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Diffstat (limited to 'source/thirdparty/nanovg_gl.h')
-rw-r--r-- | source/thirdparty/nanovg_gl.h | 92 |
1 files changed, 0 insertions, 92 deletions
diff --git a/source/thirdparty/nanovg_gl.h b/source/thirdparty/nanovg_gl.h deleted file mode 100644 index 9f90d8f..0000000 --- a/source/thirdparty/nanovg_gl.h +++ /dev/null @@ -1,92 +0,0 @@ -// -// Copyright (c) 2009-2013 Mikko Mononen memon@inside.org -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would be -// appreciated but is not required. -// 2. Altered source versions must be plainly marked as such, and must not be -// misrepresented as being the original software. -// 3. This notice may not be removed or altered from any source distribution. -// - -#ifndef NANOVG_GL_H_F380EF20_CDA3_11EA_AF55_D3B6DB88CFCC -#define NANOVG_GL_H_F380EF20_CDA3_11EA_AF55_D3B6DB88CFCC - -#include "nanovg.h" - -#ifdef __cplusplus -extern "C" { -#endif - -// Create flags - -enum NVGcreateFlags { - // Flag indicating if geometry based anti-aliasing is used (may not be needed when using MSAA). - NVG_ANTIALIAS = 1<<0, - // Flag indicating if strokes should be drawn using stencil buffer. The rendering will be a little - // slower, but path overlaps (i.e. self-intersecting or sharp turns) will be drawn just once. - NVG_STENCIL_STROKES = 1<<1, - // Flag indicating that additional debug checks are done. - NVG_DEBUG = 1<<2, -}; - -// Define VTable with pointers to the functions for a each OpenGL (ES) version. - -typedef struct { - const char *name; - NVGcontext* (*createContext)(int flags); - void (*deleteContext) (NVGcontext* ctx); - int (*createImageFromHandle) (NVGcontext* ctx, unsigned int textureId, int w, int h, int flags); - unsigned int (*getImageHandle) (NVGcontext* ctx, int image); -} NanoVG_GL_Functions_VTable; - -// Create NanoVG contexts for different OpenGL (ES) versions. - -NVGcontext* nvgCreateGL2(int flags); -void nvgDeleteGL2(NVGcontext* ctx); - -int nvglCreateImageFromHandleGL2(NVGcontext* ctx, GLuint textureId, int w, int h, int flags); -GLuint nvglImageHandleGL2(NVGcontext* ctx, int image); - -NVGcontext* nvgCreateGL3(int flags); -void nvgDeleteGL3(NVGcontext* ctx); - -int nvglCreateImageFromHandleGL3(NVGcontext* ctx, GLuint textureId, int w, int h, int flags); -GLuint nvglImageHandleGL3(NVGcontext* ctx, int image); - -NVGcontext* nvgCreateGLES2(int flags); -void nvgDeleteGLES2(NVGcontext* ctx); - -int nvglCreateImageFromHandleGLES2(NVGcontext* ctx, GLuint textureId, int w, int h, int flags); -GLuint nvglImageHandleGLES2(NVGcontext* ctx, int image); - -NVGcontext* nvgCreateGLES3(int flags); -void nvgDeleteGLES3(NVGcontext* ctx); - -int nvglCreateImageFromHandleGLES3(NVGcontext* ctx, GLuint textureId, int w, int h, int flags); -GLuint nvglImageHandleGLES3(NVGcontext* ctx, int image); - -// These are additional flags on top of NVGimageFlags. -enum NVGimageFlagsGL { - NVG_IMAGE_NODELETE = 1<<16, // Do not delete GL texture handle. -}; - -// Create VTables for different OpenGL (ES) versions. - -extern const NanoVG_GL_Functions_VTable NanoVG_GL2_Functions_VTable; -extern const NanoVG_GL_Functions_VTable NanoVG_GL3_Functions_VTable; -extern const NanoVG_GL_Functions_VTable NanoVG_GLES2_Functions_VTable; -extern const NanoVG_GL_Functions_VTable NanoVG_GLES3_Functions_VTable; - -#ifdef __cplusplus -} -#endif - -#endif // NANOVG_GL_H_F380EF20_CDA3_11EA_AF55_D3B6DB88CFCC |