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#if 0
SRC=${0##*/}
BIN=${SRC%.*}
gcc $SRC -o $BIN -lm -lvulkan && ./$BIN && rm $BIN
exit 0
#endif

#include <string.h>
#include <stdio.h>

#include <vulkan/vulkan.h>

#include "compute_module.inl.h"

typedef signed char      i8;
typedef signed short     i16;
typedef signed int       i32;
typedef signed long long i64;

typedef unsigned char      u8;
typedef unsigned short     u16;
typedef unsigned int       u32;
typedef unsigned long long u64;

typedef float  f32;
typedef double f64;

typedef signed char c8;

enum {
  MAX_DEVICE_COUNT       = 16,
  MAX_QUEUE_FAMILY_COUNT = 64,
  BUFFER_SIZE            = 64,
  GROUP_COUNT_X          = 1,
  GROUP_COUNT_Y          = 1,
  GROUP_COUNT_Z          = 1,
};

f32 queue_priorities[] = {
  1.f,
};

u32 queue_family_index = 0;

VkInstance            instance;
VkPhysicalDevice      physical_device;
VkDevice              device;
VkQueue               queue;
VkBuffer              buffer;
VkDeviceMemory        buffer_memory;
VkDescriptorSetLayout descriptor_set_layout;
VkDescriptorPool      descriptor_pool;
VkDescriptorSet       descriptor_set;
VkShaderModule        compute_module;
VkPipelineLayout      pipeline_layout;
VkPipeline            pipeline;
VkCommandPool         command_pool;
VkCommandBuffer       command_buffer;

int main(int argc, char **argv) {
  //  Create instance
  //
  {
    VkApplicationInfo info_application = {
      .sType      = VK_STRUCTURE_TYPE_APPLICATION_INFO,
      .apiVersion = VK_API_VERSION_1_1,
    };

    VkInstanceCreateInfo info_instance_create = {
      .sType            = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO,
      .pApplicationInfo = &info_application,
    };

    if (vkCreateInstance(&info_instance_create, NULL, &instance) !=
        VK_SUCCESS) {
      printf("vkCreateInstance failed.\n");
      return -1;
    }
  }

  //  Find physical device
  //
  {
    u32              device_count = MAX_DEVICE_COUNT;
    VkPhysicalDevice devices[MAX_DEVICE_COUNT];

    VkResult res = vkEnumeratePhysicalDevices(instance, &device_count,
                                              devices);

    if (res != VK_SUCCESS && res != VK_INCOMPLETE) {
      printf("vkEnumeratePhysicalDevices failed.\n");
      return -1;
    }

    if (device_count <= 0) {
      printf("Compatible physical device not found.\n");
      return -1;
    }

    u32                        i = 0;
    VkPhysicalDeviceProperties properties;

    for (; i < device_count; ++i) {
      vkGetPhysicalDeviceProperties(devices[i], &properties);

      if (strstr(properties.deviceName, "NVIDIA") != NULL ||
          strstr(properties.deviceName, "AMD") != NULL) {
        physical_device = devices[i];
        break;
      }
    }

    if (i >= device_count)
      physical_device = devices[0];

    vkGetPhysicalDeviceProperties(physical_device, &properties);

    printf("Physical device selected: %s\n", properties.deviceName);
  }

  //  Find queue family
  //
  {
    u32 queue_family_count = MAX_QUEUE_FAMILY_COUNT;
    VkQueueFamilyProperties queue_families[MAX_QUEUE_FAMILY_COUNT];

    vkGetPhysicalDeviceQueueFamilyProperties(
        physical_device, &queue_family_count, queue_families);

    u32 index = 0;

    for (; index < queue_family_count; ++index)
      if (queue_families[index].queueCount > 0 &&
          (queue_families[index].queueFlags & VK_QUEUE_COMPUTE_BIT))
        break;

    if (index >= queue_family_count) {
      printf("Compatible queue family not found.\n");
      return -1;
    }

    queue_family_index = index;
  }

  //  Create logical device
  //
  {
    VkDeviceQueueCreateInfo info_queue_create = {
      .sType            = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO,
      .queueCount       = 1,
      .pQueuePriorities = queue_priorities,
      .queueFamilyIndex = queue_family_index,
    };

    VkPhysicalDeviceFeatures device_features;
    memset(&device_features, 0, sizeof device_features);

    VkDeviceCreateInfo info_device_create = {
      .sType                = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO,
      .pQueueCreateInfos    = &info_queue_create,
      .queueCreateInfoCount = 1,
      .pEnabledFeatures     = &device_features,
    };

    if (vkCreateDevice(physical_device, &info_device_create, NULL,
                       &device) != VK_SUCCESS) {
      printf("vkCreateDevice failed.\n");
      return -1;
    }

    vkGetDeviceQueue(device, queue_family_index, 0, &queue);
  }

  //  Create buffer
  //
  {
    VkBufferCreateInfo info_buffer_create = {
      .sType       = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
      .size        = BUFFER_SIZE,
      .usage       = VK_BUFFER_USAGE_STORAGE_BUFFER_BIT,
      .sharingMode = VK_SHARING_MODE_EXCLUSIVE,
    };

    if (vkCreateBuffer(device, &info_buffer_create, NULL, &buffer) !=
        VK_SUCCESS) {
      printf("vkCreateBuffer failed.\n");
      return -1;
    }

    VkMemoryRequirements             memory_requirements;
    VkPhysicalDeviceMemoryProperties memory_properties;

    vkGetBufferMemoryRequirements(device, buffer,
                                  &memory_requirements);

    VkMemoryAllocateInfo info_allocate = {
      .sType          = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
      .allocationSize = memory_requirements.size,
    };

    vkGetPhysicalDeviceMemoryProperties(physical_device,
                                        &memory_properties);

    u32 i          = 0;
    u32 properties = VK_MEMORY_PROPERTY_HOST_COHERENT_BIT |
                     VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT;

    for (; i < memory_properties.memoryTypeCount; ++i)
      if ((memory_requirements.memoryTypeBits & (1 << i)) &&
          ((memory_properties.memoryTypes[i].propertyFlags &
            properties) == properties)) {
        info_allocate.memoryTypeIndex = i;
        break;
      }

    if (i >= memory_properties.memoryTypeCount) {
      printf("Compatible memory properties not found.\n");
      return -1;
    }

    if (vkAllocateMemory(device, &info_allocate, NULL,
                         &buffer_memory) != VK_SUCCESS) {
      printf("vkAllocateMemory failed.\n");
      return -1;
    }

    if (vkBindBufferMemory(device, buffer, buffer_memory, 0) !=
        VK_SUCCESS) {
      printf("vkBindBufferMemory failed.\n");
      return -1;
    }
  }

  //  Create descriptor set layout
  //
  {
    VkDescriptorSetLayoutBinding descriptor_set_layout_binding = {
      .binding         = 0,
      .descriptorType  = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
      .descriptorCount = 1,
      .stageFlags      = VK_SHADER_STAGE_COMPUTE_BIT,
    };

    VkDescriptorSetLayoutCreateInfo
        info_descriptor_set_layout_create = {
          .sType =
              VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
          .bindingCount = 1,
          .pBindings    = &descriptor_set_layout_binding,
        };

    if (vkCreateDescriptorSetLayout(
            device, &info_descriptor_set_layout_create, NULL,
            &descriptor_set_layout) != VK_SUCCESS) {
      printf("vkCreateDescriptorSetLayout failed.\n");
      return -1;
    }
  }

  //  Create descriptor set
  //
  {
    VkDescriptorPoolSize descriptor_pool_size = {
      .type            = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
      .descriptorCount = 1,
    };

    VkDescriptorPoolCreateInfo info_descriptor_pool_create = {
      .sType         = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO,
      .maxSets       = 1,
      .poolSizeCount = 1,
      .pPoolSizes    = &descriptor_pool_size,
    };

    if (vkCreateDescriptorPool(device, &info_descriptor_pool_create,
                               NULL,
                               &descriptor_pool) != VK_SUCCESS) {
      printf("vkCreateDescriptorPool failed.\n");
      return -1;
    }

    VkDescriptorSetAllocateInfo info_descriptor_set_allocate = {
      .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO,
      .descriptorPool     = descriptor_pool,
      .descriptorSetCount = 1,
      .pSetLayouts        = &descriptor_set_layout,
    };

    if (vkAllocateDescriptorSets(device,
                                 &info_descriptor_set_allocate,
                                 &descriptor_set) != VK_SUCCESS) {
      printf("vkAllocateDescriptorSets failed.\n");
      return -1;
    }

    VkDescriptorBufferInfo info_descriptor_buffer = {
      .buffer = buffer,
      .offset = 0,
      .range  = BUFFER_SIZE,
    };

    VkWriteDescriptorSet write_descriptor_set = {
      .sType           = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
      .dstSet          = descriptor_set,
      .dstBinding      = 0,
      .descriptorCount = 1,
      .descriptorType  = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
      .pBufferInfo     = &info_descriptor_buffer,
    };

    vkUpdateDescriptorSets(device, 1, &write_descriptor_set, 0, NULL);
  }

  //  Create compute pipeline
  //
  {
    VkShaderModuleCreateInfo info_module_create = {
      .sType    = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO,
      .pCode    = COMPUTE_MODULE_CODE,
      .codeSize = sizeof COMPUTE_MODULE_CODE,
    };

    if (vkCreateShaderModule(device, &info_module_create, NULL,
                             &compute_module) != VK_SUCCESS) {
      printf("vkCreateShaderModule failed.\n");
      return -1;
    }

    VkPipelineShaderStageCreateInfo info_shader_stage_create = {
      .sType  = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
      .stage  = VK_SHADER_STAGE_COMPUTE_BIT,
      .module = compute_module,
      .pName  = "main",
    };

    VkPipelineLayoutCreateInfo info_pipeline_layout_create = {
      .sType          = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
      .setLayoutCount = 1,
      .pSetLayouts    = &descriptor_set_layout,
    };

    if (vkCreatePipelineLayout(device, &info_pipeline_layout_create,
                               NULL,
                               &pipeline_layout) != VK_SUCCESS) {
      printf("vkCreatePipelineLayout failed.\n");
      return -1;
    }

    VkComputePipelineCreateInfo info_pipeline_create = {
      .sType  = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO,
      .stage  = info_shader_stage_create,
      .layout = pipeline_layout,
    };

    if (vkCreateComputePipelines(device, VK_NULL_HANDLE, 1,
                                 &info_pipeline_create, NULL,
                                 &pipeline)) {
      printf("vkCreateComputePipelines failed.\n");
      return 0;
    }
  }

  //  Create command buffer
  //
  {
    VkCommandPoolCreateInfo info_command_pool_create = {
      .sType            = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO,
      .queueFamilyIndex = queue_family_index,
    };

    if (vkCreateCommandPool(device, &info_command_pool_create, NULL,
                            &command_pool) != VK_SUCCESS) {
      printf("vkCreateCommandPool failed.\n");
      return -1;
    }

    VkCommandBufferAllocateInfo info_command_buffer_allocate = {
      .sType       = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO,
      .commandPool = command_pool,
      .level       = VK_COMMAND_BUFFER_LEVEL_PRIMARY,
      .commandBufferCount = 1,
    };

    if (vkAllocateCommandBuffers(device,
                                 &info_command_buffer_allocate,
                                 &command_buffer) != VK_SUCCESS) {
      printf("vkAllocateCommandBuffers failed.\n");
      return -1;
    }

    VkCommandBufferBeginInfo info_begin = {
      .sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO,
      .flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT,
    };

    if (vkBeginCommandBuffer(command_buffer, &info_begin) !=
        VK_SUCCESS) {
      printf("vkBeginCommandBuffer failed.\n");
      return -1;
    }

    vkCmdBindPipeline(command_buffer, VK_PIPELINE_BIND_POINT_COMPUTE,
                      pipeline);

    vkCmdBindDescriptorSets(
        command_buffer, VK_PIPELINE_BIND_POINT_COMPUTE,
        pipeline_layout, 0, 1, &descriptor_set, 0, NULL);

    vkCmdDispatch(command_buffer, GROUP_COUNT_X, GROUP_COUNT_Y,
                  GROUP_COUNT_Z);

    if (vkEndCommandBuffer(command_buffer) != VK_SUCCESS) {
      printf("vkEndCommandBuffer failed.\n");
      return -1;
    }
  }

  //  Run command buffer
  //
  {
    VkSubmitInfo info_submit = {
      .sType              = VK_STRUCTURE_TYPE_SUBMIT_INFO,
      .commandBufferCount = 1,
      .pCommandBuffers    = &command_buffer,
    };

    VkFenceCreateInfo info_fence_create = {
      .sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO,
    };

    VkFence fence;

    if (vkCreateFence(device, &info_fence_create, NULL, &fence) !=
        VK_SUCCESS) {
      printf("vkCreateFence failed.\n");
      return -1;
    }

    if (vkQueueSubmit(queue, 1, &info_submit, fence) != VK_SUCCESS) {
      printf("vkQueueSubmit failed.\n");
      return -1;
    }

    if (vkWaitForFences(device, 1, &fence, VK_TRUE, 100000000000) !=
        VK_SUCCESS) {
      printf("vkWaitForFences failed.\n");
      return -1;
    }

    vkDestroyFence(device, fence, NULL);
  }

  //  Read output buffer
  //
  {
    u32 *p = NULL;

    if (vkMapMemory(device, buffer_memory, 0, BUFFER_SIZE, 0,
                    (void **) &p) != VK_SUCCESS) {
      printf("vkMapMemory failed.\n");
      return -1;
    }

    printf("Data:");
    for (u32 i = 0; i < BUFFER_SIZE / 4; i++)
      printf(" %2d", (int) p[i]);
    printf("\n");

    vkUnmapMemory(device, buffer_memory);
  }

  //  Cleanup
  //
  {
    vkFreeMemory(device, buffer_memory, NULL);
    vkDestroyBuffer(device, buffer, NULL);
    vkDestroyShaderModule(device, compute_module, NULL);
    vkDestroyDescriptorPool(device, descriptor_pool, NULL);
    vkDestroyDescriptorSetLayout(device, descriptor_set_layout, NULL);
    vkDestroyPipelineLayout(device, pipeline_layout, NULL);
    vkDestroyPipeline(device, pipeline, NULL);
    vkDestroyCommandPool(device, command_pool, NULL);
    vkDestroyDevice(device, NULL);
    vkDestroyInstance(instance, NULL);
  }

  printf("OK\n");
  return 0;
}