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-rwxr-xr-xexamples/particles.c156
1 files changed, 156 insertions, 0 deletions
diff --git a/examples/particles.c b/examples/particles.c
new file mode 100755
index 0000000..0fcef37
--- /dev/null
+++ b/examples/particles.c
@@ -0,0 +1,156 @@
+#if 0 /*
+#/ ================================================================
+#/
+#/ particles.c
+#/
+#/ ================================================================
+#/
+#/ Self-compilation shell script
+#/
+SRC=${0##*./}
+BIN=${SRC%.*}
+gcc \
+ -Wall -Wextra -Werror -pedantic \
+ -Wno-old-style-declaration \
+ -Wno-missing-braces \
+ -Wno-unused-variable \
+ -Wno-unused-but-set-variable \
+ -Wno-unused-parameter \
+ -Wno-overlength-strings \
+ -O3 \
+ -fsanitize=undefined,address,leak \
+ -lX11 -lm \
+ -o $BIN $SRC && \
+ ./$BIN $@ && rm $BIN
+exit $? # */
+#endif
+
+#include "../graphics.c"
+
+typedef struct {
+ f64 x;
+ f64 y;
+ f64 vx;
+ f64 vy;
+} Entity;
+
+typedef struct {
+ i64 time;
+ i64 num_entities;
+ Entity entities[10 * 1024 * 1024];
+} World;
+
+World world = {0};
+u32 background;
+i64 time_0;
+
+void update_and_render_frame(void) {
+ p_handle_events();
+
+ i64 time_elapsed = p_time() - time_0;
+ time_0 += time_elapsed;
+
+ if (platform.key_pressed[BUTTON_LEFT]) {
+ i64 n = world.num_entities++;
+
+ world.entities[n] = (Entity) {
+ .x = (f64) platform.cursor_x - (f64) platform.frame_width / 2,
+ .y = -((f64) platform.cursor_y - (f64) platform.frame_height / 2),
+ };
+ }
+
+ if (time_elapsed > 0) {
+ if (platform.key_down[BUTTON_RIGHT]) {
+ for (i64 n = 0; n < time_elapsed; ++n)
+ world.entities[world.num_entities + n] = (Entity) {
+ .x = (f64) platform.cursor_x - (f64) platform.frame_width / 2,
+ .y = -((f64) platform.cursor_y - (f64) platform.frame_height / 2),
+ };
+
+ world.num_entities += time_elapsed;
+ }
+
+ for (i64 n = 0; n < world.num_entities; ++n) {
+ Entity *e = &world.entities[n];
+
+ for (i64 k = 0; k < n; ++k) {
+ Entity *u = &world.entities[k];
+
+ f64 dx = e->x - u->x;
+ f64 dy = e->y - u->y;
+ f64 d = dx * dx + dy * dy;
+ if (d < 1000.) continue;
+
+ f64 r = sqrt(d);
+ dx /= r;
+ dy /= r;
+
+ f64 a = (1. / d) * time_elapsed;
+
+ if (d < 5000.)
+ a = -a;
+
+ e->vx -= dx * a;
+ e->vy -= dy * a;
+ u->vx += dx * a;
+ u->vy += dy * a;
+ }
+ }
+
+ for (i64 n = 0; n < world.num_entities; ++n) {
+ Entity *e = &world.entities[n];
+
+ e->x += e->vx * time_elapsed;
+ e->y += e->vy * time_elapsed;
+
+ f64 z = (M_PI * 2.0) * (rand() % 10000) * .0001;
+ e->vx += .0001 * cos(z);
+ e->vy += .0001 * sin(z);
+ }
+
+ world.time += time_elapsed;
+ }
+
+ for (i32 j = 0; j < platform.frame_height; ++j)
+ for (i32 i = 0; i < platform.frame_width; ++i)
+ platform.pixels[j * platform.frame_width + i] = background;
+
+ for (i64 n = 0; n < world.num_entities; ++n) {
+ Entity *e = &world.entities[n];
+
+ i32 x = platform.frame_width / 2 + (i32) floor(e->x + .5);
+ i32 y = platform.frame_height / 2 - (i32) floor(e->y + .5);
+
+ for (i32 j = y - 10; j <= y + 10; ++j) {
+ if (j < 0 || j >= platform.frame_height) continue;
+ for (i32 i = x - 10; i <= x + 10; ++i) {
+ if (i < 0 || i >= platform.frame_width) continue;
+ if ((i - x) * (i - x) + (j - y) * (j - y) > 100) continue;
+ f64 v = (e->vx * e->vx + e->vy * e->vy) * 8.;
+ platform.pixels[j * platform.frame_width + i] = u32_from_rgb(-.2 + v * 2., .1 + v * .7, 1. - v);
+ }
+ }
+ }
+
+ p_render_frame();
+}
+
+i32 main(i32 argc, c8 **argv) {
+ (void) argc;
+ (void) argv;
+
+ platform = (Platform) {
+ .title = "Gravity",
+ .frame_width = 960,
+ .frame_height = 720,
+ };
+
+ background = u32_from_rgb(.0f, .0f, .08f);
+ time_0 = p_time();
+
+ srand(p_time());
+
+ p_event_loop();
+
+ return 0;
+}