// ================================================================ // // A* graph search algorithm // // ================================================================ // TODO // - Nearest: save the nearest node when the search is failed or not // yet finished. // - Sight: when two nodes are in direct sight of each other, skip // nodes between them (Theta*). #ifndef KIT_ASTAR_H #define KIT_ASTAR_H #include "types.h" #include "status.h" #include #include #include enum { ASTAR_PROGRESS = 0, ASTAR_SUCCESS, ASTAR_FAIL, ASTAR_OUT_OF_MEMORY, ASTAR_INVALID_ARGUMENT, }; typedef struct { b8 stop; b8 skip; i64 neighbor; i64 distance; } Astar_Link; typedef struct { i64 id; i64 previous; i64 exact_distance; i64 estimate; } Astar_Node; typedef struct { i64 capacity; i64 size; Astar_Node *values; } Astar_Set; typedef struct { Astar_Set open; Astar_Set closed; void * user_data; i64 source; i64 destination; } Astar_State; #ifdef __GNUC__ # pragma GCC diagnostic push # pragma GCC diagnostic ignored "-Wunused-function" # pragma GCC diagnostic ignored "-Wunknown-pragmas" # pragma GCC push_options # pragma GCC optimize("O3") #endif #ifdef __cplusplus extern "C" { #endif static s32 astar_init( Astar_State *state, Astar_Set open, Astar_Set closed, void * user_data, i64 source, i64 destination ) { assert( state != NULL && open.capacity > 0 && open.values != NULL && closed.capacity > 0 && closed.values != NULL ); if (state == NULL) return KIT_ERROR_INVALID_ARGUMENT; memset(state, 0, sizeof *state); state->source = source; state->destination = destination; state->open = open; state->closed = closed; state->user_data = user_data; if (state->open.capacity <= 0) return KIT_ERROR_INVALID_ARGUMENT; state->open.values[0] = (Astar_Node) { .id = source, .previous = -1, .exact_distance = 0, .estimate = 0x7fffffffffffffffll, }; state->open.size = 1; state->closed.size = 0; return KIT_OK; } static s32 astar_path(Astar_State *state, i64 *size, i64 *path) { assert(state != NULL && size != NULL); if (state == NULL || size == NULL) return KIT_ERROR_INVALID_ARGUMENT; i64 path_size = *size; *size = 1; i64 id = state->destination; while (id != state->source) { if (*size > state->closed.size) return KIT_ERROR_INTERNAL; i64 index = 0; for (; index < state->closed.size; index++) if (state->closed.values[index].id == id) break; if (index == state->closed.size) return KIT_ERROR_INTERNAL; if (path != NULL && *size <= path_size) path[*size - 1] = id; id = state->closed.values[index].previous; ++*size; } if (path != NULL && *size <= path_size) path[*size - 1] = id; if (path != NULL) { if (*size < path_size) path_size = *size; for (i64 i = 0; i < path_size / 2; ++i) { i64 z = path[i]; path[i] = path[path_size - 1 - i]; path[path_size - 1 - i] = z; } } return KIT_OK; } #ifdef __cplusplus } #endif #ifdef __GNUC__ # pragma GCC pop_options # pragma GCC diagnostic pop #endif #endif // ================================================================ // // Algorithm template // // ================================================================ #ifdef ASTAR_TEMPLATE #ifndef ASTAR_SUFFIX # define ASTAR_SUFFIX #endif #ifndef ASTAR_NEIGHBOR # define ASTAR_NEIGHBOR(user_data_, node_, index_) \ (Astar_Link) { \ .stop = 1, \ } #endif #ifndef ASTAR_HEURISTIC # define ASTAR_HEURISTIC(user_data_, node_0_, node_2_) \ 0x7fffffffffffffffll #endif #ifdef __GNUC__ # pragma GCC diagnostic push # pragma GCC diagnostic ignored "-Wunused-function" # pragma GCC diagnostic ignored "-Wunknown-pragmas" # pragma GCC push_options # pragma GCC optimize("O3") #endif #define CAT1_(x, y) x##y #define CAT2_(x, y) CAT1_(x, y) #define NAME_(x) CAT2_(x, ASTAR_SUFFIX) #ifdef __cplusplus extern "C" { #endif static s32 NAME_(astar_iteration)(Astar_State *state) { assert(state != NULL); if (state == NULL) return ASTAR_INVALID_ARGUMENT; if (state->open.size == 0) return ASTAR_FAIL; if (state->open.values == NULL || state->closed.values == NULL) return ASTAR_OUT_OF_MEMORY; // Find a node in the open set that is closest to the destination // Astar_Node nearest_node; { i64 index_in_open = 0; for (i64 i = 1; i < state->open.size; i++) if (state->open.values[i].estimate < state->open.values[index_in_open].estimate) index_in_open = i; nearest_node = state->open.values[index_in_open]; if (index_in_open != state->open.size - 1) state->open.values[index_in_open] = state->open.values[state->open.size - 1]; --state->open.size; } // Check if we reached the destination // if (nearest_node.id == state->destination) { if (state->closed.size + 1 > state->closed.capacity) { // Restore the state state->open.values[state->open.size] = nearest_node; ++state->open.size; return ASTAR_OUT_OF_MEMORY; } // Add the nearest node to the closed set // state->closed.values[state->closed.size] = nearest_node; ++state->closed.size; // Finish the search return ASTAR_SUCCESS; } // Enumerate all neighbors // for (i64 k = 0;; ++k) { // Get a link to the next neighbor node // (void) state->user_data; (void) k; Astar_Link link = ASTAR_NEIGHBOR(state->user_data, nearest_node.id, k); // If there is no more neighbors, break the loop if (link.stop) break; // If there is no link, proceed to the next link if (link.skip) continue; // Calculate distance estimations // (void) state->user_data; (void) state->destination; Astar_Node neighbor_node = { .id = link.neighbor, .previous = nearest_node.id, .exact_distance = nearest_node.exact_distance + link.distance, .estimate = ASTAR_HEURISTIC(state->user_data, link.neighbor, state->destination), }; // Check if we reached the destination // if (neighbor_node.id == state->destination) { if (state->closed.size + 2 > state->closed.capacity) { // Restore the state state->open.values[state->open.size] = nearest_node; ++state->open.size; return ASTAR_OUT_OF_MEMORY; } // Add the nearest node to the closed set // state->closed.values[state->closed.size] = nearest_node; ++state->closed.size; // Add the neighbor node to the closed set // state->closed.values[state->closed.size] = neighbor_node; ++state->closed.size; // Finish the search return ASTAR_SUCCESS; } // Check if this node is already in the closed set // { i64 index_in_closed = -1; for (i64 i = 0; i < state->closed.size; ++i) if (state->closed.values[i].id == neighbor_node.id) { index_in_closed = i; break; } if (index_in_closed != -1) { // Check if this node has a better distance // if (neighbor_node.exact_distance < state->closed.values[index_in_closed].exact_distance) // Replace the node state->closed.values[index_in_closed] = neighbor_node; // Skip this node continue; } } // Check if this node is already in the open set // { i64 index_in_open = -1; for (i64 i = 0; i < state->closed.size; ++i) if (state->open.values[i].id == neighbor_node.id) { index_in_open = i; break; } if (index_in_open != -1) { // Check if this node has a better distance // if (neighbor_node.exact_distance < state->open.values[index_in_open].exact_distance) // Replace the node state->open.values[index_in_open] = neighbor_node; // Skip this node continue; } } if (state->open.size + 1 > state->open.capacity) { // Restore the state state->open.values[state->open.size] = nearest_node; ++state->open.size; return ASTAR_OUT_OF_MEMORY; } // Add this node to the open set // state->open.values[state->open.size] = neighbor_node; ++state->open.size; } // Check if we can add a node to the closed set // if (state->closed.size + 1 > state->closed.capacity) { // Restore the state state->open.values[state->open.size - 1] = nearest_node; ++state->open.size; return ASTAR_OUT_OF_MEMORY; } // Add the nearest node to the closed set // state->closed.values[state->closed.size] = nearest_node; ++state->closed.size; // Continue the search return ASTAR_PROGRESS; } #ifdef __cplusplus } #endif #undef NAME_ #undef CAT1_ #undef CAT2_ #ifdef __GNUC__ # pragma GCC pop_options # pragma GCC diagnostic pop #endif #undef ASTAR_TEMPLATE #endif