From 2d6c8fec45b23a8a28668ecf3ef281139ab778a7 Mon Sep 17 00:00:00 2001 From: Mitya Selivanov Date: Fri, 29 Dec 2023 06:21:33 +0100 Subject: refactor dependencies; include dependencies source code --- source/thirdparty/android.c | 68 - source/thirdparty/android.h | 26 - source/thirdparty/fontstash.h | 1790 ------- source/thirdparty/nanovg.c | 2960 ----------- source/thirdparty/nanovg.h | 708 --- source/thirdparty/nanovg_gl.c | 1651 ------ source/thirdparty/nanovg_gl.h | 92 - source/thirdparty/sokol_app.h | 11518 ---------------------------------------- 8 files changed, 18813 deletions(-) delete mode 100644 source/thirdparty/android.c delete mode 100644 source/thirdparty/android.h delete mode 100644 source/thirdparty/fontstash.h delete mode 100644 source/thirdparty/nanovg.c delete mode 100644 source/thirdparty/nanovg.h delete mode 100644 source/thirdparty/nanovg_gl.c delete mode 100644 source/thirdparty/nanovg_gl.h delete mode 100644 source/thirdparty/sokol_app.h (limited to 'source/thirdparty') diff --git a/source/thirdparty/android.c b/source/thirdparty/android.c deleted file mode 100644 index 15d1e60..0000000 --- a/source/thirdparty/android.c +++ /dev/null @@ -1,68 +0,0 @@ -// See: http://www.50ply.com/blog/2013/01/19/loading-compressed-android-assets-with-file-pointer/ -// See: https://github.com/android/ndk/issues/562 - -#include "android.h" -#include "nanovg.h" - -#if defined(__ANDROID__) - -#include -#include -#include -#include -#include - -#define LOGV(...) (__android_log_print(ANDROID_LOG_VERBOSE, "NanoVG Demo", __VA_ARGS__)) -#define LOGI(...) (__android_log_print(ANDROID_LOG_INFO, "NanoVG Demo", __VA_ARGS__)) -#define LOGW(...) (__android_log_print(ANDROID_LOG_WARN, "NanoVG Demo", __VA_ARGS__)) -#define LOGE(...) (__android_log_print(ANDROID_LOG_ERROR, "NanoVG Demo", __VA_ARGS__)) -#define LOGF(...) (__android_log_print(ANDROID_LOG_FATAL, "NanoVG Demo", __VA_ARGS__)) - -static int android_read(void * cookie, char * buf, int size) { - return AAsset_read((AAsset*)cookie, buf, size); -} - -static int android_write(void * cookie, const char * buf, int size) { - (void)cookie; (void)buf; (void)size; // unused - return EACCES; // can't provide write access to the apk -} - -static fpos_t android_seek(void * cookie, fpos_t offset, int whence) { - return AAsset_seek((AAsset*)cookie, offset, whence); -} - -static int android_close(void * cookie) { - AAsset_close((AAsset*)cookie); - return 0; -} - -AAssetManager * android_asset_manager = NULL; -void nvgSetAndroidAssetManager(AAssetManager * manager) { - android_asset_manager = manager; -} - -FILE * android_fopen(const char * fname, const char * mode) { - if (mode[0] == '/') { // absolute path - } - - if (strchr(mode, 'w')) { // for writing - LOGE("Unable to open asset (trying to write): '%s' ('%s')", fname, mode); - return NULL; - } - - if (!android_asset_manager) { - LOGE("Unable to open asset (unknown asset manager): '%s' ('%s')", fname, mode); - return NULL; - } - - AAsset* asset = AAssetManager_open(android_asset_manager, fname, 0); - if (!asset) { - LOGW("Unable to open asset: '%s' ('%s')", fname, mode); - return NULL; - } - - LOGV("Opening asset: '%s' ('%s')", fname, mode); - return funopen(asset, android_read, android_write, android_seek, android_close); -} - -#endif diff --git a/source/thirdparty/android.h b/source/thirdparty/android.h deleted file mode 100644 index 0bf20ce..0000000 --- a/source/thirdparty/android.h +++ /dev/null @@ -1,26 +0,0 @@ -// See: http://www.50ply.com/blog/2013/01/19/loading-compressed-android-assets-with-file-pointer/ - -#ifndef NANOVG_ANDROID_H_04F2956C_D65D_11EA_852A_07298A1173F1 -#define NANOVG_ANDROID_H_04F2956C_D65D_11EA_852A_07298A1173F1 - -#ifdef __cplusplus -extern "C" { -#endif - -#if defined(__ANDROID__) - -#include -#include - -void android_fopen_set_asset_manager(AAssetManager* manager); -FILE* android_fopen(const char* fname, const char* mode); - -#define fopen(name, mode) android_fopen(name, mode) - -#endif - -#ifdef __cplusplus -} -#endif - -#endif // NANOVG_ANDROID_H_04F2956C_D65D_11EA_852A_07298A1173F1 diff --git a/source/thirdparty/fontstash.h b/source/thirdparty/fontstash.h deleted file mode 100644 index 29d5caf..0000000 --- a/source/thirdparty/fontstash.h +++ /dev/null @@ -1,1790 +0,0 @@ -// -// Copyright (c) 2009-2013 Mikko Mononen memon@inside.org -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would be -// appreciated but is not required. -// 2. Altered source versions must be plainly marked as such, and must not be -// misrepresented as being the original software. -// 3. This notice may not be removed or altered from any source distribution. -// - -#ifndef FONTSTASH_H_F380F1FA_CDA3_11EA_AF58_0FE5E5086B14 -#define FONTSTASH_H_F380F1FA_CDA3_11EA_AF58_0FE5E5086B14 - -#define FONS_INVALID -1 - -enum FONSflags { - FONS_ZERO_TOPLEFT = 1, - FONS_ZERO_BOTTOMLEFT = 2, -}; - -enum FONSalign { - // Horizontal align - FONS_ALIGN_LEFT = 1<<0, // Default - FONS_ALIGN_CENTER = 1<<1, - FONS_ALIGN_RIGHT = 1<<2, - // Vertical align - FONS_ALIGN_TOP = 1<<3, - FONS_ALIGN_MIDDLE = 1<<4, - FONS_ALIGN_BOTTOM = 1<<5, - FONS_ALIGN_BASELINE = 1<<6, // Default -}; - -enum FONSglyphBitmap { - FONS_GLYPH_BITMAP_OPTIONAL = 1, - FONS_GLYPH_BITMAP_REQUIRED = 2, -}; - -enum FONSerrorCode { - // Font atlas is full. - FONS_ATLAS_FULL = 1, - // Scratch memory used to render glyphs is full, requested size reported in 'val', you may need to bump up FONS_SCRATCH_BUF_SIZE. - FONS_SCRATCH_FULL = 2, - // Calls to fonsPushState has created too large stack, if you need deep state stack bump up FONS_MAX_STATES. - FONS_STATES_OVERFLOW = 3, - // Trying to pop too many states fonsPopState(). - FONS_STATES_UNDERFLOW = 4, -}; - -struct FONSparams { - int width, height; - unsigned char flags; - void* userPtr; - int (*renderCreate)(void* uptr, int width, int height); - int (*renderResize)(void* uptr, int width, int height); - void (*renderUpdate)(void* uptr, int* rect, const unsigned char* data); - void (*renderDraw)(void* uptr, const float* verts, const float* tcoords, const unsigned int* colors, int nverts); - void (*renderDelete)(void* uptr); -}; -typedef struct FONSparams FONSparams; - -struct FONSquad -{ - float x0,y0,s0,t0; - float x1,y1,s1,t1; -}; -typedef struct FONSquad FONSquad; - -struct FONStextIter { - float x, y, nextx, nexty, scale, spacing; - unsigned int codepoint; - short isize, iblur; - struct FONSfont* font; - int prevGlyphIndex; - const char* str; - const char* next; - const char* end; - unsigned int utf8state; - int bitmapOption; -}; -typedef struct FONStextIter FONStextIter; - -typedef struct FONScontext FONScontext; - -// Constructor and destructor. -FONScontext* fonsCreateInternal(FONSparams* params); -void fonsDeleteInternal(FONScontext* s); - -void fonsSetErrorCallback(FONScontext* s, void (*callback)(void* uptr, int error, int val), void* uptr); -// Returns current atlas size. -void fonsGetAtlasSize(FONScontext* s, int* width, int* height); -// Expands the atlas size. -int fonsExpandAtlas(FONScontext* s, int width, int height); -// Resets the whole stash. -int fonsResetAtlas(FONScontext* stash, int width, int height); - -// Add fonts -int fonsAddFont(FONScontext* s, const char* name, const char* path, int fontIndex); -int fonsAddFontMem(FONScontext* s, const char* name, unsigned char* data, int ndata, int freeData, int fontIndex); -int fonsGetFontByName(FONScontext* s, const char* name); - -// State handling -void fonsPushState(FONScontext* s); -void fonsPopState(FONScontext* s); -void fonsClearState(FONScontext* s); - -// State setting -void fonsSetSize(FONScontext* s, float size); -void fonsSetColor(FONScontext* s, unsigned int color); -void fonsSetSpacing(FONScontext* s, float spacing); -void fonsSetBlur(FONScontext* s, float blur); -void fonsSetAlign(FONScontext* s, int align); -void fonsSetFont(FONScontext* s, int font); - -// Draw text -float fonsDrawText(FONScontext* s, float x, float y, const char* string, const char* end); - -// Measure text -float fonsTextBounds(FONScontext* s, float x, float y, const char* string, const char* end, float* bounds); -void fonsLineBounds(FONScontext* s, float y, float* miny, float* maxy); -void fonsVertMetrics(FONScontext* s, float* ascender, float* descender, float* lineh); - -// Text iterator -int fonsTextIterInit(FONScontext* stash, FONStextIter* iter, float x, float y, const char* str, const char* end, int bitmapOption); -int fonsTextIterNext(FONScontext* stash, FONStextIter* iter, struct FONSquad* quad); - -// Pull texture changes -const unsigned char* fonsGetTextureData(FONScontext* stash, int* width, int* height); -int fonsValidateTexture(FONScontext* s, int* dirty); - -// Draws the stash texture for debugging -void fonsDrawDebug(FONScontext* s, float x, float y); - -#endif // FONTSTASH_H_F380F1FA_CDA3_11EA_AF58_0FE5E5086B14 - - -#ifdef FONTSTASH_IMPLEMENTATION - -#define FONS_NOTUSED(v) (void)sizeof(v) - -#ifdef FONS_USE_FREETYPE - -#include -#include FT_FREETYPE_H -#include FT_ADVANCES_H -#include - -struct FONSttFontImpl { - FT_Face font; -}; -typedef struct FONSttFontImpl FONSttFontImpl; - -#else - -#define STB_TRUETYPE_IMPLEMENTATION -static void* fons__tmpalloc(size_t size, void* up); -static void fons__tmpfree(void* ptr, void* up); -#define STBTT_malloc(x,u) fons__tmpalloc(x,u) -#define STBTT_free(x,u) fons__tmpfree(x,u) -#include "../stb/stb_truetype.h" - -struct FONSttFontImpl { - stbtt_fontinfo font; -}; -typedef struct FONSttFontImpl FONSttFontImpl; - -#endif - -#ifndef FONS_SCRATCH_BUF_SIZE -# define FONS_SCRATCH_BUF_SIZE 96000 -#endif -#ifndef FONS_HASH_LUT_SIZE -# define FONS_HASH_LUT_SIZE 256 -#endif -#ifndef FONS_INIT_FONTS -# define FONS_INIT_FONTS 4 -#endif -#ifndef FONS_INIT_GLYPHS -# define FONS_INIT_GLYPHS 256 -#endif -#ifndef FONS_INIT_ATLAS_NODES -# define FONS_INIT_ATLAS_NODES 256 -#endif -#ifndef FONS_VERTEX_COUNT -# define FONS_VERTEX_COUNT 1024 -#endif -#ifndef FONS_MAX_STATES -# define FONS_MAX_STATES 20 -#endif -#ifndef FONS_MAX_FALLBACKS -# define FONS_MAX_FALLBACKS 20 -#endif - -static unsigned int fons__hashint(unsigned int a) -{ - a += ~(a<<15); - a ^= (a>>10); - a += (a<<3); - a ^= (a>>6); - a += ~(a<<11); - a ^= (a>>16); - return a; -} - -static int fons__mini(int a, int b) -{ - return a < b ? a : b; -} - -static int fons__maxi(int a, int b) -{ - return a > b ? a : b; -} - -struct FONSglyph -{ - unsigned int codepoint; - int index; - int next; - short size, blur; - short x0,y0,x1,y1; - short xadv,xoff,yoff; -}; -typedef struct FONSglyph FONSglyph; - -struct FONSfont -{ - FONSttFontImpl font; - char name[64]; - unsigned char* data; - int dataSize; - unsigned char freeData; - float ascender; - float descender; - float lineh; - FONSglyph* glyphs; - int cglyphs; - int nglyphs; - int lut[FONS_HASH_LUT_SIZE]; - int fallbacks[FONS_MAX_FALLBACKS]; - int nfallbacks; -}; -typedef struct FONSfont FONSfont; - -struct FONSstate -{ - int font; - int align; - float size; - unsigned int color; - float blur; - float spacing; -}; -typedef struct FONSstate FONSstate; - -struct FONSatlasNode { - short x, y, width; -}; -typedef struct FONSatlasNode FONSatlasNode; - -struct FONSatlas -{ - int width, height; - FONSatlasNode* nodes; - int nnodes; - int cnodes; -}; -typedef struct FONSatlas FONSatlas; - -struct FONScontext -{ - FONSparams params; - float itw,ith; - unsigned char* texData; - int dirtyRect[4]; - FONSfont** fonts; - FONSatlas* atlas; - int cfonts; - int nfonts; - float verts[FONS_VERTEX_COUNT*2]; - float tcoords[FONS_VERTEX_COUNT*2]; - unsigned int colors[FONS_VERTEX_COUNT]; - int nverts; - unsigned char* scratch; - int nscratch; - FONSstate states[FONS_MAX_STATES]; - int nstates; - void (*handleError)(void* uptr, int error, int val); - void* errorUptr; -#ifdef FONS_USE_FREETYPE - FT_Library ftLibrary; -#endif -}; - -#ifdef FONS_USE_FREETYPE - -int fons__tt_init(FONScontext *context) -{ - FT_Error ftError; - FONS_NOTUSED(context); - ftError = FT_Init_FreeType(&context->ftLibrary); - return ftError == 0; -} - -int fons__tt_done(FONScontext *context) -{ - FT_Error ftError; - FONS_NOTUSED(context); - ftError = FT_Done_FreeType(context->ftLibrary); - return ftError == 0; -} - -int fons__tt_loadFont(FONScontext *context, FONSttFontImpl *font, unsigned char *data, int dataSize, int fontIndex) -{ - FT_Error ftError; - FONS_NOTUSED(context); - - ftError = FT_New_Memory_Face(context->ftLibrary, (const FT_Byte*)data, dataSize, fontIndex, &font->font); - return ftError == 0; -} - -void fons__tt_getFontVMetrics(FONSttFontImpl *font, int *ascent, int *descent, int *lineGap) -{ - *ascent = font->font->ascender; - *descent = font->font->descender; - *lineGap = font->font->height - (*ascent - *descent); -} - -float fons__tt_getPixelHeightScale(FONSttFontImpl *font, float size) -{ - return size / font->font->units_per_EM; -} - -int fons__tt_getGlyphIndex(FONSttFontImpl *font, int codepoint) -{ - return FT_Get_Char_Index(font->font, codepoint); -} - -int fons__tt_buildGlyphBitmap(FONSttFontImpl *font, int glyph, float size, float scale, - int *advance, int *lsb, int *x0, int *y0, int *x1, int *y1) -{ - FT_Error ftError; - FT_GlyphSlot ftGlyph; - FT_Fixed advFixed; - FONS_NOTUSED(scale); - - ftError = FT_Set_Pixel_Sizes(font->font, 0, size); - if (ftError) return 0; - ftError = FT_Load_Glyph(font->font, glyph, FT_LOAD_RENDER | FT_LOAD_FORCE_AUTOHINT | FT_LOAD_TARGET_LIGHT); - if (ftError) return 0; - ftError = FT_Get_Advance(font->font, glyph, FT_LOAD_NO_SCALE, &advFixed); - if (ftError) return 0; - ftGlyph = font->font->glyph; - *advance = (int)advFixed; - *lsb = (int)ftGlyph->metrics.horiBearingX; - *x0 = ftGlyph->bitmap_left; - *x1 = *x0 + ftGlyph->bitmap.width; - *y0 = -ftGlyph->bitmap_top; - *y1 = *y0 + ftGlyph->bitmap.rows; - return 1; -} - -void fons__tt_renderGlyphBitmap(FONSttFontImpl *font, unsigned char *output, int outWidth, int outHeight, int outStride, - float scaleX, float scaleY, int glyph) -{ - FT_GlyphSlot ftGlyph = font->font->glyph; - int ftGlyphOffset = 0; - unsigned int x, y; - FONS_NOTUSED(outWidth); - FONS_NOTUSED(outHeight); - FONS_NOTUSED(scaleX); - FONS_NOTUSED(scaleY); - FONS_NOTUSED(glyph); // glyph has already been loaded by fons__tt_buildGlyphBitmap - - for ( y = 0; y < ftGlyph->bitmap.rows; y++ ) { - for ( x = 0; x < ftGlyph->bitmap.width; x++ ) { - output[(y * outStride) + x] = ftGlyph->bitmap.buffer[ftGlyphOffset++]; - } - } -} - -int fons__tt_getGlyphKernAdvance(FONSttFontImpl *font, int glyph1, int glyph2) -{ - FT_Vector ftKerning; - FT_Get_Kerning(font->font, glyph1, glyph2, FT_KERNING_DEFAULT, &ftKerning); - return (int)((ftKerning.x + 32) >> 6); // Round up and convert to integer -} - -#else - -int fons__tt_init(FONScontext *context) -{ - FONS_NOTUSED(context); - return 1; -} - -int fons__tt_done(FONScontext *context) -{ - FONS_NOTUSED(context); - return 1; -} - -int fons__tt_loadFont(FONScontext *context, FONSttFontImpl *font, unsigned char *data, int dataSize, int fontIndex) -{ - int offset, stbError; - FONS_NOTUSED(dataSize); - - font->font.userdata = context; - offset = stbtt_GetFontOffsetForIndex(data, fontIndex); - if (offset == -1) { - stbError = 0; - } else { - stbError = stbtt_InitFont(&font->font, data, offset); - } - return stbError; -} - -void fons__tt_getFontVMetrics(FONSttFontImpl *font, int *ascent, int *descent, int *lineGap) -{ - stbtt_GetFontVMetrics(&font->font, ascent, descent, lineGap); -} - -float fons__tt_getPixelHeightScale(FONSttFontImpl *font, float size) -{ - return stbtt_ScaleForMappingEmToPixels(&font->font, size); -} - -int fons__tt_getGlyphIndex(FONSttFontImpl *font, int codepoint) -{ - return stbtt_FindGlyphIndex(&font->font, codepoint); -} - -int fons__tt_buildGlyphBitmap(FONSttFontImpl *font, int glyph, float size, float scale, - int *advance, int *lsb, int *x0, int *y0, int *x1, int *y1) -{ - FONS_NOTUSED(size); - stbtt_GetGlyphHMetrics(&font->font, glyph, advance, lsb); - stbtt_GetGlyphBitmapBox(&font->font, glyph, scale, scale, x0, y0, x1, y1); - return 1; -} - -void fons__tt_renderGlyphBitmap(FONSttFontImpl *font, unsigned char *output, int outWidth, int outHeight, int outStride, - float scaleX, float scaleY, int glyph) -{ - stbtt_MakeGlyphBitmap(&font->font, output, outWidth, outHeight, outStride, scaleX, scaleY, glyph); -} - -int fons__tt_getGlyphKernAdvance(FONSttFontImpl *font, int glyph1, int glyph2) -{ - return stbtt_GetGlyphKernAdvance(&font->font, glyph1, glyph2); -} - -#endif - -#ifdef STB_TRUETYPE_IMPLEMENTATION - -static void* fons__tmpalloc(size_t size, void* up) -{ - unsigned char* ptr; - FONScontext* stash = (FONScontext*)up; - - // 16-byte align the returned pointer - size = (size + 0xf) & ~0xf; - - if (stash->nscratch+(int)size > FONS_SCRATCH_BUF_SIZE) { - if (stash->handleError) - stash->handleError(stash->errorUptr, FONS_SCRATCH_FULL, stash->nscratch+(int)size); - return NULL; - } - ptr = stash->scratch + stash->nscratch; - stash->nscratch += (int)size; - return ptr; -} - -static void fons__tmpfree(void* ptr, void* up) -{ - (void)ptr; - (void)up; - // empty -} - -#endif // STB_TRUETYPE_IMPLEMENTATION - -// Copyright (c) 2008-2010 Bjoern Hoehrmann -// See http://bjoern.hoehrmann.de/utf-8/decoder/dfa/ for details. - -#define FONS_UTF8_ACCEPT 0 -#define FONS_UTF8_REJECT 12 - -static unsigned int fons__decutf8(unsigned int* state, unsigned int* codep, unsigned int byte) -{ - static const unsigned char utf8d[] = { - // The first part of the table maps bytes to character classes that - // to reduce the size of the transition table and create bitmasks. - 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, - 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, - 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, - 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, - 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, 9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9, - 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7, 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7, - 8,8,2,2,2,2,2,2,2,2,2,2,2,2,2,2, 2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2, - 10,3,3,3,3,3,3,3,3,3,3,3,3,4,3,3, 11,6,6,6,5,8,8,8,8,8,8,8,8,8,8,8, - - // The second part is a transition table that maps a combination - // of a state of the automaton and a character class to a state. - 0,12,24,36,60,96,84,12,12,12,48,72, 12,12,12,12,12,12,12,12,12,12,12,12, - 12, 0,12,12,12,12,12, 0,12, 0,12,12, 12,24,12,12,12,12,12,24,12,24,12,12, - 12,12,12,12,12,12,12,24,12,12,12,12, 12,24,12,12,12,12,12,12,12,24,12,12, - 12,12,12,12,12,12,12,36,12,36,12,12, 12,36,12,12,12,12,12,36,12,36,12,12, - 12,36,12,12,12,12,12,12,12,12,12,12, - }; - - unsigned int type = utf8d[byte]; - - *codep = (*state != FONS_UTF8_ACCEPT) ? - (byte & 0x3fu) | (*codep << 6) : - (0xff >> type) & (byte); - - *state = utf8d[256 + *state + type]; - return *state; -} - -// Atlas based on Skyline Bin Packer by Jukka Jylänki - -static void fons__deleteAtlas(FONSatlas* atlas) -{ - if (atlas == NULL) return; - if (atlas->nodes != NULL) free(atlas->nodes); - free(atlas); -} - -static FONSatlas* fons__allocAtlas(int w, int h, int nnodes) -{ - FONSatlas* atlas = NULL; - - // Allocate memory for the font stash. - atlas = (FONSatlas*)malloc(sizeof(FONSatlas)); - if (atlas == NULL) goto error; - memset(atlas, 0, sizeof(FONSatlas)); - - atlas->width = w; - atlas->height = h; - - // Allocate space for skyline nodes - atlas->nodes = (FONSatlasNode*)malloc(sizeof(FONSatlasNode) * nnodes); - if (atlas->nodes == NULL) goto error; - memset(atlas->nodes, 0, sizeof(FONSatlasNode) * nnodes); - atlas->nnodes = 0; - atlas->cnodes = nnodes; - - // Init root node. - atlas->nodes[0].x = 0; - atlas->nodes[0].y = 0; - atlas->nodes[0].width = (short)w; - atlas->nnodes++; - - return atlas; - -error: - if (atlas) fons__deleteAtlas(atlas); - return NULL; -} - -static int fons__atlasInsertNode(FONSatlas* atlas, int idx, int x, int y, int w) -{ - int i; - // Insert node - if (atlas->nnodes+1 > atlas->cnodes) { - atlas->cnodes = atlas->cnodes == 0 ? 8 : atlas->cnodes * 2; - atlas->nodes = (FONSatlasNode*)realloc(atlas->nodes, sizeof(FONSatlasNode) * atlas->cnodes); - if (atlas->nodes == NULL) - return 0; - } - for (i = atlas->nnodes; i > idx; i--) - atlas->nodes[i] = atlas->nodes[i-1]; - atlas->nodes[idx].x = (short)x; - atlas->nodes[idx].y = (short)y; - atlas->nodes[idx].width = (short)w; - atlas->nnodes++; - - return 1; -} - -static void fons__atlasRemoveNode(FONSatlas* atlas, int idx) -{ - int i; - if (atlas->nnodes == 0) return; - for (i = idx; i < atlas->nnodes-1; i++) - atlas->nodes[i] = atlas->nodes[i+1]; - atlas->nnodes--; -} - -static void fons__atlasExpand(FONSatlas* atlas, int w, int h) -{ - // Insert node for empty space - if (w > atlas->width) - fons__atlasInsertNode(atlas, atlas->nnodes, atlas->width, 0, w - atlas->width); - atlas->width = w; - atlas->height = h; -} - -static void fons__atlasReset(FONSatlas* atlas, int w, int h) -{ - atlas->width = w; - atlas->height = h; - atlas->nnodes = 0; - - // Init root node. - atlas->nodes[0].x = 0; - atlas->nodes[0].y = 0; - atlas->nodes[0].width = (short)w; - atlas->nnodes++; -} - -static int fons__atlasAddSkylineLevel(FONSatlas* atlas, int idx, int x, int y, int w, int h) -{ - int i; - - // Insert new node - if (fons__atlasInsertNode(atlas, idx, x, y+h, w) == 0) - return 0; - - // Delete skyline segments that fall under the shadow of the new segment. - for (i = idx+1; i < atlas->nnodes; i++) { - if (atlas->nodes[i].x < atlas->nodes[i-1].x + atlas->nodes[i-1].width) { - int shrink = atlas->nodes[i-1].x + atlas->nodes[i-1].width - atlas->nodes[i].x; - atlas->nodes[i].x += (short)shrink; - atlas->nodes[i].width -= (short)shrink; - if (atlas->nodes[i].width <= 0) { - fons__atlasRemoveNode(atlas, i); - i--; - } else { - break; - } - } else { - break; - } - } - - // Merge same height skyline segments that are next to each other. - for (i = 0; i < atlas->nnodes-1; i++) { - if (atlas->nodes[i].y == atlas->nodes[i+1].y) { - atlas->nodes[i].width += atlas->nodes[i+1].width; - fons__atlasRemoveNode(atlas, i+1); - i--; - } - } - - return 1; -} - -static int fons__atlasRectFits(FONSatlas* atlas, int i, int w, int h) -{ - // Checks if there is enough space at the location of skyline span 'i', - // and return the max height of all skyline spans under that at that location, - // (think tetris block being dropped at that position). Or -1 if no space found. - int x = atlas->nodes[i].x; - int y = atlas->nodes[i].y; - int spaceLeft; - if (x + w > atlas->width) - return -1; - spaceLeft = w; - while (spaceLeft > 0) { - if (i == atlas->nnodes) return -1; - y = fons__maxi(y, atlas->nodes[i].y); - if (y + h > atlas->height) return -1; - spaceLeft -= atlas->nodes[i].width; - ++i; - } - return y; -} - -static int fons__atlasAddRect(FONSatlas* atlas, int rw, int rh, int* rx, int* ry) -{ - int besth = atlas->height, bestw = atlas->width, besti = -1; - int bestx = -1, besty = -1, i; - - // Bottom left fit heuristic. - for (i = 0; i < atlas->nnodes; i++) { - int y = fons__atlasRectFits(atlas, i, rw, rh); - if (y != -1) { - if (y + rh < besth || (y + rh == besth && atlas->nodes[i].width < bestw)) { - besti = i; - bestw = atlas->nodes[i].width; - besth = y + rh; - bestx = atlas->nodes[i].x; - besty = y; - } - } - } - - if (besti == -1) - return 0; - - // Perform the actual packing. - if (fons__atlasAddSkylineLevel(atlas, besti, bestx, besty, rw, rh) == 0) - return 0; - - *rx = bestx; - *ry = besty; - - return 1; -} - -static void fons__addWhiteRect(FONScontext* stash, int w, int h) -{ - int x, y, gx, gy; - unsigned char* dst; - if (fons__atlasAddRect(stash->atlas, w, h, &gx, &gy) == 0) - return; - - // Rasterize - dst = &stash->texData[gx + gy * stash->params.width]; - for (y = 0; y < h; y++) { - for (x = 0; x < w; x++) - dst[x] = 0xff; - dst += stash->params.width; - } - - stash->dirtyRect[0] = fons__mini(stash->dirtyRect[0], gx); - stash->dirtyRect[1] = fons__mini(stash->dirtyRect[1], gy); - stash->dirtyRect[2] = fons__maxi(stash->dirtyRect[2], gx+w); - stash->dirtyRect[3] = fons__maxi(stash->dirtyRect[3], gy+h); -} - -FONScontext* fonsCreateInternal(FONSparams* params) -{ - FONScontext* stash = NULL; - - // Allocate memory for the font stash. - stash = (FONScontext*)malloc(sizeof(FONScontext)); - if (stash == NULL) goto error; - memset(stash, 0, sizeof(FONScontext)); - - stash->params = *params; - - // Allocate scratch buffer. - stash->scratch = (unsigned char*)malloc(FONS_SCRATCH_BUF_SIZE); - if (stash->scratch == NULL) goto error; - - // Initialize implementation library - if (!fons__tt_init(stash)) goto error; - - if (stash->params.renderCreate != NULL) { - if (stash->params.renderCreate(stash->params.userPtr, stash->params.width, stash->params.height) == 0) - goto error; - } - - stash->atlas = fons__allocAtlas(stash->params.width, stash->params.height, FONS_INIT_ATLAS_NODES); - if (stash->atlas == NULL) goto error; - - // Allocate space for fonts. - stash->fonts = (FONSfont**)malloc(sizeof(FONSfont*) * FONS_INIT_FONTS); - if (stash->fonts == NULL) goto error; - memset(stash->fonts, 0, sizeof(FONSfont*) * FONS_INIT_FONTS); - stash->cfonts = FONS_INIT_FONTS; - stash->nfonts = 0; - - // Create texture for the cache. - stash->itw = 1.0f/stash->params.width; - stash->ith = 1.0f/stash->params.height; - stash->texData = (unsigned char*)malloc(stash->params.width * stash->params.height); - if (stash->texData == NULL) goto error; - memset(stash->texData, 0, stash->params.width * stash->params.height); - - stash->dirtyRect[0] = stash->params.width; - stash->dirtyRect[1] = stash->params.height; - stash->dirtyRect[2] = 0; - stash->dirtyRect[3] = 0; - - // Add white rect at 0,0 for debug drawing. - fons__addWhiteRect(stash, 2,2); - - fonsPushState(stash); - fonsClearState(stash); - - return stash; - -error: - fonsDeleteInternal(stash); - return NULL; -} - -static FONSstate* fons__getState(FONScontext* stash) -{ - return &stash->states[stash->nstates-1]; -} - -int fonsAddFallbackFont(FONScontext* stash, int base, int fallback) -{ - FONSfont* baseFont = stash->fonts[base]; - if (baseFont->nfallbacks < FONS_MAX_FALLBACKS) { - baseFont->fallbacks[baseFont->nfallbacks++] = fallback; - return 1; - } - return 0; -} - -void fonsResetFallbackFont(FONScontext* stash, int base) -{ - int i; - - FONSfont* baseFont = stash->fonts[base]; - baseFont->nfallbacks = 0; - baseFont->nglyphs = 0; - for (i = 0; i < FONS_HASH_LUT_SIZE; i++) - baseFont->lut[i] = -1; -} - -void fonsSetSize(FONScontext* stash, float size) -{ - fons__getState(stash)->size = size; -} - -void fonsSetColor(FONScontext* stash, unsigned int color) -{ - fons__getState(stash)->color = color; -} - -void fonsSetSpacing(FONScontext* stash, float spacing) -{ - fons__getState(stash)->spacing = spacing; -} - -void fonsSetBlur(FONScontext* stash, float blur) -{ - fons__getState(stash)->blur = blur; -} - -void fonsSetAlign(FONScontext* stash, int align) -{ - fons__getState(stash)->align = align; -} - -void fonsSetFont(FONScontext* stash, int font) -{ - fons__getState(stash)->font = font; -} - -void fonsPushState(FONScontext* stash) -{ - if (stash->nstates >= FONS_MAX_STATES) { - if (stash->handleError) - stash->handleError(stash->errorUptr, FONS_STATES_OVERFLOW, 0); - return; - } - if (stash->nstates > 0) - memcpy(&stash->states[stash->nstates], &stash->states[stash->nstates-1], sizeof(FONSstate)); - stash->nstates++; -} - -void fonsPopState(FONScontext* stash) -{ - if (stash->nstates <= 1) { - if (stash->handleError) - stash->handleError(stash->errorUptr, FONS_STATES_UNDERFLOW, 0); - return; - } - stash->nstates--; -} - -void fonsClearState(FONScontext* stash) -{ - FONSstate* state = fons__getState(stash); - state->size = 12.0f; - state->color = 0xffffffff; - state->font = 0; - state->blur = 0; - state->spacing = 0; - state->align = FONS_ALIGN_LEFT | FONS_ALIGN_BASELINE; -} - -static void fons__freeFont(FONSfont* font) -{ - if (font == NULL) return; - if (font->glyphs) free(font->glyphs); - if (font->freeData && font->data) free(font->data); - free(font); -} - -static int fons__allocFont(FONScontext* stash) -{ - FONSfont* font = NULL; - if (stash->nfonts+1 > stash->cfonts) { - stash->cfonts = stash->cfonts == 0 ? 8 : stash->cfonts * 2; - stash->fonts = (FONSfont**)realloc(stash->fonts, sizeof(FONSfont*) * stash->cfonts); - if (stash->fonts == NULL) - return -1; - } - font = (FONSfont*)malloc(sizeof(FONSfont)); - if (font == NULL) goto error; - memset(font, 0, sizeof(FONSfont)); - - font->glyphs = (FONSglyph*)malloc(sizeof(FONSglyph) * FONS_INIT_GLYPHS); - if (font->glyphs == NULL) goto error; - font->cglyphs = FONS_INIT_GLYPHS; - font->nglyphs = 0; - - stash->fonts[stash->nfonts++] = font; - return stash->nfonts-1; - -error: - fons__freeFont(font); - - return FONS_INVALID; -} - -int fonsAddFont(FONScontext* stash, const char* name, const char* path, int fontIndex) -{ - FILE* fp = 0; - int dataSize = 0; - size_t readed; - unsigned char* data = NULL; - - // Read in the font data. - fp = fopen(path, "rb"); - if (fp == NULL) goto error; - fseek(fp,0,SEEK_END); - dataSize = (int)ftell(fp); - fseek(fp,0,SEEK_SET); - data = (unsigned char*)malloc(dataSize); - if (data == NULL) goto error; - readed = fread(data, 1, dataSize, fp); - fclose(fp); - fp = 0; - if (readed != (size_t)dataSize) goto error; - - return fonsAddFontMem(stash, name, data, dataSize, 1, fontIndex); - -error: - if (data) free(data); - if (fp) fclose(fp); - return FONS_INVALID; -} - -int fonsAddFontMem(FONScontext* stash, const char* name, unsigned char* data, int dataSize, int freeData, int fontIndex) -{ - int i, ascent, descent, fh, lineGap; - FONSfont* font; - - int idx = fons__allocFont(stash); - if (idx == FONS_INVALID) - return FONS_INVALID; - - font = stash->fonts[idx]; - - strncpy(font->name, name, sizeof(font->name)); - font->name[sizeof(font->name)-1] = '\0'; - - // Init hash lookup. - for (i = 0; i < FONS_HASH_LUT_SIZE; ++i) - font->lut[i] = -1; - - // Read in the font data. - font->dataSize = dataSize; - font->data = data; - font->freeData = (unsigned char)freeData; - - // Init font - stash->nscratch = 0; - if (!fons__tt_loadFont(stash, &font->font, data, dataSize, fontIndex)) goto error; - - // Store normalized line height. The real line height is got - // by multiplying the lineh by font size. - fons__tt_getFontVMetrics( &font->font, &ascent, &descent, &lineGap); - ascent += lineGap; - fh = ascent - descent; - font->ascender = (float)ascent / (float)fh; - font->descender = (float)descent / (float)fh; - font->lineh = font->ascender - font->descender; - - return idx; - -error: - fons__freeFont(font); - stash->nfonts--; - return FONS_INVALID; -} - -int fonsGetFontByName(FONScontext* s, const char* name) -{ - int i; - for (i = 0; i < s->nfonts; i++) { - if (strcmp(s->fonts[i]->name, name) == 0) - return i; - } - return FONS_INVALID; -} - - -static FONSglyph* fons__allocGlyph(FONSfont* font) -{ - if (font->nglyphs+1 > font->cglyphs) { - font->cglyphs = font->cglyphs == 0 ? 8 : font->cglyphs * 2; - font->glyphs = (FONSglyph*)realloc(font->glyphs, sizeof(FONSglyph) * font->cglyphs); - if (font->glyphs == NULL) return NULL; - } - font->nglyphs++; - return &font->glyphs[font->nglyphs-1]; -} - - -// Based on Exponential blur, Jani Huhtanen, 2006 - -#define APREC 16 -#define ZPREC 7 - -static void fons__blurCols(unsigned char* dst, int w, int h, int dstStride, int alpha) -{ - int x, y; - for (y = 0; y < h; y++) { - int z = 0; // force zero border - for (x = 1; x < w; x++) { - z += (alpha * (((int)(dst[x]) << ZPREC) - z)) >> APREC; - dst[x] = (unsigned char)(z >> ZPREC); - } - dst[w-1] = 0; // force zero border - z = 0; - for (x = w-2; x >= 0; x--) { - z += (alpha * (((int)(dst[x]) << ZPREC) - z)) >> APREC; - dst[x] = (unsigned char)(z >> ZPREC); - } - dst[0] = 0; // force zero border - dst += dstStride; - } -} - -static void fons__blurRows(unsigned char* dst, int w, int h, int dstStride, int alpha) -{ - int x, y; - for (x = 0; x < w; x++) { - int z = 0; // force zero border - for (y = dstStride; y < h*dstStride; y += dstStride) { - z += (alpha * (((int)(dst[y]) << ZPREC) - z)) >> APREC; - dst[y] = (unsigned char)(z >> ZPREC); - } - dst[(h-1)*dstStride] = 0; // force zero border - z = 0; - for (y = (h-2)*dstStride; y >= 0; y -= dstStride) { - z += (alpha * (((int)(dst[y]) << ZPREC) - z)) >> APREC; - dst[y] = (unsigned char)(z >> ZPREC); - } - dst[0] = 0; // force zero border - dst++; - } -} - - -static void fons__blur(FONScontext* stash, unsigned char* dst, int w, int h, int dstStride, int blur) -{ - int alpha; - float sigma; - (void)stash; - - if (blur < 1) - return; - // Calculate the alpha such that 90% of the kernel is within the radius. (Kernel extends to infinity) - sigma = (float)blur * 0.57735f; // 1 / sqrt(3) - alpha = (int)((1< 20) iblur = 20; - pad = iblur+2; - - // Reset allocator. - stash->nscratch = 0; - - // Find code point and size. - h = fons__hashint(codepoint) & (FONS_HASH_LUT_SIZE-1); - i = font->lut[h]; - while (i != -1) { - if (font->glyphs[i].codepoint == codepoint && font->glyphs[i].size == isize && font->glyphs[i].blur == iblur) { - glyph = &font->glyphs[i]; - if (bitmapOption == FONS_GLYPH_BITMAP_OPTIONAL || (glyph->x0 >= 0 && glyph->y0 >= 0)) { - return glyph; - } - // At this point, glyph exists but the bitmap data is not yet created. - break; - } - i = font->glyphs[i].next; - } - - // Create a new glyph or rasterize bitmap data for a cached glyph. - g = fons__tt_getGlyphIndex(&font->font, codepoint); - // Try to find the glyph in fallback fonts. - if (g == 0) { - for (i = 0; i < font->nfallbacks; ++i) { - FONSfont* fallbackFont = stash->fonts[font->fallbacks[i]]; - int fallbackIndex = fons__tt_getGlyphIndex(&fallbackFont->font, codepoint); - if (fallbackIndex != 0) { - g = fallbackIndex; - renderFont = fallbackFont; - break; - } - } - // It is possible that we did not find a fallback glyph. - // In that case the glyph index 'g' is 0, and we'll proceed below and cache empty glyph. - } - scale = fons__tt_getPixelHeightScale(&renderFont->font, size); - fons__tt_buildGlyphBitmap(&renderFont->font, g, size, scale, &advance, &lsb, &x0, &y0, &x1, &y1); - gw = x1-x0 + pad*2; - gh = y1-y0 + pad*2; - - // Determines the spot to draw glyph in the atlas. - if (bitmapOption == FONS_GLYPH_BITMAP_REQUIRED) { - // Find free spot for the rect in the atlas - added = fons__atlasAddRect(stash->atlas, gw, gh, &gx, &gy); - if (added == 0 && stash->handleError != NULL) { - // Atlas is full, let the user to resize the atlas (or not), and try again. - stash->handleError(stash->errorUptr, FONS_ATLAS_FULL, 0); - added = fons__atlasAddRect(stash->atlas, gw, gh, &gx, &gy); - } - if (added == 0) return NULL; - } else { - // Negative coordinate indicates there is no bitmap data created. - gx = -1; - gy = -1; - } - - // Init glyph. - if (glyph == NULL) { - glyph = fons__allocGlyph(font); - glyph->codepoint = codepoint; - glyph->size = isize; - glyph->blur = iblur; - glyph->next = 0; - - // Insert char to hash lookup. - glyph->next = font->lut[h]; - font->lut[h] = font->nglyphs-1; - } - glyph->index = g; - glyph->x0 = (short)gx; - glyph->y0 = (short)gy; - glyph->x1 = (short)(glyph->x0+gw); - glyph->y1 = (short)(glyph->y0+gh); - glyph->xadv = (short)(scale * advance * 10.0f); - glyph->xoff = (short)(x0 - pad); - glyph->yoff = (short)(y0 - pad); - - if (bitmapOption == FONS_GLYPH_BITMAP_OPTIONAL) { - return glyph; - } - - // Rasterize - dst = &stash->texData[(glyph->x0+pad) + (glyph->y0+pad) * stash->params.width]; - fons__tt_renderGlyphBitmap(&renderFont->font, dst, gw-pad*2,gh-pad*2, stash->params.width, scale, scale, g); - - // Make sure there is one pixel empty border. - dst = &stash->texData[glyph->x0 + glyph->y0 * stash->params.width]; - for (y = 0; y < gh; y++) { - dst[y*stash->params.width] = 0; - dst[gw-1 + y*stash->params.width] = 0; - } - for (x = 0; x < gw; x++) { - dst[x] = 0; - dst[x + (gh-1)*stash->params.width] = 0; - } - - // Debug code to color the glyph background -/* unsigned char* fdst = &stash->texData[glyph->x0 + glyph->y0 * stash->params.width]; - for (y = 0; y < gh; y++) { - for (x = 0; x < gw; x++) { - int a = (int)fdst[x+y*stash->params.width] + 20; - if (a > 255) a = 255; - fdst[x+y*stash->params.width] = a; - } - }*/ - - // Blur - if (iblur > 0) { - stash->nscratch = 0; - bdst = &stash->texData[glyph->x0 + glyph->y0 * stash->params.width]; - fons__blur(stash, bdst, gw, gh, stash->params.width, iblur); - } - - stash->dirtyRect[0] = fons__mini(stash->dirtyRect[0], glyph->x0); - stash->dirtyRect[1] = fons__mini(stash->dirtyRect[1], glyph->y0); - stash->dirtyRect[2] = fons__maxi(stash->dirtyRect[2], glyph->x1); - stash->dirtyRect[3] = fons__maxi(stash->dirtyRect[3], glyph->y1); - - return glyph; -} - -static void fons__getQuad(FONScontext* stash, FONSfont* font, - int prevGlyphIndex, FONSglyph* glyph, - float scale, float spacing, float* x, float* y, FONSquad* q) -{ - float rx,ry,xoff,yoff,x0,y0,x1,y1; - - if (prevGlyphIndex != -1) { - float adv = fons__tt_getGlyphKernAdvance(&font->font, prevGlyphIndex, glyph->index) * scale; - *x += (int)(adv + spacing + 0.5f); - } - - // Each glyph has 2px border to allow good interpolation, - // one pixel to prevent leaking, and one to allow good interpolation for rendering. - // Inset the texture region by one pixel for correct interpolation. - xoff = (short)(glyph->xoff+1); - yoff = (short)(glyph->yoff+1); - x0 = (float)(glyph->x0+1); - y0 = (float)(glyph->y0+1); - x1 = (float)(glyph->x1-1); - y1 = (float)(glyph->y1-1); - - if (stash->params.flags & FONS_ZERO_TOPLEFT) { - rx = floorf(*x + xoff); - ry = floorf(*y + yoff); - - q->x0 = rx; - q->y0 = ry; - q->x1 = rx + x1 - x0; - q->y1 = ry + y1 - y0; - - q->s0 = x0 * stash->itw; - q->t0 = y0 * stash->ith; - q->s1 = x1 * stash->itw; - q->t1 = y1 * stash->ith; - } else { - rx = floorf(*x + xoff); - ry = floorf(*y - yoff); - - q->x0 = rx; - q->y0 = ry; - q->x1 = rx + x1 - x0; - q->y1 = ry - y1 + y0; - - q->s0 = x0 * stash->itw; - q->t0 = y0 * stash->ith; - q->s1 = x1 * stash->itw; - q->t1 = y1 * stash->ith; - } - - *x += (int)(glyph->xadv / 10.0f + 0.5f); -} - -static void fons__flush(FONScontext* stash) -{ - // Flush texture - if (stash->dirtyRect[0] < stash->dirtyRect[2] && stash->dirtyRect[1] < stash->dirtyRect[3]) { - if (stash->params.renderUpdate != NULL) - stash->params.renderUpdate(stash->params.userPtr, stash->dirtyRect, stash->texData); - // Reset dirty rect - stash->dirtyRect[0] = stash->params.width; - stash->dirtyRect[1] = stash->params.height; - stash->dirtyRect[2] = 0; - stash->dirtyRect[3] = 0; - } - - // Flush triangles - if (stash->nverts > 0) { - if (stash->params.renderDraw != NULL) - stash->params.renderDraw(stash->params.userPtr, stash->verts, stash->tcoords, stash->colors, stash->nverts); - stash->nverts = 0; - } -} - -static __inline void fons__vertex(FONScontext* stash, float x, float y, float s, float t, unsigned int c) -{ - stash->verts[stash->nverts*2+0] = x; - stash->verts[stash->nverts*2+1] = y; - stash->tcoords[stash->nverts*2+0] = s; - stash->tcoords[stash->nverts*2+1] = t; - stash->colors[stash->nverts] = c; - stash->nverts++; -} - -static float fons__getVertAlign(FONScontext* stash, FONSfont* font, int align, short isize) -{ - if (stash->params.flags & FONS_ZERO_TOPLEFT) { - if (align & FONS_ALIGN_TOP) { - return font->ascender * (float)isize/10.0f; - } else if (align & FONS_ALIGN_MIDDLE) { - return (font->ascender + font->descender) / 2.0f * (float)isize/10.0f; - } else if (align & FONS_ALIGN_BASELINE) { - return 0.0f; - } else if (align & FONS_ALIGN_BOTTOM) { - return font->descender * (float)isize/10.0f; - } - } else { - if (align & FONS_ALIGN_TOP) { - return -font->ascender * (float)isize/10.0f; - } else if (align & FONS_ALIGN_MIDDLE) { - return -(font->ascender + font->descender) / 2.0f * (float)isize/10.0f; - } else if (align & FONS_ALIGN_BASELINE) { - return 0.0f; - } else if (align & FONS_ALIGN_BOTTOM) { - return -font->descender * (float)isize/10.0f; - } - } - return 0.0; -} - -float fonsDrawText(FONScontext* stash, - float x, float y, - const char* str, const char* end) -{ - FONSstate* state = fons__getState(stash); - unsigned int codepoint; - unsigned int utf8state = 0; - FONSglyph* glyph = NULL; - FONSquad q; - int prevGlyphIndex = -1; - short isize = (short)(state->size*10.0f); - short iblur = (short)state->blur; - float scale; - FONSfont* font; - float width; - - if (stash == NULL) return x; - if (state->font < 0 || state->font >= stash->nfonts) return x; - font = stash->fonts[state->font]; - if (font->data == NULL) return x; - - scale = fons__tt_getPixelHeightScale(&font->font, (float)isize/10.0f); - - if (end == NULL) - end = str + strlen(str); - - // Align horizontally - if (state->align & FONS_ALIGN_LEFT) { - // empty - } else if (state->align & FONS_ALIGN_RIGHT) { - width = fonsTextBounds(stash, x,y, str, end, NULL); - x -= width; - } else if (state->align & FONS_ALIGN_CENTER) { - width = fonsTextBounds(stash, x,y, str, end, NULL); - x -= width * 0.5f; - } - // Align vertically. - y += fons__getVertAlign(stash, font, state->align, isize); - - for (; str != end; ++str) { - if (fons__decutf8(&utf8state, &codepoint, *(const unsigned char*)str)) - continue; - glyph = fons__getGlyph(stash, font, codepoint, isize, iblur, FONS_GLYPH_BITMAP_REQUIRED); - if (glyph != NULL) { - fons__getQuad(stash, font, prevGlyphIndex, glyph, scale, state->spacing, &x, &y, &q); - - if (stash->nverts+6 > FONS_VERTEX_COUNT) - fons__flush(stash); - - fons__vertex(stash, q.x0, q.y0, q.s0, q.t0, state->color); - fons__vertex(stash, q.x1, q.y1, q.s1, q.t1, state->color); - fons__vertex(stash, q.x1, q.y0, q.s1, q.t0, state->color); - - fons__vertex(stash, q.x0, q.y0, q.s0, q.t0, state->color); - fons__vertex(stash, q.x0, q.y1, q.s0, q.t1, state->color); - fons__vertex(stash, q.x1, q.y1, q.s1, q.t1, state->color); - } - prevGlyphIndex = glyph != NULL ? glyph->index : -1; - } - fons__flush(stash); - - return x; -} - -int fonsTextIterInit(FONScontext* stash, FONStextIter* iter, - float x, float y, const char* str, const char* end, int bitmapOption) -{ - FONSstate* state = fons__getState(stash); - float width; - - memset(iter, 0, sizeof(*iter)); - - if (stash == NULL) return 0; - if (state->font < 0 || state->font >= stash->nfonts) return 0; - iter->font = stash->fonts[state->font]; - if (iter->font->data == NULL) return 0; - - iter->isize = (short)(state->size*10.0f); - iter->iblur = (short)state->blur; - iter->scale = fons__tt_getPixelHeightScale(&iter->font->font, (float)iter->isize/10.0f); - - // Align horizontally - if (state->align & FONS_ALIGN_LEFT) { - // empty - } else if (state->align & FONS_ALIGN_RIGHT) { - width = fonsTextBounds(stash, x,y, str, end, NULL); - x -= width; - } else if (state->align & FONS_ALIGN_CENTER) { - width = fonsTextBounds(stash, x,y, str, end, NULL); - x -= width * 0.5f; - } - // Align vertically. - y += fons__getVertAlign(stash, iter->font, state->align, iter->isize); - - if (end == NULL) - end = str + strlen(str); - - iter->x = iter->nextx = x; - iter->y = iter->nexty = y; - iter->spacing = state->spacing; - iter->str = str; - iter->next = str; - iter->end = end; - iter->codepoint = 0; - iter->prevGlyphIndex = -1; - iter->bitmapOption = bitmapOption; - - return 1; -} - -int fonsTextIterNext(FONScontext* stash, FONStextIter* iter, FONSquad* quad) -{ - FONSglyph* glyph = NULL; - const char* str = iter->next; - iter->str = iter->next; - - if (str == iter->end) - return 0; - - for (; str != iter->end; str++) { - if (fons__decutf8(&iter->utf8state, &iter->codepoint, *(const unsigned char*)str)) - continue; - str++; - // Get glyph and quad - iter->x = iter->nextx; - iter->y = iter->nexty; - glyph = fons__getGlyph(stash, iter->font, iter->codepoint, iter->isize, iter->iblur, iter->bitmapOption); - // If the iterator was initialized with FONS_GLYPH_BITMAP_OPTIONAL, then the UV coordinates of the quad will be invalid. - if (glyph != NULL) - fons__getQuad(stash, iter->font, iter->prevGlyphIndex, glyph, iter->scale, iter->spacing, &iter->nextx, &iter->nexty, quad); - iter->prevGlyphIndex = glyph != NULL ? glyph->index : -1; - break; - } - iter->next = str; - - return 1; -} - -void fonsDrawDebug(FONScontext* stash, float x, float y) -{ - int i; - int w = stash->params.width; - int h = stash->params.height; - float u = w == 0 ? 0 : (1.0f / w); - float v = h == 0 ? 0 : (1.0f / h); - - if (stash->nverts+6+6 > FONS_VERTEX_COUNT) - fons__flush(stash); - - // Draw background - fons__vertex(stash, x+0, y+0, u, v, 0x0fffffff); - fons__vertex(stash, x+w, y+h, u, v, 0x0fffffff); - fons__vertex(stash, x+w, y+0, u, v, 0x0fffffff); - - fons__vertex(stash, x+0, y+0, u, v, 0x0fffffff); - fons__vertex(stash, x+0, y+h, u, v, 0x0fffffff); - fons__vertex(stash, x+w, y+h, u, v, 0x0fffffff); - - // Draw texture - fons__vertex(stash, x+0, y+0, 0, 0, 0xffffffff); - fons__vertex(stash, x+w, y+h, 1, 1, 0xffffffff); - fons__vertex(stash, x+w, y+0, 1, 0, 0xffffffff); - - fons__vertex(stash, x+0, y+0, 0, 0, 0xffffffff); - fons__vertex(stash, x+0, y+h, 0, 1, 0xffffffff); - fons__vertex(stash, x+w, y+h, 1, 1, 0xffffffff); - - // Drawbug draw atlas - for (i = 0; i < stash->atlas->nnodes; i++) { - FONSatlasNode* n = &stash->atlas->nodes[i]; - - if (stash->nverts+6 > FONS_VERTEX_COUNT) - fons__flush(stash); - - fons__vertex(stash, x+n->x+0, y+n->y+0, u, v, 0xc00000ff); - fons__vertex(stash, x+n->x+n->width, y+n->y+1, u, v, 0xc00000ff); - fons__vertex(stash, x+n->x+n->width, y+n->y+0, u, v, 0xc00000ff); - - fons__vertex(stash, x+n->x+0, y+n->y+0, u, v, 0xc00000ff); - fons__vertex(stash, x+n->x+0, y+n->y+1, u, v, 0xc00000ff); - fons__vertex(stash, x+n->x+n->width, y+n->y+1, u, v, 0xc00000ff); - } - - fons__flush(stash); -} - -float fonsTextBounds(FONScontext* stash, - float x, float y, - const char* str, const char* end, - float* bounds) -{ - FONSstate* state = fons__getState(stash); - unsigned int codepoint; - unsigned int utf8state = 0; - FONSquad q; - FONSglyph* glyph = NULL; - int prevGlyphIndex = -1; - short isize = (short)(state->size*10.0f); - short iblur = (short)state->blur; - float scale; - FONSfont* font; - float startx, advance; - float minx, miny, maxx, maxy; - - if (stash == NULL) return 0; - if (state->font < 0 || state->font >= stash->nfonts) return 0; - font = stash->fonts[state->font]; - if (font->data == NULL) return 0; - - scale = fons__tt_getPixelHeightScale(&font->font, (float)isize/10.0f); - - // Align vertically. - y += fons__getVertAlign(stash, font, state->align, isize); - - minx = maxx = x; - miny = maxy = y; - startx = x; - - if (end == NULL) - end = str + strlen(str); - - for (; str != end; ++str) { - if (fons__decutf8(&utf8state, &codepoint, *(const unsigned char*)str)) - continue; - glyph = fons__getGlyph(stash, font, codepoint, isize, iblur, FONS_GLYPH_BITMAP_OPTIONAL); - if (glyph != NULL) { - fons__getQuad(stash, font, prevGlyphIndex, glyph, scale, state->spacing, &x, &y, &q); - if (q.x0 < minx) minx = q.x0; - if (q.x1 > maxx) maxx = q.x1; - if (stash->params.flags & FONS_ZERO_TOPLEFT) { - if (q.y0 < miny) miny = q.y0; - if (q.y1 > maxy) maxy = q.y1; - } else { - if (q.y1 < miny) miny = q.y1; - if (q.y0 > maxy) maxy = q.y0; - } - } - prevGlyphIndex = glyph != NULL ? glyph->index : -1; - } - - advance = x - startx; - - // Align horizontally - if (state->align & FONS_ALIGN_LEFT) { - // empty - } else if (state->align & FONS_ALIGN_RIGHT) { - minx -= advance; - maxx -= advance; - } else if (state->align & FONS_ALIGN_CENTER) { - minx -= advance * 0.5f; - maxx -= advance * 0.5f; - } - - if (bounds) { - bounds[0] = minx; - bounds[1] = miny; - bounds[2] = maxx; - bounds[3] = maxy; - } - - return advance; -} - -void fonsVertMetrics(FONScontext* stash, - float* ascender, float* descender, float* lineh) -{ - FONSfont* font; - FONSstate* state = fons__getState(stash); - short isize; - - if (stash == NULL) return; - if (state->font < 0 || state->font >= stash->nfonts) return; - font = stash->fonts[state->font]; - isize = (short)(state->size*10.0f); - if (font->data == NULL) return; - - if (ascender) - *ascender = font->ascender*isize/10.0f; - if (descender) - *descender = font->descender*isize/10.0f; - if (lineh) - *lineh = font->lineh*isize/10.0f; -} - -void fonsLineBounds(FONScontext* stash, float y, float* miny, float* maxy) -{ - FONSfont* font; - FONSstate* state = fons__getState(stash); - short isize; - - if (stash == NULL) return; - if (state->font < 0 || state->font >= stash->nfonts) return; - font = stash->fonts[state->font]; - isize = (short)(state->size*10.0f); - if (font->data == NULL) return; - - y += fons__getVertAlign(stash, font, state->align, isize); - - if (stash->params.flags & FONS_ZERO_TOPLEFT) { - *miny = y - font->ascender * (float)isize/10.0f; - *maxy = *miny + font->lineh*isize/10.0f; - } else { - *maxy = y + font->descender * (float)isize/10.0f; - *miny = *maxy - font->lineh*isize/10.0f; - } -} - -const unsigned char* fonsGetTextureData(FONScontext* stash, int* width, int* height) -{ - if (width != NULL) - *width = stash->params.width; - if (height != NULL) - *height = stash->params.height; - return stash->texData; -} - -int fonsValidateTexture(FONScontext* stash, int* dirty) -{ - if (stash->dirtyRect[0] < stash->dirtyRect[2] && stash->dirtyRect[1] < stash->dirtyRect[3]) { - dirty[0] = stash->dirtyRect[0]; - dirty[1] = stash->dirtyRect[1]; - dirty[2] = stash->dirtyRect[2]; - dirty[3] = stash->dirtyRect[3]; - // Reset dirty rect - stash->dirtyRect[0] = stash->params.width; - stash->dirtyRect[1] = stash->params.height; - stash->dirtyRect[2] = 0; - stash->dirtyRect[3] = 0; - return 1; - } - return 0; -} - -void fonsDeleteInternal(FONScontext* stash) -{ - int i; - if (stash == NULL) return; - - if (stash->params.renderDelete) - stash->params.renderDelete(stash->params.userPtr); - - for (i = 0; i < stash->nfonts; ++i) - fons__freeFont(stash->fonts[i]); - - if (stash->atlas) fons__deleteAtlas(stash->atlas); - if (stash->fonts) free(stash->fonts); - if (stash->texData) free(stash->texData); - if (stash->scratch) free(stash->scratch); - fons__tt_done(stash); - free(stash); -} - -void fonsSetErrorCallback(FONScontext* stash, void (*callback)(void* uptr, int error, int val), void* uptr) -{ - if (stash == NULL) return; - stash->handleError = callback; - stash->errorUptr = uptr; -} - -void fonsGetAtlasSize(FONScontext* stash, int* width, int* height) -{ - if (stash == NULL) return; - *width = stash->params.width; - *height = stash->params.height; -} - -int fonsExpandAtlas(FONScontext* stash, int width, int height) -{ - int i, maxy = 0; - unsigned char* data = NULL; - if (stash == NULL) return 0; - - width = fons__maxi(width, stash->params.width); - height = fons__maxi(height, stash->params.height); - - if (width == stash->params.width && height == stash->params.height) - return 1; - - // Flush pending glyphs. - fons__flush(stash); - - // Create new texture - if (stash->params.renderResize != NULL) { - if (stash->params.renderResize(stash->params.userPtr, width, height) == 0) - return 0; - } - // Copy old texture data over. - data = (unsigned char*)malloc(width * height); - if (data == NULL) - return 0; - for (i = 0; i < stash->params.height; i++) { - unsigned char* dst = &data[i*width]; - unsigned char* src = &stash->texData[i*stash->params.width]; - memcpy(dst, src, stash->params.width); - if (width > stash->params.width) - memset(dst+stash->params.width, 0, width - stash->params.width); - } - if (height > stash->params.height) - memset(&data[stash->params.height * width], 0, (height - stash->params.height) * width); - - free(stash->texData); - stash->texData = data; - - // Increase atlas size - fons__atlasExpand(stash->atlas, width, height); - - // Add existing data as dirty. - for (i = 0; i < stash->atlas->nnodes; i++) - maxy = fons__maxi(maxy, stash->atlas->nodes[i].y); - stash->dirtyRect[0] = 0; - stash->dirtyRect[1] = 0; - stash->dirtyRect[2] = stash->params.width; - stash->dirtyRect[3] = maxy; - - stash->params.width = width; - stash->params.height = height; - stash->itw = 1.0f/stash->params.width; - stash->ith = 1.0f/stash->params.height; - - return 1; -} - -int fonsResetAtlas(FONScontext* stash, int width, int height) -{ - int i, j; - if (stash == NULL) return 0; - - // Flush pending glyphs. - fons__flush(stash); - - // Create new texture - if (stash->params.renderResize != NULL) { - if (stash->params.renderResize(stash->params.userPtr, width, height) == 0) - return 0; - } - - // Reset atlas - fons__atlasReset(stash->atlas, width, height); - - // Clear texture data. - stash->texData = (unsigned char*)realloc(stash->texData, width * height); - if (stash->texData == NULL) return 0; - memset(stash->texData, 0, width * height); - - // Reset dirty rect - stash->dirtyRect[0] = width; - stash->dirtyRect[1] = height; - stash->dirtyRect[2] = 0; - stash->dirtyRect[3] = 0; - - // Reset cached glyphs - for (i = 0; i < stash->nfonts; i++) { - FONSfont* font = stash->fonts[i]; - font->nglyphs = 0; - for (j = 0; j < FONS_HASH_LUT_SIZE; j++) - font->lut[j] = -1; - } - - stash->params.width = width; - stash->params.height = height; - stash->itw = 1.0f/stash->params.width; - stash->ith = 1.0f/stash->params.height; - - // Add white rect at 0,0 for debug drawing. - fons__addWhiteRect(stash, 2,2); - - return 1; -} - -#endif // FONTSTASH_IMPLEMENTATION diff --git a/source/thirdparty/nanovg.c b/source/thirdparty/nanovg.c deleted file mode 100644 index 7d226e8..0000000 --- a/source/thirdparty/nanovg.c +++ /dev/null @@ -1,2960 +0,0 @@ -// -// Copyright (c) 2013 Mikko Mononen memon@inside.org -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would be -// appreciated but is not required. -// 2. Altered source versions must be plainly marked as such, and must not be -// misrepresented as being the original software. -// 3. This notice may not be removed or altered from any source distribution. -// - -#include -#include -#include -#include - -#include "android.h" - -#include "nanovg.h" - -#define FONTSTASH_IMPLEMENTATION -#include "fontstash.h" - -#ifndef NVG_NO_STB -#define STB_IMAGE_IMPLEMENTATION -#include "../stb/stb_image.h" -#endif - -#ifdef _MSC_VER -#pragma warning(disable: 4100) // unreferenced formal parameter -#pragma warning(disable: 4127) // conditional expression is constant -#pragma warning(disable: 4204) // nonstandard extension used : non-constant aggregate initializer -#pragma warning(disable: 4706) // assignment within conditional expression -#endif - -#define NVG_INIT_FONTIMAGE_SIZE 512 -#define NVG_MAX_FONTIMAGE_SIZE 2048 -#define NVG_MAX_FONTIMAGES 4 - -#define NVG_INIT_COMMANDS_SIZE 256 -#define NVG_INIT_POINTS_SIZE 128 -#define NVG_INIT_PATHS_SIZE 16 -#define NVG_INIT_VERTS_SIZE 256 - -#ifndef NVG_MAX_STATES -#define NVG_MAX_STATES 64 -#endif - -#define NVG_KAPPA90 0.5522847493f // Length proportional to radius of a cubic bezier handle for 90deg arcs. - -#define NVG_COUNTOF(arr) (sizeof(arr) / sizeof(0[arr])) - - -enum NVGcommands { - NVG_MOVETO = 0, - NVG_LINETO = 1, - NVG_BEZIERTO = 2, - NVG_CLOSE = 3, - NVG_WINDING = 4, -}; - -enum NVGpointFlags -{ - NVG_PT_CORNER = 0x01, - NVG_PT_LEFT = 0x02, - NVG_PT_BEVEL = 0x04, - NVG_PR_INNERBEVEL = 0x08, -}; - -struct NVGstate { - NVGcompositeOperationState compositeOperation; - int shapeAntiAlias; - NVGpaint fill; - NVGpaint stroke; - float strokeWidth; - float miterLimit; - int lineJoin; - int lineCap; - float alpha; - float xform[6]; - NVGscissor scissor; - float fontSize; - float letterSpacing; - float lineHeight; - float fontBlur; - int textAlign; - int fontId; -}; -typedef struct NVGstate NVGstate; - -struct NVGpoint { - float x,y; - float dx, dy; - float len; - float dmx, dmy; - unsigned char flags; -}; -typedef struct NVGpoint NVGpoint; - -struct NVGpathCache { - NVGpoint* points; - int npoints; - int cpoints; - NVGpath* paths; - int npaths; - int cpaths; - NVGvertex* verts; - int nverts; - int cverts; - float bounds[4]; -}; -typedef struct NVGpathCache NVGpathCache; - -struct NVGcontext { - NVGparams params; - float* commands; - int ccommands; - int ncommands; - float commandx, commandy; - NVGstate states[NVG_MAX_STATES]; - int nstates; - NVGpathCache* cache; - float tessTol; - float distTol; - float fringeWidth; - float devicePxRatio; - struct FONScontext* fs; - int fontImages[NVG_MAX_FONTIMAGES]; - int fontImageIdx; - int drawCallCount; - int fillTriCount; - int strokeTriCount; - int textTriCount; -}; - -static float nvg__sqrtf(float a) { return sqrtf(a); } -static float nvg__modf(float a, float b) { return fmodf(a, b); } -static float nvg__sinf(float a) { return sinf(a); } -static float nvg__cosf(float a) { return cosf(a); } -static float nvg__tanf(float a) { return tanf(a); } -static float nvg__atan2f(float a,float b) { return atan2f(a, b); } -static float nvg__acosf(float a) { return acosf(a); } - -static int nvg__mini(int a, int b) { return a < b ? a : b; } -static int nvg__maxi(int a, int b) { return a > b ? a : b; } -static int nvg__clampi(int a, int mn, int mx) { return a < mn ? mn : (a > mx ? mx : a); } -static float nvg__minf(float a, float b) { return a < b ? a : b; } -static float nvg__maxf(float a, float b) { return a > b ? a : b; } -static float nvg__absf(float a) { return a >= 0.0f ? a : -a; } -static float nvg__signf(float a) { return a >= 0.0f ? 1.0f : -1.0f; } -static float nvg__clampf(float a, float mn, float mx) { return a < mn ? mn : (a > mx ? mx : a); } -static float nvg__cross(float dx0, float dy0, float dx1, float dy1) { return dx1*dy0 - dx0*dy1; } - -static float nvg__normalize(float *x, float* y) -{ - float d = nvg__sqrtf((*x)*(*x) + (*y)*(*y)); - if (d > 1e-6f) { - float id = 1.0f / d; - *x *= id; - *y *= id; - } - return d; -} - - -static void nvg__deletePathCache(NVGpathCache* c) -{ - if (c == NULL) return; - if (c->points != NULL) free(c->points); - if (c->paths != NULL) free(c->paths); - if (c->verts != NULL) free(c->verts); - free(c); -} - -static NVGpathCache* nvg__allocPathCache(void) -{ - NVGpathCache* c = (NVGpathCache*)malloc(sizeof(NVGpathCache)); - if (c == NULL) goto error; - memset(c, 0, sizeof(NVGpathCache)); - - c->points = (NVGpoint*)malloc(sizeof(NVGpoint)*NVG_INIT_POINTS_SIZE); - if (!c->points) goto error; - c->npoints = 0; - c->cpoints = NVG_INIT_POINTS_SIZE; - - c->paths = (NVGpath*)malloc(sizeof(NVGpath)*NVG_INIT_PATHS_SIZE); - if (!c->paths) goto error; - c->npaths = 0; - c->cpaths = NVG_INIT_PATHS_SIZE; - - c->verts = (NVGvertex*)malloc(sizeof(NVGvertex)*NVG_INIT_VERTS_SIZE); - if (!c->verts) goto error; - c->nverts = 0; - c->cverts = NVG_INIT_VERTS_SIZE; - - return c; -error: - nvg__deletePathCache(c); - return NULL; -} - -static void nvg__setDevicePixelRatio(NVGcontext* ctx, float ratio) -{ - ctx->tessTol = 0.25f / ratio; - ctx->distTol = 0.01f / ratio; - ctx->fringeWidth = 1.0f / ratio; - ctx->devicePxRatio = ratio; -} - -static NVGcompositeOperationState nvg__compositeOperationState(int op) -{ - int sfactor, dfactor; - - if (op == NVG_SOURCE_OVER) - { - sfactor = NVG_ONE; - dfactor = NVG_ONE_MINUS_SRC_ALPHA; - } - else if (op == NVG_SOURCE_IN) - { - sfactor = NVG_DST_ALPHA; - dfactor = NVG_ZERO; - } - else if (op == NVG_SOURCE_OUT) - { - sfactor = NVG_ONE_MINUS_DST_ALPHA; - dfactor = NVG_ZERO; - } - else if (op == NVG_ATOP) - { - sfactor = NVG_DST_ALPHA; - dfactor = NVG_ONE_MINUS_SRC_ALPHA; - } - else if (op == NVG_DESTINATION_OVER) - { - sfactor = NVG_ONE_MINUS_DST_ALPHA; - dfactor = NVG_ONE; - } - else if (op == NVG_DESTINATION_IN) - { - sfactor = NVG_ZERO; - dfactor = NVG_SRC_ALPHA; - } - else if (op == NVG_DESTINATION_OUT) - { - sfactor = NVG_ZERO; - dfactor = NVG_ONE_MINUS_SRC_ALPHA; - } - else if (op == NVG_DESTINATION_ATOP) - { - sfactor = NVG_ONE_MINUS_DST_ALPHA; - dfactor = NVG_SRC_ALPHA; - } - else if (op == NVG_LIGHTER) - { - sfactor = NVG_ONE; - dfactor = NVG_ONE; - } - else if (op == NVG_COPY) - { - sfactor = NVG_ONE; - dfactor = NVG_ZERO; - } - else if (op == NVG_XOR) - { - sfactor = NVG_ONE_MINUS_DST_ALPHA; - dfactor = NVG_ONE_MINUS_SRC_ALPHA; - } - else - { - sfactor = NVG_ONE; - dfactor = NVG_ZERO; - } - - NVGcompositeOperationState state; - state.srcRGB = sfactor; - state.dstRGB = dfactor; - state.srcAlpha = sfactor; - state.dstAlpha = dfactor; - return state; -} - -static NVGstate* nvg__getState(NVGcontext* ctx) -{ - return &ctx->states[ctx->nstates-1]; -} - -NVGcontext* nvgCreateInternal(NVGparams* params) -{ - FONSparams fontParams; - NVGcontext* ctx = (NVGcontext*)malloc(sizeof(NVGcontext)); - int i; - if (ctx == NULL) goto error; - memset(ctx, 0, sizeof(NVGcontext)); - - ctx->params = *params; - for (i = 0; i < NVG_MAX_FONTIMAGES; i++) - ctx->fontImages[i] = 0; - - ctx->commands = (float*)malloc(sizeof(float)*NVG_INIT_COMMANDS_SIZE); - if (!ctx->commands) goto error; - ctx->ncommands = 0; - ctx->ccommands = NVG_INIT_COMMANDS_SIZE; - - ctx->cache = nvg__allocPathCache(); - if (ctx->cache == NULL) goto error; - - nvgSave(ctx); - nvgReset(ctx); - - nvg__setDevicePixelRatio(ctx, 1.0f); - - if (ctx->params.renderCreate(ctx->params.userPtr) == 0) goto error; - - // Init font rendering - memset(&fontParams, 0, sizeof(fontParams)); - fontParams.width = NVG_INIT_FONTIMAGE_SIZE; - fontParams.height = NVG_INIT_FONTIMAGE_SIZE; - fontParams.flags = FONS_ZERO_TOPLEFT; - fontParams.renderCreate = NULL; - fontParams.renderUpdate = NULL; - fontParams.renderDraw = NULL; - fontParams.renderDelete = NULL; - fontParams.userPtr = NULL; - ctx->fs = fonsCreateInternal(&fontParams); - if (ctx->fs == NULL) goto error; - - // Create font texture - ctx->fontImages[0] = ctx->params.renderCreateTexture(ctx->params.userPtr, NVG_TEXTURE_ALPHA, fontParams.width, fontParams.height, 0, NULL); - if (ctx->fontImages[0] == 0) goto error; - ctx->fontImageIdx = 0; - - return ctx; - -error: - nvgDeleteInternal(ctx); - return 0; -} - -NVGparams* nvgInternalParams(NVGcontext* ctx) -{ - return &ctx->params; -} - -void nvgDeleteInternal(NVGcontext* ctx) -{ - int i; - if (ctx == NULL) return; - if (ctx->commands != NULL) free(ctx->commands); - if (ctx->cache != NULL) nvg__deletePathCache(ctx->cache); - - if (ctx->fs) - fonsDeleteInternal(ctx->fs); - - for (i = 0; i < NVG_MAX_FONTIMAGES; i++) { - if (ctx->fontImages[i] != 0) { - nvgDeleteImage(ctx, ctx->fontImages[i]); - ctx->fontImages[i] = 0; - } - } - - if (ctx->params.renderDelete != NULL) - ctx->params.renderDelete(ctx->params.userPtr); - - free(ctx); -} - -void nvgBeginFrame(NVGcontext* ctx, float windowWidth, float windowHeight, float devicePixelRatio) -{ -/* printf("Tris: draws:%d fill:%d stroke:%d text:%d TOT:%d\n", - ctx->drawCallCount, ctx->fillTriCount, ctx->strokeTriCount, ctx->textTriCount, - ctx->fillTriCount+ctx->strokeTriCount+ctx->textTriCount);*/ - - ctx->nstates = 0; - nvgSave(ctx); - nvgReset(ctx); - - nvg__setDevicePixelRatio(ctx, devicePixelRatio); - - ctx->params.renderViewport(ctx->params.userPtr, windowWidth, windowHeight, devicePixelRatio); - - ctx->drawCallCount = 0; - ctx->fillTriCount = 0; - ctx->strokeTriCount = 0; - ctx->textTriCount = 0; -} - -void nvgCancelFrame(NVGcontext* ctx) -{ - ctx->params.renderCancel(ctx->params.userPtr); -} - -void nvgEndFrame(NVGcontext* ctx) -{ - ctx->params.renderFlush(ctx->params.userPtr); - if (ctx->fontImageIdx != 0) { - int fontImage = ctx->fontImages[ctx->fontImageIdx]; - ctx->fontImages[ctx->fontImageIdx] = 0; - int i, j, iw, ih; - // delete images that smaller than current one - if (fontImage == 0) - return; - nvgImageSize(ctx, fontImage, &iw, &ih); - for (i = j = 0; i < ctx->fontImageIdx; i++) { - if (ctx->fontImages[i] != 0) { - int nw, nh; - int image = ctx->fontImages[i]; - ctx->fontImages[i] = 0; - nvgImageSize(ctx, image, &nw, &nh); - if (nw < iw || nh < ih) - nvgDeleteImage(ctx, image); - else - ctx->fontImages[j++] = image; - } - } - // make current font image to first - ctx->fontImages[j] = ctx->fontImages[0]; - ctx->fontImages[0] = fontImage; - ctx->fontImageIdx = 0; - } -} - -NVGcolor nvgRGB(unsigned char r, unsigned char g, unsigned char b) -{ - return nvgRGBA(r,g,b,255); -} - -NVGcolor nvgRGBf(float r, float g, float b) -{ - return nvgRGBAf(r,g,b,1.0f); -} - -NVGcolor nvgRGBA(unsigned char r, unsigned char g, unsigned char b, unsigned char a) -{ - NVGcolor color; - // Use longer initialization to suppress warning. - color.r = r / 255.0f; - color.g = g / 255.0f; - color.b = b / 255.0f; - color.a = a / 255.0f; - return color; -} - -NVGcolor nvgRGBAf(float r, float g, float b, float a) -{ - NVGcolor color; - // Use longer initialization to suppress warning. - color.r = r; - color.g = g; - color.b = b; - color.a = a; - return color; -} - -NVGcolor nvgTransRGBA(NVGcolor c, unsigned char a) -{ - c.a = a / 255.0f; - return c; -} - -NVGcolor nvgTransRGBAf(NVGcolor c, float a) -{ - c.a = a; - return c; -} - -NVGcolor nvgLerpRGBA(NVGcolor c0, NVGcolor c1, float u) -{ - int i; - float oneminu; - NVGcolor cint = {{{0}}}; - - u = nvg__clampf(u, 0.0f, 1.0f); - oneminu = 1.0f - u; - for( i = 0; i <4; i++ ) - { - cint.rgba[i] = c0.rgba[i] * oneminu + c1.rgba[i] * u; - } - - return cint; -} - -NVGcolor nvgHSL(float h, float s, float l) -{ - return nvgHSLA(h,s,l,255); -} - -static float nvg__hue(float h, float m1, float m2) -{ - if (h < 0) h += 1; - if (h > 1) h -= 1; - if (h < 1.0f/6.0f) - return m1 + (m2 - m1) * h * 6.0f; - else if (h < 3.0f/6.0f) - return m2; - else if (h < 4.0f/6.0f) - return m1 + (m2 - m1) * (2.0f/3.0f - h) * 6.0f; - return m1; -} - -NVGcolor nvgHSLA(float h, float s, float l, unsigned char a) -{ - float m1, m2; - NVGcolor col; - h = nvg__modf(h, 1.0f); - if (h < 0.0f) h += 1.0f; - s = nvg__clampf(s, 0.0f, 1.0f); - l = nvg__clampf(l, 0.0f, 1.0f); - m2 = l <= 0.5f ? (l * (1 + s)) : (l + s - l * s); - m1 = 2 * l - m2; - col.r = nvg__clampf(nvg__hue(h + 1.0f/3.0f, m1, m2), 0.0f, 1.0f); - col.g = nvg__clampf(nvg__hue(h, m1, m2), 0.0f, 1.0f); - col.b = nvg__clampf(nvg__hue(h - 1.0f/3.0f, m1, m2), 0.0f, 1.0f); - col.a = a/255.0f; - return col; -} - -void nvgTransformIdentity(float* t) -{ - t[0] = 1.0f; t[1] = 0.0f; - t[2] = 0.0f; t[3] = 1.0f; - t[4] = 0.0f; t[5] = 0.0f; -} - -void nvgTransformTranslate(float* t, float tx, float ty) -{ - t[0] = 1.0f; t[1] = 0.0f; - t[2] = 0.0f; t[3] = 1.0f; - t[4] = tx; t[5] = ty; -} - -void nvgTransformScale(float* t, float sx, float sy) -{ - t[0] = sx; t[1] = 0.0f; - t[2] = 0.0f; t[3] = sy; - t[4] = 0.0f; t[5] = 0.0f; -} - -void nvgTransformRotate(float* t, float a) -{ - float cs = nvg__cosf(a), sn = nvg__sinf(a); - t[0] = cs; t[1] = sn; - t[2] = -sn; t[3] = cs; - t[4] = 0.0f; t[5] = 0.0f; -} - -void nvgTransformSkewX(float* t, float a) -{ - t[0] = 1.0f; t[1] = 0.0f; - t[2] = nvg__tanf(a); t[3] = 1.0f; - t[4] = 0.0f; t[5] = 0.0f; -} - -void nvgTransformSkewY(float* t, float a) -{ - t[0] = 1.0f; t[1] = nvg__tanf(a); - t[2] = 0.0f; t[3] = 1.0f; - t[4] = 0.0f; t[5] = 0.0f; -} - -void nvgTransformMultiply(float* t, const float* s) -{ - float t0 = t[0] * s[0] + t[1] * s[2]; - float t2 = t[2] * s[0] + t[3] * s[2]; - float t4 = t[4] * s[0] + t[5] * s[2] + s[4]; - t[1] = t[0] * s[1] + t[1] * s[3]; - t[3] = t[2] * s[1] + t[3] * s[3]; - t[5] = t[4] * s[1] + t[5] * s[3] + s[5]; - t[0] = t0; - t[2] = t2; - t[4] = t4; -} - -void nvgTransformPremultiply(float* t, const float* s) -{ - float s2[6]; - memcpy(s2, s, sizeof(float)*6); - nvgTransformMultiply(s2, t); - memcpy(t, s2, sizeof(float)*6); -} - -int nvgTransformInverse(float* inv, const float* t) -{ - double invdet, det = (double)t[0] * t[3] - (double)t[2] * t[1]; - if (det > -1e-6 && det < 1e-6) { - nvgTransformIdentity(inv); - return 0; - } - invdet = 1.0 / det; - inv[0] = (float)(t[3] * invdet); - inv[2] = (float)(-t[2] * invdet); - inv[4] = (float)(((double)t[2] * t[5] - (double)t[3] * t[4]) * invdet); - inv[1] = (float)(-t[1] * invdet); - inv[3] = (float)(t[0] * invdet); - inv[5] = (float)(((double)t[1] * t[4] - (double)t[0] * t[5]) * invdet); - return 1; -} - -void nvgTransformPoint(float* dx, float* dy, const float* t, float sx, float sy) -{ - *dx = sx*t[0] + sy*t[2] + t[4]; - *dy = sx*t[1] + sy*t[3] + t[5]; -} - -float nvgDegToRad(float deg) -{ - return deg / 180.0f * NVG_PI; -} - -float nvgRadToDeg(float rad) -{ - return rad / NVG_PI * 180.0f; -} - -static void nvg__setPaintColor(NVGpaint* p, NVGcolor color) -{ - memset(p, 0, sizeof(*p)); - nvgTransformIdentity(p->xform); - p->radius = 0.0f; - p->feather = 1.0f; - p->innerColor = color; - p->outerColor = color; -} - - -// State handling -void nvgSave(NVGcontext* ctx) -{ - if (ctx->nstates >= NVG_MAX_STATES) - return; - if (ctx->nstates > 0) - memcpy(&ctx->states[ctx->nstates], &ctx->states[ctx->nstates-1], sizeof(NVGstate)); - ctx->nstates++; -} - -void nvgRestore(NVGcontext* ctx) -{ - if (ctx->nstates <= 1) - return; - ctx->nstates--; -} - -void nvgReset(NVGcontext* ctx) -{ - NVGstate* state = nvg__getState(ctx); - memset(state, 0, sizeof(*state)); - - nvg__setPaintColor(&state->fill, nvgRGBA(255,255,255,255)); - nvg__setPaintColor(&state->stroke, nvgRGBA(0,0,0,255)); - state->compositeOperation = nvg__compositeOperationState(NVG_SOURCE_OVER); - state->shapeAntiAlias = 1; - state->strokeWidth = 1.0f; - state->miterLimit = 10.0f; - state->lineCap = NVG_BUTT; - state->lineJoin = NVG_MITER; - state->alpha = 1.0f; - nvgTransformIdentity(state->xform); - - state->scissor.extent[0] = -1.0f; - state->scissor.extent[1] = -1.0f; - - state->fontSize = 16.0f; - state->letterSpacing = 0.0f; - state->lineHeight = 1.0f; - state->fontBlur = 0.0f; - state->textAlign = NVG_ALIGN_LEFT | NVG_ALIGN_BASELINE; - state->fontId = 0; -} - -// State setting -void nvgShapeAntiAlias(NVGcontext* ctx, int enabled) -{ - NVGstate* state = nvg__getState(ctx); - state->shapeAntiAlias = enabled; -} - -void nvgStrokeWidth(NVGcontext* ctx, float width) -{ - NVGstate* state = nvg__getState(ctx); - state->strokeWidth = width; -} - -void nvgMiterLimit(NVGcontext* ctx, float limit) -{ - NVGstate* state = nvg__getState(ctx); - state->miterLimit = limit; -} - -void nvgLineCap(NVGcontext* ctx, int cap) -{ - NVGstate* state = nvg__getState(ctx); - state->lineCap = cap; -} - -void nvgLineJoin(NVGcontext* ctx, int join) -{ - NVGstate* state = nvg__getState(ctx); - state->lineJoin = join; -} - -void nvgGlobalAlpha(NVGcontext* ctx, float alpha) -{ - NVGstate* state = nvg__getState(ctx); - state->alpha = alpha; -} - -void nvgTransform(NVGcontext* ctx, float a, float b, float c, float d, float e, float f) -{ - NVGstate* state = nvg__getState(ctx); - float t[6] = { a, b, c, d, e, f }; - nvgTransformPremultiply(state->xform, t); -} - -void nvgResetTransform(NVGcontext* ctx) -{ - NVGstate* state = nvg__getState(ctx); - nvgTransformIdentity(state->xform); -} - -void nvgTranslate(NVGcontext* ctx, float x, float y) -{ - NVGstate* state = nvg__getState(ctx); - float t[6]; - nvgTransformTranslate(t, x,y); - nvgTransformPremultiply(state->xform, t); -} - -void nvgRotate(NVGcontext* ctx, float angle) -{ - NVGstate* state = nvg__getState(ctx); - float t[6]; - nvgTransformRotate(t, angle); - nvgTransformPremultiply(state->xform, t); -} - -void nvgSkewX(NVGcontext* ctx, float angle) -{ - NVGstate* state = nvg__getState(ctx); - float t[6]; - nvgTransformSkewX(t, angle); - nvgTransformPremultiply(state->xform, t); -} - -void nvgSkewY(NVGcontext* ctx, float angle) -{ - NVGstate* state = nvg__getState(ctx); - float t[6]; - nvgTransformSkewY(t, angle); - nvgTransformPremultiply(state->xform, t); -} - -void nvgScale(NVGcontext* ctx, float x, float y) -{ - NVGstate* state = nvg__getState(ctx); - float t[6]; - nvgTransformScale(t, x,y); - nvgTransformPremultiply(state->xform, t); -} - -void nvgCurrentTransform(NVGcontext* ctx, float* xform) -{ - NVGstate* state = nvg__getState(ctx); - if (xform == NULL) return; - memcpy(xform, state->xform, sizeof(float)*6); -} - -void nvgStrokeColor(NVGcontext* ctx, NVGcolor color) -{ - NVGstate* state = nvg__getState(ctx); - nvg__setPaintColor(&state->stroke, color); -} - -void nvgStrokePaint(NVGcontext* ctx, NVGpaint paint) -{ - NVGstate* state = nvg__getState(ctx); - state->stroke = paint; - nvgTransformMultiply(state->stroke.xform, state->xform); -} - -void nvgFillColor(NVGcontext* ctx, NVGcolor color) -{ - NVGstate* state = nvg__getState(ctx); - nvg__setPaintColor(&state->fill, color); -} - -void nvgFillPaint(NVGcontext* ctx, NVGpaint paint) -{ - NVGstate* state = nvg__getState(ctx); - state->fill = paint; - nvgTransformMultiply(state->fill.xform, state->xform); -} - -#ifndef NVG_NO_STB -int nvgCreateImage(NVGcontext* ctx, const char* filename, int imageFlags) -{ - int w, h, n, image; - unsigned char* img; - stbi_set_unpremultiply_on_load(1); - stbi_convert_iphone_png_to_rgb(1); - img = stbi_load(filename, &w, &h, &n, 4); - if (img == NULL) { -// printf("Failed to load %s - %s\n", filename, stbi_failure_reason()); - return 0; - } - image = nvgCreateImageRGBA(ctx, w, h, imageFlags, img); - stbi_image_free(img); - return image; -} - -int nvgCreateImageMem(NVGcontext* ctx, int imageFlags, unsigned char* data, int ndata) -{ - int w, h, n, image; - unsigned char* img = stbi_load_from_memory(data, ndata, &w, &h, &n, 4); - if (img == NULL) { -// printf("Failed to load %s - %s\n", filename, stbi_failure_reason()); - return 0; - } - image = nvgCreateImageRGBA(ctx, w, h, imageFlags, img); - stbi_image_free(img); - return image; -} -#endif - -int nvgCreateImageRGBA(NVGcontext* ctx, int w, int h, int imageFlags, const unsigned char* data) -{ - return ctx->params.renderCreateTexture(ctx->params.userPtr, NVG_TEXTURE_RGBA, w, h, imageFlags, data); -} - -int nvgCreateImageAlpha(NVGcontext* ctx, int w, int h, int imageFlags, const unsigned char* data) -{ - return ctx->params.renderCreateTexture(ctx->params.userPtr, NVG_TEXTURE_ALPHA, w, h, imageFlags, data); -} - -void nvgUpdateImage(NVGcontext* ctx, int image, const unsigned char* data) -{ - int w, h; - ctx->params.renderGetTextureSize(ctx->params.userPtr, image, &w, &h); - ctx->params.renderUpdateTexture(ctx->params.userPtr, image, 0,0, w,h, data); -} - -void nvgImageSize(NVGcontext* ctx, int image, int* w, int* h) -{ - ctx->params.renderGetTextureSize(ctx->params.userPtr, image, w, h); -} - -void nvgDeleteImage(NVGcontext* ctx, int image) -{ - ctx->params.renderDeleteTexture(ctx->params.userPtr, image); -} - -NVGpaint nvgLinearGradient(NVGcontext* ctx, - float sx, float sy, float ex, float ey, - NVGcolor icol, NVGcolor ocol) -{ - NVGpaint p; - float dx, dy, d; - const float large = 1e5; - NVG_NOTUSED(ctx); - memset(&p, 0, sizeof(p)); - - // Calculate transform aligned to the line - dx = ex - sx; - dy = ey - sy; - d = sqrtf(dx*dx + dy*dy); - if (d > 0.0001f) { - dx /= d; - dy /= d; - } else { - dx = 0; - dy = 1; - } - - p.xform[0] = dy; p.xform[1] = -dx; - p.xform[2] = dx; p.xform[3] = dy; - p.xform[4] = sx - dx*large; p.xform[5] = sy - dy*large; - - p.extent[0] = large; - p.extent[1] = large + d*0.5f; - - p.radius = 0.0f; - - p.feather = nvg__maxf(1.0f, d); - - p.innerColor = icol; - p.outerColor = ocol; - - return p; -} - -NVGpaint nvgRadialGradient(NVGcontext* ctx, - float cx, float cy, float inr, float outr, - NVGcolor icol, NVGcolor ocol) -{ - NVGpaint p; - float r = (inr+outr)*0.5f; - float f = (outr-inr); - NVG_NOTUSED(ctx); - memset(&p, 0, sizeof(p)); - - nvgTransformIdentity(p.xform); - p.xform[4] = cx; - p.xform[5] = cy; - - p.extent[0] = r; - p.extent[1] = r; - - p.radius = r; - - p.feather = nvg__maxf(1.0f, f); - - p.innerColor = icol; - p.outerColor = ocol; - - return p; -} - -NVGpaint nvgBoxGradient(NVGcontext* ctx, - float x, float y, float w, float h, float r, float f, - NVGcolor icol, NVGcolor ocol) -{ - NVGpaint p; - NVG_NOTUSED(ctx); - memset(&p, 0, sizeof(p)); - - nvgTransformIdentity(p.xform); - p.xform[4] = x+w*0.5f; - p.xform[5] = y+h*0.5f; - - p.extent[0] = w*0.5f; - p.extent[1] = h*0.5f; - - p.radius = r; - - p.feather = nvg__maxf(1.0f, f); - - p.innerColor = icol; - p.outerColor = ocol; - - return p; -} - - -NVGpaint nvgImagePattern(NVGcontext* ctx, - float cx, float cy, float w, float h, float angle, - int image, float alpha) -{ - NVGpaint p; - NVG_NOTUSED(ctx); - memset(&p, 0, sizeof(p)); - - nvgTransformRotate(p.xform, angle); - p.xform[4] = cx; - p.xform[5] = cy; - - p.extent[0] = w; - p.extent[1] = h; - - p.image = image; - - p.innerColor = p.outerColor = nvgRGBAf(1,1,1,alpha); - - return p; -} - -// Scissoring -void nvgScissor(NVGcontext* ctx, float x, float y, float w, float h) -{ - NVGstate* state = nvg__getState(ctx); - - w = nvg__maxf(0.0f, w); - h = nvg__maxf(0.0f, h); - - nvgTransformIdentity(state->scissor.xform); - state->scissor.xform[4] = x+w*0.5f; - state->scissor.xform[5] = y+h*0.5f; - nvgTransformMultiply(state->scissor.xform, state->xform); - - state->scissor.extent[0] = w*0.5f; - state->scissor.extent[1] = h*0.5f; -} - -static void nvg__isectRects(float* dst, - float ax, float ay, float aw, float ah, - float bx, float by, float bw, float bh) -{ - float minx = nvg__maxf(ax, bx); - float miny = nvg__maxf(ay, by); - float maxx = nvg__minf(ax+aw, bx+bw); - float maxy = nvg__minf(ay+ah, by+bh); - dst[0] = minx; - dst[1] = miny; - dst[2] = nvg__maxf(0.0f, maxx - minx); - dst[3] = nvg__maxf(0.0f, maxy - miny); -} - -void nvgIntersectScissor(NVGcontext* ctx, float x, float y, float w, float h) -{ - NVGstate* state = nvg__getState(ctx); - float pxform[6], invxorm[6]; - float rect[4]; - float ex, ey, tex, tey; - - // If no previous scissor has been set, set the scissor as current scissor. - if (state->scissor.extent[0] < 0) { - nvgScissor(ctx, x, y, w, h); - return; - } - - // Transform the current scissor rect into current transform space. - // If there is difference in rotation, this will be approximation. - memcpy(pxform, state->scissor.xform, sizeof(float)*6); - ex = state->scissor.extent[0]; - ey = state->scissor.extent[1]; - nvgTransformInverse(invxorm, state->xform); - nvgTransformMultiply(pxform, invxorm); - tex = ex*nvg__absf(pxform[0]) + ey*nvg__absf(pxform[2]); - tey = ex*nvg__absf(pxform[1]) + ey*nvg__absf(pxform[3]); - - // Intersect rects. - nvg__isectRects(rect, pxform[4]-tex,pxform[5]-tey,tex*2,tey*2, x,y,w,h); - - nvgScissor(ctx, rect[0], rect[1], rect[2], rect[3]); -} - -void nvgResetScissor(NVGcontext* ctx) -{ - NVGstate* state = nvg__getState(ctx); - memset(state->scissor.xform, 0, sizeof(state->scissor.xform)); - state->scissor.extent[0] = -1.0f; - state->scissor.extent[1] = -1.0f; -} - -// Global composite operation. -void nvgGlobalCompositeOperation(NVGcontext* ctx, int op) -{ - NVGstate* state = nvg__getState(ctx); - state->compositeOperation = nvg__compositeOperationState(op); -} - -void nvgGlobalCompositeBlendFunc(NVGcontext* ctx, int sfactor, int dfactor) -{ - nvgGlobalCompositeBlendFuncSeparate(ctx, sfactor, dfactor, sfactor, dfactor); -} - -void nvgGlobalCompositeBlendFuncSeparate(NVGcontext* ctx, int srcRGB, int dstRGB, int srcAlpha, int dstAlpha) -{ - NVGcompositeOperationState op; - op.srcRGB = srcRGB; - op.dstRGB = dstRGB; - op.srcAlpha = srcAlpha; - op.dstAlpha = dstAlpha; - - NVGstate* state = nvg__getState(ctx); - state->compositeOperation = op; -} - -static int nvg__ptEquals(float x1, float y1, float x2, float y2, float tol) -{ - float dx = x2 - x1; - float dy = y2 - y1; - return dx*dx + dy*dy < tol*tol; -} - -static float nvg__distPtSeg(float x, float y, float px, float py, float qx, float qy) -{ - float pqx, pqy, dx, dy, d, t; - pqx = qx-px; - pqy = qy-py; - dx = x-px; - dy = y-py; - d = pqx*pqx + pqy*pqy; - t = pqx*dx + pqy*dy; - if (d > 0) t /= d; - if (t < 0) t = 0; - else if (t > 1) t = 1; - dx = px + t*pqx - x; - dy = py + t*pqy - y; - return dx*dx + dy*dy; -} - -static void nvg__appendCommands(NVGcontext* ctx, float* vals, int nvals) -{ - NVGstate* state = nvg__getState(ctx); - int i; - - if (ctx->ncommands+nvals > ctx->ccommands) { - float* commands; - int ccommands = ctx->ncommands+nvals + ctx->ccommands/2; - commands = (float*)realloc(ctx->commands, sizeof(float)*ccommands); - if (commands == NULL) return; - ctx->commands = commands; - ctx->ccommands = ccommands; - } - - if ((int)vals[0] != NVG_CLOSE && (int)vals[0] != NVG_WINDING) { - ctx->commandx = vals[nvals-2]; - ctx->commandy = vals[nvals-1]; - } - - // transform commands - i = 0; - while (i < nvals) { - int cmd = (int)vals[i]; - switch (cmd) { - case NVG_MOVETO: - nvgTransformPoint(&vals[i+1],&vals[i+2], state->xform, vals[i+1],vals[i+2]); - i += 3; - break; - case NVG_LINETO: - nvgTransformPoint(&vals[i+1],&vals[i+2], state->xform, vals[i+1],vals[i+2]); - i += 3; - break; - case NVG_BEZIERTO: - nvgTransformPoint(&vals[i+1],&vals[i+2], state->xform, vals[i+1],vals[i+2]); - nvgTransformPoint(&vals[i+3],&vals[i+4], state->xform, vals[i+3],vals[i+4]); - nvgTransformPoint(&vals[i+5],&vals[i+6], state->xform, vals[i+5],vals[i+6]); - i += 7; - break; - case NVG_CLOSE: - i++; - break; - case NVG_WINDING: - i += 2; - break; - default: - i++; - } - } - - memcpy(&ctx->commands[ctx->ncommands], vals, nvals*sizeof(float)); - - ctx->ncommands += nvals; -} - - -static void nvg__clearPathCache(NVGcontext* ctx) -{ - ctx->cache->npoints = 0; - ctx->cache->npaths = 0; -} - -static NVGpath* nvg__lastPath(NVGcontext* ctx) -{ - if (ctx->cache->npaths > 0) - return &ctx->cache->paths[ctx->cache->npaths-1]; - return NULL; -} - -static void nvg__addPath(NVGcontext* ctx) -{ - NVGpath* path; - if (ctx->cache->npaths+1 > ctx->cache->cpaths) { - NVGpath* paths; - int cpaths = ctx->cache->npaths+1 + ctx->cache->cpaths/2; - paths = (NVGpath*)realloc(ctx->cache->paths, sizeof(NVGpath)*cpaths); - if (paths == NULL) return; - ctx->cache->paths = paths; - ctx->cache->cpaths = cpaths; - } - path = &ctx->cache->paths[ctx->cache->npaths]; - memset(path, 0, sizeof(*path)); - path->first = ctx->cache->npoints; - path->winding = NVG_CCW; - - ctx->cache->npaths++; -} - -static NVGpoint* nvg__lastPoint(NVGcontext* ctx) -{ - if (ctx->cache->npoints > 0) - return &ctx->cache->points[ctx->cache->npoints-1]; - return NULL; -} - -static void nvg__addPoint(NVGcontext* ctx, float x, float y, int flags) -{ - NVGpath* path = nvg__lastPath(ctx); - NVGpoint* pt; - if (path == NULL) return; - - if (path->count > 0 && ctx->cache->npoints > 0) { - pt = nvg__lastPoint(ctx); - if (nvg__ptEquals(pt->x,pt->y, x,y, ctx->distTol)) { - pt->flags |= flags; - return; - } - } - - if (ctx->cache->npoints+1 > ctx->cache->cpoints) { - NVGpoint* points; - int cpoints = ctx->cache->npoints+1 + ctx->cache->cpoints/2; - points = (NVGpoint*)realloc(ctx->cache->points, sizeof(NVGpoint)*cpoints); - if (points == NULL) return; - ctx->cache->points = points; - ctx->cache->cpoints = cpoints; - } - - pt = &ctx->cache->points[ctx->cache->npoints]; - memset(pt, 0, sizeof(*pt)); - pt->x = x; - pt->y = y; - pt->flags = (unsigned char)flags; - - ctx->cache->npoints++; - path->count++; -} - -static void nvg__closePath(NVGcontext* ctx) -{ - NVGpath* path = nvg__lastPath(ctx); - if (path == NULL) return; - path->closed = 1; -} - -static void nvg__pathWinding(NVGcontext* ctx, int winding) -{ - NVGpath* path = nvg__lastPath(ctx); - if (path == NULL) return; - path->winding = winding; -} - -static float nvg__getAverageScale(float *t) -{ - float sx = sqrtf(t[0]*t[0] + t[2]*t[2]); - float sy = sqrtf(t[1]*t[1] + t[3]*t[3]); - return (sx + sy) * 0.5f; -} - -static NVGvertex* nvg__allocTempVerts(NVGcontext* ctx, int nverts) -{ - if (nverts > ctx->cache->cverts) { - NVGvertex* verts; - int cverts = (nverts + 0xff) & ~0xff; // Round up to prevent allocations when things change just slightly. - verts = (NVGvertex*)realloc(ctx->cache->verts, sizeof(NVGvertex)*cverts); - if (verts == NULL) return NULL; - ctx->cache->verts = verts; - ctx->cache->cverts = cverts; - } - - return ctx->cache->verts; -} - -static float nvg__triarea2(float ax, float ay, float bx, float by, float cx, float cy) -{ - float abx = bx - ax; - float aby = by - ay; - float acx = cx - ax; - float acy = cy - ay; - return acx*aby - abx*acy; -} - -static float nvg__polyArea(NVGpoint* pts, int npts) -{ - int i; - float area = 0; - for (i = 2; i < npts; i++) { - NVGpoint* a = &pts[0]; - NVGpoint* b = &pts[i-1]; - NVGpoint* c = &pts[i]; - area += nvg__triarea2(a->x,a->y, b->x,b->y, c->x,c->y); - } - return area * 0.5f; -} - -static void nvg__polyReverse(NVGpoint* pts, int npts) -{ - NVGpoint tmp; - int i = 0, j = npts-1; - while (i < j) { - tmp = pts[i]; - pts[i] = pts[j]; - pts[j] = tmp; - i++; - j--; - } -} - - -static void nvg__vset(NVGvertex* vtx, float x, float y, float u, float v) -{ - vtx->x = x; - vtx->y = y; - vtx->u = u; - vtx->v = v; -} - -static void nvg__tesselateBezier(NVGcontext* ctx, - float x1, float y1, float x2, float y2, - float x3, float y3, float x4, float y4, - int level, int type) -{ - float x12,y12,x23,y23,x34,y34,x123,y123,x234,y234,x1234,y1234; - float dx,dy,d2,d3; - - if (level > 10) return; - - x12 = (x1+x2)*0.5f; - y12 = (y1+y2)*0.5f; - x23 = (x2+x3)*0.5f; - y23 = (y2+y3)*0.5f; - x34 = (x3+x4)*0.5f; - y34 = (y3+y4)*0.5f; - x123 = (x12+x23)*0.5f; - y123 = (y12+y23)*0.5f; - - dx = x4 - x1; - dy = y4 - y1; - d2 = nvg__absf(((x2 - x4) * dy - (y2 - y4) * dx)); - d3 = nvg__absf(((x3 - x4) * dy - (y3 - y4) * dx)); - - if ((d2 + d3)*(d2 + d3) < ctx->tessTol * (dx*dx + dy*dy)) { - nvg__addPoint(ctx, x4, y4, type); - return; - } - -/* if (nvg__absf(x1+x3-x2-x2) + nvg__absf(y1+y3-y2-y2) + nvg__absf(x2+x4-x3-x3) + nvg__absf(y2+y4-y3-y3) < ctx->tessTol) { - nvg__addPoint(ctx, x4, y4, type); - return; - }*/ - - x234 = (x23+x34)*0.5f; - y234 = (y23+y34)*0.5f; - x1234 = (x123+x234)*0.5f; - y1234 = (y123+y234)*0.5f; - - nvg__tesselateBezier(ctx, x1,y1, x12,y12, x123,y123, x1234,y1234, level+1, 0); - nvg__tesselateBezier(ctx, x1234,y1234, x234,y234, x34,y34, x4,y4, level+1, type); -} - -static void nvg__flattenPaths(NVGcontext* ctx) -{ - NVGpathCache* cache = ctx->cache; -// NVGstate* state = nvg__getState(ctx); - NVGpoint* last; - NVGpoint* p0; - NVGpoint* p1; - NVGpoint* pts; - NVGpath* path; - int i, j; - float* cp1; - float* cp2; - float* p; - float area; - - if (cache->npaths > 0) - return; - - // Flatten - i = 0; - while (i < ctx->ncommands) { - int cmd = (int)ctx->commands[i]; - switch (cmd) { - case NVG_MOVETO: - nvg__addPath(ctx); - p = &ctx->commands[i+1]; - nvg__addPoint(ctx, p[0], p[1], NVG_PT_CORNER); - i += 3; - break; - case NVG_LINETO: - p = &ctx->commands[i+1]; - nvg__addPoint(ctx, p[0], p[1], NVG_PT_CORNER); - i += 3; - break; - case NVG_BEZIERTO: - last = nvg__lastPoint(ctx); - if (last != NULL) { - cp1 = &ctx->commands[i+1]; - cp2 = &ctx->commands[i+3]; - p = &ctx->commands[i+5]; - nvg__tesselateBezier(ctx, last->x,last->y, cp1[0],cp1[1], cp2[0],cp2[1], p[0],p[1], 0, NVG_PT_CORNER); - } - i += 7; - break; - case NVG_CLOSE: - nvg__closePath(ctx); - i++; - break; - case NVG_WINDING: - nvg__pathWinding(ctx, (int)ctx->commands[i+1]); - i += 2; - break; - default: - i++; - } - } - - cache->bounds[0] = cache->bounds[1] = 1e6f; - cache->bounds[2] = cache->bounds[3] = -1e6f; - - // Calculate the direction and length of line segments. - for (j = 0; j < cache->npaths; j++) { - path = &cache->paths[j]; - pts = &cache->points[path->first]; - - // If the first and last points are the same, remove the last, mark as closed path. - p0 = &pts[path->count-1]; - p1 = &pts[0]; - if (nvg__ptEquals(p0->x,p0->y, p1->x,p1->y, ctx->distTol)) { - path->count--; - p0 = &pts[path->count-1]; - path->closed = 1; - } - - // Enforce winding. - if (path->count > 2) { - area = nvg__polyArea(pts, path->count); - if (path->winding == NVG_CCW && area < 0.0f) - nvg__polyReverse(pts, path->count); - if (path->winding == NVG_CW && area > 0.0f) - nvg__polyReverse(pts, path->count); - } - - for(i = 0; i < path->count; i++) { - // Calculate segment direction and length - p0->dx = p1->x - p0->x; - p0->dy = p1->y - p0->y; - p0->len = nvg__normalize(&p0->dx, &p0->dy); - // Update bounds - cache->bounds[0] = nvg__minf(cache->bounds[0], p0->x); - cache->bounds[1] = nvg__minf(cache->bounds[1], p0->y); - cache->bounds[2] = nvg__maxf(cache->bounds[2], p0->x); - cache->bounds[3] = nvg__maxf(cache->bounds[3], p0->y); - // Advance - p0 = p1++; - } - } -} - -static int nvg__curveDivs(float r, float arc, float tol) -{ - float da = acosf(r / (r + tol)) * 2.0f; - return nvg__maxi(2, (int)ceilf(arc / da)); -} - -static void nvg__chooseBevel(int bevel, NVGpoint* p0, NVGpoint* p1, float w, - float* x0, float* y0, float* x1, float* y1) -{ - if (bevel) { - *x0 = p1->x + p0->dy * w; - *y0 = p1->y - p0->dx * w; - *x1 = p1->x + p1->dy * w; - *y1 = p1->y - p1->dx * w; - } else { - *x0 = p1->x + p1->dmx * w; - *y0 = p1->y + p1->dmy * w; - *x1 = p1->x + p1->dmx * w; - *y1 = p1->y + p1->dmy * w; - } -} - -static NVGvertex* nvg__roundJoin(NVGvertex* dst, NVGpoint* p0, NVGpoint* p1, - float lw, float rw, float lu, float ru, int ncap, - float fringe) -{ - int i, n; - float dlx0 = p0->dy; - float dly0 = -p0->dx; - float dlx1 = p1->dy; - float dly1 = -p1->dx; - NVG_NOTUSED(fringe); - - if (p1->flags & NVG_PT_LEFT) { - float lx0,ly0,lx1,ly1,a0,a1; - nvg__chooseBevel(p1->flags & NVG_PR_INNERBEVEL, p0, p1, lw, &lx0,&ly0, &lx1,&ly1); - a0 = atan2f(-dly0, -dlx0); - a1 = atan2f(-dly1, -dlx1); - if (a1 > a0) a1 -= NVG_PI*2; - - nvg__vset(dst, lx0, ly0, lu,1); dst++; - nvg__vset(dst, p1->x - dlx0*rw, p1->y - dly0*rw, ru,1); dst++; - - n = nvg__clampi((int)ceilf(((a0 - a1) / NVG_PI) * ncap), 2, ncap); - for (i = 0; i < n; i++) { - float u = i/(float)(n-1); - float a = a0 + u*(a1-a0); - float rx = p1->x + cosf(a) * rw; - float ry = p1->y + sinf(a) * rw; - nvg__vset(dst, p1->x, p1->y, 0.5f,1); dst++; - nvg__vset(dst, rx, ry, ru,1); dst++; - } - - nvg__vset(dst, lx1, ly1, lu,1); dst++; - nvg__vset(dst, p1->x - dlx1*rw, p1->y - dly1*rw, ru,1); dst++; - - } else { - float rx0,ry0,rx1,ry1,a0,a1; - nvg__chooseBevel(p1->flags & NVG_PR_INNERBEVEL, p0, p1, -rw, &rx0,&ry0, &rx1,&ry1); - a0 = atan2f(dly0, dlx0); - a1 = atan2f(dly1, dlx1); - if (a1 < a0) a1 += NVG_PI*2; - - nvg__vset(dst, p1->x + dlx0*rw, p1->y + dly0*rw, lu,1); dst++; - nvg__vset(dst, rx0, ry0, ru,1); dst++; - - n = nvg__clampi((int)ceilf(((a1 - a0) / NVG_PI) * ncap), 2, ncap); - for (i = 0; i < n; i++) { - float u = i/(float)(n-1); - float a = a0 + u*(a1-a0); - float lx = p1->x + cosf(a) * lw; - float ly = p1->y + sinf(a) * lw; - nvg__vset(dst, lx, ly, lu,1); dst++; - nvg__vset(dst, p1->x, p1->y, 0.5f,1); dst++; - } - - nvg__vset(dst, p1->x + dlx1*rw, p1->y + dly1*rw, lu,1); dst++; - nvg__vset(dst, rx1, ry1, ru,1); dst++; - - } - return dst; -} - -static NVGvertex* nvg__bevelJoin(NVGvertex* dst, NVGpoint* p0, NVGpoint* p1, - float lw, float rw, float lu, float ru, float fringe) -{ - float rx0,ry0,rx1,ry1; - float lx0,ly0,lx1,ly1; - float dlx0 = p0->dy; - float dly0 = -p0->dx; - float dlx1 = p1->dy; - float dly1 = -p1->dx; - NVG_NOTUSED(fringe); - - if (p1->flags & NVG_PT_LEFT) { - nvg__chooseBevel(p1->flags & NVG_PR_INNERBEVEL, p0, p1, lw, &lx0,&ly0, &lx1,&ly1); - - nvg__vset(dst, lx0, ly0, lu,1); dst++; - nvg__vset(dst, p1->x - dlx0*rw, p1->y - dly0*rw, ru,1); dst++; - - if (p1->flags & NVG_PT_BEVEL) { - nvg__vset(dst, lx0, ly0, lu,1); dst++; - nvg__vset(dst, p1->x - dlx0*rw, p1->y - dly0*rw, ru,1); dst++; - - nvg__vset(dst, lx1, ly1, lu,1); dst++; - nvg__vset(dst, p1->x - dlx1*rw, p1->y - dly1*rw, ru,1); dst++; - } else { - rx0 = p1->x - p1->dmx * rw; - ry0 = p1->y - p1->dmy * rw; - - nvg__vset(dst, p1->x, p1->y, 0.5f,1); dst++; - nvg__vset(dst, p1->x - dlx0*rw, p1->y - dly0*rw, ru,1); dst++; - - nvg__vset(dst, rx0, ry0, ru,1); dst++; - nvg__vset(dst, rx0, ry0, ru,1); dst++; - - nvg__vset(dst, p1->x, p1->y, 0.5f,1); dst++; - nvg__vset(dst, p1->x - dlx1*rw, p1->y - dly1*rw, ru,1); dst++; - } - - nvg__vset(dst, lx1, ly1, lu,1); dst++; - nvg__vset(dst, p1->x - dlx1*rw, p1->y - dly1*rw, ru,1); dst++; - - } else { - nvg__chooseBevel(p1->flags & NVG_PR_INNERBEVEL, p0, p1, -rw, &rx0,&ry0, &rx1,&ry1); - - nvg__vset(dst, p1->x + dlx0*lw, p1->y + dly0*lw, lu,1); dst++; - nvg__vset(dst, rx0, ry0, ru,1); dst++; - - if (p1->flags & NVG_PT_BEVEL) { - nvg__vset(dst, p1->x + dlx0*lw, p1->y + dly0*lw, lu,1); dst++; - nvg__vset(dst, rx0, ry0, ru,1); dst++; - - nvg__vset(dst, p1->x + dlx1*lw, p1->y + dly1*lw, lu,1); dst++; - nvg__vset(dst, rx1, ry1, ru,1); dst++; - } else { - lx0 = p1->x + p1->dmx * lw; - ly0 = p1->y + p1->dmy * lw; - - nvg__vset(dst, p1->x + dlx0*lw, p1->y + dly0*lw, lu,1); dst++; - nvg__vset(dst, p1->x, p1->y, 0.5f,1); dst++; - - nvg__vset(dst, lx0, ly0, lu,1); dst++; - nvg__vset(dst, lx0, ly0, lu,1); dst++; - - nvg__vset(dst, p1->x + dlx1*lw, p1->y + dly1*lw, lu,1); dst++; - nvg__vset(dst, p1->x, p1->y, 0.5f,1); dst++; - } - - nvg__vset(dst, p1->x + dlx1*lw, p1->y + dly1*lw, lu,1); dst++; - nvg__vset(dst, rx1, ry1, ru,1); dst++; - } - - return dst; -} - -static NVGvertex* nvg__buttCapStart(NVGvertex* dst, NVGpoint* p, - float dx, float dy, float w, float d, - float aa, float u0, float u1) -{ - float px = p->x - dx*d; - float py = p->y - dy*d; - float dlx = dy; - float dly = -dx; - nvg__vset(dst, px + dlx*w - dx*aa, py + dly*w - dy*aa, u0,0); dst++; - nvg__vset(dst, px - dlx*w - dx*aa, py - dly*w - dy*aa, u1,0); dst++; - nvg__vset(dst, px + dlx*w, py + dly*w, u0,1); dst++; - nvg__vset(dst, px - dlx*w, py - dly*w, u1,1); dst++; - return dst; -} - -static NVGvertex* nvg__buttCapEnd(NVGvertex* dst, NVGpoint* p, - float dx, float dy, float w, float d, - float aa, float u0, float u1) -{ - float px = p->x + dx*d; - float py = p->y + dy*d; - float dlx = dy; - float dly = -dx; - nvg__vset(dst, px + dlx*w, py + dly*w, u0,1); dst++; - nvg__vset(dst, px - dlx*w, py - dly*w, u1,1); dst++; - nvg__vset(dst, px + dlx*w + dx*aa, py + dly*w + dy*aa, u0,0); dst++; - nvg__vset(dst, px - dlx*w + dx*aa, py - dly*w + dy*aa, u1,0); dst++; - return dst; -} - - -static NVGvertex* nvg__roundCapStart(NVGvertex* dst, NVGpoint* p, - float dx, float dy, float w, int ncap, - float aa, float u0, float u1) -{ - int i; - float px = p->x; - float py = p->y; - float dlx = dy; - float dly = -dx; - NVG_NOTUSED(aa); - for (i = 0; i < ncap; i++) { - float a = i/(float)(ncap-1)*NVG_PI; - float ax = cosf(a) * w, ay = sinf(a) * w; - nvg__vset(dst, px - dlx*ax - dx*ay, py - dly*ax - dy*ay, u0,1); dst++; - nvg__vset(dst, px, py, 0.5f,1); dst++; - } - nvg__vset(dst, px + dlx*w, py + dly*w, u0,1); dst++; - nvg__vset(dst, px - dlx*w, py - dly*w, u1,1); dst++; - return dst; -} - -static NVGvertex* nvg__roundCapEnd(NVGvertex* dst, NVGpoint* p, - float dx, float dy, float w, int ncap, - float aa, float u0, float u1) -{ - int i; - float px = p->x; - float py = p->y; - float dlx = dy; - float dly = -dx; - NVG_NOTUSED(aa); - nvg__vset(dst, px + dlx*w, py + dly*w, u0,1); dst++; - nvg__vset(dst, px - dlx*w, py - dly*w, u1,1); dst++; - for (i = 0; i < ncap; i++) { - float a = i/(float)(ncap-1)*NVG_PI; - float ax = cosf(a) * w, ay = sinf(a) * w; - nvg__vset(dst, px, py, 0.5f,1); dst++; - nvg__vset(dst, px - dlx*ax + dx*ay, py - dly*ax + dy*ay, u0,1); dst++; - } - return dst; -} - - -static void nvg__calculateJoins(NVGcontext* ctx, float w, int lineJoin, float miterLimit) -{ - NVGpathCache* cache = ctx->cache; - int i, j; - float iw = 0.0f; - - if (w > 0.0f) iw = 1.0f / w; - - // Calculate which joins needs extra vertices to append, and gather vertex count. - for (i = 0; i < cache->npaths; i++) { - NVGpath* path = &cache->paths[i]; - NVGpoint* pts = &cache->points[path->first]; - NVGpoint* p0 = &pts[path->count-1]; - NVGpoint* p1 = &pts[0]; - int nleft = 0; - - path->nbevel = 0; - - for (j = 0; j < path->count; j++) { - float dlx0, dly0, dlx1, dly1, dmr2, cross, limit; - dlx0 = p0->dy; - dly0 = -p0->dx; - dlx1 = p1->dy; - dly1 = -p1->dx; - // Calculate extrusions - p1->dmx = (dlx0 + dlx1) * 0.5f; - p1->dmy = (dly0 + dly1) * 0.5f; - dmr2 = p1->dmx*p1->dmx + p1->dmy*p1->dmy; - if (dmr2 > 0.000001f) { - float scale = 1.0f / dmr2; - if (scale > 600.0f) { - scale = 600.0f; - } - p1->dmx *= scale; - p1->dmy *= scale; - } - - // Clear flags, but keep the corner. - p1->flags = (p1->flags & NVG_PT_CORNER) ? NVG_PT_CORNER : 0; - - // Keep track of left turns. - cross = p1->dx * p0->dy - p0->dx * p1->dy; - if (cross > 0.0f) { - nleft++; - p1->flags |= NVG_PT_LEFT; - } - - // Calculate if we should use bevel or miter for inner join. - limit = nvg__maxf(1.01f, nvg__minf(p0->len, p1->len) * iw); - if ((dmr2 * limit*limit) < 1.0f) - p1->flags |= NVG_PR_INNERBEVEL; - - // Check to see if the corner needs to be beveled. - if (p1->flags & NVG_PT_CORNER) { - if ((dmr2 * miterLimit*miterLimit) < 1.0f || lineJoin == NVG_BEVEL || lineJoin == NVG_ROUND) { - p1->flags |= NVG_PT_BEVEL; - } - } - - if ((p1->flags & (NVG_PT_BEVEL | NVG_PR_INNERBEVEL)) != 0) - path->nbevel++; - - p0 = p1++; - } - - path->convex = (nleft == path->count) ? 1 : 0; - } -} - - -static int nvg__expandStroke(NVGcontext* ctx, float w, float fringe, int lineCap, int lineJoin, float miterLimit) -{ - NVGpathCache* cache = ctx->cache; - NVGvertex* verts; - NVGvertex* dst; - int cverts, i, j; - float aa = fringe;//ctx->fringeWidth; - float u0 = 0.0f, u1 = 1.0f; - int ncap = nvg__curveDivs(w, NVG_PI, ctx->tessTol); // Calculate divisions per half circle. - - w += aa * 0.5f; - - // Disable the gradient used for antialiasing when antialiasing is not used. - if (aa == 0.0f) { - u0 = 0.5f; - u1 = 0.5f; - } - - nvg__calculateJoins(ctx, w, lineJoin, miterLimit); - - // Calculate max vertex usage. - cverts = 0; - for (i = 0; i < cache->npaths; i++) { - NVGpath* path = &cache->paths[i]; - int loop = (path->closed == 0) ? 0 : 1; - if (lineJoin == NVG_ROUND) - cverts += (path->count + path->nbevel*(ncap+2) + 1) * 2; // plus one for loop - else - cverts += (path->count + path->nbevel*5 + 1) * 2; // plus one for loop - if (loop == 0) { - // space for caps - if (lineCap == NVG_ROUND) { - cverts += (ncap*2 + 2)*2; - } else { - cverts += (3+3)*2; - } - } - } - - verts = nvg__allocTempVerts(ctx, cverts); - if (verts == NULL) return 0; - - for (i = 0; i < cache->npaths; i++) { - NVGpath* path = &cache->paths[i]; - NVGpoint* pts = &cache->points[path->first]; - NVGpoint* p0; - NVGpoint* p1; - int s, e, loop; - float dx, dy; - - path->fill = 0; - path->nfill = 0; - - // Calculate fringe or stroke - loop = (path->closed == 0) ? 0 : 1; - dst = verts; - path->stroke = dst; - - if (loop) { - // Looping - p0 = &pts[path->count-1]; - p1 = &pts[0]; - s = 0; - e = path->count; - } else { - // Add cap - p0 = &pts[0]; - p1 = &pts[1]; - s = 1; - e = path->count-1; - } - - if (loop == 0) { - // Add cap - dx = p1->x - p0->x; - dy = p1->y - p0->y; - nvg__normalize(&dx, &dy); - if (lineCap == NVG_BUTT) - dst = nvg__buttCapStart(dst, p0, dx, dy, w, -aa*0.5f, aa, u0, u1); - else if (lineCap == NVG_BUTT || lineCap == NVG_SQUARE) - dst = nvg__buttCapStart(dst, p0, dx, dy, w, w-aa, aa, u0, u1); - else if (lineCap == NVG_ROUND) - dst = nvg__roundCapStart(dst, p0, dx, dy, w, ncap, aa, u0, u1); - } - - for (j = s; j < e; ++j) { - if ((p1->flags & (NVG_PT_BEVEL | NVG_PR_INNERBEVEL)) != 0) { - if (lineJoin == NVG_ROUND) { - dst = nvg__roundJoin(dst, p0, p1, w, w, u0, u1, ncap, aa); - } else { - dst = nvg__bevelJoin(dst, p0, p1, w, w, u0, u1, aa); - } - } else { - nvg__vset(dst, p1->x + (p1->dmx * w), p1->y + (p1->dmy * w), u0,1); dst++; - nvg__vset(dst, p1->x - (p1->dmx * w), p1->y - (p1->dmy * w), u1,1); dst++; - } - p0 = p1++; - } - - if (loop) { - // Loop it - nvg__vset(dst, verts[0].x, verts[0].y, u0,1); dst++; - nvg__vset(dst, verts[1].x, verts[1].y, u1,1); dst++; - } else { - // Add cap - dx = p1->x - p0->x; - dy = p1->y - p0->y; - nvg__normalize(&dx, &dy); - if (lineCap == NVG_BUTT) - dst = nvg__buttCapEnd(dst, p1, dx, dy, w, -aa*0.5f, aa, u0, u1); - else if (lineCap == NVG_BUTT || lineCap == NVG_SQUARE) - dst = nvg__buttCapEnd(dst, p1, dx, dy, w, w-aa, aa, u0, u1); - else if (lineCap == NVG_ROUND) - dst = nvg__roundCapEnd(dst, p1, dx, dy, w, ncap, aa, u0, u1); - } - - path->nstroke = (int)(dst - verts); - - verts = dst; - } - - return 1; -} - -static int nvg__expandFill(NVGcontext* ctx, float w, int lineJoin, float miterLimit) -{ - NVGpathCache* cache = ctx->cache; - NVGvertex* verts; - NVGvertex* dst; - int cverts, convex, i, j; - float aa = ctx->fringeWidth; - int fringe = w > 0.0f; - - nvg__calculateJoins(ctx, w, lineJoin, miterLimit); - - // Calculate max vertex usage. - cverts = 0; - for (i = 0; i < cache->npaths; i++) { - NVGpath* path = &cache->paths[i]; - cverts += path->count + path->nbevel + 1; - if (fringe) - cverts += (path->count + path->nbevel*5 + 1) * 2; // plus one for loop - } - - verts = nvg__allocTempVerts(ctx, cverts); - if (verts == NULL) return 0; - - convex = cache->npaths == 1 && cache->paths[0].convex; - - for (i = 0; i < cache->npaths; i++) { - NVGpath* path = &cache->paths[i]; - NVGpoint* pts = &cache->points[path->first]; - NVGpoint* p0; - NVGpoint* p1; - float rw, lw, woff; - float ru, lu; - - // Calculate shape vertices. - woff = 0.5f*aa; - dst = verts; - path->fill = dst; - - if (fringe) { - // Looping - p0 = &pts[path->count-1]; - p1 = &pts[0]; - for (j = 0; j < path->count; ++j) { - if (p1->flags & NVG_PT_BEVEL) { - float dlx0 = p0->dy; - float dly0 = -p0->dx; - float dlx1 = p1->dy; - float dly1 = -p1->dx; - if (p1->flags & NVG_PT_LEFT) { - float lx = p1->x + p1->dmx * woff; - float ly = p1->y + p1->dmy * woff; - nvg__vset(dst, lx, ly, 0.5f,1); dst++; - } else { - float lx0 = p1->x + dlx0 * woff; - float ly0 = p1->y + dly0 * woff; - float lx1 = p1->x + dlx1 * woff; - float ly1 = p1->y + dly1 * woff; - nvg__vset(dst, lx0, ly0, 0.5f,1); dst++; - nvg__vset(dst, lx1, ly1, 0.5f,1); dst++; - } - } else { - nvg__vset(dst, p1->x + (p1->dmx * woff), p1->y + (p1->dmy * woff), 0.5f,1); dst++; - } - p0 = p1++; - } - } else { - for (j = 0; j < path->count; ++j) { - nvg__vset(dst, pts[j].x, pts[j].y, 0.5f,1); - dst++; - } - } - - path->nfill = (int)(dst - verts); - verts = dst; - - // Calculate fringe - if (fringe) { - lw = w + woff; - rw = w - woff; - lu = 0; - ru = 1; - dst = verts; - path->stroke = dst; - - // Create only half a fringe for convex shapes so that - // the shape can be rendered without stenciling. - if (convex) { - lw = woff; // This should generate the same vertex as fill inset above. - lu = 0.5f; // Set outline fade at middle. - } - - // Looping - p0 = &pts[path->count-1]; - p1 = &pts[0]; - - for (j = 0; j < path->count; ++j) { - if ((p1->flags & (NVG_PT_BEVEL | NVG_PR_INNERBEVEL)) != 0) { - dst = nvg__bevelJoin(dst, p0, p1, lw, rw, lu, ru, ctx->fringeWidth); - } else { - nvg__vset(dst, p1->x + (p1->dmx * lw), p1->y + (p1->dmy * lw), lu,1); dst++; - nvg__vset(dst, p1->x - (p1->dmx * rw), p1->y - (p1->dmy * rw), ru,1); dst++; - } - p0 = p1++; - } - - // Loop it - nvg__vset(dst, verts[0].x, verts[0].y, lu,1); dst++; - nvg__vset(dst, verts[1].x, verts[1].y, ru,1); dst++; - - path->nstroke = (int)(dst - verts); - verts = dst; - } else { - path->stroke = NULL; - path->nstroke = 0; - } - } - - return 1; -} - - -// Draw -void nvgBeginPath(NVGcontext* ctx) -{ - ctx->ncommands = 0; - nvg__clearPathCache(ctx); -} - -void nvgMoveTo(NVGcontext* ctx, float x, float y) -{ - float vals[] = { NVG_MOVETO, x, y }; - nvg__appendCommands(ctx, vals, NVG_COUNTOF(vals)); -} - -void nvgLineTo(NVGcontext* ctx, float x, float y) -{ - float vals[] = { NVG_LINETO, x, y }; - nvg__appendCommands(ctx, vals, NVG_COUNTOF(vals)); -} - -void nvgBezierTo(NVGcontext* ctx, float c1x, float c1y, float c2x, float c2y, float x, float y) -{ - float vals[] = { NVG_BEZIERTO, c1x, c1y, c2x, c2y, x, y }; - nvg__appendCommands(ctx, vals, NVG_COUNTOF(vals)); -} - -void nvgQuadTo(NVGcontext* ctx, float cx, float cy, float x, float y) -{ - float x0 = ctx->commandx; - float y0 = ctx->commandy; - float vals[] = { NVG_BEZIERTO, - x0 + 2.0f/3.0f*(cx - x0), y0 + 2.0f/3.0f*(cy - y0), - x + 2.0f/3.0f*(cx - x), y + 2.0f/3.0f*(cy - y), - x, y }; - nvg__appendCommands(ctx, vals, NVG_COUNTOF(vals)); -} - -void nvgArcTo(NVGcontext* ctx, float x1, float y1, float x2, float y2, float radius) -{ - float x0 = ctx->commandx; - float y0 = ctx->commandy; - float dx0,dy0, dx1,dy1, a, d, cx,cy, a0,a1; - int dir; - - if (ctx->ncommands == 0) { - return; - } - - // Handle degenerate cases. - if (nvg__ptEquals(x0,y0, x1,y1, ctx->distTol) || - nvg__ptEquals(x1,y1, x2,y2, ctx->distTol) || - nvg__distPtSeg(x1,y1, x0,y0, x2,y2) < ctx->distTol*ctx->distTol || - radius < ctx->distTol) { - nvgLineTo(ctx, x1,y1); - return; - } - - // Calculate tangential circle to lines (x0,y0)-(x1,y1) and (x1,y1)-(x2,y2). - dx0 = x0-x1; - dy0 = y0-y1; - dx1 = x2-x1; - dy1 = y2-y1; - nvg__normalize(&dx0,&dy0); - nvg__normalize(&dx1,&dy1); - a = nvg__acosf(dx0*dx1 + dy0*dy1); - d = radius / nvg__tanf(a/2.0f); - -// printf("a=%f° d=%f\n", a/NVG_PI*180.0f, d); - - if (d > 10000.0f) { - nvgLineTo(ctx, x1,y1); - return; - } - - if (nvg__cross(dx0,dy0, dx1,dy1) > 0.0f) { - cx = x1 + dx0*d + dy0*radius; - cy = y1 + dy0*d + -dx0*radius; - a0 = nvg__atan2f(dx0, -dy0); - a1 = nvg__atan2f(-dx1, dy1); - dir = NVG_CW; -// printf("CW c=(%f, %f) a0=%f° a1=%f°\n", cx, cy, a0/NVG_PI*180.0f, a1/NVG_PI*180.0f); - } else { - cx = x1 + dx0*d + -dy0*radius; - cy = y1 + dy0*d + dx0*radius; - a0 = nvg__atan2f(-dx0, dy0); - a1 = nvg__atan2f(dx1, -dy1); - dir = NVG_CCW; -// printf("CCW c=(%f, %f) a0=%f° a1=%f°\n", cx, cy, a0/NVG_PI*180.0f, a1/NVG_PI*180.0f); - } - - nvgArc(ctx, cx, cy, radius, a0, a1, dir); -} - -void nvgClosePath(NVGcontext* ctx) -{ - float vals[] = { NVG_CLOSE }; - nvg__appendCommands(ctx, vals, NVG_COUNTOF(vals)); -} - -void nvgPathWinding(NVGcontext* ctx, int dir) -{ - float vals[] = { NVG_WINDING, (float)dir }; - nvg__appendCommands(ctx, vals, NVG_COUNTOF(vals)); -} - -void nvgBarc(NVGcontext* ctx, float cx, float cy, float r, float a0, float a1, int dir, int join) -{ - float a = 0, da = 0, hda = 0, kappa = 0; - float dx = 0, dy = 0, x = 0, y = 0, tanx = 0, tany = 0; - float px = 0, py = 0, ptanx = 0, ptany = 0; - float vals[3 + 5*7 + 100]; - int i, ndivs, nvals; - int move = join && ctx->ncommands > 0 ? NVG_LINETO : NVG_MOVETO; - - // Clamp angles - da = a1 - a0; - if (dir == NVG_CW) { - if (nvg__absf(da) >= NVG_PI*2) { - da = NVG_PI*2; - } else { - while (da < 0.0f) da += NVG_PI*2; - } - } else { - if (nvg__absf(da) >= NVG_PI*2) { - da = -NVG_PI*2; - } else { - while (da > 0.0f) da -= NVG_PI*2; - } - } - - // Split arc into max 90 degree segments. - ndivs = nvg__maxi(1, nvg__mini((int)(nvg__absf(da) / (NVG_PI*0.5f) + 0.5f), 5)); - hda = (da / (float)ndivs) / 2.0f; - kappa = nvg__absf(4.0f / 3.0f * (1.0f - nvg__cosf(hda)) / nvg__sinf(hda)); - - if (dir == NVG_CCW) - kappa = -kappa; - - nvals = 0; - for (i = 0; i <= ndivs; i++) { - a = a0 + da * (i/(float)ndivs); - dx = nvg__cosf(a); - dy = nvg__sinf(a); - x = cx + dx*r; - y = cy + dy*r; - tanx = -dy*r*kappa; - tany = dx*r*kappa; - - if (i == 0) { - vals[nvals++] = (float)move; - vals[nvals++] = x; - vals[nvals++] = y; - } else { - vals[nvals++] = NVG_BEZIERTO; - vals[nvals++] = px+ptanx; - vals[nvals++] = py+ptany; - vals[nvals++] = x-tanx; - vals[nvals++] = y-tany; - vals[nvals++] = x; - vals[nvals++] = y; - } - px = x; - py = y; - ptanx = tanx; - ptany = tany; - } - - nvg__appendCommands(ctx, vals, nvals); -} - -void nvgArc(NVGcontext* ctx, float cx, float cy, float r, float a0, float a1, int dir) -{ - nvgBarc(ctx, cx, cy, r, a0, a1, dir, 1); -} - -void nvgRect(NVGcontext* ctx, float x, float y, float w, float h) -{ - float vals[] = { - NVG_MOVETO, x,y, - NVG_LINETO, x,y+h, - NVG_LINETO, x+w,y+h, - NVG_LINETO, x+w,y, - NVG_CLOSE - }; - nvg__appendCommands(ctx, vals, NVG_COUNTOF(vals)); -} - -void nvgRoundedRect(NVGcontext* ctx, float x, float y, float w, float h, float r) -{ - nvgRoundedRectVarying(ctx, x, y, w, h, r, r, r, r); -} - -void nvgRoundedRectVarying(NVGcontext* ctx, float x, float y, float w, float h, float radTopLeft, float radTopRight, float radBottomRight, float radBottomLeft) -{ - if(radTopLeft < 0.1f && radTopRight < 0.1f && radBottomRight < 0.1f && radBottomLeft < 0.1f) { - nvgRect(ctx, x, y, w, h); - return; - } else { - float halfw = nvg__absf(w)*0.5f; - float halfh = nvg__absf(h)*0.5f; - float rxBL = nvg__minf(radBottomLeft, halfw) * nvg__signf(w), ryBL = nvg__minf(radBottomLeft, halfh) * nvg__signf(h); - float rxBR = nvg__minf(radBottomRight, halfw) * nvg__signf(w), ryBR = nvg__minf(radBottomRight, halfh) * nvg__signf(h); - float rxTR = nvg__minf(radTopRight, halfw) * nvg__signf(w), ryTR = nvg__minf(radTopRight, halfh) * nvg__signf(h); - float rxTL = nvg__minf(radTopLeft, halfw) * nvg__signf(w), ryTL = nvg__minf(radTopLeft, halfh) * nvg__signf(h); - float vals[] = { - NVG_MOVETO, x, y + ryTL, - NVG_LINETO, x, y + h - ryBL, - NVG_BEZIERTO, x, y + h - ryBL*(1 - NVG_KAPPA90), x + rxBL*(1 - NVG_KAPPA90), y + h, x + rxBL, y + h, - NVG_LINETO, x + w - rxBR, y + h, - NVG_BEZIERTO, x + w - rxBR*(1 - NVG_KAPPA90), y + h, x + w, y + h - ryBR*(1 - NVG_KAPPA90), x + w, y + h - ryBR, - NVG_LINETO, x + w, y + ryTR, - NVG_BEZIERTO, x + w, y + ryTR*(1 - NVG_KAPPA90), x + w - rxTR*(1 - NVG_KAPPA90), y, x + w - rxTR, y, - NVG_LINETO, x + rxTL, y, - NVG_BEZIERTO, x + rxTL*(1 - NVG_KAPPA90), y, x, y + ryTL*(1 - NVG_KAPPA90), x, y + ryTL, - NVG_CLOSE - }; - nvg__appendCommands(ctx, vals, NVG_COUNTOF(vals)); - } -} - -void nvgEllipse(NVGcontext* ctx, float cx, float cy, float rx, float ry) -{ - float vals[] = { - NVG_MOVETO, cx-rx, cy, - NVG_BEZIERTO, cx-rx, cy+ry*NVG_KAPPA90, cx-rx*NVG_KAPPA90, cy+ry, cx, cy+ry, - NVG_BEZIERTO, cx+rx*NVG_KAPPA90, cy+ry, cx+rx, cy+ry*NVG_KAPPA90, cx+rx, cy, - NVG_BEZIERTO, cx+rx, cy-ry*NVG_KAPPA90, cx+rx*NVG_KAPPA90, cy-ry, cx, cy-ry, - NVG_BEZIERTO, cx-rx*NVG_KAPPA90, cy-ry, cx-rx, cy-ry*NVG_KAPPA90, cx-rx, cy, - NVG_CLOSE - }; - nvg__appendCommands(ctx, vals, NVG_COUNTOF(vals)); -} - -void nvgCircle(NVGcontext* ctx, float cx, float cy, float r) -{ - nvgEllipse(ctx, cx,cy, r,r); -} - -void nvgDebugDumpPathCache(NVGcontext* ctx) -{ - const NVGpath* path; - int i, j; - - printf("Dumping %d cached paths\n", ctx->cache->npaths); - for (i = 0; i < ctx->cache->npaths; i++) { - path = &ctx->cache->paths[i]; - printf(" - Path %d\n", i); - if (path->nfill) { - printf(" - fill: %d\n", path->nfill); - for (j = 0; j < path->nfill; j++) - printf("%f\t%f\n", path->fill[j].x, path->fill[j].y); - } - if (path->nstroke) { - printf(" - stroke: %d\n", path->nstroke); - for (j = 0; j < path->nstroke; j++) - printf("%f\t%f\n", path->stroke[j].x, path->stroke[j].y); - } - } -} - -void nvgFill(NVGcontext* ctx) -{ - NVGstate* state = nvg__getState(ctx); - const NVGpath* path; - NVGpaint fillPaint = state->fill; - int i; - - nvg__flattenPaths(ctx); - if (ctx->params.edgeAntiAlias && state->shapeAntiAlias) - nvg__expandFill(ctx, ctx->fringeWidth, NVG_MITER, 2.4f); - else - nvg__expandFill(ctx, 0.0f, NVG_MITER, 2.4f); - - // Apply global alpha - fillPaint.innerColor.a *= state->alpha; - fillPaint.outerColor.a *= state->alpha; - - ctx->params.renderFill(ctx->params.userPtr, &fillPaint, state->compositeOperation, &state->scissor, ctx->fringeWidth, - ctx->cache->bounds, ctx->cache->paths, ctx->cache->npaths); - - // Count triangles - for (i = 0; i < ctx->cache->npaths; i++) { - path = &ctx->cache->paths[i]; - ctx->fillTriCount += path->nfill-2; - ctx->fillTriCount += path->nstroke-2; - ctx->drawCallCount += 2; - } -} - -void nvgStroke(NVGcontext* ctx) -{ - NVGstate* state = nvg__getState(ctx); - float scale = nvg__getAverageScale(state->xform); - float strokeWidth = nvg__clampf(state->strokeWidth * scale, 0.0f, 200.0f); - NVGpaint strokePaint = state->stroke; - const NVGpath* path; - int i; - - - if (strokeWidth < ctx->fringeWidth) { - // If the stroke width is less than pixel size, use alpha to emulate coverage. - // Since coverage is area, scale by alpha*alpha. - float alpha = nvg__clampf(strokeWidth / ctx->fringeWidth, 0.0f, 1.0f); - strokePaint.innerColor.a *= alpha*alpha; - strokePaint.outerColor.a *= alpha*alpha; - strokeWidth = ctx->fringeWidth; - } - - // Apply global alpha - strokePaint.innerColor.a *= state->alpha; - strokePaint.outerColor.a *= state->alpha; - - nvg__flattenPaths(ctx); - - if (ctx->params.edgeAntiAlias && state->shapeAntiAlias) - nvg__expandStroke(ctx, strokeWidth*0.5f, ctx->fringeWidth, state->lineCap, state->lineJoin, state->miterLimit); - else - nvg__expandStroke(ctx, strokeWidth*0.5f, 0.0f, state->lineCap, state->lineJoin, state->miterLimit); - - ctx->params.renderStroke(ctx->params.userPtr, &strokePaint, state->compositeOperation, &state->scissor, ctx->fringeWidth, - strokeWidth, ctx->cache->paths, ctx->cache->npaths); - - // Count triangles - for (i = 0; i < ctx->cache->npaths; i++) { - path = &ctx->cache->paths[i]; - ctx->strokeTriCount += path->nstroke-2; - ctx->drawCallCount++; - } -} - -// Add fonts -int nvgCreateFont(NVGcontext* ctx, const char* name, const char* filename) -{ - return fonsAddFont(ctx->fs, name, filename, 0); -} - -int nvgCreateFontAtIndex(NVGcontext* ctx, const char* name, const char* filename, const int fontIndex) -{ - return fonsAddFont(ctx->fs, name, filename, fontIndex); -} - -int nvgCreateFontMem(NVGcontext* ctx, const char* name, unsigned char* data, int ndata, int freeData) -{ - return fonsAddFontMem(ctx->fs, name, data, ndata, freeData, 0); -} - -int nvgCreateFontMemAtIndex(NVGcontext* ctx, const char* name, unsigned char* data, int ndata, int freeData, const int fontIndex) -{ - return fonsAddFontMem(ctx->fs, name, data, ndata, freeData, fontIndex); -} - -int nvgFindFont(NVGcontext* ctx, const char* name) -{ - if (name == NULL) return -1; - return fonsGetFontByName(ctx->fs, name); -} - - -int nvgAddFallbackFontId(NVGcontext* ctx, int baseFont, int fallbackFont) -{ - if(baseFont == -1 || fallbackFont == -1) return 0; - return fonsAddFallbackFont(ctx->fs, baseFont, fallbackFont); -} - -int nvgAddFallbackFont(NVGcontext* ctx, const char* baseFont, const char* fallbackFont) -{ - return nvgAddFallbackFontId(ctx, nvgFindFont(ctx, baseFont), nvgFindFont(ctx, fallbackFont)); -} - -void nvgResetFallbackFontsId(NVGcontext* ctx, int baseFont) -{ - fonsResetFallbackFont(ctx->fs, baseFont); -} - -void nvgResetFallbackFonts(NVGcontext* ctx, const char* baseFont) -{ - nvgResetFallbackFontsId(ctx, nvgFindFont(ctx, baseFont)); -} - -// State setting -void nvgFontSize(NVGcontext* ctx, float size) -{ - NVGstate* state = nvg__getState(ctx); - state->fontSize = size; -} - -void nvgFontBlur(NVGcontext* ctx, float blur) -{ - NVGstate* state = nvg__getState(ctx); - state->fontBlur = blur; -} - -void nvgTextLetterSpacing(NVGcontext* ctx, float spacing) -{ - NVGstate* state = nvg__getState(ctx); - state->letterSpacing = spacing; -} - -void nvgTextLineHeight(NVGcontext* ctx, float lineHeight) -{ - NVGstate* state = nvg__getState(ctx); - state->lineHeight = lineHeight; -} - -void nvgTextAlign(NVGcontext* ctx, int align) -{ - NVGstate* state = nvg__getState(ctx); - state->textAlign = align; -} - -void nvgFontFaceId(NVGcontext* ctx, int font) -{ - NVGstate* state = nvg__getState(ctx); - state->fontId = font; -} - -void nvgFontFace(NVGcontext* ctx, const char* font) -{ - NVGstate* state = nvg__getState(ctx); - state->fontId = fonsGetFontByName(ctx->fs, font); -} - -static float nvg__quantize(float a, float d) -{ - return ((int)(a / d + 0.5f)) * d; -} - -static float nvg__getFontScale(NVGstate* state) -{ - return nvg__minf(nvg__quantize(nvg__getAverageScale(state->xform), 0.01f), 4.0f); -} - -static void nvg__flushTextTexture(NVGcontext* ctx) -{ - int dirty[4]; - - if (fonsValidateTexture(ctx->fs, dirty)) { - int fontImage = ctx->fontImages[ctx->fontImageIdx]; - // Update texture - if (fontImage != 0) { - int iw, ih; - const unsigned char* data = fonsGetTextureData(ctx->fs, &iw, &ih); - int x = dirty[0]; - int y = dirty[1]; - int w = dirty[2] - dirty[0]; - int h = dirty[3] - dirty[1]; - ctx->params.renderUpdateTexture(ctx->params.userPtr, fontImage, x,y, w,h, data); - } - } -} - -static int nvg__allocTextAtlas(NVGcontext* ctx) -{ - int iw, ih; - nvg__flushTextTexture(ctx); - if (ctx->fontImageIdx >= NVG_MAX_FONTIMAGES-1) - return 0; - // if next fontImage already have a texture - if (ctx->fontImages[ctx->fontImageIdx+1] != 0) - nvgImageSize(ctx, ctx->fontImages[ctx->fontImageIdx+1], &iw, &ih); - else { // calculate the new font image size and create it. - nvgImageSize(ctx, ctx->fontImages[ctx->fontImageIdx], &iw, &ih); - if (iw > ih) - ih *= 2; - else - iw *= 2; - if (iw > NVG_MAX_FONTIMAGE_SIZE || ih > NVG_MAX_FONTIMAGE_SIZE) - iw = ih = NVG_MAX_FONTIMAGE_SIZE; - ctx->fontImages[ctx->fontImageIdx+1] = ctx->params.renderCreateTexture(ctx->params.userPtr, NVG_TEXTURE_ALPHA, iw, ih, 0, NULL); - } - ++ctx->fontImageIdx; - fonsResetAtlas(ctx->fs, iw, ih); - return 1; -} - -static void nvg__renderText(NVGcontext* ctx, NVGvertex* verts, int nverts) -{ - NVGstate* state = nvg__getState(ctx); - NVGpaint paint = state->fill; - - // Render triangles. - paint.image = ctx->fontImages[ctx->fontImageIdx]; - - // Apply global alpha - paint.innerColor.a *= state->alpha; - paint.outerColor.a *= state->alpha; - - ctx->params.renderTriangles(ctx->params.userPtr, &paint, state->compositeOperation, &state->scissor, verts, nverts, ctx->fringeWidth); - - ctx->drawCallCount++; - ctx->textTriCount += nverts/3; -} - -static int nvg__isTransformFlipped(const float *xform) -{ - float det = xform[0] * xform[3] - xform[2] * xform[1]; - return( det < 0); -} - -float nvgText(NVGcontext* ctx, float x, float y, const char* string, const char* end) -{ - NVGstate* state = nvg__getState(ctx); - FONStextIter iter, prevIter; - FONSquad q; - NVGvertex* verts; - float scale = nvg__getFontScale(state) * ctx->devicePxRatio; - float invscale = 1.0f / scale; - int cverts = 0; - int nverts = 0; - int isFlipped = nvg__isTransformFlipped(state->xform); - - if (end == NULL) - end = string + strlen(string); - - if (state->fontId == FONS_INVALID) return x; - - fonsSetSize(ctx->fs, state->fontSize*scale); - fonsSetSpacing(ctx->fs, state->letterSpacing*scale); - fonsSetBlur(ctx->fs, state->fontBlur*scale); - fonsSetAlign(ctx->fs, state->textAlign); - fonsSetFont(ctx->fs, state->fontId); - - cverts = nvg__maxi(2, (int)(end - string)) * 6; // conservative estimate. - verts = nvg__allocTempVerts(ctx, cverts); - if (verts == NULL) return x; - - fonsTextIterInit(ctx->fs, &iter, x*scale, y*scale, string, end, FONS_GLYPH_BITMAP_REQUIRED); - prevIter = iter; - while (fonsTextIterNext(ctx->fs, &iter, &q)) { - float c[4*2]; - if (iter.prevGlyphIndex == -1) { // can not retrieve glyph? - if (nverts != 0) { - nvg__renderText(ctx, verts, nverts); - nverts = 0; - } - if (!nvg__allocTextAtlas(ctx)) - break; // no memory :( - iter = prevIter; - fonsTextIterNext(ctx->fs, &iter, &q); // try again - if (iter.prevGlyphIndex == -1) // still can not find glyph? - break; - } - prevIter = iter; - if(isFlipped) { - float tmp; - - tmp = q.y0; q.y0 = q.y1; q.y1 = tmp; - tmp = q.t0; q.t0 = q.t1; q.t1 = tmp; - } - // Transform corners. - nvgTransformPoint(&c[0],&c[1], state->xform, q.x0*invscale, q.y0*invscale); - nvgTransformPoint(&c[2],&c[3], state->xform, q.x1*invscale, q.y0*invscale); - nvgTransformPoint(&c[4],&c[5], state->xform, q.x1*invscale, q.y1*invscale); - nvgTransformPoint(&c[6],&c[7], state->xform, q.x0*invscale, q.y1*invscale); - // Create triangles - if (nverts+6 <= cverts) { - nvg__vset(&verts[nverts], c[0], c[1], q.s0, q.t0); nverts++; - nvg__vset(&verts[nverts], c[4], c[5], q.s1, q.t1); nverts++; - nvg__vset(&verts[nverts], c[2], c[3], q.s1, q.t0); nverts++; - nvg__vset(&verts[nverts], c[0], c[1], q.s0, q.t0); nverts++; - nvg__vset(&verts[nverts], c[6], c[7], q.s0, q.t1); nverts++; - nvg__vset(&verts[nverts], c[4], c[5], q.s1, q.t1); nverts++; - } - } - - // TODO: add back-end bit to do this just once per frame. - nvg__flushTextTexture(ctx); - - nvg__renderText(ctx, verts, nverts); - - return iter.nextx / scale; -} - -void nvgTextBox(NVGcontext* ctx, float x, float y, float breakRowWidth, const char* string, const char* end) -{ - NVGstate* state = nvg__getState(ctx); - NVGtextRow rows[2]; - int nrows = 0, i; - int oldAlign = state->textAlign; - int haling = state->textAlign & (NVG_ALIGN_LEFT | NVG_ALIGN_CENTER | NVG_ALIGN_RIGHT); - int valign = state->textAlign & (NVG_ALIGN_TOP | NVG_ALIGN_MIDDLE | NVG_ALIGN_BOTTOM | NVG_ALIGN_BASELINE); - float lineh = 0; - - if (state->fontId == FONS_INVALID) return; - - nvgTextMetrics(ctx, NULL, NULL, &lineh); - - state->textAlign = NVG_ALIGN_LEFT | valign; - - while ((nrows = nvgTextBreakLines(ctx, string, end, breakRowWidth, rows, 2))) { - for (i = 0; i < nrows; i++) { - NVGtextRow* row = &rows[i]; - if (haling & NVG_ALIGN_LEFT) - nvgText(ctx, x, y, row->start, row->end); - else if (haling & NVG_ALIGN_CENTER) - nvgText(ctx, x + breakRowWidth*0.5f - row->width*0.5f, y, row->start, row->end); - else if (haling & NVG_ALIGN_RIGHT) - nvgText(ctx, x + breakRowWidth - row->width, y, row->start, row->end); - y += lineh * state->lineHeight; - } - string = rows[nrows-1].next; - } - - state->textAlign = oldAlign; -} - -int nvgTextGlyphPositions(NVGcontext* ctx, float x, float y, const char* string, const char* end, NVGglyphPosition* positions, int maxPositions) -{ - NVGstate* state = nvg__getState(ctx); - float scale = nvg__getFontScale(state) * ctx->devicePxRatio; - float invscale = 1.0f / scale; - FONStextIter iter, prevIter; - FONSquad q; - int npos = 0; - - if (state->fontId == FONS_INVALID) return 0; - - if (end == NULL) - end = string + strlen(string); - - if (string == end) - return 0; - - fonsSetSize(ctx->fs, state->fontSize*scale); - fonsSetSpacing(ctx->fs, state->letterSpacing*scale); - fonsSetBlur(ctx->fs, state->fontBlur*scale); - fonsSetAlign(ctx->fs, state->textAlign); - fonsSetFont(ctx->fs, state->fontId); - - fonsTextIterInit(ctx->fs, &iter, x*scale, y*scale, string, end, FONS_GLYPH_BITMAP_OPTIONAL); - prevIter = iter; - while (fonsTextIterNext(ctx->fs, &iter, &q)) { - if (iter.prevGlyphIndex < 0 && nvg__allocTextAtlas(ctx)) { // can not retrieve glyph? - iter = prevIter; - fonsTextIterNext(ctx->fs, &iter, &q); // try again - } - prevIter = iter; - positions[npos].str = iter.str; - positions[npos].x = iter.x * invscale; - positions[npos].minx = nvg__minf(iter.x, q.x0) * invscale; - positions[npos].maxx = nvg__maxf(iter.nextx, q.x1) * invscale; - npos++; - if (npos >= maxPositions) - break; - } - - return npos; -} - -enum NVGcodepointType { - NVG_SPACE, - NVG_NEWLINE, - NVG_CHAR, - NVG_CJK_CHAR, -}; - -int nvgTextBreakLines(NVGcontext* ctx, const char* string, const char* end, float breakRowWidth, NVGtextRow* rows, int maxRows) -{ - NVGstate* state = nvg__getState(ctx); - float scale = nvg__getFontScale(state) * ctx->devicePxRatio; - float invscale = 1.0f / scale; - FONStextIter iter, prevIter; - FONSquad q; - int nrows = 0; - float rowStartX = 0; - float rowWidth = 0; - float rowMinX = 0; - float rowMaxX = 0; - const char* rowStart = NULL; - const char* rowEnd = NULL; - const char* wordStart = NULL; - float wordStartX = 0; - float wordMinX = 0; - const char* breakEnd = NULL; - float breakWidth = 0; - float breakMaxX = 0; - int type = NVG_SPACE, ptype = NVG_SPACE; - unsigned int pcodepoint = 0; - - if (maxRows == 0) return 0; - if (state->fontId == FONS_INVALID) return 0; - - if (end == NULL) - end = string + strlen(string); - - if (string == end) return 0; - - fonsSetSize(ctx->fs, state->fontSize*scale); - fonsSetSpacing(ctx->fs, state->letterSpacing*scale); - fonsSetBlur(ctx->fs, state->fontBlur*scale); - fonsSetAlign(ctx->fs, state->textAlign); - fonsSetFont(ctx->fs, state->fontId); - - breakRowWidth *= scale; - - fonsTextIterInit(ctx->fs, &iter, 0, 0, string, end, FONS_GLYPH_BITMAP_OPTIONAL); - prevIter = iter; - while (fonsTextIterNext(ctx->fs, &iter, &q)) { - if (iter.prevGlyphIndex < 0 && nvg__allocTextAtlas(ctx)) { // can not retrieve glyph? - iter = prevIter; - fonsTextIterNext(ctx->fs, &iter, &q); // try again - } - prevIter = iter; - switch (iter.codepoint) { - case 9: // \t - case 11: // \v - case 12: // \f - case 32: // space - case 0x00a0: // NBSP - type = NVG_SPACE; - break; - case 10: // \n - type = pcodepoint == 13 ? NVG_SPACE : NVG_NEWLINE; - break; - case 13: // \r - type = pcodepoint == 10 ? NVG_SPACE : NVG_NEWLINE; - break; - case 0x0085: // NEL - type = NVG_NEWLINE; - break; - default: - if ((iter.codepoint >= 0x4E00 && iter.codepoint <= 0x9FFF) || - (iter.codepoint >= 0x3000 && iter.codepoint <= 0x30FF) || - (iter.codepoint >= 0xFF00 && iter.codepoint <= 0xFFEF) || - (iter.codepoint >= 0x1100 && iter.codepoint <= 0x11FF) || - (iter.codepoint >= 0x3130 && iter.codepoint <= 0x318F) || - (iter.codepoint >= 0xAC00 && iter.codepoint <= 0xD7AF)) - type = NVG_CJK_CHAR; - else - type = NVG_CHAR; - break; - } - - if (type == NVG_NEWLINE) { - // Always handle new lines. - rows[nrows].start = rowStart != NULL ? rowStart : iter.str; - rows[nrows].end = rowEnd != NULL ? rowEnd : iter.str; - rows[nrows].width = rowWidth * invscale; - rows[nrows].minx = rowMinX * invscale; - rows[nrows].maxx = rowMaxX * invscale; - rows[nrows].next = iter.next; - nrows++; - if (nrows >= maxRows) - return nrows; - // Set null break point - breakEnd = rowStart; - breakWidth = 0.0; - breakMaxX = 0.0; - // Indicate to skip the white space at the beginning of the row. - rowStart = NULL; - rowEnd = NULL; - rowWidth = 0; - rowMinX = rowMaxX = 0; - } else { - if (rowStart == NULL) { - // Skip white space until the beginning of the line - if (type == NVG_CHAR || type == NVG_CJK_CHAR) { - // The current char is the row so far - rowStartX = iter.x; - rowStart = iter.str; - rowEnd = iter.next; - rowWidth = iter.nextx - rowStartX; - rowMinX = q.x0 - rowStartX; - rowMaxX = q.x1 - rowStartX; - wordStart = iter.str; - wordStartX = iter.x; - wordMinX = q.x0 - rowStartX; - // Set null break point - breakEnd = rowStart; - breakWidth = 0.0; - breakMaxX = 0.0; - } - } else { - float nextWidth = iter.nextx - rowStartX; - - // track last non-white space character - if (type == NVG_CHAR || type == NVG_CJK_CHAR) { - rowEnd = iter.next; - rowWidth = iter.nextx - rowStartX; - rowMaxX = q.x1 - rowStartX; - } - // track last end of a word - if (((ptype == NVG_CHAR || ptype == NVG_CJK_CHAR) && type == NVG_SPACE) || type == NVG_CJK_CHAR) { - breakEnd = iter.str; - breakWidth = rowWidth; - breakMaxX = rowMaxX; - } - // track last beginning of a word - if ((ptype == NVG_SPACE && (type == NVG_CHAR || type == NVG_CJK_CHAR)) || type == NVG_CJK_CHAR) { - wordStart = iter.str; - wordStartX = iter.x; - wordMinX = q.x0; - } - - // Break to new line when a character is beyond break width. - if ((type == NVG_CHAR || type == NVG_CJK_CHAR) && nextWidth > breakRowWidth) { - // The run length is too long, need to break to new line. - if (breakEnd == rowStart) { - // The current word is longer than the row length, just break it from here. - rows[nrows].start = rowStart; - rows[nrows].end = iter.str; - rows[nrows].width = rowWidth * invscale; - rows[nrows].minx = rowMinX * invscale; - rows[nrows].maxx = rowMaxX * invscale; - rows[nrows].next = iter.str; - nrows++; - if (nrows >= maxRows) - return nrows; - rowStartX = iter.x; - rowStart = iter.str; - rowEnd = iter.next; - rowWidth = iter.nextx - rowStartX; - rowMinX = q.x0 - rowStartX; - rowMaxX = q.x1 - rowStartX; - wordStart = iter.str; - wordStartX = iter.x; - wordMinX = q.x0 - rowStartX; - } else { - // Break the line from the end of the last word, and start new line from the beginning of the new. - rows[nrows].start = rowStart; - rows[nrows].end = breakEnd; - rows[nrows].width = breakWidth * invscale; - rows[nrows].minx = rowMinX * invscale; - rows[nrows].maxx = breakMaxX * invscale; - rows[nrows].next = wordStart; - nrows++; - if (nrows >= maxRows) - return nrows; - // Update row - rowStartX = wordStartX; - rowStart = wordStart; - rowEnd = iter.next; - rowWidth = iter.nextx - rowStartX; - rowMinX = wordMinX - rowStartX; - rowMaxX = q.x1 - rowStartX; - } - // Set null break point - breakEnd = rowStart; - breakWidth = 0.0; - breakMaxX = 0.0; - } - } - } - - pcodepoint = iter.codepoint; - ptype = type; - } - - // Break the line from the end of the last word, and start new line from the beginning of the new. - if (rowStart != NULL) { - rows[nrows].start = rowStart; - rows[nrows].end = rowEnd; - rows[nrows].width = rowWidth * invscale; - rows[nrows].minx = rowMinX * invscale; - rows[nrows].maxx = rowMaxX * invscale; - rows[nrows].next = end; - nrows++; - } - - return nrows; -} - -float nvgTextBounds(NVGcontext* ctx, float x, float y, const char* string, const char* end, float* bounds) -{ - NVGstate* state = nvg__getState(ctx); - float scale = nvg__getFontScale(state) * ctx->devicePxRatio; - float invscale = 1.0f / scale; - float width; - - if (state->fontId == FONS_INVALID) return 0; - - fonsSetSize(ctx->fs, state->fontSize*scale); - fonsSetSpacing(ctx->fs, state->letterSpacing*scale); - fonsSetBlur(ctx->fs, state->fontBlur*scale); - fonsSetAlign(ctx->fs, state->textAlign); - fonsSetFont(ctx->fs, state->fontId); - - width = fonsTextBounds(ctx->fs, x*scale, y*scale, string, end, bounds); - if (bounds != NULL) { - // Use line bounds for height. - fonsLineBounds(ctx->fs, y*scale, &bounds[1], &bounds[3]); - bounds[0] *= invscale; - bounds[1] *= invscale; - bounds[2] *= invscale; - bounds[3] *= invscale; - } - return width * invscale; -} - -void nvgTextBoxBounds(NVGcontext* ctx, float x, float y, float breakRowWidth, const char* string, const char* end, float* bounds) -{ - NVGstate* state = nvg__getState(ctx); - NVGtextRow rows[2]; - float scale = nvg__getFontScale(state) * ctx->devicePxRatio; - float invscale = 1.0f / scale; - int nrows = 0, i; - int oldAlign = state->textAlign; - int haling = state->textAlign & (NVG_ALIGN_LEFT | NVG_ALIGN_CENTER | NVG_ALIGN_RIGHT); - int valign = state->textAlign & (NVG_ALIGN_TOP | NVG_ALIGN_MIDDLE | NVG_ALIGN_BOTTOM | NVG_ALIGN_BASELINE); - float lineh = 0, rminy = 0, rmaxy = 0; - float minx, miny, maxx, maxy; - - if (state->fontId == FONS_INVALID) { - if (bounds != NULL) - bounds[0] = bounds[1] = bounds[2] = bounds[3] = 0.0f; - return; - } - - nvgTextMetrics(ctx, NULL, NULL, &lineh); - - state->textAlign = NVG_ALIGN_LEFT | valign; - - minx = maxx = x; - miny = maxy = y; - - fonsSetSize(ctx->fs, state->fontSize*scale); - fonsSetSpacing(ctx->fs, state->letterSpacing*scale); - fonsSetBlur(ctx->fs, state->fontBlur*scale); - fonsSetAlign(ctx->fs, state->textAlign); - fonsSetFont(ctx->fs, state->fontId); - fonsLineBounds(ctx->fs, 0, &rminy, &rmaxy); - rminy *= invscale; - rmaxy *= invscale; - - while ((nrows = nvgTextBreakLines(ctx, string, end, breakRowWidth, rows, 2))) { - for (i = 0; i < nrows; i++) { - NVGtextRow* row = &rows[i]; - float rminx, rmaxx, dx = 0; - // Horizontal bounds - if (haling & NVG_ALIGN_LEFT) - dx = 0; - else if (haling & NVG_ALIGN_CENTER) - dx = breakRowWidth*0.5f - row->width*0.5f; - else if (haling & NVG_ALIGN_RIGHT) - dx = breakRowWidth - row->width; - rminx = x + row->minx + dx; - rmaxx = x + row->maxx + dx; - minx = nvg__minf(minx, rminx); - maxx = nvg__maxf(maxx, rmaxx); - // Vertical bounds. - miny = nvg__minf(miny, y + rminy); - maxy = nvg__maxf(maxy, y + rmaxy); - - y += lineh * state->lineHeight; - } - string = rows[nrows-1].next; - } - - state->textAlign = oldAlign; - - if (bounds != NULL) { - bounds[0] = minx; - bounds[1] = miny; - bounds[2] = maxx; - bounds[3] = maxy; - } -} - -void nvgTextMetrics(NVGcontext* ctx, float* ascender, float* descender, float* lineh) -{ - NVGstate* state = nvg__getState(ctx); - float scale = nvg__getFontScale(state) * ctx->devicePxRatio; - float invscale = 1.0f / scale; - - if (state->fontId == FONS_INVALID) return; - - fonsSetSize(ctx->fs, state->fontSize*scale); - fonsSetSpacing(ctx->fs, state->letterSpacing*scale); - fonsSetBlur(ctx->fs, state->fontBlur*scale); - fonsSetAlign(ctx->fs, state->textAlign); - fonsSetFont(ctx->fs, state->fontId); - - fonsVertMetrics(ctx->fs, ascender, descender, lineh); - if (ascender != NULL) - *ascender *= invscale; - if (descender != NULL) - *descender *= invscale; - if (lineh != NULL) - *lineh *= invscale; -} -// vim: ft=c nu noet ts=4 diff --git a/source/thirdparty/nanovg.h b/source/thirdparty/nanovg.h deleted file mode 100644 index f32a175..0000000 --- a/source/thirdparty/nanovg.h +++ /dev/null @@ -1,708 +0,0 @@ -// -// Copyright (c) 2013 Mikko Mononen memon@inside.org -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would be -// appreciated but is not required. -// 2. Altered source versions must be plainly marked as such, and must not be -// misrepresented as being the original software. -// 3. This notice may not be removed or altered from any source distribution. -// - -#ifndef NANOVG_H_F380EB38_CDA3_11EA_AF53_BBD96082A0CB -#define NANOVG_H_F380EB38_CDA3_11EA_AF53_BBD96082A0CB - -#ifdef __cplusplus -extern "C" { -#endif - -#define NVG_PI 3.14159265358979323846264338327f - -#ifdef _MSC_VER -#pragma warning(push) -#pragma warning(disable: 4201) // nonstandard extension used : nameless struct/union -#endif - -typedef struct NVGcontext NVGcontext; - -struct NVGcolor { - union { - float rgba[4]; - struct { - float r,g,b,a; - }; - }; -}; -typedef struct NVGcolor NVGcolor; - -struct NVGpaint { - float xform[6]; - float extent[2]; - float radius; - float feather; - NVGcolor innerColor; - NVGcolor outerColor; - int image; -}; -typedef struct NVGpaint NVGpaint; - -enum NVGwinding { - NVG_CCW = 1, // Winding for solid shapes - NVG_CW = 2, // Winding for holes -}; - -enum NVGsolidity { - NVG_SOLID = 1, // CCW - NVG_HOLE = 2, // CW -}; - -enum NVGlineCap { - NVG_BUTT, - NVG_ROUND, - NVG_SQUARE, - NVG_BEVEL, - NVG_MITER, -}; - -enum NVGalign { - // Horizontal align - NVG_ALIGN_LEFT = 1<<0, // Default, align text horizontally to left. - NVG_ALIGN_CENTER = 1<<1, // Align text horizontally to center. - NVG_ALIGN_RIGHT = 1<<2, // Align text horizontally to right. - // Vertical align - NVG_ALIGN_TOP = 1<<3, // Align text vertically to top. - NVG_ALIGN_MIDDLE = 1<<4, // Align text vertically to middle. - NVG_ALIGN_BOTTOM = 1<<5, // Align text vertically to bottom. - NVG_ALIGN_BASELINE = 1<<6, // Default, align text vertically to baseline. -}; - -enum NVGblendFactor { - NVG_ZERO = 1<<0, - NVG_ONE = 1<<1, - NVG_SRC_COLOR = 1<<2, - NVG_ONE_MINUS_SRC_COLOR = 1<<3, - NVG_DST_COLOR = 1<<4, - NVG_ONE_MINUS_DST_COLOR = 1<<5, - NVG_SRC_ALPHA = 1<<6, - NVG_ONE_MINUS_SRC_ALPHA = 1<<7, - NVG_DST_ALPHA = 1<<8, - NVG_ONE_MINUS_DST_ALPHA = 1<<9, - NVG_SRC_ALPHA_SATURATE = 1<<10, -}; - -enum NVGcompositeOperation { - NVG_SOURCE_OVER, - NVG_SOURCE_IN, - NVG_SOURCE_OUT, - NVG_ATOP, - NVG_DESTINATION_OVER, - NVG_DESTINATION_IN, - NVG_DESTINATION_OUT, - NVG_DESTINATION_ATOP, - NVG_LIGHTER, - NVG_COPY, - NVG_XOR, -}; - -struct NVGcompositeOperationState { - int srcRGB; - int dstRGB; - int srcAlpha; - int dstAlpha; -}; -typedef struct NVGcompositeOperationState NVGcompositeOperationState; - -struct NVGglyphPosition { - const char* str; // Position of the glyph in the input string. - float x; // The x-coordinate of the logical glyph position. - float minx, maxx; // The bounds of the glyph shape. -}; -typedef struct NVGglyphPosition NVGglyphPosition; - -struct NVGtextRow { - const char* start; // Pointer to the input text where the row starts. - const char* end; // Pointer to the input text where the row ends (one past the last character). - const char* next; // Pointer to the beginning of the next row. - float width; // Logical width of the row. - float minx, maxx; // Actual bounds of the row. Logical with and bounds can differ because of kerning and some parts over extending. -}; -typedef struct NVGtextRow NVGtextRow; - -enum NVGimageFlags { - NVG_IMAGE_GENERATE_MIPMAPS = 1<<0, // Generate mipmaps during creation of the image. - NVG_IMAGE_REPEATX = 1<<1, // Repeat image in X direction. - NVG_IMAGE_REPEATY = 1<<2, // Repeat image in Y direction. - NVG_IMAGE_FLIPY = 1<<3, // Flips (inverses) image in Y direction when rendered. - NVG_IMAGE_PREMULTIPLIED = 1<<4, // Image data has premultiplied alpha. - NVG_IMAGE_NEAREST = 1<<5, // Image interpolation is Nearest instead Linear -}; - -// Begin drawing a new frame -// Calls to nanovg drawing API should be wrapped in nvgBeginFrame() & nvgEndFrame() -// nvgBeginFrame() defines the size of the window to render to in relation currently -// set viewport (i.e. glViewport on GL backends). Device pixel ration allows to -// control the rendering on Hi-DPI devices. -// For example, GLFW returns two dimension for an opened window: window size and -// frame buffer size. In that case you would set windowWidth/Height to the window size -// devicePixelRatio to: frameBufferWidth / windowWidth. -void nvgBeginFrame(NVGcontext* ctx, float windowWidth, float windowHeight, float devicePixelRatio); - -// Cancels drawing the current frame. -void nvgCancelFrame(NVGcontext* ctx); - -// Ends drawing flushing remaining render state. -void nvgEndFrame(NVGcontext* ctx); - -// -// Composite operation -// -// The composite operations in NanoVG are modeled after HTML Canvas API, and -// the blend func is based on OpenGL (see corresponding manuals for more info). -// The colors in the blending state have premultiplied alpha. - -// Sets the composite operation. The op parameter should be one of NVGcompositeOperation. -void nvgGlobalCompositeOperation(NVGcontext* ctx, int op); - -// Sets the composite operation with custom pixel arithmetic. The parameters should be one of NVGblendFactor. -void nvgGlobalCompositeBlendFunc(NVGcontext* ctx, int sfactor, int dfactor); - -// Sets the composite operation with custom pixel arithmetic for RGB and alpha components separately. The parameters should be one of NVGblendFactor. -void nvgGlobalCompositeBlendFuncSeparate(NVGcontext* ctx, int srcRGB, int dstRGB, int srcAlpha, int dstAlpha); - -// -// Color utils -// -// Colors in NanoVG are stored as unsigned ints in ABGR format. - -// Returns a color value from red, green, blue values. Alpha will be set to 255 (1.0f). -NVGcolor nvgRGB(unsigned char r, unsigned char g, unsigned char b); - -// Returns a color value from red, green, blue values. Alpha will be set to 1.0f. -NVGcolor nvgRGBf(float r, float g, float b); - - -// Returns a color value from red, green, blue and alpha values. -NVGcolor nvgRGBA(unsigned char r, unsigned char g, unsigned char b, unsigned char a); - -// Returns a color value from red, green, blue and alpha values. -NVGcolor nvgRGBAf(float r, float g, float b, float a); - - -// Linearly interpolates from color c0 to c1, and returns resulting color value. -NVGcolor nvgLerpRGBA(NVGcolor c0, NVGcolor c1, float u); - -// Sets transparency of a color value. -NVGcolor nvgTransRGBA(NVGcolor c0, unsigned char a); - -// Sets transparency of a color value. -NVGcolor nvgTransRGBAf(NVGcolor c0, float a); - -// Returns color value specified by hue, saturation and lightness. -// HSL values are all in range [0..1], alpha will be set to 255. -NVGcolor nvgHSL(float h, float s, float l); - -// Returns color value specified by hue, saturation and lightness and alpha. -// HSL values are all in range [0..1], alpha in range [0..255] -NVGcolor nvgHSLA(float h, float s, float l, unsigned char a); - -// -// State Handling -// -// NanoVG contains state which represents how paths will be rendered. -// The state contains transform, fill and stroke styles, text and font styles, -// and scissor clipping. - -// Pushes and saves the current render state into a state stack. -// A matching nvgRestore() must be used to restore the state. -void nvgSave(NVGcontext* ctx); - -// Pops and restores current render state. -void nvgRestore(NVGcontext* ctx); - -// Resets current render state to default values. Does not affect the render state stack. -void nvgReset(NVGcontext* ctx); - -// -// Render styles -// -// Fill and stroke render style can be either a solid color or a paint which is a gradient or a pattern. -// Solid color is simply defined as a color value, different kinds of paints can be created -// using nvgLinearGradient(), nvgBoxGradient(), nvgRadialGradient() and nvgImagePattern(). -// -// Current render style can be saved and restored using nvgSave() and nvgRestore(). - -// Sets whether to draw antialias for nvgStroke() and nvgFill(). It's enabled by default. -void nvgShapeAntiAlias(NVGcontext* ctx, int enabled); - -// Sets current stroke style to a solid color. -void nvgStrokeColor(NVGcontext* ctx, NVGcolor color); - -// Sets current stroke style to a paint, which can be a one of the gradients or a pattern. -void nvgStrokePaint(NVGcontext* ctx, NVGpaint paint); - -// Sets current fill style to a solid color. -void nvgFillColor(NVGcontext* ctx, NVGcolor color); - -// Sets current fill style to a paint, which can be a one of the gradients or a pattern. -void nvgFillPaint(NVGcontext* ctx, NVGpaint paint); - -// Sets the miter limit of the stroke style. -// Miter limit controls when a sharp corner is beveled. -void nvgMiterLimit(NVGcontext* ctx, float limit); - -// Sets the stroke width of the stroke style. -void nvgStrokeWidth(NVGcontext* ctx, float size); - -// Sets how the end of the line (cap) is drawn, -// Can be one of: NVG_BUTT (default), NVG_ROUND, NVG_SQUARE. -void nvgLineCap(NVGcontext* ctx, int cap); - -// Sets how sharp path corners are drawn. -// Can be one of NVG_MITER (default), NVG_ROUND, NVG_BEVEL. -void nvgLineJoin(NVGcontext* ctx, int join); - -// Sets the transparency applied to all rendered shapes. -// Already transparent paths will get proportionally more transparent as well. -void nvgGlobalAlpha(NVGcontext* ctx, float alpha); - -// -// Transforms -// -// The paths, gradients, patterns and scissor region are transformed by an transformation -// matrix at the time when they are passed to the API. -// The current transformation matrix is a affine matrix: -// [sx kx tx] -// [ky sy ty] -// [ 0 0 1] -// Where: sx,sy define scaling, kx,ky skewing, and tx,ty translation. -// The last row is assumed to be 0,0,1 and is not stored. -// -// Apart from nvgResetTransform(), each transformation function first creates -// specific transformation matrix and pre-multiplies the current transformation by it. -// -// Current coordinate system (transformation) can be saved and restored using nvgSave() and nvgRestore(). - -// Resets current transform to a identity matrix. -void nvgResetTransform(NVGcontext* ctx); - -// Premultiplies current coordinate system by specified matrix. -// The parameters are interpreted as matrix as follows: -// [a c e] -// [b d f] -// [0 0 1] -void nvgTransform(NVGcontext* ctx, float a, float b, float c, float d, float e, float f); - -// Translates current coordinate system. -void nvgTranslate(NVGcontext* ctx, float x, float y); - -// Rotates current coordinate system. Angle is specified in radians. -void nvgRotate(NVGcontext* ctx, float angle); - -// Skews the current coordinate system along X axis. Angle is specified in radians. -void nvgSkewX(NVGcontext* ctx, float angle); - -// Skews the current coordinate system along Y axis. Angle is specified in radians. -void nvgSkewY(NVGcontext* ctx, float angle); - -// Scales the current coordinate system. -void nvgScale(NVGcontext* ctx, float x, float y); - -// Stores the top part (a-f) of the current transformation matrix in to the specified buffer. -// [a c e] -// [b d f] -// [0 0 1] -// There should be space for 6 floats in the return buffer for the values a-f. -void nvgCurrentTransform(NVGcontext* ctx, float* xform); - - -// The following functions can be used to make calculations on 2x3 transformation matrices. -// A 2x3 matrix is represented as float[6]. - -// Sets the transform to identity matrix. -void nvgTransformIdentity(float* dst); - -// Sets the transform to translation matrix matrix. -void nvgTransformTranslate(float* dst, float tx, float ty); - -// Sets the transform to scale matrix. -void nvgTransformScale(float* dst, float sx, float sy); - -// Sets the transform to rotate matrix. Angle is specified in radians. -void nvgTransformRotate(float* dst, float a); - -// Sets the transform to skew-x matrix. Angle is specified in radians. -void nvgTransformSkewX(float* dst, float a); - -// Sets the transform to skew-y matrix. Angle is specified in radians. -void nvgTransformSkewY(float* dst, float a); - -// Sets the transform to the result of multiplication of two transforms, of A = A*B. -void nvgTransformMultiply(float* dst, const float* src); - -// Sets the transform to the result of multiplication of two transforms, of A = B*A. -void nvgTransformPremultiply(float* dst, const float* src); - -// Sets the destination to inverse of specified transform. -// Returns 1 if the inverse could be calculated, else 0. -int nvgTransformInverse(float* dst, const float* src); - -// Transform a point by given transform. -void nvgTransformPoint(float* dstx, float* dsty, const float* xform, float srcx, float srcy); - -// Converts degrees to radians and vice versa. -float nvgDegToRad(float deg); -float nvgRadToDeg(float rad); - -// -// Images -// -// NanoVG allows you to load jpg, png, psd, tga, pic and gif files to be used for rendering. -// In addition you can upload your own image. The image loading is provided by stb_image. -// The parameter imageFlags is combination of flags defined in NVGimageFlags. - -// Creates image by loading it from the disk from specified file name. -// Returns handle to the image. -int nvgCreateImage(NVGcontext* ctx, const char* filename, int imageFlags); - -// Creates image by loading it from the specified chunk of memory. -// Returns handle to the image. -int nvgCreateImageMem(NVGcontext* ctx, int imageFlags, unsigned char* data, int ndata); - -// Creates image from specified image data. -// Returns handle to the image. -int nvgCreateImageRGBA(NVGcontext* ctx, int w, int h, int imageFlags, const unsigned char* data); - -int nvgCreateImageAlpha(NVGcontext* ctx, int w, int h, int imageFlags, const unsigned char* data); - -// Updates image data specified by image handle. -void nvgUpdateImage(NVGcontext* ctx, int image, const unsigned char* data); - -// Returns the dimensions of a created image. -void nvgImageSize(NVGcontext* ctx, int image, int* w, int* h); - -// Deletes created image. -void nvgDeleteImage(NVGcontext* ctx, int image); - -// -// Paints -// -// NanoVG supports four types of paints: linear gradient, box gradient, radial gradient and image pattern. -// These can be used as paints for strokes and fills. - -// Creates and returns a linear gradient. Parameters (sx,sy)-(ex,ey) specify the start and end coordinates -// of the linear gradient, icol specifies the start color and ocol the end color. -// The gradient is transformed by the current transform when it is passed to nvgFillPaint() or nvgStrokePaint(). -NVGpaint nvgLinearGradient(NVGcontext* ctx, float sx, float sy, float ex, float ey, - NVGcolor icol, NVGcolor ocol); - -// Creates and returns a box gradient. Box gradient is a feathered rounded rectangle, it is useful for rendering -// drop shadows or highlights for boxes. Parameters (x,y) define the top-left corner of the rectangle, -// (w,h) define the size of the rectangle, r defines the corner radius, and f feather. Feather defines how blurry -// the border of the rectangle is. Parameter icol specifies the inner color and ocol the outer color of the gradient. -// The gradient is transformed by the current transform when it is passed to nvgFillPaint() or nvgStrokePaint(). -NVGpaint nvgBoxGradient(NVGcontext* ctx, float x, float y, float w, float h, - float r, float f, NVGcolor icol, NVGcolor ocol); - -// Creates and returns a radial gradient. Parameters (cx,cy) specify the center, inr and outr specify -// the inner and outer radius of the gradient, icol specifies the start color and ocol the end color. -// The gradient is transformed by the current transform when it is passed to nvgFillPaint() or nvgStrokePaint(). -NVGpaint nvgRadialGradient(NVGcontext* ctx, float cx, float cy, float inr, float outr, - NVGcolor icol, NVGcolor ocol); - -// Creates and returns an image pattern. Parameters (ox,oy) specify the left-top location of the image pattern, -// (ex,ey) the size of one image, angle rotation around the top-left corner, image is handle to the image to render. -// The gradient is transformed by the current transform when it is passed to nvgFillPaint() or nvgStrokePaint(). -NVGpaint nvgImagePattern(NVGcontext* ctx, float ox, float oy, float ex, float ey, - float angle, int image, float alpha); - -// -// Scissoring -// -// Scissoring allows you to clip the rendering into a rectangle. This is useful for various -// user interface cases like rendering a text edit or a timeline. - -// Sets the current scissor rectangle. -// The scissor rectangle is transformed by the current transform. -void nvgScissor(NVGcontext* ctx, float x, float y, float w, float h); - -// Intersects current scissor rectangle with the specified rectangle. -// The scissor rectangle is transformed by the current transform. -// Note: in case the rotation of previous scissor rect differs from -// the current one, the intersection will be done between the specified -// rectangle and the previous scissor rectangle transformed in the current -// transform space. The resulting shape is always rectangle. -void nvgIntersectScissor(NVGcontext* ctx, float x, float y, float w, float h); - -// Reset and disables scissoring. -void nvgResetScissor(NVGcontext* ctx); - -// -// Paths -// -// Drawing a new shape starts with nvgBeginPath(), it clears all the currently defined paths. -// Then you define one or more paths and sub-paths which describe the shape. The are functions -// to draw common shapes like rectangles and circles, and lower level step-by-step functions, -// which allow to define a path curve by curve. -// -// NanoVG uses even-odd fill rule to draw the shapes. Solid shapes should have counter clockwise -// winding and holes should have counter clockwise order. To specify winding of a path you can -// call nvgPathWinding(). This is useful especially for the common shapes, which are drawn CCW. -// -// Finally you can fill the path using current fill style by calling nvgFill(), and stroke it -// with current stroke style by calling nvgStroke(). -// -// The curve segments and sub-paths are transformed by the current transform. - -// Clears the current path and sub-paths. -void nvgBeginPath(NVGcontext* ctx); - -// Starts new sub-path with specified point as first point. -void nvgMoveTo(NVGcontext* ctx, float x, float y); - -// Adds line segment from the last point in the path to the specified point. -void nvgLineTo(NVGcontext* ctx, float x, float y); - -// Adds cubic bezier segment from last point in the path via two control points to the specified point. -void nvgBezierTo(NVGcontext* ctx, float c1x, float c1y, float c2x, float c2y, float x, float y); - -// Adds quadratic bezier segment from last point in the path via a control point to the specified point. -void nvgQuadTo(NVGcontext* ctx, float cx, float cy, float x, float y); - -// Adds an arc segment at the corner defined by the last path point, and two specified points. -void nvgArcTo(NVGcontext* ctx, float x1, float y1, float x2, float y2, float radius); - -// Closes current sub-path with a line segment. -void nvgClosePath(NVGcontext* ctx); - -// Sets the current sub-path winding, see NVGwinding and NVGsolidity. -void nvgPathWinding(NVGcontext* ctx, int dir); - -// Creates new circle arc shaped sub-path. The arc center is at cx,cy, the arc radius is r, -// and the arc is drawn from angle a0 to a1, and swept in direction dir (NVG_CCW, or NVG_CW). -// Angles are specified in radians. -void nvgArc(NVGcontext* ctx, float cx, float cy, float r, float a0, float a1, int dir); - -void nvgBarc(NVGcontext* ctx, float cx, float cy, float r, float a0, float a1, int dir, int join); - -// Creates new rectangle shaped sub-path. -void nvgRect(NVGcontext* ctx, float x, float y, float w, float h); - -// Creates new rounded rectangle shaped sub-path. -void nvgRoundedRect(NVGcontext* ctx, float x, float y, float w, float h, float r); - -// Creates new rounded rectangle shaped sub-path with varying radii for each corner. -void nvgRoundedRectVarying(NVGcontext* ctx, float x, float y, float w, float h, float radTopLeft, float radTopRight, float radBottomRight, float radBottomLeft); - -// Creates new ellipse shaped sub-path. -void nvgEllipse(NVGcontext* ctx, float cx, float cy, float rx, float ry); - -// Creates new circle shaped sub-path. -void nvgCircle(NVGcontext* ctx, float cx, float cy, float r); - -// Fills the current path with current fill style. -void nvgFill(NVGcontext* ctx); - -// Fills the current path with current stroke style. -void nvgStroke(NVGcontext* ctx); - - -// -// Text -// -// NanoVG allows you to load .ttf files and use the font to render text. -// -// The appearance of the text can be defined by setting the current text style -// and by specifying the fill color. Common text and font settings such as -// font size, letter spacing and text align are supported. Font blur allows you -// to create simple text effects such as drop shadows. -// -// At render time the font face can be set based on the font handles or name. -// -// Font measure functions return values in local space, the calculations are -// carried in the same resolution as the final rendering. This is done because -// the text glyph positions are snapped to the nearest pixels sharp rendering. -// -// The local space means that values are not rotated or scale as per the current -// transformation. For example if you set font size to 12, which would mean that -// line height is 16, then regardless of the current scaling and rotation, the -// returned line height is always 16. Some measures may vary because of the scaling -// since aforementioned pixel snapping. -// -// While this may sound a little odd, the setup allows you to always render the -// same way regardless of scaling. I.e. following works regardless of scaling: -// -// const char* txt = "Text me up."; -// nvgTextBounds(vg, x,y, txt, NULL, bounds); -// nvgBeginPath(vg); -// nvgRoundedRect(vg, bounds[0],bounds[1], bounds[2]-bounds[0], bounds[3]-bounds[1]); -// nvgFill(vg); -// -// Note: currently only solid color fill is supported for text. - -// Creates font by loading it from the disk from specified file name. -// Returns handle to the font. -int nvgCreateFont(NVGcontext* ctx, const char* name, const char* filename); - -// fontIndex specifies which font face to load from a .ttf/.ttc file. -int nvgCreateFontAtIndex(NVGcontext* ctx, const char* name, const char* filename, const int fontIndex); - -// Creates font by loading it from the specified memory chunk. -// Returns handle to the font. -int nvgCreateFontMem(NVGcontext* ctx, const char* name, unsigned char* data, int ndata, int freeData); - -// fontIndex specifies which font face to load from a .ttf/.ttc file. -int nvgCreateFontMemAtIndex(NVGcontext* ctx, const char* name, unsigned char* data, int ndata, int freeData, const int fontIndex); - -// Finds a loaded font of specified name, and returns handle to it, or -1 if the font is not found. -int nvgFindFont(NVGcontext* ctx, const char* name); - -// Adds a fallback font by handle. -int nvgAddFallbackFontId(NVGcontext* ctx, int baseFont, int fallbackFont); - -// Adds a fallback font by name. -int nvgAddFallbackFont(NVGcontext* ctx, const char* baseFont, const char* fallbackFont); - -// Resets fallback fonts by handle. -void nvgResetFallbackFontsId(NVGcontext* ctx, int baseFont); - -// Resets fallback fonts by name. -void nvgResetFallbackFonts(NVGcontext* ctx, const char* baseFont); - -// Sets the font size of current text style. -void nvgFontSize(NVGcontext* ctx, float size); - -// Sets the blur of current text style. -void nvgFontBlur(NVGcontext* ctx, float blur); - -// Sets the letter spacing of current text style. -void nvgTextLetterSpacing(NVGcontext* ctx, float spacing); - -// Sets the proportional line height of current text style. The line height is specified as multiple of font size. -void nvgTextLineHeight(NVGcontext* ctx, float lineHeight); - -// Sets the text align of current text style, see NVGalign for options. -void nvgTextAlign(NVGcontext* ctx, int align); - -// Sets the font face based on specified id of current text style. -void nvgFontFaceId(NVGcontext* ctx, int font); - -// Sets the font face based on specified name of current text style. -void nvgFontFace(NVGcontext* ctx, const char* font); - -// Draws text string at specified location. If end is specified only the sub-string up to the end is drawn. -float nvgText(NVGcontext* ctx, float x, float y, const char* string, const char* end); - -// Draws multi-line text string at specified location wrapped at the specified width. If end is specified only the sub-string up to the end is drawn. -// White space is stripped at the beginning of the rows, the text is split at word boundaries or when new-line characters are encountered. -// Words longer than the max width are slit at nearest character (i.e. no hyphenation). -void nvgTextBox(NVGcontext* ctx, float x, float y, float breakRowWidth, const char* string, const char* end); - -// Measures the specified text string. Parameter bounds should be a pointer to float[4], -// if the bounding box of the text should be returned. The bounds value are [xmin,ymin, xmax,ymax] -// Returns the horizontal advance of the measured text (i.e. where the next character should drawn). -// Measured values are returned in local coordinate space. -float nvgTextBounds(NVGcontext* ctx, float x, float y, const char* string, const char* end, float* bounds); - -// Measures the specified multi-text string. Parameter bounds should be a pointer to float[4], -// if the bounding box of the text should be returned. The bounds value are [xmin,ymin, xmax,ymax] -// Measured values are returned in local coordinate space. -void nvgTextBoxBounds(NVGcontext* ctx, float x, float y, float breakRowWidth, const char* string, const char* end, float* bounds); - -// Calculates the glyph x positions of the specified text. If end is specified only the sub-string will be used. -// Measured values are returned in local coordinate space. -int nvgTextGlyphPositions(NVGcontext* ctx, float x, float y, const char* string, const char* end, NVGglyphPosition* positions, int maxPositions); - -// Returns the vertical metrics based on the current text style. -// Measured values are returned in local coordinate space. -void nvgTextMetrics(NVGcontext* ctx, float* ascender, float* descender, float* lineh); - -// Breaks the specified text into lines. If end is specified only the sub-string will be used. -// White space is stripped at the beginning of the rows, the text is split at word boundaries or when new-line characters are encountered. -// Words longer than the max width are slit at nearest character (i.e. no hyphenation). -int nvgTextBreakLines(NVGcontext* ctx, const char* string, const char* end, float breakRowWidth, NVGtextRow* rows, int maxRows); - -// -// Internal Render API -// -enum NVGtexture { - NVG_TEXTURE_ALPHA = 0x01, - NVG_TEXTURE_RGBA = 0x02, -}; - -struct NVGscissor { - float xform[6]; - float extent[2]; -}; -typedef struct NVGscissor NVGscissor; - -struct NVGvertex { - float x,y,u,v; -}; -typedef struct NVGvertex NVGvertex; - -struct NVGpath { - int first; - int count; - unsigned char closed; - int nbevel; - NVGvertex* fill; - int nfill; - NVGvertex* stroke; - int nstroke; - int winding; - int convex; -}; -typedef struct NVGpath NVGpath; - -struct NVGparams { - void* userPtr; - int edgeAntiAlias; - int (*renderCreate)(void* uptr); - int (*renderCreateTexture)(void* uptr, int type, int w, int h, int imageFlags, const unsigned char* data); - int (*renderDeleteTexture)(void* uptr, int image); - int (*renderUpdateTexture)(void* uptr, int image, int x, int y, int w, int h, const unsigned char* data); - int (*renderGetTextureSize)(void* uptr, int image, int* w, int* h); - void (*renderViewport)(void* uptr, float width, float height, float devicePixelRatio); - void (*renderCancel)(void* uptr); - void (*renderFlush)(void* uptr); - void (*renderFill)(void* uptr, NVGpaint* paint, NVGcompositeOperationState compositeOperation, NVGscissor* scissor, float fringe, const float* bounds, const NVGpath* paths, int npaths); - void (*renderStroke)(void* uptr, NVGpaint* paint, NVGcompositeOperationState compositeOperation, NVGscissor* scissor, float fringe, float strokeWidth, const NVGpath* paths, int npaths); - void (*renderTriangles)(void* uptr, NVGpaint* paint, NVGcompositeOperationState compositeOperation, NVGscissor* scissor, const NVGvertex* verts, int nverts, float fringe); - void (*renderDelete)(void* uptr); -}; -typedef struct NVGparams NVGparams; - -// Constructor and destructor, called by the render back-end. -NVGcontext* nvgCreateInternal(NVGparams* params); -void nvgDeleteInternal(NVGcontext* ctx); - -NVGparams* nvgInternalParams(NVGcontext* ctx); - -// Debug function to dump cached path data. -void nvgDebugDumpPathCache(NVGcontext* ctx); - -#if defined(__ANDROID__) -#include -#include -void nvgSetAndroidAssetManager(AAssetManager * manager); -FILE * android_fopen(const char* fname, const char* mode); -#endif - -#ifdef _MSC_VER -#pragma warning(pop) -#endif - -#define NVG_NOTUSED(v) for (;;) { (void)(1 ? (void)0 : ( (void)(v) ) ); break; } - -#ifdef __cplusplus -} -#endif - -#endif // NANOVG_H_F380EB38_CDA3_11EA_AF53_BBD96082A0CB diff --git a/source/thirdparty/nanovg_gl.c b/source/thirdparty/nanovg_gl.c deleted file mode 100644 index 8a6f53f..0000000 --- a/source/thirdparty/nanovg_gl.c +++ /dev/null @@ -1,1651 +0,0 @@ -// -// Copyright (c) 2009-2013 Mikko Mononen memon@inside.org -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would be -// appreciated but is not required. -// 2. Altered source versions must be plainly marked as such, and must not be -// misrepresented as being the original software. -// 3. This notice may not be removed or altered from any source distribution. -// - -#if defined(NANOVG_GL2) + defined(NANOVG_GL3) + defined(NANOVG_GLES2) + defined(NANOVG_GLES3) != 1 -#error Define exactly one of NANOVG_GL2, NANOVG_GL3, NANOVG_GLES2, NANOVG_GLES3 -#endif - -#include -#include -#include -#include - -#include "android.h" - -#ifdef NANOVG_USE_GLEW -# include -static int glew_initialized = 0; -#endif - -#ifdef NANOVG_GLES2 -# include -# include -#endif - -#ifdef NANOVG_GLES3 -# include -#endif - -#if defined(NANOVG_GL2) || defined(NANOVG_GL3) -#include -#endif - -#include "nanovg_gl.h" - -#if defined NANOVG_GL2 -//# define NANOVG_GL2 1 -#elif defined NANOVG_GL3 -//# define NANOVG_GL3 1 -# define NANOVG_GL_USE_UNIFORMBUFFER 1 -#elif defined NANOVG_GLES2 -//# define NANOVG_GLES2 1 -#elif defined NANOVG_GLES3 -//# define NANOVG_GLES3 1 -#endif - -#define NANOVG_GL_USE_STATE_FILTER (1) - -enum GLNVGuniformLoc { - GLNVG_LOC_VIEWSIZE, - GLNVG_LOC_TEX, - GLNVG_LOC_FRAG, - GLNVG_MAX_LOCS -}; - -enum GLNVGshaderType { - NSVG_SHADER_FILLGRAD, - NSVG_SHADER_FILLIMG, - NSVG_SHADER_SIMPLE, - NSVG_SHADER_IMG -}; - -#if NANOVG_GL_USE_UNIFORMBUFFER -enum GLNVGuniformBindings { - GLNVG_FRAG_BINDING = 0, -}; -#endif - -struct GLNVGshader { - GLuint prog; - GLuint frag; - GLuint vert; - GLint loc[GLNVG_MAX_LOCS]; -}; -typedef struct GLNVGshader GLNVGshader; - -struct GLNVGtexture { - int id; - GLuint tex; - int width, height; - int type; - int flags; -}; -typedef struct GLNVGtexture GLNVGtexture; - -struct GLNVGblend -{ - GLenum srcRGB; - GLenum dstRGB; - GLenum srcAlpha; - GLenum dstAlpha; -}; -typedef struct GLNVGblend GLNVGblend; - -enum GLNVGcallType { - GLNVG_NONE = 0, - GLNVG_FILL, - GLNVG_CONVEXFILL, - GLNVG_STROKE, - GLNVG_TRIANGLES, -}; - -struct GLNVGcall { - int type; - int image; - int pathOffset; - int pathCount; - int triangleOffset; - int triangleCount; - int uniformOffset; - GLNVGblend blendFunc; -}; -typedef struct GLNVGcall GLNVGcall; - -struct GLNVGpath { - int fillOffset; - int fillCount; - int strokeOffset; - int strokeCount; -}; -typedef struct GLNVGpath GLNVGpath; - -struct GLNVGfragUniforms { - #if NANOVG_GL_USE_UNIFORMBUFFER - float scissorMat[12]; // matrices are actually 3 vec4s - float paintMat[12]; - struct NVGcolor innerCol; - struct NVGcolor outerCol; - float scissorExt[2]; - float scissorScale[2]; - float extent[2]; - float radius; - float feather; - float strokeMult; - float strokeThr; - int texType; - int type; - #else - // note: after modifying layout or size of uniform array, - // don't forget to also update the fragment shader source! - #define NANOVG_GL_UNIFORMARRAY_SIZE 11 - union { - struct { - float scissorMat[12]; // matrices are actually 3 vec4s - float paintMat[12]; - struct NVGcolor innerCol; - struct NVGcolor outerCol; - float scissorExt[2]; - float scissorScale[2]; - float extent[2]; - float radius; - float feather; - float strokeMult; - float strokeThr; - float texType; - float type; - }; - float uniformArray[NANOVG_GL_UNIFORMARRAY_SIZE][4]; - }; - #endif -}; -typedef struct GLNVGfragUniforms GLNVGfragUniforms; - -struct GLNVGcontext { - GLNVGshader shader; - GLNVGtexture* textures; - float view[2]; - int ntextures; - int ctextures; - int textureId; - GLuint vertBuf; -#if defined NANOVG_GL3 - GLuint vertArr; -#endif -#if NANOVG_GL_USE_UNIFORMBUFFER - GLuint fragBuf; -#endif - int fragSize; - int flags; - - // Per frame buffers - GLNVGcall* calls; - int ccalls; - int ncalls; - GLNVGpath* paths; - int cpaths; - int npaths; - struct NVGvertex* verts; - int cverts; - int nverts; - unsigned char* uniforms; - int cuniforms; - int nuniforms; - - // cached state - #if NANOVG_GL_USE_STATE_FILTER - GLuint boundTexture; - GLuint stencilMask; - GLenum stencilFunc; - GLint stencilFuncRef; - GLuint stencilFuncMask; - GLNVGblend blendFunc; - #endif - - int dummyTex; -}; -typedef struct GLNVGcontext GLNVGcontext; - -static int glnvg__maxi(int a, int b) { return a > b ? a : b; } - -#ifdef NANOVG_GLES2 -static unsigned int glnvg__nearestPow2(unsigned int num) -{ - unsigned n = num > 0 ? num - 1 : 0; - n |= n >> 1; - n |= n >> 2; - n |= n >> 4; - n |= n >> 8; - n |= n >> 16; - n++; - return n; -} -#endif - -static void glnvg__bindTexture(GLNVGcontext* gl, GLuint tex) -{ -#if NANOVG_GL_USE_STATE_FILTER - if (gl->boundTexture != tex) { - gl->boundTexture = tex; - glBindTexture(GL_TEXTURE_2D, tex); - } -#else - glBindTexture(GL_TEXTURE_2D, tex); -#endif -} - -static void glnvg__stencilMask(GLNVGcontext* gl, GLuint mask) -{ -#if NANOVG_GL_USE_STATE_FILTER - if (gl->stencilMask != mask) { - gl->stencilMask = mask; - glStencilMask(mask); - } -#else - glStencilMask(mask); -#endif -} - -static void glnvg__stencilFunc(GLNVGcontext* gl, GLenum func, GLint ref, GLuint mask) -{ -#if NANOVG_GL_USE_STATE_FILTER - if ((gl->stencilFunc != func) || - (gl->stencilFuncRef != ref) || - (gl->stencilFuncMask != mask)) { - - gl->stencilFunc = func; - gl->stencilFuncRef = ref; - gl->stencilFuncMask = mask; - glStencilFunc(func, ref, mask); - } -#else - glStencilFunc(func, ref, mask); -#endif -} -static void glnvg__blendFuncSeparate(GLNVGcontext* gl, const GLNVGblend* blend) -{ -#if NANOVG_GL_USE_STATE_FILTER - if ((gl->blendFunc.srcRGB != blend->srcRGB) || - (gl->blendFunc.dstRGB != blend->dstRGB) || - (gl->blendFunc.srcAlpha != blend->srcAlpha) || - (gl->blendFunc.dstAlpha != blend->dstAlpha)) { - - gl->blendFunc = *blend; - glBlendFuncSeparate(blend->srcRGB, blend->dstRGB, blend->srcAlpha,blend->dstAlpha); - } -#else - glBlendFuncSeparate(blend->srcRGB, blend->dstRGB, blend->srcAlpha,blend->dstAlpha); -#endif -} - -static GLNVGtexture* glnvg__allocTexture(GLNVGcontext* gl) -{ - GLNVGtexture* tex = NULL; - int i; - - for (i = 0; i < gl->ntextures; i++) { - if (gl->textures[i].id == 0) { - tex = &gl->textures[i]; - break; - } - } - if (tex == NULL) { - if (gl->ntextures+1 > gl->ctextures) { - GLNVGtexture* textures; - int ctextures = glnvg__maxi(gl->ntextures+1, 4) + gl->ctextures/2; // 1.5x Overallocate - textures = (GLNVGtexture*)realloc(gl->textures, sizeof(GLNVGtexture)*ctextures); - if (textures == NULL) return NULL; - gl->textures = textures; - gl->ctextures = ctextures; - } - tex = &gl->textures[gl->ntextures++]; - } - - memset(tex, 0, sizeof(*tex)); - tex->id = ++gl->textureId; - - return tex; -} - -static GLNVGtexture* glnvg__findTexture(GLNVGcontext* gl, int id) -{ - int i; - for (i = 0; i < gl->ntextures; i++) - if (gl->textures[i].id == id) - return &gl->textures[i]; - return NULL; -} - -static int glnvg__deleteTexture(GLNVGcontext* gl, int id) -{ - int i; - for (i = 0; i < gl->ntextures; i++) { - if (gl->textures[i].id == id) { - if (gl->textures[i].tex != 0 && (gl->textures[i].flags & NVG_IMAGE_NODELETE) == 0) - glDeleteTextures(1, &gl->textures[i].tex); - memset(&gl->textures[i], 0, sizeof(gl->textures[i])); - return 1; - } - } - return 0; -} - -static void glnvg__dumpShaderError(GLuint shader, const char* name, const char* type) -{ - GLchar str[512+1]; - GLsizei len = 0; - glGetShaderInfoLog(shader, 512, &len, str); - if (len > 512) len = 512; - str[len] = '\0'; - printf("Shader %s/%s error:\n%s\n", name, type, str); -} - -static void glnvg__dumpProgramError(GLuint prog, const char* name) -{ - GLchar str[512+1]; - GLsizei len = 0; - glGetProgramInfoLog(prog, 512, &len, str); - if (len > 512) len = 512; - str[len] = '\0'; - printf("Program %s error:\n%s\n", name, str); -} - -static void glnvg__checkError(GLNVGcontext* gl, const char* str) -{ - GLenum err; - if ((gl->flags & NVG_DEBUG) == 0) return; - err = glGetError(); - if (err != GL_NO_ERROR) { - printf("Error %08x after %s\n", err, str); - return; - } -} - -static int glnvg__createShader(GLNVGshader* shader, const char* name, const char* header, const char* opts, const char* vshader, const char* fshader) -{ - GLint status; - GLuint prog, vert, frag; - const char* str[3]; - str[0] = header; - str[1] = opts != NULL ? opts : ""; - - memset(shader, 0, sizeof(*shader)); - - prog = glCreateProgram(); - vert = glCreateShader(GL_VERTEX_SHADER); - frag = glCreateShader(GL_FRAGMENT_SHADER); - str[2] = vshader; - glShaderSource(vert, 3, str, 0); - str[2] = fshader; - glShaderSource(frag, 3, str, 0); - - glCompileShader(vert); - glGetShaderiv(vert, GL_COMPILE_STATUS, &status); - if (status != GL_TRUE) { - glnvg__dumpShaderError(vert, name, "vert"); - return 0; - } - - glCompileShader(frag); - glGetShaderiv(frag, GL_COMPILE_STATUS, &status); - if (status != GL_TRUE) { - glnvg__dumpShaderError(frag, name, "frag"); - return 0; - } - - glAttachShader(prog, vert); - glAttachShader(prog, frag); - - glBindAttribLocation(prog, 0, "vertex"); - glBindAttribLocation(prog, 1, "tcoord"); - - glLinkProgram(prog); - glGetProgramiv(prog, GL_LINK_STATUS, &status); - if (status != GL_TRUE) { - glnvg__dumpProgramError(prog, name); - return 0; - } - - shader->prog = prog; - shader->vert = vert; - shader->frag = frag; - - return 1; -} - -static void glnvg__deleteShader(GLNVGshader* shader) -{ - if (shader->prog != 0) - glDeleteProgram(shader->prog); - if (shader->vert != 0) - glDeleteShader(shader->vert); - if (shader->frag != 0) - glDeleteShader(shader->frag); -} - -static void glnvg__getUniforms(GLNVGshader* shader) -{ - shader->loc[GLNVG_LOC_VIEWSIZE] = glGetUniformLocation(shader->prog, "viewSize"); - shader->loc[GLNVG_LOC_TEX] = glGetUniformLocation(shader->prog, "tex"); - -#if NANOVG_GL_USE_UNIFORMBUFFER - shader->loc[GLNVG_LOC_FRAG] = glGetUniformBlockIndex(shader->prog, "frag"); -#else - shader->loc[GLNVG_LOC_FRAG] = glGetUniformLocation(shader->prog, "frag"); -#endif -} - -static int glnvg__renderCreateTexture(void* uptr, int type, int w, int h, int imageFlags, const unsigned char* data); - -static int glnvg__renderCreate(void* uptr) -{ - GLNVGcontext* gl = (GLNVGcontext*)uptr; - int align = 4; - - // TODO: mediump float may not be enough for GLES2 in iOS. - // see the following discussion: https://github.com/memononen/nanovg/issues/46 - static const char* shaderHeader = -#if defined NANOVG_GL2 - "#define NANOVG_GL2 1\n" -#elif defined NANOVG_GL3 - "#version 150 core\n" - "#define NANOVG_GL3 1\n" -#elif defined NANOVG_GLES2 - "#version 100\n" - "#define NANOVG_GL2 1\n" -#elif defined NANOVG_GLES3 - "#version 300 es\n" - "#define NANOVG_GL3 1\n" -#endif - -#if NANOVG_GL_USE_UNIFORMBUFFER - "#define USE_UNIFORMBUFFER 1\n" -#else - "#define UNIFORMARRAY_SIZE 11\n" -#endif - "\n"; - - static const char* fillVertShader = - "#ifdef NANOVG_GL3\n" - " uniform vec2 viewSize;\n" - " in vec2 vertex;\n" - " in vec2 tcoord;\n" - " out vec2 ftcoord;\n" - " out vec2 fpos;\n" - "#else\n" - " uniform vec2 viewSize;\n" - " attribute vec2 vertex;\n" - " attribute vec2 tcoord;\n" - " varying vec2 ftcoord;\n" - " varying vec2 fpos;\n" - "#endif\n" - "void main(void) {\n" - " ftcoord = tcoord;\n" - " fpos = vertex;\n" - " gl_Position = vec4(2.0*vertex.x/viewSize.x - 1.0, 1.0 - 2.0*vertex.y/viewSize.y, 0, 1);\n" - "}\n"; - - static const char* fillFragShader = - "#ifdef GL_ES\n" - "#if defined(GL_FRAGMENT_PRECISION_HIGH) || defined(NANOVG_GL3)\n" - " precision highp float;\n" - "#else\n" - " precision mediump float;\n" - "#endif\n" - "#endif\n" - "#ifdef NANOVG_GL3\n" - "#ifdef USE_UNIFORMBUFFER\n" - " layout(std140) uniform frag {\n" - " mat3 scissorMat;\n" - " mat3 paintMat;\n" - " vec4 innerCol;\n" - " vec4 outerCol;\n" - " vec2 scissorExt;\n" - " vec2 scissorScale;\n" - " vec2 extent;\n" - " float radius;\n" - " float feather;\n" - " float strokeMult;\n" - " float strokeThr;\n" - " int texType;\n" - " int type;\n" - " };\n" - "#else\n" // NANOVG_GL3 && !USE_UNIFORMBUFFER - " uniform vec4 frag[UNIFORMARRAY_SIZE];\n" - "#endif\n" - " uniform sampler2D tex;\n" - " in vec2 ftcoord;\n" - " in vec2 fpos;\n" - " out vec4 outColor;\n" - "#else\n" // !NANOVG_GL3 - " uniform vec4 frag[UNIFORMARRAY_SIZE];\n" - " uniform sampler2D tex;\n" - " varying vec2 ftcoord;\n" - " varying vec2 fpos;\n" - "#endif\n" - "#ifndef USE_UNIFORMBUFFER\n" - " #define scissorMat mat3(frag[0].xyz, frag[1].xyz, frag[2].xyz)\n" - " #define paintMat mat3(frag[3].xyz, frag[4].xyz, frag[5].xyz)\n" - " #define innerCol frag[6]\n" - " #define outerCol frag[7]\n" - " #define scissorExt frag[8].xy\n" - " #define scissorScale frag[8].zw\n" - " #define extent frag[9].xy\n" - " #define radius frag[9].z\n" - " #define feather frag[9].w\n" - " #define strokeMult frag[10].x\n" - " #define strokeThr frag[10].y\n" - " #define texType int(frag[10].z)\n" - " #define type int(frag[10].w)\n" - "#endif\n" - "\n" - "float sdroundrect(vec2 pt, vec2 ext, float rad) {\n" - " vec2 ext2 = ext - vec2(rad,rad);\n" - " vec2 d = abs(pt) - ext2;\n" - " return min(max(d.x,d.y),0.0) + length(max(d,0.0)) - rad;\n" - "}\n" - "\n" - "// Scissoring\n" - "float scissorMask(vec2 p) {\n" - " vec2 sc = (abs((scissorMat * vec3(p,1.0)).xy) - scissorExt);\n" - " sc = vec2(0.5,0.5) - sc * scissorScale;\n" - " return clamp(sc.x,0.0,1.0) * clamp(sc.y,0.0,1.0);\n" - "}\n" - "#ifdef EDGE_AA\n" - "// Stroke - from [0..1] to clipped pyramid, where the slope is 1px.\n" - "float strokeMask() {\n" - " return min(1.0, (1.0-abs(ftcoord.x*2.0-1.0))*strokeMult) * min(1.0, ftcoord.y);\n" - "}\n" - "#endif\n" - "\n" - "void main(void) {\n" - " vec4 result;\n" - " float scissor = scissorMask(fpos);\n" - "#ifdef EDGE_AA\n" - " float strokeAlpha = strokeMask();\n" - " if (strokeAlpha < strokeThr) discard;\n" - "#else\n" - " float strokeAlpha = 1.0;\n" - "#endif\n" - " if (type == 0) { // Gradient\n" - " // Calculate gradient color using box gradient\n" - " vec2 pt = (paintMat * vec3(fpos,1.0)).xy;\n" - " float d = clamp((sdroundrect(pt, extent, radius) + feather*0.5) / feather, 0.0, 1.0);\n" - " vec4 color = mix(innerCol,outerCol,d);\n" - " // Combine alpha\n" - " color *= strokeAlpha * scissor;\n" - " result = color;\n" - " } else if (type == 1) { // Image\n" - " // Calculate color fron texture\n" - " vec2 pt = (paintMat * vec3(fpos,1.0)).xy / extent;\n" - "#ifdef NANOVG_GL3\n" - " vec4 color = texture(tex, pt);\n" - "#else\n" - " vec4 color = texture2D(tex, pt);\n" - "#endif\n" - " if (texType == 1) color = vec4(color.xyz*color.w,color.w);" - " if (texType == 2) color = vec4(color.x);" - " // Apply color tint and alpha.\n" - " color *= innerCol;\n" - " // Combine alpha\n" - " color *= strokeAlpha * scissor;\n" - " result = color;\n" - " } else if (type == 2) { // Stencil fill\n" - " result = vec4(1,1,1,1);\n" - " } else if (type == 3) { // Textured tris\n" - "#ifdef NANOVG_GL3\n" - " vec4 color = texture(tex, ftcoord);\n" - "#else\n" - " vec4 color = texture2D(tex, ftcoord);\n" - "#endif\n" - " if (texType == 1) color = vec4(color.xyz*color.w,color.w);" - " if (texType == 2) color = vec4(color.x);" - " color *= scissor;\n" - " result = color * innerCol;\n" - " }\n" - "#ifdef NANOVG_GL3\n" - " outColor = result;\n" - "#else\n" - " gl_FragColor = result;\n" - "#endif\n" - "}\n"; - - glnvg__checkError(gl, "init"); - - if (gl->flags & NVG_ANTIALIAS) { - if (glnvg__createShader(&gl->shader, "shader", shaderHeader, "#define EDGE_AA 1\n", fillVertShader, fillFragShader) == 0) - return 0; - } else { - if (glnvg__createShader(&gl->shader, "shader", shaderHeader, NULL, fillVertShader, fillFragShader) == 0) - return 0; - } - - glnvg__checkError(gl, "uniform locations"); - glnvg__getUniforms(&gl->shader); - - // Create dynamic vertex array -#if defined NANOVG_GL3 - glGenVertexArrays(1, &gl->vertArr); -#endif - glGenBuffers(1, &gl->vertBuf); - -#if NANOVG_GL_USE_UNIFORMBUFFER - // Create UBOs - glUniformBlockBinding(gl->shader.prog, gl->shader.loc[GLNVG_LOC_FRAG], GLNVG_FRAG_BINDING); - glGenBuffers(1, &gl->fragBuf); - glGetIntegerv(GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, &align); -#endif - gl->fragSize = sizeof(GLNVGfragUniforms) + align - sizeof(GLNVGfragUniforms) % align; - - // Some platforms does not allow to have samples to unset textures. - // Create empty one which is bound when there's no texture specified. - gl->dummyTex = glnvg__renderCreateTexture(gl, NVG_TEXTURE_ALPHA, 1, 1, 0, NULL); - - glnvg__checkError(gl, "create done"); - - glFinish(); - - return 1; -} - -static int glnvg__renderCreateTexture(void* uptr, int type, int w, int h, int imageFlags, const unsigned char* data) -{ - GLNVGcontext* gl = (GLNVGcontext*)uptr; - GLNVGtexture* tex = glnvg__allocTexture(gl); - - if (tex == NULL) return 0; - -#ifdef NANOVG_GLES2 - // Check for non-power of 2. - if (glnvg__nearestPow2(w) != (unsigned int)w || glnvg__nearestPow2(h) != (unsigned int)h) { - // No repeat - if ((imageFlags & NVG_IMAGE_REPEATX) != 0 || (imageFlags & NVG_IMAGE_REPEATY) != 0) { - printf("Repeat X/Y is not supported for non power-of-two textures (%d x %d)\n", w, h); - imageFlags &= ~(NVG_IMAGE_REPEATX | NVG_IMAGE_REPEATY); - } - // No mips. - if (imageFlags & NVG_IMAGE_GENERATE_MIPMAPS) { - printf("Mip-maps is not support for non power-of-two textures (%d x %d)\n", w, h); - imageFlags &= ~NVG_IMAGE_GENERATE_MIPMAPS; - } - } -#endif - - glGenTextures(1, &tex->tex); - tex->width = w; - tex->height = h; - tex->type = type; - tex->flags = imageFlags; - glnvg__bindTexture(gl, tex->tex); - - glPixelStorei(GL_UNPACK_ALIGNMENT,1); -#ifndef NANOVG_GLES2 - glPixelStorei(GL_UNPACK_ROW_LENGTH, tex->width); - glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0); - glPixelStorei(GL_UNPACK_SKIP_ROWS, 0); -#endif - -#if defined (NANOVG_GL2) - // GL 1.4 and later has support for generating mipmaps using a tex parameter. - if (imageFlags & NVG_IMAGE_GENERATE_MIPMAPS) { - glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP, GL_TRUE); - } -#endif - - if (type == NVG_TEXTURE_RGBA) - glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, w, h, 0, GL_RGBA, GL_UNSIGNED_BYTE, data); - else -#if defined(NANOVG_GLES2) || defined (NANOVG_GL2) - glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE, w, h, 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, data); -#elif defined(NANOVG_GLES3) - glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, w, h, 0, GL_RED, GL_UNSIGNED_BYTE, data); -#else - glTexImage2D(GL_TEXTURE_2D, 0, GL_RED, w, h, 0, GL_RED, GL_UNSIGNED_BYTE, data); -#endif - - if (imageFlags & NVG_IMAGE_GENERATE_MIPMAPS) { - if (imageFlags & NVG_IMAGE_NEAREST) { - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST_MIPMAP_NEAREST); - } else { - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR); - } - } else { - if (imageFlags & NVG_IMAGE_NEAREST) { - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); - } else { - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); - } - } - - if (imageFlags & NVG_IMAGE_NEAREST) { - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); - } else { - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); - } - - if (imageFlags & NVG_IMAGE_REPEATX) - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); - else - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); - - if (imageFlags & NVG_IMAGE_REPEATY) - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); - else - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); - - glPixelStorei(GL_UNPACK_ALIGNMENT, 4); -#ifndef NANOVG_GLES2 - glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); - glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0); - glPixelStorei(GL_UNPACK_SKIP_ROWS, 0); -#endif - - // The new way to build mipmaps on GLES and GL3 -#if !defined(NANOVG_GL2) - if (imageFlags & NVG_IMAGE_GENERATE_MIPMAPS) { - glGenerateMipmap(GL_TEXTURE_2D); - } -#endif - - glnvg__checkError(gl, "create tex"); - glnvg__bindTexture(gl, 0); - - return tex->id; -} - - -static int glnvg__renderDeleteTexture(void* uptr, int image) -{ - GLNVGcontext* gl = (GLNVGcontext*)uptr; - return glnvg__deleteTexture(gl, image); -} - -static int glnvg__renderUpdateTexture(void* uptr, int image, int x, int y, int w, int h, const unsigned char* data) -{ - GLNVGcontext* gl = (GLNVGcontext*)uptr; - GLNVGtexture* tex = glnvg__findTexture(gl, image); - - if (tex == NULL) return 0; - glnvg__bindTexture(gl, tex->tex); - - glPixelStorei(GL_UNPACK_ALIGNMENT,1); - -#ifndef NANOVG_GLES2 - glPixelStorei(GL_UNPACK_ROW_LENGTH, tex->width); - glPixelStorei(GL_UNPACK_SKIP_PIXELS, x); - glPixelStorei(GL_UNPACK_SKIP_ROWS, y); -#else - // No support for all of skip, need to update a whole row at a time. - if (tex->type == NVG_TEXTURE_RGBA) - data += y*tex->width*4; - else - data += y*tex->width; - x = 0; - w = tex->width; -#endif - - if (tex->type == NVG_TEXTURE_RGBA) - glTexSubImage2D(GL_TEXTURE_2D, 0, x,y, w,h, GL_RGBA, GL_UNSIGNED_BYTE, data); - else -#if defined(NANOVG_GLES2) || defined(NANOVG_GL2) - glTexSubImage2D(GL_TEXTURE_2D, 0, x,y, w,h, GL_LUMINANCE, GL_UNSIGNED_BYTE, data); -#else - glTexSubImage2D(GL_TEXTURE_2D, 0, x,y, w,h, GL_RED, GL_UNSIGNED_BYTE, data); -#endif - - glPixelStorei(GL_UNPACK_ALIGNMENT, 4); -#ifndef NANOVG_GLES2 - glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); - glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0); - glPixelStorei(GL_UNPACK_SKIP_ROWS, 0); -#endif - - glnvg__bindTexture(gl, 0); - - return 1; -} - -static int glnvg__renderGetTextureSize(void* uptr, int image, int* w, int* h) -{ - GLNVGcontext* gl = (GLNVGcontext*)uptr; - GLNVGtexture* tex = glnvg__findTexture(gl, image); - if (tex == NULL) return 0; - *w = tex->width; - *h = tex->height; - return 1; -} - -static void glnvg__xformToMat3x4(float* m3, float* t) -{ - m3[0] = t[0]; - m3[1] = t[1]; - m3[2] = 0.0f; - m3[3] = 0.0f; - m3[4] = t[2]; - m3[5] = t[3]; - m3[6] = 0.0f; - m3[7] = 0.0f; - m3[8] = t[4]; - m3[9] = t[5]; - m3[10] = 1.0f; - m3[11] = 0.0f; -} - -static NVGcolor glnvg__premulColor(NVGcolor c) -{ - c.r *= c.a; - c.g *= c.a; - c.b *= c.a; - return c; -} - -static int glnvg__convertPaint(GLNVGcontext* gl, GLNVGfragUniforms* frag, NVGpaint* paint, - NVGscissor* scissor, float width, float fringe, float strokeThr) -{ - GLNVGtexture* tex = NULL; - float invxform[6]; - - memset(frag, 0, sizeof(*frag)); - - frag->innerCol = glnvg__premulColor(paint->innerColor); - frag->outerCol = glnvg__premulColor(paint->outerColor); - - if (scissor->extent[0] < -0.5f || scissor->extent[1] < -0.5f) { - memset(frag->scissorMat, 0, sizeof(frag->scissorMat)); - frag->scissorExt[0] = 1.0f; - frag->scissorExt[1] = 1.0f; - frag->scissorScale[0] = 1.0f; - frag->scissorScale[1] = 1.0f; - } else { - nvgTransformInverse(invxform, scissor->xform); - glnvg__xformToMat3x4(frag->scissorMat, invxform); - frag->scissorExt[0] = scissor->extent[0]; - frag->scissorExt[1] = scissor->extent[1]; - frag->scissorScale[0] = sqrtf(scissor->xform[0]*scissor->xform[0] + scissor->xform[2]*scissor->xform[2]) / fringe; - frag->scissorScale[1] = sqrtf(scissor->xform[1]*scissor->xform[1] + scissor->xform[3]*scissor->xform[3]) / fringe; - } - - memcpy(frag->extent, paint->extent, sizeof(frag->extent)); - frag->strokeMult = (width*0.5f + fringe*0.5f) / fringe; - frag->strokeThr = strokeThr; - - if (paint->image != 0) { - tex = glnvg__findTexture(gl, paint->image); - if (tex == NULL) return 0; - if ((tex->flags & NVG_IMAGE_FLIPY) != 0) { - float m1[6], m2[6]; - nvgTransformTranslate(m1, 0.0f, frag->extent[1] * 0.5f); - nvgTransformMultiply(m1, paint->xform); - nvgTransformScale(m2, 1.0f, -1.0f); - nvgTransformMultiply(m2, m1); - nvgTransformTranslate(m1, 0.0f, -frag->extent[1] * 0.5f); - nvgTransformMultiply(m1, m2); - nvgTransformInverse(invxform, m1); - } else { - nvgTransformInverse(invxform, paint->xform); - } - frag->type = NSVG_SHADER_FILLIMG; - - #if NANOVG_GL_USE_UNIFORMBUFFER - if (tex->type == NVG_TEXTURE_RGBA) - frag->texType = (tex->flags & NVG_IMAGE_PREMULTIPLIED) ? 0 : 1; - else - frag->texType = 2; - #else - if (tex->type == NVG_TEXTURE_RGBA) - frag->texType = (tex->flags & NVG_IMAGE_PREMULTIPLIED) ? 0.0f : 1.0f; - else - frag->texType = 2.0f; - #endif -// printf("frag->texType = %d\n", frag->texType); - } else { - frag->type = NSVG_SHADER_FILLGRAD; - frag->radius = paint->radius; - frag->feather = paint->feather; - nvgTransformInverse(invxform, paint->xform); - } - - glnvg__xformToMat3x4(frag->paintMat, invxform); - - return 1; -} - -static GLNVGfragUniforms* nvg__fragUniformPtr(GLNVGcontext* gl, int i); - -static void glnvg__setUniforms(GLNVGcontext* gl, int uniformOffset, int image) -{ - GLNVGtexture* tex = NULL; -#if NANOVG_GL_USE_UNIFORMBUFFER - glBindBufferRange(GL_UNIFORM_BUFFER, GLNVG_FRAG_BINDING, gl->fragBuf, uniformOffset, sizeof(GLNVGfragUniforms)); -#else - GLNVGfragUniforms* frag = nvg__fragUniformPtr(gl, uniformOffset); - glUniform4fv(gl->shader.loc[GLNVG_LOC_FRAG], NANOVG_GL_UNIFORMARRAY_SIZE, &(frag->uniformArray[0][0])); -#endif - - if (image != 0) { - tex = glnvg__findTexture(gl, image); - } - // If no image is set, use empty texture - if (tex == NULL) { - tex = glnvg__findTexture(gl, gl->dummyTex); - } - glnvg__bindTexture(gl, tex != NULL ? tex->tex : 0); - glnvg__checkError(gl, "tex paint tex"); -} - -static void glnvg__renderViewport(void* uptr, float width, float height, float devicePixelRatio) -{ - NVG_NOTUSED(devicePixelRatio); - GLNVGcontext* gl = (GLNVGcontext*)uptr; - gl->view[0] = width; - gl->view[1] = height; -} - -static void glnvg__fill(GLNVGcontext* gl, GLNVGcall* call) -{ - GLNVGpath* paths = &gl->paths[call->pathOffset]; - int i, npaths = call->pathCount; - - // Draw shapes - glEnable(GL_STENCIL_TEST); - glnvg__stencilMask(gl, 0xff); - glnvg__stencilFunc(gl, GL_ALWAYS, 0, 0xff); - glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); - - // set bindpoint for solid loc - glnvg__setUniforms(gl, call->uniformOffset, 0); - glnvg__checkError(gl, "fill simple"); - - glStencilOpSeparate(GL_FRONT, GL_KEEP, GL_KEEP, GL_INCR_WRAP); - glStencilOpSeparate(GL_BACK, GL_KEEP, GL_KEEP, GL_DECR_WRAP); - glDisable(GL_CULL_FACE); - for (i = 0; i < npaths; i++) - glDrawArrays(GL_TRIANGLE_FAN, paths[i].fillOffset, paths[i].fillCount); - glEnable(GL_CULL_FACE); - - // Draw anti-aliased pixels - glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); - - glnvg__setUniforms(gl, call->uniformOffset + gl->fragSize, call->image); - glnvg__checkError(gl, "fill fill"); - - if (gl->flags & NVG_ANTIALIAS) { - glnvg__stencilFunc(gl, GL_EQUAL, 0x00, 0xff); - glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP); - // Draw fringes - for (i = 0; i < npaths; i++) - glDrawArrays(GL_TRIANGLE_STRIP, paths[i].strokeOffset, paths[i].strokeCount); - } - - // Draw fill - glnvg__stencilFunc(gl, GL_NOTEQUAL, 0x0, 0xff); - glStencilOp(GL_ZERO, GL_ZERO, GL_ZERO); - glDrawArrays(GL_TRIANGLE_STRIP, call->triangleOffset, call->triangleCount); - - glDisable(GL_STENCIL_TEST); -} - -static void glnvg__convexFill(GLNVGcontext* gl, GLNVGcall* call) -{ - GLNVGpath* paths = &gl->paths[call->pathOffset]; - int i, npaths = call->pathCount; - - glnvg__setUniforms(gl, call->uniformOffset, call->image); - glnvg__checkError(gl, "convex fill"); - - for (i = 0; i < npaths; i++) { - glDrawArrays(GL_TRIANGLE_FAN, paths[i].fillOffset, paths[i].fillCount); - // Draw fringes - if (paths[i].strokeCount > 0) { - glDrawArrays(GL_TRIANGLE_STRIP, paths[i].strokeOffset, paths[i].strokeCount); - } - } -} - -static void glnvg__stroke(GLNVGcontext* gl, GLNVGcall* call) -{ - GLNVGpath* paths = &gl->paths[call->pathOffset]; - int npaths = call->pathCount, i; - - if (gl->flags & NVG_STENCIL_STROKES) { - - glEnable(GL_STENCIL_TEST); - glnvg__stencilMask(gl, 0xff); - - // Fill the stroke base without overlap - glnvg__stencilFunc(gl, GL_EQUAL, 0x0, 0xff); - glStencilOp(GL_KEEP, GL_KEEP, GL_INCR); - glnvg__setUniforms(gl, call->uniformOffset + gl->fragSize, call->image); - glnvg__checkError(gl, "stroke fill 0"); - for (i = 0; i < npaths; i++) - glDrawArrays(GL_TRIANGLE_STRIP, paths[i].strokeOffset, paths[i].strokeCount); - - // Draw anti-aliased pixels. - glnvg__setUniforms(gl, call->uniformOffset, call->image); - glnvg__stencilFunc(gl, GL_EQUAL, 0x00, 0xff); - glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP); - for (i = 0; i < npaths; i++) - glDrawArrays(GL_TRIANGLE_STRIP, paths[i].strokeOffset, paths[i].strokeCount); - - // Clear stencil buffer. - glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); - glnvg__stencilFunc(gl, GL_ALWAYS, 0x0, 0xff); - glStencilOp(GL_ZERO, GL_ZERO, GL_ZERO); - glnvg__checkError(gl, "stroke fill 1"); - for (i = 0; i < npaths; i++) - glDrawArrays(GL_TRIANGLE_STRIP, paths[i].strokeOffset, paths[i].strokeCount); - glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); - - glDisable(GL_STENCIL_TEST); - -// glnvg__convertPaint(gl, nvg__fragUniformPtr(gl, call->uniformOffset + gl->fragSize), paint, scissor, strokeWidth, fringe, 1.0f - 0.5f/255.0f); - - } else { - glnvg__setUniforms(gl, call->uniformOffset, call->image); - glnvg__checkError(gl, "stroke fill"); - // Draw Strokes - for (i = 0; i < npaths; i++) - glDrawArrays(GL_TRIANGLE_STRIP, paths[i].strokeOffset, paths[i].strokeCount); - } -} - -static void glnvg__triangles(GLNVGcontext* gl, GLNVGcall* call) -{ - glnvg__setUniforms(gl, call->uniformOffset, call->image); - glnvg__checkError(gl, "triangles fill"); - - glDrawArrays(GL_TRIANGLES, call->triangleOffset, call->triangleCount); -} - -static void glnvg__renderCancel(void* uptr) { - GLNVGcontext* gl = (GLNVGcontext*)uptr; - gl->nverts = 0; - gl->npaths = 0; - gl->ncalls = 0; - gl->nuniforms = 0; -} - -static GLenum glnvg_convertBlendFuncFactor(int factor) -{ - if (factor == NVG_ZERO) - return GL_ZERO; - if (factor == NVG_ONE) - return GL_ONE; - if (factor == NVG_SRC_COLOR) - return GL_SRC_COLOR; - if (factor == NVG_ONE_MINUS_SRC_COLOR) - return GL_ONE_MINUS_SRC_COLOR; - if (factor == NVG_DST_COLOR) - return GL_DST_COLOR; - if (factor == NVG_ONE_MINUS_DST_COLOR) - return GL_ONE_MINUS_DST_COLOR; - if (factor == NVG_SRC_ALPHA) - return GL_SRC_ALPHA; - if (factor == NVG_ONE_MINUS_SRC_ALPHA) - return GL_ONE_MINUS_SRC_ALPHA; - if (factor == NVG_DST_ALPHA) - return GL_DST_ALPHA; - if (factor == NVG_ONE_MINUS_DST_ALPHA) - return GL_ONE_MINUS_DST_ALPHA; - if (factor == NVG_SRC_ALPHA_SATURATE) - return GL_SRC_ALPHA_SATURATE; - return GL_INVALID_ENUM; -} - -static GLNVGblend glnvg__blendCompositeOperation(NVGcompositeOperationState op) -{ - GLNVGblend blend; - blend.srcRGB = glnvg_convertBlendFuncFactor(op.srcRGB); - blend.dstRGB = glnvg_convertBlendFuncFactor(op.dstRGB); - blend.srcAlpha = glnvg_convertBlendFuncFactor(op.srcAlpha); - blend.dstAlpha = glnvg_convertBlendFuncFactor(op.dstAlpha); - if (blend.srcRGB == GL_INVALID_ENUM || blend.dstRGB == GL_INVALID_ENUM || blend.srcAlpha == GL_INVALID_ENUM || blend.dstAlpha == GL_INVALID_ENUM) - { - blend.srcRGB = GL_ONE; - blend.dstRGB = GL_ONE_MINUS_SRC_ALPHA; - blend.srcAlpha = GL_ONE; - blend.dstAlpha = GL_ONE_MINUS_SRC_ALPHA; - } - return blend; -} - -static void glnvg__renderFlush(void* uptr) -{ - GLNVGcontext* gl = (GLNVGcontext*)uptr; - int i; - - if (gl->ncalls > 0) { - - // Setup require GL state. - glUseProgram(gl->shader.prog); - - glEnable(GL_CULL_FACE); - glCullFace(GL_BACK); - glFrontFace(GL_CCW); - glEnable(GL_BLEND); - glDisable(GL_DEPTH_TEST); - glDisable(GL_SCISSOR_TEST); - glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); - glStencilMask(0xffffffff); - glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP); - glStencilFunc(GL_ALWAYS, 0, 0xffffffff); - glActiveTexture(GL_TEXTURE0); - glBindTexture(GL_TEXTURE_2D, 0); - #if NANOVG_GL_USE_STATE_FILTER - gl->boundTexture = 0; - gl->stencilMask = 0xffffffff; - gl->stencilFunc = GL_ALWAYS; - gl->stencilFuncRef = 0; - gl->stencilFuncMask = 0xffffffff; - gl->blendFunc.srcRGB = GL_INVALID_ENUM; - gl->blendFunc.srcAlpha = GL_INVALID_ENUM; - gl->blendFunc.dstRGB = GL_INVALID_ENUM; - gl->blendFunc.dstAlpha = GL_INVALID_ENUM; - #endif - -#if NANOVG_GL_USE_UNIFORMBUFFER - // Upload ubo for frag shaders - glBindBuffer(GL_UNIFORM_BUFFER, gl->fragBuf); - glBufferData(GL_UNIFORM_BUFFER, gl->nuniforms * gl->fragSize, gl->uniforms, GL_STREAM_DRAW); -#endif - - // Upload vertex data -#if defined NANOVG_GL3 - glBindVertexArray(gl->vertArr); -#endif - glBindBuffer(GL_ARRAY_BUFFER, gl->vertBuf); - glBufferData(GL_ARRAY_BUFFER, gl->nverts * sizeof(NVGvertex), gl->verts, GL_STREAM_DRAW); - glEnableVertexAttribArray(0); - glEnableVertexAttribArray(1); - glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, sizeof(NVGvertex), (const GLvoid*)(size_t)0); - glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, sizeof(NVGvertex), (const GLvoid*)(0 + 2*sizeof(float))); - - // Set view and texture just once per frame. - glUniform1i(gl->shader.loc[GLNVG_LOC_TEX], 0); - glUniform2fv(gl->shader.loc[GLNVG_LOC_VIEWSIZE], 1, gl->view); - -#if NANOVG_GL_USE_UNIFORMBUFFER - glBindBuffer(GL_UNIFORM_BUFFER, gl->fragBuf); -#endif - - for (i = 0; i < gl->ncalls; i++) { - GLNVGcall* call = &gl->calls[i]; - glnvg__blendFuncSeparate(gl,&call->blendFunc); - if (call->type == GLNVG_FILL) - glnvg__fill(gl, call); - else if (call->type == GLNVG_CONVEXFILL) - glnvg__convexFill(gl, call); - else if (call->type == GLNVG_STROKE) - glnvg__stroke(gl, call); - else if (call->type == GLNVG_TRIANGLES) - glnvg__triangles(gl, call); - } - - glDisableVertexAttribArray(0); - glDisableVertexAttribArray(1); -#if defined NANOVG_GL3 - glBindVertexArray(0); -#endif - glDisable(GL_CULL_FACE); - glBindBuffer(GL_ARRAY_BUFFER, 0); - glUseProgram(0); - glnvg__bindTexture(gl, 0); - } - - // Reset calls - gl->nverts = 0; - gl->npaths = 0; - gl->ncalls = 0; - gl->nuniforms = 0; -} - -static int glnvg__maxVertCount(const NVGpath* paths, int npaths) -{ - int i, count = 0; - for (i = 0; i < npaths; i++) { - count += paths[i].nfill; - count += paths[i].nstroke; - } - return count; -} - -static GLNVGcall* glnvg__allocCall(GLNVGcontext* gl) -{ - GLNVGcall* ret = NULL; - if (gl->ncalls+1 > gl->ccalls) { - GLNVGcall* calls; - int ccalls = glnvg__maxi(gl->ncalls+1, 128) + gl->ccalls/2; // 1.5x Overallocate - calls = (GLNVGcall*)realloc(gl->calls, sizeof(GLNVGcall) * ccalls); - if (calls == NULL) return NULL; - gl->calls = calls; - gl->ccalls = ccalls; - } - ret = &gl->calls[gl->ncalls++]; - memset(ret, 0, sizeof(GLNVGcall)); - return ret; -} - -static int glnvg__allocPaths(GLNVGcontext* gl, int n) -{ - int ret = 0; - if (gl->npaths+n > gl->cpaths) { - GLNVGpath* paths; - int cpaths = glnvg__maxi(gl->npaths + n, 128) + gl->cpaths/2; // 1.5x Overallocate - paths = (GLNVGpath*)realloc(gl->paths, sizeof(GLNVGpath) * cpaths); - if (paths == NULL) return -1; - gl->paths = paths; - gl->cpaths = cpaths; - } - ret = gl->npaths; - gl->npaths += n; - return ret; -} - -static int glnvg__allocVerts(GLNVGcontext* gl, int n) -{ - int ret = 0; - if (gl->nverts+n > gl->cverts) { - NVGvertex* verts; - int cverts = glnvg__maxi(gl->nverts + n, 4096) + gl->cverts/2; // 1.5x Overallocate - verts = (NVGvertex*)realloc(gl->verts, sizeof(NVGvertex) * cverts); - if (verts == NULL) return -1; - gl->verts = verts; - gl->cverts = cverts; - } - ret = gl->nverts; - gl->nverts += n; - return ret; -} - -static int glnvg__allocFragUniforms(GLNVGcontext* gl, int n) -{ - int ret = 0, structSize = gl->fragSize; - if (gl->nuniforms+n > gl->cuniforms) { - unsigned char* uniforms; - int cuniforms = glnvg__maxi(gl->nuniforms+n, 128) + gl->cuniforms/2; // 1.5x Overallocate - uniforms = (unsigned char*)realloc(gl->uniforms, structSize * cuniforms); - if (uniforms == NULL) return -1; - gl->uniforms = uniforms; - gl->cuniforms = cuniforms; - } - ret = gl->nuniforms * structSize; - gl->nuniforms += n; - return ret; -} - -static GLNVGfragUniforms* nvg__fragUniformPtr(GLNVGcontext* gl, int i) -{ - return (GLNVGfragUniforms*)&gl->uniforms[i]; -} - -static void glnvg__vset(NVGvertex* vtx, float x, float y, float u, float v) -{ - vtx->x = x; - vtx->y = y; - vtx->u = u; - vtx->v = v; -} - -static void glnvg__renderFill(void* uptr, NVGpaint* paint, NVGcompositeOperationState compositeOperation, NVGscissor* scissor, float fringe, - const float* bounds, const NVGpath* paths, int npaths) -{ - GLNVGcontext* gl = (GLNVGcontext*)uptr; - GLNVGcall* call = glnvg__allocCall(gl); - NVGvertex* quad; - GLNVGfragUniforms* frag; - int i, maxverts, offset; - - if (call == NULL) return; - - call->type = GLNVG_FILL; - call->triangleCount = 4; - call->pathOffset = glnvg__allocPaths(gl, npaths); - if (call->pathOffset == -1) goto error; - call->pathCount = npaths; - call->image = paint->image; - call->blendFunc = glnvg__blendCompositeOperation(compositeOperation); - - if (npaths == 1 && paths[0].convex) - { - call->type = GLNVG_CONVEXFILL; - call->triangleCount = 0; // Bounding box fill quad not needed for convex fill - } - - // Allocate vertices for all the paths. - maxverts = glnvg__maxVertCount(paths, npaths) + call->triangleCount; - offset = glnvg__allocVerts(gl, maxverts); - if (offset == -1) goto error; - - for (i = 0; i < npaths; i++) { - GLNVGpath* copy = &gl->paths[call->pathOffset + i]; - const NVGpath* path = &paths[i]; - memset(copy, 0, sizeof(GLNVGpath)); - if (path->nfill > 0) { - copy->fillOffset = offset; - copy->fillCount = path->nfill; - memcpy(&gl->verts[offset], path->fill, sizeof(NVGvertex) * path->nfill); - offset += path->nfill; - } - if (path->nstroke > 0) { - copy->strokeOffset = offset; - copy->strokeCount = path->nstroke; - memcpy(&gl->verts[offset], path->stroke, sizeof(NVGvertex) * path->nstroke); - offset += path->nstroke; - } - } - - // Setup uniforms for draw calls - if (call->type == GLNVG_FILL) { - // Quad - call->triangleOffset = offset; - quad = &gl->verts[call->triangleOffset]; - glnvg__vset(&quad[0], bounds[2], bounds[3], 0.5f, 1.0f); - glnvg__vset(&quad[1], bounds[2], bounds[1], 0.5f, 1.0f); - glnvg__vset(&quad[2], bounds[0], bounds[3], 0.5f, 1.0f); - glnvg__vset(&quad[3], bounds[0], bounds[1], 0.5f, 1.0f); - - call->uniformOffset = glnvg__allocFragUniforms(gl, 2); - if (call->uniformOffset == -1) goto error; - // Simple shader for stencil - frag = nvg__fragUniformPtr(gl, call->uniformOffset); - memset(frag, 0, sizeof(*frag)); - frag->strokeThr = -1.0f; - frag->type = NSVG_SHADER_SIMPLE; - // Fill shader - glnvg__convertPaint(gl, nvg__fragUniformPtr(gl, call->uniformOffset + gl->fragSize), paint, scissor, fringe, fringe, -1.0f); - } else { - call->uniformOffset = glnvg__allocFragUniforms(gl, 1); - if (call->uniformOffset == -1) goto error; - // Fill shader - glnvg__convertPaint(gl, nvg__fragUniformPtr(gl, call->uniformOffset), paint, scissor, fringe, fringe, -1.0f); - } - - return; - -error: - // We get here if call alloc was ok, but something else is not. - // Roll back the last call to prevent drawing it. - if (gl->ncalls > 0) gl->ncalls--; -} - -static void glnvg__renderStroke(void* uptr, NVGpaint* paint, NVGcompositeOperationState compositeOperation, NVGscissor* scissor, float fringe, - float strokeWidth, const NVGpath* paths, int npaths) -{ - GLNVGcontext* gl = (GLNVGcontext*)uptr; - GLNVGcall* call = glnvg__allocCall(gl); - int i, maxverts, offset; - - if (call == NULL) return; - - call->type = GLNVG_STROKE; - call->pathOffset = glnvg__allocPaths(gl, npaths); - if (call->pathOffset == -1) goto error; - call->pathCount = npaths; - call->image = paint->image; - call->blendFunc = glnvg__blendCompositeOperation(compositeOperation); - - // Allocate vertices for all the paths. - maxverts = glnvg__maxVertCount(paths, npaths); - offset = glnvg__allocVerts(gl, maxverts); - if (offset == -1) goto error; - - for (i = 0; i < npaths; i++) { - GLNVGpath* copy = &gl->paths[call->pathOffset + i]; - const NVGpath* path = &paths[i]; - memset(copy, 0, sizeof(GLNVGpath)); - if (path->nstroke) { - copy->strokeOffset = offset; - copy->strokeCount = path->nstroke; - memcpy(&gl->verts[offset], path->stroke, sizeof(NVGvertex) * path->nstroke); - offset += path->nstroke; - } - } - - if (gl->flags & NVG_STENCIL_STROKES) { - // Fill shader - call->uniformOffset = glnvg__allocFragUniforms(gl, 2); - if (call->uniformOffset == -1) goto error; - - glnvg__convertPaint(gl, nvg__fragUniformPtr(gl, call->uniformOffset), paint, scissor, strokeWidth, fringe, -1.0f); - glnvg__convertPaint(gl, nvg__fragUniformPtr(gl, call->uniformOffset + gl->fragSize), paint, scissor, strokeWidth, fringe, 1.0f - 0.5f/255.0f); - - } else { - // Fill shader - call->uniformOffset = glnvg__allocFragUniforms(gl, 1); - if (call->uniformOffset == -1) goto error; - glnvg__convertPaint(gl, nvg__fragUniformPtr(gl, call->uniformOffset), paint, scissor, strokeWidth, fringe, -1.0f); - } - - return; - -error: - // We get here if call alloc was ok, but something else is not. - // Roll back the last call to prevent drawing it. - if (gl->ncalls > 0) gl->ncalls--; -} - -static void glnvg__renderTriangles(void* uptr, NVGpaint* paint, NVGcompositeOperationState compositeOperation, NVGscissor* scissor, - const NVGvertex* verts, int nverts, float fringe) -{ - GLNVGcontext* gl = (GLNVGcontext*)uptr; - GLNVGcall* call = glnvg__allocCall(gl); - GLNVGfragUniforms* frag; - - if (call == NULL) return; - - call->type = GLNVG_TRIANGLES; - call->image = paint->image; - call->blendFunc = glnvg__blendCompositeOperation(compositeOperation); - - // Allocate vertices for all the paths. - call->triangleOffset = glnvg__allocVerts(gl, nverts); - if (call->triangleOffset == -1) goto error; - call->triangleCount = nverts; - - memcpy(&gl->verts[call->triangleOffset], verts, sizeof(NVGvertex) * nverts); - - // Fill shader - call->uniformOffset = glnvg__allocFragUniforms(gl, 1); - if (call->uniformOffset == -1) goto error; - frag = nvg__fragUniformPtr(gl, call->uniformOffset); - glnvg__convertPaint(gl, frag, paint, scissor, 1.0f, fringe, -1.0f); - frag->type = NSVG_SHADER_IMG; - - return; - -error: - // We get here if call alloc was ok, but something else is not. - // Roll back the last call to prevent drawing it. - if (gl->ncalls > 0) gl->ncalls--; -} - -static void glnvg__renderDelete(void* uptr) -{ - GLNVGcontext* gl = (GLNVGcontext*)uptr; - int i; - if (gl == NULL) return; - - glnvg__deleteShader(&gl->shader); - -#if NANOVG_GL3 -#if NANOVG_GL_USE_UNIFORMBUFFER - if (gl->fragBuf != 0) - glDeleteBuffers(1, &gl->fragBuf); -#endif - if (gl->vertArr != 0) - glDeleteVertexArrays(1, &gl->vertArr); -#endif - if (gl->vertBuf != 0) - glDeleteBuffers(1, &gl->vertBuf); - - for (i = 0; i < gl->ntextures; i++) { - if (gl->textures[i].tex != 0 && (gl->textures[i].flags & NVG_IMAGE_NODELETE) == 0) - glDeleteTextures(1, &gl->textures[i].tex); - } - free(gl->textures); - - free(gl->paths); - free(gl->verts); - free(gl->uniforms); - free(gl->calls); - - free(gl); -} - - -#if defined NANOVG_GL2 -NVGcontext* nvgCreateGL2(int flags) -#elif defined NANOVG_GL3 -NVGcontext* nvgCreateGL3(int flags) -#elif defined NANOVG_GLES2 -NVGcontext* nvgCreateGLES2(int flags) -#elif defined NANOVG_GLES3 -NVGcontext* nvgCreateGLES3(int flags) -#endif -{ - #ifdef NANOVG_USE_GLEW - if (!glew_initialized) { - if (glewInit() == GLEW_OK) { - glew_initialized = 1; - } else { - printf("Failed to initialize GLEW"); - // GLEW generates GL error because it calls glGetString(GL_EXTENSIONS), we'll consume it here. - glGetError(); - } - } - #endif - - NVGparams params; - NVGcontext* ctx = NULL; - GLNVGcontext* gl = (GLNVGcontext*)malloc(sizeof(GLNVGcontext)); - if (gl == NULL) goto error; - memset(gl, 0, sizeof(GLNVGcontext)); - - memset(¶ms, 0, sizeof(params)); - params.renderCreate = glnvg__renderCreate; - params.renderCreateTexture = glnvg__renderCreateTexture; - params.renderDeleteTexture = glnvg__renderDeleteTexture; - params.renderUpdateTexture = glnvg__renderUpdateTexture; - params.renderGetTextureSize = glnvg__renderGetTextureSize; - params.renderViewport = glnvg__renderViewport; - params.renderCancel = glnvg__renderCancel; - params.renderFlush = glnvg__renderFlush; - params.renderFill = glnvg__renderFill; - params.renderStroke = glnvg__renderStroke; - params.renderTriangles = glnvg__renderTriangles; - params.renderDelete = glnvg__renderDelete; - params.userPtr = gl; - params.edgeAntiAlias = flags & NVG_ANTIALIAS ? 1 : 0; - - gl->flags = flags; - - ctx = nvgCreateInternal(¶ms); - if (ctx == NULL) goto error; - - return ctx; - -error: - // 'gl' is freed by nvgDeleteInternal. - if (ctx != NULL) nvgDeleteInternal(ctx); - return NULL; -} - -#if defined NANOVG_GL2 -void nvgDeleteGL2(NVGcontext* ctx) -#elif defined NANOVG_GL3 -void nvgDeleteGL3(NVGcontext* ctx) -#elif defined NANOVG_GLES2 -void nvgDeleteGLES2(NVGcontext* ctx) -#elif defined NANOVG_GLES3 -void nvgDeleteGLES3(NVGcontext* ctx) -#endif -{ - nvgDeleteInternal(ctx); -} - -#if defined NANOVG_GL2 -int nvglCreateImageFromHandleGL2(NVGcontext* ctx, unsigned int textureId, int w, int h, int imageFlags) -#elif defined NANOVG_GL3 -int nvglCreateImageFromHandleGL3(NVGcontext* ctx, unsigned int textureId, int w, int h, int imageFlags) -#elif defined NANOVG_GLES2 -int nvglCreateImageFromHandleGLES2(NVGcontext* ctx, unsigned int textureId, int w, int h, int imageFlags) -#elif defined NANOVG_GLES3 -int nvglCreateImageFromHandleGLES3(NVGcontext* ctx, unsigned int textureId, int w, int h, int imageFlags) -#endif -{ - GLNVGcontext* gl = (GLNVGcontext*)nvgInternalParams(ctx)->userPtr; - GLNVGtexture* tex = glnvg__allocTexture(gl); - - if (tex == NULL) return 0; - - tex->type = NVG_TEXTURE_RGBA; - tex->tex = textureId; - tex->flags = imageFlags; - tex->width = w; - tex->height = h; - - return tex->id; -} - -#if defined NANOVG_GL2 -unsigned int nvglImageHandleGL2(NVGcontext* ctx, int image) -#elif defined NANOVG_GL3 -unsigned int nvglImageHandleGL3(NVGcontext* ctx, int image) -#elif defined NANOVG_GLES2 -unsigned int nvglImageHandleGLES2(NVGcontext* ctx, int image) -#elif defined NANOVG_GLES3 -unsigned int nvglImageHandleGLES3(NVGcontext* ctx, int image) -#endif -{ - GLNVGcontext* gl = (GLNVGcontext*)nvgInternalParams(ctx)->userPtr; - GLNVGtexture* tex = glnvg__findTexture(gl, image); - return tex->tex; -} - -#if defined NANOVG_GL2 -const NanoVG_GL_Functions_VTable NanoVG_GL2_Functions_VTable = { - .name = "GL2", - .createContext = &nvgCreateGL2, - .deleteContext = &nvgDeleteGL2, - .createImageFromHandle = &nvglCreateImageFromHandleGL2, - .getImageHandle = &nvglImageHandleGL2, -}; -#elif defined NANOVG_GL3 -const NanoVG_GL_Functions_VTable NanoVG_GL3_Functions_VTable = { - .name = "GL3", - .createContext = &nvgCreateGL3, - .deleteContext = &nvgDeleteGL3, - .createImageFromHandle = &nvglCreateImageFromHandleGL3, - .getImageHandle = &nvglImageHandleGL3, -}; -#elif defined NANOVG_GLES2 -const NanoVG_GL_Functions_VTable NanoVG_GLES2_Functions_VTable = { - .name = "GLES2", - .createContext = &nvgCreateGLES2, - .deleteContext = &nvgDeleteGLES2, - .createImageFromHandle = &nvglCreateImageFromHandleGLES2, - .getImageHandle = &nvglImageHandleGLES2, -}; -#elif defined NANOVG_GLES3 -const NanoVG_GL_Functions_VTable NanoVG_GLES3_Functions_VTable = { - .name = "GLES2", - .createContext = &nvgCreateGLES3, - .deleteContext = &nvgDeleteGLES3, - .createImageFromHandle = &nvglCreateImageFromHandleGLES3, - .getImageHandle = &nvglImageHandleGLES3, -}; -#endif diff --git a/source/thirdparty/nanovg_gl.h b/source/thirdparty/nanovg_gl.h deleted file mode 100644 index 9f90d8f..0000000 --- a/source/thirdparty/nanovg_gl.h +++ /dev/null @@ -1,92 +0,0 @@ -// -// Copyright (c) 2009-2013 Mikko Mononen memon@inside.org -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would be -// appreciated but is not required. -// 2. Altered source versions must be plainly marked as such, and must not be -// misrepresented as being the original software. -// 3. This notice may not be removed or altered from any source distribution. -// - -#ifndef NANOVG_GL_H_F380EF20_CDA3_11EA_AF55_D3B6DB88CFCC -#define NANOVG_GL_H_F380EF20_CDA3_11EA_AF55_D3B6DB88CFCC - -#include "nanovg.h" - -#ifdef __cplusplus -extern "C" { -#endif - -// Create flags - -enum NVGcreateFlags { - // Flag indicating if geometry based anti-aliasing is used (may not be needed when using MSAA). - NVG_ANTIALIAS = 1<<0, - // Flag indicating if strokes should be drawn using stencil buffer. The rendering will be a little - // slower, but path overlaps (i.e. self-intersecting or sharp turns) will be drawn just once. - NVG_STENCIL_STROKES = 1<<1, - // Flag indicating that additional debug checks are done. - NVG_DEBUG = 1<<2, -}; - -// Define VTable with pointers to the functions for a each OpenGL (ES) version. - -typedef struct { - const char *name; - NVGcontext* (*createContext)(int flags); - void (*deleteContext) (NVGcontext* ctx); - int (*createImageFromHandle) (NVGcontext* ctx, unsigned int textureId, int w, int h, int flags); - unsigned int (*getImageHandle) (NVGcontext* ctx, int image); -} NanoVG_GL_Functions_VTable; - -// Create NanoVG contexts for different OpenGL (ES) versions. - -NVGcontext* nvgCreateGL2(int flags); -void nvgDeleteGL2(NVGcontext* ctx); - -int nvglCreateImageFromHandleGL2(NVGcontext* ctx, GLuint textureId, int w, int h, int flags); -GLuint nvglImageHandleGL2(NVGcontext* ctx, int image); - -NVGcontext* nvgCreateGL3(int flags); -void nvgDeleteGL3(NVGcontext* ctx); - -int nvglCreateImageFromHandleGL3(NVGcontext* ctx, GLuint textureId, int w, int h, int flags); -GLuint nvglImageHandleGL3(NVGcontext* ctx, int image); - -NVGcontext* nvgCreateGLES2(int flags); -void nvgDeleteGLES2(NVGcontext* ctx); - -int nvglCreateImageFromHandleGLES2(NVGcontext* ctx, GLuint textureId, int w, int h, int flags); -GLuint nvglImageHandleGLES2(NVGcontext* ctx, int image); - -NVGcontext* nvgCreateGLES3(int flags); -void nvgDeleteGLES3(NVGcontext* ctx); - -int nvglCreateImageFromHandleGLES3(NVGcontext* ctx, GLuint textureId, int w, int h, int flags); -GLuint nvglImageHandleGLES3(NVGcontext* ctx, int image); - -// These are additional flags on top of NVGimageFlags. -enum NVGimageFlagsGL { - NVG_IMAGE_NODELETE = 1<<16, // Do not delete GL texture handle. -}; - -// Create VTables for different OpenGL (ES) versions. - -extern const NanoVG_GL_Functions_VTable NanoVG_GL2_Functions_VTable; -extern const NanoVG_GL_Functions_VTable NanoVG_GL3_Functions_VTable; -extern const NanoVG_GL_Functions_VTable NanoVG_GLES2_Functions_VTable; -extern const NanoVG_GL_Functions_VTable NanoVG_GLES3_Functions_VTable; - -#ifdef __cplusplus -} -#endif - -#endif // NANOVG_GL_H_F380EF20_CDA3_11EA_AF55_D3B6DB88CFCC diff --git a/source/thirdparty/sokol_app.h b/source/thirdparty/sokol_app.h deleted file mode 100644 index a1f45b6..0000000 --- a/source/thirdparty/sokol_app.h +++ /dev/null @@ -1,11518 +0,0 @@ -#if defined(SOKOL_IMPL) && !defined(SOKOL_APP_IMPL) -#define SOKOL_APP_IMPL -#endif -#ifndef SOKOL_APP_INCLUDED -/* - sokol_app.h -- cross-platform application wrapper - - Project URL: https://github.com/floooh/sokol - - Do this: - #define SOKOL_IMPL or - #define SOKOL_APP_IMPL - before you include this file in *one* C or C++ file to create the - implementation. - - In the same place define one of the following to select the 3D-API - which should be initialized by sokol_app.h (this must also match - the backend selected for sokol_gfx.h if both are used in the same - project): - - #define SOKOL_GLCORE33 - #define SOKOL_GLES3 - #define SOKOL_D3D11 - #define SOKOL_METAL - #define SOKOL_WGPU - - Optionally provide the following defines with your own implementations: - - SOKOL_ASSERT(c) - your own assert macro (default: assert(c)) - SOKOL_UNREACHABLE() - a guard macro for unreachable code (default: assert(false)) - SOKOL_WIN32_FORCE_MAIN - define this on Win32 to use a main() entry point instead of WinMain - SOKOL_NO_ENTRY - define this if sokol_app.h shouldn't "hijack" the main() function - SOKOL_APP_API_DECL - public function declaration prefix (default: extern) - SOKOL_API_DECL - same as SOKOL_APP_API_DECL - SOKOL_API_IMPL - public function implementation prefix (default: -) - - Optionally define the following to force debug checks and validations - even in release mode: - - SOKOL_DEBUG - by default this is defined if _DEBUG is defined - - If sokol_app.h is compiled as a DLL, define the following before - including the declaration or implementation: - - SOKOL_DLL - - On Windows, SOKOL_DLL will define SOKOL_APP_API_DECL as __declspec(dllexport) - or __declspec(dllimport) as needed. - - On Linux, SOKOL_GLCORE33 can use either GLX or EGL. - GLX is default, set SOKOL_FORCE_EGL to override. - - For example code, see https://github.com/floooh/sokol-samples/tree/master/sapp - - Portions of the Windows and Linux GL initialization, event-, icon- etc... code - have been taken from GLFW (http://www.glfw.org/) - - iOS onscreen keyboard support 'inspired' by libgdx. - - Link with the following system libraries: - - - on macOS with Metal: Cocoa, QuartzCore, Metal, MetalKit - - on macOS with GL: Cocoa, QuartzCore, OpenGL - - on iOS with Metal: Foundation, UIKit, Metal, MetalKit - - on iOS with GL: Foundation, UIKit, OpenGLES, GLKit - - on Linux with EGL: X11, Xi, Xcursor, EGL, GL (or GLESv2), dl, pthread, m(?) - - on Linux with GLX: X11, Xi, Xcursor, GL, dl, pthread, m(?) - - on Android: GLESv3, EGL, log, android - - on Windows with the MSVC or Clang toolchains: no action needed, libs are defined in-source via pragma-comment-lib - - on Windows with MINGW/MSYS2 gcc: compile with '-mwin32' so that _WIN32 is defined - - link with the following libs: -lkernel32 -luser32 -lshell32 - - additionally with the GL backend: -lgdi32 - - additionally with the D3D11 backend: -ld3d11 -ldxgi - - On Linux, you also need to use the -pthread compiler and linker option, otherwise weird - things will happen, see here for details: https://github.com/floooh/sokol/issues/376 - - On macOS and iOS, the implementation must be compiled as Objective-C. - - FEATURE OVERVIEW - ================ - sokol_app.h provides a minimalistic cross-platform API which - implements the 'application-wrapper' parts of a 3D application: - - - a common application entry function - - creates a window and 3D-API context/device with a 'default framebuffer' - - makes the rendered frame visible - - provides keyboard-, mouse- and low-level touch-events - - platforms: MacOS, iOS, HTML5, Win32, Linux/RaspberryPi, Android - - 3D-APIs: Metal, D3D11, GL3.2, GLES3, WebGL, WebGL2 - - FEATURE/PLATFORM MATRIX - ======================= - | Windows | macOS | Linux | iOS | Android | HTML5 - --------------------+---------+-------+-------+-------+---------+-------- - gl 3.x | YES | YES | YES | --- | --- | --- - gles3/webgl2 | --- | --- | YES(2)| YES | YES | YES - metal | --- | YES | --- | YES | --- | --- - d3d11 | YES | --- | --- | --- | --- | --- - KEY_DOWN | YES | YES | YES | SOME | TODO | YES - KEY_UP | YES | YES | YES | SOME | TODO | YES - CHAR | YES | YES | YES | YES | TODO | YES - MOUSE_DOWN | YES | YES | YES | --- | --- | YES - MOUSE_UP | YES | YES | YES | --- | --- | YES - MOUSE_SCROLL | YES | YES | YES | --- | --- | YES - MOUSE_MOVE | YES | YES | YES | --- | --- | YES - MOUSE_ENTER | YES | YES | YES | --- | --- | YES - MOUSE_LEAVE | YES | YES | YES | --- | --- | YES - TOUCHES_BEGAN | --- | --- | --- | YES | YES | YES - TOUCHES_MOVED | --- | --- | --- | YES | YES | YES - TOUCHES_ENDED | --- | --- | --- | YES | YES | YES - TOUCHES_CANCELLED | --- | --- | --- | YES | YES | YES - RESIZED | YES | YES | YES | YES | YES | YES - ICONIFIED | YES | YES | YES | --- | --- | --- - RESTORED | YES | YES | YES | --- | --- | --- - FOCUSED | YES | YES | YES | --- | --- | YES - UNFOCUSED | YES | YES | YES | --- | --- | YES - SUSPENDED | --- | --- | --- | YES | YES | TODO - RESUMED | --- | --- | --- | YES | YES | TODO - QUIT_REQUESTED | YES | YES | YES | --- | --- | YES - IME | TODO | TODO? | TODO | ??? | TODO | ??? - key repeat flag | YES | YES | YES | --- | --- | YES - windowed | YES | YES | YES | --- | --- | YES - fullscreen | YES | YES | YES | YES | YES | --- - mouse hide | YES | YES | YES | --- | --- | YES - mouse lock | YES | YES | YES | --- | --- | YES - set cursor type | YES | YES | YES | --- | --- | YES - screen keyboard | --- | --- | --- | YES | TODO | YES - swap interval | YES | YES | YES | YES | TODO | YES - high-dpi | YES | YES | TODO | YES | YES | YES - clipboard | YES | YES | TODO | --- | --- | YES - MSAA | YES | YES | YES | YES | YES | YES - drag'n'drop | YES | YES | YES | --- | --- | YES - window icon | YES | YES(1)| YES | --- | --- | YES - - (1) macOS has no regular window icons, instead the dock icon is changed - (2) supported with EGL only (not GLX) - - STEP BY STEP - ============ - --- Add a sokol_main() function to your code which returns a sapp_desc structure - with initialization parameters and callback function pointers. This - function is called very early, usually at the start of the - platform's entry function (e.g. main or WinMain). You should do as - little as possible here, since the rest of your code might be called - from another thread (this depends on the platform): - - sapp_desc sokol_main(int argc, char* argv[]) { - return (sapp_desc) { - .width = 640, - .height = 480, - .init_cb = my_init_func, - .frame_cb = my_frame_func, - .cleanup_cb = my_cleanup_func, - .event_cb = my_event_func, - ... - }; - } - - To get any logging output in case of errors you need to provide a log - callback. The easiest way is via sokol_log.h: - - #include "sokol_log.h" - - sapp_desc sokol_main(int argc, char* argv[]) { - return (sapp_desc) { - ... - .logger.func = slog_func, - }; - } - - There are many more setup parameters, but these are the most important. - For a complete list search for the sapp_desc structure declaration - below. - - DO NOT call any sokol-app function from inside sokol_main(), since - sokol-app will not be initialized at this point. - - The .width and .height parameters are the preferred size of the 3D - rendering canvas. The actual size may differ from this depending on - platform and other circumstances. Also the canvas size may change at - any time (for instance when the user resizes the application window, - or rotates the mobile device). You can just keep .width and .height - zero-initialized to open a default-sized window (what "default-size" - exactly means is platform-specific, but usually it's a size that covers - most of, but not all, of the display). - - All provided function callbacks will be called from the same thread, - but this may be different from the thread where sokol_main() was called. - - .init_cb (void (*)(void)) - This function is called once after the application window, - 3D rendering context and swap chain have been created. The - function takes no arguments and has no return value. - .frame_cb (void (*)(void)) - This is the per-frame callback, which is usually called 60 - times per second. This is where your application would update - most of its state and perform all rendering. - .cleanup_cb (void (*)(void)) - The cleanup callback is called once right before the application - quits. - .event_cb (void (*)(const sapp_event* event)) - The event callback is mainly for input handling, but is also - used to communicate other types of events to the application. Keep the - event_cb struct member zero-initialized if your application doesn't require - event handling. - - As you can see, those 'standard callbacks' don't have a user_data - argument, so any data that needs to be preserved between callbacks - must live in global variables. If keeping state in global variables - is not an option, there's an alternative set of callbacks with - an additional user_data pointer argument: - - .user_data (void*) - The user-data argument for the callbacks below - .init_userdata_cb (void (*)(void* user_data)) - .frame_userdata_cb (void (*)(void* user_data)) - .cleanup_userdata_cb (void (*)(void* user_data)) - .event_userdata_cb (void(*)(const sapp_event* event, void* user_data)) - - The function sapp_userdata() can be used to query the user_data - pointer provided in the sapp_desc struct. - - You can also call sapp_query_desc() to get a copy of the - original sapp_desc structure. - - NOTE that there's also an alternative compile mode where sokol_app.h - doesn't "hijack" the main() function. Search below for SOKOL_NO_ENTRY. - - --- Implement the initialization callback function (init_cb), this is called - once after the rendering surface, 3D API and swap chain have been - initialized by sokol_app. All sokol-app functions can be called - from inside the initialization callback, the most useful functions - at this point are: - - int sapp_width(void) - int sapp_height(void) - Returns the current width and height of the default framebuffer in pixels, - this may change from one frame to the next, and it may be different - from the initial size provided in the sapp_desc struct. - - float sapp_widthf(void) - float sapp_heightf(void) - These are alternatives to sapp_width() and sapp_height() which return - the default framebuffer size as float values instead of integer. This - may help to prevent casting back and forth between int and float - in more strongly typed languages than C and C++. - - double sapp_frame_duration(void) - Returns the frame duration in seconds averaged over a number of - frames to smooth out any jittering spikes. - - int sapp_color_format(void) - int sapp_depth_format(void) - The color and depth-stencil pixelformats of the default framebuffer, - as integer values which are compatible with sokol-gfx's - sg_pixel_format enum (so that they can be plugged directly in places - where sg_pixel_format is expected). Possible values are: - - 23 == SG_PIXELFORMAT_RGBA8 - 28 == SG_PIXELFORMAT_BGRA8 - 42 == SG_PIXELFORMAT_DEPTH - 43 == SG_PIXELFORMAT_DEPTH_STENCIL - - int sapp_sample_count(void) - Return the MSAA sample count of the default framebuffer. - - const void* sapp_metal_get_device(void) - const void* sapp_metal_get_renderpass_descriptor(void) - const void* sapp_metal_get_drawable(void) - If the Metal backend has been selected, these functions return pointers - to various Metal API objects required for rendering, otherwise - they return a null pointer. These void pointers are actually - Objective-C ids converted with a (ARC) __bridge cast so that - the ids can be tunnel through C code. Also note that the returned - pointers to the renderpass-descriptor and drawable may change from one - frame to the next, only the Metal device object is guaranteed to - stay the same. - - const void* sapp_macos_get_window(void) - On macOS, get the NSWindow object pointer, otherwise a null pointer. - Before being used as Objective-C object, the void* must be converted - back with a (ARC) __bridge cast. - - const void* sapp_ios_get_window(void) - On iOS, get the UIWindow object pointer, otherwise a null pointer. - Before being used as Objective-C object, the void* must be converted - back with a (ARC) __bridge cast. - - const void* sapp_win32_get_hwnd(void) - On Windows, get the window's HWND, otherwise a null pointer. The - HWND has been cast to a void pointer in order to be tunneled - through code which doesn't include Windows.h. - - const void* sapp_d3d11_get_device(void) - const void* sapp_d3d11_get_device_context(void) - const void* sapp_d3d11_get_render_target_view(void) - const void* sapp_d3d11_get_depth_stencil_view(void) - Similar to the sapp_metal_* functions, the sapp_d3d11_* functions - return pointers to D3D11 API objects required for rendering, - only if the D3D11 backend has been selected. Otherwise they - return a null pointer. Note that the returned pointers to the - render-target-view and depth-stencil-view may change from one - frame to the next! - - const void* sapp_wgpu_get_device(void) - const void* sapp_wgpu_get_render_view(void) - const void* sapp_wgpu_get_resolve_view(void) - const void* sapp_wgpu_get_depth_stencil_view(void) - These are the WebGPU-specific functions to get the WebGPU - objects and values required for rendering. If sokol_app.h - is not compiled with SOKOL_WGPU, these functions return null. - - const void* sapp_android_get_native_activity(void); - On Android, get the native activity ANativeActivity pointer, otherwise - a null pointer. - - --- Implement the frame-callback function, this function will be called - on the same thread as the init callback, but might be on a different - thread than the sokol_main() function. Note that the size of - the rendering framebuffer might have changed since the frame callback - was called last. Call the functions sapp_width() and sapp_height() - each frame to get the current size. - - --- Optionally implement the event-callback to handle input events. - sokol-app provides the following type of input events: - - a 'virtual key' was pressed down or released - - a single text character was entered (provided as UTF-32 code point) - - a mouse button was pressed down or released (left, right, middle) - - mouse-wheel or 2D scrolling events - - the mouse was moved - - the mouse has entered or left the application window boundaries - - low-level, portable multi-touch events (began, moved, ended, cancelled) - - the application window was resized, iconified or restored - - the application was suspended or restored (on mobile platforms) - - the user or application code has asked to quit the application - - a string was pasted to the system clipboard - - one or more files have been dropped onto the application window - - To explicitly 'consume' an event and prevent that the event is - forwarded for further handling to the operating system, call - sapp_consume_event() from inside the event handler (NOTE that - this behaviour is currently only implemented for some HTML5 - events, support for other platforms and event types will - be added as needed, please open a github ticket and/or provide - a PR if needed). - - NOTE: Do *not* call any 3D API rendering functions in the event - callback function, since the 3D API context may not be active when the - event callback is called (it may work on some platforms and 3D APIs, - but not others, and the exact behaviour may change between - sokol-app versions). - - --- Implement the cleanup-callback function, this is called once - after the user quits the application (see the section - "APPLICATION QUIT" for detailed information on quitting - behaviour, and how to intercept a pending quit - for instance to show a - "Really Quit?" dialog box). Note that the cleanup-callback isn't - guaranteed to be called on the web and mobile platforms. - - MOUSE CURSOR TYPE AND VISIBILITY - ================================ - You can show and hide the mouse cursor with - - void sapp_show_mouse(bool show) - - And to get the current shown status: - - bool sapp_mouse_shown(void) - - NOTE that hiding the mouse cursor is different and independent from - the MOUSE/POINTER LOCK feature which will also hide the mouse pointer when - active (MOUSE LOCK is described below). - - To change the mouse cursor to one of several predefined types, call - the function: - - void sapp_set_mouse_cursor(sapp_mouse_cursor cursor) - - Setting the default mouse cursor SAPP_MOUSECURSOR_DEFAULT will restore - the standard look. - - To get the currently active mouse cursor type, call: - - sapp_mouse_cursor sapp_get_mouse_cursor(void) - - MOUSE LOCK (AKA POINTER LOCK, AKA MOUSE CAPTURE) - ================================================ - In normal mouse mode, no mouse movement events are reported when the - mouse leaves the windows client area or hits the screen border (whether - it's one or the other depends on the platform), and the mouse move events - (SAPP_EVENTTYPE_MOUSE_MOVE) contain absolute mouse positions in - framebuffer pixels in the sapp_event items mouse_x and mouse_y, and - relative movement in framebuffer pixels in the sapp_event items mouse_dx - and mouse_dy. - - To get continuous mouse movement (also when the mouse leaves the window - client area or hits the screen border), activate mouse-lock mode - by calling: - - sapp_lock_mouse(true) - - When mouse lock is activated, the mouse pointer is hidden, the - reported absolute mouse position (sapp_event.mouse_x/y) appears - frozen, and the relative mouse movement in sapp_event.mouse_dx/dy - no longer has a direct relation to framebuffer pixels but instead - uses "raw mouse input" (what "raw mouse input" exactly means also - differs by platform). - - To deactivate mouse lock and return to normal mouse mode, call - - sapp_lock_mouse(false) - - And finally, to check if mouse lock is currently active, call - - if (sapp_mouse_locked()) { ... } - - On native platforms, the sapp_lock_mouse() and sapp_mouse_locked() - functions work as expected (mouse lock is activated or deactivated - immediately when sapp_lock_mouse() is called, and sapp_mouse_locked() - also immediately returns the new state after sapp_lock_mouse() - is called. - - On the web platform, sapp_lock_mouse() and sapp_mouse_locked() behave - differently, as dictated by the limitations of the HTML5 Pointer Lock API: - - - sapp_lock_mouse(true) can be called at any time, but it will - only take effect in a 'short-lived input event handler of a specific - type', meaning when one of the following events happens: - - SAPP_EVENTTYPE_MOUSE_DOWN - - SAPP_EVENTTYPE_MOUSE_UP - - SAPP_EVENTTYPE_MOUSE_SCROLL - - SAPP_EVENTTYPE_KEY_UP - - SAPP_EVENTTYPE_KEY_DOWN - - The mouse lock/unlock action on the web platform is asynchronous, - this means that sapp_mouse_locked() won't immediately return - the new status after calling sapp_lock_mouse(), instead the - reported status will only change when the pointer lock has actually - been activated or deactivated in the browser. - - On the web, mouse lock can be deactivated by the user at any time - by pressing the Esc key. When this happens, sokol_app.h behaves - the same as if sapp_lock_mouse(false) is called. - - For things like camera manipulation it's most straightforward to lock - and unlock the mouse right from the sokol_app.h event handler, for - instance the following code enters and leaves mouse lock when the - left mouse button is pressed and released, and then uses the relative - movement information to manipulate a camera (taken from the - cgltf-sapp.c sample in the sokol-samples repository - at https://github.com/floooh/sokol-samples): - - static void input(const sapp_event* ev) { - switch (ev->type) { - case SAPP_EVENTTYPE_MOUSE_DOWN: - if (ev->mouse_button == SAPP_MOUSEBUTTON_LEFT) { - sapp_lock_mouse(true); - } - break; - - case SAPP_EVENTTYPE_MOUSE_UP: - if (ev->mouse_button == SAPP_MOUSEBUTTON_LEFT) { - sapp_lock_mouse(false); - } - break; - - case SAPP_EVENTTYPE_MOUSE_MOVE: - if (sapp_mouse_locked()) { - cam_orbit(&state.camera, ev->mouse_dx * 0.25f, ev->mouse_dy * 0.25f); - } - break; - - default: - break; - } - } - - CLIPBOARD SUPPORT - ================= - Applications can send and receive UTF-8 encoded text data from and to the - system clipboard. By default, clipboard support is disabled and - must be enabled at startup via the following sapp_desc struct - members: - - sapp_desc.enable_clipboard - set to true to enable clipboard support - sapp_desc.clipboard_size - size of the internal clipboard buffer in bytes - - Enabling the clipboard will dynamically allocate a clipboard buffer - for UTF-8 encoded text data of the requested size in bytes, the default - size is 8 KBytes. Strings that don't fit into the clipboard buffer - (including the terminating zero) will be silently clipped, so it's - important that you provide a big enough clipboard size for your - use case. - - To send data to the clipboard, call sapp_set_clipboard_string() with - a pointer to an UTF-8 encoded, null-terminated C-string. - - NOTE that on the HTML5 platform, sapp_set_clipboard_string() must be - called from inside a 'short-lived event handler', and there are a few - other HTML5-specific caveats to workaround. You'll basically have to - tinker until it works in all browsers :/ (maybe the situation will - improve when all browsers agree on and implement the new - HTML5 navigator.clipboard API). - - To get data from the clipboard, check for the SAPP_EVENTTYPE_CLIPBOARD_PASTED - event in your event handler function, and then call sapp_get_clipboard_string() - to obtain the pasted UTF-8 encoded text. - - NOTE that behaviour of sapp_get_clipboard_string() is slightly different - depending on platform: - - - on the HTML5 platform, the internal clipboard buffer will only be updated - right before the SAPP_EVENTTYPE_CLIPBOARD_PASTED event is sent, - and sapp_get_clipboard_string() will simply return the current content - of the clipboard buffer - - on 'native' platforms, the call to sapp_get_clipboard_string() will - update the internal clipboard buffer with the most recent data - from the system clipboard - - Portable code should check for the SAPP_EVENTTYPE_CLIPBOARD_PASTED event, - and then call sapp_get_clipboard_string() right in the event handler. - - The SAPP_EVENTTYPE_CLIPBOARD_PASTED event will be generated by sokol-app - as follows: - - - on macOS: when the Cmd+V key is pressed down - - on HTML5: when the browser sends a 'paste' event to the global 'window' object - - on all other platforms: when the Ctrl+V key is pressed down - - DRAG AND DROP SUPPORT - ===================== - PLEASE NOTE: the drag'n'drop feature works differently on WASM/HTML5 - and on the native desktop platforms (Win32, Linux and macOS) because - of security-related restrictions in the HTML5 drag'n'drop API. The - WASM/HTML5 specifics are described at the end of this documentation - section: - - Like clipboard support, drag'n'drop support must be explicitly enabled - at startup in the sapp_desc struct. - - sapp_desc sokol_main() { - return (sapp_desc) { - .enable_dragndrop = true, // default is false - ... - }; - } - - You can also adjust the maximum number of files that are accepted - in a drop operation, and the maximum path length in bytes if needed: - - sapp_desc sokol_main() { - return (sapp_desc) { - .enable_dragndrop = true, // default is false - .max_dropped_files = 8, // default is 1 - .max_dropped_file_path_length = 8192, // in bytes, default is 2048 - ... - }; - } - - When drag'n'drop is enabled, the event callback will be invoked with an - event of type SAPP_EVENTTYPE_FILES_DROPPED whenever the user drops files on - the application window. - - After the SAPP_EVENTTYPE_FILES_DROPPED is received, you can query the - number of dropped files, and their absolute paths by calling separate - functions: - - void on_event(const sapp_event* ev) { - if (ev->type == SAPP_EVENTTYPE_FILES_DROPPED) { - - // the mouse position where the drop happened - float x = ev->mouse_x; - float y = ev->mouse_y; - - // get the number of files and their paths like this: - const int num_dropped_files = sapp_get_num_dropped_files(); - for (int i = 0; i < num_dropped_files; i++) { - const char* path = sapp_get_dropped_file_path(i); - ... - } - } - } - - The returned file paths are UTF-8 encoded strings. - - You can call sapp_get_num_dropped_files() and sapp_get_dropped_file_path() - anywhere, also outside the event handler callback, but be aware that the - file path strings will be overwritten with the next drop operation. - - In any case, sapp_get_dropped_file_path() will never return a null pointer, - instead an empty string "" will be returned if the drag'n'drop feature - hasn't been enabled, the last drop-operation failed, or the file path index - is out of range. - - Drag'n'drop caveats: - - - if more files are dropped in a single drop-action - than sapp_desc.max_dropped_files, the additional - files will be silently ignored - - if any of the file paths is longer than - sapp_desc.max_dropped_file_path_length (in number of bytes, after UTF-8 - encoding) the entire drop operation will be silently ignored (this - needs some sort of error feedback in the future) - - no mouse positions are reported while the drag is in - process, this may change in the future - - Drag'n'drop on HTML5/WASM: - - The HTML5 drag'n'drop API doesn't return file paths, but instead - black-box 'file objects' which must be used to load the content - of dropped files. This is the reason why sokol_app.h adds two - HTML5-specific functions to the drag'n'drop API: - - uint32_t sapp_html5_get_dropped_file_size(int index) - Returns the size in bytes of a dropped file. - - void sapp_html5_fetch_dropped_file(const sapp_html5_fetch_request* request) - Asynchronously loads the content of a dropped file into a - provided memory buffer (which must be big enough to hold - the file content) - - To start loading the first dropped file after an SAPP_EVENTTYPE_FILES_DROPPED - event is received: - - sapp_html5_fetch_dropped_file(&(sapp_html5_fetch_request){ - .dropped_file_index = 0, - .callback = fetch_cb - .buffer = { - .ptr = buf, - .size = sizeof(buf) - }, - .user_data = ... - }); - - Make sure that the memory pointed to by 'buf' stays valid until the - callback function is called! - - As result of the asynchronous loading operation (no matter if succeeded or - failed) the 'fetch_cb' function will be called: - - void fetch_cb(const sapp_html5_fetch_response* response) { - // IMPORTANT: check if the loading operation actually succeeded: - if (response->succeeded) { - // the size of the loaded file: - const size_t num_bytes = response->data.size; - // and the pointer to the data (same as 'buf' in the fetch-call): - const void* ptr = response->data.ptr; - } - else { - // on error check the error code: - switch (response->error_code) { - case SAPP_HTML5_FETCH_ERROR_BUFFER_TOO_SMALL: - ... - break; - case SAPP_HTML5_FETCH_ERROR_OTHER: - ... - break; - } - } - } - - Check the droptest-sapp example for a real-world example which works - both on native platforms and the web: - - https://github.com/floooh/sokol-samples/blob/master/sapp/droptest-sapp.c - - HIGH-DPI RENDERING - ================== - You can set the sapp_desc.high_dpi flag during initialization to request - a full-resolution framebuffer on HighDPI displays. The default behaviour - is sapp_desc.high_dpi=false, this means that the application will - render to a lower-resolution framebuffer on HighDPI displays and the - rendered content will be upscaled by the window system composer. - - In a HighDPI scenario, you still request the same window size during - sokol_main(), but the framebuffer sizes returned by sapp_width() - and sapp_height() will be scaled up according to the DPI scaling - ratio. - - Note that on some platforms the DPI scaling factor may change at any - time (for instance when a window is moved from a high-dpi display - to a low-dpi display). - - To query the current DPI scaling factor, call the function: - - float sapp_dpi_scale(void); - - For instance on a Retina Mac, returning the following sapp_desc - struct from sokol_main(): - - sapp_desc sokol_main() { - return (sapp_desc) { - .width = 640, - .height = 480, - .high_dpi = true, - ... - }; - } - - ...the functions the functions sapp_width(), sapp_height() - and sapp_dpi_scale() will return the following values: - - sapp_width: 1280 - sapp_height: 960 - sapp_dpi_scale: 2.0 - - If the high_dpi flag is false, or you're not running on a Retina display, - the values would be: - - sapp_width: 640 - sapp_height: 480 - sapp_dpi_scale: 1.0 - - If the window is moved from the Retina display to a low-dpi external display, - the values would change as follows: - - sapp_width: 1280 => 640 - sapp_height: 960 => 480 - sapp_dpi_scale: 2.0 => 1.0 - - Currently there is no event associated with a DPI change, but an - SAPP_EVENTTYPE_RESIZED will be sent as a side effect of the - framebuffer size changing. - - Per-monitor DPI is currently supported on macOS and Windows. - - APPLICATION QUIT - ================ - Without special quit handling, a sokol_app.h application will quit - 'gracefully' when the user clicks the window close-button unless a - platform's application model prevents this (e.g. on web or mobile). - 'Graceful exit' means that the application-provided cleanup callback will - be called before the application quits. - - On native desktop platforms sokol_app.h provides more control over the - application-quit-process. It's possible to initiate a 'programmatic quit' - from the application code, and a quit initiated by the application user can - be intercepted (for instance to show a custom dialog box). - - This 'programmatic quit protocol' is implemented through 3 functions - and 1 event: - - - sapp_quit(): This function simply quits the application without - giving the user a chance to intervene. Usually this might - be called when the user clicks the 'Ok' button in a 'Really Quit?' - dialog box - - sapp_request_quit(): Calling sapp_request_quit() will send the - event SAPP_EVENTTYPE_QUIT_REQUESTED to the applications event handler - callback, giving the user code a chance to intervene and cancel the - pending quit process (for instance to show a 'Really Quit?' dialog - box). If the event handler callback does nothing, the application - will be quit as usual. To prevent this, call the function - sapp_cancel_quit() from inside the event handler. - - sapp_cancel_quit(): Cancels a pending quit request, either initiated - by the user clicking the window close button, or programmatically - by calling sapp_request_quit(). The only place where calling this - function makes sense is from inside the event handler callback when - the SAPP_EVENTTYPE_QUIT_REQUESTED event has been received. - - SAPP_EVENTTYPE_QUIT_REQUESTED: this event is sent when the user - clicks the window's close button or application code calls the - sapp_request_quit() function. The event handler callback code can handle - this event by calling sapp_cancel_quit() to cancel the quit. - If the event is ignored, the application will quit as usual. - - On the web platform, the quit behaviour differs from native platforms, - because of web-specific restrictions: - - A `programmatic quit` initiated by calling sapp_quit() or - sapp_request_quit() will work as described above: the cleanup callback is - called, platform-specific cleanup is performed (on the web - this means that JS event handlers are unregisters), and then - the request-animation-loop will be exited. However that's all. The - web page itself will continue to exist (e.g. it's not possible to - programmatically close the browser tab). - - On the web it's also not possible to run custom code when the user - closes a browser tab, so it's not possible to prevent this with a - fancy custom dialog box. - - Instead the standard "Leave Site?" dialog box can be activated (or - deactivated) with the following function: - - sapp_html5_ask_leave_site(bool ask); - - The initial state of the associated internal flag can be provided - at startup via sapp_desc.html5_ask_leave_site. - - This feature should only be used sparingly in critical situations - for - instance when the user would loose data - since popping up modal dialog - boxes is considered quite rude in the web world. Note that there's no way - to customize the content of this dialog box or run any code as a result - of the user's decision. Also note that the user must have interacted with - the site before the dialog box will appear. These are all security measures - to prevent fishing. - - The Dear ImGui HighDPI sample contains example code of how to - implement a 'Really Quit?' dialog box with Dear ImGui (native desktop - platforms only), and for showing the hardwired "Leave Site?" dialog box - when running on the web platform: - - https://floooh.github.io/sokol-html5/wasm/imgui-highdpi-sapp.html - - FULLSCREEN - ========== - If the sapp_desc.fullscreen flag is true, sokol-app will try to create - a fullscreen window on platforms with a 'proper' window system - (mobile devices will always use fullscreen). The implementation details - depend on the target platform, in general sokol-app will use a - 'soft approach' which doesn't interfere too much with the platform's - window system (for instance borderless fullscreen window instead of - a 'real' fullscreen mode). Such details might change over time - as sokol-app is adapted for different needs. - - The most important effect of fullscreen mode to keep in mind is that - the requested canvas width and height will be ignored for the initial - window size, calling sapp_width() and sapp_height() will instead return - the resolution of the fullscreen canvas (however the provided size - might still be used for the non-fullscreen window, in case the user can - switch back from fullscreen- to windowed-mode). - - To toggle fullscreen mode programmatically, call sapp_toggle_fullscreen(). - - To check if the application window is currently in fullscreen mode, - call sapp_is_fullscreen(). - - WINDOW ICON SUPPORT - =================== - Some sokol_app.h backends allow to change the window icon programmatically: - - - on Win32: the small icon in the window's title bar, and the - bigger icon in the task bar - - on Linux: highly dependent on the used window manager, but usually - the window's title bar icon and/or the task bar icon - - on HTML5: the favicon shown in the page's browser tab - - NOTE that it is not possible to set the actual application icon which is - displayed by the operating system on the desktop or 'home screen'. Those - icons must be provided 'traditionally' through operating-system-specific - resources which are associated with the application (sokol_app.h might - later support setting the window icon from platform specific resource data - though). - - There are two ways to set the window icon: - - - at application start in the sokol_main() function by initializing - the sapp_desc.icon nested struct - - or later by calling the function sapp_set_icon() - - As a convenient shortcut, sokol_app.h comes with a builtin default-icon - (a rainbow-colored 'S', which at least looks a bit better than the Windows - default icon for applications), which can be activated like this: - - At startup in sokol_main(): - - sapp_desc sokol_main(...) { - return (sapp_desc){ - ... - icon.sokol_default = true - }; - } - - Or later by calling: - - sapp_set_icon(&(sapp_icon_desc){ .sokol_default = true }); - - NOTE that a completely zero-initialized sapp_icon_desc struct will not - update the window icon in any way. This is an 'escape hatch' so that you - can handle the window icon update yourself (or if you do this already, - sokol_app.h won't get in your way, in this case just leave the - sapp_desc.icon struct zero-initialized). - - Providing your own icon images works exactly like in GLFW (down to the - data format): - - You provide one or more 'candidate images' in different sizes, and the - sokol_app.h platform backends pick the best match for the specific backend - and icon type. - - For each candidate image, you need to provide: - - - the width in pixels - - the height in pixels - - and the actual pixel data in RGBA8 pixel format (e.g. 0xFFCC8844 - on a little-endian CPU means: alpha=0xFF, blue=0xCC, green=0x88, red=0x44) - - For instance, if you have 3 candidate images (small, medium, big) of - sizes 16x16, 32x32 and 64x64 the corresponding sapp_icon_desc struct is setup - like this: - - // the actual pixel data (RGBA8, origin top-left) - const uint32_t small[16][16] = { ... }; - const uint32_t medium[32][32] = { ... }; - const uint32_t big[64][64] = { ... }; - - const sapp_icon_desc icon_desc = { - .images = { - { .width = 16, .height = 16, .pixels = SAPP_RANGE(small) }, - { .width = 32, .height = 32, .pixels = SAPP_RANGE(medium) }, - // ...or without the SAPP_RANGE helper macro: - { .width = 64, .height = 64, .pixels = { .ptr=big, .size=sizeof(big) } } - } - }; - - An sapp_icon_desc struct initialized like this can then either be applied - at application start in sokol_main: - - sapp_desc sokol_main(...) { - return (sapp_desc){ - ... - icon = icon_desc - }; - } - - ...or later by calling sapp_set_icon(): - - sapp_set_icon(&icon_desc); - - Some window icon caveats: - - - once the window icon has been updated, there's no way to go back to - the platform's default icon, this is because some platforms (Linux - and HTML5) don't switch the icon visual back to the default even if - the custom icon is deleted or removed - - on HTML5, if the sokol_app.h icon doesn't show up in the browser - tab, check that there's no traditional favicon 'link' element - is defined in the page's index.html, sokol_app.h will only - append a new favicon link element, but not delete any manually - defined favicon in the page - - For an example and test of the window icon feature, check out the the - 'icon-sapp' sample on the sokol-samples git repository. - - ONSCREEN KEYBOARD - ================= - On some platforms which don't provide a physical keyboard, sokol-app - can display the platform's integrated onscreen keyboard for text - input. To request that the onscreen keyboard is shown, call - - sapp_show_keyboard(true); - - Likewise, to hide the keyboard call: - - sapp_show_keyboard(false); - - Note that on the web platform, the keyboard can only be shown from - inside an input handler. On such platforms, sapp_show_keyboard() - will only work as expected when it is called from inside the - sokol-app event callback function. When called from other places, - an internal flag will be set, and the onscreen keyboard will be - called at the next 'legal' opportunity (when the next input event - is handled). - - OPTIONAL: DON'T HIJACK main() (#define SOKOL_NO_ENTRY) - ====================================================== - In its default configuration, sokol_app.h "hijacks" the platform's - standard main() function. This was done because different platforms - have different main functions which are not compatible with - C's main() (for instance WinMain on Windows has completely different - arguments). However, this "main hijacking" posed a problem for - usage scenarios like integrating sokol_app.h with other languages than - C or C++, so an alternative SOKOL_NO_ENTRY mode has been added - in which the user code provides the platform's main function: - - - define SOKOL_NO_ENTRY before including the sokol_app.h implementation - - do *not* provide a sokol_main() function - - instead provide the standard main() function of the platform - - from the main function, call the function ```sapp_run()``` which - takes a pointer to an ```sapp_desc``` structure. - - ```sapp_run()``` takes over control and calls the provided init-, frame-, - shutdown- and event-callbacks just like in the default model, it - will only return when the application quits (or not at all on some - platforms, like emscripten) - - NOTE: SOKOL_NO_ENTRY is currently not supported on Android. - - WINDOWS CONSOLE OUTPUT - ====================== - On Windows, regular windowed applications don't show any stdout/stderr text - output, which can be a bit of a hassle for printf() debugging or generally - logging text to the console. Also, console output by default uses a local - codepage setting and thus international UTF-8 encoded text is printed - as garbage. - - To help with these issues, sokol_app.h can be configured at startup - via the following Windows-specific sapp_desc flags: - - sapp_desc.win32_console_utf8 (default: false) - When set to true, the output console codepage will be switched - to UTF-8 (and restored to the original codepage on exit) - - sapp_desc.win32_console_attach (default: false) - When set to true, stdout and stderr will be attached to the - console of the parent process (if the parent process actually - has a console). This means that if the application was started - in a command line window, stdout and stderr output will be printed - to the terminal, just like a regular command line program. But if - the application is started via double-click, it will behave like - a regular UI application, and stdout/stderr will not be visible. - - sapp_desc.win32_console_create (default: false) - When set to true, a new console window will be created and - stdout/stderr will be redirected to that console window. It - doesn't matter if the application is started from the command - line or via double-click. - - MEMORY ALLOCATION OVERRIDE - ========================== - You can override the memory allocation functions at initialization time - like this: - - void* my_alloc(size_t size, void* user_data) { - return malloc(size); - } - - void my_free(void* ptr, void* user_data) { - free(ptr); - } - - sapp_desc sokol_main(int argc, char* argv[]) { - return (sapp_desc){ - // ... - .allocator = { - .alloc = my_alloc, - .free = my_free, - .user_data = ..., - } - }; - } - - If no overrides are provided, malloc and free will be used. - - This only affects memory allocation calls done by sokol_app.h - itself though, not any allocations in OS libraries. - - - ERROR REPORTING AND LOGGING - =========================== - To get any logging information at all you need to provide a logging callback in the setup call - the easiest way is to use sokol_log.h: - - #include "sokol_log.h" - - sapp_desc sokol_main(int argc, char* argv[]) { - return (sapp_desc) { - ... - .logger.func = slog_func, - }; - } - - To override logging with your own callback, first write a logging function like this: - - void my_log(const char* tag, // e.g. 'sapp' - uint32_t log_level, // 0=panic, 1=error, 2=warn, 3=info - uint32_t log_item_id, // SAPP_LOGITEM_* - const char* message_or_null, // a message string, may be nullptr in release mode - uint32_t line_nr, // line number in sokol_app.h - const char* filename_or_null, // source filename, may be nullptr in release mode - void* user_data) - { - ... - } - - ...and then setup sokol-app like this: - - sapp_desc sokol_main(int argc, char* argv[]) { - return (sapp_desc) { - ... - .logger = { - .func = my_log, - .user_data = my_user_data, - } - }; - } - - The provided logging function must be reentrant (e.g. be callable from - different threads). - - If you don't want to provide your own custom logger it is highly recommended to use - the standard logger in sokol_log.h instead, otherwise you won't see any warnings or - errors. - - - TEMP NOTE DUMP - ============== - - onscreen keyboard support on Android requires Java :(, should we even bother? - - sapp_desc needs a bool whether to initialize depth-stencil surface - - GL context initialization needs more control (at least what GL version to initialize) - - application icon - - the Android implementation calls cleanup_cb() and destroys the egl context in onDestroy - at the latest but should do it earlier, in onStop, as an app is "killable" after onStop - on Android Honeycomb and later (it can't be done at the moment as the app may be started - again after onStop and the sokol lifecycle does not yet handle context teardown/bringup) - - - LICENSE - ======= - zlib/libpng license - - Copyright (c) 2018 Andre Weissflog - - This software is provided 'as-is', without any express or implied warranty. - In no event will the authors be held liable for any damages arising from the - use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software in a - product, an acknowledgment in the product documentation would be - appreciated but is not required. - - 2. Altered source versions must be plainly marked as such, and must not - be misrepresented as being the original software. - - 3. This notice may not be removed or altered from any source - distribution. -*/ -#define SOKOL_APP_INCLUDED (1) -#include // size_t -#include -#include - -#if defined(SOKOL_API_DECL) && !defined(SOKOL_APP_API_DECL) -#define SOKOL_APP_API_DECL SOKOL_API_DECL -#endif -#ifndef SOKOL_APP_API_DECL -#if defined(_WIN32) && defined(SOKOL_DLL) && defined(SOKOL_APP_IMPL) -#define SOKOL_APP_API_DECL __declspec(dllexport) -#elif defined(_WIN32) && defined(SOKOL_DLL) -#define SOKOL_APP_API_DECL __declspec(dllimport) -#else -#define SOKOL_APP_API_DECL extern -#endif -#endif - -#ifdef __cplusplus -extern "C" { -#endif - -/* misc constants */ -enum { - SAPP_MAX_TOUCHPOINTS = 8, - SAPP_MAX_MOUSEBUTTONS = 3, - SAPP_MAX_KEYCODES = 512, - SAPP_MAX_ICONIMAGES = 8, -}; - -/* - sapp_event_type - - The type of event that's passed to the event handler callback - in the sapp_event.type field. These are not just "traditional" - input events, but also notify the application about state changes - or other user-invoked actions. -*/ -typedef enum sapp_event_type { - SAPP_EVENTTYPE_INVALID, - SAPP_EVENTTYPE_KEY_DOWN, - SAPP_EVENTTYPE_KEY_UP, - SAPP_EVENTTYPE_CHAR, - SAPP_EVENTTYPE_MOUSE_DOWN, - SAPP_EVENTTYPE_MOUSE_UP, - SAPP_EVENTTYPE_MOUSE_SCROLL, - SAPP_EVENTTYPE_MOUSE_MOVE, - SAPP_EVENTTYPE_MOUSE_ENTER, - SAPP_EVENTTYPE_MOUSE_LEAVE, - SAPP_EVENTTYPE_TOUCHES_BEGAN, - SAPP_EVENTTYPE_TOUCHES_MOVED, - SAPP_EVENTTYPE_TOUCHES_ENDED, - SAPP_EVENTTYPE_TOUCHES_CANCELLED, - SAPP_EVENTTYPE_RESIZED, - SAPP_EVENTTYPE_ICONIFIED, - SAPP_EVENTTYPE_RESTORED, - SAPP_EVENTTYPE_FOCUSED, - SAPP_EVENTTYPE_UNFOCUSED, - SAPP_EVENTTYPE_SUSPENDED, - SAPP_EVENTTYPE_RESUMED, - SAPP_EVENTTYPE_QUIT_REQUESTED, - SAPP_EVENTTYPE_CLIPBOARD_PASTED, - SAPP_EVENTTYPE_FILES_DROPPED, - _SAPP_EVENTTYPE_NUM, - _SAPP_EVENTTYPE_FORCE_U32 = 0x7FFFFFFF -} sapp_event_type; - -/* - sapp_keycode - - The 'virtual keycode' of a KEY_DOWN or KEY_UP event in the - struct field sapp_event.key_code. - - Note that the keycode values are identical with GLFW. -*/ -typedef enum sapp_keycode { - SAPP_KEYCODE_INVALID = 0, - SAPP_KEYCODE_SPACE = 32, - SAPP_KEYCODE_APOSTROPHE = 39, /* ' */ - SAPP_KEYCODE_COMMA = 44, /* , */ - SAPP_KEYCODE_MINUS = 45, /* - */ - SAPP_KEYCODE_PERIOD = 46, /* . */ - SAPP_KEYCODE_SLASH = 47, /* / */ - SAPP_KEYCODE_0 = 48, - SAPP_KEYCODE_1 = 49, - SAPP_KEYCODE_2 = 50, - SAPP_KEYCODE_3 = 51, - SAPP_KEYCODE_4 = 52, - SAPP_KEYCODE_5 = 53, - SAPP_KEYCODE_6 = 54, - SAPP_KEYCODE_7 = 55, - SAPP_KEYCODE_8 = 56, - SAPP_KEYCODE_9 = 57, - SAPP_KEYCODE_SEMICOLON = 59, /* ; */ - SAPP_KEYCODE_EQUAL = 61, /* = */ - SAPP_KEYCODE_A = 65, - SAPP_KEYCODE_B = 66, - SAPP_KEYCODE_C = 67, - SAPP_KEYCODE_D = 68, - SAPP_KEYCODE_E = 69, - SAPP_KEYCODE_F = 70, - SAPP_KEYCODE_G = 71, - SAPP_KEYCODE_H = 72, - SAPP_KEYCODE_I = 73, - SAPP_KEYCODE_J = 74, - SAPP_KEYCODE_K = 75, - SAPP_KEYCODE_L = 76, - SAPP_KEYCODE_M = 77, - SAPP_KEYCODE_N = 78, - SAPP_KEYCODE_O = 79, - SAPP_KEYCODE_P = 80, - SAPP_KEYCODE_Q = 81, - SAPP_KEYCODE_R = 82, - SAPP_KEYCODE_S = 83, - SAPP_KEYCODE_T = 84, - SAPP_KEYCODE_U = 85, - SAPP_KEYCODE_V = 86, - SAPP_KEYCODE_W = 87, - SAPP_KEYCODE_X = 88, - SAPP_KEYCODE_Y = 89, - SAPP_KEYCODE_Z = 90, - SAPP_KEYCODE_LEFT_BRACKET = 91, /* [ */ - SAPP_KEYCODE_BACKSLASH = 92, /* \ */ - SAPP_KEYCODE_RIGHT_BRACKET = 93, /* ] */ - SAPP_KEYCODE_GRAVE_ACCENT = 96, /* ` */ - SAPP_KEYCODE_WORLD_1 = 161, /* non-US #1 */ - SAPP_KEYCODE_WORLD_2 = 162, /* non-US #2 */ - SAPP_KEYCODE_ESCAPE = 256, - SAPP_KEYCODE_ENTER = 257, - SAPP_KEYCODE_TAB = 258, - SAPP_KEYCODE_BACKSPACE = 259, - SAPP_KEYCODE_INSERT = 260, - SAPP_KEYCODE_DELETE = 261, - SAPP_KEYCODE_RIGHT = 262, - SAPP_KEYCODE_LEFT = 263, - SAPP_KEYCODE_DOWN = 264, - SAPP_KEYCODE_UP = 265, - SAPP_KEYCODE_PAGE_UP = 266, - SAPP_KEYCODE_PAGE_DOWN = 267, - SAPP_KEYCODE_HOME = 268, - SAPP_KEYCODE_END = 269, - SAPP_KEYCODE_CAPS_LOCK = 280, - SAPP_KEYCODE_SCROLL_LOCK = 281, - SAPP_KEYCODE_NUM_LOCK = 282, - SAPP_KEYCODE_PRINT_SCREEN = 283, - SAPP_KEYCODE_PAUSE = 284, - SAPP_KEYCODE_F1 = 290, - SAPP_KEYCODE_F2 = 291, - SAPP_KEYCODE_F3 = 292, - SAPP_KEYCODE_F4 = 293, - SAPP_KEYCODE_F5 = 294, - SAPP_KEYCODE_F6 = 295, - SAPP_KEYCODE_F7 = 296, - SAPP_KEYCODE_F8 = 297, - SAPP_KEYCODE_F9 = 298, - SAPP_KEYCODE_F10 = 299, - SAPP_KEYCODE_F11 = 300, - SAPP_KEYCODE_F12 = 301, - SAPP_KEYCODE_F13 = 302, - SAPP_KEYCODE_F14 = 303, - SAPP_KEYCODE_F15 = 304, - SAPP_KEYCODE_F16 = 305, - SAPP_KEYCODE_F17 = 306, - SAPP_KEYCODE_F18 = 307, - SAPP_KEYCODE_F19 = 308, - SAPP_KEYCODE_F20 = 309, - SAPP_KEYCODE_F21 = 310, - SAPP_KEYCODE_F22 = 311, - SAPP_KEYCODE_F23 = 312, - SAPP_KEYCODE_F24 = 313, - SAPP_KEYCODE_F25 = 314, - SAPP_KEYCODE_KP_0 = 320, - SAPP_KEYCODE_KP_1 = 321, - SAPP_KEYCODE_KP_2 = 322, - SAPP_KEYCODE_KP_3 = 323, - SAPP_KEYCODE_KP_4 = 324, - SAPP_KEYCODE_KP_5 = 325, - SAPP_KEYCODE_KP_6 = 326, - SAPP_KEYCODE_KP_7 = 327, - SAPP_KEYCODE_KP_8 = 328, - SAPP_KEYCODE_KP_9 = 329, - SAPP_KEYCODE_KP_DECIMAL = 330, - SAPP_KEYCODE_KP_DIVIDE = 331, - SAPP_KEYCODE_KP_MULTIPLY = 332, - SAPP_KEYCODE_KP_SUBTRACT = 333, - SAPP_KEYCODE_KP_ADD = 334, - SAPP_KEYCODE_KP_ENTER = 335, - SAPP_KEYCODE_KP_EQUAL = 336, - SAPP_KEYCODE_LEFT_SHIFT = 340, - SAPP_KEYCODE_LEFT_CONTROL = 341, - SAPP_KEYCODE_LEFT_ALT = 342, - SAPP_KEYCODE_LEFT_SUPER = 343, - SAPP_KEYCODE_RIGHT_SHIFT = 344, - SAPP_KEYCODE_RIGHT_CONTROL = 345, - SAPP_KEYCODE_RIGHT_ALT = 346, - SAPP_KEYCODE_RIGHT_SUPER = 347, - SAPP_KEYCODE_MENU = 348, -} sapp_keycode; - -/* - Android specific 'tool type' enum for touch events. This lets the - application check what type of input device was used for - touch events. - - NOTE: the values must remain in sync with the corresponding - Android SDK type, so don't change those. - - See https://developer.android.com/reference/android/view/MotionEvent#TOOL_TYPE_UNKNOWN -*/ -typedef enum sapp_android_tooltype { - SAPP_ANDROIDTOOLTYPE_UNKNOWN = 0, // TOOL_TYPE_UNKNOWN - SAPP_ANDROIDTOOLTYPE_FINGER = 1, // TOOL_TYPE_FINGER - SAPP_ANDROIDTOOLTYPE_STYLUS = 2, // TOOL_TYPE_STYLUS - SAPP_ANDROIDTOOLTYPE_MOUSE = 3, // TOOL_TYPE_MOUSE -} sapp_android_tooltype; - -/* - sapp_touchpoint - - Describes a single touchpoint in a multitouch event (TOUCHES_BEGAN, - TOUCHES_MOVED, TOUCHES_ENDED). - - Touch points are stored in the nested array sapp_event.touches[], - and the number of touches is stored in sapp_event.num_touches. -*/ -typedef struct sapp_touchpoint { - uintptr_t identifier; - float pos_x; - float pos_y; - sapp_android_tooltype android_tooltype; // only valid on Android - bool changed; -} sapp_touchpoint; - -/* - sapp_mousebutton - - The currently pressed mouse button in the events MOUSE_DOWN - and MOUSE_UP, stored in the struct field sapp_event.mouse_button. -*/ -typedef enum sapp_mousebutton { - SAPP_MOUSEBUTTON_LEFT = 0x0, - SAPP_MOUSEBUTTON_RIGHT = 0x1, - SAPP_MOUSEBUTTON_MIDDLE = 0x2, - SAPP_MOUSEBUTTON_INVALID = 0x100, -} sapp_mousebutton; - -/* - These are currently pressed modifier keys (and mouse buttons) which are - passed in the event struct field sapp_event.modifiers. -*/ -enum { - SAPP_MODIFIER_SHIFT = 0x1, // left or right shift key - SAPP_MODIFIER_CTRL = 0x2, // left or right control key - SAPP_MODIFIER_ALT = 0x4, // left or right alt key - SAPP_MODIFIER_SUPER = 0x8, // left or right 'super' key - SAPP_MODIFIER_LMB = 0x100, // left mouse button - SAPP_MODIFIER_RMB = 0x200, // right mouse button - SAPP_MODIFIER_MMB = 0x400, // middle mouse button -}; - -/* - sapp_event - - This is an all-in-one event struct passed to the event handler - user callback function. Note that it depends on the event - type what struct fields actually contain useful values, so you - should first check the event type before reading other struct - fields. -*/ -typedef struct sapp_event { - uint64_t frame_count; // current frame counter, always valid, useful for checking if two events were issued in the same frame - sapp_event_type type; // the event type, always valid - sapp_keycode key_code; // the virtual key code, only valid in KEY_UP, KEY_DOWN - uint32_t char_code; // the UTF-32 character code, only valid in CHAR events - bool key_repeat; // true if this is a key-repeat event, valid in KEY_UP, KEY_DOWN and CHAR - uint32_t modifiers; // current modifier keys, valid in all key-, char- and mouse-events - sapp_mousebutton mouse_button; // mouse button that was pressed or released, valid in MOUSE_DOWN, MOUSE_UP - float mouse_x; // current horizontal mouse position in pixels, always valid except during mouse lock - float mouse_y; // current vertical mouse position in pixels, always valid except during mouse lock - float mouse_dx; // relative horizontal mouse movement since last frame, always valid - float mouse_dy; // relative vertical mouse movement since last frame, always valid - float scroll_x; // horizontal mouse wheel scroll distance, valid in MOUSE_SCROLL events - float scroll_y; // vertical mouse wheel scroll distance, valid in MOUSE_SCROLL events - int num_touches; // number of valid items in the touches[] array - sapp_touchpoint touches[SAPP_MAX_TOUCHPOINTS]; // current touch points, valid in TOUCHES_BEGIN, TOUCHES_MOVED, TOUCHES_ENDED - int window_width; // current window- and framebuffer sizes in pixels, always valid - int window_height; - int framebuffer_width; // = window_width * dpi_scale - int framebuffer_height; // = window_height * dpi_scale -} sapp_event; - -/* - sg_range - - A general pointer/size-pair struct and constructor macros for passing binary blobs - into sokol_app.h. -*/ -typedef struct sapp_range { - const void* ptr; - size_t size; -} sapp_range; -// disabling this for every includer isn't great, but the warnings are also quite pointless -#if defined(_MSC_VER) -#pragma warning(disable:4221) /* /W4 only: nonstandard extension used: 'x': cannot be initialized using address of automatic variable 'y' */ -#pragma warning(disable:4204) /* VS2015: nonstandard extension used: non-constant aggregate initializer */ -#endif -#if defined(__cplusplus) -#define SAPP_RANGE(x) sapp_range{ &x, sizeof(x) } -#else -#define SAPP_RANGE(x) (sapp_range){ &x, sizeof(x) } -#endif - -/* - sapp_image_desc - - This is used to describe image data to sokol_app.h (at first, window - icons, later maybe cursor images). - - Note that the actual image pixel format depends on the use case: - - - window icon pixels are RGBA8 - - cursor images are ??? (FIXME) -*/ -typedef struct sapp_image_desc { - int width; - int height; - sapp_range pixels; -} sapp_image_desc; - -/* - sapp_icon_desc - - An icon description structure for use in sapp_desc.icon and - sapp_set_icon(). - - When setting a custom image, the application can provide a number of - candidates differing in size, and sokol_app.h will pick the image(s) - closest to the size expected by the platform's window system. - - To set sokol-app's default icon, set .sokol_default to true. - - Otherwise provide candidate images of different sizes in the - images[] array. - - If both the sokol_default flag is set to true, any image candidates - will be ignored and the sokol_app.h default icon will be set. -*/ -typedef struct sapp_icon_desc { - bool sokol_default; - sapp_image_desc images[SAPP_MAX_ICONIMAGES]; -} sapp_icon_desc; - -/* - sapp_allocator - - Used in sapp_desc to provide custom memory-alloc and -free functions - to sokol_app.h. If memory management should be overridden, both the - alloc and free function must be provided (e.g. it's not valid to - override one function but not the other). -*/ -typedef struct sapp_allocator { - void* (*alloc)(size_t size, void* user_data); - void (*free)(void* ptr, void* user_data); - void* user_data; -} sapp_allocator; - -/* - sapp_log_item - - Log items are defined via X-Macros and expanded to an enum - 'sapp_log_item', and in debug mode to corresponding - human readable error messages. -*/ -#define _SAPP_LOG_ITEMS \ - _SAPP_LOGITEM_XMACRO(OK, "Ok") \ - _SAPP_LOGITEM_XMACRO(MALLOC_FAILED, "memory allocation failed") \ - _SAPP_LOGITEM_XMACRO(MACOS_INVALID_NSOPENGL_PROFILE, "macos: invalid NSOpenGLProfile (valid choices are 1.0, 3.2 and 4.1)") \ - _SAPP_LOGITEM_XMACRO(WIN32_LOAD_OPENGL32_DLL_FAILED, "failed loading opengl32.dll") \ - _SAPP_LOGITEM_XMACRO(WIN32_CREATE_HELPER_WINDOW_FAILED, "failed to create helper window") \ - _SAPP_LOGITEM_XMACRO(WIN32_HELPER_WINDOW_GETDC_FAILED, "failed to get helper window DC") \ - _SAPP_LOGITEM_XMACRO(WIN32_DUMMY_CONTEXT_SET_PIXELFORMAT_FAILED, "failed to set pixel format for dummy GL context") \ - _SAPP_LOGITEM_XMACRO(WIN32_CREATE_DUMMY_CONTEXT_FAILED, "failed to create dummy GL context") \ - _SAPP_LOGITEM_XMACRO(WIN32_DUMMY_CONTEXT_MAKE_CURRENT_FAILED, "failed to make dummy GL context current") \ - _SAPP_LOGITEM_XMACRO(WIN32_GET_PIXELFORMAT_ATTRIB_FAILED, "failed to get WGL pixel format attribute") \ - _SAPP_LOGITEM_XMACRO(WIN32_WGL_FIND_PIXELFORMAT_FAILED, "failed to find matching WGL pixel format") \ - _SAPP_LOGITEM_XMACRO(WIN32_WGL_DESCRIBE_PIXELFORMAT_FAILED, "failed to get pixel format descriptor") \ - _SAPP_LOGITEM_XMACRO(WIN32_WGL_SET_PIXELFORMAT_FAILED, "failed to set selected pixel format") \ - _SAPP_LOGITEM_XMACRO(WIN32_WGL_ARB_CREATE_CONTEXT_REQUIRED, "ARB_create_context required") \ - _SAPP_LOGITEM_XMACRO(WIN32_WGL_ARB_CREATE_CONTEXT_PROFILE_REQUIRED, "ARB_create_context_profile required") \ - _SAPP_LOGITEM_XMACRO(WIN32_WGL_OPENGL_3_2_NOT_SUPPORTED, "OpenGL 3.2 not supported by GL driver (ERROR_INVALID_VERSION_ARB)") \ - _SAPP_LOGITEM_XMACRO(WIN32_WGL_OPENGL_PROFILE_NOT_SUPPORTED, "requested OpenGL profile not support by GL driver (ERROR_INVALID_PROFILE_ARB)") \ - _SAPP_LOGITEM_XMACRO(WIN32_WGL_INCOMPATIBLE_DEVICE_CONTEXT, "CreateContextAttribsARB failed with ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB") \ - _SAPP_LOGITEM_XMACRO(WIN32_WGL_CREATE_CONTEXT_ATTRIBS_FAILED_OTHER, "CreateContextAttribsARB failed for other reason") \ - _SAPP_LOGITEM_XMACRO(WIN32_D3D11_CREATE_DEVICE_AND_SWAPCHAIN_WITH_DEBUG_FAILED, "D3D11CreateDeviceAndSwapChain() with D3D11_CREATE_DEVICE_DEBUG failed, retrying without debug flag.") \ - _SAPP_LOGITEM_XMACRO(WIN32_D3D11_GET_IDXGIFACTORY_FAILED, "could not obtain IDXGIFactory object") \ - _SAPP_LOGITEM_XMACRO(WIN32_D3D11_GET_IDXGIADAPTER_FAILED, "could not obtain IDXGIAdapter object") \ - _SAPP_LOGITEM_XMACRO(WIN32_D3D11_QUERY_INTERFACE_IDXGIDEVICE1_FAILED, "could not obtain IDXGIDevice1 interface") \ - _SAPP_LOGITEM_XMACRO(WIN32_REGISTER_RAW_INPUT_DEVICES_FAILED_MOUSE_LOCK, "RegisterRawInputDevices() failed (on mouse lock)") \ - _SAPP_LOGITEM_XMACRO(WIN32_REGISTER_RAW_INPUT_DEVICES_FAILED_MOUSE_UNLOCK, "RegisterRawInputDevices() failed (on mouse unlock)") \ - _SAPP_LOGITEM_XMACRO(WIN32_GET_RAW_INPUT_DATA_FAILED, "GetRawInputData() failed") \ - _SAPP_LOGITEM_XMACRO(LINUX_GLX_LOAD_LIBGL_FAILED, "failed to load libGL") \ - _SAPP_LOGITEM_XMACRO(LINUX_GLX_LOAD_ENTRY_POINTS_FAILED, "failed to load GLX entry points") \ - _SAPP_LOGITEM_XMACRO(LINUX_GLX_EXTENSION_NOT_FOUND, "GLX extension not found") \ - _SAPP_LOGITEM_XMACRO(LINUX_GLX_QUERY_VERSION_FAILED, "failed to query GLX version") \ - _SAPP_LOGITEM_XMACRO(LINUX_GLX_VERSION_TOO_LOW, "GLX version too low (need at least 1.3)") \ - _SAPP_LOGITEM_XMACRO(LINUX_GLX_NO_GLXFBCONFIGS, "glXGetFBConfigs() returned no configs") \ - _SAPP_LOGITEM_XMACRO(LINUX_GLX_NO_SUITABLE_GLXFBCONFIG, "failed to find a suitable GLXFBConfig") \ - _SAPP_LOGITEM_XMACRO(LINUX_GLX_GET_VISUAL_FROM_FBCONFIG_FAILED, "glXGetVisualFromFBConfig failed") \ - _SAPP_LOGITEM_XMACRO(LINUX_GLX_REQUIRED_EXTENSIONS_MISSING, "GLX extensions ARB_create_context and ARB_create_context_profile missing") \ - _SAPP_LOGITEM_XMACRO(LINUX_GLX_CREATE_CONTEXT_FAILED, "Failed to create GL context via glXCreateContextAttribsARB") \ - _SAPP_LOGITEM_XMACRO(LINUX_GLX_CREATE_WINDOW_FAILED, "glXCreateWindow() failed") \ - _SAPP_LOGITEM_XMACRO(LINUX_X11_CREATE_WINDOW_FAILED, "XCreateWindow() failed") \ - _SAPP_LOGITEM_XMACRO(LINUX_EGL_BIND_OPENGL_API_FAILED, "eglBindAPI(EGL_OPENGL_API) failed") \ - _SAPP_LOGITEM_XMACRO(LINUX_EGL_BIND_OPENGL_ES_API_FAILED, "eglBindAPI(EGL_OPENGL_ES_API) failed") \ - _SAPP_LOGITEM_XMACRO(LINUX_EGL_GET_DISPLAY_FAILED, "eglGetDisplay() failed") \ - _SAPP_LOGITEM_XMACRO(LINUX_EGL_INITIALIZE_FAILED, "eglInitialize() failed") \ - _SAPP_LOGITEM_XMACRO(LINUX_EGL_NO_CONFIGS, "eglChooseConfig() returned no configs") \ - _SAPP_LOGITEM_XMACRO(LINUX_EGL_NO_NATIVE_VISUAL, "eglGetConfigAttrib() for EGL_NATIVE_VISUAL_ID failed") \ - _SAPP_LOGITEM_XMACRO(LINUX_EGL_GET_VISUAL_INFO_FAILED, "XGetVisualInfo() failed") \ - _SAPP_LOGITEM_XMACRO(LINUX_EGL_CREATE_WINDOW_SURFACE_FAILED, "eglCreateWindowSurface() failed") \ - _SAPP_LOGITEM_XMACRO(LINUX_EGL_CREATE_CONTEXT_FAILED, "eglCreateContext() failed") \ - _SAPP_LOGITEM_XMACRO(LINUX_EGL_MAKE_CURRENT_FAILED, "eglMakeCurrent() failed") \ - _SAPP_LOGITEM_XMACRO(LINUX_X11_OPEN_DISPLAY_FAILED, "XOpenDisplay() failed") \ - _SAPP_LOGITEM_XMACRO(LINUX_X11_QUERY_SYSTEM_DPI_FAILED, "failed to query system dpi value, assuming default 96.0") \ - _SAPP_LOGITEM_XMACRO(LINUX_X11_DROPPED_FILE_URI_WRONG_SCHEME, "dropped file URL doesn't start with 'file://'") \ - _SAPP_LOGITEM_XMACRO(ANDROID_UNSUPPORTED_INPUT_EVENT_INPUT_CB, "unsupported input event encountered in _sapp_android_input_cb()") \ - _SAPP_LOGITEM_XMACRO(ANDROID_UNSUPPORTED_INPUT_EVENT_MAIN_CB, "unsupported input event encountered in _sapp_android_main_cb()") \ - _SAPP_LOGITEM_XMACRO(ANDROID_READ_MSG_FAILED, "failed to read message in _sapp_android_main_cb()") \ - _SAPP_LOGITEM_XMACRO(ANDROID_WRITE_MSG_FAILED, "failed to write message in _sapp_android_msg") \ - _SAPP_LOGITEM_XMACRO(ANDROID_MSG_CREATE, "MSG_CREATE") \ - _SAPP_LOGITEM_XMACRO(ANDROID_MSG_RESUME, "MSG_RESUME") \ - _SAPP_LOGITEM_XMACRO(ANDROID_MSG_PAUSE, "MSG_PAUSE") \ - _SAPP_LOGITEM_XMACRO(ANDROID_MSG_FOCUS, "MSG_FOCUS") \ - _SAPP_LOGITEM_XMACRO(ANDROID_MSG_NO_FOCUS, "MSG_NO_FOCUS") \ - _SAPP_LOGITEM_XMACRO(ANDROID_MSG_SET_NATIVE_WINDOW, "MSG_SET_NATIVE_WINDOW") \ - _SAPP_LOGITEM_XMACRO(ANDROID_MSG_SET_INPUT_QUEUE, "MSG_SET_INPUT_QUEUE") \ - _SAPP_LOGITEM_XMACRO(ANDROID_MSG_DESTROY, "MSG_DESTROY") \ - _SAPP_LOGITEM_XMACRO(ANDROID_UNKNOWN_MSG, "unknown msg type received") \ - _SAPP_LOGITEM_XMACRO(ANDROID_LOOP_THREAD_STARTED, "loop thread started") \ - _SAPP_LOGITEM_XMACRO(ANDROID_LOOP_THREAD_DONE, "loop thread done") \ - _SAPP_LOGITEM_XMACRO(ANDROID_NATIVE_ACTIVITY_ONSTART, "NativeActivity onStart()") \ - _SAPP_LOGITEM_XMACRO(ANDROID_NATIVE_ACTIVITY_ONRESUME, "NativeActivity onResume") \ - _SAPP_LOGITEM_XMACRO(ANDROID_NATIVE_ACTIVITY_ONSAVEINSTANCESTATE, "NativeActivity onSaveInstanceState") \ - _SAPP_LOGITEM_XMACRO(ANDROID_NATIVE_ACTIVITY_ONWINDOWFOCUSCHANGED, "NativeActivity onWindowFocusChanged") \ - _SAPP_LOGITEM_XMACRO(ANDROID_NATIVE_ACTIVITY_ONPAUSE, "NativeActivity onPause") \ - _SAPP_LOGITEM_XMACRO(ANDROID_NATIVE_ACTIVITY_ONSTOP, "NativeActivity onStop()") \ - _SAPP_LOGITEM_XMACRO(ANDROID_NATIVE_ACTIVITY_ONNATIVEWINDOWCREATED, "NativeActivity onNativeWindowCreated") \ - _SAPP_LOGITEM_XMACRO(ANDROID_NATIVE_ACTIVITY_ONNATIVEWINDOWDESTROYED, "NativeActivity onNativeWindowDestroyed") \ - _SAPP_LOGITEM_XMACRO(ANDROID_NATIVE_ACTIVITY_ONINPUTQUEUECREATED, "NativeActivity onInputQueueCreated") \ - _SAPP_LOGITEM_XMACRO(ANDROID_NATIVE_ACTIVITY_ONINPUTQUEUEDESTROYED, "NativeActivity onInputQueueDestroyed") \ - _SAPP_LOGITEM_XMACRO(ANDROID_NATIVE_ACTIVITY_ONCONFIGURATIONCHANGED, "NativeActivity onConfigurationChanged") \ - _SAPP_LOGITEM_XMACRO(ANDROID_NATIVE_ACTIVITY_ONLOWMEMORY, "NativeActivity onLowMemory") \ - _SAPP_LOGITEM_XMACRO(ANDROID_NATIVE_ACTIVITY_ONDESTROY, "NativeActivity onDestroy") \ - _SAPP_LOGITEM_XMACRO(ANDROID_NATIVE_ACTIVITY_DONE, "NativeActivity done") \ - _SAPP_LOGITEM_XMACRO(ANDROID_NATIVE_ACTIVITY_ONCREATE, "NativeActivity onCreate") \ - _SAPP_LOGITEM_XMACRO(ANDROID_CREATE_THREAD_PIPE_FAILED, "failed to create thread pipe") \ - _SAPP_LOGITEM_XMACRO(ANDROID_NATIVE_ACTIVITY_CREATE_SUCCESS, "NativeActivity sucessfully created") \ - _SAPP_LOGITEM_XMACRO(IMAGE_DATA_SIZE_MISMATCH, "image data size mismatch (must be width*height*4 bytes)") \ - _SAPP_LOGITEM_XMACRO(DROPPED_FILE_PATH_TOO_LONG, "dropped file path too long (sapp_desc.max_dropped_filed_path_length)") \ - _SAPP_LOGITEM_XMACRO(CLIPBOARD_STRING_TOO_BIG, "clipboard string didn't fit into clipboard buffer") \ - -#define _SAPP_LOGITEM_XMACRO(item,msg) SAPP_LOGITEM_##item, -typedef enum sapp_log_item { - _SAPP_LOG_ITEMS -} sapp_log_item; -#undef _SAPP_LOGITEM_XMACRO - -/* - sapp_logger - - Used in sapp_desc to provide a logging function. Please be aware that - without logging function, sokol-app will be completely silent, e.g. it will - not report errors or warnings. For maximum error verbosity, compile in - debug mode (e.g. NDEBUG *not* defined) and install a logger (for instance - the standard logging function from sokol_log.h). -*/ -typedef struct sapp_logger { - void (*func)( - const char* tag, // always "sapp" - uint32_t log_level, // 0=panic, 1=error, 2=warning, 3=info - uint32_t log_item_id, // SAPP_LOGITEM_* - const char* message_or_null, // a message string, may be nullptr in release mode - uint32_t line_nr, // line number in sokol_app.h - const char* filename_or_null, // source filename, may be nullptr in release mode - void* user_data); - void* user_data; -} sapp_logger; - -typedef struct sapp_desc { - void (*init_cb)(void); // these are the user-provided callbacks without user data - void (*frame_cb)(void); - void (*cleanup_cb)(void); - void (*event_cb)(const sapp_event*); - - void* user_data; // these are the user-provided callbacks with user data - void (*init_userdata_cb)(void*); - void (*frame_userdata_cb)(void*); - void (*cleanup_userdata_cb)(void*); - void (*event_userdata_cb)(const sapp_event*, void*); - - int width; // the preferred width of the window / canvas - int height; // the preferred height of the window / canvas - int sample_count; // MSAA sample count - int swap_interval; // the preferred swap interval (ignored on some platforms) - bool high_dpi; // whether the rendering canvas is full-resolution on HighDPI displays - bool fullscreen; // whether the window should be created in fullscreen mode - bool alpha; // whether the framebuffer should have an alpha channel (ignored on some platforms) - const char* window_title; // the window title as UTF-8 encoded string - bool enable_clipboard; // enable clipboard access, default is false - int clipboard_size; // max size of clipboard content in bytes - bool enable_dragndrop; // enable file dropping (drag'n'drop), default is false - int max_dropped_files; // max number of dropped files to process (default: 1) - int max_dropped_file_path_length; // max length in bytes of a dropped UTF-8 file path (default: 2048) - sapp_icon_desc icon; // the initial window icon to set - sapp_allocator allocator; // optional memory allocation overrides (default: malloc/free) - sapp_logger logger; // logging callback override (default: NO LOGGING!) - - /* backend-specific options */ - int gl_major_version; // override GL major and minor version (the default GL version is 3.2) - int gl_minor_version; - bool win32_console_utf8; // if true, set the output console codepage to UTF-8 - bool win32_console_create; // if true, attach stdout/stderr to a new console window - bool win32_console_attach; // if true, attach stdout/stderr to parent process - const char* html5_canvas_name; // the name (id) of the HTML5 canvas element, default is "canvas" - bool html5_canvas_resize; // if true, the HTML5 canvas size is set to sapp_desc.width/height, otherwise canvas size is tracked - bool html5_preserve_drawing_buffer; // HTML5 only: whether to preserve default framebuffer content between frames - bool html5_premultiplied_alpha; // HTML5 only: whether the rendered pixels use premultiplied alpha convention - bool html5_ask_leave_site; // initial state of the internal html5_ask_leave_site flag (see sapp_html5_ask_leave_site()) - bool ios_keyboard_resizes_canvas; // if true, showing the iOS keyboard shrinks the canvas -} sapp_desc; - -/* HTML5 specific: request and response structs for - asynchronously loading dropped-file content. -*/ -typedef enum sapp_html5_fetch_error { - SAPP_HTML5_FETCH_ERROR_NO_ERROR, - SAPP_HTML5_FETCH_ERROR_BUFFER_TOO_SMALL, - SAPP_HTML5_FETCH_ERROR_OTHER, -} sapp_html5_fetch_error; - -typedef struct sapp_html5_fetch_response { - bool succeeded; // true if the loading operation has succeeded - sapp_html5_fetch_error error_code; - int file_index; // index of the dropped file (0..sapp_get_num_dropped_filed()-1) - sapp_range data; // pointer and size of the fetched data (data.ptr == buffer.ptr, data.size <= buffer.size) - sapp_range buffer; // the user-provided buffer ptr/size pair (buffer.ptr == data.ptr, buffer.size >= data.size) - void* user_data; // user-provided user data pointer -} sapp_html5_fetch_response; - -typedef struct sapp_html5_fetch_request { - int dropped_file_index; // 0..sapp_get_num_dropped_files()-1 - void (*callback)(const sapp_html5_fetch_response*); // response callback function pointer (required) - sapp_range buffer; // ptr/size of a memory buffer to load the data into - void* user_data; // optional userdata pointer -} sapp_html5_fetch_request; - -/* - sapp_mouse_cursor - - Predefined cursor image definitions, set with sapp_set_mouse_cursor(sapp_mouse_cursor cursor) -*/ -typedef enum sapp_mouse_cursor { - SAPP_MOUSECURSOR_DEFAULT = 0, // equivalent with system default cursor - SAPP_MOUSECURSOR_ARROW, - SAPP_MOUSECURSOR_IBEAM, - SAPP_MOUSECURSOR_CROSSHAIR, - SAPP_MOUSECURSOR_POINTING_HAND, - SAPP_MOUSECURSOR_RESIZE_EW, - SAPP_MOUSECURSOR_RESIZE_NS, - SAPP_MOUSECURSOR_RESIZE_NWSE, - SAPP_MOUSECURSOR_RESIZE_NESW, - SAPP_MOUSECURSOR_RESIZE_ALL, - SAPP_MOUSECURSOR_NOT_ALLOWED, - _SAPP_MOUSECURSOR_NUM, -} sapp_mouse_cursor; - -/* user-provided functions */ -extern sapp_desc sokol_main(int argc, char* argv[]); - -/* returns true after sokol-app has been initialized */ -SOKOL_APP_API_DECL bool sapp_isvalid(void); -/* returns the current framebuffer width in pixels */ -SOKOL_APP_API_DECL int sapp_width(void); -/* same as sapp_width(), but returns float */ -SOKOL_APP_API_DECL float sapp_widthf(void); -/* returns the current framebuffer height in pixels */ -SOKOL_APP_API_DECL int sapp_height(void); -/* same as sapp_height(), but returns float */ -SOKOL_APP_API_DECL float sapp_heightf(void); -/* get default framebuffer color pixel format */ -SOKOL_APP_API_DECL int sapp_color_format(void); -/* get default framebuffer depth pixel format */ -SOKOL_APP_API_DECL int sapp_depth_format(void); -/* get default framebuffer sample count */ -SOKOL_APP_API_DECL int sapp_sample_count(void); -/* returns true when high_dpi was requested and actually running in a high-dpi scenario */ -SOKOL_APP_API_DECL bool sapp_high_dpi(void); -/* returns the dpi scaling factor (window pixels to framebuffer pixels) */ -SOKOL_APP_API_DECL float sapp_dpi_scale(void); -/* show or hide the mobile device onscreen keyboard */ -SOKOL_APP_API_DECL void sapp_show_keyboard(bool show); -/* return true if the mobile device onscreen keyboard is currently shown */ -SOKOL_APP_API_DECL bool sapp_keyboard_shown(void); -/* query fullscreen mode */ -SOKOL_APP_API_DECL bool sapp_is_fullscreen(void); -/* toggle fullscreen mode */ -SOKOL_APP_API_DECL void sapp_toggle_fullscreen(void); -/* show or hide the mouse cursor */ -SOKOL_APP_API_DECL void sapp_show_mouse(bool show); -/* show or hide the mouse cursor */ -SOKOL_APP_API_DECL bool sapp_mouse_shown(void); -/* enable/disable mouse-pointer-lock mode */ -SOKOL_APP_API_DECL void sapp_lock_mouse(bool lock); -/* return true if in mouse-pointer-lock mode (this may toggle a few frames later) */ -SOKOL_APP_API_DECL bool sapp_mouse_locked(void); -/* set mouse cursor type */ -SOKOL_APP_API_DECL void sapp_set_mouse_cursor(sapp_mouse_cursor cursor); -/* get current mouse cursor type */ -SOKOL_APP_API_DECL sapp_mouse_cursor sapp_get_mouse_cursor(void); -/* return the userdata pointer optionally provided in sapp_desc */ -SOKOL_APP_API_DECL void* sapp_userdata(void); -/* return a copy of the sapp_desc structure */ -SOKOL_APP_API_DECL sapp_desc sapp_query_desc(void); -/* initiate a "soft quit" (sends SAPP_EVENTTYPE_QUIT_REQUESTED) */ -SOKOL_APP_API_DECL void sapp_request_quit(void); -/* cancel a pending quit (when SAPP_EVENTTYPE_QUIT_REQUESTED has been received) */ -SOKOL_APP_API_DECL void sapp_cancel_quit(void); -/* initiate a "hard quit" (quit application without sending SAPP_EVENTTYPE_QUIT_REQUSTED) */ -SOKOL_APP_API_DECL void sapp_quit(void); -/* call from inside event callback to consume the current event (don't forward to platform) */ -SOKOL_APP_API_DECL void sapp_consume_event(void); -/* get the current frame counter (for comparison with sapp_event.frame_count) */ -SOKOL_APP_API_DECL uint64_t sapp_frame_count(void); -/* get an averaged/smoothed frame duration in seconds */ -SOKOL_APP_API_DECL double sapp_frame_duration(void); -/* write string into clipboard */ -SOKOL_APP_API_DECL void sapp_set_clipboard_string(const char* str); -/* read string from clipboard (usually during SAPP_EVENTTYPE_CLIPBOARD_PASTED) */ -SOKOL_APP_API_DECL const char* sapp_get_clipboard_string(void); -/* set the window title (only on desktop platforms) */ -SOKOL_APP_API_DECL void sapp_set_window_title(const char* str); -/* set the window icon (only on Windows and Linux) */ -SOKOL_APP_API_DECL void sapp_set_icon(const sapp_icon_desc* icon_desc); -/* gets the total number of dropped files (after an SAPP_EVENTTYPE_FILES_DROPPED event) */ -SOKOL_APP_API_DECL int sapp_get_num_dropped_files(void); -/* gets the dropped file paths */ -SOKOL_APP_API_DECL const char* sapp_get_dropped_file_path(int index); - -/* special run-function for SOKOL_NO_ENTRY (in standard mode this is an empty stub) */ -SOKOL_APP_API_DECL void sapp_run(const sapp_desc* desc); - -/* EGL: get EGLDisplay object */ -SOKOL_APP_API_DECL const void* sapp_egl_get_display(void); -/* EGL: get EGLContext object */ -SOKOL_APP_API_DECL const void* sapp_egl_get_context(void); - -/* HTML5: enable or disable the hardwired "Leave Site?" dialog box */ -SOKOL_APP_API_DECL void sapp_html5_ask_leave_site(bool ask); -/* HTML5: get byte size of a dropped file */ -SOKOL_APP_API_DECL uint32_t sapp_html5_get_dropped_file_size(int index); -/* HTML5: asynchronously load the content of a dropped file */ -SOKOL_APP_API_DECL void sapp_html5_fetch_dropped_file(const sapp_html5_fetch_request* request); - -/* Metal: get bridged pointer to Metal device object */ -SOKOL_APP_API_DECL const void* sapp_metal_get_device(void); -/* Metal: get bridged pointer to this frame's renderpass descriptor */ -SOKOL_APP_API_DECL const void* sapp_metal_get_renderpass_descriptor(void); -/* Metal: get bridged pointer to current drawable */ -SOKOL_APP_API_DECL const void* sapp_metal_get_drawable(void); -/* macOS: get bridged pointer to macOS NSWindow */ -SOKOL_APP_API_DECL const void* sapp_macos_get_window(void); -/* iOS: get bridged pointer to iOS UIWindow */ -SOKOL_APP_API_DECL const void* sapp_ios_get_window(void); - -/* D3D11: get pointer to ID3D11Device object */ -SOKOL_APP_API_DECL const void* sapp_d3d11_get_device(void); -/* D3D11: get pointer to ID3D11DeviceContext object */ -SOKOL_APP_API_DECL const void* sapp_d3d11_get_device_context(void); -/* D3D11: get pointer to IDXGISwapChain object */ -SOKOL_APP_API_DECL const void* sapp_d3d11_get_swap_chain(void); -/* D3D11: get pointer to ID3D11RenderTargetView object */ -SOKOL_APP_API_DECL const void* sapp_d3d11_get_render_target_view(void); -/* D3D11: get pointer to ID3D11DepthStencilView */ -SOKOL_APP_API_DECL const void* sapp_d3d11_get_depth_stencil_view(void); -/* Win32: get the HWND window handle */ -SOKOL_APP_API_DECL const void* sapp_win32_get_hwnd(void); - -/* WebGPU: get WGPUDevice handle */ -SOKOL_APP_API_DECL const void* sapp_wgpu_get_device(void); -/* WebGPU: get swapchain's WGPUTextureView handle for rendering */ -SOKOL_APP_API_DECL const void* sapp_wgpu_get_render_view(void); -/* WebGPU: get swapchain's MSAA-resolve WGPUTextureView (may return null) */ -SOKOL_APP_API_DECL const void* sapp_wgpu_get_resolve_view(void); -/* WebGPU: get swapchain's WGPUTextureView for the depth-stencil surface */ -SOKOL_APP_API_DECL const void* sapp_wgpu_get_depth_stencil_view(void); - -/* Android: get native activity handle */ -SOKOL_APP_API_DECL const void* sapp_android_get_native_activity(void); - -#ifdef __cplusplus -} /* extern "C" */ - -/* reference-based equivalents for C++ */ -inline void sapp_run(const sapp_desc& desc) { return sapp_run(&desc); } - -#endif - -// this WinRT specific hack is required when wWinMain is in a static library -#if defined(_MSC_VER) && defined(UNICODE) -#include -#if defined(WINAPI_FAMILY_PARTITION) && !WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) -#pragma comment(linker, "/include:wWinMain") -#endif -#endif - -#endif // SOKOL_APP_INCLUDED - -// ██ ███ ███ ██████ ██ ███████ ███ ███ ███████ ███ ██ ████████ █████ ████████ ██ ██████ ███ ██ -// ██ ████ ████ ██ ██ ██ ██ ████ ████ ██ ████ ██ ██ ██ ██ ██ ██ ██ ██ ████ ██ -// ██ ██ ████ ██ ██████ ██ █████ ██ ████ ██ █████ ██ ██ ██ ██ ███████ ██ ██ ██ ██ ██ ██ ██ -// ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ -// ██ ██ ██ ██ ███████ ███████ ██ ██ ███████ ██ ████ ██ ██ ██ ██ ██ ██████ ██ ████ -// -// >>implementation -#ifdef SOKOL_APP_IMPL -#define SOKOL_APP_IMPL_INCLUDED (1) - -#if defined(SOKOL_MALLOC) || defined(SOKOL_CALLOC) || defined(SOKOL_FREE) -#error "SOKOL_MALLOC/CALLOC/FREE macros are no longer supported, please use sapp_desc.allocator to override memory allocation functions" -#endif - -#include // malloc, free -#include // memset -#include // size_t -#include // roundf - -/* check if the config defines are alright */ -#if defined(__APPLE__) - // see https://clang.llvm.org/docs/LanguageExtensions.html#automatic-reference-counting - #if !defined(__cplusplus) - #if __has_feature(objc_arc) && !__has_feature(objc_arc_fields) - #error "sokol_app.h requires __has_feature(objc_arc_field) if ARC is enabled (use a more recent compiler version)" - #endif - #endif - #define _SAPP_APPLE (1) - #include - #if defined(TARGET_OS_IPHONE) && !TARGET_OS_IPHONE - /* MacOS */ - #define _SAPP_MACOS (1) - #if !defined(SOKOL_METAL) && !defined(SOKOL_GLCORE33) - #error("sokol_app.h: unknown 3D API selected for MacOS, must be SOKOL_METAL or SOKOL_GLCORE33") - #endif - #else - /* iOS or iOS Simulator */ - #define _SAPP_IOS (1) - #if !defined(SOKOL_METAL) && !defined(SOKOL_GLES3) - #error("sokol_app.h: unknown 3D API selected for iOS, must be SOKOL_METAL or SOKOL_GLES3") - #endif - #endif -#elif defined(__EMSCRIPTEN__) - /* emscripten (asm.js or wasm) */ - #define _SAPP_EMSCRIPTEN (1) - #if !defined(SOKOL_GLES3) && !defined(SOKOL_WGPU) - #error("sokol_app.h: unknown 3D API selected for emscripten, must be SOKOL_GLES3 or SOKOL_WGPU") - #endif -#elif defined(_WIN32) - /* Windows (D3D11 or GL) */ - #define _SAPP_WIN32 (1) - #if !defined(SOKOL_D3D11) && !defined(SOKOL_GLCORE33) - #error("sokol_app.h: unknown 3D API selected for Win32, must be SOKOL_D3D11 or SOKOL_GLCORE33") - #endif -#elif defined(__ANDROID__) - /* Android */ - #define _SAPP_ANDROID (1) - #if !defined(SOKOL_GLES3) - #error("sokol_app.h: unknown 3D API selected for Android, must be SOKOL_GLES3") - #endif - #if defined(SOKOL_NO_ENTRY) - #error("sokol_app.h: SOKOL_NO_ENTRY is not supported on Android") - #endif -#elif defined(__linux__) || defined(__unix__) - /* Linux */ - #define _SAPP_LINUX (1) - #if defined(SOKOL_GLCORE33) - #if !defined(SOKOL_FORCE_EGL) - #define _SAPP_GLX (1) - #endif - #elif !defined(SOKOL_GLES3) - #error("sokol_app.h: unknown 3D API selected for Linux, must be SOKOL_GLCORE33, SOKOL_GLES3") - #endif -#else -#error "sokol_app.h: Unknown platform" -#endif - -#ifndef SOKOL_API_IMPL - #define SOKOL_API_IMPL -#endif -#ifndef SOKOL_DEBUG - #ifndef NDEBUG - #define SOKOL_DEBUG - #endif -#endif -#ifndef SOKOL_ASSERT - #include - #define SOKOL_ASSERT(c) assert(c) -#endif -#ifndef SOKOL_UNREACHABLE - #define SOKOL_UNREACHABLE SOKOL_ASSERT(false) -#endif - -#ifndef _SOKOL_PRIVATE - #if defined(__GNUC__) || defined(__clang__) - #define _SOKOL_PRIVATE __attribute__((unused)) static - #else - #define _SOKOL_PRIVATE static - #endif -#endif -#ifndef _SOKOL_UNUSED - #define _SOKOL_UNUSED(x) (void)(x) -#endif - -#if defined(_SAPP_APPLE) - #if defined(SOKOL_METAL) - #import - #import - #endif - #if defined(_SAPP_MACOS) - #if !defined(SOKOL_METAL) - #ifndef GL_SILENCE_DEPRECATION - #define GL_SILENCE_DEPRECATION - #endif - #include - #endif - #elif defined(_SAPP_IOS) - #import - #if !defined(SOKOL_METAL) - #import - #endif - #endif - #include - #include -#elif defined(_SAPP_EMSCRIPTEN) - #if defined(SOKOL_WGPU) - #include - #endif - #include - #include -#elif defined(_SAPP_WIN32) - #ifdef _MSC_VER - #pragma warning(push) - #pragma warning(disable:4201) /* nonstandard extension used: nameless struct/union */ - #pragma warning(disable:4204) /* nonstandard extension used: non-constant aggregate initializer */ - #pragma warning(disable:4054) /* 'type cast': from function pointer */ - #pragma warning(disable:4055) /* 'type cast': from data pointer */ - #pragma warning(disable:4505) /* unreferenced local function has been removed */ - #pragma warning(disable:4115) /* /W4: 'ID3D11ModuleInstance': named type definition in parentheses (in d3d11.h) */ - #endif - #ifndef WIN32_LEAN_AND_MEAN - #define WIN32_LEAN_AND_MEAN - #endif - #ifndef NOMINMAX - #define NOMINMAX - #endif - #include - #include - #include - #if !defined(SOKOL_NO_ENTRY) // if SOKOL_NO_ENTRY is defined, it's the applications' responsibility to use the right subsystem - #if defined(SOKOL_WIN32_FORCE_MAIN) - #pragma comment (linker, "/subsystem:console") - #else - #pragma comment (linker, "/subsystem:windows") - #endif - #endif - #include /* freopen_s() */ - #include /* wcslen() */ - - #pragma comment (lib, "kernel32") - #pragma comment (lib, "user32") - #pragma comment (lib, "shell32") /* CommandLineToArgvW, DragQueryFileW, DragFinished */ - #pragma comment (lib, "gdi32") - #if defined(SOKOL_D3D11) - #pragma comment (lib, "dxgi") - #pragma comment (lib, "d3d11") - #endif - - #if defined(SOKOL_D3D11) - #ifndef D3D11_NO_HELPERS - #define D3D11_NO_HELPERS - #endif - #include - #include - // DXGI_SWAP_EFFECT_FLIP_DISCARD is only defined in newer Windows SDKs, so don't depend on it - #define _SAPP_DXGI_SWAP_EFFECT_FLIP_DISCARD (4) - #endif - #ifndef WM_MOUSEHWHEEL /* see https://github.com/floooh/sokol/issues/138 */ - #define WM_MOUSEHWHEEL (0x020E) - #endif - #ifndef WM_DPICHANGED - #define WM_DPICHANGED (0x02E0) - #endif -#elif defined(_SAPP_ANDROID) - #include - #include - #include - #include - #include - #include -#elif defined(_SAPP_LINUX) - #define GL_GLEXT_PROTOTYPES - #include - #include - #include - #include - #include - #include - #include - #include - #include /* XC_* font cursors */ - #include /* CARD32 */ - #if !defined(_SAPP_GLX) - #include - #endif - #include /* dlopen, dlsym, dlclose */ - #include /* LONG_MAX */ - #include /* only used a linker-guard, search for _sapp_linux_run() and see first comment */ - #include -#endif - -// ███████ ██████ █████ ███ ███ ███████ ████████ ██ ███ ███ ██ ███ ██ ██████ -// ██ ██ ██ ██ ██ ████ ████ ██ ██ ██ ████ ████ ██ ████ ██ ██ -// █████ ██████ ███████ ██ ████ ██ █████ ██ ██ ██ ████ ██ ██ ██ ██ ██ ██ ███ -// ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ -// ██ ██ ██ ██ ██ ██ ██ ███████ ██ ██ ██ ██ ██ ██ ████ ██████ -// -// >>frame timing -#define _SAPP_RING_NUM_SLOTS (256) -typedef struct { - int head; - int tail; - double buf[_SAPP_RING_NUM_SLOTS]; -} _sapp_ring_t; - -_SOKOL_PRIVATE int _sapp_ring_idx(int i) { - return i % _SAPP_RING_NUM_SLOTS; -} - -_SOKOL_PRIVATE void _sapp_ring_init(_sapp_ring_t* ring) { - ring->head = 0; - ring->tail = 0; -} - -_SOKOL_PRIVATE bool _sapp_ring_full(_sapp_ring_t* ring) { - return _sapp_ring_idx(ring->head + 1) == ring->tail; -} - -_SOKOL_PRIVATE bool _sapp_ring_empty(_sapp_ring_t* ring) { - return ring->head == ring->tail; -} - -_SOKOL_PRIVATE int _sapp_ring_count(_sapp_ring_t* ring) { - int count; - if (ring->head >= ring->tail) { - count = ring->head - ring->tail; - } - else { - count = (ring->head + _SAPP_RING_NUM_SLOTS) - ring->tail; - } - SOKOL_ASSERT((count >= 0) && (count < _SAPP_RING_NUM_SLOTS)); - return count; -} - -_SOKOL_PRIVATE void _sapp_ring_enqueue(_sapp_ring_t* ring, double val) { - SOKOL_ASSERT(!_sapp_ring_full(ring)); - ring->buf[ring->head] = val; - ring->head = _sapp_ring_idx(ring->head + 1); -} - -_SOKOL_PRIVATE double _sapp_ring_dequeue(_sapp_ring_t* ring) { - SOKOL_ASSERT(!_sapp_ring_empty(ring)); - double val = ring->buf[ring->tail]; - ring->tail = _sapp_ring_idx(ring->tail + 1); - return val; -} - -/* - NOTE: - - Q: Why not use CAMetalDrawable.presentedTime on macOS and iOS? - A: The value appears to be highly unstable during the first few - seconds, sometimes several frames are dropped in sequence, or - switch between 120 and 60 Hz for a few frames. Simply measuring - and averaging the frame time yielded a more stable frame duration. - Maybe switching to CVDisplayLink would yield better results. - Until then just measure the time. -*/ -typedef struct { - #if defined(_SAPP_APPLE) - struct { - mach_timebase_info_data_t timebase; - uint64_t start; - } mach; - #elif defined(_SAPP_EMSCRIPTEN) - // empty - #elif defined(_SAPP_WIN32) - struct { - LARGE_INTEGER freq; - LARGE_INTEGER start; - } win; - #else // Linux, Android, ... - #ifdef CLOCK_MONOTONIC - #define _SAPP_CLOCK_MONOTONIC CLOCK_MONOTONIC - #else - // on some embedded platforms, CLOCK_MONOTONIC isn't defined - #define _SAPP_CLOCK_MONOTONIC (1) - #endif - struct { - uint64_t start; - } posix; - #endif -} _sapp_timestamp_t; - -_SOKOL_PRIVATE int64_t _sapp_int64_muldiv(int64_t value, int64_t numer, int64_t denom) { - int64_t q = value / denom; - int64_t r = value % denom; - return q * numer + r * numer / denom; -} - -_SOKOL_PRIVATE void _sapp_timestamp_init(_sapp_timestamp_t* ts) { - #if defined(_SAPP_APPLE) - mach_timebase_info(&ts->mach.timebase); - ts->mach.start = mach_absolute_time(); - #elif defined(_SAPP_EMSCRIPTEN) - (void)ts; - #elif defined(_SAPP_WIN32) - QueryPerformanceFrequency(&ts->win.freq); - QueryPerformanceCounter(&ts->win.start); - #else - struct timespec tspec; - clock_gettime(_SAPP_CLOCK_MONOTONIC, &tspec); - ts->posix.start = (uint64_t)tspec.tv_sec*1000000000 + (uint64_t)tspec.tv_nsec; - #endif -} - -_SOKOL_PRIVATE double _sapp_timestamp_now(_sapp_timestamp_t* ts) { - #if defined(_SAPP_APPLE) - const uint64_t traw = mach_absolute_time() - ts->mach.start; - const uint64_t now = (uint64_t) _sapp_int64_muldiv((int64_t)traw, (int64_t)ts->mach.timebase.numer, (int64_t)ts->mach.timebase.denom); - return (double)now / 1000000000.0; - #elif defined(_SAPP_EMSCRIPTEN) - (void)ts; - SOKOL_ASSERT(false); - return 0.0; - #elif defined(_SAPP_WIN32) - LARGE_INTEGER qpc; - QueryPerformanceCounter(&qpc); - const uint64_t now = (uint64_t)_sapp_int64_muldiv(qpc.QuadPart - ts->win.start.QuadPart, 1000000000, ts->win.freq.QuadPart); - return (double)now / 1000000000.0; - #else - struct timespec tspec; - clock_gettime(_SAPP_CLOCK_MONOTONIC, &tspec); - const uint64_t now = ((uint64_t)tspec.tv_sec*1000000000 + (uint64_t)tspec.tv_nsec) - ts->posix.start; - return (double)now / 1000000000.0; - #endif -} - -typedef struct { - double last; - double accum; - double avg; - int spike_count; - int num; - _sapp_timestamp_t timestamp; - _sapp_ring_t ring; -} _sapp_timing_t; - -_SOKOL_PRIVATE void _sapp_timing_reset(_sapp_timing_t* t) { - t->last = 0.0; - t->accum = 0.0; - t->spike_count = 0; - t->num = 0; - _sapp_ring_init(&t->ring); -} - -_SOKOL_PRIVATE void _sapp_timing_init(_sapp_timing_t* t) { - t->avg = 1.0 / 60.0; // dummy value until first actual value is available - _sapp_timing_reset(t); - _sapp_timestamp_init(&t->timestamp); -} - -_SOKOL_PRIVATE void _sapp_timing_put(_sapp_timing_t* t, double dur) { - // arbitrary upper limit to ignore outliers (e.g. during window resizing, or debugging) - double min_dur = 0.0; - double max_dur = 0.1; - // if we have enough samples for a useful average, use a much tighter 'valid window' - if (_sapp_ring_full(&t->ring)) { - min_dur = t->avg * 0.8; - max_dur = t->avg * 1.2; - } - if ((dur < min_dur) || (dur > max_dur)) { - t->spike_count++; - // if there have been many spikes in a row, the display refresh rate - // might have changed, so a timing reset is needed - if (t->spike_count > 20) { - _sapp_timing_reset(t); - } - return; - } - if (_sapp_ring_full(&t->ring)) { - double old_val = _sapp_ring_dequeue(&t->ring); - t->accum -= old_val; - t->num -= 1; - } - _sapp_ring_enqueue(&t->ring, dur); - t->accum += dur; - t->num += 1; - SOKOL_ASSERT(t->num > 0); - t->avg = t->accum / t->num; - t->spike_count = 0; -} - -_SOKOL_PRIVATE void _sapp_timing_discontinuity(_sapp_timing_t* t) { - t->last = 0.0; -} - -_SOKOL_PRIVATE void _sapp_timing_measure(_sapp_timing_t* t) { - const double now = _sapp_timestamp_now(&t->timestamp); - if (t->last > 0.0) { - double dur = now - t->last; - _sapp_timing_put(t, dur); - } - t->last = now; -} - -_SOKOL_PRIVATE void _sapp_timing_external(_sapp_timing_t* t, double now) { - if (t->last > 0.0) { - double dur = now - t->last; - _sapp_timing_put(t, dur); - } - t->last = now; -} - -_SOKOL_PRIVATE double _sapp_timing_get_avg(_sapp_timing_t* t) { - return t->avg; -} - -// ███████ ████████ ██████ ██ ██ ██████ ████████ ███████ -// ██ ██ ██ ██ ██ ██ ██ ██ ██ -// ███████ ██ ██████ ██ ██ ██ ██ ███████ -// ██ ██ ██ ██ ██ ██ ██ ██ ██ -// ███████ ██ ██ ██ ██████ ██████ ██ ███████ -// -// >> structs -#if defined(_SAPP_MACOS) -@interface _sapp_macos_app_delegate : NSObject -@end -@interface _sapp_macos_window : NSWindow -@end -@interface _sapp_macos_window_delegate : NSObject -@end -#if defined(SOKOL_METAL) - @interface _sapp_macos_view : MTKView - @end -#elif defined(SOKOL_GLCORE33) - @interface _sapp_macos_view : NSOpenGLView - - (void)timerFired:(id)sender; - @end -#endif // SOKOL_GLCORE33 - -typedef struct { - uint32_t flags_changed_store; - uint8_t mouse_buttons; - NSWindow* window; - NSTrackingArea* tracking_area; - id keyup_monitor; - _sapp_macos_app_delegate* app_dlg; - _sapp_macos_window_delegate* win_dlg; - _sapp_macos_view* view; - NSCursor* cursors[_SAPP_MOUSECURSOR_NUM]; - #if defined(SOKOL_METAL) - id mtl_device; - #endif -} _sapp_macos_t; - -#endif // _SAPP_MACOS - -#if defined(_SAPP_IOS) - -@interface _sapp_app_delegate : NSObject -@end -@interface _sapp_textfield_dlg : NSObject -- (void)keyboardWasShown:(NSNotification*)notif; -- (void)keyboardWillBeHidden:(NSNotification*)notif; -- (void)keyboardDidChangeFrame:(NSNotification*)notif; -@end -#if defined(SOKOL_METAL) - @interface _sapp_ios_view : MTKView; - @end -#else - @interface _sapp_ios_view : GLKView - @end -#endif - -typedef struct { - UIWindow* window; - _sapp_ios_view* view; - UITextField* textfield; - _sapp_textfield_dlg* textfield_dlg; - #if defined(SOKOL_METAL) - UIViewController* view_ctrl; - id mtl_device; - #else - GLKViewController* view_ctrl; - EAGLContext* eagl_ctx; - #endif - bool suspended; -} _sapp_ios_t; - -#endif // _SAPP_IOS - -#if defined(_SAPP_EMSCRIPTEN) - -#if defined(SOKOL_WGPU) -typedef struct { - int state; - WGPUDevice device; - WGPUSwapChain swapchain; - WGPUTextureFormat render_format; - WGPUTexture msaa_tex; - WGPUTexture depth_stencil_tex; - WGPUTextureView swapchain_view; - WGPUTextureView msaa_view; - WGPUTextureView depth_stencil_view; -} _sapp_wgpu_t; -#endif - -typedef struct { - bool textfield_created; - bool wants_show_keyboard; - bool wants_hide_keyboard; - bool mouse_lock_requested; - uint16_t mouse_buttons; - #if defined(SOKOL_WGPU) - _sapp_wgpu_t wgpu; - #endif -} _sapp_emsc_t; -#endif // _SAPP_EMSCRIPTEN - -#if defined(SOKOL_D3D11) && defined(_SAPP_WIN32) -typedef struct { - ID3D11Device* device; - ID3D11DeviceContext* device_context; - ID3D11Texture2D* rt; - ID3D11RenderTargetView* rtv; - ID3D11Texture2D* msaa_rt; - ID3D11RenderTargetView* msaa_rtv; - ID3D11Texture2D* ds; - ID3D11DepthStencilView* dsv; - DXGI_SWAP_CHAIN_DESC swap_chain_desc; - IDXGISwapChain* swap_chain; - IDXGIDevice1* dxgi_device; - bool use_dxgi_frame_stats; - UINT sync_refresh_count; -} _sapp_d3d11_t; -#endif - -#if defined(_SAPP_WIN32) - -#ifndef DPI_ENUMS_DECLARED -typedef enum PROCESS_DPI_AWARENESS -{ - PROCESS_DPI_UNAWARE = 0, - PROCESS_SYSTEM_DPI_AWARE = 1, - PROCESS_PER_MONITOR_DPI_AWARE = 2 -} PROCESS_DPI_AWARENESS; -typedef enum MONITOR_DPI_TYPE { - MDT_EFFECTIVE_DPI = 0, - MDT_ANGULAR_DPI = 1, - MDT_RAW_DPI = 2, - MDT_DEFAULT = MDT_EFFECTIVE_DPI -} MONITOR_DPI_TYPE; -#endif /*DPI_ENUMS_DECLARED*/ - -typedef struct { - bool aware; - float content_scale; - float window_scale; - float mouse_scale; -} _sapp_win32_dpi_t; - -typedef struct { - HWND hwnd; - HMONITOR hmonitor; - HDC dc; - HICON big_icon; - HICON small_icon; - HCURSOR cursors[_SAPP_MOUSECURSOR_NUM]; - UINT orig_codepage; - LONG mouse_locked_x, mouse_locked_y; - RECT stored_window_rect; // used to restore window pos/size when toggling fullscreen => windowed - bool is_win10_or_greater; - bool in_create_window; - bool iconified; - bool mouse_tracked; - uint8_t mouse_capture_mask; - _sapp_win32_dpi_t dpi; - bool raw_input_mousepos_valid; - LONG raw_input_mousepos_x; - LONG raw_input_mousepos_y; - uint8_t raw_input_data[256]; -} _sapp_win32_t; - -#if defined(SOKOL_GLCORE33) -#define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000 -#define WGL_SUPPORT_OPENGL_ARB 0x2010 -#define WGL_DRAW_TO_WINDOW_ARB 0x2001 -#define WGL_PIXEL_TYPE_ARB 0x2013 -#define WGL_TYPE_RGBA_ARB 0x202b -#define WGL_ACCELERATION_ARB 0x2003 -#define WGL_NO_ACCELERATION_ARB 0x2025 -#define WGL_RED_BITS_ARB 0x2015 -#define WGL_GREEN_BITS_ARB 0x2017 -#define WGL_BLUE_BITS_ARB 0x2019 -#define WGL_ALPHA_BITS_ARB 0x201b -#define WGL_DEPTH_BITS_ARB 0x2022 -#define WGL_STENCIL_BITS_ARB 0x2023 -#define WGL_DOUBLE_BUFFER_ARB 0x2011 -#define WGL_SAMPLES_ARB 0x2042 -#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002 -#define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126 -#define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001 -#define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091 -#define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092 -#define WGL_CONTEXT_FLAGS_ARB 0x2094 -#define ERROR_INVALID_VERSION_ARB 0x2095 -#define ERROR_INVALID_PROFILE_ARB 0x2096 -#define ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB 0x2054 -typedef BOOL (WINAPI * PFNWGLSWAPINTERVALEXTPROC)(int); -typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVARBPROC)(HDC,int,int,UINT,const int*,int*); -typedef const char* (WINAPI * PFNWGLGETEXTENSIONSSTRINGEXTPROC)(void); -typedef const char* (WINAPI * PFNWGLGETEXTENSIONSSTRINGARBPROC)(HDC); -typedef HGLRC (WINAPI * PFNWGLCREATECONTEXTATTRIBSARBPROC)(HDC,HGLRC,const int*); -typedef HGLRC (WINAPI * PFN_wglCreateContext)(HDC); -typedef BOOL (WINAPI * PFN_wglDeleteContext)(HGLRC); -typedef PROC (WINAPI * PFN_wglGetProcAddress)(LPCSTR); -typedef HDC (WINAPI * PFN_wglGetCurrentDC)(void); -typedef BOOL (WINAPI * PFN_wglMakeCurrent)(HDC,HGLRC); - -typedef struct { - HINSTANCE opengl32; - HGLRC gl_ctx; - PFN_wglCreateContext CreateContext; - PFN_wglDeleteContext DeleteContext; - PFN_wglGetProcAddress GetProcAddress; - PFN_wglGetCurrentDC GetCurrentDC; - PFN_wglMakeCurrent MakeCurrent; - PFNWGLSWAPINTERVALEXTPROC SwapIntervalEXT; - PFNWGLGETPIXELFORMATATTRIBIVARBPROC GetPixelFormatAttribivARB; - PFNWGLGETEXTENSIONSSTRINGEXTPROC GetExtensionsStringEXT; - PFNWGLGETEXTENSIONSSTRINGARBPROC GetExtensionsStringARB; - PFNWGLCREATECONTEXTATTRIBSARBPROC CreateContextAttribsARB; - bool ext_swap_control; - bool arb_multisample; - bool arb_pixel_format; - bool arb_create_context; - bool arb_create_context_profile; - HWND msg_hwnd; - HDC msg_dc; -} _sapp_wgl_t; -#endif // SOKOL_GLCORE33 - -#endif // _SAPP_WIN32 - -#if defined(_SAPP_ANDROID) -typedef enum { - _SOKOL_ANDROID_MSG_CREATE, - _SOKOL_ANDROID_MSG_RESUME, - _SOKOL_ANDROID_MSG_PAUSE, - _SOKOL_ANDROID_MSG_FOCUS, - _SOKOL_ANDROID_MSG_NO_FOCUS, - _SOKOL_ANDROID_MSG_SET_NATIVE_WINDOW, - _SOKOL_ANDROID_MSG_SET_INPUT_QUEUE, - _SOKOL_ANDROID_MSG_DESTROY, -} _sapp_android_msg_t; - -typedef struct { - pthread_t thread; - pthread_mutex_t mutex; - pthread_cond_t cond; - int read_from_main_fd; - int write_from_main_fd; -} _sapp_android_pt_t; - -typedef struct { - ANativeWindow* window; - AInputQueue* input; -} _sapp_android_resources_t; - -typedef struct { - ANativeActivity* activity; - _sapp_android_pt_t pt; - _sapp_android_resources_t pending; - _sapp_android_resources_t current; - ALooper* looper; - bool is_thread_started; - bool is_thread_stopping; - bool is_thread_stopped; - bool has_created; - bool has_resumed; - bool has_focus; - EGLConfig config; - EGLDisplay display; - EGLContext context; - EGLSurface surface; -} _sapp_android_t; - -#endif // _SAPP_ANDROID - -#if defined(_SAPP_LINUX) - -#define _SAPP_X11_XDND_VERSION (5) - -#define GLX_VENDOR 1 -#define GLX_RGBA_BIT 0x00000001 -#define GLX_WINDOW_BIT 0x00000001 -#define GLX_DRAWABLE_TYPE 0x8010 -#define GLX_RENDER_TYPE 0x8011 -#define GLX_DOUBLEBUFFER 5 -#define GLX_RED_SIZE 8 -#define GLX_GREEN_SIZE 9 -#define GLX_BLUE_SIZE 10 -#define GLX_ALPHA_SIZE 11 -#define GLX_DEPTH_SIZE 12 -#define GLX_STENCIL_SIZE 13 -#define GLX_SAMPLES 0x186a1 -#define GLX_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001 -#define GLX_CONTEXT_PROFILE_MASK_ARB 0x9126 -#define GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002 -#define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091 -#define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092 -#define GLX_CONTEXT_FLAGS_ARB 0x2094 - -typedef XID GLXWindow; -typedef XID GLXDrawable; -typedef struct __GLXFBConfig* GLXFBConfig; -typedef struct __GLXcontext* GLXContext; -typedef void (*__GLXextproc)(void); - -typedef int (*PFNGLXGETFBCONFIGATTRIBPROC)(Display*,GLXFBConfig,int,int*); -typedef const char* (*PFNGLXGETCLIENTSTRINGPROC)(Display*,int); -typedef Bool (*PFNGLXQUERYEXTENSIONPROC)(Display*,int*,int*); -typedef Bool (*PFNGLXQUERYVERSIONPROC)(Display*,int*,int*); -typedef void (*PFNGLXDESTROYCONTEXTPROC)(Display*,GLXContext); -typedef Bool (*PFNGLXMAKECURRENTPROC)(Display*,GLXDrawable,GLXContext); -typedef void (*PFNGLXSWAPBUFFERSPROC)(Display*,GLXDrawable); -typedef const char* (*PFNGLXQUERYEXTENSIONSSTRINGPROC)(Display*,int); -typedef GLXFBConfig* (*PFNGLXGETFBCONFIGSPROC)(Display*,int,int*); -typedef __GLXextproc (* PFNGLXGETPROCADDRESSPROC)(const char *procName); -typedef void (*PFNGLXSWAPINTERVALEXTPROC)(Display*,GLXDrawable,int); -typedef XVisualInfo* (*PFNGLXGETVISUALFROMFBCONFIGPROC)(Display*,GLXFBConfig); -typedef GLXWindow (*PFNGLXCREATEWINDOWPROC)(Display*,GLXFBConfig,Window,const int*); -typedef void (*PFNGLXDESTROYWINDOWPROC)(Display*,GLXWindow); - -typedef int (*PFNGLXSWAPINTERVALMESAPROC)(int); -typedef GLXContext (*PFNGLXCREATECONTEXTATTRIBSARBPROC)(Display*,GLXFBConfig,GLXContext,Bool,const int*); - -typedef struct { - bool available; - int major_opcode; - int event_base; - int error_base; - int major; - int minor; -} _sapp_xi_t; - -typedef struct { - int version; - Window source; - Atom format; - Atom XdndAware; - Atom XdndEnter; - Atom XdndPosition; - Atom XdndStatus; - Atom XdndActionCopy; - Atom XdndDrop; - Atom XdndFinished; - Atom XdndSelection; - Atom XdndTypeList; - Atom text_uri_list; -} _sapp_xdnd_t; - -typedef struct { - uint8_t mouse_buttons; - Display* display; - int screen; - Window root; - Colormap colormap; - Window window; - Cursor hidden_cursor; - Cursor cursors[_SAPP_MOUSECURSOR_NUM]; - int window_state; - float dpi; - unsigned char error_code; - Atom UTF8_STRING; - Atom WM_PROTOCOLS; - Atom WM_DELETE_WINDOW; - Atom WM_STATE; - Atom NET_WM_NAME; - Atom NET_WM_ICON_NAME; - Atom NET_WM_ICON; - Atom NET_WM_STATE; - Atom NET_WM_STATE_FULLSCREEN; - _sapp_xi_t xi; - _sapp_xdnd_t xdnd; -} _sapp_x11_t; - -#if defined(_SAPP_GLX) - -typedef struct { - void* libgl; - int major; - int minor; - int event_base; - int error_base; - GLXContext ctx; - GLXWindow window; - - // GLX 1.3 functions - PFNGLXGETFBCONFIGSPROC GetFBConfigs; - PFNGLXGETFBCONFIGATTRIBPROC GetFBConfigAttrib; - PFNGLXGETCLIENTSTRINGPROC GetClientString; - PFNGLXQUERYEXTENSIONPROC QueryExtension; - PFNGLXQUERYVERSIONPROC QueryVersion; - PFNGLXDESTROYCONTEXTPROC DestroyContext; - PFNGLXMAKECURRENTPROC MakeCurrent; - PFNGLXSWAPBUFFERSPROC SwapBuffers; - PFNGLXQUERYEXTENSIONSSTRINGPROC QueryExtensionsString; - PFNGLXGETVISUALFROMFBCONFIGPROC GetVisualFromFBConfig; - PFNGLXCREATEWINDOWPROC CreateWindow; - PFNGLXDESTROYWINDOWPROC DestroyWindow; - - // GLX 1.4 and extension functions - PFNGLXGETPROCADDRESSPROC GetProcAddress; - PFNGLXGETPROCADDRESSPROC GetProcAddressARB; - PFNGLXSWAPINTERVALEXTPROC SwapIntervalEXT; - PFNGLXSWAPINTERVALMESAPROC SwapIntervalMESA; - PFNGLXCREATECONTEXTATTRIBSARBPROC CreateContextAttribsARB; - - // extension availability - bool EXT_swap_control; - bool MESA_swap_control; - bool ARB_multisample; - bool ARB_create_context; - bool ARB_create_context_profile; -} _sapp_glx_t; - -#else - -typedef struct { - EGLDisplay display; - EGLContext context; - EGLSurface surface; -} _sapp_egl_t; - -#endif // _SAPP_GLX - -#endif // _SAPP_LINUX - -/* helper macros */ -#define _sapp_def(val, def) (((val) == 0) ? (def) : (val)) -#define _sapp_absf(a) (((a)<0.0f)?-(a):(a)) - -#define _SAPP_MAX_TITLE_LENGTH (128) -#define _SAPP_FALLBACK_DEFAULT_WINDOW_WIDTH (640) -#define _SAPP_FALLBACK_DEFAULT_WINDOW_HEIGHT (480) -/* NOTE: the pixel format values *must* be compatible with sg_pixel_format */ -#define _SAPP_PIXELFORMAT_RGBA8 (23) -#define _SAPP_PIXELFORMAT_BGRA8 (28) -#define _SAPP_PIXELFORMAT_DEPTH (42) -#define _SAPP_PIXELFORMAT_DEPTH_STENCIL (43) - -#if defined(_SAPP_MACOS) || defined(_SAPP_IOS) - // this is ARC compatible - #if defined(__cplusplus) - #define _SAPP_CLEAR_ARC_STRUCT(type, item) { item = type(); } - #else - #define _SAPP_CLEAR_ARC_STRUCT(type, item) { item = (type) { 0 }; } - #endif -#else - #define _SAPP_CLEAR_ARC_STRUCT(type, item) { _sapp_clear(&item, sizeof(item)); } -#endif - -typedef struct { - bool enabled; - int buf_size; - char* buffer; -} _sapp_clipboard_t; - -typedef struct { - bool enabled; - int max_files; - int max_path_length; - int num_files; - int buf_size; - char* buffer; -} _sapp_drop_t; - -typedef struct { - float x, y; - float dx, dy; - bool shown; - bool locked; - bool pos_valid; - sapp_mouse_cursor current_cursor; -} _sapp_mouse_t; - -typedef struct { - sapp_desc desc; - bool valid; - bool fullscreen; - bool first_frame; - bool init_called; - bool cleanup_called; - bool quit_requested; - bool quit_ordered; - bool event_consumed; - bool html5_ask_leave_site; - bool onscreen_keyboard_shown; - int window_width; - int window_height; - int framebuffer_width; - int framebuffer_height; - int sample_count; - int swap_interval; - float dpi_scale; - uint64_t frame_count; - _sapp_timing_t timing; - sapp_event event; - _sapp_mouse_t mouse; - _sapp_clipboard_t clipboard; - _sapp_drop_t drop; - sapp_icon_desc default_icon_desc; - uint32_t* default_icon_pixels; - #if defined(_SAPP_MACOS) - _sapp_macos_t macos; - #elif defined(_SAPP_IOS) - _sapp_ios_t ios; - #elif defined(_SAPP_EMSCRIPTEN) - _sapp_emsc_t emsc; - #elif defined(_SAPP_WIN32) - _sapp_win32_t win32; - #if defined(SOKOL_D3D11) - _sapp_d3d11_t d3d11; - #elif defined(SOKOL_GLCORE33) - _sapp_wgl_t wgl; - #endif - #elif defined(_SAPP_ANDROID) - _sapp_android_t android; - #elif defined(_SAPP_LINUX) - _sapp_x11_t x11; - #if defined(_SAPP_GLX) - _sapp_glx_t glx; - #else - _sapp_egl_t egl; - #endif - #endif - char html5_canvas_selector[_SAPP_MAX_TITLE_LENGTH]; - char window_title[_SAPP_MAX_TITLE_LENGTH]; /* UTF-8 */ - wchar_t window_title_wide[_SAPP_MAX_TITLE_LENGTH]; /* UTF-32 or UCS-2 */ - sapp_keycode keycodes[SAPP_MAX_KEYCODES]; -} _sapp_t; -static _sapp_t _sapp; - -// ██ ██████ ██████ ██████ ██ ███ ██ ██████ -// ██ ██ ██ ██ ██ ██ ████ ██ ██ -// ██ ██ ██ ██ ███ ██ ███ ██ ██ ██ ██ ██ ███ -// ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ -// ███████ ██████ ██████ ██████ ██ ██ ████ ██████ -// -// >>logging -#if defined(SOKOL_DEBUG) -#define _SAPP_LOGITEM_XMACRO(item,msg) #item ": " msg, -static const char* _sapp_log_messages[] = { - _SAPP_LOG_ITEMS -}; -#undef _SAPP_LOGITEM_XMACRO -#endif // SOKOL_DEBUG - -#define _SAPP_PANIC(code) _sapp_log(SAPP_LOGITEM_ ##code, 0, 0, __LINE__) -#define _SAPP_ERROR(code) _sapp_log(SAPP_LOGITEM_ ##code, 1, 0, __LINE__) -#define _SAPP_WARN(code) _sapp_log(SAPP_LOGITEM_ ##code, 2, 0, __LINE__) -#define _SAPP_INFO(code) _sapp_log(SAPP_LOGITEM_ ##code, 3, 0, __LINE__) - -static void _sapp_log(sapp_log_item log_item, uint32_t log_level, const char* msg, uint32_t line_nr) { - if (_sapp.desc.logger.func) { - const char* filename = 0; - #if defined(SOKOL_DEBUG) - filename = __FILE__; - if (0 == msg) { - msg = _sapp_log_messages[log_item]; - } - #endif - _sapp.desc.logger.func("sapp", log_level, log_item, msg, line_nr, filename, _sapp.desc.logger.user_data); - } - else { - // for log level PANIC it would be 'undefined behaviour' to continue - if (log_level == 0) { - abort(); - } - } -} - -// ███ ███ ███████ ███ ███ ██████ ██████ ██ ██ -// ████ ████ ██ ████ ████ ██ ██ ██ ██ ██ ██ -// ██ ████ ██ █████ ██ ████ ██ ██ ██ ██████ ████ -// ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ -// ██ ██ ███████ ██ ██ ██████ ██ ██ ██ -// -// >>memory -_SOKOL_PRIVATE void _sapp_clear(void* ptr, size_t size) { - SOKOL_ASSERT(ptr && (size > 0)); - memset(ptr, 0, size); -} - -_SOKOL_PRIVATE void* _sapp_malloc(size_t size) { - SOKOL_ASSERT(size > 0); - void* ptr; - if (_sapp.desc.allocator.alloc) { - ptr = _sapp.desc.allocator.alloc(size, _sapp.desc.allocator.user_data); - } - else { - ptr = malloc(size); - } - if (0 == ptr) { - _SAPP_PANIC(MALLOC_FAILED); - } - return ptr; -} - -_SOKOL_PRIVATE void* _sapp_malloc_clear(size_t size) { - void* ptr = _sapp_malloc(size); - _sapp_clear(ptr, size); - return ptr; -} - -_SOKOL_PRIVATE void _sapp_free(void* ptr) { - if (_sapp.desc.allocator.free) { - _sapp.desc.allocator.free(ptr, _sapp.desc.allocator.user_data); - } - else { - free(ptr); - } -} - -// ██ ██ ███████ ██ ██████ ███████ ██████ ███████ -// ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ -// ███████ █████ ██ ██████ █████ ██████ ███████ -// ██ ██ ██ ██ ██ ██ ██ ██ ██ -// ██ ██ ███████ ███████ ██ ███████ ██ ██ ███████ -// -// >>helpers -_SOKOL_PRIVATE void _sapp_call_init(void) { - if (_sapp.desc.init_cb) { - _sapp.desc.init_cb(); - } - else if (_sapp.desc.init_userdata_cb) { - _sapp.desc.init_userdata_cb(_sapp.desc.user_data); - } - _sapp.init_called = true; -} - -_SOKOL_PRIVATE void _sapp_call_frame(void) { - if (_sapp.init_called && !_sapp.cleanup_called) { - if (_sapp.desc.frame_cb) { - _sapp.desc.frame_cb(); - } - else if (_sapp.desc.frame_userdata_cb) { - _sapp.desc.frame_userdata_cb(_sapp.desc.user_data); - } - } -} - -_SOKOL_PRIVATE void _sapp_call_cleanup(void) { - if (!_sapp.cleanup_called) { - if (_sapp.desc.cleanup_cb) { - _sapp.desc.cleanup_cb(); - } - else if (_sapp.desc.cleanup_userdata_cb) { - _sapp.desc.cleanup_userdata_cb(_sapp.desc.user_data); - } - _sapp.cleanup_called = true; - } -} - -_SOKOL_PRIVATE bool _sapp_call_event(const sapp_event* e) { - if (!_sapp.cleanup_called) { - if (_sapp.desc.event_cb) { - _sapp.desc.event_cb(e); - } - else if (_sapp.desc.event_userdata_cb) { - _sapp.desc.event_userdata_cb(e, _sapp.desc.user_data); - } - } - if (_sapp.event_consumed) { - _sapp.event_consumed = false; - return true; - } - else { - return false; - } -} - -_SOKOL_PRIVATE char* _sapp_dropped_file_path_ptr(int index) { - SOKOL_ASSERT(_sapp.drop.buffer); - SOKOL_ASSERT((index >= 0) && (index <= _sapp.drop.max_files)); - int offset = index * _sapp.drop.max_path_length; - SOKOL_ASSERT(offset < _sapp.drop.buf_size); - return &_sapp.drop.buffer[offset]; -} - -/* Copy a string into a fixed size buffer with guaranteed zero- - termination. - - Return false if the string didn't fit into the buffer and had to be clamped. - - FIXME: Currently UTF-8 strings might become invalid if the string - is clamped, because the last zero-byte might be written into - the middle of a multi-byte sequence. -*/ -_SOKOL_PRIVATE bool _sapp_strcpy(const char* src, char* dst, int max_len) { - SOKOL_ASSERT(src && dst && (max_len > 0)); - char* const end = &(dst[max_len-1]); - char c = 0; - for (int i = 0; i < max_len; i++) { - c = *src; - if (c != 0) { - src++; - } - *dst++ = c; - } - /* truncated? */ - if (c != 0) { - *end = 0; - return false; - } - else { - return true; - } -} - -_SOKOL_PRIVATE sapp_desc _sapp_desc_defaults(const sapp_desc* desc) { - SOKOL_ASSERT((desc->allocator.alloc && desc->allocator.free) || (!desc->allocator.alloc && !desc->allocator.free)); - sapp_desc res = *desc; - res.sample_count = _sapp_def(res.sample_count, 1); - res.swap_interval = _sapp_def(res.swap_interval, 1); - // NOTE: can't patch the default for gl_major_version and gl_minor_version - // independently, because a desired version 4.0 would be patched to 4.2 - // (or expressed differently: zero is a valid value for gl_minor_version - // and can't be used to indicate 'default') - if (0 == res.gl_major_version) { - res.gl_major_version = 3; - res.gl_minor_version = 2; - } - res.html5_canvas_name = _sapp_def(res.html5_canvas_name, "canvas"); - res.clipboard_size = _sapp_def(res.clipboard_size, 8192); - res.max_dropped_files = _sapp_def(res.max_dropped_files, 1); - res.max_dropped_file_path_length = _sapp_def(res.max_dropped_file_path_length, 2048); - res.window_title = _sapp_def(res.window_title, "sokol_app"); - return res; -} - -_SOKOL_PRIVATE void _sapp_init_state(const sapp_desc* desc) { - SOKOL_ASSERT(desc); - SOKOL_ASSERT(desc->width >= 0); - SOKOL_ASSERT(desc->height >= 0); - SOKOL_ASSERT(desc->sample_count >= 0); - SOKOL_ASSERT(desc->swap_interval >= 0); - SOKOL_ASSERT(desc->clipboard_size >= 0); - SOKOL_ASSERT(desc->max_dropped_files >= 0); - SOKOL_ASSERT(desc->max_dropped_file_path_length >= 0); - _SAPP_CLEAR_ARC_STRUCT(_sapp_t, _sapp); - _sapp.desc = _sapp_desc_defaults(desc); - _sapp.first_frame = true; - // NOTE: _sapp.desc.width/height may be 0! Platform backends need to deal with this - _sapp.window_width = _sapp.desc.width; - _sapp.window_height = _sapp.desc.height; - _sapp.framebuffer_width = _sapp.window_width; - _sapp.framebuffer_height = _sapp.window_height; - _sapp.sample_count = _sapp.desc.sample_count; - _sapp.swap_interval = _sapp.desc.swap_interval; - _sapp.html5_canvas_selector[0] = '#'; - _sapp_strcpy(_sapp.desc.html5_canvas_name, &_sapp.html5_canvas_selector[1], sizeof(_sapp.html5_canvas_selector) - 1); - _sapp.desc.html5_canvas_name = &_sapp.html5_canvas_selector[1]; - _sapp.html5_ask_leave_site = _sapp.desc.html5_ask_leave_site; - _sapp.clipboard.enabled = _sapp.desc.enable_clipboard; - if (_sapp.clipboard.enabled) { - _sapp.clipboard.buf_size = _sapp.desc.clipboard_size; - _sapp.clipboard.buffer = (char*) _sapp_malloc_clear((size_t)_sapp.clipboard.buf_size); - } - _sapp.drop.enabled = _sapp.desc.enable_dragndrop; - if (_sapp.drop.enabled) { - _sapp.drop.max_files = _sapp.desc.max_dropped_files; - _sapp.drop.max_path_length = _sapp.desc.max_dropped_file_path_length; - _sapp.drop.buf_size = _sapp.drop.max_files * _sapp.drop.max_path_length; - _sapp.drop.buffer = (char*) _sapp_malloc_clear((size_t)_sapp.drop.buf_size); - } - _sapp_strcpy(_sapp.desc.window_title, _sapp.window_title, sizeof(_sapp.window_title)); - _sapp.desc.window_title = _sapp.window_title; - _sapp.dpi_scale = 1.0f; - _sapp.fullscreen = _sapp.desc.fullscreen; - _sapp.mouse.shown = true; - _sapp_timing_init(&_sapp.timing); -} - -_SOKOL_PRIVATE void _sapp_discard_state(void) { - if (_sapp.clipboard.enabled) { - SOKOL_ASSERT(_sapp.clipboard.buffer); - _sapp_free((void*)_sapp.clipboard.buffer); - } - if (_sapp.drop.enabled) { - SOKOL_ASSERT(_sapp.drop.buffer); - _sapp_free((void*)_sapp.drop.buffer); - } - if (_sapp.default_icon_pixels) { - _sapp_free((void*)_sapp.default_icon_pixels); - } - _SAPP_CLEAR_ARC_STRUCT(_sapp_t, _sapp); -} - -_SOKOL_PRIVATE void _sapp_init_event(sapp_event_type type) { - _sapp_clear(&_sapp.event, sizeof(_sapp.event)); - _sapp.event.type = type; - _sapp.event.frame_count = _sapp.frame_count; - _sapp.event.mouse_button = SAPP_MOUSEBUTTON_INVALID; - _sapp.event.window_width = _sapp.window_width; - _sapp.event.window_height = _sapp.window_height; - _sapp.event.framebuffer_width = _sapp.framebuffer_width; - _sapp.event.framebuffer_height = _sapp.framebuffer_height; - _sapp.event.mouse_x = _sapp.mouse.x; - _sapp.event.mouse_y = _sapp.mouse.y; - _sapp.event.mouse_dx = _sapp.mouse.dx; - _sapp.event.mouse_dy = _sapp.mouse.dy; -} - -_SOKOL_PRIVATE bool _sapp_events_enabled(void) { - /* only send events when an event callback is set, and the init function was called */ - return (_sapp.desc.event_cb || _sapp.desc.event_userdata_cb) && _sapp.init_called; -} - -_SOKOL_PRIVATE sapp_keycode _sapp_translate_key(int scan_code) { - if ((scan_code >= 0) && (scan_code < SAPP_MAX_KEYCODES)) { - return _sapp.keycodes[scan_code]; - } - else { - return SAPP_KEYCODE_INVALID; - } -} - -_SOKOL_PRIVATE void _sapp_clear_drop_buffer(void) { - if (_sapp.drop.enabled) { - SOKOL_ASSERT(_sapp.drop.buffer); - _sapp_clear(_sapp.drop.buffer, (size_t)_sapp.drop.buf_size); - } -} - -_SOKOL_PRIVATE void _sapp_frame(void) { - if (_sapp.first_frame) { - _sapp.first_frame = false; - _sapp_call_init(); - } - _sapp_call_frame(); - _sapp.frame_count++; -} - -_SOKOL_PRIVATE bool _sapp_image_validate(const sapp_image_desc* desc) { - SOKOL_ASSERT(desc->width > 0); - SOKOL_ASSERT(desc->height > 0); - SOKOL_ASSERT(desc->pixels.ptr != 0); - SOKOL_ASSERT(desc->pixels.size > 0); - const size_t wh_size = (size_t)(desc->width * desc->height) * sizeof(uint32_t); - if (wh_size != desc->pixels.size) { - _SAPP_ERROR(IMAGE_DATA_SIZE_MISMATCH); - return false; - } - return true; -} - -_SOKOL_PRIVATE int _sapp_image_bestmatch(const sapp_image_desc image_descs[], int num_images, int width, int height) { - int least_diff = 0x7FFFFFFF; - int least_index = 0; - for (int i = 0; i < num_images; i++) { - int diff = (image_descs[i].width * image_descs[i].height) - (width * height); - if (diff < 0) { - diff = -diff; - } - if (diff < least_diff) { - least_diff = diff; - least_index = i; - } - } - return least_index; -} - -_SOKOL_PRIVATE int _sapp_icon_num_images(const sapp_icon_desc* desc) { - int index = 0; - for (; index < SAPP_MAX_ICONIMAGES; index++) { - if (0 == desc->images[index].pixels.ptr) { - break; - } - } - return index; -} - -_SOKOL_PRIVATE bool _sapp_validate_icon_desc(const sapp_icon_desc* desc, int num_images) { - SOKOL_ASSERT(num_images <= SAPP_MAX_ICONIMAGES); - for (int i = 0; i < num_images; i++) { - const sapp_image_desc* img_desc = &desc->images[i]; - if (!_sapp_image_validate(img_desc)) { - return false; - } - } - return true; -} - -_SOKOL_PRIVATE void _sapp_setup_default_icon(void) { - SOKOL_ASSERT(0 == _sapp.default_icon_pixels); - - const int num_icons = 3; - const int icon_sizes[3] = { 16, 32, 64 }; // must be multiple of 8! - - // allocate a pixel buffer for all icon pixels - int all_num_pixels = 0; - for (int i = 0; i < num_icons; i++) { - all_num_pixels += icon_sizes[i] * icon_sizes[i]; - } - _sapp.default_icon_pixels = (uint32_t*) _sapp_malloc_clear((size_t)all_num_pixels * sizeof(uint32_t)); - - // initialize default_icon_desc struct - uint32_t* dst = _sapp.default_icon_pixels; - const uint32_t* dst_end = dst + all_num_pixels; - (void)dst_end; // silence unused warning in release mode - for (int i = 0; i < num_icons; i++) { - const int dim = (int) icon_sizes[i]; - const int num_pixels = dim * dim; - sapp_image_desc* img_desc = &_sapp.default_icon_desc.images[i]; - img_desc->width = dim; - img_desc->height = dim; - img_desc->pixels.ptr = dst; - img_desc->pixels.size = (size_t)num_pixels * sizeof(uint32_t); - dst += num_pixels; - } - SOKOL_ASSERT(dst == dst_end); - - // Amstrad CPC font 'S' - const uint8_t tile[8] = { - 0x3C, - 0x66, - 0x60, - 0x3C, - 0x06, - 0x66, - 0x3C, - 0x00, - }; - // rainbow colors - const uint32_t colors[8] = { - 0xFF4370FF, - 0xFF26A7FF, - 0xFF58EEFF, - 0xFF57E1D4, - 0xFF65CC9C, - 0xFF6ABB66, - 0xFFF5A542, - 0xFFC2577E, - }; - dst = _sapp.default_icon_pixels; - const uint32_t blank = 0x00FFFFFF; - const uint32_t shadow = 0xFF000000; - for (int i = 0; i < num_icons; i++) { - const int dim = icon_sizes[i]; - SOKOL_ASSERT((dim % 8) == 0); - const int scale = dim / 8; - for (int ty = 0, y = 0; ty < 8; ty++) { - const uint32_t color = colors[ty]; - for (int sy = 0; sy < scale; sy++, y++) { - uint8_t bits = tile[ty]; - for (int tx = 0, x = 0; tx < 8; tx++, bits<<=1) { - uint32_t pixel = (0 == (bits & 0x80)) ? blank : color; - for (int sx = 0; sx < scale; sx++, x++) { - SOKOL_ASSERT(dst < dst_end); - *dst++ = pixel; - } - } - } - } - } - SOKOL_ASSERT(dst == dst_end); - - // right shadow - dst = _sapp.default_icon_pixels; - for (int i = 0; i < num_icons; i++) { - const int dim = icon_sizes[i]; - for (int y = 0; y < dim; y++) { - uint32_t prev_color = blank; - for (int x = 0; x < dim; x++) { - const int dst_index = y * dim + x; - const uint32_t cur_color = dst[dst_index]; - if ((cur_color == blank) && (prev_color != blank)) { - dst[dst_index] = shadow; - } - prev_color = cur_color; - } - } - dst += dim * dim; - } - SOKOL_ASSERT(dst == dst_end); - - // bottom shadow - dst = _sapp.default_icon_pixels; - for (int i = 0; i < num_icons; i++) { - const int dim = icon_sizes[i]; - for (int x = 0; x < dim; x++) { - uint32_t prev_color = blank; - for (int y = 0; y < dim; y++) { - const int dst_index = y * dim + x; - const uint32_t cur_color = dst[dst_index]; - if ((cur_color == blank) && (prev_color != blank)) { - dst[dst_index] = shadow; - } - prev_color = cur_color; - } - } - dst += dim * dim; - } - SOKOL_ASSERT(dst == dst_end); -} - -// █████ ██████ ██████ ██ ███████ -// ██ ██ ██ ██ ██ ██ ██ ██ -// ███████ ██████ ██████ ██ █████ -// ██ ██ ██ ██ ██ ██ -// ██ ██ ██ ██ ███████ ███████ -// -// >>apple -#if defined(_SAPP_APPLE) - -#if __has_feature(objc_arc) -#define _SAPP_OBJC_RELEASE(obj) { obj = nil; } -#else -#define _SAPP_OBJC_RELEASE(obj) { [obj release]; obj = nil; } -#endif - -// ███ ███ █████ ██████ ██████ ███████ -// ████ ████ ██ ██ ██ ██ ██ ██ -// ██ ████ ██ ███████ ██ ██ ██ ███████ -// ██ ██ ██ ██ ██ ██ ██ ██ ██ -// ██ ██ ██ ██ ██████ ██████ ███████ -// -// >>macos -#if defined(_SAPP_MACOS) - -_SOKOL_PRIVATE void _sapp_macos_init_keytable(void) { - _sapp.keycodes[0x1D] = SAPP_KEYCODE_0; - _sapp.keycodes[0x12] = SAPP_KEYCODE_1; - _sapp.keycodes[0x13] = SAPP_KEYCODE_2; - _sapp.keycodes[0x14] = SAPP_KEYCODE_3; - _sapp.keycodes[0x15] = SAPP_KEYCODE_4; - _sapp.keycodes[0x17] = SAPP_KEYCODE_5; - _sapp.keycodes[0x16] = SAPP_KEYCODE_6; - _sapp.keycodes[0x1A] = SAPP_KEYCODE_7; - _sapp.keycodes[0x1C] = SAPP_KEYCODE_8; - _sapp.keycodes[0x19] = SAPP_KEYCODE_9; - _sapp.keycodes[0x00] = SAPP_KEYCODE_A; - _sapp.keycodes[0x0B] = SAPP_KEYCODE_B; - _sapp.keycodes[0x08] = SAPP_KEYCODE_C; - _sapp.keycodes[0x02] = SAPP_KEYCODE_D; - _sapp.keycodes[0x0E] = SAPP_KEYCODE_E; - _sapp.keycodes[0x03] = SAPP_KEYCODE_F; - _sapp.keycodes[0x05] = SAPP_KEYCODE_G; - _sapp.keycodes[0x04] = SAPP_KEYCODE_H; - _sapp.keycodes[0x22] = SAPP_KEYCODE_I; - _sapp.keycodes[0x26] = SAPP_KEYCODE_J; - _sapp.keycodes[0x28] = SAPP_KEYCODE_K; - _sapp.keycodes[0x25] = SAPP_KEYCODE_L; - _sapp.keycodes[0x2E] = SAPP_KEYCODE_M; - _sapp.keycodes[0x2D] = SAPP_KEYCODE_N; - _sapp.keycodes[0x1F] = SAPP_KEYCODE_O; - _sapp.keycodes[0x23] = SAPP_KEYCODE_P; - _sapp.keycodes[0x0C] = SAPP_KEYCODE_Q; - _sapp.keycodes[0x0F] = SAPP_KEYCODE_R; - _sapp.keycodes[0x01] = SAPP_KEYCODE_S; - _sapp.keycodes[0x11] = SAPP_KEYCODE_T; - _sapp.keycodes[0x20] = SAPP_KEYCODE_U; - _sapp.keycodes[0x09] = SAPP_KEYCODE_V; - _sapp.keycodes[0x0D] = SAPP_KEYCODE_W; - _sapp.keycodes[0x07] = SAPP_KEYCODE_X; - _sapp.keycodes[0x10] = SAPP_KEYCODE_Y; - _sapp.keycodes[0x06] = SAPP_KEYCODE_Z; - _sapp.keycodes[0x27] = SAPP_KEYCODE_APOSTROPHE; - _sapp.keycodes[0x2A] = SAPP_KEYCODE_BACKSLASH; - _sapp.keycodes[0x2B] = SAPP_KEYCODE_COMMA; - _sapp.keycodes[0x18] = SAPP_KEYCODE_EQUAL; - _sapp.keycodes[0x32] = SAPP_KEYCODE_GRAVE_ACCENT; - _sapp.keycodes[0x21] = SAPP_KEYCODE_LEFT_BRACKET; - _sapp.keycodes[0x1B] = SAPP_KEYCODE_MINUS; - _sapp.keycodes[0x2F] = SAPP_KEYCODE_PERIOD; - _sapp.keycodes[0x1E] = SAPP_KEYCODE_RIGHT_BRACKET; - _sapp.keycodes[0x29] = SAPP_KEYCODE_SEMICOLON; - _sapp.keycodes[0x2C] = SAPP_KEYCODE_SLASH; - _sapp.keycodes[0x0A] = SAPP_KEYCODE_WORLD_1; - _sapp.keycodes[0x33] = SAPP_KEYCODE_BACKSPACE; - _sapp.keycodes[0x39] = SAPP_KEYCODE_CAPS_LOCK; - _sapp.keycodes[0x75] = SAPP_KEYCODE_DELETE; - _sapp.keycodes[0x7D] = SAPP_KEYCODE_DOWN; - _sapp.keycodes[0x77] = SAPP_KEYCODE_END; - _sapp.keycodes[0x24] = SAPP_KEYCODE_ENTER; - _sapp.keycodes[0x35] = SAPP_KEYCODE_ESCAPE; - _sapp.keycodes[0x7A] = SAPP_KEYCODE_F1; - _sapp.keycodes[0x78] = SAPP_KEYCODE_F2; - _sapp.keycodes[0x63] = SAPP_KEYCODE_F3; - _sapp.keycodes[0x76] = SAPP_KEYCODE_F4; - _sapp.keycodes[0x60] = SAPP_KEYCODE_F5; - _sapp.keycodes[0x61] = SAPP_KEYCODE_F6; - _sapp.keycodes[0x62] = SAPP_KEYCODE_F7; - _sapp.keycodes[0x64] = SAPP_KEYCODE_F8; - _sapp.keycodes[0x65] = SAPP_KEYCODE_F9; - _sapp.keycodes[0x6D] = SAPP_KEYCODE_F10; - _sapp.keycodes[0x67] = SAPP_KEYCODE_F11; - _sapp.keycodes[0x6F] = SAPP_KEYCODE_F12; - _sapp.keycodes[0x69] = SAPP_KEYCODE_F13; - _sapp.keycodes[0x6B] = SAPP_KEYCODE_F14; - _sapp.keycodes[0x71] = SAPP_KEYCODE_F15; - _sapp.keycodes[0x6A] = SAPP_KEYCODE_F16; - _sapp.keycodes[0x40] = SAPP_KEYCODE_F17; - _sapp.keycodes[0x4F] = SAPP_KEYCODE_F18; - _sapp.keycodes[0x50] = SAPP_KEYCODE_F19; - _sapp.keycodes[0x5A] = SAPP_KEYCODE_F20; - _sapp.keycodes[0x73] = SAPP_KEYCODE_HOME; - _sapp.keycodes[0x72] = SAPP_KEYCODE_INSERT; - _sapp.keycodes[0x7B] = SAPP_KEYCODE_LEFT; - _sapp.keycodes[0x3A] = SAPP_KEYCODE_LEFT_ALT; - _sapp.keycodes[0x3B] = SAPP_KEYCODE_LEFT_CONTROL; - _sapp.keycodes[0x38] = SAPP_KEYCODE_LEFT_SHIFT; - _sapp.keycodes[0x37] = SAPP_KEYCODE_LEFT_SUPER; - _sapp.keycodes[0x6E] = SAPP_KEYCODE_MENU; - _sapp.keycodes[0x47] = SAPP_KEYCODE_NUM_LOCK; - _sapp.keycodes[0x79] = SAPP_KEYCODE_PAGE_DOWN; - _sapp.keycodes[0x74] = SAPP_KEYCODE_PAGE_UP; - _sapp.keycodes[0x7C] = SAPP_KEYCODE_RIGHT; - _sapp.keycodes[0x3D] = SAPP_KEYCODE_RIGHT_ALT; - _sapp.keycodes[0x3E] = SAPP_KEYCODE_RIGHT_CONTROL; - _sapp.keycodes[0x3C] = SAPP_KEYCODE_RIGHT_SHIFT; - _sapp.keycodes[0x36] = SAPP_KEYCODE_RIGHT_SUPER; - _sapp.keycodes[0x31] = SAPP_KEYCODE_SPACE; - _sapp.keycodes[0x30] = SAPP_KEYCODE_TAB; - _sapp.keycodes[0x7E] = SAPP_KEYCODE_UP; - _sapp.keycodes[0x52] = SAPP_KEYCODE_KP_0; - _sapp.keycodes[0x53] = SAPP_KEYCODE_KP_1; - _sapp.keycodes[0x54] = SAPP_KEYCODE_KP_2; - _sapp.keycodes[0x55] = SAPP_KEYCODE_KP_3; - _sapp.keycodes[0x56] = SAPP_KEYCODE_KP_4; - _sapp.keycodes[0x57] = SAPP_KEYCODE_KP_5; - _sapp.keycodes[0x58] = SAPP_KEYCODE_KP_6; - _sapp.keycodes[0x59] = SAPP_KEYCODE_KP_7; - _sapp.keycodes[0x5B] = SAPP_KEYCODE_KP_8; - _sapp.keycodes[0x5C] = SAPP_KEYCODE_KP_9; - _sapp.keycodes[0x45] = SAPP_KEYCODE_KP_ADD; - _sapp.keycodes[0x41] = SAPP_KEYCODE_KP_DECIMAL; - _sapp.keycodes[0x4B] = SAPP_KEYCODE_KP_DIVIDE; - _sapp.keycodes[0x4C] = SAPP_KEYCODE_KP_ENTER; - _sapp.keycodes[0x51] = SAPP_KEYCODE_KP_EQUAL; - _sapp.keycodes[0x43] = SAPP_KEYCODE_KP_MULTIPLY; - _sapp.keycodes[0x4E] = SAPP_KEYCODE_KP_SUBTRACT; -} - -_SOKOL_PRIVATE void _sapp_macos_discard_state(void) { - // NOTE: it's safe to call [release] on a nil object - if (_sapp.macos.keyup_monitor != nil) { - [NSEvent removeMonitor:_sapp.macos.keyup_monitor]; - // NOTE: removeMonitor also releases the object - _sapp.macos.keyup_monitor = nil; - } - _SAPP_OBJC_RELEASE(_sapp.macos.tracking_area); - _SAPP_OBJC_RELEASE(_sapp.macos.app_dlg); - _SAPP_OBJC_RELEASE(_sapp.macos.win_dlg); - _SAPP_OBJC_RELEASE(_sapp.macos.view); - #if defined(SOKOL_METAL) - _SAPP_OBJC_RELEASE(_sapp.macos.mtl_device); - #endif - _SAPP_OBJC_RELEASE(_sapp.macos.window); -} - -// undocumented methods for creating cursors (see GLFW 3.4 and imgui_impl_osx.mm) -@interface NSCursor() -+ (id)_windowResizeNorthWestSouthEastCursor; -+ (id)_windowResizeNorthEastSouthWestCursor; -+ (id)_windowResizeNorthSouthCursor; -+ (id)_windowResizeEastWestCursor; -@end - -_SOKOL_PRIVATE void _sapp_macos_init_cursors(void) { - _sapp.macos.cursors[SAPP_MOUSECURSOR_DEFAULT] = nil; // not a bug - _sapp.macos.cursors[SAPP_MOUSECURSOR_ARROW] = [NSCursor arrowCursor]; - _sapp.macos.cursors[SAPP_MOUSECURSOR_IBEAM] = [NSCursor IBeamCursor]; - _sapp.macos.cursors[SAPP_MOUSECURSOR_CROSSHAIR] = [NSCursor crosshairCursor]; - _sapp.macos.cursors[SAPP_MOUSECURSOR_POINTING_HAND] = [NSCursor pointingHandCursor]; - _sapp.macos.cursors[SAPP_MOUSECURSOR_RESIZE_EW] = [NSCursor respondsToSelector:@selector(_windowResizeEastWestCursor)] ? [NSCursor _windowResizeEastWestCursor] : [NSCursor resizeLeftRightCursor]; - _sapp.macos.cursors[SAPP_MOUSECURSOR_RESIZE_NS] = [NSCursor respondsToSelector:@selector(_windowResizeNorthSouthCursor)] ? [NSCursor _windowResizeNorthSouthCursor] : [NSCursor resizeUpDownCursor]; - _sapp.macos.cursors[SAPP_MOUSECURSOR_RESIZE_NWSE] = [NSCursor respondsToSelector:@selector(_windowResizeNorthWestSouthEastCursor)] ? [NSCursor _windowResizeNorthWestSouthEastCursor] : [NSCursor closedHandCursor]; - _sapp.macos.cursors[SAPP_MOUSECURSOR_RESIZE_NESW] = [NSCursor respondsToSelector:@selector(_windowResizeNorthEastSouthWestCursor)] ? [NSCursor _windowResizeNorthEastSouthWestCursor] : [NSCursor closedHandCursor]; - _sapp.macos.cursors[SAPP_MOUSECURSOR_RESIZE_ALL] = [NSCursor closedHandCursor]; - _sapp.macos.cursors[SAPP_MOUSECURSOR_NOT_ALLOWED] = [NSCursor operationNotAllowedCursor]; -} - -_SOKOL_PRIVATE void _sapp_macos_run(const sapp_desc* desc) { - _sapp_init_state(desc); - _sapp_macos_init_keytable(); - [NSApplication sharedApplication]; - - // set the application dock icon as early as possible, otherwise - // the dummy icon will be visible for a short time - sapp_set_icon(&_sapp.desc.icon); - _sapp.macos.app_dlg = [[_sapp_macos_app_delegate alloc] init]; - NSApp.delegate = _sapp.macos.app_dlg; - - // workaround for "no key-up sent while Cmd is pressed" taken from GLFW: - NSEvent* (^keyup_monitor)(NSEvent*) = ^NSEvent* (NSEvent* event) { - if ([event modifierFlags] & NSEventModifierFlagCommand) { - [[NSApp keyWindow] sendEvent:event]; - } - return event; - }; - _sapp.macos.keyup_monitor = [NSEvent addLocalMonitorForEventsMatchingMask:NSEventMaskKeyUp handler:keyup_monitor]; - - [NSApp run]; - // NOTE: [NSApp run] never returns, instead cleanup code - // must be put into applicationWillTerminate -} - -/* MacOS entry function */ -#if !defined(SOKOL_NO_ENTRY) -int main(int argc, char* argv[]) { - sapp_desc desc = sokol_main(argc, argv); - _sapp_macos_run(&desc); - return 0; -} -#endif /* SOKOL_NO_ENTRY */ - -_SOKOL_PRIVATE uint32_t _sapp_macos_mods(NSEvent* ev) { - const NSEventModifierFlags f = (ev == nil) ? NSEvent.modifierFlags : ev.modifierFlags; - const NSUInteger b = NSEvent.pressedMouseButtons; - uint32_t m = 0; - if (f & NSEventModifierFlagShift) { - m |= SAPP_MODIFIER_SHIFT; - } - if (f & NSEventModifierFlagControl) { - m |= SAPP_MODIFIER_CTRL; - } - if (f & NSEventModifierFlagOption) { - m |= SAPP_MODIFIER_ALT; - } - if (f & NSEventModifierFlagCommand) { - m |= SAPP_MODIFIER_SUPER; - } - if (0 != (b & (1<<0))) { - m |= SAPP_MODIFIER_LMB; - } - if (0 != (b & (1<<1))) { - m |= SAPP_MODIFIER_RMB; - } - if (0 != (b & (1<<2))) { - m |= SAPP_MODIFIER_MMB; - } - return m; -} - -_SOKOL_PRIVATE void _sapp_macos_mouse_event(sapp_event_type type, sapp_mousebutton btn, uint32_t mod) { - if (_sapp_events_enabled()) { - _sapp_init_event(type); - _sapp.event.mouse_button = btn; - _sapp.event.modifiers = mod; - _sapp_call_event(&_sapp.event); - } -} - -_SOKOL_PRIVATE void _sapp_macos_key_event(sapp_event_type type, sapp_keycode key, bool repeat, uint32_t mod) { - if (_sapp_events_enabled()) { - _sapp_init_event(type); - _sapp.event.key_code = key; - _sapp.event.key_repeat = repeat; - _sapp.event.modifiers = mod; - _sapp_call_event(&_sapp.event); - } -} - -_SOKOL_PRIVATE void _sapp_macos_app_event(sapp_event_type type) { - if (_sapp_events_enabled()) { - _sapp_init_event(type); - _sapp_call_event(&_sapp.event); - } -} - -/* NOTE: unlike the iOS version of this function, the macOS version - can dynamically update the DPI scaling factor when a window is moved - between HighDPI / LowDPI screens. -*/ -_SOKOL_PRIVATE void _sapp_macos_update_dimensions(void) { - if (_sapp.desc.high_dpi) { - _sapp.dpi_scale = [_sapp.macos.window screen].backingScaleFactor; - } - else { - _sapp.dpi_scale = 1.0f; - } - const NSRect bounds = [_sapp.macos.view bounds]; - _sapp.window_width = (int)roundf(bounds.size.width); - _sapp.window_height = (int)roundf(bounds.size.height); - #if defined(SOKOL_METAL) - _sapp.framebuffer_width = (int)roundf(bounds.size.width * _sapp.dpi_scale); - _sapp.framebuffer_height = (int)roundf(bounds.size.height * _sapp.dpi_scale); - const CGSize fb_size = _sapp.macos.view.drawableSize; - const int cur_fb_width = (int)roundf(fb_size.width); - const int cur_fb_height = (int)roundf(fb_size.height); - const bool dim_changed = (_sapp.framebuffer_width != cur_fb_width) || - (_sapp.framebuffer_height != cur_fb_height); - #elif defined(SOKOL_GLCORE33) - const int cur_fb_width = (int)roundf(bounds.size.width * _sapp.dpi_scale); - const int cur_fb_height = (int)roundf(bounds.size.height * _sapp.dpi_scale); - const bool dim_changed = (_sapp.framebuffer_width != cur_fb_width) || - (_sapp.framebuffer_height != cur_fb_height); - _sapp.framebuffer_width = cur_fb_width; - _sapp.framebuffer_height = cur_fb_height; - #endif - if (_sapp.framebuffer_width == 0) { - _sapp.framebuffer_width = 1; - } - if (_sapp.framebuffer_height == 0) { - _sapp.framebuffer_height = 1; - } - if (_sapp.window_width == 0) { - _sapp.window_width = 1; - } - if (_sapp.window_height == 0) { - _sapp.window_height = 1; - } - if (dim_changed) { - #if defined(SOKOL_METAL) - CGSize drawable_size = { (CGFloat) _sapp.framebuffer_width, (CGFloat) _sapp.framebuffer_height }; - _sapp.macos.view.drawableSize = drawable_size; - #else - // nothing to do for GL? - #endif - if (!_sapp.first_frame) { - _sapp_macos_app_event(SAPP_EVENTTYPE_RESIZED); - } - } -} - -_SOKOL_PRIVATE void _sapp_macos_toggle_fullscreen(void) { - /* NOTE: the _sapp.fullscreen flag is also notified by the - windowDidEnterFullscreen / windowDidExitFullscreen - event handlers - */ - _sapp.fullscreen = !_sapp.fullscreen; - [_sapp.macos.window toggleFullScreen:nil]; -} - -_SOKOL_PRIVATE void _sapp_macos_set_clipboard_string(const char* str) { - @autoreleasepool { - NSPasteboard* pasteboard = [NSPasteboard generalPasteboard]; - [pasteboard declareTypes:@[NSPasteboardTypeString] owner:nil]; - [pasteboard setString:@(str) forType:NSPasteboardTypeString]; - } -} - -_SOKOL_PRIVATE const char* _sapp_macos_get_clipboard_string(void) { - SOKOL_ASSERT(_sapp.clipboard.buffer); - @autoreleasepool { - _sapp.clipboard.buffer[0] = 0; - NSPasteboard* pasteboard = [NSPasteboard generalPasteboard]; - if (![[pasteboard types] containsObject:NSPasteboardTypeString]) { - return _sapp.clipboard.buffer; - } - NSString* str = [pasteboard stringForType:NSPasteboardTypeString]; - if (!str) { - return _sapp.clipboard.buffer; - } - _sapp_strcpy([str UTF8String], _sapp.clipboard.buffer, _sapp.clipboard.buf_size); - } - return _sapp.clipboard.buffer; -} - -_SOKOL_PRIVATE void _sapp_macos_update_window_title(void) { - [_sapp.macos.window setTitle: [NSString stringWithUTF8String:_sapp.window_title]]; -} - -_SOKOL_PRIVATE void _sapp_macos_mouse_update_from_nspoint(NSPoint mouse_pos, bool clear_dxdy) { - if (!_sapp.mouse.locked) { - float new_x = mouse_pos.x * _sapp.dpi_scale; - float new_y = _sapp.framebuffer_height - (mouse_pos.y * _sapp.dpi_scale) - 1; - if (clear_dxdy) { - _sapp.mouse.dx = 0.0f; - _sapp.mouse.dy = 0.0f; - } - else if (_sapp.mouse.pos_valid) { - // don't update dx/dy in the very first update - _sapp.mouse.dx = new_x - _sapp.mouse.x; - _sapp.mouse.dy = new_y - _sapp.mouse.y; - } - _sapp.mouse.x = new_x; - _sapp.mouse.y = new_y; - _sapp.mouse.pos_valid = true; - } -} - -_SOKOL_PRIVATE void _sapp_macos_mouse_update_from_nsevent(NSEvent* event, bool clear_dxdy) { - _sapp_macos_mouse_update_from_nspoint(event.locationInWindow, clear_dxdy); -} - -_SOKOL_PRIVATE void _sapp_macos_show_mouse(bool visible) { - /* NOTE: this function is only called when the mouse visibility actually changes */ - if (visible) { - CGDisplayShowCursor(kCGDirectMainDisplay); - } - else { - CGDisplayHideCursor(kCGDirectMainDisplay); - } -} - -_SOKOL_PRIVATE void _sapp_macos_lock_mouse(bool lock) { - if (lock == _sapp.mouse.locked) { - return; - } - _sapp.mouse.dx = 0.0f; - _sapp.mouse.dy = 0.0f; - _sapp.mouse.locked = lock; - /* - NOTE that this code doesn't warp the mouse cursor to the window - center as everybody else does it. This lead to a spike in the - *second* mouse-moved event after the warp happened. The - mouse centering doesn't seem to be required (mouse-moved events - are reported correctly even when the cursor is at an edge of the screen). - - NOTE also that the hide/show of the mouse cursor should properly - stack with calls to sapp_show_mouse() - */ - if (_sapp.mouse.locked) { - CGAssociateMouseAndMouseCursorPosition(NO); - [NSCursor hide]; - } - else { - [NSCursor unhide]; - CGAssociateMouseAndMouseCursorPosition(YES); - } -} - -_SOKOL_PRIVATE void _sapp_macos_update_cursor(sapp_mouse_cursor cursor, bool shown) { - // show/hide cursor only if visibility status has changed (required because show/hide stacks) - if (shown != _sapp.mouse.shown) { - if (shown) { - [NSCursor unhide]; - } - else { - [NSCursor hide]; - } - } - // update cursor type - SOKOL_ASSERT((cursor >= 0) && (cursor < _SAPP_MOUSECURSOR_NUM)); - if (_sapp.macos.cursors[cursor]) { - [_sapp.macos.cursors[cursor] set]; - } - else { - [[NSCursor arrowCursor] set]; - } -} - -_SOKOL_PRIVATE void _sapp_macos_set_icon(const sapp_icon_desc* icon_desc, int num_images) { - NSDockTile* dock_tile = NSApp.dockTile; - const int wanted_width = (int) dock_tile.size.width; - const int wanted_height = (int) dock_tile.size.height; - const int img_index = _sapp_image_bestmatch(icon_desc->images, num_images, wanted_width, wanted_height); - const sapp_image_desc* img_desc = &icon_desc->images[img_index]; - - CGColorSpaceRef cg_color_space = CGColorSpaceCreateDeviceRGB(); - CFDataRef cf_data = CFDataCreate(kCFAllocatorDefault, (const UInt8*)img_desc->pixels.ptr, (CFIndex)img_desc->pixels.size); - CGDataProviderRef cg_data_provider = CGDataProviderCreateWithCFData(cf_data); - CGImageRef cg_img = CGImageCreate( - (size_t)img_desc->width, // width - (size_t)img_desc->height, // height - 8, // bitsPerComponent - 32, // bitsPerPixel - (size_t)img_desc->width * 4,// bytesPerRow - cg_color_space, // space - kCGImageAlphaLast | kCGImageByteOrderDefault, // bitmapInfo - cg_data_provider, // provider - NULL, // decode - false, // shouldInterpolate - kCGRenderingIntentDefault); - CFRelease(cf_data); - CGDataProviderRelease(cg_data_provider); - CGColorSpaceRelease(cg_color_space); - - NSImage* ns_image = [[NSImage alloc] initWithCGImage:cg_img size:dock_tile.size]; - dock_tile.contentView = [NSImageView imageViewWithImage:ns_image]; - [dock_tile display]; - _SAPP_OBJC_RELEASE(ns_image); - CGImageRelease(cg_img); -} - -_SOKOL_PRIVATE void _sapp_macos_frame(void) { - _sapp_frame(); - if (_sapp.quit_requested || _sapp.quit_ordered) { - [_sapp.macos.window performClose:nil]; - } -} - -@implementation _sapp_macos_app_delegate -- (void)applicationDidFinishLaunching:(NSNotification*)aNotification { - _SOKOL_UNUSED(aNotification); - _sapp_macos_init_cursors(); - if ((_sapp.window_width == 0) || (_sapp.window_height == 0)) { - // use 4/5 of screen size as default size - NSRect screen_rect = NSScreen.mainScreen.frame; - if (_sapp.window_width == 0) { - _sapp.window_width = (int)roundf((screen_rect.size.width * 4.0f) / 5.0f); - } - if (_sapp.window_height == 0) { - _sapp.window_height = (int)roundf((screen_rect.size.height * 4.0f) / 5.0f); - } - } - const NSUInteger style = - NSWindowStyleMaskTitled | - NSWindowStyleMaskClosable | - NSWindowStyleMaskMiniaturizable | - NSWindowStyleMaskResizable; - NSRect window_rect = NSMakeRect(0, 0, _sapp.window_width, _sapp.window_height); - _sapp.macos.window = [[_sapp_macos_window alloc] - initWithContentRect:window_rect - styleMask:style - backing:NSBackingStoreBuffered - defer:NO]; - _sapp.macos.window.releasedWhenClosed = NO; // this is necessary for proper cleanup in applicationWillTerminate - _sapp.macos.window.title = [NSString stringWithUTF8String:_sapp.window_title]; - _sapp.macos.window.acceptsMouseMovedEvents = YES; - _sapp.macos.window.restorable = YES; - - _sapp.macos.win_dlg = [[_sapp_macos_window_delegate alloc] init]; - _sapp.macos.window.delegate = _sapp.macos.win_dlg; - #if defined(SOKOL_METAL) - NSInteger max_fps = 60; - #if (__MAC_OS_X_VERSION_MAX_ALLOWED >= 120000) - if (@available(macOS 12.0, *)) { - max_fps = [NSScreen.mainScreen maximumFramesPerSecond]; - } - #endif - _sapp.macos.mtl_device = MTLCreateSystemDefaultDevice(); - _sapp.macos.view = [[_sapp_macos_view alloc] init]; - [_sapp.macos.view updateTrackingAreas]; - _sapp.macos.view.preferredFramesPerSecond = max_fps / _sapp.swap_interval; - _sapp.macos.view.device = _sapp.macos.mtl_device; - _sapp.macos.view.colorPixelFormat = MTLPixelFormatBGRA8Unorm; - _sapp.macos.view.depthStencilPixelFormat = MTLPixelFormatDepth32Float_Stencil8; - _sapp.macos.view.sampleCount = (NSUInteger) _sapp.sample_count; - _sapp.macos.view.autoResizeDrawable = false; - _sapp.macos.window.contentView = _sapp.macos.view; - [_sapp.macos.window makeFirstResponder:_sapp.macos.view]; - _sapp.macos.view.layer.magnificationFilter = kCAFilterNearest; - #elif defined(SOKOL_GLCORE33) - NSOpenGLPixelFormatAttribute attrs[32]; - int i = 0; - attrs[i++] = NSOpenGLPFAAccelerated; - attrs[i++] = NSOpenGLPFADoubleBuffer; - attrs[i++] = NSOpenGLPFAOpenGLProfile; - const int glVersion = _sapp.desc.gl_major_version * 10 + _sapp.desc.gl_minor_version; - switch(glVersion) { - case 10: attrs[i++] = NSOpenGLProfileVersionLegacy; break; - case 32: attrs[i++] = NSOpenGLProfileVersion3_2Core; break; - case 41: attrs[i++] = NSOpenGLProfileVersion4_1Core; break; - default: - _SAPP_PANIC(MACOS_INVALID_NSOPENGL_PROFILE); - } - attrs[i++] = NSOpenGLPFAColorSize; attrs[i++] = 24; - attrs[i++] = NSOpenGLPFAAlphaSize; attrs[i++] = 8; - attrs[i++] = NSOpenGLPFADepthSize; attrs[i++] = 24; - attrs[i++] = NSOpenGLPFAStencilSize; attrs[i++] = 8; - if (_sapp.sample_count > 1) { - attrs[i++] = NSOpenGLPFAMultisample; - attrs[i++] = NSOpenGLPFASampleBuffers; attrs[i++] = 1; - attrs[i++] = NSOpenGLPFASamples; attrs[i++] = (NSOpenGLPixelFormatAttribute)_sapp.sample_count; - } - else { - attrs[i++] = NSOpenGLPFASampleBuffers; attrs[i++] = 0; - } - attrs[i++] = 0; - NSOpenGLPixelFormat* glpixelformat_obj = [[NSOpenGLPixelFormat alloc] initWithAttributes:attrs]; - SOKOL_ASSERT(glpixelformat_obj != nil); - - _sapp.macos.view = [[_sapp_macos_view alloc] - initWithFrame:window_rect - pixelFormat:glpixelformat_obj]; - _SAPP_OBJC_RELEASE(glpixelformat_obj); - [_sapp.macos.view updateTrackingAreas]; - if (_sapp.desc.high_dpi) { - [_sapp.macos.view setWantsBestResolutionOpenGLSurface:YES]; - } - else { - [_sapp.macos.view setWantsBestResolutionOpenGLSurface:NO]; - } - - _sapp.macos.window.contentView = _sapp.macos.view; - [_sapp.macos.window makeFirstResponder:_sapp.macos.view]; - - NSTimer* timer_obj = [NSTimer timerWithTimeInterval:0.001 - target:_sapp.macos.view - selector:@selector(timerFired:) - userInfo:nil - repeats:YES]; - [[NSRunLoop currentRunLoop] addTimer:timer_obj forMode:NSDefaultRunLoopMode]; - timer_obj = nil; - #endif - [_sapp.macos.window center]; - _sapp.valid = true; - if (_sapp.fullscreen) { - /* ^^^ on GL, this already toggles a rendered frame, so set the valid flag before */ - [_sapp.macos.window toggleFullScreen:self]; - } - NSApp.activationPolicy = NSApplicationActivationPolicyRegular; - [NSApp activateIgnoringOtherApps:YES]; - [_sapp.macos.window makeKeyAndOrderFront:nil]; - _sapp_macos_update_dimensions(); - [NSEvent setMouseCoalescingEnabled:NO]; -} - -- (BOOL)applicationShouldTerminateAfterLastWindowClosed:(NSApplication*)sender { - _SOKOL_UNUSED(sender); - return YES; -} - -- (void)applicationWillTerminate:(NSNotification*)notification { - _SOKOL_UNUSED(notification); - _sapp_call_cleanup(); - _sapp_macos_discard_state(); - _sapp_discard_state(); -} -@end - -@implementation _sapp_macos_window_delegate -- (BOOL)windowShouldClose:(id)sender { - _SOKOL_UNUSED(sender); - /* only give user-code a chance to intervene when sapp_quit() wasn't already called */ - if (!_sapp.quit_ordered) { - /* if window should be closed and event handling is enabled, give user code - a chance to intervene via sapp_cancel_quit() - */ - _sapp.quit_requested = true; - _sapp_macos_app_event(SAPP_EVENTTYPE_QUIT_REQUESTED); - /* user code hasn't intervened, quit the app */ - if (_sapp.quit_requested) { - _sapp.quit_ordered = true; - } - } - if (_sapp.quit_ordered) { - return YES; - } - else { - return NO; - } -} - -- (void)windowDidResize:(NSNotification*)notification { - _SOKOL_UNUSED(notification); - _sapp_macos_update_dimensions(); -} - -- (void)windowDidChangeScreen:(NSNotification*)notification { - _SOKOL_UNUSED(notification); - _sapp_timing_reset(&_sapp.timing); - _sapp_macos_update_dimensions(); -} - -- (void)windowDidMiniaturize:(NSNotification*)notification { - _SOKOL_UNUSED(notification); - _sapp_macos_app_event(SAPP_EVENTTYPE_ICONIFIED); -} - -- (void)windowDidDeminiaturize:(NSNotification*)notification { - _SOKOL_UNUSED(notification); - _sapp_macos_app_event(SAPP_EVENTTYPE_RESTORED); -} - -- (void)windowDidBecomeKey:(NSNotification*)notification { - _SOKOL_UNUSED(notification); - _sapp_macos_app_event(SAPP_EVENTTYPE_FOCUSED); -} - -- (void)windowDidResignKey:(NSNotification*)notification { - _SOKOL_UNUSED(notification); - _sapp_macos_app_event(SAPP_EVENTTYPE_UNFOCUSED); -} - -- (void)windowDidEnterFullScreen:(NSNotification*)notification { - _SOKOL_UNUSED(notification); - _sapp.fullscreen = true; -} - -- (void)windowDidExitFullScreen:(NSNotification*)notification { - _SOKOL_UNUSED(notification); - _sapp.fullscreen = false; -} -@end - -@implementation _sapp_macos_window -- (instancetype)initWithContentRect:(NSRect)contentRect - styleMask:(NSWindowStyleMask)style - backing:(NSBackingStoreType)backingStoreType - defer:(BOOL)flag { - if (self = [super initWithContentRect:contentRect styleMask:style backing:backingStoreType defer:flag]) { - #if __MAC_OS_X_VERSION_MAX_ALLOWED >= 101300 - [self registerForDraggedTypes:[NSArray arrayWithObject:NSPasteboardTypeFileURL]]; - #endif - } - return self; -} - -- (NSDragOperation)draggingEntered:(id)sender { - return NSDragOperationCopy; -} - -- (NSDragOperation)draggingUpdated:(id)sender { - return NSDragOperationCopy; -} - -- (BOOL)performDragOperation:(id)sender { - #if __MAC_OS_X_VERSION_MAX_ALLOWED >= 101300 - NSPasteboard *pboard = [sender draggingPasteboard]; - if ([pboard.types containsObject:NSPasteboardTypeFileURL]) { - _sapp_clear_drop_buffer(); - _sapp.drop.num_files = ((int)pboard.pasteboardItems.count > _sapp.drop.max_files) ? _sapp.drop.max_files : (int)pboard.pasteboardItems.count; - bool drop_failed = false; - for (int i = 0; i < _sapp.drop.num_files; i++) { - NSURL *fileUrl = [NSURL fileURLWithPath:[pboard.pasteboardItems[(NSUInteger)i] stringForType:NSPasteboardTypeFileURL]]; - if (!_sapp_strcpy(fileUrl.standardizedURL.path.UTF8String, _sapp_dropped_file_path_ptr(i), _sapp.drop.max_path_length)) { - _SAPP_ERROR(DROPPED_FILE_PATH_TOO_LONG); - drop_failed = true; - break; - } - } - if (!drop_failed) { - if (_sapp_events_enabled()) { - _sapp_macos_mouse_update_from_nspoint(sender.draggingLocation, true); - _sapp_init_event(SAPP_EVENTTYPE_FILES_DROPPED); - _sapp.event.modifiers = _sapp_macos_mods(nil); - _sapp_call_event(&_sapp.event); - } - } - else { - _sapp_clear_drop_buffer(); - _sapp.drop.num_files = 0; - } - return YES; - } - #endif - return NO; -} -@end - -@implementation _sapp_macos_view -#if defined(SOKOL_GLCORE33) -- (void)timerFired:(id)sender { - _SOKOL_UNUSED(sender); - [self setNeedsDisplay:YES]; -} -- (void)prepareOpenGL { - [super prepareOpenGL]; - GLint swapInt = 1; - NSOpenGLContext* ctx = [_sapp.macos.view openGLContext]; - [ctx setValues:&swapInt forParameter:NSOpenGLContextParameterSwapInterval]; - [ctx makeCurrentContext]; -} -#endif - -_SOKOL_PRIVATE void _sapp_macos_poll_input_events() { - /* - - NOTE: late event polling temporarily out-commented to check if this - causes infrequent and almost impossible to reproduce problems with the - window close events, see: - https://github.com/floooh/sokol/pull/483#issuecomment-805148815 - - - const NSEventMask mask = NSEventMaskLeftMouseDown | - NSEventMaskLeftMouseUp| - NSEventMaskRightMouseDown | - NSEventMaskRightMouseUp | - NSEventMaskMouseMoved | - NSEventMaskLeftMouseDragged | - NSEventMaskRightMouseDragged | - NSEventMaskMouseEntered | - NSEventMaskMouseExited | - NSEventMaskKeyDown | - NSEventMaskKeyUp | - NSEventMaskCursorUpdate | - NSEventMaskScrollWheel | - NSEventMaskTabletPoint | - NSEventMaskTabletProximity | - NSEventMaskOtherMouseDown | - NSEventMaskOtherMouseUp | - NSEventMaskOtherMouseDragged | - NSEventMaskPressure | - NSEventMaskDirectTouch; - @autoreleasepool { - for (;;) { - // NOTE: using NSDefaultRunLoopMode here causes stuttering in the GL backend, - // see: https://github.com/floooh/sokol/issues/486 - NSEvent* event = [NSApp nextEventMatchingMask:mask untilDate:nil inMode:NSEventTrackingRunLoopMode dequeue:YES]; - if (event == nil) { - break; - } - [NSApp sendEvent:event]; - } - } - */ -} - -- (void)drawRect:(NSRect)rect { - _SOKOL_UNUSED(rect); - _sapp_timing_measure(&_sapp.timing); - /* Catch any last-moment input events */ - _sapp_macos_poll_input_events(); - @autoreleasepool { - _sapp_macos_frame(); - } - #if !defined(SOKOL_METAL) - [[_sapp.macos.view openGLContext] flushBuffer]; - #endif -} - -- (BOOL)isOpaque { - return YES; -} -- (BOOL)canBecomeKeyView { - return YES; -} -- (BOOL)acceptsFirstResponder { - return YES; -} -- (void)updateTrackingAreas { - if (_sapp.macos.tracking_area != nil) { - [self removeTrackingArea:_sapp.macos.tracking_area]; - _SAPP_OBJC_RELEASE(_sapp.macos.tracking_area); - } - const NSTrackingAreaOptions options = NSTrackingMouseEnteredAndExited | - NSTrackingActiveInKeyWindow | - NSTrackingEnabledDuringMouseDrag | - NSTrackingCursorUpdate | - NSTrackingInVisibleRect | - NSTrackingAssumeInside; - _sapp.macos.tracking_area = [[NSTrackingArea alloc] initWithRect:[self bounds] options:options owner:self userInfo:nil]; - [self addTrackingArea:_sapp.macos.tracking_area]; - [super updateTrackingAreas]; -} - -// helper function to make GL context active -static void _sapp_gl_make_current(void) { - #if defined(SOKOL_GLCORE33) - [[_sapp.macos.view openGLContext] makeCurrentContext]; - #endif -} - -- (void)mouseEntered:(NSEvent*)event { - _sapp_gl_make_current(); - _sapp_macos_mouse_update_from_nsevent(event, true); - /* don't send mouse enter/leave while dragging (so that it behaves the same as - on Windows while SetCapture is active - */ - if (0 == _sapp.macos.mouse_buttons) { - _sapp_macos_mouse_event(SAPP_EVENTTYPE_MOUSE_ENTER, SAPP_MOUSEBUTTON_INVALID, _sapp_macos_mods(event)); - } -} -- (void)mouseExited:(NSEvent*)event { - _sapp_gl_make_current(); - _sapp_macos_mouse_update_from_nsevent(event, true); - if (0 == _sapp.macos.mouse_buttons) { - _sapp_macos_mouse_event(SAPP_EVENTTYPE_MOUSE_LEAVE, SAPP_MOUSEBUTTON_INVALID, _sapp_macos_mods(event)); - } -} -- (void)mouseDown:(NSEvent*)event { - _sapp_gl_make_current(); - _sapp_macos_mouse_update_from_nsevent(event, false); - _sapp_macos_mouse_event(SAPP_EVENTTYPE_MOUSE_DOWN, SAPP_MOUSEBUTTON_LEFT, _sapp_macos_mods(event)); - _sapp.macos.mouse_buttons |= (1< 0.0f) || (_sapp_absf(dy) > 0.0f)) { - _sapp_init_event(SAPP_EVENTTYPE_MOUSE_SCROLL); - _sapp.event.modifiers = _sapp_macos_mods(event); - _sapp.event.scroll_x = dx; - _sapp.event.scroll_y = dy; - _sapp_call_event(&_sapp.event); - } - } -} -- (void)keyDown:(NSEvent*)event { - if (_sapp_events_enabled()) { - _sapp_gl_make_current(); - const uint32_t mods = _sapp_macos_mods(event); - const sapp_keycode key_code = _sapp_translate_key(event.keyCode); - _sapp_macos_key_event(SAPP_EVENTTYPE_KEY_DOWN, key_code, event.isARepeat, mods); - const NSString* chars = event.characters; - const NSUInteger len = chars.length; - if (len > 0) { - _sapp_init_event(SAPP_EVENTTYPE_CHAR); - _sapp.event.modifiers = mods; - for (NSUInteger i = 0; i < len; i++) { - const unichar codepoint = [chars characterAtIndex:i]; - if ((codepoint & 0xFF00) == 0xF700) { - continue; - } - _sapp.event.char_code = codepoint; - _sapp.event.key_repeat = event.isARepeat; - _sapp_call_event(&_sapp.event); - } - } - /* if this is a Cmd+V (paste), also send a CLIPBOARD_PASTE event */ - if (_sapp.clipboard.enabled && (mods == SAPP_MODIFIER_SUPER) && (key_code == SAPP_KEYCODE_V)) { - _sapp_init_event(SAPP_EVENTTYPE_CLIPBOARD_PASTED); - _sapp_call_event(&_sapp.event); - } - } -} -- (void)keyUp:(NSEvent*)event { - _sapp_gl_make_current(); - _sapp_macos_key_event(SAPP_EVENTTYPE_KEY_UP, - _sapp_translate_key(event.keyCode), - event.isARepeat, - _sapp_macos_mods(event)); -} -- (void)flagsChanged:(NSEvent*)event { - const uint32_t old_f = _sapp.macos.flags_changed_store; - const uint32_t new_f = (uint32_t)event.modifierFlags; - _sapp.macos.flags_changed_store = new_f; - sapp_keycode key_code = SAPP_KEYCODE_INVALID; - bool down = false; - if ((new_f ^ old_f) & NSEventModifierFlagShift) { - key_code = SAPP_KEYCODE_LEFT_SHIFT; - down = 0 != (new_f & NSEventModifierFlagShift); - } - if ((new_f ^ old_f) & NSEventModifierFlagControl) { - key_code = SAPP_KEYCODE_LEFT_CONTROL; - down = 0 != (new_f & NSEventModifierFlagControl); - } - if ((new_f ^ old_f) & NSEventModifierFlagOption) { - key_code = SAPP_KEYCODE_LEFT_ALT; - down = 0 != (new_f & NSEventModifierFlagOption); - } - if ((new_f ^ old_f) & NSEventModifierFlagCommand) { - key_code = SAPP_KEYCODE_LEFT_SUPER; - down = 0 != (new_f & NSEventModifierFlagCommand); - } - if (key_code != SAPP_KEYCODE_INVALID) { - _sapp_macos_key_event(down ? SAPP_EVENTTYPE_KEY_DOWN : SAPP_EVENTTYPE_KEY_UP, - key_code, - false, - _sapp_macos_mods(event)); - } -} -@end - -#endif // macOS - -// ██ ██████ ███████ -// ██ ██ ██ ██ -// ██ ██ ██ ███████ -// ██ ██ ██ ██ -// ██ ██████ ███████ -// -// >>ios -#if defined(_SAPP_IOS) - -_SOKOL_PRIVATE void _sapp_ios_discard_state(void) { - // NOTE: it's safe to call [release] on a nil object - _SAPP_OBJC_RELEASE(_sapp.ios.textfield_dlg); - _SAPP_OBJC_RELEASE(_sapp.ios.textfield); - #if defined(SOKOL_METAL) - _SAPP_OBJC_RELEASE(_sapp.ios.view_ctrl); - _SAPP_OBJC_RELEASE(_sapp.ios.mtl_device); - #else - _SAPP_OBJC_RELEASE(_sapp.ios.view_ctrl); - _SAPP_OBJC_RELEASE(_sapp.ios.eagl_ctx); - #endif - _SAPP_OBJC_RELEASE(_sapp.ios.view); - _SAPP_OBJC_RELEASE(_sapp.ios.window); -} - -_SOKOL_PRIVATE void _sapp_ios_run(const sapp_desc* desc) { - _sapp_init_state(desc); - static int argc = 1; - static char* argv[] = { (char*)"sokol_app" }; - UIApplicationMain(argc, argv, nil, NSStringFromClass([_sapp_app_delegate class])); -} - -/* iOS entry function */ -#if !defined(SOKOL_NO_ENTRY) -int main(int argc, char* argv[]) { - sapp_desc desc = sokol_main(argc, argv); - _sapp_ios_run(&desc); - return 0; -} -#endif /* SOKOL_NO_ENTRY */ - -_SOKOL_PRIVATE void _sapp_ios_app_event(sapp_event_type type) { - if (_sapp_events_enabled()) { - _sapp_init_event(type); - _sapp_call_event(&_sapp.event); - } -} - -_SOKOL_PRIVATE void _sapp_ios_touch_event(sapp_event_type type, NSSet* touches, UIEvent* event) { - if (_sapp_events_enabled()) { - _sapp_init_event(type); - NSEnumerator* enumerator = event.allTouches.objectEnumerator; - UITouch* ios_touch; - while ((ios_touch = [enumerator nextObject])) { - if ((_sapp.event.num_touches + 1) < SAPP_MAX_TOUCHPOINTS) { - CGPoint ios_pos = [ios_touch locationInView:_sapp.ios.view]; - sapp_touchpoint* cur_point = &_sapp.event.touches[_sapp.event.num_touches++]; - cur_point->identifier = (uintptr_t) ios_touch; - cur_point->pos_x = ios_pos.x * _sapp.dpi_scale; - cur_point->pos_y = ios_pos.y * _sapp.dpi_scale; - cur_point->changed = [touches containsObject:ios_touch]; - } - } - if (_sapp.event.num_touches > 0) { - _sapp_call_event(&_sapp.event); - } - } -} - -_SOKOL_PRIVATE void _sapp_ios_update_dimensions(void) { - CGRect screen_rect = UIScreen.mainScreen.bounds; - _sapp.framebuffer_width = (int)roundf(screen_rect.size.width * _sapp.dpi_scale); - _sapp.framebuffer_height = (int)roundf(screen_rect.size.height * _sapp.dpi_scale); - _sapp.window_width = (int)roundf(screen_rect.size.width); - _sapp.window_height = (int)roundf(screen_rect.size.height); - int cur_fb_width, cur_fb_height; - #if defined(SOKOL_METAL) - const CGSize fb_size = _sapp.ios.view.drawableSize; - cur_fb_width = (int)roundf(fb_size.width); - cur_fb_height = (int)roundf(fb_size.height); - #else - cur_fb_width = (int)roundf(_sapp.ios.view.drawableWidth); - cur_fb_height = (int)roundf(_sapp.ios.view.drawableHeight); - #endif - const bool dim_changed = (_sapp.framebuffer_width != cur_fb_width) || - (_sapp.framebuffer_height != cur_fb_height); - if (dim_changed) { - #if defined(SOKOL_METAL) - const CGSize drawable_size = { (CGFloat) _sapp.framebuffer_width, (CGFloat) _sapp.framebuffer_height }; - _sapp.ios.view.drawableSize = drawable_size; - #else - // nothing to do here, GLKView correctly respects the view's contentScaleFactor - #endif - if (!_sapp.first_frame) { - _sapp_ios_app_event(SAPP_EVENTTYPE_RESIZED); - } - } -} - -_SOKOL_PRIVATE void _sapp_ios_frame(void) { - _sapp_ios_update_dimensions(); - _sapp_frame(); -} - -_SOKOL_PRIVATE void _sapp_ios_show_keyboard(bool shown) { - /* if not happened yet, create an invisible text field */ - if (nil == _sapp.ios.textfield) { - _sapp.ios.textfield_dlg = [[_sapp_textfield_dlg alloc] init]; - _sapp.ios.textfield = [[UITextField alloc] initWithFrame:CGRectMake(10, 10, 100, 50)]; - _sapp.ios.textfield.keyboardType = UIKeyboardTypeDefault; - _sapp.ios.textfield.returnKeyType = UIReturnKeyDefault; - _sapp.ios.textfield.autocapitalizationType = UITextAutocapitalizationTypeNone; - _sapp.ios.textfield.autocorrectionType = UITextAutocorrectionTypeNo; - _sapp.ios.textfield.spellCheckingType = UITextSpellCheckingTypeNo; - _sapp.ios.textfield.hidden = YES; - _sapp.ios.textfield.text = @"x"; - _sapp.ios.textfield.delegate = _sapp.ios.textfield_dlg; - [_sapp.ios.view_ctrl.view addSubview:_sapp.ios.textfield]; - - [[NSNotificationCenter defaultCenter] addObserver:_sapp.ios.textfield_dlg - selector:@selector(keyboardWasShown:) - name:UIKeyboardDidShowNotification object:nil]; - [[NSNotificationCenter defaultCenter] addObserver:_sapp.ios.textfield_dlg - selector:@selector(keyboardWillBeHidden:) - name:UIKeyboardWillHideNotification object:nil]; - [[NSNotificationCenter defaultCenter] addObserver:_sapp.ios.textfield_dlg - selector:@selector(keyboardDidChangeFrame:) - name:UIKeyboardDidChangeFrameNotification object:nil]; - } - if (shown) { - /* setting the text field as first responder brings up the onscreen keyboard */ - [_sapp.ios.textfield becomeFirstResponder]; - } - else { - [_sapp.ios.textfield resignFirstResponder]; - } -} - -@implementation _sapp_app_delegate -- (BOOL)application:(UIApplication*)application didFinishLaunchingWithOptions:(NSDictionary*)launchOptions { - CGRect screen_rect = UIScreen.mainScreen.bounds; - _sapp.ios.window = [[UIWindow alloc] initWithFrame:screen_rect]; - _sapp.window_width = (int)roundf(screen_rect.size.width); - _sapp.window_height = (int)roundf(screen_rect.size.height); - if (_sapp.desc.high_dpi) { - _sapp.dpi_scale = (float) UIScreen.mainScreen.nativeScale; - } - else { - _sapp.dpi_scale = 1.0f; - } - _sapp.framebuffer_width = (int)roundf(_sapp.window_width * _sapp.dpi_scale); - _sapp.framebuffer_height = (int)roundf(_sapp.window_height * _sapp.dpi_scale); - NSInteger max_fps = UIScreen.mainScreen.maximumFramesPerSecond; - #if defined(SOKOL_METAL) - _sapp.ios.mtl_device = MTLCreateSystemDefaultDevice(); - _sapp.ios.view = [[_sapp_ios_view alloc] init]; - _sapp.ios.view.preferredFramesPerSecond = max_fps / _sapp.swap_interval; - _sapp.ios.view.device = _sapp.ios.mtl_device; - _sapp.ios.view.colorPixelFormat = MTLPixelFormatBGRA8Unorm; - _sapp.ios.view.depthStencilPixelFormat = MTLPixelFormatDepth32Float_Stencil8; - _sapp.ios.view.sampleCount = (NSUInteger)_sapp.sample_count; - /* NOTE: iOS MTKView seems to ignore thew view's contentScaleFactor - and automatically renders at Retina resolution. We'll disable - autoResize and instead do the resizing in _sapp_ios_update_dimensions() - */ - _sapp.ios.view.autoResizeDrawable = false; - _sapp.ios.view.userInteractionEnabled = YES; - _sapp.ios.view.multipleTouchEnabled = YES; - _sapp.ios.view_ctrl = [[UIViewController alloc] init]; - _sapp.ios.view_ctrl.modalPresentationStyle = UIModalPresentationFullScreen; - _sapp.ios.view_ctrl.view = _sapp.ios.view; - _sapp.ios.window.rootViewController = _sapp.ios.view_ctrl; - #else - _sapp.ios.eagl_ctx = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES3]; - _sapp.ios.view = [[_sapp_ios_view alloc] initWithFrame:screen_rect]; - _sapp.ios.view.drawableColorFormat = GLKViewDrawableColorFormatRGBA8888; - _sapp.ios.view.drawableDepthFormat = GLKViewDrawableDepthFormat24; - _sapp.ios.view.drawableStencilFormat = GLKViewDrawableStencilFormatNone; - GLKViewDrawableMultisample msaa = _sapp.sample_count > 1 ? GLKViewDrawableMultisample4X : GLKViewDrawableMultisampleNone; - _sapp.ios.view.drawableMultisample = msaa; - _sapp.ios.view.context = _sapp.ios.eagl_ctx; - _sapp.ios.view.enableSetNeedsDisplay = NO; - _sapp.ios.view.userInteractionEnabled = YES; - _sapp.ios.view.multipleTouchEnabled = YES; - // on GLKView, contentScaleFactor appears to work just fine! - if (_sapp.desc.high_dpi) { - _sapp.ios.view.contentScaleFactor = _sapp.dpi_scale; - } - else { - _sapp.ios.view.contentScaleFactor = 1.0; - } - _sapp.ios.view_ctrl = [[GLKViewController alloc] init]; - _sapp.ios.view_ctrl.view = _sapp.ios.view; - _sapp.ios.view_ctrl.preferredFramesPerSecond = max_fps / _sapp.swap_interval; - _sapp.ios.window.rootViewController = _sapp.ios.view_ctrl; - #endif - [_sapp.ios.window makeKeyAndVisible]; - - _sapp.valid = true; - return YES; -} - -- (void)applicationWillResignActive:(UIApplication *)application { - if (!_sapp.ios.suspended) { - _sapp.ios.suspended = true; - _sapp_ios_app_event(SAPP_EVENTTYPE_SUSPENDED); - } -} - -- (void)applicationDidBecomeActive:(UIApplication *)application { - if (_sapp.ios.suspended) { - _sapp.ios.suspended = false; - _sapp_ios_app_event(SAPP_EVENTTYPE_RESUMED); - } -} - -/* NOTE: this method will rarely ever be called, iOS application - which are terminated by the user are usually killed via signal 9 - by the operating system. -*/ -- (void)applicationWillTerminate:(UIApplication *)application { - _SOKOL_UNUSED(application); - _sapp_call_cleanup(); - _sapp_ios_discard_state(); - _sapp_discard_state(); -} -@end - -@implementation _sapp_textfield_dlg -- (void)keyboardWasShown:(NSNotification*)notif { - _sapp.onscreen_keyboard_shown = true; - /* query the keyboard's size, and modify the content view's size */ - if (_sapp.desc.ios_keyboard_resizes_canvas) { - NSDictionary* info = notif.userInfo; - CGFloat kbd_h = [[info objectForKey:UIKeyboardFrameEndUserInfoKey] CGRectValue].size.height; - CGRect view_frame = UIScreen.mainScreen.bounds; - view_frame.size.height -= kbd_h; - _sapp.ios.view.frame = view_frame; - } -} -- (void)keyboardWillBeHidden:(NSNotification*)notif { - _sapp.onscreen_keyboard_shown = false; - if (_sapp.desc.ios_keyboard_resizes_canvas) { - _sapp.ios.view.frame = UIScreen.mainScreen.bounds; - } -} -- (void)keyboardDidChangeFrame:(NSNotification*)notif { - /* this is for the case when the screen rotation changes while the keyboard is open */ - if (_sapp.onscreen_keyboard_shown && _sapp.desc.ios_keyboard_resizes_canvas) { - NSDictionary* info = notif.userInfo; - CGFloat kbd_h = [[info objectForKey:UIKeyboardFrameEndUserInfoKey] CGRectValue].size.height; - CGRect view_frame = UIScreen.mainScreen.bounds; - view_frame.size.height -= kbd_h; - _sapp.ios.view.frame = view_frame; - } -} -- (BOOL)textField:(UITextField*)textField shouldChangeCharactersInRange:(NSRange)range replacementString:(NSString*)string { - if (_sapp_events_enabled()) { - const NSUInteger len = string.length; - if (len > 0) { - for (NSUInteger i = 0; i < len; i++) { - unichar c = [string characterAtIndex:i]; - if (c >= 32) { - /* ignore surrogates for now */ - if ((c < 0xD800) || (c > 0xDFFF)) { - _sapp_init_event(SAPP_EVENTTYPE_CHAR); - _sapp.event.char_code = c; - _sapp_call_event(&_sapp.event); - } - } - if (c <= 32) { - sapp_keycode k = SAPP_KEYCODE_INVALID; - switch (c) { - case 10: k = SAPP_KEYCODE_ENTER; break; - case 32: k = SAPP_KEYCODE_SPACE; break; - default: break; - } - if (k != SAPP_KEYCODE_INVALID) { - _sapp_init_event(SAPP_EVENTTYPE_KEY_DOWN); - _sapp.event.key_code = k; - _sapp_call_event(&_sapp.event); - _sapp_init_event(SAPP_EVENTTYPE_KEY_UP); - _sapp.event.key_code = k; - _sapp_call_event(&_sapp.event); - } - } - } - } - else { - /* this was a backspace */ - _sapp_init_event(SAPP_EVENTTYPE_KEY_DOWN); - _sapp.event.key_code = SAPP_KEYCODE_BACKSPACE; - _sapp_call_event(&_sapp.event); - _sapp_init_event(SAPP_EVENTTYPE_KEY_UP); - _sapp.event.key_code = SAPP_KEYCODE_BACKSPACE; - _sapp_call_event(&_sapp.event); - } - } - return NO; -} -@end - -@implementation _sapp_ios_view -- (void)drawRect:(CGRect)rect { - _SOKOL_UNUSED(rect); - _sapp_timing_measure(&_sapp.timing); - @autoreleasepool { - _sapp_ios_frame(); - } -} -- (BOOL)isOpaque { - return YES; -} -- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent*)event { - _sapp_ios_touch_event(SAPP_EVENTTYPE_TOUCHES_BEGAN, touches, event); -} -- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent*)event { - _sapp_ios_touch_event(SAPP_EVENTTYPE_TOUCHES_MOVED, touches, event); -} -- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent*)event { - _sapp_ios_touch_event(SAPP_EVENTTYPE_TOUCHES_ENDED, touches, event); -} -- (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent*)event { - _sapp_ios_touch_event(SAPP_EVENTTYPE_TOUCHES_CANCELLED, touches, event); -} -@end -#endif /* TARGET_OS_IPHONE */ - -#endif /* _SAPP_APPLE */ - -// ███████ ███ ███ ███████ ██████ ██████ ██ ██████ ████████ ███████ ███ ██ -// ██ ████ ████ ██ ██ ██ ██ ██ ██ ██ ██ ██ ████ ██ -// █████ ██ ████ ██ ███████ ██ ██████ ██ ██████ ██ █████ ██ ██ ██ -// ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ -// ███████ ██ ██ ███████ ██████ ██ ██ ██ ██ ██ ███████ ██ ████ -// -// >>emscripten -#if defined(_SAPP_EMSCRIPTEN) - -#if defined(EM_JS_DEPS) -EM_JS_DEPS(sokol_app, "$withStackSave,$allocateUTF8OnStack"); -#endif - -#ifdef __cplusplus -extern "C" { -#endif - -typedef void (*_sapp_html5_fetch_callback) (const sapp_html5_fetch_response*); - -/* this function is called from a JS event handler when the user hides - the onscreen keyboard pressing the 'dismiss keyboard key' -*/ -EMSCRIPTEN_KEEPALIVE void _sapp_emsc_notify_keyboard_hidden(void) { - _sapp.onscreen_keyboard_shown = false; -} - -EMSCRIPTEN_KEEPALIVE void _sapp_emsc_onpaste(const char* str) { - if (_sapp.clipboard.enabled) { - _sapp_strcpy(str, _sapp.clipboard.buffer, _sapp.clipboard.buf_size); - if (_sapp_events_enabled()) { - _sapp_init_event(SAPP_EVENTTYPE_CLIPBOARD_PASTED); - _sapp_call_event(&_sapp.event); - } - } -} - -/* https://developer.mozilla.org/en-US/docs/Web/API/WindowEventHandlers/onbeforeunload */ -EMSCRIPTEN_KEEPALIVE int _sapp_html5_get_ask_leave_site(void) { - return _sapp.html5_ask_leave_site ? 1 : 0; -} - -EMSCRIPTEN_KEEPALIVE void _sapp_emsc_begin_drop(int num) { - if (!_sapp.drop.enabled) { - return; - } - if (num < 0) { - num = 0; - } - if (num > _sapp.drop.max_files) { - num = _sapp.drop.max_files; - } - _sapp.drop.num_files = num; - _sapp_clear_drop_buffer(); -} - -EMSCRIPTEN_KEEPALIVE void _sapp_emsc_drop(int i, const char* name) { - /* NOTE: name is only the filename part, not a path */ - if (!_sapp.drop.enabled) { - return; - } - if (0 == name) { - return; - } - SOKOL_ASSERT(_sapp.drop.num_files <= _sapp.drop.max_files); - if ((i < 0) || (i >= _sapp.drop.num_files)) { - return; - } - if (!_sapp_strcpy(name, _sapp_dropped_file_path_ptr(i), _sapp.drop.max_path_length)) { - _SAPP_ERROR(DROPPED_FILE_PATH_TOO_LONG); - _sapp.drop.num_files = 0; - } -} - -EMSCRIPTEN_KEEPALIVE void _sapp_emsc_end_drop(int x, int y, int mods) { - if (!_sapp.drop.enabled) { - return; - } - if (0 == _sapp.drop.num_files) { - /* there was an error copying the filenames */ - _sapp_clear_drop_buffer(); - return; - - } - if (_sapp_events_enabled()) { - _sapp.mouse.x = (float)x * _sapp.dpi_scale; - _sapp.mouse.y = (float)y * _sapp.dpi_scale; - _sapp.mouse.dx = 0.0f; - _sapp.mouse.dy = 0.0f; - _sapp_init_event(SAPP_EVENTTYPE_FILES_DROPPED); - // see sapp_js_add_dragndrop_listeners for mods constants - if (mods & 1) { _sapp.event.modifiers |= SAPP_MODIFIER_SHIFT; } - if (mods & 2) { _sapp.event.modifiers |= SAPP_MODIFIER_CTRL; } - if (mods & 4) { _sapp.event.modifiers |= SAPP_MODIFIER_ALT; } - if (mods & 8) { _sapp.event.modifiers |= SAPP_MODIFIER_SUPER; } - _sapp_call_event(&_sapp.event); - } -} - -EMSCRIPTEN_KEEPALIVE void _sapp_emsc_invoke_fetch_cb(int index, int success, int error_code, _sapp_html5_fetch_callback callback, uint32_t fetched_size, void* buf_ptr, uint32_t buf_size, void* user_data) { - sapp_html5_fetch_response response; - _sapp_clear(&response, sizeof(response)); - response.succeeded = (0 != success); - response.error_code = (sapp_html5_fetch_error) error_code; - response.file_index = index; - response.data.ptr = buf_ptr; - response.data.size = fetched_size; - response.buffer.ptr = buf_ptr; - response.buffer.size = buf_size; - response.user_data = user_data; - callback(&response); -} - -#ifdef __cplusplus -} /* extern "C" */ -#endif - -/* Javascript helper functions for mobile virtual keyboard input */ -EM_JS(void, sapp_js_create_textfield, (void), { - const _sapp_inp = document.createElement("input"); - _sapp_inp.type = "text"; - _sapp_inp.id = "_sokol_app_input_element"; - _sapp_inp.autocapitalize = "none"; - _sapp_inp.addEventListener("focusout", function(_sapp_event) { - __sapp_emsc_notify_keyboard_hidden() - - }); - document.body.append(_sapp_inp); -}); - -EM_JS(void, sapp_js_focus_textfield, (void), { - document.getElementById("_sokol_app_input_element").focus(); -}); - -EM_JS(void, sapp_js_unfocus_textfield, (void), { - document.getElementById("_sokol_app_input_element").blur(); -}); - -EM_JS(void, sapp_js_add_beforeunload_listener, (void), { - Module.sokol_beforeunload = (event) => { - if (__sapp_html5_get_ask_leave_site() != 0) { - event.preventDefault(); - event.returnValue = ' '; - } - }; - window.addEventListener('beforeunload', Module.sokol_beforeunload); -}); - -EM_JS(void, sapp_js_remove_beforeunload_listener, (void), { - window.removeEventListener('beforeunload', Module.sokol_beforeunload); -}); - -EM_JS(void, sapp_js_add_clipboard_listener, (void), { - Module.sokol_paste = (event) => { - const pasted_str = event.clipboardData.getData('text'); - withStackSave(() => { - const cstr = allocateUTF8OnStack(pasted_str); - __sapp_emsc_onpaste(cstr); - }); - }; - window.addEventListener('paste', Module.sokol_paste); -}); - -EM_JS(void, sapp_js_remove_clipboard_listener, (void), { - window.removeEventListener('paste', Module.sokol_paste); -}); - -EM_JS(void, sapp_js_write_clipboard, (const char* c_str), { - const str = UTF8ToString(c_str); - const ta = document.createElement('textarea'); - ta.setAttribute('autocomplete', 'off'); - ta.setAttribute('autocorrect', 'off'); - ta.setAttribute('autocapitalize', 'off'); - ta.setAttribute('spellcheck', 'false'); - ta.style.left = -100 + 'px'; - ta.style.top = -100 + 'px'; - ta.style.height = 1; - ta.style.width = 1; - ta.value = str; - document.body.appendChild(ta); - ta.select(); - document.execCommand('copy'); - document.body.removeChild(ta); -}); - -_SOKOL_PRIVATE void _sapp_emsc_set_clipboard_string(const char* str) { - sapp_js_write_clipboard(str); -} - -EM_JS(void, sapp_js_add_dragndrop_listeners, (const char* canvas_name_cstr), { - Module.sokol_drop_files = []; - const canvas_name = UTF8ToString(canvas_name_cstr); - const canvas = document.getElementById(canvas_name); - Module.sokol_dragenter = (event) => { - event.stopPropagation(); - event.preventDefault(); - }; - Module.sokol_dragleave = (event) => { - event.stopPropagation(); - event.preventDefault(); - }; - Module.sokol_dragover = (event) => { - event.stopPropagation(); - event.preventDefault(); - }; - Module.sokol_drop = (event) => { - event.stopPropagation(); - event.preventDefault(); - const files = event.dataTransfer.files; - Module.sokol_dropped_files = files; - __sapp_emsc_begin_drop(files.length); - for (let i = 0; i < files.length; i++) { - withStackSave(() => { - const cstr = allocateUTF8OnStack(files[i].name); - __sapp_emsc_drop(i, cstr); - }); - } - let mods = 0; - if (event.shiftKey) { mods |= 1; } - if (event.ctrlKey) { mods |= 2; } - if (event.altKey) { mods |= 4; } - if (event.metaKey) { mods |= 8; } - // FIXME? see computation of targetX/targetY in emscripten via getClientBoundingRect - __sapp_emsc_end_drop(event.clientX, event.clientY, mods); - }; - canvas.addEventListener('dragenter', Module.sokol_dragenter, false); - canvas.addEventListener('dragleave', Module.sokol_dragleave, false); - canvas.addEventListener('dragover', Module.sokol_dragover, false); - canvas.addEventListener('drop', Module.sokol_drop, false); -}); - -EM_JS(uint32_t, sapp_js_dropped_file_size, (int index), { - \x2F\x2A\x2A @suppress {missingProperties} \x2A\x2F - const files = Module.sokol_dropped_files; - if ((index < 0) || (index >= files.length)) { - return 0; - } - else { - return files[index].size; - } -}); - -EM_JS(void, sapp_js_fetch_dropped_file, (int index, _sapp_html5_fetch_callback callback, void* buf_ptr, uint32_t buf_size, void* user_data), { - const reader = new FileReader(); - reader.onload = (loadEvent) => { - const content = loadEvent.target.result; - if (content.byteLength > buf_size) { - // SAPP_HTML5_FETCH_ERROR_BUFFER_TOO_SMALL - __sapp_emsc_invoke_fetch_cb(index, 0, 1, callback, 0, buf_ptr, buf_size, user_data); - } - else { - HEAPU8.set(new Uint8Array(content), buf_ptr); - __sapp_emsc_invoke_fetch_cb(index, 1, 0, callback, content.byteLength, buf_ptr, buf_size, user_data); - } - }; - reader.onerror = () => { - // SAPP_HTML5_FETCH_ERROR_OTHER - __sapp_emsc_invoke_fetch_cb(index, 0, 2, callback, 0, buf_ptr, buf_size, user_data); - }; - \x2F\x2A\x2A @suppress {missingProperties} \x2A\x2F - const files = Module.sokol_dropped_files; - reader.readAsArrayBuffer(files[index]); -}); - -EM_JS(void, sapp_js_remove_dragndrop_listeners, (const char* canvas_name_cstr), { - const canvas_name = UTF8ToString(canvas_name_cstr); - const canvas = document.getElementById(canvas_name); - canvas.removeEventListener('dragenter', Module.sokol_dragenter); - canvas.removeEventListener('dragleave', Module.sokol_dragleave); - canvas.removeEventListener('dragover', Module.sokol_dragover); - canvas.removeEventListener('drop', Module.sokol_drop); -}); - -/* called from the emscripten event handler to update the keyboard visibility - state, this must happen from an JS input event handler, otherwise - the request will be ignored by the browser -*/ -_SOKOL_PRIVATE void _sapp_emsc_update_keyboard_state(void) { - if (_sapp.emsc.wants_show_keyboard) { - /* create input text field on demand */ - if (!_sapp.emsc.textfield_created) { - _sapp.emsc.textfield_created = true; - sapp_js_create_textfield(); - } - /* focus the text input field, this will bring up the keyboard */ - _sapp.onscreen_keyboard_shown = true; - _sapp.emsc.wants_show_keyboard = false; - sapp_js_focus_textfield(); - } - if (_sapp.emsc.wants_hide_keyboard) { - /* unfocus the text input field */ - if (_sapp.emsc.textfield_created) { - _sapp.onscreen_keyboard_shown = false; - _sapp.emsc.wants_hide_keyboard = false; - sapp_js_unfocus_textfield(); - } - } -} - -/* actually showing the onscreen keyboard must be initiated from a JS - input event handler, so we'll just keep track of the desired - state, and the actual state change will happen with the next input event -*/ -_SOKOL_PRIVATE void _sapp_emsc_show_keyboard(bool show) { - if (show) { - _sapp.emsc.wants_show_keyboard = true; - } - else { - _sapp.emsc.wants_hide_keyboard = true; - } -} - -EM_JS(void, sapp_js_init, (const char* c_str_target), { - // lookup and store canvas object by name - const target_str = UTF8ToString(c_str_target); - Module.sapp_emsc_target = document.getElementById(target_str); - if (!Module.sapp_emsc_target) { - console.log("sokol_app.h: invalid target:" + target_str); - } - if (!Module.sapp_emsc_target.requestPointerLock) { - console.log("sokol_app.h: target doesn't support requestPointerLock:" + target_str); - } -}); - -_SOKOL_PRIVATE EM_BOOL _sapp_emsc_pointerlockchange_cb(int emsc_type, const EmscriptenPointerlockChangeEvent* emsc_event, void* user_data) { - _SOKOL_UNUSED(emsc_type); - _SOKOL_UNUSED(user_data); - _sapp.mouse.locked = emsc_event->isActive; - return EM_TRUE; -} - -_SOKOL_PRIVATE EM_BOOL _sapp_emsc_pointerlockerror_cb(int emsc_type, const void* reserved, void* user_data) { - _SOKOL_UNUSED(emsc_type); - _SOKOL_UNUSED(reserved); - _SOKOL_UNUSED(user_data); - _sapp.mouse.locked = false; - _sapp.emsc.mouse_lock_requested = false; - return true; -} - -EM_JS(void, sapp_js_request_pointerlock, (void), { - if (Module.sapp_emsc_target) { - if (Module.sapp_emsc_target.requestPointerLock) { - Module.sapp_emsc_target.requestPointerLock(); - } - } -}); - -EM_JS(void, sapp_js_exit_pointerlock, (void), { - if (document.exitPointerLock) { - document.exitPointerLock(); - } -}); - -_SOKOL_PRIVATE void _sapp_emsc_lock_mouse(bool lock) { - if (lock) { - /* request mouse-lock during event handler invocation (see _sapp_emsc_update_mouse_lock_state) */ - _sapp.emsc.mouse_lock_requested = true; - } - else { - /* NOTE: the _sapp.mouse_locked state will be set in the pointerlockchange callback */ - _sapp.emsc.mouse_lock_requested = false; - sapp_js_exit_pointerlock(); - } -} - -/* called from inside event handlers to check if mouse lock had been requested, - and if yes, actually enter mouse lock. -*/ -_SOKOL_PRIVATE void _sapp_emsc_update_mouse_lock_state(void) { - if (_sapp.emsc.mouse_lock_requested) { - _sapp.emsc.mouse_lock_requested = false; - sapp_js_request_pointerlock(); - } -} - -// set mouse cursor type -EM_JS(void, sapp_js_set_cursor, (int cursor_type, int shown), { - if (Module.sapp_emsc_target) { - let cursor; - if (shown === 0) { - cursor = "none"; - } - else switch (cursor_type) { - case 0: cursor = "auto"; break; // SAPP_MOUSECURSOR_DEFAULT - case 1: cursor = "default"; break; // SAPP_MOUSECURSOR_ARROW - case 2: cursor = "text"; break; // SAPP_MOUSECURSOR_IBEAM - case 3: cursor = "crosshair"; break; // SAPP_MOUSECURSOR_CROSSHAIR - case 4: cursor = "pointer"; break; // SAPP_MOUSECURSOR_POINTING_HAND - case 5: cursor = "ew-resize"; break; // SAPP_MOUSECURSOR_RESIZE_EW - case 6: cursor = "ns-resize"; break; // SAPP_MOUSECURSOR_RESIZE_NS - case 7: cursor = "nwse-resize"; break; // SAPP_MOUSECURSOR_RESIZE_NWSE - case 8: cursor = "nesw-resize"; break; // SAPP_MOUSECURSOR_RESIZE_NESW - case 9: cursor = "all-scroll"; break; // SAPP_MOUSECURSOR_RESIZE_ALL - case 10: cursor = "not-allowed"; break; // SAPP_MOUSECURSOR_NOT_ALLOWED - default: cursor = "auto"; break; - } - Module.sapp_emsc_target.style.cursor = cursor; - } -}); - -_SOKOL_PRIVATE void _sapp_emsc_update_cursor(sapp_mouse_cursor cursor, bool shown) { - SOKOL_ASSERT((cursor >= 0) && (cursor < _SAPP_MOUSECURSOR_NUM)); - sapp_js_set_cursor((int)cursor, shown ? 1 : 0); -} - -/* JS helper functions to update browser tab favicon */ -EM_JS(void, sapp_js_clear_favicon, (void), { - const link = document.getElementById('sokol-app-favicon'); - if (link) { - document.head.removeChild(link); - } -}); - -EM_JS(void, sapp_js_set_favicon, (int w, int h, const uint8_t* pixels), { - const canvas = document.createElement('canvas'); - canvas.width = w; - canvas.height = h; - const ctx = canvas.getContext('2d'); - const img_data = ctx.createImageData(w, h); - img_data.data.set(HEAPU8.subarray(pixels, pixels + w*h*4)); - ctx.putImageData(img_data, 0, 0); - const new_link = document.createElement('link'); - new_link.id = 'sokol-app-favicon'; - new_link.rel = 'shortcut icon'; - new_link.href = canvas.toDataURL(); - document.head.appendChild(new_link); -}); - -_SOKOL_PRIVATE void _sapp_emsc_set_icon(const sapp_icon_desc* icon_desc, int num_images) { - SOKOL_ASSERT((num_images > 0) && (num_images <= SAPP_MAX_ICONIMAGES)); - sapp_js_clear_favicon(); - // find the best matching image candidate for 16x16 pixels - int img_index = _sapp_image_bestmatch(icon_desc->images, num_images, 16, 16); - const sapp_image_desc* img_desc = &icon_desc->images[img_index]; - sapp_js_set_favicon(img_desc->width, img_desc->height, (const uint8_t*) img_desc->pixels.ptr); -} - -#if defined(SOKOL_WGPU) -_SOKOL_PRIVATE void _sapp_emsc_wgpu_surfaces_create(void); -_SOKOL_PRIVATE void _sapp_emsc_wgpu_surfaces_discard(void); -#endif - -_SOKOL_PRIVATE uint32_t _sapp_emsc_mouse_button_mods(uint16_t buttons) { - uint32_t m = 0; - if (0 != (buttons & (1<<0))) { m |= SAPP_MODIFIER_LMB; } - if (0 != (buttons & (1<<1))) { m |= SAPP_MODIFIER_RMB; } // not a bug - if (0 != (buttons & (1<<2))) { m |= SAPP_MODIFIER_MMB; } // not a bug - return m; -} - -_SOKOL_PRIVATE uint32_t _sapp_emsc_mouse_event_mods(const EmscriptenMouseEvent* ev) { - uint32_t m = 0; - if (ev->ctrlKey) { m |= SAPP_MODIFIER_CTRL; } - if (ev->shiftKey) { m |= SAPP_MODIFIER_SHIFT; } - if (ev->altKey) { m |= SAPP_MODIFIER_ALT; } - if (ev->metaKey) { m |= SAPP_MODIFIER_SUPER; } - m |= _sapp_emsc_mouse_button_mods(_sapp.emsc.mouse_buttons); - return m; -} - -_SOKOL_PRIVATE uint32_t _sapp_emsc_key_event_mods(const EmscriptenKeyboardEvent* ev) { - uint32_t m = 0; - if (ev->ctrlKey) { m |= SAPP_MODIFIER_CTRL; } - if (ev->shiftKey) { m |= SAPP_MODIFIER_SHIFT; } - if (ev->altKey) { m |= SAPP_MODIFIER_ALT; } - if (ev->metaKey) { m |= SAPP_MODIFIER_SUPER; } - m |= _sapp_emsc_mouse_button_mods(_sapp.emsc.mouse_buttons); - return m; -} - -_SOKOL_PRIVATE uint32_t _sapp_emsc_touch_event_mods(const EmscriptenTouchEvent* ev) { - uint32_t m = 0; - if (ev->ctrlKey) { m |= SAPP_MODIFIER_CTRL; } - if (ev->shiftKey) { m |= SAPP_MODIFIER_SHIFT; } - if (ev->altKey) { m |= SAPP_MODIFIER_ALT; } - if (ev->metaKey) { m |= SAPP_MODIFIER_SUPER; } - m |= _sapp_emsc_mouse_button_mods(_sapp.emsc.mouse_buttons); - return m; -} - -_SOKOL_PRIVATE EM_BOOL _sapp_emsc_size_changed(int event_type, const EmscriptenUiEvent* ui_event, void* user_data) { - _SOKOL_UNUSED(event_type); - _SOKOL_UNUSED(user_data); - double w, h; - emscripten_get_element_css_size(_sapp.html5_canvas_selector, &w, &h); - /* The above method might report zero when toggling HTML5 fullscreen, - in that case use the window's inner width reported by the - emscripten event. This works ok when toggling *into* fullscreen - but doesn't properly restore the previous canvas size when switching - back from fullscreen. - - In general, due to the HTML5's fullscreen API's flaky nature it is - recommended to use 'soft fullscreen' (stretching the WebGL canvas - over the browser windows client rect) with a CSS definition like this: - - position: absolute; - top: 0px; - left: 0px; - margin: 0px; - border: 0; - width: 100%; - height: 100%; - overflow: hidden; - display: block; - */ - if (w < 1.0) { - w = ui_event->windowInnerWidth; - } - else { - _sapp.window_width = (int)roundf(w); - } - if (h < 1.0) { - h = ui_event->windowInnerHeight; - } - else { - _sapp.window_height = (int)roundf(h); - } - if (_sapp.desc.high_dpi) { - _sapp.dpi_scale = emscripten_get_device_pixel_ratio(); - } - _sapp.framebuffer_width = (int)roundf(w * _sapp.dpi_scale); - _sapp.framebuffer_height = (int)roundf(h * _sapp.dpi_scale); - SOKOL_ASSERT((_sapp.framebuffer_width > 0) && (_sapp.framebuffer_height > 0)); - emscripten_set_canvas_element_size(_sapp.html5_canvas_selector, _sapp.framebuffer_width, _sapp.framebuffer_height); - #if defined(SOKOL_WGPU) - /* on WebGPU: recreate size-dependent rendering surfaces */ - _sapp_emsc_wgpu_surfaces_discard(); - _sapp_emsc_wgpu_surfaces_create(); - #endif - if (_sapp_events_enabled()) { - _sapp_init_event(SAPP_EVENTTYPE_RESIZED); - _sapp_call_event(&_sapp.event); - } - return true; -} - -_SOKOL_PRIVATE EM_BOOL _sapp_emsc_mouse_cb(int emsc_type, const EmscriptenMouseEvent* emsc_event, void* user_data) { - _SOKOL_UNUSED(user_data); - _sapp.emsc.mouse_buttons = emsc_event->buttons; - if (_sapp.mouse.locked) { - _sapp.mouse.dx = (float) emsc_event->movementX; - _sapp.mouse.dy = (float) emsc_event->movementY; - } else { - float new_x = emsc_event->targetX * _sapp.dpi_scale; - float new_y = emsc_event->targetY * _sapp.dpi_scale; - if (_sapp.mouse.pos_valid) { - _sapp.mouse.dx = new_x - _sapp.mouse.x; - _sapp.mouse.dy = new_y - _sapp.mouse.y; - } - _sapp.mouse.x = new_x; - _sapp.mouse.y = new_y; - _sapp.mouse.pos_valid = true; - } - if (_sapp_events_enabled() && (emsc_event->button >= 0) && (emsc_event->button < SAPP_MAX_MOUSEBUTTONS)) { - sapp_event_type type; - bool is_button_event = false; - bool clear_dxdy = false; - switch (emsc_type) { - case EMSCRIPTEN_EVENT_MOUSEDOWN: - type = SAPP_EVENTTYPE_MOUSE_DOWN; - is_button_event = true; - break; - case EMSCRIPTEN_EVENT_MOUSEUP: - type = SAPP_EVENTTYPE_MOUSE_UP; - is_button_event = true; - break; - case EMSCRIPTEN_EVENT_MOUSEMOVE: - type = SAPP_EVENTTYPE_MOUSE_MOVE; - break; - case EMSCRIPTEN_EVENT_MOUSEENTER: - type = SAPP_EVENTTYPE_MOUSE_ENTER; - clear_dxdy = true; - break; - case EMSCRIPTEN_EVENT_MOUSELEAVE: - type = SAPP_EVENTTYPE_MOUSE_LEAVE; - clear_dxdy = true; - break; - default: - type = SAPP_EVENTTYPE_INVALID; - break; - } - if (clear_dxdy) { - _sapp.mouse.dx = 0.0f; - _sapp.mouse.dy = 0.0f; - } - if (type != SAPP_EVENTTYPE_INVALID) { - _sapp_init_event(type); - _sapp.event.modifiers = _sapp_emsc_mouse_event_mods(emsc_event); - if (is_button_event) { - switch (emsc_event->button) { - case 0: _sapp.event.mouse_button = SAPP_MOUSEBUTTON_LEFT; break; - case 1: _sapp.event.mouse_button = SAPP_MOUSEBUTTON_MIDDLE; break; - case 2: _sapp.event.mouse_button = SAPP_MOUSEBUTTON_RIGHT; break; - default: _sapp.event.mouse_button = (sapp_mousebutton)emsc_event->button; break; - } - } else { - _sapp.event.mouse_button = SAPP_MOUSEBUTTON_INVALID; - } - _sapp_call_event(&_sapp.event); - } - // mouse lock can only be activated in mouse button events (not in move, enter or leave) - if (is_button_event) { - _sapp_emsc_update_mouse_lock_state(); - } - } - _sapp_emsc_update_keyboard_state(); - return true; -} - -_SOKOL_PRIVATE EM_BOOL _sapp_emsc_wheel_cb(int emsc_type, const EmscriptenWheelEvent* emsc_event, void* user_data) { - _SOKOL_UNUSED(emsc_type); - _SOKOL_UNUSED(user_data); - _sapp.emsc.mouse_buttons = emsc_event->mouse.buttons; - if (_sapp_events_enabled()) { - _sapp_init_event(SAPP_EVENTTYPE_MOUSE_SCROLL); - _sapp.event.modifiers = _sapp_emsc_mouse_event_mods(&emsc_event->mouse); - /* see https://github.com/floooh/sokol/issues/339 */ - float scale; - switch (emsc_event->deltaMode) { - case DOM_DELTA_PIXEL: scale = -0.04f; break; - case DOM_DELTA_LINE: scale = -1.33f; break; - case DOM_DELTA_PAGE: scale = -10.0f; break; // FIXME: this is a guess - default: scale = -0.1f; break; // shouldn't happen - } - _sapp.event.scroll_x = scale * (float)emsc_event->deltaX; - _sapp.event.scroll_y = scale * (float)emsc_event->deltaY; - _sapp_call_event(&_sapp.event); - } - _sapp_emsc_update_keyboard_state(); - _sapp_emsc_update_mouse_lock_state(); - return true; -} - -static struct { - const char* str; - sapp_keycode code; -} _sapp_emsc_keymap[] = { - { "Backspace", SAPP_KEYCODE_BACKSPACE }, - { "Tab", SAPP_KEYCODE_TAB }, - { "Enter", SAPP_KEYCODE_ENTER }, - { "ShiftLeft", SAPP_KEYCODE_LEFT_SHIFT }, - { "ShiftRight", SAPP_KEYCODE_RIGHT_SHIFT }, - { "ControlLeft", SAPP_KEYCODE_LEFT_CONTROL }, - { "ControlRight", SAPP_KEYCODE_RIGHT_CONTROL }, - { "AltLeft", SAPP_KEYCODE_LEFT_ALT }, - { "AltRight", SAPP_KEYCODE_RIGHT_ALT }, - { "Pause", SAPP_KEYCODE_PAUSE }, - { "CapsLock", SAPP_KEYCODE_CAPS_LOCK }, - { "Escape", SAPP_KEYCODE_ESCAPE }, - { "Space", SAPP_KEYCODE_SPACE }, - { "PageUp", SAPP_KEYCODE_PAGE_UP }, - { "PageDown", SAPP_KEYCODE_PAGE_DOWN }, - { "End", SAPP_KEYCODE_END }, - { "Home", SAPP_KEYCODE_HOME }, - { "ArrowLeft", SAPP_KEYCODE_LEFT }, - { "ArrowUp", SAPP_KEYCODE_UP }, - { "ArrowRight", SAPP_KEYCODE_RIGHT }, - { "ArrowDown", SAPP_KEYCODE_DOWN }, - { "PrintScreen", SAPP_KEYCODE_PRINT_SCREEN }, - { "Insert", SAPP_KEYCODE_INSERT }, - { "Delete", SAPP_KEYCODE_DELETE }, - { "Digit0", SAPP_KEYCODE_0 }, - { "Digit1", SAPP_KEYCODE_1 }, - { "Digit2", SAPP_KEYCODE_2 }, - { "Digit3", SAPP_KEYCODE_3 }, - { "Digit4", SAPP_KEYCODE_4 }, - { "Digit5", SAPP_KEYCODE_5 }, - { "Digit6", SAPP_KEYCODE_6 }, - { "Digit7", SAPP_KEYCODE_7 }, - { "Digit8", SAPP_KEYCODE_8 }, - { "Digit9", SAPP_KEYCODE_9 }, - { "KeyA", SAPP_KEYCODE_A }, - { "KeyB", SAPP_KEYCODE_B }, - { "KeyC", SAPP_KEYCODE_C }, - { "KeyD", SAPP_KEYCODE_D }, - { "KeyE", SAPP_KEYCODE_E }, - { "KeyF", SAPP_KEYCODE_F }, - { "KeyG", SAPP_KEYCODE_G }, - { "KeyH", SAPP_KEYCODE_H }, - { "KeyI", SAPP_KEYCODE_I }, - { "KeyJ", SAPP_KEYCODE_J }, - { "KeyK", SAPP_KEYCODE_K }, - { "KeyL", SAPP_KEYCODE_L }, - { "KeyM", SAPP_KEYCODE_M }, - { "KeyN", SAPP_KEYCODE_N }, - { "KeyO", SAPP_KEYCODE_O }, - { "KeyP", SAPP_KEYCODE_P }, - { "KeyQ", SAPP_KEYCODE_Q }, - { "KeyR", SAPP_KEYCODE_R }, - { "KeyS", SAPP_KEYCODE_S }, - { "KeyT", SAPP_KEYCODE_T }, - { "KeyU", SAPP_KEYCODE_U }, - { "KeyV", SAPP_KEYCODE_V }, - { "KeyW", SAPP_KEYCODE_W }, - { "KeyX", SAPP_KEYCODE_X }, - { "KeyY", SAPP_KEYCODE_Y }, - { "KeyZ", SAPP_KEYCODE_Z }, - { "MetaLeft", SAPP_KEYCODE_LEFT_SUPER }, - { "MetaRight", SAPP_KEYCODE_RIGHT_SUPER }, - { "Numpad0", SAPP_KEYCODE_KP_0 }, - { "Numpad1", SAPP_KEYCODE_KP_1 }, - { "Numpad2", SAPP_KEYCODE_KP_2 }, - { "Numpad3", SAPP_KEYCODE_KP_3 }, - { "Numpad4", SAPP_KEYCODE_KP_4 }, - { "Numpad5", SAPP_KEYCODE_KP_5 }, - { "Numpad6", SAPP_KEYCODE_KP_6 }, - { "Numpad7", SAPP_KEYCODE_KP_7 }, - { "Numpad8", SAPP_KEYCODE_KP_8 }, - { "Numpad9", SAPP_KEYCODE_KP_9 }, - { "NumpadMultiply", SAPP_KEYCODE_KP_MULTIPLY }, - { "NumpadAdd", SAPP_KEYCODE_KP_ADD }, - { "NumpadSubtract", SAPP_KEYCODE_KP_SUBTRACT }, - { "NumpadDecimal", SAPP_KEYCODE_KP_DECIMAL }, - { "NumpadDivide", SAPP_KEYCODE_KP_DIVIDE }, - { "F1", SAPP_KEYCODE_F1 }, - { "F2", SAPP_KEYCODE_F2 }, - { "F3", SAPP_KEYCODE_F3 }, - { "F4", SAPP_KEYCODE_F4 }, - { "F5", SAPP_KEYCODE_F5 }, - { "F6", SAPP_KEYCODE_F6 }, - { "F7", SAPP_KEYCODE_F7 }, - { "F8", SAPP_KEYCODE_F8 }, - { "F9", SAPP_KEYCODE_F9 }, - { "F10", SAPP_KEYCODE_F10 }, - { "F11", SAPP_KEYCODE_F11 }, - { "F12", SAPP_KEYCODE_F12 }, - { "NumLock", SAPP_KEYCODE_NUM_LOCK }, - { "ScrollLock", SAPP_KEYCODE_SCROLL_LOCK }, - { "Semicolon", SAPP_KEYCODE_SEMICOLON }, - { "Equal", SAPP_KEYCODE_EQUAL }, - { "Comma", SAPP_KEYCODE_COMMA }, - { "Minus", SAPP_KEYCODE_MINUS }, - { "Period", SAPP_KEYCODE_PERIOD }, - { "Slash", SAPP_KEYCODE_SLASH }, - { "Backquote", SAPP_KEYCODE_GRAVE_ACCENT }, - { "BracketLeft", SAPP_KEYCODE_LEFT_BRACKET }, - { "Backslash", SAPP_KEYCODE_BACKSLASH }, - { "BracketRight", SAPP_KEYCODE_RIGHT_BRACKET }, - { "Quote", SAPP_KEYCODE_GRAVE_ACCENT }, // FIXME: ??? - { 0, SAPP_KEYCODE_INVALID }, -}; - -_SOKOL_PRIVATE sapp_keycode _sapp_emsc_translate_key(const char* str) { - int i = 0; - const char* keystr; - while (( keystr = _sapp_emsc_keymap[i].str )) { - if (0 == strcmp(str, keystr)) { - return _sapp_emsc_keymap[i].code; - } - i += 1; - } - return SAPP_KEYCODE_INVALID; -} - -_SOKOL_PRIVATE EM_BOOL _sapp_emsc_key_cb(int emsc_type, const EmscriptenKeyboardEvent* emsc_event, void* user_data) { - _SOKOL_UNUSED(user_data); - bool retval = true; - if (_sapp_events_enabled()) { - sapp_event_type type; - switch (emsc_type) { - case EMSCRIPTEN_EVENT_KEYDOWN: - type = SAPP_EVENTTYPE_KEY_DOWN; - break; - case EMSCRIPTEN_EVENT_KEYUP: - type = SAPP_EVENTTYPE_KEY_UP; - break; - case EMSCRIPTEN_EVENT_KEYPRESS: - type = SAPP_EVENTTYPE_CHAR; - break; - default: - type = SAPP_EVENTTYPE_INVALID; - break; - } - if (type != SAPP_EVENTTYPE_INVALID) { - bool send_keyup_followup = false; - _sapp_init_event(type); - _sapp.event.key_repeat = emsc_event->repeat; - _sapp.event.modifiers = _sapp_emsc_key_event_mods(emsc_event); - if (type == SAPP_EVENTTYPE_CHAR) { - // FIXME: this doesn't appear to work on Android Chrome - _sapp.event.char_code = emsc_event->charCode; - /* workaround to make Cmd+V work on Safari */ - if ((emsc_event->metaKey) && (emsc_event->charCode == 118)) { - retval = false; - } - } - else { - if (0 != emsc_event->code[0]) { - // This code path is for desktop browsers which send untranslated 'physical' key code strings - // (which is what we actually want for key events) - _sapp.event.key_code = _sapp_emsc_translate_key(emsc_event->code); - } else { - // This code path is for mobile browsers which only send localized key code - // strings. Note that the translation will only work for a small subset - // of localization-agnostic keys (like Enter, arrow keys, etc...), but - // regular alpha-numeric keys will all result in an SAPP_KEYCODE_INVALID) - _sapp.event.key_code = _sapp_emsc_translate_key(emsc_event->key); - } - - /* Special hack for macOS: if the Super key is pressed, macOS doesn't - send keyUp events. As a workaround, to prevent keys from - "sticking", we'll send a keyup event following a keydown - when the SUPER key is pressed - */ - if ((type == SAPP_EVENTTYPE_KEY_DOWN) && - (_sapp.event.key_code != SAPP_KEYCODE_LEFT_SUPER) && - (_sapp.event.key_code != SAPP_KEYCODE_RIGHT_SUPER) && - (_sapp.event.modifiers & SAPP_MODIFIER_SUPER)) - { - send_keyup_followup = true; - } - // only forward keys to the browser (can further be suppressed by sapp_consume_event()) - switch (_sapp.event.key_code) { - case SAPP_KEYCODE_WORLD_1: - case SAPP_KEYCODE_WORLD_2: - case SAPP_KEYCODE_ESCAPE: - case SAPP_KEYCODE_ENTER: - case SAPP_KEYCODE_TAB: - case SAPP_KEYCODE_BACKSPACE: - case SAPP_KEYCODE_INSERT: - case SAPP_KEYCODE_DELETE: - case SAPP_KEYCODE_RIGHT: - case SAPP_KEYCODE_LEFT: - case SAPP_KEYCODE_DOWN: - case SAPP_KEYCODE_UP: - case SAPP_KEYCODE_PAGE_UP: - case SAPP_KEYCODE_PAGE_DOWN: - case SAPP_KEYCODE_HOME: - case SAPP_KEYCODE_END: - case SAPP_KEYCODE_CAPS_LOCK: - case SAPP_KEYCODE_SCROLL_LOCK: - case SAPP_KEYCODE_NUM_LOCK: - case SAPP_KEYCODE_PRINT_SCREEN: - case SAPP_KEYCODE_PAUSE: - case SAPP_KEYCODE_F1: - case SAPP_KEYCODE_F2: - case SAPP_KEYCODE_F3: - case SAPP_KEYCODE_F4: - case SAPP_KEYCODE_F5: - case SAPP_KEYCODE_F6: - case SAPP_KEYCODE_F7: - case SAPP_KEYCODE_F8: - case SAPP_KEYCODE_F9: - case SAPP_KEYCODE_F10: - case SAPP_KEYCODE_F11: - case SAPP_KEYCODE_F12: - case SAPP_KEYCODE_F13: - case SAPP_KEYCODE_F14: - case SAPP_KEYCODE_F15: - case SAPP_KEYCODE_F16: - case SAPP_KEYCODE_F17: - case SAPP_KEYCODE_F18: - case SAPP_KEYCODE_F19: - case SAPP_KEYCODE_F20: - case SAPP_KEYCODE_F21: - case SAPP_KEYCODE_F22: - case SAPP_KEYCODE_F23: - case SAPP_KEYCODE_F24: - case SAPP_KEYCODE_F25: - case SAPP_KEYCODE_LEFT_SHIFT: - case SAPP_KEYCODE_LEFT_CONTROL: - case SAPP_KEYCODE_LEFT_ALT: - case SAPP_KEYCODE_LEFT_SUPER: - case SAPP_KEYCODE_RIGHT_SHIFT: - case SAPP_KEYCODE_RIGHT_CONTROL: - case SAPP_KEYCODE_RIGHT_ALT: - case SAPP_KEYCODE_RIGHT_SUPER: - case SAPP_KEYCODE_MENU: - /* consume the event */ - break; - default: - /* forward key to browser */ - retval = false; - break; - } - } - if (_sapp_call_event(&_sapp.event)) { - // event was consumed via sapp_consume_event() - retval = true; - } - if (send_keyup_followup) { - _sapp.event.type = SAPP_EVENTTYPE_KEY_UP; - if (_sapp_call_event(&_sapp.event)) { - retval = true; - } - } - } - } - _sapp_emsc_update_keyboard_state(); - _sapp_emsc_update_mouse_lock_state(); - return retval; -} - -_SOKOL_PRIVATE EM_BOOL _sapp_emsc_touch_cb(int emsc_type, const EmscriptenTouchEvent* emsc_event, void* user_data) { - _SOKOL_UNUSED(user_data); - bool retval = true; - if (_sapp_events_enabled()) { - sapp_event_type type; - switch (emsc_type) { - case EMSCRIPTEN_EVENT_TOUCHSTART: - type = SAPP_EVENTTYPE_TOUCHES_BEGAN; - break; - case EMSCRIPTEN_EVENT_TOUCHMOVE: - type = SAPP_EVENTTYPE_TOUCHES_MOVED; - break; - case EMSCRIPTEN_EVENT_TOUCHEND: - type = SAPP_EVENTTYPE_TOUCHES_ENDED; - break; - case EMSCRIPTEN_EVENT_TOUCHCANCEL: - type = SAPP_EVENTTYPE_TOUCHES_CANCELLED; - break; - default: - type = SAPP_EVENTTYPE_INVALID; - retval = false; - break; - } - if (type != SAPP_EVENTTYPE_INVALID) { - _sapp_init_event(type); - _sapp.event.modifiers = _sapp_emsc_touch_event_mods(emsc_event); - _sapp.event.num_touches = emsc_event->numTouches; - if (_sapp.event.num_touches > SAPP_MAX_TOUCHPOINTS) { - _sapp.event.num_touches = SAPP_MAX_TOUCHPOINTS; - } - for (int i = 0; i < _sapp.event.num_touches; i++) { - const EmscriptenTouchPoint* src = &emsc_event->touches[i]; - sapp_touchpoint* dst = &_sapp.event.touches[i]; - dst->identifier = (uintptr_t)src->identifier; - dst->pos_x = src->targetX * _sapp.dpi_scale; - dst->pos_y = src->targetY * _sapp.dpi_scale; - dst->changed = src->isChanged; - } - _sapp_call_event(&_sapp.event); - } - } - _sapp_emsc_update_keyboard_state(); - return retval; -} - -_SOKOL_PRIVATE EM_BOOL _sapp_emsc_focus_cb(int emsc_type, const EmscriptenFocusEvent* emsc_event, void* user_data) { - _SOKOL_UNUSED(emsc_type); - _SOKOL_UNUSED(emsc_event); - _SOKOL_UNUSED(user_data); - if (_sapp_events_enabled()) { - _sapp_init_event(SAPP_EVENTTYPE_FOCUSED); - _sapp_call_event(&_sapp.event); - } - return true; -} - -_SOKOL_PRIVATE EM_BOOL _sapp_emsc_blur_cb(int emsc_type, const EmscriptenFocusEvent* emsc_event, void* user_data) { - _SOKOL_UNUSED(emsc_type); - _SOKOL_UNUSED(emsc_event); - _SOKOL_UNUSED(user_data); - if (_sapp_events_enabled()) { - _sapp_init_event(SAPP_EVENTTYPE_UNFOCUSED); - _sapp_call_event(&_sapp.event); - } - return true; -} - -#if defined(SOKOL_GLES3) -_SOKOL_PRIVATE EM_BOOL _sapp_emsc_webgl_context_cb(int emsc_type, const void* reserved, void* user_data) { - _SOKOL_UNUSED(reserved); - _SOKOL_UNUSED(user_data); - sapp_event_type type; - switch (emsc_type) { - case EMSCRIPTEN_EVENT_WEBGLCONTEXTLOST: type = SAPP_EVENTTYPE_SUSPENDED; break; - case EMSCRIPTEN_EVENT_WEBGLCONTEXTRESTORED: type = SAPP_EVENTTYPE_RESUMED; break; - default: type = SAPP_EVENTTYPE_INVALID; break; - } - if (_sapp_events_enabled() && (SAPP_EVENTTYPE_INVALID != type)) { - _sapp_init_event(type); - _sapp_call_event(&_sapp.event); - } - return true; -} - -_SOKOL_PRIVATE void _sapp_emsc_webgl_init(void) { - EmscriptenWebGLContextAttributes attrs; - emscripten_webgl_init_context_attributes(&attrs); - attrs.alpha = _sapp.desc.alpha; - attrs.depth = true; - attrs.stencil = true; - attrs.antialias = _sapp.sample_count > 1; - attrs.premultipliedAlpha = _sapp.desc.html5_premultiplied_alpha; - attrs.preserveDrawingBuffer = _sapp.desc.html5_preserve_drawing_buffer; - attrs.enableExtensionsByDefault = true; - attrs.majorVersion = 2; - EMSCRIPTEN_WEBGL_CONTEXT_HANDLE ctx = emscripten_webgl_create_context(_sapp.html5_canvas_selector, &attrs); - // FIXME: error message? - emscripten_webgl_make_context_current(ctx); - - /* some WebGL extension are not enabled automatically by emscripten */ - emscripten_webgl_enable_extension(ctx, "WEBKIT_WEBGL_compressed_texture_pvrtc"); -} -#endif - -#if defined(SOKOL_WGPU) -#define _SAPP_EMSC_WGPU_STATE_INITIAL (0) -#define _SAPP_EMSC_WGPU_STATE_READY (1) -#define _SAPP_EMSC_WGPU_STATE_RUNNING (2) - -#if defined(__cplusplus) -extern "C" { -#endif -/* called when the asynchronous WebGPU device + swapchain init code in JS has finished */ -EMSCRIPTEN_KEEPALIVE void _sapp_emsc_wgpu_ready(int device_id, int swapchain_id, int swapchain_fmt) { - SOKOL_ASSERT(0 == _sapp.emsc.wgpu.device); - _sapp.emsc.wgpu.device = (WGPUDevice) device_id; - _sapp.emsc.wgpu.swapchain = (WGPUSwapChain) swapchain_id; - _sapp.emsc.wgpu.render_format = (WGPUTextureFormat) swapchain_fmt; - _sapp.emsc.wgpu.state = _SAPP_EMSC_WGPU_STATE_READY; -} -#if defined(__cplusplus) -} // extern "C" -#endif - -/* embedded JS function to handle all the asynchronous WebGPU setup */ -EM_JS(void, sapp_js_wgpu_init, (), { - WebGPU.initManagers(); - // FIXME: the extension activation must be more clever here - navigator.gpu.requestAdapter().then((adapter) => { - console.log("wgpu adapter extensions: " + adapter.extensions); - adapter.requestDevice({ extensions: ["textureCompressionBC"]}).then((device) => { - var gpuContext = document.getElementById("canvas").getContext("gpupresent"); - console.log("wgpu device extensions: " + adapter.extensions); - gpuContext.getSwapChainPreferredFormat(device).then((fmt) => { - const swapChainDescriptor = { device: device, format: fmt }; - const swapChain = gpuContext.configureSwapChain(swapChainDescriptor); - const deviceId = WebGPU.mgrDevice.create(device); - const swapChainId = WebGPU.mgrSwapChain.create(swapChain); - const fmtId = WebGPU.TextureFormat.findIndex(function(elm) { return elm==fmt; }); - console.log("wgpu device: " + device); - console.log("wgpu swap chain: " + swapChain); - console.log("wgpu preferred format: " + fmt + " (" + fmtId + ")"); - __sapp_emsc_wgpu_ready(deviceId, swapChainId, fmtId); - }); - }); - }); -}); - -_SOKOL_PRIVATE void _sapp_emsc_wgpu_surfaces_create(void) { - SOKOL_ASSERT(_sapp.emsc.wgpu.device); - SOKOL_ASSERT(_sapp.emsc.wgpu.swapchain); - SOKOL_ASSERT(0 == _sapp.emsc.wgpu.depth_stencil_tex); - SOKOL_ASSERT(0 == _sapp.emsc.wgpu.depth_stencil_view); - SOKOL_ASSERT(0 == _sapp.emsc.wgpu.msaa_tex); - SOKOL_ASSERT(0 == _sapp.emsc.wgpu.msaa_view); - - WGPUTextureDescriptor ds_desc; - _sapp_clear(&ds_desc, sizeof(ds_desc)); - ds_desc.usage = WGPUTextureUsage_OutputAttachment; - ds_desc.dimension = WGPUTextureDimension_2D; - ds_desc.size.width = (uint32_t) _sapp.framebuffer_width; - ds_desc.size.height = (uint32_t) _sapp.framebuffer_height; - ds_desc.size.depth = 1; - ds_desc.arrayLayerCount = 1; - ds_desc.format = WGPUTextureFormat_Depth24PlusStencil8; - ds_desc.mipLevelCount = 1; - ds_desc.sampleCount = _sapp.sample_count; - _sapp.emsc.wgpu.depth_stencil_tex = wgpuDeviceCreateTexture(_sapp.emsc.wgpu.device, &ds_desc); - _sapp.emsc.wgpu.depth_stencil_view = wgpuTextureCreateView(_sapp.emsc.wgpu.depth_stencil_tex, 0); - - if (_sapp.sample_count > 1) { - WGPUTextureDescriptor msaa_desc; - _sapp_clear(&msaa_desc, sizeof(msaa_desc)); - msaa_desc.usage = WGPUTextureUsage_OutputAttachment; - msaa_desc.dimension = WGPUTextureDimension_2D; - msaa_desc.size.width = (uint32_t) _sapp.framebuffer_width; - msaa_desc.size.height = (uint32_t) _sapp.framebuffer_height; - msaa_desc.size.depth = 1; - msaa_desc.arrayLayerCount = 1; - msaa_desc.format = _sapp.emsc.wgpu.render_format; - msaa_desc.mipLevelCount = 1; - msaa_desc.sampleCount = _sapp.sample_count; - _sapp.emsc.wgpu.msaa_tex = wgpuDeviceCreateTexture(_sapp.emsc.wgpu.device, &msaa_desc); - _sapp.emsc.wgpu.msaa_view = wgpuTextureCreateView(_sapp.emsc.wgpu.msaa_tex, 0); - } -} - -_SOKOL_PRIVATE void _sapp_emsc_wgpu_surfaces_discard(void) { - if (_sapp.emsc.wgpu.msaa_tex) { - wgpuTextureRelease(_sapp.emsc.wgpu.msaa_tex); - _sapp.emsc.wgpu.msaa_tex = 0; - } - if (_sapp.emsc.wgpu.msaa_view) { - wgpuTextureViewRelease(_sapp.emsc.wgpu.msaa_view); - _sapp.emsc.wgpu.msaa_view = 0; - } - if (_sapp.emsc.wgpu.depth_stencil_tex) { - wgpuTextureRelease(_sapp.emsc.wgpu.depth_stencil_tex); - _sapp.emsc.wgpu.depth_stencil_tex = 0; - } - if (_sapp.emsc.wgpu.depth_stencil_view) { - wgpuTextureViewRelease(_sapp.emsc.wgpu.depth_stencil_view); - _sapp.emsc.wgpu.depth_stencil_view = 0; - } -} - -_SOKOL_PRIVATE void _sapp_emsc_wgpu_next_frame(void) { - if (_sapp.emsc.wgpu.swapchain_view) { - wgpuTextureViewRelease(_sapp.emsc.wgpu.swapchain_view); - } - _sapp.emsc.wgpu.swapchain_view = wgpuSwapChainGetCurrentTextureView(_sapp.emsc.wgpu.swapchain); -} -#endif - -_SOKOL_PRIVATE void _sapp_emsc_register_eventhandlers(void) { - emscripten_set_mousedown_callback(_sapp.html5_canvas_selector, 0, true, _sapp_emsc_mouse_cb); - emscripten_set_mouseup_callback(_sapp.html5_canvas_selector, 0, true, _sapp_emsc_mouse_cb); - emscripten_set_mousemove_callback(_sapp.html5_canvas_selector, 0, true, _sapp_emsc_mouse_cb); - emscripten_set_mouseenter_callback(_sapp.html5_canvas_selector, 0, true, _sapp_emsc_mouse_cb); - emscripten_set_mouseleave_callback(_sapp.html5_canvas_selector, 0, true, _sapp_emsc_mouse_cb); - emscripten_set_wheel_callback(_sapp.html5_canvas_selector, 0, true, _sapp_emsc_wheel_cb); - emscripten_set_keydown_callback(EMSCRIPTEN_EVENT_TARGET_WINDOW, 0, true, _sapp_emsc_key_cb); - emscripten_set_keyup_callback(EMSCRIPTEN_EVENT_TARGET_WINDOW, 0, true, _sapp_emsc_key_cb); - emscripten_set_keypress_callback(EMSCRIPTEN_EVENT_TARGET_WINDOW, 0, true, _sapp_emsc_key_cb); - emscripten_set_touchstart_callback(_sapp.html5_canvas_selector, 0, true, _sapp_emsc_touch_cb); - emscripten_set_touchmove_callback(_sapp.html5_canvas_selector, 0, true, _sapp_emsc_touch_cb); - emscripten_set_touchend_callback(_sapp.html5_canvas_selector, 0, true, _sapp_emsc_touch_cb); - emscripten_set_touchcancel_callback(_sapp.html5_canvas_selector, 0, true, _sapp_emsc_touch_cb); - emscripten_set_pointerlockchange_callback(EMSCRIPTEN_EVENT_TARGET_DOCUMENT, 0, true, _sapp_emsc_pointerlockchange_cb); - emscripten_set_pointerlockerror_callback(EMSCRIPTEN_EVENT_TARGET_DOCUMENT, 0, true, _sapp_emsc_pointerlockerror_cb); - emscripten_set_focus_callback(EMSCRIPTEN_EVENT_TARGET_WINDOW, 0, true, _sapp_emsc_focus_cb); - emscripten_set_blur_callback(EMSCRIPTEN_EVENT_TARGET_WINDOW, 0, true, _sapp_emsc_blur_cb); - sapp_js_add_beforeunload_listener(); - if (_sapp.clipboard.enabled) { - sapp_js_add_clipboard_listener(); - } - if (_sapp.drop.enabled) { - sapp_js_add_dragndrop_listeners(&_sapp.html5_canvas_selector[1]); - } - #if defined(SOKOL_GLES3) - emscripten_set_webglcontextlost_callback(_sapp.html5_canvas_selector, 0, true, _sapp_emsc_webgl_context_cb); - emscripten_set_webglcontextrestored_callback(_sapp.html5_canvas_selector, 0, true, _sapp_emsc_webgl_context_cb); - #endif -} - -_SOKOL_PRIVATE void _sapp_emsc_unregister_eventhandlers() { - emscripten_set_mousedown_callback(_sapp.html5_canvas_selector, 0, true, 0); - emscripten_set_mouseup_callback(_sapp.html5_canvas_selector, 0, true, 0); - emscripten_set_mousemove_callback(_sapp.html5_canvas_selector, 0, true, 0); - emscripten_set_mouseenter_callback(_sapp.html5_canvas_selector, 0, true, 0); - emscripten_set_mouseleave_callback(_sapp.html5_canvas_selector, 0, true, 0); - emscripten_set_wheel_callback(_sapp.html5_canvas_selector, 0, true, 0); - emscripten_set_keydown_callback(EMSCRIPTEN_EVENT_TARGET_WINDOW, 0, true, 0); - emscripten_set_keyup_callback(EMSCRIPTEN_EVENT_TARGET_WINDOW, 0, true, 0); - emscripten_set_keypress_callback(EMSCRIPTEN_EVENT_TARGET_WINDOW, 0, true, 0); - emscripten_set_touchstart_callback(_sapp.html5_canvas_selector, 0, true, 0); - emscripten_set_touchmove_callback(_sapp.html5_canvas_selector, 0, true, 0); - emscripten_set_touchend_callback(_sapp.html5_canvas_selector, 0, true, 0); - emscripten_set_touchcancel_callback(_sapp.html5_canvas_selector, 0, true, 0); - emscripten_set_pointerlockchange_callback(EMSCRIPTEN_EVENT_TARGET_DOCUMENT, 0, true, 0); - emscripten_set_pointerlockerror_callback(EMSCRIPTEN_EVENT_TARGET_DOCUMENT, 0, true, 0); - emscripten_set_focus_callback(EMSCRIPTEN_EVENT_TARGET_WINDOW, 0, true, 0); - emscripten_set_blur_callback(EMSCRIPTEN_EVENT_TARGET_WINDOW, 0, true, 0); - sapp_js_remove_beforeunload_listener(); - if (_sapp.clipboard.enabled) { - sapp_js_remove_clipboard_listener(); - } - if (_sapp.drop.enabled) { - sapp_js_remove_dragndrop_listeners(&_sapp.html5_canvas_selector[1]); - } - #if defined(SOKOL_GLES3) - emscripten_set_webglcontextlost_callback(_sapp.html5_canvas_selector, 0, true, 0); - emscripten_set_webglcontextrestored_callback(_sapp.html5_canvas_selector, 0, true, 0); - #endif -} - -_SOKOL_PRIVATE EM_BOOL _sapp_emsc_frame(double time, void* userData) { - _SOKOL_UNUSED(userData); - _sapp_timing_external(&_sapp.timing, time / 1000.0); - - #if defined(SOKOL_WGPU) - /* - on WebGPU, the emscripten frame callback will already be called while - the asynchronous WebGPU device and swapchain initialization is still - in progress - */ - switch (_sapp.emsc.wgpu.state) { - case _SAPP_EMSC_WGPU_STATE_INITIAL: - /* async JS init hasn't finished yet */ - break; - case _SAPP_EMSC_WGPU_STATE_READY: - /* perform post-async init stuff */ - _sapp_emsc_wgpu_surfaces_create(); - _sapp.emsc.wgpu.state = _SAPP_EMSC_WGPU_STATE_RUNNING; - break; - case _SAPP_EMSC_WGPU_STATE_RUNNING: - /* a regular frame */ - _sapp_emsc_wgpu_next_frame(); - _sapp_frame(); - break; - } - #else - /* WebGL code path */ - _sapp_frame(); - #endif - - /* quit-handling */ - if (_sapp.quit_requested) { - _sapp_init_event(SAPP_EVENTTYPE_QUIT_REQUESTED); - _sapp_call_event(&_sapp.event); - if (_sapp.quit_requested) { - _sapp.quit_ordered = true; - } - } - if (_sapp.quit_ordered) { - _sapp_emsc_unregister_eventhandlers(); - _sapp_call_cleanup(); - _sapp_discard_state(); - return EM_FALSE; - } - return EM_TRUE; -} - -_SOKOL_PRIVATE void _sapp_emsc_run(const sapp_desc* desc) { - _sapp_init_state(desc); - sapp_js_init(&_sapp.html5_canvas_selector[1]); - double w, h; - if (_sapp.desc.html5_canvas_resize) { - w = (double) _sapp_def(_sapp.desc.width, _SAPP_FALLBACK_DEFAULT_WINDOW_WIDTH); - h = (double) _sapp_def(_sapp.desc.height, _SAPP_FALLBACK_DEFAULT_WINDOW_HEIGHT); - } - else { - emscripten_get_element_css_size(_sapp.html5_canvas_selector, &w, &h); - emscripten_set_resize_callback(EMSCRIPTEN_EVENT_TARGET_WINDOW, 0, false, _sapp_emsc_size_changed); - } - if (_sapp.desc.high_dpi) { - _sapp.dpi_scale = emscripten_get_device_pixel_ratio(); - } - _sapp.window_width = (int)roundf(w); - _sapp.window_height = (int)roundf(h); - _sapp.framebuffer_width = (int)roundf(w * _sapp.dpi_scale); - _sapp.framebuffer_height = (int)roundf(h * _sapp.dpi_scale); - emscripten_set_canvas_element_size(_sapp.html5_canvas_selector, _sapp.framebuffer_width, _sapp.framebuffer_height); - #if defined(SOKOL_GLES3) - _sapp_emsc_webgl_init(); - #elif defined(SOKOL_WGPU) - sapp_js_wgpu_init(); - #endif - _sapp.valid = true; - _sapp_emsc_register_eventhandlers(); - sapp_set_icon(&desc->icon); - - /* start the frame loop */ - emscripten_request_animation_frame_loop(_sapp_emsc_frame, 0); - - /* NOT A BUG: do not call _sapp_discard_state() here, instead this is - called in _sapp_emsc_frame() when the application is ordered to quit - */ -} - -#if !defined(SOKOL_NO_ENTRY) -int main(int argc, char* argv[]) { - sapp_desc desc = sokol_main(argc, argv); - _sapp_emsc_run(&desc); - return 0; -} -#endif /* SOKOL_NO_ENTRY */ -#endif /* _SAPP_EMSCRIPTEN */ - -// ██████ ██ ██ ██ ███████ ██ ██████ ███████ ██████ ███████ -// ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ -// ██ ███ ██ ███████ █████ ██ ██████ █████ ██████ ███████ -// ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ -// ██████ ███████ ██ ██ ███████ ███████ ██ ███████ ██ ██ ███████ -// -// >>gl helpers -#if defined(SOKOL_GLCORE33) -typedef struct { - int red_bits; - int green_bits; - int blue_bits; - int alpha_bits; - int depth_bits; - int stencil_bits; - int samples; - bool doublebuffer; - uintptr_t handle; -} _sapp_gl_fbconfig; - -_SOKOL_PRIVATE void _sapp_gl_init_fbconfig(_sapp_gl_fbconfig* fbconfig) { - _sapp_clear(fbconfig, sizeof(_sapp_gl_fbconfig)); - /* -1 means "don't care" */ - fbconfig->red_bits = -1; - fbconfig->green_bits = -1; - fbconfig->blue_bits = -1; - fbconfig->alpha_bits = -1; - fbconfig->depth_bits = -1; - fbconfig->stencil_bits = -1; - fbconfig->samples = -1; -} - -_SOKOL_PRIVATE const _sapp_gl_fbconfig* _sapp_gl_choose_fbconfig(const _sapp_gl_fbconfig* desired, const _sapp_gl_fbconfig* alternatives, int count) { - int missing, least_missing = 1000000; - int color_diff, least_color_diff = 10000000; - int extra_diff, least_extra_diff = 10000000; - const _sapp_gl_fbconfig* current; - const _sapp_gl_fbconfig* closest = 0; - for (int i = 0; i < count; i++) { - current = alternatives + i; - if (desired->doublebuffer != current->doublebuffer) { - continue; - } - missing = 0; - if (desired->alpha_bits > 0 && current->alpha_bits == 0) { - missing++; - } - if (desired->depth_bits > 0 && current->depth_bits == 0) { - missing++; - } - if (desired->stencil_bits > 0 && current->stencil_bits == 0) { - missing++; - } - if (desired->samples > 0 && current->samples == 0) { - /* Technically, several multisampling buffers could be - involved, but that's a lower level implementation detail and - not important to us here, so we count them as one - */ - missing++; - } - - /* These polynomials make many small channel size differences matter - less than one large channel size difference - Calculate color channel size difference value - */ - color_diff = 0; - if (desired->red_bits != -1) { - color_diff += (desired->red_bits - current->red_bits) * (desired->red_bits - current->red_bits); - } - if (desired->green_bits != -1) { - color_diff += (desired->green_bits - current->green_bits) * (desired->green_bits - current->green_bits); - } - if (desired->blue_bits != -1) { - color_diff += (desired->blue_bits - current->blue_bits) * (desired->blue_bits - current->blue_bits); - } - - /* Calculate non-color channel size difference value */ - extra_diff = 0; - if (desired->alpha_bits != -1) { - extra_diff += (desired->alpha_bits - current->alpha_bits) * (desired->alpha_bits - current->alpha_bits); - } - if (desired->depth_bits != -1) { - extra_diff += (desired->depth_bits - current->depth_bits) * (desired->depth_bits - current->depth_bits); - } - if (desired->stencil_bits != -1) { - extra_diff += (desired->stencil_bits - current->stencil_bits) * (desired->stencil_bits - current->stencil_bits); - } - if (desired->samples != -1) { - extra_diff += (desired->samples - current->samples) * (desired->samples - current->samples); - } - - /* Figure out if the current one is better than the best one found so far - Least number of missing buffers is the most important heuristic, - then color buffer size match and lastly size match for other buffers - */ - if (missing < least_missing) { - closest = current; - } - else if (missing == least_missing) { - if ((color_diff < least_color_diff) || - (color_diff == least_color_diff && extra_diff < least_extra_diff)) - { - closest = current; - } - } - if (current == closest) { - least_missing = missing; - least_color_diff = color_diff; - least_extra_diff = extra_diff; - } - } - return closest; -} -#endif - -// ██ ██ ██ ███ ██ ██████ ██████ ██ ██ ███████ -// ██ ██ ██ ████ ██ ██ ██ ██ ██ ██ ██ ██ -// ██ █ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ █ ██ ███████ -// ██ ███ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ███ ██ ██ -// ███ ███ ██ ██ ████ ██████ ██████ ███ ███ ███████ -// -// >>windows -#if defined(_SAPP_WIN32) -_SOKOL_PRIVATE bool _sapp_win32_utf8_to_wide(const char* src, wchar_t* dst, int dst_num_bytes) { - SOKOL_ASSERT(src && dst && (dst_num_bytes > 1)); - _sapp_clear(dst, (size_t)dst_num_bytes); - const int dst_chars = dst_num_bytes / (int)sizeof(wchar_t); - const int dst_needed = MultiByteToWideChar(CP_UTF8, 0, src, -1, 0, 0); - if ((dst_needed > 0) && (dst_needed < dst_chars)) { - MultiByteToWideChar(CP_UTF8, 0, src, -1, dst, dst_chars); - return true; - } - else { - /* input string doesn't fit into destination buffer */ - return false; - } -} - -_SOKOL_PRIVATE void _sapp_win32_app_event(sapp_event_type type) { - if (_sapp_events_enabled()) { - _sapp_init_event(type); - _sapp_call_event(&_sapp.event); - } -} - -_SOKOL_PRIVATE void _sapp_win32_init_keytable(void) { - /* same as GLFW */ - _sapp.keycodes[0x00B] = SAPP_KEYCODE_0; - _sapp.keycodes[0x002] = SAPP_KEYCODE_1; - _sapp.keycodes[0x003] = SAPP_KEYCODE_2; - _sapp.keycodes[0x004] = SAPP_KEYCODE_3; - _sapp.keycodes[0x005] = SAPP_KEYCODE_4; - _sapp.keycodes[0x006] = SAPP_KEYCODE_5; - _sapp.keycodes[0x007] = SAPP_KEYCODE_6; - _sapp.keycodes[0x008] = SAPP_KEYCODE_7; - _sapp.keycodes[0x009] = SAPP_KEYCODE_8; - _sapp.keycodes[0x00A] = SAPP_KEYCODE_9; - _sapp.keycodes[0x01E] = SAPP_KEYCODE_A; - _sapp.keycodes[0x030] = SAPP_KEYCODE_B; - _sapp.keycodes[0x02E] = SAPP_KEYCODE_C; - _sapp.keycodes[0x020] = SAPP_KEYCODE_D; - _sapp.keycodes[0x012] = SAPP_KEYCODE_E; - _sapp.keycodes[0x021] = SAPP_KEYCODE_F; - _sapp.keycodes[0x022] = SAPP_KEYCODE_G; - _sapp.keycodes[0x023] = SAPP_KEYCODE_H; - _sapp.keycodes[0x017] = SAPP_KEYCODE_I; - _sapp.keycodes[0x024] = SAPP_KEYCODE_J; - _sapp.keycodes[0x025] = SAPP_KEYCODE_K; - _sapp.keycodes[0x026] = SAPP_KEYCODE_L; - _sapp.keycodes[0x032] = SAPP_KEYCODE_M; - _sapp.keycodes[0x031] = SAPP_KEYCODE_N; - _sapp.keycodes[0x018] = SAPP_KEYCODE_O; - _sapp.keycodes[0x019] = SAPP_KEYCODE_P; - _sapp.keycodes[0x010] = SAPP_KEYCODE_Q; - _sapp.keycodes[0x013] = SAPP_KEYCODE_R; - _sapp.keycodes[0x01F] = SAPP_KEYCODE_S; - _sapp.keycodes[0x014] = SAPP_KEYCODE_T; - _sapp.keycodes[0x016] = SAPP_KEYCODE_U; - _sapp.keycodes[0x02F] = SAPP_KEYCODE_V; - _sapp.keycodes[0x011] = SAPP_KEYCODE_W; - _sapp.keycodes[0x02D] = SAPP_KEYCODE_X; - _sapp.keycodes[0x015] = SAPP_KEYCODE_Y; - _sapp.keycodes[0x02C] = SAPP_KEYCODE_Z; - _sapp.keycodes[0x028] = SAPP_KEYCODE_APOSTROPHE; - _sapp.keycodes[0x02B] = SAPP_KEYCODE_BACKSLASH; - _sapp.keycodes[0x033] = SAPP_KEYCODE_COMMA; - _sapp.keycodes[0x00D] = SAPP_KEYCODE_EQUAL; - _sapp.keycodes[0x029] = SAPP_KEYCODE_GRAVE_ACCENT; - _sapp.keycodes[0x01A] = SAPP_KEYCODE_LEFT_BRACKET; - _sapp.keycodes[0x00C] = SAPP_KEYCODE_MINUS; - _sapp.keycodes[0x034] = SAPP_KEYCODE_PERIOD; - _sapp.keycodes[0x01B] = SAPP_KEYCODE_RIGHT_BRACKET; - _sapp.keycodes[0x027] = SAPP_KEYCODE_SEMICOLON; - _sapp.keycodes[0x035] = SAPP_KEYCODE_SLASH; - _sapp.keycodes[0x056] = SAPP_KEYCODE_WORLD_2; - _sapp.keycodes[0x00E] = SAPP_KEYCODE_BACKSPACE; - _sapp.keycodes[0x153] = SAPP_KEYCODE_DELETE; - _sapp.keycodes[0x14F] = SAPP_KEYCODE_END; - _sapp.keycodes[0x01C] = SAPP_KEYCODE_ENTER; - _sapp.keycodes[0x001] = SAPP_KEYCODE_ESCAPE; - _sapp.keycodes[0x147] = SAPP_KEYCODE_HOME; - _sapp.keycodes[0x152] = SAPP_KEYCODE_INSERT; - _sapp.keycodes[0x15D] = SAPP_KEYCODE_MENU; - _sapp.keycodes[0x151] = SAPP_KEYCODE_PAGE_DOWN; - _sapp.keycodes[0x149] = SAPP_KEYCODE_PAGE_UP; - _sapp.keycodes[0x045] = SAPP_KEYCODE_PAUSE; - _sapp.keycodes[0x146] = SAPP_KEYCODE_PAUSE; - _sapp.keycodes[0x039] = SAPP_KEYCODE_SPACE; - _sapp.keycodes[0x00F] = SAPP_KEYCODE_TAB; - _sapp.keycodes[0x03A] = SAPP_KEYCODE_CAPS_LOCK; - _sapp.keycodes[0x145] = SAPP_KEYCODE_NUM_LOCK; - _sapp.keycodes[0x046] = SAPP_KEYCODE_SCROLL_LOCK; - _sapp.keycodes[0x03B] = SAPP_KEYCODE_F1; - _sapp.keycodes[0x03C] = SAPP_KEYCODE_F2; - _sapp.keycodes[0x03D] = SAPP_KEYCODE_F3; - _sapp.keycodes[0x03E] = SAPP_KEYCODE_F4; - _sapp.keycodes[0x03F] = SAPP_KEYCODE_F5; - _sapp.keycodes[0x040] = SAPP_KEYCODE_F6; - _sapp.keycodes[0x041] = SAPP_KEYCODE_F7; - _sapp.keycodes[0x042] = SAPP_KEYCODE_F8; - _sapp.keycodes[0x043] = SAPP_KEYCODE_F9; - _sapp.keycodes[0x044] = SAPP_KEYCODE_F10; - _sapp.keycodes[0x057] = SAPP_KEYCODE_F11; - _sapp.keycodes[0x058] = SAPP_KEYCODE_F12; - _sapp.keycodes[0x064] = SAPP_KEYCODE_F13; - _sapp.keycodes[0x065] = SAPP_KEYCODE_F14; - _sapp.keycodes[0x066] = SAPP_KEYCODE_F15; - _sapp.keycodes[0x067] = SAPP_KEYCODE_F16; - _sapp.keycodes[0x068] = SAPP_KEYCODE_F17; - _sapp.keycodes[0x069] = SAPP_KEYCODE_F18; - _sapp.keycodes[0x06A] = SAPP_KEYCODE_F19; - _sapp.keycodes[0x06B] = SAPP_KEYCODE_F20; - _sapp.keycodes[0x06C] = SAPP_KEYCODE_F21; - _sapp.keycodes[0x06D] = SAPP_KEYCODE_F22; - _sapp.keycodes[0x06E] = SAPP_KEYCODE_F23; - _sapp.keycodes[0x076] = SAPP_KEYCODE_F24; - _sapp.keycodes[0x038] = SAPP_KEYCODE_LEFT_ALT; - _sapp.keycodes[0x01D] = SAPP_KEYCODE_LEFT_CONTROL; - _sapp.keycodes[0x02A] = SAPP_KEYCODE_LEFT_SHIFT; - _sapp.keycodes[0x15B] = SAPP_KEYCODE_LEFT_SUPER; - _sapp.keycodes[0x137] = SAPP_KEYCODE_PRINT_SCREEN; - _sapp.keycodes[0x138] = SAPP_KEYCODE_RIGHT_ALT; - _sapp.keycodes[0x11D] = SAPP_KEYCODE_RIGHT_CONTROL; - _sapp.keycodes[0x036] = SAPP_KEYCODE_RIGHT_SHIFT; - _sapp.keycodes[0x15C] = SAPP_KEYCODE_RIGHT_SUPER; - _sapp.keycodes[0x150] = SAPP_KEYCODE_DOWN; - _sapp.keycodes[0x14B] = SAPP_KEYCODE_LEFT; - _sapp.keycodes[0x14D] = SAPP_KEYCODE_RIGHT; - _sapp.keycodes[0x148] = SAPP_KEYCODE_UP; - _sapp.keycodes[0x052] = SAPP_KEYCODE_KP_0; - _sapp.keycodes[0x04F] = SAPP_KEYCODE_KP_1; - _sapp.keycodes[0x050] = SAPP_KEYCODE_KP_2; - _sapp.keycodes[0x051] = SAPP_KEYCODE_KP_3; - _sapp.keycodes[0x04B] = SAPP_KEYCODE_KP_4; - _sapp.keycodes[0x04C] = SAPP_KEYCODE_KP_5; - _sapp.keycodes[0x04D] = SAPP_KEYCODE_KP_6; - _sapp.keycodes[0x047] = SAPP_KEYCODE_KP_7; - _sapp.keycodes[0x048] = SAPP_KEYCODE_KP_8; - _sapp.keycodes[0x049] = SAPP_KEYCODE_KP_9; - _sapp.keycodes[0x04E] = SAPP_KEYCODE_KP_ADD; - _sapp.keycodes[0x053] = SAPP_KEYCODE_KP_DECIMAL; - _sapp.keycodes[0x135] = SAPP_KEYCODE_KP_DIVIDE; - _sapp.keycodes[0x11C] = SAPP_KEYCODE_KP_ENTER; - _sapp.keycodes[0x037] = SAPP_KEYCODE_KP_MULTIPLY; - _sapp.keycodes[0x04A] = SAPP_KEYCODE_KP_SUBTRACT; -} -#endif // _SAPP_WIN32 - -#if defined(_SAPP_WIN32) - -#if defined(SOKOL_D3D11) - -#if defined(__cplusplus) -#define _sapp_d3d11_Release(self) (self)->Release() -#define _sapp_win32_refiid(iid) iid -#else -#define _sapp_d3d11_Release(self) (self)->lpVtbl->Release(self) -#define _sapp_win32_refiid(iid) &iid -#endif - -#define _SAPP_SAFE_RELEASE(obj) if (obj) { _sapp_d3d11_Release(obj); obj=0; } - - -static const IID _sapp_IID_ID3D11Texture2D = { 0x6f15aaf2,0xd208,0x4e89, {0x9a,0xb4,0x48,0x95,0x35,0xd3,0x4f,0x9c} }; -static const IID _sapp_IID_IDXGIDevice1 = { 0x77db970f,0x6276,0x48ba, {0xba,0x28,0x07,0x01,0x43,0xb4,0x39,0x2c} }; -static const IID _sapp_IID_IDXGIFactory = { 0x7b7166ec,0x21c7,0x44ae, {0xb2,0x1a,0xc9,0xae,0x32,0x1a,0xe3,0x69} }; - -static inline HRESULT _sapp_dxgi_GetBuffer(IDXGISwapChain* self, UINT Buffer, REFIID riid, void** ppSurface) { - #if defined(__cplusplus) - return self->GetBuffer(Buffer, riid, ppSurface); - #else - return self->lpVtbl->GetBuffer(self, Buffer, riid, ppSurface); - #endif -} - -static inline HRESULT _sapp_d3d11_QueryInterface(ID3D11Device* self, REFIID riid, void** ppvObject) { - #if defined(__cplusplus) - return self->QueryInterface(riid, ppvObject); - #else - return self->lpVtbl->QueryInterface(self, riid, ppvObject); - #endif -} - -static inline HRESULT _sapp_d3d11_CreateRenderTargetView(ID3D11Device* self, ID3D11Resource *pResource, const D3D11_RENDER_TARGET_VIEW_DESC* pDesc, ID3D11RenderTargetView** ppRTView) { - #if defined(__cplusplus) - return self->CreateRenderTargetView(pResource, pDesc, ppRTView); - #else - return self->lpVtbl->CreateRenderTargetView(self, pResource, pDesc, ppRTView); - #endif -} - -static inline HRESULT _sapp_d3d11_CreateTexture2D(ID3D11Device* self, const D3D11_TEXTURE2D_DESC* pDesc, const D3D11_SUBRESOURCE_DATA* pInitialData, ID3D11Texture2D** ppTexture2D) { - #if defined(__cplusplus) - return self->CreateTexture2D(pDesc, pInitialData, ppTexture2D); - #else - return self->lpVtbl->CreateTexture2D(self, pDesc, pInitialData, ppTexture2D); - #endif -} - -static inline HRESULT _sapp_d3d11_CreateDepthStencilView(ID3D11Device* self, ID3D11Resource* pResource, const D3D11_DEPTH_STENCIL_VIEW_DESC* pDesc, ID3D11DepthStencilView** ppDepthStencilView) { - #if defined(__cplusplus) - return self->CreateDepthStencilView(pResource, pDesc, ppDepthStencilView); - #else - return self->lpVtbl->CreateDepthStencilView(self, pResource, pDesc, ppDepthStencilView); - #endif -} - -static inline void _sapp_d3d11_ResolveSubresource(ID3D11DeviceContext* self, ID3D11Resource* pDstResource, UINT DstSubresource, ID3D11Resource* pSrcResource, UINT SrcSubresource, DXGI_FORMAT Format) { - #if defined(__cplusplus) - self->ResolveSubresource(pDstResource, DstSubresource, pSrcResource, SrcSubresource, Format); - #else - self->lpVtbl->ResolveSubresource(self, pDstResource, DstSubresource, pSrcResource, SrcSubresource, Format); - #endif -} - -static inline HRESULT _sapp_dxgi_ResizeBuffers(IDXGISwapChain* self, UINT BufferCount, UINT Width, UINT Height, DXGI_FORMAT NewFormat, UINT SwapChainFlags) { - #if defined(__cplusplus) - return self->ResizeBuffers(BufferCount, Width, Height, NewFormat, SwapChainFlags); - #else - return self->lpVtbl->ResizeBuffers(self, BufferCount, Width, Height, NewFormat, SwapChainFlags); - #endif -} - -static inline HRESULT _sapp_dxgi_Present(IDXGISwapChain* self, UINT SyncInterval, UINT Flags) { - #if defined(__cplusplus) - return self->Present(SyncInterval, Flags); - #else - return self->lpVtbl->Present(self, SyncInterval, Flags); - #endif -} - -static inline HRESULT _sapp_dxgi_GetFrameStatistics(IDXGISwapChain* self, DXGI_FRAME_STATISTICS* pStats) { - #if defined(__cplusplus) - return self->GetFrameStatistics(pStats); - #else - return self->lpVtbl->GetFrameStatistics(self, pStats); - #endif -} - -static inline HRESULT _sapp_dxgi_SetMaximumFrameLatency(IDXGIDevice1* self, UINT MaxLatency) { - #if defined(__cplusplus) - return self->SetMaximumFrameLatency(MaxLatency); - #else - return self->lpVtbl->SetMaximumFrameLatency(self, MaxLatency); - #endif -} - -static inline HRESULT _sapp_dxgi_GetAdapter(IDXGIDevice1* self, IDXGIAdapter** pAdapter) { - #if defined(__cplusplus) - return self->GetAdapter(pAdapter); - #else - return self->lpVtbl->GetAdapter(self, pAdapter); - #endif -} - -static inline HRESULT _sapp_dxgi_GetParent(IDXGIObject* self, REFIID riid, void** ppParent) { - #if defined(__cplusplus) - return self->GetParent(riid, ppParent); - #else - return self->lpVtbl->GetParent(self, riid, ppParent); - #endif -} - -static inline HRESULT _sapp_dxgi_MakeWindowAssociation(IDXGIFactory* self, HWND WindowHandle, UINT Flags) { - #if defined(__cplusplus) - return self->MakeWindowAssociation(WindowHandle, Flags); - #else - return self->lpVtbl->MakeWindowAssociation(self, WindowHandle, Flags); - #endif -} - -_SOKOL_PRIVATE void _sapp_d3d11_create_device_and_swapchain(void) { - DXGI_SWAP_CHAIN_DESC* sc_desc = &_sapp.d3d11.swap_chain_desc; - sc_desc->BufferDesc.Width = (UINT)_sapp.framebuffer_width; - sc_desc->BufferDesc.Height = (UINT)_sapp.framebuffer_height; - sc_desc->BufferDesc.Format = DXGI_FORMAT_B8G8R8A8_UNORM; - sc_desc->BufferDesc.RefreshRate.Numerator = 60; - sc_desc->BufferDesc.RefreshRate.Denominator = 1; - sc_desc->OutputWindow = _sapp.win32.hwnd; - sc_desc->Windowed = true; - if (_sapp.win32.is_win10_or_greater) { - sc_desc->BufferCount = 2; - sc_desc->SwapEffect = (DXGI_SWAP_EFFECT) _SAPP_DXGI_SWAP_EFFECT_FLIP_DISCARD; - _sapp.d3d11.use_dxgi_frame_stats = true; - } - else { - sc_desc->BufferCount = 1; - sc_desc->SwapEffect = DXGI_SWAP_EFFECT_DISCARD; - _sapp.d3d11.use_dxgi_frame_stats = false; - } - sc_desc->SampleDesc.Count = 1; - sc_desc->SampleDesc.Quality = 0; - sc_desc->BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT; - UINT create_flags = D3D11_CREATE_DEVICE_SINGLETHREADED | D3D11_CREATE_DEVICE_BGRA_SUPPORT; - #if defined(SOKOL_DEBUG) - create_flags |= D3D11_CREATE_DEVICE_DEBUG; - #endif - D3D_FEATURE_LEVEL feature_level; - HRESULT hr = D3D11CreateDeviceAndSwapChain( - NULL, /* pAdapter (use default) */ - D3D_DRIVER_TYPE_HARDWARE, /* DriverType */ - NULL, /* Software */ - create_flags, /* Flags */ - NULL, /* pFeatureLevels */ - 0, /* FeatureLevels */ - D3D11_SDK_VERSION, /* SDKVersion */ - sc_desc, /* pSwapChainDesc */ - &_sapp.d3d11.swap_chain, /* ppSwapChain */ - &_sapp.d3d11.device, /* ppDevice */ - &feature_level, /* pFeatureLevel */ - &_sapp.d3d11.device_context); /* ppImmediateContext */ - _SOKOL_UNUSED(hr); - #if defined(SOKOL_DEBUG) - if (!SUCCEEDED(hr)) { - // if initialization with D3D11_CREATE_DEVICE_DEBUG fails, this could be because the - // 'D3D11 debug layer' stopped working, indicated by the error message: - // === - // D3D11CreateDevice: Flags (0x2) were specified which require the D3D11 SDK Layers for Windows 10, but they are not present on the system. - // These flags must be removed, or the Windows 10 SDK must be installed. - // Flags include: D3D11_CREATE_DEVICE_DEBUG - // === - // - // ...just retry with the DEBUG flag switched off - _SAPP_ERROR(WIN32_D3D11_CREATE_DEVICE_AND_SWAPCHAIN_WITH_DEBUG_FAILED); - create_flags &= ~D3D11_CREATE_DEVICE_DEBUG; - hr = D3D11CreateDeviceAndSwapChain( - NULL, /* pAdapter (use default) */ - D3D_DRIVER_TYPE_HARDWARE, /* DriverType */ - NULL, /* Software */ - create_flags, /* Flags */ - NULL, /* pFeatureLevels */ - 0, /* FeatureLevels */ - D3D11_SDK_VERSION, /* SDKVersion */ - sc_desc, /* pSwapChainDesc */ - &_sapp.d3d11.swap_chain, /* ppSwapChain */ - &_sapp.d3d11.device, /* ppDevice */ - &feature_level, /* pFeatureLevel */ - &_sapp.d3d11.device_context); /* ppImmediateContext */ - } - #endif - SOKOL_ASSERT(SUCCEEDED(hr) && _sapp.d3d11.swap_chain && _sapp.d3d11.device && _sapp.d3d11.device_context); - - // minimize frame latency, disable Alt-Enter - hr = _sapp_d3d11_QueryInterface(_sapp.d3d11.device, _sapp_win32_refiid(_sapp_IID_IDXGIDevice1), (void**)&_sapp.d3d11.dxgi_device); - if (SUCCEEDED(hr) && _sapp.d3d11.dxgi_device) { - _sapp_dxgi_SetMaximumFrameLatency(_sapp.d3d11.dxgi_device, 1); - IDXGIAdapter* dxgi_adapter = 0; - hr = _sapp_dxgi_GetAdapter(_sapp.d3d11.dxgi_device, &dxgi_adapter); - if (SUCCEEDED(hr) && dxgi_adapter) { - IDXGIFactory* dxgi_factory = 0; - hr = _sapp_dxgi_GetParent((IDXGIObject*)dxgi_adapter, _sapp_win32_refiid(_sapp_IID_IDXGIFactory), (void**)&dxgi_factory); - if (SUCCEEDED(hr)) { - _sapp_dxgi_MakeWindowAssociation(dxgi_factory, _sapp.win32.hwnd, DXGI_MWA_NO_ALT_ENTER|DXGI_MWA_NO_PRINT_SCREEN); - _SAPP_SAFE_RELEASE(dxgi_factory); - } - else { - _SAPP_ERROR(WIN32_D3D11_GET_IDXGIFACTORY_FAILED); - } - _SAPP_SAFE_RELEASE(dxgi_adapter); - } - else { - _SAPP_ERROR(WIN32_D3D11_GET_IDXGIADAPTER_FAILED); - } - } - else { - _SAPP_PANIC(WIN32_D3D11_QUERY_INTERFACE_IDXGIDEVICE1_FAILED); - } -} - -_SOKOL_PRIVATE void _sapp_d3d11_destroy_device_and_swapchain(void) { - _SAPP_SAFE_RELEASE(_sapp.d3d11.swap_chain); - _SAPP_SAFE_RELEASE(_sapp.d3d11.dxgi_device); - _SAPP_SAFE_RELEASE(_sapp.d3d11.device_context); - _SAPP_SAFE_RELEASE(_sapp.d3d11.device); -} - -_SOKOL_PRIVATE void _sapp_d3d11_create_default_render_target(void) { - SOKOL_ASSERT(0 == _sapp.d3d11.rt); - SOKOL_ASSERT(0 == _sapp.d3d11.rtv); - SOKOL_ASSERT(0 == _sapp.d3d11.msaa_rt); - SOKOL_ASSERT(0 == _sapp.d3d11.msaa_rtv); - SOKOL_ASSERT(0 == _sapp.d3d11.ds); - SOKOL_ASSERT(0 == _sapp.d3d11.dsv); - - HRESULT hr; - - /* view for the swapchain-created framebuffer */ - hr = _sapp_dxgi_GetBuffer(_sapp.d3d11.swap_chain, 0, _sapp_win32_refiid(_sapp_IID_ID3D11Texture2D), (void**)&_sapp.d3d11.rt); - SOKOL_ASSERT(SUCCEEDED(hr) && _sapp.d3d11.rt); - hr = _sapp_d3d11_CreateRenderTargetView(_sapp.d3d11.device, (ID3D11Resource*)_sapp.d3d11.rt, NULL, &_sapp.d3d11.rtv); - SOKOL_ASSERT(SUCCEEDED(hr) && _sapp.d3d11.rtv); - - /* common desc for MSAA and depth-stencil texture */ - D3D11_TEXTURE2D_DESC tex_desc; - _sapp_clear(&tex_desc, sizeof(tex_desc)); - tex_desc.Width = (UINT)_sapp.framebuffer_width; - tex_desc.Height = (UINT)_sapp.framebuffer_height; - tex_desc.MipLevels = 1; - tex_desc.ArraySize = 1; - tex_desc.Usage = D3D11_USAGE_DEFAULT; - tex_desc.BindFlags = D3D11_BIND_RENDER_TARGET; - tex_desc.SampleDesc.Count = (UINT) _sapp.sample_count; - tex_desc.SampleDesc.Quality = (UINT) (_sapp.sample_count > 1 ? D3D11_STANDARD_MULTISAMPLE_PATTERN : 0); - - /* create MSAA texture and view if antialiasing requested */ - if (_sapp.sample_count > 1) { - tex_desc.Format = DXGI_FORMAT_B8G8R8A8_UNORM; - hr = _sapp_d3d11_CreateTexture2D(_sapp.d3d11.device, &tex_desc, NULL, &_sapp.d3d11.msaa_rt); - SOKOL_ASSERT(SUCCEEDED(hr) && _sapp.d3d11.msaa_rt); - hr = _sapp_d3d11_CreateRenderTargetView(_sapp.d3d11.device, (ID3D11Resource*)_sapp.d3d11.msaa_rt, NULL, &_sapp.d3d11.msaa_rtv); - SOKOL_ASSERT(SUCCEEDED(hr) && _sapp.d3d11.msaa_rtv); - } - - /* texture and view for the depth-stencil-surface */ - tex_desc.Format = DXGI_FORMAT_D24_UNORM_S8_UINT; - tex_desc.BindFlags = D3D11_BIND_DEPTH_STENCIL; - hr = _sapp_d3d11_CreateTexture2D(_sapp.d3d11.device, &tex_desc, NULL, &_sapp.d3d11.ds); - SOKOL_ASSERT(SUCCEEDED(hr) && _sapp.d3d11.ds); - hr = _sapp_d3d11_CreateDepthStencilView(_sapp.d3d11.device, (ID3D11Resource*)_sapp.d3d11.ds, NULL, &_sapp.d3d11.dsv); - SOKOL_ASSERT(SUCCEEDED(hr) && _sapp.d3d11.dsv); -} - -_SOKOL_PRIVATE void _sapp_d3d11_destroy_default_render_target(void) { - _SAPP_SAFE_RELEASE(_sapp.d3d11.rt); - _SAPP_SAFE_RELEASE(_sapp.d3d11.rtv); - _SAPP_SAFE_RELEASE(_sapp.d3d11.msaa_rt); - _SAPP_SAFE_RELEASE(_sapp.d3d11.msaa_rtv); - _SAPP_SAFE_RELEASE(_sapp.d3d11.ds); - _SAPP_SAFE_RELEASE(_sapp.d3d11.dsv); -} - -_SOKOL_PRIVATE void _sapp_d3d11_resize_default_render_target(void) { - if (_sapp.d3d11.swap_chain) { - _sapp_d3d11_destroy_default_render_target(); - _sapp_dxgi_ResizeBuffers(_sapp.d3d11.swap_chain, _sapp.d3d11.swap_chain_desc.BufferCount, (UINT)_sapp.framebuffer_width, (UINT)_sapp.framebuffer_height, DXGI_FORMAT_B8G8R8A8_UNORM, 0); - _sapp_d3d11_create_default_render_target(); - } -} - -_SOKOL_PRIVATE void _sapp_d3d11_present(bool do_not_wait) { - /* do MSAA resolve if needed */ - if (_sapp.sample_count > 1) { - SOKOL_ASSERT(_sapp.d3d11.rt); - SOKOL_ASSERT(_sapp.d3d11.msaa_rt); - _sapp_d3d11_ResolveSubresource(_sapp.d3d11.device_context, (ID3D11Resource*)_sapp.d3d11.rt, 0, (ID3D11Resource*)_sapp.d3d11.msaa_rt, 0, DXGI_FORMAT_B8G8R8A8_UNORM); - } - UINT flags = 0; - if (_sapp.win32.is_win10_or_greater && do_not_wait) { - /* this hack/workaround somewhat improves window-movement and -sizing - responsiveness when rendering is controlled via WM_TIMER during window - move and resize on NVIDIA cards on Win10 with recent drivers. - */ - flags = DXGI_PRESENT_DO_NOT_WAIT; - } - _sapp_dxgi_Present(_sapp.d3d11.swap_chain, (UINT)_sapp.swap_interval, flags); -} - -#endif /* SOKOL_D3D11 */ - -#if defined(SOKOL_GLCORE33) -_SOKOL_PRIVATE void _sapp_wgl_init(void) { - _sapp.wgl.opengl32 = LoadLibraryA("opengl32.dll"); - if (!_sapp.wgl.opengl32) { - _SAPP_PANIC(WIN32_LOAD_OPENGL32_DLL_FAILED); - } - SOKOL_ASSERT(_sapp.wgl.opengl32); - _sapp.wgl.CreateContext = (PFN_wglCreateContext)(void*) GetProcAddress(_sapp.wgl.opengl32, "wglCreateContext"); - SOKOL_ASSERT(_sapp.wgl.CreateContext); - _sapp.wgl.DeleteContext = (PFN_wglDeleteContext)(void*) GetProcAddress(_sapp.wgl.opengl32, "wglDeleteContext"); - SOKOL_ASSERT(_sapp.wgl.DeleteContext); - _sapp.wgl.GetProcAddress = (PFN_wglGetProcAddress)(void*) GetProcAddress(_sapp.wgl.opengl32, "wglGetProcAddress"); - SOKOL_ASSERT(_sapp.wgl.GetProcAddress); - _sapp.wgl.GetCurrentDC = (PFN_wglGetCurrentDC)(void*) GetProcAddress(_sapp.wgl.opengl32, "wglGetCurrentDC"); - SOKOL_ASSERT(_sapp.wgl.GetCurrentDC); - _sapp.wgl.MakeCurrent = (PFN_wglMakeCurrent)(void*) GetProcAddress(_sapp.wgl.opengl32, "wglMakeCurrent"); - SOKOL_ASSERT(_sapp.wgl.MakeCurrent); - - _sapp.wgl.msg_hwnd = CreateWindowExW(WS_EX_OVERLAPPEDWINDOW, - L"SOKOLAPP", - L"sokol-app message window", - WS_CLIPSIBLINGS|WS_CLIPCHILDREN, - 0, 0, 1, 1, - NULL, NULL, - GetModuleHandleW(NULL), - NULL); - if (!_sapp.wgl.msg_hwnd) { - _SAPP_PANIC(WIN32_CREATE_HELPER_WINDOW_FAILED); - } - SOKOL_ASSERT(_sapp.wgl.msg_hwnd); - ShowWindow(_sapp.wgl.msg_hwnd, SW_HIDE); - MSG msg; - while (PeekMessageW(&msg, _sapp.wgl.msg_hwnd, 0, 0, PM_REMOVE)) { - TranslateMessage(&msg); - DispatchMessageW(&msg); - } - _sapp.wgl.msg_dc = GetDC(_sapp.wgl.msg_hwnd); - if (!_sapp.wgl.msg_dc) { - _SAPP_PANIC(WIN32_HELPER_WINDOW_GETDC_FAILED); - } -} - -_SOKOL_PRIVATE void _sapp_wgl_shutdown(void) { - SOKOL_ASSERT(_sapp.wgl.opengl32 && _sapp.wgl.msg_hwnd); - DestroyWindow(_sapp.wgl.msg_hwnd); _sapp.wgl.msg_hwnd = 0; - FreeLibrary(_sapp.wgl.opengl32); _sapp.wgl.opengl32 = 0; -} - -_SOKOL_PRIVATE bool _sapp_wgl_has_ext(const char* ext, const char* extensions) { - SOKOL_ASSERT(ext && extensions); - const char* start = extensions; - while (true) { - const char* where = strstr(start, ext); - if (!where) { - return false; - } - const char* terminator = where + strlen(ext); - if ((where == start) || (*(where - 1) == ' ')) { - if (*terminator == ' ' || *terminator == '\0') { - break; - } - } - start = terminator; - } - return true; -} - -_SOKOL_PRIVATE bool _sapp_wgl_ext_supported(const char* ext) { - SOKOL_ASSERT(ext); - if (_sapp.wgl.GetExtensionsStringEXT) { - const char* extensions = _sapp.wgl.GetExtensionsStringEXT(); - if (extensions) { - if (_sapp_wgl_has_ext(ext, extensions)) { - return true; - } - } - } - if (_sapp.wgl.GetExtensionsStringARB) { - const char* extensions = _sapp.wgl.GetExtensionsStringARB(_sapp.wgl.GetCurrentDC()); - if (extensions) { - if (_sapp_wgl_has_ext(ext, extensions)) { - return true; - } - } - } - return false; -} - -_SOKOL_PRIVATE void _sapp_wgl_load_extensions(void) { - SOKOL_ASSERT(_sapp.wgl.msg_dc); - PIXELFORMATDESCRIPTOR pfd; - _sapp_clear(&pfd, sizeof(pfd)); - pfd.nSize = sizeof(pfd); - pfd.nVersion = 1; - pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER; - pfd.iPixelType = PFD_TYPE_RGBA; - pfd.cColorBits = 24; - if (!SetPixelFormat(_sapp.wgl.msg_dc, ChoosePixelFormat(_sapp.wgl.msg_dc, &pfd), &pfd)) { - _SAPP_PANIC(WIN32_DUMMY_CONTEXT_SET_PIXELFORMAT_FAILED); - } - HGLRC rc = _sapp.wgl.CreateContext(_sapp.wgl.msg_dc); - if (!rc) { - _SAPP_PANIC(WIN32_CREATE_DUMMY_CONTEXT_FAILED); - } - if (!_sapp.wgl.MakeCurrent(_sapp.wgl.msg_dc, rc)) { - _SAPP_PANIC(WIN32_DUMMY_CONTEXT_MAKE_CURRENT_FAILED); - } - _sapp.wgl.GetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC)(void*) _sapp.wgl.GetProcAddress("wglGetExtensionsStringEXT"); - _sapp.wgl.GetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)(void*) _sapp.wgl.GetProcAddress("wglGetExtensionsStringARB"); - _sapp.wgl.CreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC)(void*) _sapp.wgl.GetProcAddress("wglCreateContextAttribsARB"); - _sapp.wgl.SwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC)(void*) _sapp.wgl.GetProcAddress("wglSwapIntervalEXT"); - _sapp.wgl.GetPixelFormatAttribivARB = (PFNWGLGETPIXELFORMATATTRIBIVARBPROC)(void*) _sapp.wgl.GetProcAddress("wglGetPixelFormatAttribivARB"); - _sapp.wgl.arb_multisample = _sapp_wgl_ext_supported("WGL_ARB_multisample"); - _sapp.wgl.arb_create_context = _sapp_wgl_ext_supported("WGL_ARB_create_context"); - _sapp.wgl.arb_create_context_profile = _sapp_wgl_ext_supported("WGL_ARB_create_context_profile"); - _sapp.wgl.ext_swap_control = _sapp_wgl_ext_supported("WGL_EXT_swap_control"); - _sapp.wgl.arb_pixel_format = _sapp_wgl_ext_supported("WGL_ARB_pixel_format"); - _sapp.wgl.MakeCurrent(_sapp.wgl.msg_dc, 0); - _sapp.wgl.DeleteContext(rc); -} - -_SOKOL_PRIVATE int _sapp_wgl_attrib(int pixel_format, int attrib) { - SOKOL_ASSERT(_sapp.wgl.arb_pixel_format); - int value = 0; - if (!_sapp.wgl.GetPixelFormatAttribivARB(_sapp.win32.dc, pixel_format, 0, 1, &attrib, &value)) { - _SAPP_PANIC(WIN32_GET_PIXELFORMAT_ATTRIB_FAILED); - } - return value; -} - -_SOKOL_PRIVATE int _sapp_wgl_find_pixel_format(void) { - SOKOL_ASSERT(_sapp.win32.dc); - SOKOL_ASSERT(_sapp.wgl.arb_pixel_format); - const _sapp_gl_fbconfig* closest; - - int native_count = _sapp_wgl_attrib(1, WGL_NUMBER_PIXEL_FORMATS_ARB); - _sapp_gl_fbconfig* usable_configs = (_sapp_gl_fbconfig*) _sapp_malloc_clear((size_t)native_count * sizeof(_sapp_gl_fbconfig)); - SOKOL_ASSERT(usable_configs); - int usable_count = 0; - for (int i = 0; i < native_count; i++) { - const int n = i + 1; - _sapp_gl_fbconfig* u = usable_configs + usable_count; - _sapp_gl_init_fbconfig(u); - if (!_sapp_wgl_attrib(n, WGL_SUPPORT_OPENGL_ARB) || !_sapp_wgl_attrib(n, WGL_DRAW_TO_WINDOW_ARB)) { - continue; - } - if (_sapp_wgl_attrib(n, WGL_PIXEL_TYPE_ARB) != WGL_TYPE_RGBA_ARB) { - continue; - } - if (_sapp_wgl_attrib(n, WGL_ACCELERATION_ARB) == WGL_NO_ACCELERATION_ARB) { - continue; - } - u->red_bits = _sapp_wgl_attrib(n, WGL_RED_BITS_ARB); - u->green_bits = _sapp_wgl_attrib(n, WGL_GREEN_BITS_ARB); - u->blue_bits = _sapp_wgl_attrib(n, WGL_BLUE_BITS_ARB); - u->alpha_bits = _sapp_wgl_attrib(n, WGL_ALPHA_BITS_ARB); - u->depth_bits = _sapp_wgl_attrib(n, WGL_DEPTH_BITS_ARB); - u->stencil_bits = _sapp_wgl_attrib(n, WGL_STENCIL_BITS_ARB); - if (_sapp_wgl_attrib(n, WGL_DOUBLE_BUFFER_ARB)) { - u->doublebuffer = true; - } - if (_sapp.wgl.arb_multisample) { - u->samples = _sapp_wgl_attrib(n, WGL_SAMPLES_ARB); - } - u->handle = (uintptr_t)n; - usable_count++; - } - SOKOL_ASSERT(usable_count > 0); - _sapp_gl_fbconfig desired; - _sapp_gl_init_fbconfig(&desired); - desired.red_bits = 8; - desired.green_bits = 8; - desired.blue_bits = 8; - desired.alpha_bits = 8; - desired.depth_bits = 24; - desired.stencil_bits = 8; - desired.doublebuffer = true; - desired.samples = _sapp.sample_count > 1 ? _sapp.sample_count : 0; - closest = _sapp_gl_choose_fbconfig(&desired, usable_configs, usable_count); - int pixel_format = 0; - if (closest) { - pixel_format = (int) closest->handle; - } - _sapp_free(usable_configs); - return pixel_format; -} - -_SOKOL_PRIVATE void _sapp_wgl_create_context(void) { - int pixel_format = _sapp_wgl_find_pixel_format(); - if (0 == pixel_format) { - _SAPP_PANIC(WIN32_WGL_FIND_PIXELFORMAT_FAILED); - } - PIXELFORMATDESCRIPTOR pfd; - if (!DescribePixelFormat(_sapp.win32.dc, pixel_format, sizeof(pfd), &pfd)) { - _SAPP_PANIC(WIN32_WGL_DESCRIBE_PIXELFORMAT_FAILED); - } - if (!SetPixelFormat(_sapp.win32.dc, pixel_format, &pfd)) { - _SAPP_PANIC(WIN32_WGL_SET_PIXELFORMAT_FAILED); - } - if (!_sapp.wgl.arb_create_context) { - _SAPP_PANIC(WIN32_WGL_ARB_CREATE_CONTEXT_REQUIRED); - } - if (!_sapp.wgl.arb_create_context_profile) { - _SAPP_PANIC(WIN32_WGL_ARB_CREATE_CONTEXT_PROFILE_REQUIRED); - } - const int attrs[] = { - WGL_CONTEXT_MAJOR_VERSION_ARB, _sapp.desc.gl_major_version, - WGL_CONTEXT_MINOR_VERSION_ARB, _sapp.desc.gl_minor_version, - WGL_CONTEXT_FLAGS_ARB, WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB, - WGL_CONTEXT_PROFILE_MASK_ARB, WGL_CONTEXT_CORE_PROFILE_BIT_ARB, - 0, 0 - }; - _sapp.wgl.gl_ctx = _sapp.wgl.CreateContextAttribsARB(_sapp.win32.dc, 0, attrs); - if (!_sapp.wgl.gl_ctx) { - const DWORD err = GetLastError(); - if (err == (0xc0070000 | ERROR_INVALID_VERSION_ARB)) { - _SAPP_PANIC(WIN32_WGL_OPENGL_3_2_NOT_SUPPORTED); - } - else if (err == (0xc0070000 | ERROR_INVALID_PROFILE_ARB)) { - _SAPP_PANIC(WIN32_WGL_OPENGL_PROFILE_NOT_SUPPORTED); - } - else if (err == (0xc0070000 | ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB)) { - _SAPP_PANIC(WIN32_WGL_INCOMPATIBLE_DEVICE_CONTEXT); - } - else { - _SAPP_PANIC(WIN32_WGL_CREATE_CONTEXT_ATTRIBS_FAILED_OTHER); - } - } - _sapp.wgl.MakeCurrent(_sapp.win32.dc, _sapp.wgl.gl_ctx); - if (_sapp.wgl.ext_swap_control) { - /* FIXME: DwmIsCompositionEnabled() (see GLFW) */ - _sapp.wgl.SwapIntervalEXT(_sapp.swap_interval); - } -} - -_SOKOL_PRIVATE void _sapp_wgl_destroy_context(void) { - SOKOL_ASSERT(_sapp.wgl.gl_ctx); - _sapp.wgl.DeleteContext(_sapp.wgl.gl_ctx); - _sapp.wgl.gl_ctx = 0; -} - -_SOKOL_PRIVATE void _sapp_wgl_swap_buffers(void) { - SOKOL_ASSERT(_sapp.win32.dc); - /* FIXME: DwmIsCompositionEnabled? (see GLFW) */ - SwapBuffers(_sapp.win32.dc); -} -#endif /* SOKOL_GLCORE33 */ - -_SOKOL_PRIVATE bool _sapp_win32_wide_to_utf8(const wchar_t* src, char* dst, int dst_num_bytes) { - SOKOL_ASSERT(src && dst && (dst_num_bytes > 1)); - _sapp_clear(dst, (size_t)dst_num_bytes); - const int bytes_needed = WideCharToMultiByte(CP_UTF8, 0, src, -1, NULL, 0, NULL, NULL); - if (bytes_needed <= dst_num_bytes) { - WideCharToMultiByte(CP_UTF8, 0, src, -1, dst, dst_num_bytes, NULL, NULL); - return true; - } - else { - return false; - } -} - -/* updates current window and framebuffer size from the window's client rect, returns true if size has changed */ -_SOKOL_PRIVATE bool _sapp_win32_update_dimensions(void) { - RECT rect; - if (GetClientRect(_sapp.win32.hwnd, &rect)) { - float window_width = (float)(rect.right - rect.left) / _sapp.win32.dpi.window_scale; - float window_height = (float)(rect.bottom - rect.top) / _sapp.win32.dpi.window_scale; - _sapp.window_width = (int)roundf(window_width); - _sapp.window_height = (int)roundf(window_height); - int fb_width = (int)roundf(window_width * _sapp.win32.dpi.content_scale); - int fb_height = (int)roundf(window_height * _sapp.win32.dpi.content_scale); - /* prevent a framebuffer size of 0 when window is minimized */ - if (0 == fb_width) { - fb_width = 1; - } - if (0 == fb_height) { - fb_height = 1; - } - if ((fb_width != _sapp.framebuffer_width) || (fb_height != _sapp.framebuffer_height)) { - _sapp.framebuffer_width = fb_width; - _sapp.framebuffer_height = fb_height; - return true; - } - } - else { - _sapp.window_width = _sapp.window_height = 1; - _sapp.framebuffer_width = _sapp.framebuffer_height = 1; - } - return false; -} - -_SOKOL_PRIVATE void _sapp_win32_set_fullscreen(bool fullscreen, UINT swp_flags) { - HMONITOR monitor = MonitorFromWindow(_sapp.win32.hwnd, MONITOR_DEFAULTTONEAREST); - MONITORINFO minfo; - _sapp_clear(&minfo, sizeof(minfo)); - minfo.cbSize = sizeof(MONITORINFO); - GetMonitorInfo(monitor, &minfo); - const RECT mr = minfo.rcMonitor; - const int monitor_w = mr.right - mr.left; - const int monitor_h = mr.bottom - mr.top; - - const DWORD win_ex_style = WS_EX_APPWINDOW | WS_EX_WINDOWEDGE; - DWORD win_style; - RECT rect = { 0, 0, 0, 0 }; - - _sapp.fullscreen = fullscreen; - if (!_sapp.fullscreen) { - win_style = WS_CLIPSIBLINGS | WS_CLIPCHILDREN | WS_CAPTION | WS_SYSMENU | WS_MINIMIZEBOX | WS_MAXIMIZEBOX | WS_SIZEBOX; - rect = _sapp.win32.stored_window_rect; - } - else { - GetWindowRect(_sapp.win32.hwnd, &_sapp.win32.stored_window_rect); - win_style = WS_POPUP | WS_SYSMENU | WS_VISIBLE; - rect.left = mr.left; - rect.top = mr.top; - rect.right = rect.left + monitor_w; - rect.bottom = rect.top + monitor_h; - AdjustWindowRectEx(&rect, win_style, FALSE, win_ex_style); - } - const int win_w = rect.right - rect.left; - const int win_h = rect.bottom - rect.top; - const int win_x = rect.left; - const int win_y = rect.top; - SetWindowLongPtr(_sapp.win32.hwnd, GWL_STYLE, win_style); - SetWindowPos(_sapp.win32.hwnd, HWND_TOP, win_x, win_y, win_w, win_h, swp_flags | SWP_FRAMECHANGED); -} - -_SOKOL_PRIVATE void _sapp_win32_toggle_fullscreen(void) { - _sapp_win32_set_fullscreen(!_sapp.fullscreen, SWP_SHOWWINDOW); -} - -_SOKOL_PRIVATE void _sapp_win32_init_cursor(sapp_mouse_cursor cursor) { - SOKOL_ASSERT((cursor >= 0) && (cursor < _SAPP_MOUSECURSOR_NUM)); - // NOTE: the OCR_* constants are only defined if OEMRESOURCE is defined - // before windows.h is included, but we can't guarantee that because - // the sokol_app.h implementation may be included with other implementations - // in the same compilation unit - int id = 0; - switch (cursor) { - case SAPP_MOUSECURSOR_ARROW: id = 32512; break; // OCR_NORMAL - case SAPP_MOUSECURSOR_IBEAM: id = 32513; break; // OCR_IBEAM - case SAPP_MOUSECURSOR_CROSSHAIR: id = 32515; break; // OCR_CROSS - case SAPP_MOUSECURSOR_POINTING_HAND: id = 32649; break; // OCR_HAND - case SAPP_MOUSECURSOR_RESIZE_EW: id = 32644; break; // OCR_SIZEWE - case SAPP_MOUSECURSOR_RESIZE_NS: id = 32645; break; // OCR_SIZENS - case SAPP_MOUSECURSOR_RESIZE_NWSE: id = 32642; break; // OCR_SIZENWSE - case SAPP_MOUSECURSOR_RESIZE_NESW: id = 32643; break; // OCR_SIZENESW - case SAPP_MOUSECURSOR_RESIZE_ALL: id = 32646; break; // OCR_SIZEALL - case SAPP_MOUSECURSOR_NOT_ALLOWED: id = 32648; break; // OCR_NO - default: break; - } - if (id != 0) { - _sapp.win32.cursors[cursor] = (HCURSOR)LoadImageW(NULL, MAKEINTRESOURCEW(id), IMAGE_CURSOR, 0, 0, LR_DEFAULTSIZE|LR_SHARED); - } - // fallback: default cursor - if (0 == _sapp.win32.cursors[cursor]) { - // 32512 => IDC_ARROW - _sapp.win32.cursors[cursor] = LoadCursorW(NULL, MAKEINTRESOURCEW(32512)); - } - SOKOL_ASSERT(0 != _sapp.win32.cursors[cursor]); -} - -_SOKOL_PRIVATE void _sapp_win32_init_cursors(void) { - for (int i = 0; i < _SAPP_MOUSECURSOR_NUM; i++) { - _sapp_win32_init_cursor((sapp_mouse_cursor)i); - } -} - -_SOKOL_PRIVATE bool _sapp_win32_cursor_in_content_area(void) { - POINT pos; - if (!GetCursorPos(&pos)) { - return false; - } - if (WindowFromPoint(pos) != _sapp.win32.hwnd) { - return false; - } - RECT area; - GetClientRect(_sapp.win32.hwnd, &area); - ClientToScreen(_sapp.win32.hwnd, (POINT*)&area.left); - ClientToScreen(_sapp.win32.hwnd, (POINT*)&area.right); - return PtInRect(&area, pos) == TRUE; -} - -_SOKOL_PRIVATE void _sapp_win32_update_cursor(sapp_mouse_cursor cursor, bool shown, bool skip_area_test) { - // NOTE: when called from WM_SETCURSOR, the area test would be redundant - if (!skip_area_test) { - if (!_sapp_win32_cursor_in_content_area()) { - return; - } - } - if (!shown) { - SetCursor(NULL); - } - else { - SOKOL_ASSERT((cursor >= 0) && (cursor < _SAPP_MOUSECURSOR_NUM)); - SOKOL_ASSERT(0 != _sapp.win32.cursors[cursor]); - SetCursor(_sapp.win32.cursors[cursor]); - } -} - -_SOKOL_PRIVATE void _sapp_win32_capture_mouse(uint8_t btn_mask) { - if (0 == _sapp.win32.mouse_capture_mask) { - SetCapture(_sapp.win32.hwnd); - } - _sapp.win32.mouse_capture_mask |= btn_mask; -} - -_SOKOL_PRIVATE void _sapp_win32_release_mouse(uint8_t btn_mask) { - if (0 != _sapp.win32.mouse_capture_mask) { - _sapp.win32.mouse_capture_mask &= ~btn_mask; - if (0 == _sapp.win32.mouse_capture_mask) { - ReleaseCapture(); - } - } -} - -_SOKOL_PRIVATE void _sapp_win32_lock_mouse(bool lock) { - if (lock == _sapp.mouse.locked) { - return; - } - _sapp.mouse.dx = 0.0f; - _sapp.mouse.dy = 0.0f; - _sapp.mouse.locked = lock; - _sapp_win32_release_mouse(0xFF); - if (_sapp.mouse.locked) { - /* store the current mouse position, so it can be restored when unlocked */ - POINT pos; - BOOL res = GetCursorPos(&pos); - SOKOL_ASSERT(res); _SOKOL_UNUSED(res); - _sapp.win32.mouse_locked_x = pos.x; - _sapp.win32.mouse_locked_y = pos.y; - - /* while the mouse is locked, make the mouse cursor invisible and - confine the mouse movement to a small rectangle inside our window - (so that we don't miss any mouse up events) - */ - RECT client_rect = { - _sapp.win32.mouse_locked_x, - _sapp.win32.mouse_locked_y, - _sapp.win32.mouse_locked_x, - _sapp.win32.mouse_locked_y - }; - ClipCursor(&client_rect); - - /* make the mouse cursor invisible, this will stack with sapp_show_mouse() */ - ShowCursor(FALSE); - - /* enable raw input for mouse, starts sending WM_INPUT messages to WinProc (see GLFW) */ - const RAWINPUTDEVICE rid = { - 0x01, // usUsagePage: HID_USAGE_PAGE_GENERIC - 0x02, // usUsage: HID_USAGE_GENERIC_MOUSE - 0, // dwFlags - _sapp.win32.hwnd // hwndTarget - }; - if (!RegisterRawInputDevices(&rid, 1, sizeof(rid))) { - _SAPP_ERROR(WIN32_REGISTER_RAW_INPUT_DEVICES_FAILED_MOUSE_LOCK); - } - /* in case the raw mouse device only supports absolute position reporting, - we need to skip the dx/dy compution for the first WM_INPUT event - */ - _sapp.win32.raw_input_mousepos_valid = false; - } - else { - /* disable raw input for mouse */ - const RAWINPUTDEVICE rid = { 0x01, 0x02, RIDEV_REMOVE, NULL }; - if (!RegisterRawInputDevices(&rid, 1, sizeof(rid))) { - _SAPP_ERROR(WIN32_REGISTER_RAW_INPUT_DEVICES_FAILED_MOUSE_UNLOCK); - } - - /* let the mouse roam freely again */ - ClipCursor(NULL); - ShowCursor(TRUE); - - /* restore the 'pre-locked' mouse position */ - BOOL res = SetCursorPos(_sapp.win32.mouse_locked_x, _sapp.win32.mouse_locked_y); - SOKOL_ASSERT(res); _SOKOL_UNUSED(res); - } -} - -_SOKOL_PRIVATE bool _sapp_win32_update_monitor(void) { - const HMONITOR cur_monitor = MonitorFromWindow(_sapp.win32.hwnd, MONITOR_DEFAULTTONULL); - if (cur_monitor != _sapp.win32.hmonitor) { - _sapp.win32.hmonitor = cur_monitor; - return true; - } - else { - return false; - } -} - -_SOKOL_PRIVATE uint32_t _sapp_win32_mods(void) { - uint32_t mods = 0; - if (GetKeyState(VK_SHIFT) & (1<<15)) { - mods |= SAPP_MODIFIER_SHIFT; - } - if (GetKeyState(VK_CONTROL) & (1<<15)) { - mods |= SAPP_MODIFIER_CTRL; - } - if (GetKeyState(VK_MENU) & (1<<15)) { - mods |= SAPP_MODIFIER_ALT; - } - if ((GetKeyState(VK_LWIN) | GetKeyState(VK_RWIN)) & (1<<15)) { - mods |= SAPP_MODIFIER_SUPER; - } - const bool swapped = (TRUE == GetSystemMetrics(SM_SWAPBUTTON)); - if (GetAsyncKeyState(VK_LBUTTON)) { - mods |= swapped ? SAPP_MODIFIER_RMB : SAPP_MODIFIER_LMB; - } - if (GetAsyncKeyState(VK_RBUTTON)) { - mods |= swapped ? SAPP_MODIFIER_LMB : SAPP_MODIFIER_RMB; - } - if (GetAsyncKeyState(VK_MBUTTON)) { - mods |= SAPP_MODIFIER_MMB; - } - return mods; -} - -_SOKOL_PRIVATE void _sapp_win32_mouse_update(LPARAM lParam) { - if (!_sapp.mouse.locked) { - const float new_x = (float)GET_X_LPARAM(lParam) * _sapp.win32.dpi.mouse_scale; - const float new_y = (float)GET_Y_LPARAM(lParam) * _sapp.win32.dpi.mouse_scale; - if (_sapp.mouse.pos_valid) { - // don't update dx/dy in the very first event - _sapp.mouse.dx = new_x - _sapp.mouse.x; - _sapp.mouse.dy = new_y - _sapp.mouse.y; - } - _sapp.mouse.x = new_x; - _sapp.mouse.y = new_y; - _sapp.mouse.pos_valid = true; - } -} - -_SOKOL_PRIVATE void _sapp_win32_mouse_event(sapp_event_type type, sapp_mousebutton btn) { - if (_sapp_events_enabled()) { - _sapp_init_event(type); - _sapp.event.modifiers = _sapp_win32_mods(); - _sapp.event.mouse_button = btn; - _sapp_call_event(&_sapp.event); - } -} - -_SOKOL_PRIVATE void _sapp_win32_scroll_event(float x, float y) { - if (_sapp_events_enabled()) { - _sapp_init_event(SAPP_EVENTTYPE_MOUSE_SCROLL); - _sapp.event.modifiers = _sapp_win32_mods(); - _sapp.event.scroll_x = -x / 30.0f; - _sapp.event.scroll_y = y / 30.0f; - _sapp_call_event(&_sapp.event); - } -} - -_SOKOL_PRIVATE void _sapp_win32_key_event(sapp_event_type type, int vk, bool repeat) { - if (_sapp_events_enabled() && (vk < SAPP_MAX_KEYCODES)) { - _sapp_init_event(type); - _sapp.event.modifiers = _sapp_win32_mods(); - _sapp.event.key_code = _sapp.keycodes[vk]; - _sapp.event.key_repeat = repeat; - _sapp_call_event(&_sapp.event); - /* check if a CLIPBOARD_PASTED event must be sent too */ - if (_sapp.clipboard.enabled && - (type == SAPP_EVENTTYPE_KEY_DOWN) && - (_sapp.event.modifiers == SAPP_MODIFIER_CTRL) && - (_sapp.event.key_code == SAPP_KEYCODE_V)) - { - _sapp_init_event(SAPP_EVENTTYPE_CLIPBOARD_PASTED); - _sapp_call_event(&_sapp.event); - } - } -} - -_SOKOL_PRIVATE void _sapp_win32_char_event(uint32_t c, bool repeat) { - if (_sapp_events_enabled() && (c >= 32)) { - _sapp_init_event(SAPP_EVENTTYPE_CHAR); - _sapp.event.modifiers = _sapp_win32_mods(); - _sapp.event.char_code = c; - _sapp.event.key_repeat = repeat; - _sapp_call_event(&_sapp.event); - } -} - -_SOKOL_PRIVATE void _sapp_win32_dpi_changed(HWND hWnd, LPRECT proposed_win_rect) { - /* called on WM_DPICHANGED, which will only be sent to the application - if sapp_desc.high_dpi is true and the Windows version is recent enough - to support DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2 - */ - SOKOL_ASSERT(_sapp.desc.high_dpi); - HINSTANCE user32 = LoadLibraryA("user32.dll"); - if (!user32) { - return; - } - typedef UINT(WINAPI * GETDPIFORWINDOW_T)(HWND hwnd); - GETDPIFORWINDOW_T fn_getdpiforwindow = (GETDPIFORWINDOW_T)(void*)GetProcAddress(user32, "GetDpiForWindow"); - if (fn_getdpiforwindow) { - UINT dpix = fn_getdpiforwindow(_sapp.win32.hwnd); - // NOTE: for high-dpi apps, mouse_scale remains one - _sapp.win32.dpi.window_scale = (float)dpix / 96.0f; - _sapp.win32.dpi.content_scale = _sapp.win32.dpi.window_scale; - _sapp.dpi_scale = _sapp.win32.dpi.window_scale; - SetWindowPos(hWnd, 0, - proposed_win_rect->left, - proposed_win_rect->top, - proposed_win_rect->right - proposed_win_rect->left, - proposed_win_rect->bottom - proposed_win_rect->top, - SWP_NOZORDER | SWP_NOACTIVATE); - } - FreeLibrary(user32); -} - -_SOKOL_PRIVATE void _sapp_win32_files_dropped(HDROP hdrop) { - if (!_sapp.drop.enabled) { - return; - } - _sapp_clear_drop_buffer(); - bool drop_failed = false; - const int count = (int) DragQueryFileW(hdrop, 0xffffffff, NULL, 0); - _sapp.drop.num_files = (count > _sapp.drop.max_files) ? _sapp.drop.max_files : count; - for (UINT i = 0; i < (UINT)_sapp.drop.num_files; i++) { - const UINT num_chars = DragQueryFileW(hdrop, i, NULL, 0) + 1; - WCHAR* buffer = (WCHAR*) _sapp_malloc_clear(num_chars * sizeof(WCHAR)); - DragQueryFileW(hdrop, i, buffer, num_chars); - if (!_sapp_win32_wide_to_utf8(buffer, _sapp_dropped_file_path_ptr((int)i), _sapp.drop.max_path_length)) { - _SAPP_ERROR(DROPPED_FILE_PATH_TOO_LONG); - drop_failed = true; - } - _sapp_free(buffer); - } - DragFinish(hdrop); - if (!drop_failed) { - if (_sapp_events_enabled()) { - _sapp_init_event(SAPP_EVENTTYPE_FILES_DROPPED); - _sapp.event.modifiers = _sapp_win32_mods(); - _sapp_call_event(&_sapp.event); - } - } - else { - _sapp_clear_drop_buffer(); - _sapp.drop.num_files = 0; - } -} - -_SOKOL_PRIVATE void _sapp_win32_timing_measure(void) { - #if defined(SOKOL_D3D11) - // on D3D11, use the more precise DXGI timestamp - if (_sapp.d3d11.use_dxgi_frame_stats) { - DXGI_FRAME_STATISTICS dxgi_stats; - _sapp_clear(&dxgi_stats, sizeof(dxgi_stats)); - HRESULT hr = _sapp_dxgi_GetFrameStatistics(_sapp.d3d11.swap_chain, &dxgi_stats); - if (SUCCEEDED(hr)) { - if (dxgi_stats.SyncRefreshCount != _sapp.d3d11.sync_refresh_count) { - if ((_sapp.d3d11.sync_refresh_count + 1) != dxgi_stats.SyncRefreshCount) { - _sapp_timing_discontinuity(&_sapp.timing); - } - _sapp.d3d11.sync_refresh_count = dxgi_stats.SyncRefreshCount; - LARGE_INTEGER qpc = dxgi_stats.SyncQPCTime; - const uint64_t now = (uint64_t)_sapp_int64_muldiv(qpc.QuadPart - _sapp.timing.timestamp.win.start.QuadPart, 1000000000, _sapp.timing.timestamp.win.freq.QuadPart); - _sapp_timing_external(&_sapp.timing, (double)now / 1000000000.0); - } - return; - } - } - // fallback if swap model isn't "flip-discard" or GetFrameStatistics failed for another reason - _sapp_timing_measure(&_sapp.timing); - #endif - #if defined(SOKOL_GLCORE33) - _sapp_timing_measure(&_sapp.timing); - #endif -} - -_SOKOL_PRIVATE LRESULT CALLBACK _sapp_win32_wndproc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) { - if (!_sapp.win32.in_create_window) { - switch (uMsg) { - case WM_CLOSE: - /* only give user a chance to intervene when sapp_quit() wasn't already called */ - if (!_sapp.quit_ordered) { - /* if window should be closed and event handling is enabled, give user code - a change to intervene via sapp_cancel_quit() - */ - _sapp.quit_requested = true; - _sapp_win32_app_event(SAPP_EVENTTYPE_QUIT_REQUESTED); - /* if user code hasn't intervened, quit the app */ - if (_sapp.quit_requested) { - _sapp.quit_ordered = true; - } - } - if (_sapp.quit_ordered) { - PostQuitMessage(0); - } - return 0; - case WM_SYSCOMMAND: - switch (wParam & 0xFFF0) { - case SC_SCREENSAVE: - case SC_MONITORPOWER: - if (_sapp.fullscreen) { - /* disable screen saver and blanking in fullscreen mode */ - return 0; - } - break; - case SC_KEYMENU: - /* user trying to access menu via ALT */ - return 0; - } - break; - case WM_ERASEBKGND: - return 1; - case WM_SIZE: - { - const bool iconified = wParam == SIZE_MINIMIZED; - if (iconified != _sapp.win32.iconified) { - _sapp.win32.iconified = iconified; - if (iconified) { - _sapp_win32_app_event(SAPP_EVENTTYPE_ICONIFIED); - } - else { - _sapp_win32_app_event(SAPP_EVENTTYPE_RESTORED); - } - } - } - break; - case WM_SETFOCUS: - _sapp_win32_app_event(SAPP_EVENTTYPE_FOCUSED); - break; - case WM_KILLFOCUS: - /* if focus is lost for any reason, and we're in mouse locked mode, disable mouse lock */ - if (_sapp.mouse.locked) { - _sapp_win32_lock_mouse(false); - } - _sapp_win32_app_event(SAPP_EVENTTYPE_UNFOCUSED); - break; - case WM_SETCURSOR: - if (LOWORD(lParam) == HTCLIENT) { - _sapp_win32_update_cursor(_sapp.mouse.current_cursor, _sapp.mouse.shown, true); - return TRUE; - } - break; - case WM_DPICHANGED: - { - /* Update window's DPI and size if its moved to another monitor with a different DPI - Only sent if DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2 is used. - */ - _sapp_win32_dpi_changed(hWnd, (LPRECT)lParam); - break; - } - case WM_LBUTTONDOWN: - _sapp_win32_mouse_update(lParam); - _sapp_win32_mouse_event(SAPP_EVENTTYPE_MOUSE_DOWN, SAPP_MOUSEBUTTON_LEFT); - _sapp_win32_capture_mouse(1<data.mouse.usFlags & MOUSE_MOVE_ABSOLUTE) { - /* mouse only reports absolute position - NOTE: This code is untested and will most likely behave wrong in Remote Desktop sessions. - (such remote desktop sessions are setting the MOUSE_MOVE_ABSOLUTE flag). - See: https://github.com/floooh/sokol/issues/806 and - https://github.com/microsoft/DirectXTK/commit/ef56b63f3739381e451f7a5a5bd2c9779d2a7555) - */ - LONG new_x = raw_mouse_data->data.mouse.lLastX; - LONG new_y = raw_mouse_data->data.mouse.lLastY; - if (_sapp.win32.raw_input_mousepos_valid) { - _sapp.mouse.dx = (float) (new_x - _sapp.win32.raw_input_mousepos_x); - _sapp.mouse.dy = (float) (new_y - _sapp.win32.raw_input_mousepos_y); - } - _sapp.win32.raw_input_mousepos_x = new_x; - _sapp.win32.raw_input_mousepos_y = new_y; - _sapp.win32.raw_input_mousepos_valid = true; - } - else { - /* mouse reports movement delta (this seems to be the common case) */ - _sapp.mouse.dx = (float) raw_mouse_data->data.mouse.lLastX; - _sapp.mouse.dy = (float) raw_mouse_data->data.mouse.lLastY; - } - _sapp_win32_mouse_event(SAPP_EVENTTYPE_MOUSE_MOVE, SAPP_MOUSEBUTTON_INVALID); - } - break; - - case WM_MOUSELEAVE: - if (!_sapp.mouse.locked) { - _sapp.mouse.dx = 0.0f; - _sapp.mouse.dy = 0.0f; - _sapp.win32.mouse_tracked = false; - _sapp_win32_mouse_event(SAPP_EVENTTYPE_MOUSE_LEAVE, SAPP_MOUSEBUTTON_INVALID); - } - break; - case WM_MOUSEWHEEL: - _sapp_win32_scroll_event(0.0f, (float)((SHORT)HIWORD(wParam))); - break; - case WM_MOUSEHWHEEL: - _sapp_win32_scroll_event((float)((SHORT)HIWORD(wParam)), 0.0f); - break; - case WM_CHAR: - _sapp_win32_char_event((uint32_t)wParam, !!(lParam&0x40000000)); - break; - case WM_KEYDOWN: - case WM_SYSKEYDOWN: - _sapp_win32_key_event(SAPP_EVENTTYPE_KEY_DOWN, (int)(HIWORD(lParam)&0x1FF), !!(lParam&0x40000000)); - break; - case WM_KEYUP: - case WM_SYSKEYUP: - _sapp_win32_key_event(SAPP_EVENTTYPE_KEY_UP, (int)(HIWORD(lParam)&0x1FF), false); - break; - case WM_ENTERSIZEMOVE: - SetTimer(_sapp.win32.hwnd, 1, USER_TIMER_MINIMUM, NULL); - break; - case WM_EXITSIZEMOVE: - KillTimer(_sapp.win32.hwnd, 1); - break; - case WM_TIMER: - _sapp_win32_timing_measure(); - _sapp_frame(); - #if defined(SOKOL_D3D11) - // present with DXGI_PRESENT_DO_NOT_WAIT - _sapp_d3d11_present(true); - #endif - #if defined(SOKOL_GLCORE33) - _sapp_wgl_swap_buffers(); - #endif - /* NOTE: resizing the swap-chain during resize leads to a substantial - memory spike (hundreds of megabytes for a few seconds). - - if (_sapp_win32_update_dimensions()) { - #if defined(SOKOL_D3D11) - _sapp_d3d11_resize_default_render_target(); - #endif - _sapp_win32_app_event(SAPP_EVENTTYPE_RESIZED); - } - */ - break; - case WM_NCLBUTTONDOWN: - /* workaround for half-second pause when starting to move window - see: https://gamedev.net/forums/topic/672094-keeping-things-moving-during-win32-moveresize-events/5254386/ - */ - if (SendMessage(_sapp.win32.hwnd, WM_NCHITTEST, wParam, lParam) == HTCAPTION) { - POINT point; - GetCursorPos(&point); - ScreenToClient(_sapp.win32.hwnd, &point); - PostMessage(_sapp.win32.hwnd, WM_MOUSEMOVE, 0, ((uint32_t)point.x)|(((uint32_t)point.y) << 16)); - } - break; - case WM_DROPFILES: - _sapp_win32_files_dropped((HDROP)wParam); - break; - case WM_DISPLAYCHANGE: - // refresh rate might have changed - _sapp_timing_reset(&_sapp.timing); - break; - - default: - break; - } - } - return DefWindowProcW(hWnd, uMsg, wParam, lParam); -} - -_SOKOL_PRIVATE void _sapp_win32_create_window(void) { - WNDCLASSW wndclassw; - _sapp_clear(&wndclassw, sizeof(wndclassw)); - wndclassw.style = CS_HREDRAW | CS_VREDRAW | CS_OWNDC; - wndclassw.lpfnWndProc = (WNDPROC) _sapp_win32_wndproc; - wndclassw.hInstance = GetModuleHandleW(NULL); - wndclassw.hCursor = LoadCursor(NULL, IDC_ARROW); - wndclassw.hIcon = LoadIcon(NULL, IDI_WINLOGO); - wndclassw.lpszClassName = L"SOKOLAPP"; - RegisterClassW(&wndclassw); - - /* NOTE: regardless whether fullscreen is requested or not, a regular - windowed-mode window will always be created first (however in hidden - mode, so that no windowed-mode window pops up before the fullscreen window) - */ - const DWORD win_ex_style = WS_EX_APPWINDOW | WS_EX_WINDOWEDGE; - RECT rect = { 0, 0, 0, 0 }; - DWORD win_style = WS_CLIPSIBLINGS | WS_CLIPCHILDREN | WS_CAPTION | WS_SYSMENU | WS_MINIMIZEBOX | WS_MAXIMIZEBOX | WS_SIZEBOX; - rect.right = (int) ((float)_sapp.window_width * _sapp.win32.dpi.window_scale); - rect.bottom = (int) ((float)_sapp.window_height * _sapp.win32.dpi.window_scale); - const bool use_default_width = 0 == _sapp.window_width; - const bool use_default_height = 0 == _sapp.window_height; - AdjustWindowRectEx(&rect, win_style, FALSE, win_ex_style); - const int win_width = rect.right - rect.left; - const int win_height = rect.bottom - rect.top; - _sapp.win32.in_create_window = true; - _sapp.win32.hwnd = CreateWindowExW( - win_ex_style, // dwExStyle - L"SOKOLAPP", // lpClassName - _sapp.window_title_wide, // lpWindowName - win_style, // dwStyle - CW_USEDEFAULT, // X - SW_HIDE, // Y (NOTE: CW_USEDEFAULT is not used for position here, but internally calls ShowWindow! - use_default_width ? CW_USEDEFAULT : win_width, // nWidth - use_default_height ? CW_USEDEFAULT : win_height, // nHeight (NOTE: if width is CW_USEDEFAULT, height is actually ignored) - NULL, // hWndParent - NULL, // hMenu - GetModuleHandle(NULL), // hInstance - NULL); // lParam - _sapp.win32.in_create_window = false; - _sapp.win32.dc = GetDC(_sapp.win32.hwnd); - _sapp.win32.hmonitor = MonitorFromWindow(_sapp.win32.hwnd, MONITOR_DEFAULTTONULL); - SOKOL_ASSERT(_sapp.win32.dc); - - /* this will get the actual windowed-mode window size, if fullscreen - is requested, the set_fullscreen function will then capture the - current window rectangle, which then might be used later to - restore the window position when switching back to windowed - */ - _sapp_win32_update_dimensions(); - if (_sapp.fullscreen) { - _sapp_win32_set_fullscreen(_sapp.fullscreen, SWP_HIDEWINDOW); - _sapp_win32_update_dimensions(); - } - ShowWindow(_sapp.win32.hwnd, SW_SHOW); - DragAcceptFiles(_sapp.win32.hwnd, 1); -} - -_SOKOL_PRIVATE void _sapp_win32_destroy_window(void) { - DestroyWindow(_sapp.win32.hwnd); _sapp.win32.hwnd = 0; - UnregisterClassW(L"SOKOLAPP", GetModuleHandleW(NULL)); -} - -_SOKOL_PRIVATE void _sapp_win32_destroy_icons(void) { - if (_sapp.win32.big_icon) { - DestroyIcon(_sapp.win32.big_icon); - _sapp.win32.big_icon = 0; - } - if (_sapp.win32.small_icon) { - DestroyIcon(_sapp.win32.small_icon); - _sapp.win32.small_icon = 0; - } -} - -_SOKOL_PRIVATE void _sapp_win32_init_console(void) { - if (_sapp.desc.win32_console_create || _sapp.desc.win32_console_attach) { - BOOL con_valid = FALSE; - if (_sapp.desc.win32_console_create) { - con_valid = AllocConsole(); - } - else if (_sapp.desc.win32_console_attach) { - con_valid = AttachConsole(ATTACH_PARENT_PROCESS); - } - if (con_valid) { - FILE* res_fp = 0; - errno_t err; - err = freopen_s(&res_fp, "CON", "w", stdout); - (void)err; - err = freopen_s(&res_fp, "CON", "w", stderr); - (void)err; - } - } - if (_sapp.desc.win32_console_utf8) { - _sapp.win32.orig_codepage = GetConsoleOutputCP(); - SetConsoleOutputCP(CP_UTF8); - } -} - -_SOKOL_PRIVATE void _sapp_win32_restore_console(void) { - if (_sapp.desc.win32_console_utf8) { - SetConsoleOutputCP(_sapp.win32.orig_codepage); - } -} - -_SOKOL_PRIVATE void _sapp_win32_init_dpi(void) { - - DECLARE_HANDLE(DPI_AWARENESS_CONTEXT_T); - typedef BOOL(WINAPI * SETPROCESSDPIAWARE_T)(void); - typedef bool (WINAPI * SETPROCESSDPIAWARENESSCONTEXT_T)(DPI_AWARENESS_CONTEXT_T); // since Windows 10, version 1703 - typedef HRESULT(WINAPI * SETPROCESSDPIAWARENESS_T)(PROCESS_DPI_AWARENESS); - typedef HRESULT(WINAPI * GETDPIFORMONITOR_T)(HMONITOR, MONITOR_DPI_TYPE, UINT*, UINT*); - - SETPROCESSDPIAWARE_T fn_setprocessdpiaware = 0; - SETPROCESSDPIAWARENESS_T fn_setprocessdpiawareness = 0; - GETDPIFORMONITOR_T fn_getdpiformonitor = 0; - SETPROCESSDPIAWARENESSCONTEXT_T fn_setprocessdpiawarenesscontext =0; - - HINSTANCE user32 = LoadLibraryA("user32.dll"); - if (user32) { - fn_setprocessdpiaware = (SETPROCESSDPIAWARE_T)(void*) GetProcAddress(user32, "SetProcessDPIAware"); - fn_setprocessdpiawarenesscontext = (SETPROCESSDPIAWARENESSCONTEXT_T)(void*) GetProcAddress(user32, "SetProcessDpiAwarenessContext"); - } - HINSTANCE shcore = LoadLibraryA("shcore.dll"); - if (shcore) { - fn_setprocessdpiawareness = (SETPROCESSDPIAWARENESS_T)(void*) GetProcAddress(shcore, "SetProcessDpiAwareness"); - fn_getdpiformonitor = (GETDPIFORMONITOR_T)(void*) GetProcAddress(shcore, "GetDpiForMonitor"); - } - /* - NOTE on SetProcessDpiAware() vs SetProcessDpiAwareness() vs SetProcessDpiAwarenessContext(): - - These are different attempts to get DPI handling on Windows right, from oldest - to newest. SetProcessDpiAwarenessContext() is required for the new - DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2 method. - */ - if (fn_setprocessdpiawareness) { - if (_sapp.desc.high_dpi) { - /* app requests HighDPI rendering, first try the Win10 Creator Update per-monitor-dpi awareness, - if that fails, fall back to system-dpi-awareness - */ - _sapp.win32.dpi.aware = true; - DPI_AWARENESS_CONTEXT_T per_monitor_aware_v2 = (DPI_AWARENESS_CONTEXT_T)-4; - if (!(fn_setprocessdpiawarenesscontext && fn_setprocessdpiawarenesscontext(per_monitor_aware_v2))) { - // fallback to system-dpi-aware - fn_setprocessdpiawareness(PROCESS_SYSTEM_DPI_AWARE); - } - } - else { - /* if the app didn't request HighDPI rendering, let Windows do the upscaling */ - _sapp.win32.dpi.aware = false; - fn_setprocessdpiawareness(PROCESS_DPI_UNAWARE); - } - } - else if (fn_setprocessdpiaware) { - // fallback for Windows 7 - _sapp.win32.dpi.aware = true; - fn_setprocessdpiaware(); - } - /* get dpi scale factor for main monitor */ - if (fn_getdpiformonitor && _sapp.win32.dpi.aware) { - POINT pt = { 1, 1 }; - HMONITOR hm = MonitorFromPoint(pt, MONITOR_DEFAULTTONEAREST); - UINT dpix, dpiy; - HRESULT hr = fn_getdpiformonitor(hm, MDT_EFFECTIVE_DPI, &dpix, &dpiy); - _SOKOL_UNUSED(hr); - SOKOL_ASSERT(SUCCEEDED(hr)); - /* clamp window scale to an integer factor */ - _sapp.win32.dpi.window_scale = (float)dpix / 96.0f; - } - else { - _sapp.win32.dpi.window_scale = 1.0f; - } - if (_sapp.desc.high_dpi) { - _sapp.win32.dpi.content_scale = _sapp.win32.dpi.window_scale; - _sapp.win32.dpi.mouse_scale = 1.0f; - } - else { - _sapp.win32.dpi.content_scale = 1.0f; - _sapp.win32.dpi.mouse_scale = 1.0f / _sapp.win32.dpi.window_scale; - } - _sapp.dpi_scale = _sapp.win32.dpi.content_scale; - if (user32) { - FreeLibrary(user32); - } - if (shcore) { - FreeLibrary(shcore); - } -} - -_SOKOL_PRIVATE bool _sapp_win32_set_clipboard_string(const char* str) { - SOKOL_ASSERT(str); - SOKOL_ASSERT(_sapp.win32.hwnd); - SOKOL_ASSERT(_sapp.clipboard.enabled && (_sapp.clipboard.buf_size > 0)); - - if (!OpenClipboard(_sapp.win32.hwnd)) { - return false; - } - - HANDLE object = 0; - wchar_t* wchar_buf = 0; - - const SIZE_T wchar_buf_size = (SIZE_T)_sapp.clipboard.buf_size * sizeof(wchar_t); - object = GlobalAlloc(GMEM_MOVEABLE, wchar_buf_size); - if (NULL == object) { - goto error; - } - wchar_buf = (wchar_t*) GlobalLock(object); - if (NULL == wchar_buf) { - goto error; - } - if (!_sapp_win32_utf8_to_wide(str, wchar_buf, (int)wchar_buf_size)) { - goto error; - } - GlobalUnlock(object); - wchar_buf = 0; - EmptyClipboard(); - // NOTE: when successful, SetClipboardData() takes ownership of memory object! - if (NULL == SetClipboardData(CF_UNICODETEXT, object)) { - goto error; - } - CloseClipboard(); - return true; - -error: - if (wchar_buf) { - GlobalUnlock(object); - } - if (object) { - GlobalFree(object); - } - CloseClipboard(); - return false; -} - -_SOKOL_PRIVATE const char* _sapp_win32_get_clipboard_string(void) { - SOKOL_ASSERT(_sapp.clipboard.enabled && _sapp.clipboard.buffer); - SOKOL_ASSERT(_sapp.win32.hwnd); - if (!OpenClipboard(_sapp.win32.hwnd)) { - /* silently ignore any errors and just return the current - content of the local clipboard buffer - */ - return _sapp.clipboard.buffer; - } - HANDLE object = GetClipboardData(CF_UNICODETEXT); - if (!object) { - CloseClipboard(); - return _sapp.clipboard.buffer; - } - const wchar_t* wchar_buf = (const wchar_t*) GlobalLock(object); - if (!wchar_buf) { - CloseClipboard(); - return _sapp.clipboard.buffer; - } - if (!_sapp_win32_wide_to_utf8(wchar_buf, _sapp.clipboard.buffer, _sapp.clipboard.buf_size)) { - _SAPP_ERROR(CLIPBOARD_STRING_TOO_BIG); - } - GlobalUnlock(object); - CloseClipboard(); - return _sapp.clipboard.buffer; -} - -_SOKOL_PRIVATE void _sapp_win32_update_window_title(void) { - _sapp_win32_utf8_to_wide(_sapp.window_title, _sapp.window_title_wide, sizeof(_sapp.window_title_wide)); - SetWindowTextW(_sapp.win32.hwnd, _sapp.window_title_wide); -} - -_SOKOL_PRIVATE HICON _sapp_win32_create_icon_from_image(const sapp_image_desc* desc) { - BITMAPV5HEADER bi; - _sapp_clear(&bi, sizeof(bi)); - bi.bV5Size = sizeof(bi); - bi.bV5Width = desc->width; - bi.bV5Height = -desc->height; // NOTE the '-' here to indicate that origin is top-left - bi.bV5Planes = 1; - bi.bV5BitCount = 32; - bi.bV5Compression = BI_BITFIELDS; - bi.bV5RedMask = 0x00FF0000; - bi.bV5GreenMask = 0x0000FF00; - bi.bV5BlueMask = 0x000000FF; - bi.bV5AlphaMask = 0xFF000000; - - uint8_t* target = 0; - const uint8_t* source = (const uint8_t*)desc->pixels.ptr; - - HDC dc = GetDC(NULL); - HBITMAP color = CreateDIBSection(dc, (BITMAPINFO*)&bi, DIB_RGB_COLORS, (void**)&target, NULL, (DWORD)0); - ReleaseDC(NULL, dc); - if (0 == color) { - return NULL; - } - SOKOL_ASSERT(target); - - HBITMAP mask = CreateBitmap(desc->width, desc->height, 1, 1, NULL); - if (0 == mask) { - DeleteObject(color); - return NULL; - } - - for (int i = 0; i < (desc->width*desc->height); i++) { - target[0] = source[2]; - target[1] = source[1]; - target[2] = source[0]; - target[3] = source[3]; - target += 4; - source += 4; - } - - ICONINFO icon_info; - _sapp_clear(&icon_info, sizeof(icon_info)); - icon_info.fIcon = true; - icon_info.xHotspot = 0; - icon_info.yHotspot = 0; - icon_info.hbmMask = mask; - icon_info.hbmColor = color; - HICON icon_handle = CreateIconIndirect(&icon_info); - DeleteObject(color); - DeleteObject(mask); - - return icon_handle; -} - -_SOKOL_PRIVATE void _sapp_win32_set_icon(const sapp_icon_desc* icon_desc, int num_images) { - SOKOL_ASSERT((num_images > 0) && (num_images <= SAPP_MAX_ICONIMAGES)); - - int big_img_index = _sapp_image_bestmatch(icon_desc->images, num_images, GetSystemMetrics(SM_CXICON), GetSystemMetrics(SM_CYICON)); - int sml_img_index = _sapp_image_bestmatch(icon_desc->images, num_images, GetSystemMetrics(SM_CXSMICON), GetSystemMetrics(SM_CYSMICON)); - HICON big_icon = _sapp_win32_create_icon_from_image(&icon_desc->images[big_img_index]); - HICON sml_icon = _sapp_win32_create_icon_from_image(&icon_desc->images[sml_img_index]); - - // if icon creation or lookup has failed for some reason, leave the currently set icon untouched - if (0 != big_icon) { - SendMessage(_sapp.win32.hwnd, WM_SETICON, ICON_BIG, (LPARAM) big_icon); - if (0 != _sapp.win32.big_icon) { - DestroyIcon(_sapp.win32.big_icon); - } - _sapp.win32.big_icon = big_icon; - } - if (0 != sml_icon) { - SendMessage(_sapp.win32.hwnd, WM_SETICON, ICON_SMALL, (LPARAM) sml_icon); - if (0 != _sapp.win32.small_icon) { - DestroyIcon(_sapp.win32.small_icon); - } - _sapp.win32.small_icon = sml_icon; - } -} - -/* don't laugh, but this seems to be the easiest and most robust - way to check if we're running on Win10 - - From: https://github.com/videolan/vlc/blob/232fb13b0d6110c4d1b683cde24cf9a7f2c5c2ea/modules/video_output/win32/d3d11_swapchain.c#L263 -*/ -_SOKOL_PRIVATE bool _sapp_win32_is_win10_or_greater(void) { - HMODULE h = GetModuleHandleW(L"kernel32.dll"); - if (NULL != h) { - return (NULL != GetProcAddress(h, "GetSystemCpuSetInformation")); - } - else { - return false; - } -} - -_SOKOL_PRIVATE void _sapp_win32_run(const sapp_desc* desc) { - _sapp_init_state(desc); - _sapp_win32_init_console(); - _sapp.win32.is_win10_or_greater = _sapp_win32_is_win10_or_greater(); - _sapp_win32_init_keytable(); - _sapp_win32_utf8_to_wide(_sapp.window_title, _sapp.window_title_wide, sizeof(_sapp.window_title_wide)); - _sapp_win32_init_dpi(); - _sapp_win32_init_cursors(); - _sapp_win32_create_window(); - sapp_set_icon(&desc->icon); - #if defined(SOKOL_D3D11) - _sapp_d3d11_create_device_and_swapchain(); - _sapp_d3d11_create_default_render_target(); - #endif - #if defined(SOKOL_GLCORE33) - _sapp_wgl_init(); - _sapp_wgl_load_extensions(); - _sapp_wgl_create_context(); - #endif - _sapp.valid = true; - - bool done = false; - while (!(done || _sapp.quit_ordered)) { - _sapp_win32_timing_measure(); - MSG msg; - while (PeekMessageW(&msg, NULL, 0, 0, PM_REMOVE)) { - if (WM_QUIT == msg.message) { - done = true; - continue; - } - else { - TranslateMessage(&msg); - DispatchMessageW(&msg); - } - } - _sapp_frame(); - #if defined(SOKOL_D3D11) - _sapp_d3d11_present(false); - if (IsIconic(_sapp.win32.hwnd)) { - Sleep((DWORD)(16 * _sapp.swap_interval)); - } - #endif - #if defined(SOKOL_GLCORE33) - _sapp_wgl_swap_buffers(); - #endif - /* check for window resized, this cannot happen in WM_SIZE as it explodes memory usage */ - if (_sapp_win32_update_dimensions()) { - #if defined(SOKOL_D3D11) - _sapp_d3d11_resize_default_render_target(); - #endif - _sapp_win32_app_event(SAPP_EVENTTYPE_RESIZED); - } - /* check if the window monitor has changed, need to reset timing because - the new monitor might have a different refresh rate - */ - if (_sapp_win32_update_monitor()) { - _sapp_timing_reset(&_sapp.timing); - } - if (_sapp.quit_requested) { - PostMessage(_sapp.win32.hwnd, WM_CLOSE, 0, 0); - } - } - _sapp_call_cleanup(); - - #if defined(SOKOL_D3D11) - _sapp_d3d11_destroy_default_render_target(); - _sapp_d3d11_destroy_device_and_swapchain(); - #else - _sapp_wgl_destroy_context(); - _sapp_wgl_shutdown(); - #endif - _sapp_win32_destroy_window(); - _sapp_win32_destroy_icons(); - _sapp_win32_restore_console(); - _sapp_discard_state(); -} - -_SOKOL_PRIVATE char** _sapp_win32_command_line_to_utf8_argv(LPWSTR w_command_line, int* o_argc) { - int argc = 0; - char** argv = 0; - char* args; - - LPWSTR* w_argv = CommandLineToArgvW(w_command_line, &argc); - if (w_argv == NULL) { - // FIXME: chicken egg problem, can't report errors before sokol_main() is called! - } else { - size_t size = wcslen(w_command_line) * 4; - argv = (char**) _sapp_malloc_clear(((size_t)argc + 1) * sizeof(char*) + size); - SOKOL_ASSERT(argv); - args = (char*) &argv[argc + 1]; - int n; - for (int i = 0; i < argc; ++i) { - n = WideCharToMultiByte(CP_UTF8, 0, w_argv[i], -1, args, (int)size, NULL, NULL); - if (n == 0) { - // FIXME: chicken egg problem, can't report errors before sokol_main() is called! - break; - } - argv[i] = args; - size -= (size_t)n; - args += n; - } - LocalFree(w_argv); - } - *o_argc = argc; - return argv; -} - -#if !defined(SOKOL_NO_ENTRY) -#if defined(SOKOL_WIN32_FORCE_MAIN) -int main(int argc, char* argv[]) { - sapp_desc desc = sokol_main(argc, argv); - _sapp_win32_run(&desc); - return 0; -} -#else -int WINAPI WinMain(_In_ HINSTANCE hInstance, _In_opt_ HINSTANCE hPrevInstance, _In_ LPSTR lpCmdLine, _In_ int nCmdShow) { - _SOKOL_UNUSED(hInstance); - _SOKOL_UNUSED(hPrevInstance); - _SOKOL_UNUSED(lpCmdLine); - _SOKOL_UNUSED(nCmdShow); - int argc_utf8 = 0; - char** argv_utf8 = _sapp_win32_command_line_to_utf8_argv(GetCommandLineW(), &argc_utf8); - sapp_desc desc = sokol_main(argc_utf8, argv_utf8); - _sapp_win32_run(&desc); - _sapp_free(argv_utf8); - return 0; -} -#endif /* SOKOL_WIN32_FORCE_MAIN */ -#endif /* SOKOL_NO_ENTRY */ - -#ifdef _MSC_VER - #pragma warning(pop) -#endif - -#endif /* _SAPP_WIN32 */ - -// █████ ███ ██ ██████ ██████ ██████ ██ ██████ -// ██ ██ ████ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ -// ███████ ██ ██ ██ ██ ██ ██████ ██ ██ ██ ██ ██ -// ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ -// ██ ██ ██ ████ ██████ ██ ██ ██████ ██ ██████ -// -// >>android -#if defined(_SAPP_ANDROID) - -/* android loop thread */ -_SOKOL_PRIVATE bool _sapp_android_init_egl(void) { - SOKOL_ASSERT(_sapp.android.display == EGL_NO_DISPLAY); - SOKOL_ASSERT(_sapp.android.context == EGL_NO_CONTEXT); - - EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY); - if (display == EGL_NO_DISPLAY) { - return false; - } - if (eglInitialize(display, NULL, NULL) == EGL_FALSE) { - return false; - } - EGLint alpha_size = _sapp.desc.alpha ? 8 : 0; - const EGLint cfg_attributes[] = { - EGL_SURFACE_TYPE, EGL_WINDOW_BIT, - EGL_RENDERABLE_TYPE, EGL_OPENGL_ES3_BIT, - EGL_RED_SIZE, 8, - EGL_GREEN_SIZE, 8, - EGL_BLUE_SIZE, 8, - EGL_ALPHA_SIZE, alpha_size, - EGL_DEPTH_SIZE, 16, - EGL_STENCIL_SIZE, 0, - EGL_NONE, - }; - EGLConfig available_cfgs[32]; - EGLint cfg_count; - eglChooseConfig(display, cfg_attributes, available_cfgs, 32, &cfg_count); - SOKOL_ASSERT(cfg_count > 0); - SOKOL_ASSERT(cfg_count <= 32); - - /* find config with 8-bit rgb buffer if available, ndk sample does not trust egl spec */ - EGLConfig config; - bool exact_cfg_found = false; - for (int i = 0; i < cfg_count; ++i) { - EGLConfig c = available_cfgs[i]; - EGLint r, g, b, a, d; - if (eglGetConfigAttrib(display, c, EGL_RED_SIZE, &r) == EGL_TRUE && - eglGetConfigAttrib(display, c, EGL_GREEN_SIZE, &g) == EGL_TRUE && - eglGetConfigAttrib(display, c, EGL_BLUE_SIZE, &b) == EGL_TRUE && - eglGetConfigAttrib(display, c, EGL_ALPHA_SIZE, &a) == EGL_TRUE && - eglGetConfigAttrib(display, c, EGL_DEPTH_SIZE, &d) == EGL_TRUE && - r == 8 && g == 8 && b == 8 && (alpha_size == 0 || a == alpha_size) && d == 16) { - exact_cfg_found = true; - config = c; - break; - } - } - if (!exact_cfg_found) { - config = available_cfgs[0]; - } - - EGLint ctx_attributes[] = { - EGL_CONTEXT_CLIENT_VERSION, 3, - EGL_NONE, - }; - EGLContext context = eglCreateContext(display, config, EGL_NO_CONTEXT, ctx_attributes); - if (context == EGL_NO_CONTEXT) { - return false; - } - - _sapp.android.config = config; - _sapp.android.display = display; - _sapp.android.context = context; - return true; -} - -_SOKOL_PRIVATE void _sapp_android_cleanup_egl(void) { - if (_sapp.android.display != EGL_NO_DISPLAY) { - eglMakeCurrent(_sapp.android.display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); - if (_sapp.android.surface != EGL_NO_SURFACE) { - eglDestroySurface(_sapp.android.display, _sapp.android.surface); - _sapp.android.surface = EGL_NO_SURFACE; - } - if (_sapp.android.context != EGL_NO_CONTEXT) { - eglDestroyContext(_sapp.android.display, _sapp.android.context); - _sapp.android.context = EGL_NO_CONTEXT; - } - eglTerminate(_sapp.android.display); - _sapp.android.display = EGL_NO_DISPLAY; - } -} - -_SOKOL_PRIVATE bool _sapp_android_init_egl_surface(ANativeWindow* window) { - SOKOL_ASSERT(_sapp.android.display != EGL_NO_DISPLAY); - SOKOL_ASSERT(_sapp.android.context != EGL_NO_CONTEXT); - SOKOL_ASSERT(_sapp.android.surface == EGL_NO_SURFACE); - SOKOL_ASSERT(window); - - /* TODO: set window flags */ - /* ANativeActivity_setWindowFlags(activity, AWINDOW_FLAG_KEEP_SCREEN_ON, 0); */ - - /* create egl surface and make it current */ - EGLSurface surface = eglCreateWindowSurface(_sapp.android.display, _sapp.android.config, window, NULL); - if (surface == EGL_NO_SURFACE) { - return false; - } - if (eglMakeCurrent(_sapp.android.display, surface, surface, _sapp.android.context) == EGL_FALSE) { - return false; - } - _sapp.android.surface = surface; - return true; -} - -_SOKOL_PRIVATE void _sapp_android_cleanup_egl_surface(void) { - if (_sapp.android.display == EGL_NO_DISPLAY) { - return; - } - eglMakeCurrent(_sapp.android.display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); - if (_sapp.android.surface != EGL_NO_SURFACE) { - eglDestroySurface(_sapp.android.display, _sapp.android.surface); - _sapp.android.surface = EGL_NO_SURFACE; - } -} - -_SOKOL_PRIVATE void _sapp_android_app_event(sapp_event_type type) { - if (_sapp_events_enabled()) { - _sapp_init_event(type); - _sapp_call_event(&_sapp.event); - } -} - -_SOKOL_PRIVATE void _sapp_android_update_dimensions(ANativeWindow* window, bool force_update) { - SOKOL_ASSERT(_sapp.android.display != EGL_NO_DISPLAY); - SOKOL_ASSERT(_sapp.android.context != EGL_NO_CONTEXT); - SOKOL_ASSERT(_sapp.android.surface != EGL_NO_SURFACE); - SOKOL_ASSERT(window); - - const int32_t win_w = ANativeWindow_getWidth(window); - const int32_t win_h = ANativeWindow_getHeight(window); - SOKOL_ASSERT(win_w >= 0 && win_h >= 0); - const bool win_changed = (win_w != _sapp.window_width) || (win_h != _sapp.window_height); - _sapp.window_width = win_w; - _sapp.window_height = win_h; - if (win_changed || force_update) { - if (!_sapp.desc.high_dpi) { - const int32_t buf_w = win_w / 2; - const int32_t buf_h = win_h / 2; - EGLint format; - EGLBoolean egl_result = eglGetConfigAttrib(_sapp.android.display, _sapp.android.config, EGL_NATIVE_VISUAL_ID, &format); - SOKOL_ASSERT(egl_result == EGL_TRUE); _SOKOL_UNUSED(egl_result); - /* NOTE: calling ANativeWindow_setBuffersGeometry() with the same dimensions - as the ANativeWindow size results in weird display artefacts, that's - why it's only called when the buffer geometry is different from - the window size - */ - int32_t result = ANativeWindow_setBuffersGeometry(window, buf_w, buf_h, format); - SOKOL_ASSERT(result == 0); _SOKOL_UNUSED(result); - } - } - - /* query surface size */ - EGLint fb_w, fb_h; - EGLBoolean egl_result_w = eglQuerySurface(_sapp.android.display, _sapp.android.surface, EGL_WIDTH, &fb_w); - EGLBoolean egl_result_h = eglQuerySurface(_sapp.android.display, _sapp.android.surface, EGL_HEIGHT, &fb_h); - SOKOL_ASSERT(egl_result_w == EGL_TRUE); _SOKOL_UNUSED(egl_result_w); - SOKOL_ASSERT(egl_result_h == EGL_TRUE); _SOKOL_UNUSED(egl_result_h); - const bool fb_changed = (fb_w != _sapp.framebuffer_width) || (fb_h != _sapp.framebuffer_height); - _sapp.framebuffer_width = fb_w; - _sapp.framebuffer_height = fb_h; - _sapp.dpi_scale = (float)_sapp.framebuffer_width / (float)_sapp.window_width; - if (win_changed || fb_changed || force_update) { - if (!_sapp.first_frame) { - _sapp_android_app_event(SAPP_EVENTTYPE_RESIZED); - } - } -} - -_SOKOL_PRIVATE void _sapp_android_cleanup(void) { - if (_sapp.android.surface != EGL_NO_SURFACE) { - /* egl context is bound, cleanup gracefully */ - if (_sapp.init_called && !_sapp.cleanup_called) { - _sapp_call_cleanup(); - } - } - /* always try to cleanup by destroying egl context */ - _sapp_android_cleanup_egl(); -} - -_SOKOL_PRIVATE void _sapp_android_shutdown(void) { - /* try to cleanup while we still have a surface and can call cleanup_cb() */ - _sapp_android_cleanup(); - /* request exit */ - ANativeActivity_finish(_sapp.android.activity); -} - -_SOKOL_PRIVATE void _sapp_android_frame(void) { - SOKOL_ASSERT(_sapp.android.display != EGL_NO_DISPLAY); - SOKOL_ASSERT(_sapp.android.context != EGL_NO_CONTEXT); - SOKOL_ASSERT(_sapp.android.surface != EGL_NO_SURFACE); - _sapp_timing_measure(&_sapp.timing); - _sapp_android_update_dimensions(_sapp.android.current.window, false); - _sapp_frame(); - eglSwapBuffers(_sapp.android.display, _sapp.android.surface); -} - -_SOKOL_PRIVATE bool _sapp_android_touch_event(const AInputEvent* e) { - if (AInputEvent_getType(e) != AINPUT_EVENT_TYPE_MOTION) { - return false; - } - if (!_sapp_events_enabled()) { - return false; - } - int32_t action_idx = AMotionEvent_getAction(e); - int32_t action = action_idx & AMOTION_EVENT_ACTION_MASK; - sapp_event_type type = SAPP_EVENTTYPE_INVALID; - switch (action) { - case AMOTION_EVENT_ACTION_DOWN: - case AMOTION_EVENT_ACTION_POINTER_DOWN: - type = SAPP_EVENTTYPE_TOUCHES_BEGAN; - break; - case AMOTION_EVENT_ACTION_MOVE: - type = SAPP_EVENTTYPE_TOUCHES_MOVED; - break; - case AMOTION_EVENT_ACTION_UP: - case AMOTION_EVENT_ACTION_POINTER_UP: - type = SAPP_EVENTTYPE_TOUCHES_ENDED; - break; - case AMOTION_EVENT_ACTION_CANCEL: - type = SAPP_EVENTTYPE_TOUCHES_CANCELLED; - break; - default: - break; - } - if (type == SAPP_EVENTTYPE_INVALID) { - return false; - } - int32_t idx = action_idx >> AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT; - _sapp_init_event(type); - _sapp.event.num_touches = (int)AMotionEvent_getPointerCount(e); - if (_sapp.event.num_touches > SAPP_MAX_TOUCHPOINTS) { - _sapp.event.num_touches = SAPP_MAX_TOUCHPOINTS; - } - for (int32_t i = 0; i < _sapp.event.num_touches; i++) { - sapp_touchpoint* dst = &_sapp.event.touches[i]; - dst->identifier = (uintptr_t)AMotionEvent_getPointerId(e, (size_t)i); - dst->pos_x = (AMotionEvent_getRawX(e, (size_t)i) / _sapp.window_width) * _sapp.framebuffer_width; - dst->pos_y = (AMotionEvent_getRawY(e, (size_t)i) / _sapp.window_height) * _sapp.framebuffer_height; - dst->android_tooltype = (sapp_android_tooltype) AMotionEvent_getToolType(e, (size_t)i); - if (action == AMOTION_EVENT_ACTION_POINTER_DOWN || - action == AMOTION_EVENT_ACTION_POINTER_UP) { - dst->changed = (i == idx); - } else { - dst->changed = true; - } - } - _sapp_call_event(&_sapp.event); - return true; -} - -_SOKOL_PRIVATE bool _sapp_android_key_event(const AInputEvent* e) { - if (AInputEvent_getType(e) != AINPUT_EVENT_TYPE_KEY) { - return false; - } - if (AKeyEvent_getKeyCode(e) == AKEYCODE_BACK) { - /* FIXME: this should be hooked into a "really quit?" mechanism - so the app can ask the user for confirmation, this is currently - generally missing in sokol_app.h - */ - _sapp_android_shutdown(); - return true; - } - return false; -} - -_SOKOL_PRIVATE int _sapp_android_input_cb(int fd, int events, void* data) { - _SOKOL_UNUSED(fd); - _SOKOL_UNUSED(data); - if ((events & ALOOPER_EVENT_INPUT) == 0) { - _SAPP_ERROR(ANDROID_UNSUPPORTED_INPUT_EVENT_INPUT_CB); - return 1; - } - SOKOL_ASSERT(_sapp.android.current.input); - AInputEvent* event = NULL; - while (AInputQueue_getEvent(_sapp.android.current.input, &event) >= 0) { - if (AInputQueue_preDispatchEvent(_sapp.android.current.input, event) != 0) { - continue; - } - int32_t handled = 0; - if (_sapp_android_touch_event(event) || _sapp_android_key_event(event)) { - handled = 1; - } - AInputQueue_finishEvent(_sapp.android.current.input, event, handled); - } - return 1; -} - -_SOKOL_PRIVATE int _sapp_android_main_cb(int fd, int events, void* data) { - _SOKOL_UNUSED(data); - if ((events & ALOOPER_EVENT_INPUT) == 0) { - _SAPP_ERROR(ANDROID_UNSUPPORTED_INPUT_EVENT_MAIN_CB); - return 1; - } - - _sapp_android_msg_t msg; - if (read(fd, &msg, sizeof(msg)) != sizeof(msg)) { - _SAPP_ERROR(ANDROID_READ_MSG_FAILED); - return 1; - } - - pthread_mutex_lock(&_sapp.android.pt.mutex); - switch (msg) { - case _SOKOL_ANDROID_MSG_CREATE: - { - _SAPP_INFO(ANDROID_MSG_CREATE); - SOKOL_ASSERT(!_sapp.valid); - bool result = _sapp_android_init_egl(); - SOKOL_ASSERT(result); _SOKOL_UNUSED(result); - _sapp.valid = true; - _sapp.android.has_created = true; - } - break; - case _SOKOL_ANDROID_MSG_RESUME: - _SAPP_INFO(ANDROID_MSG_RESUME); - _sapp.android.has_resumed = true; - _sapp_android_app_event(SAPP_EVENTTYPE_RESUMED); - break; - case _SOKOL_ANDROID_MSG_PAUSE: - _SAPP_INFO(ANDROID_MSG_PAUSE); - _sapp.android.has_resumed = false; - _sapp_android_app_event(SAPP_EVENTTYPE_SUSPENDED); - break; - case _SOKOL_ANDROID_MSG_FOCUS: - _SAPP_INFO(ANDROID_MSG_FOCUS); - _sapp.android.has_focus = true; - break; - case _SOKOL_ANDROID_MSG_NO_FOCUS: - _SAPP_INFO(ANDROID_MSG_NO_FOCUS); - _sapp.android.has_focus = false; - break; - case _SOKOL_ANDROID_MSG_SET_NATIVE_WINDOW: - _SAPP_INFO(ANDROID_MSG_SET_NATIVE_WINDOW); - if (_sapp.android.current.window != _sapp.android.pending.window) { - if (_sapp.android.current.window != NULL) { - _sapp_android_cleanup_egl_surface(); - } - if (_sapp.android.pending.window != NULL) { - if (_sapp_android_init_egl_surface(_sapp.android.pending.window)) { - _sapp_android_update_dimensions(_sapp.android.pending.window, true); - } else { - _sapp_android_shutdown(); - } - } - } - _sapp.android.current.window = _sapp.android.pending.window; - break; - case _SOKOL_ANDROID_MSG_SET_INPUT_QUEUE: - _SAPP_INFO(ANDROID_MSG_SET_INPUT_QUEUE); - if (_sapp.android.current.input != _sapp.android.pending.input) { - if (_sapp.android.current.input != NULL) { - AInputQueue_detachLooper(_sapp.android.current.input); - } - if (_sapp.android.pending.input != NULL) { - AInputQueue_attachLooper( - _sapp.android.pending.input, - _sapp.android.looper, - ALOOPER_POLL_CALLBACK, - _sapp_android_input_cb, - NULL); /* data */ - } - } - _sapp.android.current.input = _sapp.android.pending.input; - break; - case _SOKOL_ANDROID_MSG_DESTROY: - _SAPP_INFO(ANDROID_MSG_DESTROY); - _sapp_android_cleanup(); - _sapp.valid = false; - _sapp.android.is_thread_stopping = true; - break; - default: - _SAPP_WARN(ANDROID_UNKNOWN_MSG); - break; - } - pthread_cond_broadcast(&_sapp.android.pt.cond); /* signal "received" */ - pthread_mutex_unlock(&_sapp.android.pt.mutex); - return 1; -} - -_SOKOL_PRIVATE bool _sapp_android_should_update(void) { - bool is_in_front = _sapp.android.has_resumed && _sapp.android.has_focus; - bool has_surface = _sapp.android.surface != EGL_NO_SURFACE; - return is_in_front && has_surface; -} - -_SOKOL_PRIVATE void _sapp_android_show_keyboard(bool shown) { - SOKOL_ASSERT(_sapp.valid); - /* This seems to be broken in the NDK, but there is (a very cumbersome) workaround... */ - if (shown) { - ANativeActivity_showSoftInput(_sapp.android.activity, ANATIVEACTIVITY_SHOW_SOFT_INPUT_FORCED); - } else { - ANativeActivity_hideSoftInput(_sapp.android.activity, ANATIVEACTIVITY_HIDE_SOFT_INPUT_NOT_ALWAYS); - } -} - -_SOKOL_PRIVATE void* _sapp_android_loop(void* arg) { - _SOKOL_UNUSED(arg); - _SAPP_INFO(ANDROID_LOOP_THREAD_STARTED); - - _sapp.android.looper = ALooper_prepare(0 /* or ALOOPER_PREPARE_ALLOW_NON_CALLBACKS*/); - ALooper_addFd(_sapp.android.looper, - _sapp.android.pt.read_from_main_fd, - ALOOPER_POLL_CALLBACK, - ALOOPER_EVENT_INPUT, - _sapp_android_main_cb, - NULL); /* data */ - - /* signal start to main thread */ - pthread_mutex_lock(&_sapp.android.pt.mutex); - _sapp.android.is_thread_started = true; - pthread_cond_broadcast(&_sapp.android.pt.cond); - pthread_mutex_unlock(&_sapp.android.pt.mutex); - - /* main loop */ - while (!_sapp.android.is_thread_stopping) { - /* sokol frame */ - if (_sapp_android_should_update()) { - _sapp_android_frame(); - } - - /* process all events (or stop early if app is requested to quit) */ - bool process_events = true; - while (process_events && !_sapp.android.is_thread_stopping) { - bool block_until_event = !_sapp.android.is_thread_stopping && !_sapp_android_should_update(); - process_events = ALooper_pollOnce(block_until_event ? -1 : 0, NULL, NULL, NULL) == ALOOPER_POLL_CALLBACK; - } - } - - /* cleanup thread */ - if (_sapp.android.current.input != NULL) { - AInputQueue_detachLooper(_sapp.android.current.input); - } - - /* the following causes heap corruption on exit, why?? - ALooper_removeFd(_sapp.android.looper, _sapp.android.pt.read_from_main_fd); - ALooper_release(_sapp.android.looper);*/ - - /* signal "destroyed" */ - pthread_mutex_lock(&_sapp.android.pt.mutex); - _sapp.android.is_thread_stopped = true; - pthread_cond_broadcast(&_sapp.android.pt.cond); - pthread_mutex_unlock(&_sapp.android.pt.mutex); - - _SAPP_INFO(ANDROID_LOOP_THREAD_DONE); - return NULL; -} - -/* android main/ui thread */ -_SOKOL_PRIVATE void _sapp_android_msg(_sapp_android_msg_t msg) { - if (write(_sapp.android.pt.write_from_main_fd, &msg, sizeof(msg)) != sizeof(msg)) { - _SAPP_ERROR(ANDROID_WRITE_MSG_FAILED); - } -} - -_SOKOL_PRIVATE void _sapp_android_on_start(ANativeActivity* activity) { - _SOKOL_UNUSED(activity); - _SAPP_INFO(ANDROID_NATIVE_ACTIVITY_ONSTART); -} - -_SOKOL_PRIVATE void _sapp_android_on_resume(ANativeActivity* activity) { - _SOKOL_UNUSED(activity); - _SAPP_INFO(ANDROID_NATIVE_ACTIVITY_ONRESUME); - _sapp_android_msg(_SOKOL_ANDROID_MSG_RESUME); -} - -_SOKOL_PRIVATE void* _sapp_android_on_save_instance_state(ANativeActivity* activity, size_t* out_size) { - _SOKOL_UNUSED(activity); - _SAPP_INFO(ANDROID_NATIVE_ACTIVITY_ONSAVEINSTANCESTATE); - *out_size = 0; - return NULL; -} - -_SOKOL_PRIVATE void _sapp_android_on_window_focus_changed(ANativeActivity* activity, int has_focus) { - _SOKOL_UNUSED(activity); - _SAPP_INFO(ANDROID_NATIVE_ACTIVITY_ONWINDOWFOCUSCHANGED); - if (has_focus) { - _sapp_android_msg(_SOKOL_ANDROID_MSG_FOCUS); - } else { - _sapp_android_msg(_SOKOL_ANDROID_MSG_NO_FOCUS); - } -} - -_SOKOL_PRIVATE void _sapp_android_on_pause(ANativeActivity* activity) { - _SOKOL_UNUSED(activity); - _SAPP_INFO(ANDROID_NATIVE_ACTIVITY_ONPAUSE); - _sapp_android_msg(_SOKOL_ANDROID_MSG_PAUSE); -} - -_SOKOL_PRIVATE void _sapp_android_on_stop(ANativeActivity* activity) { - _SOKOL_UNUSED(activity); - _SAPP_INFO(ANDROID_NATIVE_ACTIVITY_ONSTOP); -} - -_SOKOL_PRIVATE void _sapp_android_msg_set_native_window(ANativeWindow* window) { - pthread_mutex_lock(&_sapp.android.pt.mutex); - _sapp.android.pending.window = window; - _sapp_android_msg(_SOKOL_ANDROID_MSG_SET_NATIVE_WINDOW); - while (_sapp.android.current.window != window) { - pthread_cond_wait(&_sapp.android.pt.cond, &_sapp.android.pt.mutex); - } - pthread_mutex_unlock(&_sapp.android.pt.mutex); -} - -_SOKOL_PRIVATE void _sapp_android_on_native_window_created(ANativeActivity* activity, ANativeWindow* window) { - _SOKOL_UNUSED(activity); - _SAPP_INFO(ANDROID_NATIVE_ACTIVITY_ONNATIVEWINDOWCREATED); - _sapp_android_msg_set_native_window(window); -} - -_SOKOL_PRIVATE void _sapp_android_on_native_window_destroyed(ANativeActivity* activity, ANativeWindow* window) { - _SOKOL_UNUSED(activity); - _SOKOL_UNUSED(window); - _SAPP_INFO(ANDROID_NATIVE_ACTIVITY_ONNATIVEWINDOWDESTROYED); - _sapp_android_msg_set_native_window(NULL); -} - -_SOKOL_PRIVATE void _sapp_android_msg_set_input_queue(AInputQueue* input) { - pthread_mutex_lock(&_sapp.android.pt.mutex); - _sapp.android.pending.input = input; - _sapp_android_msg(_SOKOL_ANDROID_MSG_SET_INPUT_QUEUE); - while (_sapp.android.current.input != input) { - pthread_cond_wait(&_sapp.android.pt.cond, &_sapp.android.pt.mutex); - } - pthread_mutex_unlock(&_sapp.android.pt.mutex); -} - -_SOKOL_PRIVATE void _sapp_android_on_input_queue_created(ANativeActivity* activity, AInputQueue* queue) { - _SOKOL_UNUSED(activity); - _SAPP_INFO(ANDROID_NATIVE_ACTIVITY_ONINPUTQUEUECREATED); - _sapp_android_msg_set_input_queue(queue); -} - -_SOKOL_PRIVATE void _sapp_android_on_input_queue_destroyed(ANativeActivity* activity, AInputQueue* queue) { - _SOKOL_UNUSED(activity); - _SOKOL_UNUSED(queue); - _SAPP_INFO(ANDROID_NATIVE_ACTIVITY_ONINPUTQUEUEDESTROYED); - _sapp_android_msg_set_input_queue(NULL); -} - -_SOKOL_PRIVATE void _sapp_android_on_config_changed(ANativeActivity* activity) { - _SOKOL_UNUSED(activity); - _SAPP_INFO(ANDROID_NATIVE_ACTIVITY_ONCONFIGURATIONCHANGED); - /* see android:configChanges in manifest */ -} - -_SOKOL_PRIVATE void _sapp_android_on_low_memory(ANativeActivity* activity) { - _SOKOL_UNUSED(activity); - _SAPP_INFO(ANDROID_NATIVE_ACTIVITY_ONLOWMEMORY); -} - -_SOKOL_PRIVATE void _sapp_android_on_destroy(ANativeActivity* activity) { - /* - * For some reason even an empty app using nativeactivity.h will crash (WIN DEATH) - * on my device (Moto X 2nd gen) when the app is removed from the task view - * (TaskStackView: onTaskViewDismissed). - * - * However, if ANativeActivity_finish() is explicitly called from for example - * _sapp_android_on_stop(), the crash disappears. Is this a bug in NativeActivity? - */ - _SOKOL_UNUSED(activity); - _SAPP_INFO(ANDROID_NATIVE_ACTIVITY_ONDESTROY); - - /* send destroy msg */ - pthread_mutex_lock(&_sapp.android.pt.mutex); - _sapp_android_msg(_SOKOL_ANDROID_MSG_DESTROY); - while (!_sapp.android.is_thread_stopped) { - pthread_cond_wait(&_sapp.android.pt.cond, &_sapp.android.pt.mutex); - } - pthread_mutex_unlock(&_sapp.android.pt.mutex); - - /* clean up main thread */ - pthread_cond_destroy(&_sapp.android.pt.cond); - pthread_mutex_destroy(&_sapp.android.pt.mutex); - - close(_sapp.android.pt.read_from_main_fd); - close(_sapp.android.pt.write_from_main_fd); - - _SAPP_INFO(ANDROID_NATIVE_ACTIVITY_DONE); - - /* this is a bit naughty, but causes a clean restart of the app (static globals are reset) */ - exit(0); -} - -JNIEXPORT -void ANativeActivity_onCreate(ANativeActivity* activity, void* saved_state, size_t saved_state_size) { - _SOKOL_UNUSED(saved_state); - _SOKOL_UNUSED(saved_state_size); - _SAPP_INFO(ANDROID_NATIVE_ACTIVITY_ONCREATE); - - // the NativeActity pointer needs to be available inside sokol_main() - // (see https://github.com/floooh/sokol/issues/708), however _sapp_init_state() - // will clear the global _sapp_t struct, so we need to initialize the native - // activity pointer twice, once before sokol_main() and once after _sapp_init_state() - _sapp_clear(&_sapp, sizeof(_sapp)); - _sapp.android.activity = activity; - sapp_desc desc = sokol_main(0, NULL); - _sapp_init_state(&desc); - _sapp.android.activity = activity; - - int pipe_fd[2]; - if (pipe(pipe_fd) != 0) { - _SAPP_ERROR(ANDROID_CREATE_THREAD_PIPE_FAILED); - return; - } - _sapp.android.pt.read_from_main_fd = pipe_fd[0]; - _sapp.android.pt.write_from_main_fd = pipe_fd[1]; - - pthread_mutex_init(&_sapp.android.pt.mutex, NULL); - pthread_cond_init(&_sapp.android.pt.cond, NULL); - - pthread_attr_t attr; - pthread_attr_init(&attr); - pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_DETACHED); - pthread_create(&_sapp.android.pt.thread, &attr, _sapp_android_loop, 0); - pthread_attr_destroy(&attr); - - /* wait until main loop has started */ - pthread_mutex_lock(&_sapp.android.pt.mutex); - while (!_sapp.android.is_thread_started) { - pthread_cond_wait(&_sapp.android.pt.cond, &_sapp.android.pt.mutex); - } - pthread_mutex_unlock(&_sapp.android.pt.mutex); - - /* send create msg */ - pthread_mutex_lock(&_sapp.android.pt.mutex); - _sapp_android_msg(_SOKOL_ANDROID_MSG_CREATE); - while (!_sapp.android.has_created) { - pthread_cond_wait(&_sapp.android.pt.cond, &_sapp.android.pt.mutex); - } - pthread_mutex_unlock(&_sapp.android.pt.mutex); - - /* register for callbacks */ - activity->callbacks->onStart = _sapp_android_on_start; - activity->callbacks->onResume = _sapp_android_on_resume; - activity->callbacks->onSaveInstanceState = _sapp_android_on_save_instance_state; - activity->callbacks->onWindowFocusChanged = _sapp_android_on_window_focus_changed; - activity->callbacks->onPause = _sapp_android_on_pause; - activity->callbacks->onStop = _sapp_android_on_stop; - activity->callbacks->onDestroy = _sapp_android_on_destroy; - activity->callbacks->onNativeWindowCreated = _sapp_android_on_native_window_created; - /* activity->callbacks->onNativeWindowResized = _sapp_android_on_native_window_resized; */ - /* activity->callbacks->onNativeWindowRedrawNeeded = _sapp_android_on_native_window_redraw_needed; */ - activity->callbacks->onNativeWindowDestroyed = _sapp_android_on_native_window_destroyed; - activity->callbacks->onInputQueueCreated = _sapp_android_on_input_queue_created; - activity->callbacks->onInputQueueDestroyed = _sapp_android_on_input_queue_destroyed; - /* activity->callbacks->onContentRectChanged = _sapp_android_on_content_rect_changed; */ - activity->callbacks->onConfigurationChanged = _sapp_android_on_config_changed; - activity->callbacks->onLowMemory = _sapp_android_on_low_memory; - - _SAPP_INFO(ANDROID_NATIVE_ACTIVITY_CREATE_SUCCESS); - - /* NOT A BUG: do NOT call sapp_discard_state() */ -} - -#endif /* _SAPP_ANDROID */ - -// ██ ██ ███ ██ ██ ██ ██ ██ -// ██ ██ ████ ██ ██ ██ ██ ██ -// ██ ██ ██ ██ ██ ██ ██ ███ -// ██ ██ ██ ██ ██ ██ ██ ██ ██ -// ███████ ██ ██ ████ ██████ ██ ██ -// -// >>linux -#if defined(_SAPP_LINUX) - -/* see GLFW's xkb_unicode.c */ -static const struct _sapp_x11_codepair { - uint16_t keysym; - uint16_t ucs; -} _sapp_x11_keysymtab[] = { - { 0x01a1, 0x0104 }, - { 0x01a2, 0x02d8 }, - { 0x01a3, 0x0141 }, - { 0x01a5, 0x013d }, - { 0x01a6, 0x015a }, - { 0x01a9, 0x0160 }, - { 0x01aa, 0x015e }, - { 0x01ab, 0x0164 }, - { 0x01ac, 0x0179 }, - { 0x01ae, 0x017d }, - { 0x01af, 0x017b }, - { 0x01b1, 0x0105 }, - { 0x01b2, 0x02db }, - { 0x01b3, 0x0142 }, - { 0x01b5, 0x013e }, - { 0x01b6, 0x015b }, - { 0x01b7, 0x02c7 }, - { 0x01b9, 0x0161 }, - { 0x01ba, 0x015f }, - { 0x01bb, 0x0165 }, - { 0x01bc, 0x017a }, - { 0x01bd, 0x02dd }, - { 0x01be, 0x017e }, - { 0x01bf, 0x017c }, - { 0x01c0, 0x0154 }, - { 0x01c3, 0x0102 }, - { 0x01c5, 0x0139 }, - { 0x01c6, 0x0106 }, - { 0x01c8, 0x010c }, - { 0x01ca, 0x0118 }, - { 0x01cc, 0x011a }, - { 0x01cf, 0x010e }, - { 0x01d0, 0x0110 }, - { 0x01d1, 0x0143 }, - { 0x01d2, 0x0147 }, - { 0x01d5, 0x0150 }, - { 0x01d8, 0x0158 }, - { 0x01d9, 0x016e }, - { 0x01db, 0x0170 }, - { 0x01de, 0x0162 }, - { 0x01e0, 0x0155 }, - { 0x01e3, 0x0103 }, - { 0x01e5, 0x013a }, - { 0x01e6, 0x0107 }, - { 0x01e8, 0x010d }, - { 0x01ea, 0x0119 }, - { 0x01ec, 0x011b }, - { 0x01ef, 0x010f }, - { 0x01f0, 0x0111 }, - { 0x01f1, 0x0144 }, - { 0x01f2, 0x0148 }, - { 0x01f5, 0x0151 }, - { 0x01f8, 0x0159 }, - { 0x01f9, 0x016f }, - { 0x01fb, 0x0171 }, - { 0x01fe, 0x0163 }, - { 0x01ff, 0x02d9 }, - { 0x02a1, 0x0126 }, - { 0x02a6, 0x0124 }, - { 0x02a9, 0x0130 }, - { 0x02ab, 0x011e }, - { 0x02ac, 0x0134 }, - { 0x02b1, 0x0127 }, - { 0x02b6, 0x0125 }, - { 0x02b9, 0x0131 }, - { 0x02bb, 0x011f }, - { 0x02bc, 0x0135 }, - { 0x02c5, 0x010a }, - { 0x02c6, 0x0108 }, - { 0x02d5, 0x0120 }, - { 0x02d8, 0x011c }, - { 0x02dd, 0x016c }, - { 0x02de, 0x015c }, - { 0x02e5, 0x010b }, - { 0x02e6, 0x0109 }, - { 0x02f5, 0x0121 }, - { 0x02f8, 0x011d }, - { 0x02fd, 0x016d }, - { 0x02fe, 0x015d }, - { 0x03a2, 0x0138 }, - { 0x03a3, 0x0156 }, - { 0x03a5, 0x0128 }, - { 0x03a6, 0x013b }, - { 0x03aa, 0x0112 }, - { 0x03ab, 0x0122 }, - { 0x03ac, 0x0166 }, - { 0x03b3, 0x0157 }, - { 0x03b5, 0x0129 }, - { 0x03b6, 0x013c }, - { 0x03ba, 0x0113 }, - { 0x03bb, 0x0123 }, - { 0x03bc, 0x0167 }, - { 0x03bd, 0x014a }, - { 0x03bf, 0x014b }, - { 0x03c0, 0x0100 }, - { 0x03c7, 0x012e }, - { 0x03cc, 0x0116 }, - { 0x03cf, 0x012a }, - { 0x03d1, 0x0145 }, - { 0x03d2, 0x014c }, - { 0x03d3, 0x0136 }, - { 0x03d9, 0x0172 }, - { 0x03dd, 0x0168 }, - { 0x03de, 0x016a }, - { 0x03e0, 0x0101 }, - { 0x03e7, 0x012f }, - { 0x03ec, 0x0117 }, - { 0x03ef, 0x012b }, - { 0x03f1, 0x0146 }, - { 0x03f2, 0x014d }, - { 0x03f3, 0x0137 }, - { 0x03f9, 0x0173 }, - { 0x03fd, 0x0169 }, - { 0x03fe, 0x016b }, - { 0x047e, 0x203e }, - { 0x04a1, 0x3002 }, - { 0x04a2, 0x300c }, - { 0x04a3, 0x300d }, - { 0x04a4, 0x3001 }, - { 0x04a5, 0x30fb }, - { 0x04a6, 0x30f2 }, - { 0x04a7, 0x30a1 }, - { 0x04a8, 0x30a3 }, - { 0x04a9, 0x30a5 }, - { 0x04aa, 0x30a7 }, - { 0x04ab, 0x30a9 }, - { 0x04ac, 0x30e3 }, - { 0x04ad, 0x30e5 }, - { 0x04ae, 0x30e7 }, - { 0x04af, 0x30c3 }, - { 0x04b0, 0x30fc }, - { 0x04b1, 0x30a2 }, - { 0x04b2, 0x30a4 }, - { 0x04b3, 0x30a6 }, - { 0x04b4, 0x30a8 }, - { 0x04b5, 0x30aa }, - { 0x04b6, 0x30ab }, - { 0x04b7, 0x30ad }, - { 0x04b8, 0x30af }, - { 0x04b9, 0x30b1 }, - { 0x04ba, 0x30b3 }, - { 0x04bb, 0x30b5 }, - { 0x04bc, 0x30b7 }, - { 0x04bd, 0x30b9 }, - { 0x04be, 0x30bb }, - { 0x04bf, 0x30bd }, - { 0x04c0, 0x30bf }, - { 0x04c1, 0x30c1 }, - { 0x04c2, 0x30c4 }, - { 0x04c3, 0x30c6 }, - { 0x04c4, 0x30c8 }, - { 0x04c5, 0x30ca }, - { 0x04c6, 0x30cb }, - { 0x04c7, 0x30cc }, - { 0x04c8, 0x30cd }, - { 0x04c9, 0x30ce }, - { 0x04ca, 0x30cf }, - { 0x04cb, 0x30d2 }, - { 0x04cc, 0x30d5 }, - { 0x04cd, 0x30d8 }, - { 0x04ce, 0x30db }, - { 0x04cf, 0x30de }, - { 0x04d0, 0x30df }, - { 0x04d1, 0x30e0 }, - { 0x04d2, 0x30e1 }, - { 0x04d3, 0x30e2 }, - { 0x04d4, 0x30e4 }, - { 0x04d5, 0x30e6 }, - { 0x04d6, 0x30e8 }, - { 0x04d7, 0x30e9 }, - { 0x04d8, 0x30ea }, - { 0x04d9, 0x30eb }, - { 0x04da, 0x30ec }, - { 0x04db, 0x30ed }, - { 0x04dc, 0x30ef }, - { 0x04dd, 0x30f3 }, - { 0x04de, 0x309b }, - { 0x04df, 0x309c }, - { 0x05ac, 0x060c }, - { 0x05bb, 0x061b }, - { 0x05bf, 0x061f }, - { 0x05c1, 0x0621 }, - { 0x05c2, 0x0622 }, - { 0x05c3, 0x0623 }, - { 0x05c4, 0x0624 }, - { 0x05c5, 0x0625 }, - { 0x05c6, 0x0626 }, - { 0x05c7, 0x0627 }, - { 0x05c8, 0x0628 }, - { 0x05c9, 0x0629 }, - { 0x05ca, 0x062a }, - { 0x05cb, 0x062b }, - { 0x05cc, 0x062c }, - { 0x05cd, 0x062d }, - { 0x05ce, 0x062e }, - { 0x05cf, 0x062f }, - { 0x05d0, 0x0630 }, - { 0x05d1, 0x0631 }, - { 0x05d2, 0x0632 }, - { 0x05d3, 0x0633 }, - { 0x05d4, 0x0634 }, - { 0x05d5, 0x0635 }, - { 0x05d6, 0x0636 }, - { 0x05d7, 0x0637 }, - { 0x05d8, 0x0638 }, - { 0x05d9, 0x0639 }, - { 0x05da, 0x063a }, - { 0x05e0, 0x0640 }, - { 0x05e1, 0x0641 }, - { 0x05e2, 0x0642 }, - { 0x05e3, 0x0643 }, - { 0x05e4, 0x0644 }, - { 0x05e5, 0x0645 }, - { 0x05e6, 0x0646 }, - { 0x05e7, 0x0647 }, - { 0x05e8, 0x0648 }, - { 0x05e9, 0x0649 }, - { 0x05ea, 0x064a }, - { 0x05eb, 0x064b }, - { 0x05ec, 0x064c }, - { 0x05ed, 0x064d }, - { 0x05ee, 0x064e }, - { 0x05ef, 0x064f }, - { 0x05f0, 0x0650 }, - { 0x05f1, 0x0651 }, - { 0x05f2, 0x0652 }, - { 0x06a1, 0x0452 }, - { 0x06a2, 0x0453 }, - { 0x06a3, 0x0451 }, - { 0x06a4, 0x0454 }, - { 0x06a5, 0x0455 }, - { 0x06a6, 0x0456 }, - { 0x06a7, 0x0457 }, - { 0x06a8, 0x0458 }, - { 0x06a9, 0x0459 }, - { 0x06aa, 0x045a }, - { 0x06ab, 0x045b }, - { 0x06ac, 0x045c }, - { 0x06ae, 0x045e }, - { 0x06af, 0x045f }, - { 0x06b0, 0x2116 }, - { 0x06b1, 0x0402 }, - { 0x06b2, 0x0403 }, - { 0x06b3, 0x0401 }, - { 0x06b4, 0x0404 }, - { 0x06b5, 0x0405 }, - { 0x06b6, 0x0406 }, - { 0x06b7, 0x0407 }, - { 0x06b8, 0x0408 }, - { 0x06b9, 0x0409 }, - { 0x06ba, 0x040a }, - { 0x06bb, 0x040b }, - { 0x06bc, 0x040c }, - { 0x06be, 0x040e }, - { 0x06bf, 0x040f }, - { 0x06c0, 0x044e }, - { 0x06c1, 0x0430 }, - { 0x06c2, 0x0431 }, - { 0x06c3, 0x0446 }, - { 0x06c4, 0x0434 }, - { 0x06c5, 0x0435 }, - { 0x06c6, 0x0444 }, - { 0x06c7, 0x0433 }, - { 0x06c8, 0x0445 }, - { 0x06c9, 0x0438 }, - { 0x06ca, 0x0439 }, - { 0x06cb, 0x043a }, - { 0x06cc, 0x043b }, - { 0x06cd, 0x043c }, - { 0x06ce, 0x043d }, - { 0x06cf, 0x043e }, - { 0x06d0, 0x043f }, - { 0x06d1, 0x044f }, - { 0x06d2, 0x0440 }, - { 0x06d3, 0x0441 }, - { 0x06d4, 0x0442 }, - { 0x06d5, 0x0443 }, - { 0x06d6, 0x0436 }, - { 0x06d7, 0x0432 }, - { 0x06d8, 0x044c }, - { 0x06d9, 0x044b }, - { 0x06da, 0x0437 }, - { 0x06db, 0x0448 }, - { 0x06dc, 0x044d }, - { 0x06dd, 0x0449 }, - { 0x06de, 0x0447 }, - { 0x06df, 0x044a }, - { 0x06e0, 0x042e }, - { 0x06e1, 0x0410 }, - { 0x06e2, 0x0411 }, - { 0x06e3, 0x0426 }, - { 0x06e4, 0x0414 }, - { 0x06e5, 0x0415 }, - { 0x06e6, 0x0424 }, - { 0x06e7, 0x0413 }, - { 0x06e8, 0x0425 }, - { 0x06e9, 0x0418 }, - { 0x06ea, 0x0419 }, - { 0x06eb, 0x041a }, - { 0x06ec, 0x041b }, - { 0x06ed, 0x041c }, - { 0x06ee, 0x041d }, - { 0x06ef, 0x041e }, - { 0x06f0, 0x041f }, - { 0x06f1, 0x042f }, - { 0x06f2, 0x0420 }, - { 0x06f3, 0x0421 }, - { 0x06f4, 0x0422 }, - { 0x06f5, 0x0423 }, - { 0x06f6, 0x0416 }, - { 0x06f7, 0x0412 }, - { 0x06f8, 0x042c }, - { 0x06f9, 0x042b }, - { 0x06fa, 0x0417 }, - { 0x06fb, 0x0428 }, - { 0x06fc, 0x042d }, - { 0x06fd, 0x0429 }, - { 0x06fe, 0x0427 }, - { 0x06ff, 0x042a }, - { 0x07a1, 0x0386 }, - { 0x07a2, 0x0388 }, - { 0x07a3, 0x0389 }, - { 0x07a4, 0x038a }, - { 0x07a5, 0x03aa }, - { 0x07a7, 0x038c }, - { 0x07a8, 0x038e }, - { 0x07a9, 0x03ab }, - { 0x07ab, 0x038f }, - { 0x07ae, 0x0385 }, - { 0x07af, 0x2015 }, - { 0x07b1, 0x03ac }, - { 0x07b2, 0x03ad }, - { 0x07b3, 0x03ae }, - { 0x07b4, 0x03af }, - { 0x07b5, 0x03ca }, - { 0x07b6, 0x0390 }, - { 0x07b7, 0x03cc }, - { 0x07b8, 0x03cd }, - { 0x07b9, 0x03cb }, - { 0x07ba, 0x03b0 }, - { 0x07bb, 0x03ce }, - { 0x07c1, 0x0391 }, - { 0x07c2, 0x0392 }, - { 0x07c3, 0x0393 }, - { 0x07c4, 0x0394 }, - { 0x07c5, 0x0395 }, - { 0x07c6, 0x0396 }, - { 0x07c7, 0x0397 }, - { 0x07c8, 0x0398 }, - { 0x07c9, 0x0399 }, - { 0x07ca, 0x039a }, - { 0x07cb, 0x039b }, - { 0x07cc, 0x039c }, - { 0x07cd, 0x039d }, - { 0x07ce, 0x039e }, - { 0x07cf, 0x039f }, - { 0x07d0, 0x03a0 }, - { 0x07d1, 0x03a1 }, - { 0x07d2, 0x03a3 }, - { 0x07d4, 0x03a4 }, - { 0x07d5, 0x03a5 }, - { 0x07d6, 0x03a6 }, - { 0x07d7, 0x03a7 }, - { 0x07d8, 0x03a8 }, - { 0x07d9, 0x03a9 }, - { 0x07e1, 0x03b1 }, - { 0x07e2, 0x03b2 }, - { 0x07e3, 0x03b3 }, - { 0x07e4, 0x03b4 }, - { 0x07e5, 0x03b5 }, - { 0x07e6, 0x03b6 }, - { 0x07e7, 0x03b7 }, - { 0x07e8, 0x03b8 }, - { 0x07e9, 0x03b9 }, - { 0x07ea, 0x03ba }, - { 0x07eb, 0x03bb }, - { 0x07ec, 0x03bc }, - { 0x07ed, 0x03bd }, - { 0x07ee, 0x03be }, - { 0x07ef, 0x03bf }, - { 0x07f0, 0x03c0 }, - { 0x07f1, 0x03c1 }, - { 0x07f2, 0x03c3 }, - { 0x07f3, 0x03c2 }, - { 0x07f4, 0x03c4 }, - { 0x07f5, 0x03c5 }, - { 0x07f6, 0x03c6 }, - { 0x07f7, 0x03c7 }, - { 0x07f8, 0x03c8 }, - { 0x07f9, 0x03c9 }, - { 0x08a1, 0x23b7 }, - { 0x08a2, 0x250c }, - { 0x08a3, 0x2500 }, - { 0x08a4, 0x2320 }, - { 0x08a5, 0x2321 }, - { 0x08a6, 0x2502 }, - { 0x08a7, 0x23a1 }, - { 0x08a8, 0x23a3 }, - { 0x08a9, 0x23a4 }, - { 0x08aa, 0x23a6 }, - { 0x08ab, 0x239b }, - { 0x08ac, 0x239d }, - { 0x08ad, 0x239e }, - { 0x08ae, 0x23a0 }, - { 0x08af, 0x23a8 }, - { 0x08b0, 0x23ac }, - { 0x08bc, 0x2264 }, - { 0x08bd, 0x2260 }, - { 0x08be, 0x2265 }, - { 0x08bf, 0x222b }, - { 0x08c0, 0x2234 }, - { 0x08c1, 0x221d }, - { 0x08c2, 0x221e }, - { 0x08c5, 0x2207 }, - { 0x08c8, 0x223c }, - { 0x08c9, 0x2243 }, - { 0x08cd, 0x21d4 }, - { 0x08ce, 0x21d2 }, - { 0x08cf, 0x2261 }, - { 0x08d6, 0x221a }, - { 0x08da, 0x2282 }, - { 0x08db, 0x2283 }, - { 0x08dc, 0x2229 }, - { 0x08dd, 0x222a }, - { 0x08de, 0x2227 }, - { 0x08df, 0x2228 }, - { 0x08ef, 0x2202 }, - { 0x08f6, 0x0192 }, - { 0x08fb, 0x2190 }, - { 0x08fc, 0x2191 }, - { 0x08fd, 0x2192 }, - { 0x08fe, 0x2193 }, - { 0x09e0, 0x25c6 }, - { 0x09e1, 0x2592 }, - { 0x09e2, 0x2409 }, - { 0x09e3, 0x240c }, - { 0x09e4, 0x240d }, - { 0x09e5, 0x240a }, - { 0x09e8, 0x2424 }, - { 0x09e9, 0x240b }, - { 0x09ea, 0x2518 }, - { 0x09eb, 0x2510 }, - { 0x09ec, 0x250c }, - { 0x09ed, 0x2514 }, - { 0x09ee, 0x253c }, - { 0x09ef, 0x23ba }, - { 0x09f0, 0x23bb }, - { 0x09f1, 0x2500 }, - { 0x09f2, 0x23bc }, - { 0x09f3, 0x23bd }, - { 0x09f4, 0x251c }, - { 0x09f5, 0x2524 }, - { 0x09f6, 0x2534 }, - { 0x09f7, 0x252c }, - { 0x09f8, 0x2502 }, - { 0x0aa1, 0x2003 }, - { 0x0aa2, 0x2002 }, - { 0x0aa3, 0x2004 }, - { 0x0aa4, 0x2005 }, - { 0x0aa5, 0x2007 }, - { 0x0aa6, 0x2008 }, - { 0x0aa7, 0x2009 }, - { 0x0aa8, 0x200a }, - { 0x0aa9, 0x2014 }, - { 0x0aaa, 0x2013 }, - { 0x0aae, 0x2026 }, - { 0x0aaf, 0x2025 }, - { 0x0ab0, 0x2153 }, - { 0x0ab1, 0x2154 }, - { 0x0ab2, 0x2155 }, - { 0x0ab3, 0x2156 }, - { 0x0ab4, 0x2157 }, - { 0x0ab5, 0x2158 }, - { 0x0ab6, 0x2159 }, - { 0x0ab7, 0x215a }, - { 0x0ab8, 0x2105 }, - { 0x0abb, 0x2012 }, - { 0x0abc, 0x2329 }, - { 0x0abe, 0x232a }, - { 0x0ac3, 0x215b }, - { 0x0ac4, 0x215c }, - { 0x0ac5, 0x215d }, - { 0x0ac6, 0x215e }, - { 0x0ac9, 0x2122 }, - { 0x0aca, 0x2613 }, - { 0x0acc, 0x25c1 }, - { 0x0acd, 0x25b7 }, - { 0x0ace, 0x25cb }, - { 0x0acf, 0x25af }, - { 0x0ad0, 0x2018 }, - { 0x0ad1, 0x2019 }, - { 0x0ad2, 0x201c }, - { 0x0ad3, 0x201d }, - { 0x0ad4, 0x211e }, - { 0x0ad6, 0x2032 }, - { 0x0ad7, 0x2033 }, - { 0x0ad9, 0x271d }, - { 0x0adb, 0x25ac }, - { 0x0adc, 0x25c0 }, - { 0x0add, 0x25b6 }, - { 0x0ade, 0x25cf }, - { 0x0adf, 0x25ae }, - { 0x0ae0, 0x25e6 }, - { 0x0ae1, 0x25ab }, - { 0x0ae2, 0x25ad }, - { 0x0ae3, 0x25b3 }, - { 0x0ae4, 0x25bd }, - { 0x0ae5, 0x2606 }, - { 0x0ae6, 0x2022 }, - { 0x0ae7, 0x25aa }, - { 0x0ae8, 0x25b2 }, - { 0x0ae9, 0x25bc }, - { 0x0aea, 0x261c }, - { 0x0aeb, 0x261e }, - { 0x0aec, 0x2663 }, - { 0x0aed, 0x2666 }, - { 0x0aee, 0x2665 }, - { 0x0af0, 0x2720 }, - { 0x0af1, 0x2020 }, - { 0x0af2, 0x2021 }, - { 0x0af3, 0x2713 }, - { 0x0af4, 0x2717 }, - { 0x0af5, 0x266f }, - { 0x0af6, 0x266d }, - { 0x0af7, 0x2642 }, - { 0x0af8, 0x2640 }, - { 0x0af9, 0x260e }, - { 0x0afa, 0x2315 }, - { 0x0afb, 0x2117 }, - { 0x0afc, 0x2038 }, - { 0x0afd, 0x201a }, - { 0x0afe, 0x201e }, - { 0x0ba3, 0x003c }, - { 0x0ba6, 0x003e }, - { 0x0ba8, 0x2228 }, - { 0x0ba9, 0x2227 }, - { 0x0bc0, 0x00af }, - { 0x0bc2, 0x22a5 }, - { 0x0bc3, 0x2229 }, - { 0x0bc4, 0x230a }, - { 0x0bc6, 0x005f }, - { 0x0bca, 0x2218 }, - { 0x0bcc, 0x2395 }, - { 0x0bce, 0x22a4 }, - { 0x0bcf, 0x25cb }, - { 0x0bd3, 0x2308 }, - { 0x0bd6, 0x222a }, - { 0x0bd8, 0x2283 }, - { 0x0bda, 0x2282 }, - { 0x0bdc, 0x22a2 }, - { 0x0bfc, 0x22a3 }, - { 0x0cdf, 0x2017 }, - { 0x0ce0, 0x05d0 }, - { 0x0ce1, 0x05d1 }, - { 0x0ce2, 0x05d2 }, - { 0x0ce3, 0x05d3 }, - { 0x0ce4, 0x05d4 }, - { 0x0ce5, 0x05d5 }, - { 0x0ce6, 0x05d6 }, - { 0x0ce7, 0x05d7 }, - { 0x0ce8, 0x05d8 }, - { 0x0ce9, 0x05d9 }, - { 0x0cea, 0x05da }, - { 0x0ceb, 0x05db }, - { 0x0cec, 0x05dc }, - { 0x0ced, 0x05dd }, - { 0x0cee, 0x05de }, - { 0x0cef, 0x05df }, - { 0x0cf0, 0x05e0 }, - { 0x0cf1, 0x05e1 }, - { 0x0cf2, 0x05e2 }, - { 0x0cf3, 0x05e3 }, - { 0x0cf4, 0x05e4 }, - { 0x0cf5, 0x05e5 }, - { 0x0cf6, 0x05e6 }, - { 0x0cf7, 0x05e7 }, - { 0x0cf8, 0x05e8 }, - { 0x0cf9, 0x05e9 }, - { 0x0cfa, 0x05ea }, - { 0x0da1, 0x0e01 }, - { 0x0da2, 0x0e02 }, - { 0x0da3, 0x0e03 }, - { 0x0da4, 0x0e04 }, - { 0x0da5, 0x0e05 }, - { 0x0da6, 0x0e06 }, - { 0x0da7, 0x0e07 }, - { 0x0da8, 0x0e08 }, - { 0x0da9, 0x0e09 }, - { 0x0daa, 0x0e0a }, - { 0x0dab, 0x0e0b }, - { 0x0dac, 0x0e0c }, - { 0x0dad, 0x0e0d }, - { 0x0dae, 0x0e0e }, - { 0x0daf, 0x0e0f }, - { 0x0db0, 0x0e10 }, - { 0x0db1, 0x0e11 }, - { 0x0db2, 0x0e12 }, - { 0x0db3, 0x0e13 }, - { 0x0db4, 0x0e14 }, - { 0x0db5, 0x0e15 }, - { 0x0db6, 0x0e16 }, - { 0x0db7, 0x0e17 }, - { 0x0db8, 0x0e18 }, - { 0x0db9, 0x0e19 }, - { 0x0dba, 0x0e1a }, - { 0x0dbb, 0x0e1b }, - { 0x0dbc, 0x0e1c }, - { 0x0dbd, 0x0e1d }, - { 0x0dbe, 0x0e1e }, - { 0x0dbf, 0x0e1f }, - { 0x0dc0, 0x0e20 }, - { 0x0dc1, 0x0e21 }, - { 0x0dc2, 0x0e22 }, - { 0x0dc3, 0x0e23 }, - { 0x0dc4, 0x0e24 }, - { 0x0dc5, 0x0e25 }, - { 0x0dc6, 0x0e26 }, - { 0x0dc7, 0x0e27 }, - { 0x0dc8, 0x0e28 }, - { 0x0dc9, 0x0e29 }, - { 0x0dca, 0x0e2a }, - { 0x0dcb, 0x0e2b }, - { 0x0dcc, 0x0e2c }, - { 0x0dcd, 0x0e2d }, - { 0x0dce, 0x0e2e }, - { 0x0dcf, 0x0e2f }, - { 0x0dd0, 0x0e30 }, - { 0x0dd1, 0x0e31 }, - { 0x0dd2, 0x0e32 }, - { 0x0dd3, 0x0e33 }, - { 0x0dd4, 0x0e34 }, - { 0x0dd5, 0x0e35 }, - { 0x0dd6, 0x0e36 }, - { 0x0dd7, 0x0e37 }, - { 0x0dd8, 0x0e38 }, - { 0x0dd9, 0x0e39 }, - { 0x0dda, 0x0e3a }, - { 0x0ddf, 0x0e3f }, - { 0x0de0, 0x0e40 }, - { 0x0de1, 0x0e41 }, - { 0x0de2, 0x0e42 }, - { 0x0de3, 0x0e43 }, - { 0x0de4, 0x0e44 }, - { 0x0de5, 0x0e45 }, - { 0x0de6, 0x0e46 }, - { 0x0de7, 0x0e47 }, - { 0x0de8, 0x0e48 }, - { 0x0de9, 0x0e49 }, - { 0x0dea, 0x0e4a }, - { 0x0deb, 0x0e4b }, - { 0x0dec, 0x0e4c }, - { 0x0ded, 0x0e4d }, - { 0x0df0, 0x0e50 }, - { 0x0df1, 0x0e51 }, - { 0x0df2, 0x0e52 }, - { 0x0df3, 0x0e53 }, - { 0x0df4, 0x0e54 }, - { 0x0df5, 0x0e55 }, - { 0x0df6, 0x0e56 }, - { 0x0df7, 0x0e57 }, - { 0x0df8, 0x0e58 }, - { 0x0df9, 0x0e59 }, - { 0x0ea1, 0x3131 }, - { 0x0ea2, 0x3132 }, - { 0x0ea3, 0x3133 }, - { 0x0ea4, 0x3134 }, - { 0x0ea5, 0x3135 }, - { 0x0ea6, 0x3136 }, - { 0x0ea7, 0x3137 }, - { 0x0ea8, 0x3138 }, - { 0x0ea9, 0x3139 }, - { 0x0eaa, 0x313a }, - { 0x0eab, 0x313b }, - { 0x0eac, 0x313c }, - { 0x0ead, 0x313d }, - { 0x0eae, 0x313e }, - { 0x0eaf, 0x313f }, - { 0x0eb0, 0x3140 }, - { 0x0eb1, 0x3141 }, - { 0x0eb2, 0x3142 }, - { 0x0eb3, 0x3143 }, - { 0x0eb4, 0x3144 }, - { 0x0eb5, 0x3145 }, - { 0x0eb6, 0x3146 }, - { 0x0eb7, 0x3147 }, - { 0x0eb8, 0x3148 }, - { 0x0eb9, 0x3149 }, - { 0x0eba, 0x314a }, - { 0x0ebb, 0x314b }, - { 0x0ebc, 0x314c }, - { 0x0ebd, 0x314d }, - { 0x0ebe, 0x314e }, - { 0x0ebf, 0x314f }, - { 0x0ec0, 0x3150 }, - { 0x0ec1, 0x3151 }, - { 0x0ec2, 0x3152 }, - { 0x0ec3, 0x3153 }, - { 0x0ec4, 0x3154 }, - { 0x0ec5, 0x3155 }, - { 0x0ec6, 0x3156 }, - { 0x0ec7, 0x3157 }, - { 0x0ec8, 0x3158 }, - { 0x0ec9, 0x3159 }, - { 0x0eca, 0x315a }, - { 0x0ecb, 0x315b }, - { 0x0ecc, 0x315c }, - { 0x0ecd, 0x315d }, - { 0x0ece, 0x315e }, - { 0x0ecf, 0x315f }, - { 0x0ed0, 0x3160 }, - { 0x0ed1, 0x3161 }, - { 0x0ed2, 0x3162 }, - { 0x0ed3, 0x3163 }, - { 0x0ed4, 0x11a8 }, - { 0x0ed5, 0x11a9 }, - { 0x0ed6, 0x11aa }, - { 0x0ed7, 0x11ab }, - { 0x0ed8, 0x11ac }, - { 0x0ed9, 0x11ad }, - { 0x0eda, 0x11ae }, - { 0x0edb, 0x11af }, - { 0x0edc, 0x11b0 }, - { 0x0edd, 0x11b1 }, - { 0x0ede, 0x11b2 }, - { 0x0edf, 0x11b3 }, - { 0x0ee0, 0x11b4 }, - { 0x0ee1, 0x11b5 }, - { 0x0ee2, 0x11b6 }, - { 0x0ee3, 0x11b7 }, - { 0x0ee4, 0x11b8 }, - { 0x0ee5, 0x11b9 }, - { 0x0ee6, 0x11ba }, - { 0x0ee7, 0x11bb }, - { 0x0ee8, 0x11bc }, - { 0x0ee9, 0x11bd }, - { 0x0eea, 0x11be }, - { 0x0eeb, 0x11bf }, - { 0x0eec, 0x11c0 }, - { 0x0eed, 0x11c1 }, - { 0x0eee, 0x11c2 }, - { 0x0eef, 0x316d }, - { 0x0ef0, 0x3171 }, - { 0x0ef1, 0x3178 }, - { 0x0ef2, 0x317f }, - { 0x0ef3, 0x3181 }, - { 0x0ef4, 0x3184 }, - { 0x0ef5, 0x3186 }, - { 0x0ef6, 0x318d }, - { 0x0ef7, 0x318e }, - { 0x0ef8, 0x11eb }, - { 0x0ef9, 0x11f0 }, - { 0x0efa, 0x11f9 }, - { 0x0eff, 0x20a9 }, - { 0x13a4, 0x20ac }, - { 0x13bc, 0x0152 }, - { 0x13bd, 0x0153 }, - { 0x13be, 0x0178 }, - { 0x20ac, 0x20ac }, - { 0xfe50, '`' }, - { 0xfe51, 0x00b4 }, - { 0xfe52, '^' }, - { 0xfe53, '~' }, - { 0xfe54, 0x00af }, - { 0xfe55, 0x02d8 }, - { 0xfe56, 0x02d9 }, - { 0xfe57, 0x00a8 }, - { 0xfe58, 0x02da }, - { 0xfe59, 0x02dd }, - { 0xfe5a, 0x02c7 }, - { 0xfe5b, 0x00b8 }, - { 0xfe5c, 0x02db }, - { 0xfe5d, 0x037a }, - { 0xfe5e, 0x309b }, - { 0xfe5f, 0x309c }, - { 0xfe63, '/' }, - { 0xfe64, 0x02bc }, - { 0xfe65, 0x02bd }, - { 0xfe66, 0x02f5 }, - { 0xfe67, 0x02f3 }, - { 0xfe68, 0x02cd }, - { 0xfe69, 0xa788 }, - { 0xfe6a, 0x02f7 }, - { 0xfe6e, ',' }, - { 0xfe6f, 0x00a4 }, - { 0xfe80, 'a' }, /* XK_dead_a */ - { 0xfe81, 'A' }, /* XK_dead_A */ - { 0xfe82, 'e' }, /* XK_dead_e */ - { 0xfe83, 'E' }, /* XK_dead_E */ - { 0xfe84, 'i' }, /* XK_dead_i */ - { 0xfe85, 'I' }, /* XK_dead_I */ - { 0xfe86, 'o' }, /* XK_dead_o */ - { 0xfe87, 'O' }, /* XK_dead_O */ - { 0xfe88, 'u' }, /* XK_dead_u */ - { 0xfe89, 'U' }, /* XK_dead_U */ - { 0xfe8a, 0x0259 }, - { 0xfe8b, 0x018f }, - { 0xfe8c, 0x00b5 }, - { 0xfe90, '_' }, - { 0xfe91, 0x02c8 }, - { 0xfe92, 0x02cc }, - { 0xff80 /*XKB_KEY_KP_Space*/, ' ' }, - { 0xff95 /*XKB_KEY_KP_7*/, 0x0037 }, - { 0xff96 /*XKB_KEY_KP_4*/, 0x0034 }, - { 0xff97 /*XKB_KEY_KP_8*/, 0x0038 }, - { 0xff98 /*XKB_KEY_KP_6*/, 0x0036 }, - { 0xff99 /*XKB_KEY_KP_2*/, 0x0032 }, - { 0xff9a /*XKB_KEY_KP_9*/, 0x0039 }, - { 0xff9b /*XKB_KEY_KP_3*/, 0x0033 }, - { 0xff9c /*XKB_KEY_KP_1*/, 0x0031 }, - { 0xff9d /*XKB_KEY_KP_5*/, 0x0035 }, - { 0xff9e /*XKB_KEY_KP_0*/, 0x0030 }, - { 0xffaa /*XKB_KEY_KP_Multiply*/, '*' }, - { 0xffab /*XKB_KEY_KP_Add*/, '+' }, - { 0xffac /*XKB_KEY_KP_Separator*/, ',' }, - { 0xffad /*XKB_KEY_KP_Subtract*/, '-' }, - { 0xffae /*XKB_KEY_KP_Decimal*/, '.' }, - { 0xffaf /*XKB_KEY_KP_Divide*/, '/' }, - { 0xffb0 /*XKB_KEY_KP_0*/, 0x0030 }, - { 0xffb1 /*XKB_KEY_KP_1*/, 0x0031 }, - { 0xffb2 /*XKB_KEY_KP_2*/, 0x0032 }, - { 0xffb3 /*XKB_KEY_KP_3*/, 0x0033 }, - { 0xffb4 /*XKB_KEY_KP_4*/, 0x0034 }, - { 0xffb5 /*XKB_KEY_KP_5*/, 0x0035 }, - { 0xffb6 /*XKB_KEY_KP_6*/, 0x0036 }, - { 0xffb7 /*XKB_KEY_KP_7*/, 0x0037 }, - { 0xffb8 /*XKB_KEY_KP_8*/, 0x0038 }, - { 0xffb9 /*XKB_KEY_KP_9*/, 0x0039 }, - { 0xffbd /*XKB_KEY_KP_Equal*/, '=' } -}; - -_SOKOL_PRIVATE int _sapp_x11_error_handler(Display* display, XErrorEvent* event) { - _SOKOL_UNUSED(display); - _sapp.x11.error_code = event->error_code; - return 0; -} - -_SOKOL_PRIVATE void _sapp_x11_grab_error_handler(void) { - _sapp.x11.error_code = Success; - XSetErrorHandler(_sapp_x11_error_handler); -} - -_SOKOL_PRIVATE void _sapp_x11_release_error_handler(void) { - XSync(_sapp.x11.display, False); - XSetErrorHandler(NULL); -} - -_SOKOL_PRIVATE void _sapp_x11_init_extensions(void) { - _sapp.x11.UTF8_STRING = XInternAtom(_sapp.x11.display, "UTF8_STRING", False); - _sapp.x11.WM_PROTOCOLS = XInternAtom(_sapp.x11.display, "WM_PROTOCOLS", False); - _sapp.x11.WM_DELETE_WINDOW = XInternAtom(_sapp.x11.display, "WM_DELETE_WINDOW", False); - _sapp.x11.WM_STATE = XInternAtom(_sapp.x11.display, "WM_STATE", False); - _sapp.x11.NET_WM_NAME = XInternAtom(_sapp.x11.display, "_NET_WM_NAME", False); - _sapp.x11.NET_WM_ICON_NAME = XInternAtom(_sapp.x11.display, "_NET_WM_ICON_NAME", False); - _sapp.x11.NET_WM_ICON = XInternAtom(_sapp.x11.display, "_NET_WM_ICON", False); - _sapp.x11.NET_WM_STATE = XInternAtom(_sapp.x11.display, "_NET_WM_STATE", False); - _sapp.x11.NET_WM_STATE_FULLSCREEN = XInternAtom(_sapp.x11.display, "_NET_WM_STATE_FULLSCREEN", False); - if (_sapp.drop.enabled) { - _sapp.x11.xdnd.XdndAware = XInternAtom(_sapp.x11.display, "XdndAware", False); - _sapp.x11.xdnd.XdndEnter = XInternAtom(_sapp.x11.display, "XdndEnter", False); - _sapp.x11.xdnd.XdndPosition = XInternAtom(_sapp.x11.display, "XdndPosition", False); - _sapp.x11.xdnd.XdndStatus = XInternAtom(_sapp.x11.display, "XdndStatus", False); - _sapp.x11.xdnd.XdndActionCopy = XInternAtom(_sapp.x11.display, "XdndActionCopy", False); - _sapp.x11.xdnd.XdndDrop = XInternAtom(_sapp.x11.display, "XdndDrop", False); - _sapp.x11.xdnd.XdndFinished = XInternAtom(_sapp.x11.display, "XdndFinished", False); - _sapp.x11.xdnd.XdndSelection = XInternAtom(_sapp.x11.display, "XdndSelection", False); - _sapp.x11.xdnd.XdndTypeList = XInternAtom(_sapp.x11.display, "XdndTypeList", False); - _sapp.x11.xdnd.text_uri_list = XInternAtom(_sapp.x11.display, "text/uri-list", False); - } - - /* check Xi extension for raw mouse input */ - if (XQueryExtension(_sapp.x11.display, "XInputExtension", &_sapp.x11.xi.major_opcode, &_sapp.x11.xi.event_base, &_sapp.x11.xi.error_base)) { - _sapp.x11.xi.major = 2; - _sapp.x11.xi.minor = 0; - if (XIQueryVersion(_sapp.x11.display, &_sapp.x11.xi.major, &_sapp.x11.xi.minor) == Success) { - _sapp.x11.xi.available = true; - } - } -} - -_SOKOL_PRIVATE void _sapp_x11_query_system_dpi(void) { - /* from GLFW: - - NOTE: Default to the display-wide DPI as we don't currently have a policy - for which monitor a window is considered to be on - - _sapp.x11.dpi = DisplayWidth(_sapp.x11.display, _sapp.x11.screen) * - 25.4f / DisplayWidthMM(_sapp.x11.display, _sapp.x11.screen); - - NOTE: Basing the scale on Xft.dpi where available should provide the most - consistent user experience (matches Qt, Gtk, etc), although not - always the most accurate one - */ - bool dpi_ok = false; - char* rms = XResourceManagerString(_sapp.x11.display); - if (rms) { - XrmDatabase db = XrmGetStringDatabase(rms); - if (db) { - XrmValue value; - char* type = NULL; - if (XrmGetResource(db, "Xft.dpi", "Xft.Dpi", &type, &value)) { - if (type && strcmp(type, "String") == 0) { - _sapp.x11.dpi = atof(value.addr); - dpi_ok = true; - } - } - XrmDestroyDatabase(db); - } - } - // fallback if querying DPI had failed: assume the standard DPI 96.0f - if (!dpi_ok) { - _sapp.x11.dpi = 96.0f; - _SAPP_WARN(LINUX_X11_QUERY_SYSTEM_DPI_FAILED); - } -} - -#if defined(_SAPP_GLX) - -_SOKOL_PRIVATE bool _sapp_glx_has_ext(const char* ext, const char* extensions) { - SOKOL_ASSERT(ext); - const char* start = extensions; - while (true) { - const char* where = strstr(start, ext); - if (!where) { - return false; - } - const char* terminator = where + strlen(ext); - if ((where == start) || (*(where - 1) == ' ')) { - if (*terminator == ' ' || *terminator == '\0') { - break; - } - } - start = terminator; - } - return true; -} - -_SOKOL_PRIVATE bool _sapp_glx_extsupported(const char* ext, const char* extensions) { - if (extensions) { - return _sapp_glx_has_ext(ext, extensions); - } - else { - return false; - } -} - -_SOKOL_PRIVATE void* _sapp_glx_getprocaddr(const char* procname) -{ - if (_sapp.glx.GetProcAddress) { - return (void*) _sapp.glx.GetProcAddress(procname); - } - else if (_sapp.glx.GetProcAddressARB) { - return (void*) _sapp.glx.GetProcAddressARB(procname); - } - else { - return dlsym(_sapp.glx.libgl, procname); - } -} - -_SOKOL_PRIVATE void _sapp_glx_init() { - const char* sonames[] = { "libGL.so.1", "libGL.so", 0 }; - for (int i = 0; sonames[i]; i++) { - _sapp.glx.libgl = dlopen(sonames[i], RTLD_LAZY|RTLD_GLOBAL); - if (_sapp.glx.libgl) { - break; - } - } - if (!_sapp.glx.libgl) { - _SAPP_PANIC(LINUX_GLX_LOAD_LIBGL_FAILED); - } - _sapp.glx.GetFBConfigs = (PFNGLXGETFBCONFIGSPROC) dlsym(_sapp.glx.libgl, "glXGetFBConfigs"); - _sapp.glx.GetFBConfigAttrib = (PFNGLXGETFBCONFIGATTRIBPROC) dlsym(_sapp.glx.libgl, "glXGetFBConfigAttrib"); - _sapp.glx.GetClientString = (PFNGLXGETCLIENTSTRINGPROC) dlsym(_sapp.glx.libgl, "glXGetClientString"); - _sapp.glx.QueryExtension = (PFNGLXQUERYEXTENSIONPROC) dlsym(_sapp.glx.libgl, "glXQueryExtension"); - _sapp.glx.QueryVersion = (PFNGLXQUERYVERSIONPROC) dlsym(_sapp.glx.libgl, "glXQueryVersion"); - _sapp.glx.DestroyContext = (PFNGLXDESTROYCONTEXTPROC) dlsym(_sapp.glx.libgl, "glXDestroyContext"); - _sapp.glx.MakeCurrent = (PFNGLXMAKECURRENTPROC) dlsym(_sapp.glx.libgl, "glXMakeCurrent"); - _sapp.glx.SwapBuffers = (PFNGLXSWAPBUFFERSPROC) dlsym(_sapp.glx.libgl, "glXSwapBuffers"); - _sapp.glx.QueryExtensionsString = (PFNGLXQUERYEXTENSIONSSTRINGPROC) dlsym(_sapp.glx.libgl, "glXQueryExtensionsString"); - _sapp.glx.CreateWindow = (PFNGLXCREATEWINDOWPROC) dlsym(_sapp.glx.libgl, "glXCreateWindow"); - _sapp.glx.DestroyWindow = (PFNGLXDESTROYWINDOWPROC) dlsym(_sapp.glx.libgl, "glXDestroyWindow"); - _sapp.glx.GetProcAddress = (PFNGLXGETPROCADDRESSPROC) dlsym(_sapp.glx.libgl, "glXGetProcAddress"); - _sapp.glx.GetProcAddressARB = (PFNGLXGETPROCADDRESSPROC) dlsym(_sapp.glx.libgl, "glXGetProcAddressARB"); - _sapp.glx.GetVisualFromFBConfig = (PFNGLXGETVISUALFROMFBCONFIGPROC) dlsym(_sapp.glx.libgl, "glXGetVisualFromFBConfig"); - if (!_sapp.glx.GetFBConfigs || - !_sapp.glx.GetFBConfigAttrib || - !_sapp.glx.GetClientString || - !_sapp.glx.QueryExtension || - !_sapp.glx.QueryVersion || - !_sapp.glx.DestroyContext || - !_sapp.glx.MakeCurrent || - !_sapp.glx.SwapBuffers || - !_sapp.glx.QueryExtensionsString || - !_sapp.glx.CreateWindow || - !_sapp.glx.DestroyWindow || - !_sapp.glx.GetProcAddress || - !_sapp.glx.GetProcAddressARB || - !_sapp.glx.GetVisualFromFBConfig) - { - _SAPP_PANIC(LINUX_GLX_LOAD_ENTRY_POINTS_FAILED); - } - - if (!_sapp.glx.QueryExtension(_sapp.x11.display, &_sapp.glx.error_base, &_sapp.glx.event_base)) { - _SAPP_PANIC(LINUX_GLX_EXTENSION_NOT_FOUND); - } - if (!_sapp.glx.QueryVersion(_sapp.x11.display, &_sapp.glx.major, &_sapp.glx.minor)) { - _SAPP_PANIC(LINUX_GLX_QUERY_VERSION_FAILED); - } - if (_sapp.glx.major == 1 && _sapp.glx.minor < 3) { - _SAPP_PANIC(LINUX_GLX_VERSION_TOO_LOW); - } - const char* exts = _sapp.glx.QueryExtensionsString(_sapp.x11.display, _sapp.x11.screen); - if (_sapp_glx_extsupported("GLX_EXT_swap_control", exts)) { - _sapp.glx.SwapIntervalEXT = (PFNGLXSWAPINTERVALEXTPROC) _sapp_glx_getprocaddr("glXSwapIntervalEXT"); - _sapp.glx.EXT_swap_control = 0 != _sapp.glx.SwapIntervalEXT; - } - if (_sapp_glx_extsupported("GLX_MESA_swap_control", exts)) { - _sapp.glx.SwapIntervalMESA = (PFNGLXSWAPINTERVALMESAPROC) _sapp_glx_getprocaddr("glXSwapIntervalMESA"); - _sapp.glx.MESA_swap_control = 0 != _sapp.glx.SwapIntervalMESA; - } - _sapp.glx.ARB_multisample = _sapp_glx_extsupported("GLX_ARB_multisample", exts); - if (_sapp_glx_extsupported("GLX_ARB_create_context", exts)) { - _sapp.glx.CreateContextAttribsARB = (PFNGLXCREATECONTEXTATTRIBSARBPROC) _sapp_glx_getprocaddr("glXCreateContextAttribsARB"); - _sapp.glx.ARB_create_context = 0 != _sapp.glx.CreateContextAttribsARB; - } - _sapp.glx.ARB_create_context_profile = _sapp_glx_extsupported("GLX_ARB_create_context_profile", exts); -} - -_SOKOL_PRIVATE int _sapp_glx_attrib(GLXFBConfig fbconfig, int attrib) { - int value; - _sapp.glx.GetFBConfigAttrib(_sapp.x11.display, fbconfig, attrib, &value); - return value; -} - -_SOKOL_PRIVATE GLXFBConfig _sapp_glx_choosefbconfig() { - GLXFBConfig* native_configs; - _sapp_gl_fbconfig* usable_configs; - const _sapp_gl_fbconfig* closest; - int i, native_count, usable_count; - const char* vendor; - bool trust_window_bit = true; - - /* HACK: This is a (hopefully temporary) workaround for Chromium - (VirtualBox GL) not setting the window bit on any GLXFBConfigs - */ - vendor = _sapp.glx.GetClientString(_sapp.x11.display, GLX_VENDOR); - if (vendor && strcmp(vendor, "Chromium") == 0) { - trust_window_bit = false; - } - - native_configs = _sapp.glx.GetFBConfigs(_sapp.x11.display, _sapp.x11.screen, &native_count); - if (!native_configs || !native_count) { - _SAPP_PANIC(LINUX_GLX_NO_GLXFBCONFIGS); - } - - usable_configs = (_sapp_gl_fbconfig*) _sapp_malloc_clear((size_t)native_count * sizeof(_sapp_gl_fbconfig)); - usable_count = 0; - for (i = 0; i < native_count; i++) { - const GLXFBConfig n = native_configs[i]; - _sapp_gl_fbconfig* u = usable_configs + usable_count; - _sapp_gl_init_fbconfig(u); - - /* Only consider RGBA GLXFBConfigs */ - if (0 == (_sapp_glx_attrib(n, GLX_RENDER_TYPE) & GLX_RGBA_BIT)) { - continue; - } - /* Only consider window GLXFBConfigs */ - if (0 == (_sapp_glx_attrib(n, GLX_DRAWABLE_TYPE) & GLX_WINDOW_BIT)) { - if (trust_window_bit) { - continue; - } - } - u->red_bits = _sapp_glx_attrib(n, GLX_RED_SIZE); - u->green_bits = _sapp_glx_attrib(n, GLX_GREEN_SIZE); - u->blue_bits = _sapp_glx_attrib(n, GLX_BLUE_SIZE); - u->alpha_bits = _sapp_glx_attrib(n, GLX_ALPHA_SIZE); - u->depth_bits = _sapp_glx_attrib(n, GLX_DEPTH_SIZE); - u->stencil_bits = _sapp_glx_attrib(n, GLX_STENCIL_SIZE); - if (_sapp_glx_attrib(n, GLX_DOUBLEBUFFER)) { - u->doublebuffer = true; - } - if (_sapp.glx.ARB_multisample) { - u->samples = _sapp_glx_attrib(n, GLX_SAMPLES); - } - u->handle = (uintptr_t) n; - usable_count++; - } - _sapp_gl_fbconfig desired; - _sapp_gl_init_fbconfig(&desired); - desired.red_bits = 8; - desired.green_bits = 8; - desired.blue_bits = 8; - desired.alpha_bits = 8; - desired.depth_bits = 24; - desired.stencil_bits = 8; - desired.doublebuffer = true; - desired.samples = _sapp.sample_count > 1 ? _sapp.sample_count : 0; - closest = _sapp_gl_choose_fbconfig(&desired, usable_configs, usable_count); - GLXFBConfig result = 0; - if (closest) { - result = (GLXFBConfig) closest->handle; - } - XFree(native_configs); - _sapp_free(usable_configs); - return result; -} - -_SOKOL_PRIVATE void _sapp_glx_choose_visual(Visual** visual, int* depth) { - GLXFBConfig native = _sapp_glx_choosefbconfig(); - if (0 == native) { - _SAPP_PANIC(LINUX_GLX_NO_SUITABLE_GLXFBCONFIG); - } - XVisualInfo* result = _sapp.glx.GetVisualFromFBConfig(_sapp.x11.display, native); - if (!result) { - _SAPP_PANIC(LINUX_GLX_GET_VISUAL_FROM_FBCONFIG_FAILED); - } - *visual = result->visual; - *depth = result->depth; - XFree(result); -} - -_SOKOL_PRIVATE void _sapp_glx_create_context(void) { - GLXFBConfig native = _sapp_glx_choosefbconfig(); - if (0 == native){ - _SAPP_PANIC(LINUX_GLX_NO_SUITABLE_GLXFBCONFIG); - } - if (!(_sapp.glx.ARB_create_context && _sapp.glx.ARB_create_context_profile)) { - _SAPP_PANIC(LINUX_GLX_REQUIRED_EXTENSIONS_MISSING); - } - _sapp_x11_grab_error_handler(); - const int attribs[] = { - GLX_CONTEXT_MAJOR_VERSION_ARB, _sapp.desc.gl_major_version, - GLX_CONTEXT_MINOR_VERSION_ARB, _sapp.desc.gl_minor_version, - GLX_CONTEXT_PROFILE_MASK_ARB, GLX_CONTEXT_CORE_PROFILE_BIT_ARB, - GLX_CONTEXT_FLAGS_ARB, GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB, - 0, 0 - }; - _sapp.glx.ctx = _sapp.glx.CreateContextAttribsARB(_sapp.x11.display, native, NULL, True, attribs); - if (!_sapp.glx.ctx) { - _SAPP_PANIC(LINUX_GLX_CREATE_CONTEXT_FAILED); - } - _sapp_x11_release_error_handler(); - _sapp.glx.window = _sapp.glx.CreateWindow(_sapp.x11.display, native, _sapp.x11.window, NULL); - if (!_sapp.glx.window) { - _SAPP_PANIC(LINUX_GLX_CREATE_WINDOW_FAILED); - } -} - -_SOKOL_PRIVATE void _sapp_glx_destroy_context(void) { - if (_sapp.glx.window) { - _sapp.glx.DestroyWindow(_sapp.x11.display, _sapp.glx.window); - _sapp.glx.window = 0; - } - if (_sapp.glx.ctx) { - _sapp.glx.DestroyContext(_sapp.x11.display, _sapp.glx.ctx); - _sapp.glx.ctx = 0; - } -} - -_SOKOL_PRIVATE void _sapp_glx_make_current(void) { - _sapp.glx.MakeCurrent(_sapp.x11.display, _sapp.glx.window, _sapp.glx.ctx); -} - -_SOKOL_PRIVATE void _sapp_glx_swap_buffers(void) { - _sapp.glx.SwapBuffers(_sapp.x11.display, _sapp.glx.window); -} - -_SOKOL_PRIVATE void _sapp_glx_swapinterval(int interval) { - _sapp_glx_make_current(); - if (_sapp.glx.EXT_swap_control) { - _sapp.glx.SwapIntervalEXT(_sapp.x11.display, _sapp.glx.window, interval); - } - else if (_sapp.glx.MESA_swap_control) { - _sapp.glx.SwapIntervalMESA(interval); - } -} - -#endif /* _SAPP_GLX */ - -_SOKOL_PRIVATE void _sapp_x11_send_event(Atom type, int a, int b, int c, int d, int e) { - XEvent event; - _sapp_clear(&event, sizeof(event)); - - event.type = ClientMessage; - event.xclient.window = _sapp.x11.window; - event.xclient.format = 32; - event.xclient.message_type = type; - event.xclient.data.l[0] = a; - event.xclient.data.l[1] = b; - event.xclient.data.l[2] = c; - event.xclient.data.l[3] = d; - event.xclient.data.l[4] = e; - - XSendEvent(_sapp.x11.display, _sapp.x11.root, - False, - SubstructureNotifyMask | SubstructureRedirectMask, - &event); -} - -_SOKOL_PRIVATE void _sapp_x11_query_window_size(void) { - XWindowAttributes attribs; - XGetWindowAttributes(_sapp.x11.display, _sapp.x11.window, &attribs); - _sapp.window_width = attribs.width; - _sapp.window_height = attribs.height; - _sapp.framebuffer_width = _sapp.window_width; - _sapp.framebuffer_height = _sapp.window_height; -} - -_SOKOL_PRIVATE void _sapp_x11_set_fullscreen(bool enable) { - /* NOTE: this function must be called after XMapWindow (which happens in _sapp_x11_show_window()) */ - if (_sapp.x11.NET_WM_STATE && _sapp.x11.NET_WM_STATE_FULLSCREEN) { - if (enable) { - const int _NET_WM_STATE_ADD = 1; - _sapp_x11_send_event(_sapp.x11.NET_WM_STATE, - _NET_WM_STATE_ADD, - _sapp.x11.NET_WM_STATE_FULLSCREEN, - 0, 1, 0); - } - else { - const int _NET_WM_STATE_REMOVE = 0; - _sapp_x11_send_event(_sapp.x11.NET_WM_STATE, - _NET_WM_STATE_REMOVE, - _sapp.x11.NET_WM_STATE_FULLSCREEN, - 0, 1, 0); - } - } - XFlush(_sapp.x11.display); -} - -_SOKOL_PRIVATE void _sapp_x11_create_hidden_cursor(void) { - SOKOL_ASSERT(0 == _sapp.x11.hidden_cursor); - const int w = 16; - const int h = 16; - XcursorImage* img = XcursorImageCreate(w, h); - SOKOL_ASSERT(img && (img->width == 16) && (img->height == 16) && img->pixels); - img->xhot = 0; - img->yhot = 0; - const size_t num_bytes = (size_t)(w * h) * sizeof(XcursorPixel); - _sapp_clear(img->pixels, num_bytes); - _sapp.x11.hidden_cursor = XcursorImageLoadCursor(_sapp.x11.display, img); - XcursorImageDestroy(img); -} - - _SOKOL_PRIVATE void _sapp_x11_create_standard_cursor(sapp_mouse_cursor cursor, const char* name, const char* theme, int size, uint32_t fallback_native) { - SOKOL_ASSERT((cursor >= 0) && (cursor < _SAPP_MOUSECURSOR_NUM)); - SOKOL_ASSERT(_sapp.x11.display); - if (theme) { - XcursorImage* img = XcursorLibraryLoadImage(name, theme, size); - if (img) { - _sapp.x11.cursors[cursor] = XcursorImageLoadCursor(_sapp.x11.display, img); - XcursorImageDestroy(img); - } - } - if (0 == _sapp.x11.cursors[cursor]) { - _sapp.x11.cursors[cursor] = XCreateFontCursor(_sapp.x11.display, fallback_native); - } -} - -_SOKOL_PRIVATE void _sapp_x11_create_cursors(void) { - SOKOL_ASSERT(_sapp.x11.display); - const char* cursor_theme = XcursorGetTheme(_sapp.x11.display); - const int size = XcursorGetDefaultSize(_sapp.x11.display); - _sapp_x11_create_standard_cursor(SAPP_MOUSECURSOR_ARROW, "default", cursor_theme, size, XC_left_ptr); - _sapp_x11_create_standard_cursor(SAPP_MOUSECURSOR_IBEAM, "text", cursor_theme, size, XC_xterm); - _sapp_x11_create_standard_cursor(SAPP_MOUSECURSOR_CROSSHAIR, "crosshair", cursor_theme, size, XC_crosshair); - _sapp_x11_create_standard_cursor(SAPP_MOUSECURSOR_POINTING_HAND, "pointer", cursor_theme, size, XC_hand2); - _sapp_x11_create_standard_cursor(SAPP_MOUSECURSOR_RESIZE_EW, "ew-resize", cursor_theme, size, XC_sb_h_double_arrow); - _sapp_x11_create_standard_cursor(SAPP_MOUSECURSOR_RESIZE_NS, "ns-resize", cursor_theme, size, XC_sb_v_double_arrow); - _sapp_x11_create_standard_cursor(SAPP_MOUSECURSOR_RESIZE_NWSE, "nwse-resize", cursor_theme, size, 0); - _sapp_x11_create_standard_cursor(SAPP_MOUSECURSOR_RESIZE_NESW, "nesw-resize", cursor_theme, size, 0); - _sapp_x11_create_standard_cursor(SAPP_MOUSECURSOR_RESIZE_ALL, "all-scroll", cursor_theme, size, XC_fleur); - _sapp_x11_create_standard_cursor(SAPP_MOUSECURSOR_NOT_ALLOWED, "no-allowed", cursor_theme, size, 0); - _sapp_x11_create_hidden_cursor(); -} - -_SOKOL_PRIVATE void _sapp_x11_destroy_cursors(void) { - SOKOL_ASSERT(_sapp.x11.display); - if (_sapp.x11.hidden_cursor) { - XFreeCursor(_sapp.x11.display, _sapp.x11.hidden_cursor); - _sapp.x11.hidden_cursor = 0; - } - for (int i = 0; i < _SAPP_MOUSECURSOR_NUM; i++) { - if (_sapp.x11.cursors[i]) { - XFreeCursor(_sapp.x11.display, _sapp.x11.cursors[i]); - _sapp.x11.cursors[i] = 0; - } - } -} - -_SOKOL_PRIVATE void _sapp_x11_toggle_fullscreen(void) { - _sapp.fullscreen = !_sapp.fullscreen; - _sapp_x11_set_fullscreen(_sapp.fullscreen); - _sapp_x11_query_window_size(); -} - -_SOKOL_PRIVATE void _sapp_x11_update_cursor(sapp_mouse_cursor cursor, bool shown) { - SOKOL_ASSERT((cursor >= 0) && (cursor < _SAPP_MOUSECURSOR_NUM)); - if (shown) { - if (_sapp.x11.cursors[cursor]) { - XDefineCursor(_sapp.x11.display, _sapp.x11.window, _sapp.x11.cursors[cursor]); - } - else { - XUndefineCursor(_sapp.x11.display, _sapp.x11.window); - } - } - else { - XDefineCursor(_sapp.x11.display, _sapp.x11.window, _sapp.x11.hidden_cursor); - } - XFlush(_sapp.x11.display); -} - -_SOKOL_PRIVATE void _sapp_x11_lock_mouse(bool lock) { - if (lock == _sapp.mouse.locked) { - return; - } - _sapp.mouse.dx = 0.0f; - _sapp.mouse.dy = 0.0f; - _sapp.mouse.locked = lock; - if (_sapp.mouse.locked) { - if (_sapp.x11.xi.available) { - XIEventMask em; - unsigned char mask[XIMaskLen(XI_RawMotion)] = { 0 }; // XIMaskLen is a macro - em.deviceid = XIAllMasterDevices; - em.mask_len = sizeof(mask); - em.mask = mask; - XISetMask(mask, XI_RawMotion); - XISelectEvents(_sapp.x11.display, _sapp.x11.root, &em, 1); - } - XGrabPointer(_sapp.x11.display, // display - _sapp.x11.window, // grab_window - True, // owner_events - ButtonPressMask | ButtonReleaseMask | PointerMotionMask, // event_mask - GrabModeAsync, // pointer_mode - GrabModeAsync, // keyboard_mode - _sapp.x11.window, // confine_to - _sapp.x11.hidden_cursor, // cursor - CurrentTime); // time - } - else { - if (_sapp.x11.xi.available) { - XIEventMask em; - unsigned char mask[] = { 0 }; - em.deviceid = XIAllMasterDevices; - em.mask_len = sizeof(mask); - em.mask = mask; - XISelectEvents(_sapp.x11.display, _sapp.x11.root, &em, 1); - } - XWarpPointer(_sapp.x11.display, None, _sapp.x11.window, 0, 0, 0, 0, (int) _sapp.mouse.x, _sapp.mouse.y); - XUngrabPointer(_sapp.x11.display, CurrentTime); - } - XFlush(_sapp.x11.display); -} - -_SOKOL_PRIVATE void _sapp_x11_update_window_title(void) { - Xutf8SetWMProperties(_sapp.x11.display, - _sapp.x11.window, - _sapp.window_title, _sapp.window_title, - NULL, 0, NULL, NULL, NULL); - XChangeProperty(_sapp.x11.display, _sapp.x11.window, - _sapp.x11.NET_WM_NAME, _sapp.x11.UTF8_STRING, 8, - PropModeReplace, - (unsigned char*)_sapp.window_title, - strlen(_sapp.window_title)); - XChangeProperty(_sapp.x11.display, _sapp.x11.window, - _sapp.x11.NET_WM_ICON_NAME, _sapp.x11.UTF8_STRING, 8, - PropModeReplace, - (unsigned char*)_sapp.window_title, - strlen(_sapp.window_title)); - XFlush(_sapp.x11.display); -} - -_SOKOL_PRIVATE void _sapp_x11_set_icon(const sapp_icon_desc* icon_desc, int num_images) { - SOKOL_ASSERT((num_images > 0) && (num_images <= SAPP_MAX_ICONIMAGES)); - int long_count = 0; - for (int i = 0; i < num_images; i++) { - const sapp_image_desc* img_desc = &icon_desc->images[i]; - long_count += 2 + (img_desc->width * img_desc->height); - } - long* icon_data = (long*) _sapp_malloc_clear((size_t)long_count * sizeof(long)); - SOKOL_ASSERT(icon_data); - long* dst = icon_data; - for (int img_index = 0; img_index < num_images; img_index++) { - const sapp_image_desc* img_desc = &icon_desc->images[img_index]; - const uint8_t* src = (const uint8_t*) img_desc->pixels.ptr; - *dst++ = img_desc->width; - *dst++ = img_desc->height; - const int num_pixels = img_desc->width * img_desc->height; - for (int pixel_index = 0; pixel_index < num_pixels; pixel_index++) { - *dst++ = ((long)(src[pixel_index * 4 + 0]) << 16) | - ((long)(src[pixel_index * 4 + 1]) << 8) | - ((long)(src[pixel_index * 4 + 2]) << 0) | - ((long)(src[pixel_index * 4 + 3]) << 24); - } - } - XChangeProperty(_sapp.x11.display, _sapp.x11.window, - _sapp.x11.NET_WM_ICON, - XA_CARDINAL, 32, - PropModeReplace, - (unsigned char*)icon_data, - long_count); - _sapp_free(icon_data); - XFlush(_sapp.x11.display); -} - -_SOKOL_PRIVATE void _sapp_x11_create_window(Visual* visual, int depth) { - _sapp.x11.colormap = XCreateColormap(_sapp.x11.display, _sapp.x11.root, visual, AllocNone); - XSetWindowAttributes wa; - _sapp_clear(&wa, sizeof(wa)); - const uint32_t wamask = CWBorderPixel | CWColormap | CWEventMask; - wa.colormap = _sapp.x11.colormap; - wa.border_pixel = 0; - wa.event_mask = StructureNotifyMask | KeyPressMask | KeyReleaseMask | - PointerMotionMask | ButtonPressMask | ButtonReleaseMask | - ExposureMask | FocusChangeMask | VisibilityChangeMask | - EnterWindowMask | LeaveWindowMask | PropertyChangeMask; - - int display_width = DisplayWidth(_sapp.x11.display, _sapp.x11.screen); - int display_height = DisplayHeight(_sapp.x11.display, _sapp.x11.screen); - int window_width = _sapp.window_width; - int window_height = _sapp.window_height; - if (0 == window_width) { - window_width = (display_width * 4) / 5; - } - if (0 == window_height) { - window_height = (display_height * 4) / 5; - } - int window_xpos = (display_width - window_width) / 2; - int window_ypos = (display_height - window_height) / 2; - if (window_xpos < 0) { - window_xpos = 0; - } - if (window_ypos < 0) { - window_ypos = 0; - } - _sapp_x11_grab_error_handler(); - _sapp.x11.window = XCreateWindow(_sapp.x11.display, - _sapp.x11.root, - window_xpos, - window_ypos, - (uint32_t)window_width, - (uint32_t)window_height, - 0, /* border width */ - depth, /* color depth */ - InputOutput, - visual, - wamask, - &wa); - _sapp_x11_release_error_handler(); - if (!_sapp.x11.window) { - _SAPP_PANIC(LINUX_X11_CREATE_WINDOW_FAILED); - } - Atom protocols[] = { - _sapp.x11.WM_DELETE_WINDOW - }; - XSetWMProtocols(_sapp.x11.display, _sapp.x11.window, protocols, 1); - - XSizeHints* hints = XAllocSizeHints(); - hints->flags = (PWinGravity | PPosition | PSize); - hints->win_gravity = StaticGravity; - hints->x = window_xpos; - hints->y = window_ypos; - hints->width = window_width; - hints->height = window_height; - XSetWMNormalHints(_sapp.x11.display, _sapp.x11.window, hints); - XFree(hints); - - /* announce support for drag'n'drop */ - if (_sapp.drop.enabled) { - const Atom version = _SAPP_X11_XDND_VERSION; - XChangeProperty(_sapp.x11.display, _sapp.x11.window, _sapp.x11.xdnd.XdndAware, XA_ATOM, 32, PropModeReplace, (unsigned char*) &version, 1); - } - _sapp_x11_update_window_title(); - _sapp_x11_query_window_size(); -} - -_SOKOL_PRIVATE void _sapp_x11_destroy_window(void) { - if (_sapp.x11.window) { - XUnmapWindow(_sapp.x11.display, _sapp.x11.window); - XDestroyWindow(_sapp.x11.display, _sapp.x11.window); - _sapp.x11.window = 0; - } - if (_sapp.x11.colormap) { - XFreeColormap(_sapp.x11.display, _sapp.x11.colormap); - _sapp.x11.colormap = 0; - } - XFlush(_sapp.x11.display); -} - -_SOKOL_PRIVATE bool _sapp_x11_window_visible(void) { - XWindowAttributes wa; - XGetWindowAttributes(_sapp.x11.display, _sapp.x11.window, &wa); - return wa.map_state == IsViewable; -} - -_SOKOL_PRIVATE void _sapp_x11_show_window(void) { - if (!_sapp_x11_window_visible()) { - XMapWindow(_sapp.x11.display, _sapp.x11.window); - XRaiseWindow(_sapp.x11.display, _sapp.x11.window); - XFlush(_sapp.x11.display); - } -} - -_SOKOL_PRIVATE void _sapp_x11_hide_window(void) { - XUnmapWindow(_sapp.x11.display, _sapp.x11.window); - XFlush(_sapp.x11.display); -} - -_SOKOL_PRIVATE unsigned long _sapp_x11_get_window_property(Window window, Atom property, Atom type, unsigned char** value) { - Atom actualType; - int actualFormat; - unsigned long itemCount, bytesAfter; - XGetWindowProperty(_sapp.x11.display, - window, - property, - 0, - LONG_MAX, - False, - type, - &actualType, - &actualFormat, - &itemCount, - &bytesAfter, - value); - return itemCount; -} - -_SOKOL_PRIVATE int _sapp_x11_get_window_state(void) { - int result = WithdrawnState; - struct { - CARD32 state; - Window icon; - } *state = NULL; - - if (_sapp_x11_get_window_property(_sapp.x11.window, _sapp.x11.WM_STATE, _sapp.x11.WM_STATE, (unsigned char**)&state) >= 2) { - result = (int)state->state; - } - if (state) { - XFree(state); - } - return result; -} - -_SOKOL_PRIVATE uint32_t _sapp_x11_key_modifier_bit(sapp_keycode key) { - switch (key) { - case SAPP_KEYCODE_LEFT_SHIFT: - case SAPP_KEYCODE_RIGHT_SHIFT: - return SAPP_MODIFIER_SHIFT; - case SAPP_KEYCODE_LEFT_CONTROL: - case SAPP_KEYCODE_RIGHT_CONTROL: - return SAPP_MODIFIER_CTRL; - case SAPP_KEYCODE_LEFT_ALT: - case SAPP_KEYCODE_RIGHT_ALT: - return SAPP_MODIFIER_ALT; - case SAPP_KEYCODE_LEFT_SUPER: - case SAPP_KEYCODE_RIGHT_SUPER: - return SAPP_MODIFIER_SUPER; - default: - return 0; - } -} - -_SOKOL_PRIVATE uint32_t _sapp_x11_button_modifier_bit(sapp_mousebutton btn) { - switch (btn) { - case SAPP_MOUSEBUTTON_LEFT: return SAPP_MODIFIER_LMB; - case SAPP_MOUSEBUTTON_RIGHT: return SAPP_MODIFIER_RMB; - case SAPP_MOUSEBUTTON_MIDDLE: return SAPP_MODIFIER_MMB; - default: return 0; - } -} - -_SOKOL_PRIVATE uint32_t _sapp_x11_mods(uint32_t x11_mods) { - uint32_t mods = 0; - if (x11_mods & ShiftMask) { - mods |= SAPP_MODIFIER_SHIFT; - } - if (x11_mods & ControlMask) { - mods |= SAPP_MODIFIER_CTRL; - } - if (x11_mods & Mod1Mask) { - mods |= SAPP_MODIFIER_ALT; - } - if (x11_mods & Mod4Mask) { - mods |= SAPP_MODIFIER_SUPER; - } - if (x11_mods & Button1Mask) { - mods |= SAPP_MODIFIER_LMB; - } - if (x11_mods & Button2Mask) { - mods |= SAPP_MODIFIER_MMB; - } - if (x11_mods & Button3Mask) { - mods |= SAPP_MODIFIER_RMB; - } - return mods; -} - -_SOKOL_PRIVATE void _sapp_x11_app_event(sapp_event_type type) { - if (_sapp_events_enabled()) { - _sapp_init_event(type); - _sapp_call_event(&_sapp.event); - } -} - -_SOKOL_PRIVATE sapp_mousebutton _sapp_x11_translate_button(const XEvent* event) { - switch (event->xbutton.button) { - case Button1: return SAPP_MOUSEBUTTON_LEFT; - case Button2: return SAPP_MOUSEBUTTON_MIDDLE; - case Button3: return SAPP_MOUSEBUTTON_RIGHT; - default: return SAPP_MOUSEBUTTON_INVALID; - } -} - -_SOKOL_PRIVATE void _sapp_x11_mouse_update(int x, int y, bool clear_dxdy) { - if (!_sapp.mouse.locked) { - const float new_x = (float) x; - const float new_y = (float) y; - if (clear_dxdy) { - _sapp.mouse.dx = 0.0f; - _sapp.mouse.dy = 0.0f; - } else if (_sapp.mouse.pos_valid) { - _sapp.mouse.dx = new_x - _sapp.mouse.x; - _sapp.mouse.dy = new_y - _sapp.mouse.y; - } - _sapp.mouse.x = new_x; - _sapp.mouse.y = new_y; - _sapp.mouse.pos_valid = true; - } -} - -_SOKOL_PRIVATE void _sapp_x11_mouse_event(sapp_event_type type, sapp_mousebutton btn, uint32_t mods) { - if (_sapp_events_enabled()) { - _sapp_init_event(type); - _sapp.event.mouse_button = btn; - _sapp.event.modifiers = mods; - _sapp_call_event(&_sapp.event); - } -} - -_SOKOL_PRIVATE void _sapp_x11_scroll_event(float x, float y, uint32_t mods) { - if (_sapp_events_enabled()) { - _sapp_init_event(SAPP_EVENTTYPE_MOUSE_SCROLL); - _sapp.event.modifiers = mods; - _sapp.event.scroll_x = x; - _sapp.event.scroll_y = y; - _sapp_call_event(&_sapp.event); - } -} - -_SOKOL_PRIVATE void _sapp_x11_key_event(sapp_event_type type, sapp_keycode key, bool repeat, uint32_t mods) { - if (_sapp_events_enabled()) { - _sapp_init_event(type); - _sapp.event.key_code = key; - _sapp.event.key_repeat = repeat; - _sapp.event.modifiers = mods; - _sapp_call_event(&_sapp.event); - /* check if a CLIPBOARD_PASTED event must be sent too */ - if (_sapp.clipboard.enabled && - (type == SAPP_EVENTTYPE_KEY_DOWN) && - (_sapp.event.modifiers == SAPP_MODIFIER_CTRL) && - (_sapp.event.key_code == SAPP_KEYCODE_V)) - { - _sapp_init_event(SAPP_EVENTTYPE_CLIPBOARD_PASTED); - _sapp_call_event(&_sapp.event); - } - } -} - -_SOKOL_PRIVATE void _sapp_x11_char_event(uint32_t chr, bool repeat, uint32_t mods) { - if (_sapp_events_enabled()) { - _sapp_init_event(SAPP_EVENTTYPE_CHAR); - _sapp.event.char_code = chr; - _sapp.event.key_repeat = repeat; - _sapp.event.modifiers = mods; - _sapp_call_event(&_sapp.event); - } -} - -_SOKOL_PRIVATE sapp_keycode _sapp_x11_translate_key(int scancode) { - int dummy; - KeySym* keysyms = XGetKeyboardMapping(_sapp.x11.display, scancode, 1, &dummy); - SOKOL_ASSERT(keysyms); - KeySym keysym = keysyms[0]; - XFree(keysyms); - switch (keysym) { - case XK_Escape: return SAPP_KEYCODE_ESCAPE; - case XK_Tab: return SAPP_KEYCODE_TAB; - case XK_Shift_L: return SAPP_KEYCODE_LEFT_SHIFT; - case XK_Shift_R: return SAPP_KEYCODE_RIGHT_SHIFT; - case XK_Control_L: return SAPP_KEYCODE_LEFT_CONTROL; - case XK_Control_R: return SAPP_KEYCODE_RIGHT_CONTROL; - case XK_Meta_L: - case XK_Alt_L: return SAPP_KEYCODE_LEFT_ALT; - case XK_Mode_switch: /* Mapped to Alt_R on many keyboards */ - case XK_ISO_Level3_Shift: /* AltGr on at least some machines */ - case XK_Meta_R: - case XK_Alt_R: return SAPP_KEYCODE_RIGHT_ALT; - case XK_Super_L: return SAPP_KEYCODE_LEFT_SUPER; - case XK_Super_R: return SAPP_KEYCODE_RIGHT_SUPER; - case XK_Menu: return SAPP_KEYCODE_MENU; - case XK_Num_Lock: return SAPP_KEYCODE_NUM_LOCK; - case XK_Caps_Lock: return SAPP_KEYCODE_CAPS_LOCK; - case XK_Print: return SAPP_KEYCODE_PRINT_SCREEN; - case XK_Scroll_Lock: return SAPP_KEYCODE_SCROLL_LOCK; - case XK_Pause: return SAPP_KEYCODE_PAUSE; - case XK_Delete: return SAPP_KEYCODE_DELETE; - case XK_BackSpace: return SAPP_KEYCODE_BACKSPACE; - case XK_Return: return SAPP_KEYCODE_ENTER; - case XK_Home: return SAPP_KEYCODE_HOME; - case XK_End: return SAPP_KEYCODE_END; - case XK_Page_Up: return SAPP_KEYCODE_PAGE_UP; - case XK_Page_Down: return SAPP_KEYCODE_PAGE_DOWN; - case XK_Insert: return SAPP_KEYCODE_INSERT; - case XK_Left: return SAPP_KEYCODE_LEFT; - case XK_Right: return SAPP_KEYCODE_RIGHT; - case XK_Down: return SAPP_KEYCODE_DOWN; - case XK_Up: return SAPP_KEYCODE_UP; - case XK_F1: return SAPP_KEYCODE_F1; - case XK_F2: return SAPP_KEYCODE_F2; - case XK_F3: return SAPP_KEYCODE_F3; - case XK_F4: return SAPP_KEYCODE_F4; - case XK_F5: return SAPP_KEYCODE_F5; - case XK_F6: return SAPP_KEYCODE_F6; - case XK_F7: return SAPP_KEYCODE_F7; - case XK_F8: return SAPP_KEYCODE_F8; - case XK_F9: return SAPP_KEYCODE_F9; - case XK_F10: return SAPP_KEYCODE_F10; - case XK_F11: return SAPP_KEYCODE_F11; - case XK_F12: return SAPP_KEYCODE_F12; - case XK_F13: return SAPP_KEYCODE_F13; - case XK_F14: return SAPP_KEYCODE_F14; - case XK_F15: return SAPP_KEYCODE_F15; - case XK_F16: return SAPP_KEYCODE_F16; - case XK_F17: return SAPP_KEYCODE_F17; - case XK_F18: return SAPP_KEYCODE_F18; - case XK_F19: return SAPP_KEYCODE_F19; - case XK_F20: return SAPP_KEYCODE_F20; - case XK_F21: return SAPP_KEYCODE_F21; - case XK_F22: return SAPP_KEYCODE_F22; - case XK_F23: return SAPP_KEYCODE_F23; - case XK_F24: return SAPP_KEYCODE_F24; - case XK_F25: return SAPP_KEYCODE_F25; - - case XK_KP_Divide: return SAPP_KEYCODE_KP_DIVIDE; - case XK_KP_Multiply: return SAPP_KEYCODE_KP_MULTIPLY; - case XK_KP_Subtract: return SAPP_KEYCODE_KP_SUBTRACT; - case XK_KP_Add: return SAPP_KEYCODE_KP_ADD; - - case XK_KP_Insert: return SAPP_KEYCODE_KP_0; - case XK_KP_End: return SAPP_KEYCODE_KP_1; - case XK_KP_Down: return SAPP_KEYCODE_KP_2; - case XK_KP_Page_Down: return SAPP_KEYCODE_KP_3; - case XK_KP_Left: return SAPP_KEYCODE_KP_4; - case XK_KP_Begin: return SAPP_KEYCODE_KP_5; - case XK_KP_Right: return SAPP_KEYCODE_KP_6; - case XK_KP_Home: return SAPP_KEYCODE_KP_7; - case XK_KP_Up: return SAPP_KEYCODE_KP_8; - case XK_KP_Page_Up: return SAPP_KEYCODE_KP_9; - case XK_KP_Delete: return SAPP_KEYCODE_KP_DECIMAL; - case XK_KP_Equal: return SAPP_KEYCODE_KP_EQUAL; - case XK_KP_Enter: return SAPP_KEYCODE_KP_ENTER; - - case XK_a: return SAPP_KEYCODE_A; - case XK_b: return SAPP_KEYCODE_B; - case XK_c: return SAPP_KEYCODE_C; - case XK_d: return SAPP_KEYCODE_D; - case XK_e: return SAPP_KEYCODE_E; - case XK_f: return SAPP_KEYCODE_F; - case XK_g: return SAPP_KEYCODE_G; - case XK_h: return SAPP_KEYCODE_H; - case XK_i: return SAPP_KEYCODE_I; - case XK_j: return SAPP_KEYCODE_J; - case XK_k: return SAPP_KEYCODE_K; - case XK_l: return SAPP_KEYCODE_L; - case XK_m: return SAPP_KEYCODE_M; - case XK_n: return SAPP_KEYCODE_N; - case XK_o: return SAPP_KEYCODE_O; - case XK_p: return SAPP_KEYCODE_P; - case XK_q: return SAPP_KEYCODE_Q; - case XK_r: return SAPP_KEYCODE_R; - case XK_s: return SAPP_KEYCODE_S; - case XK_t: return SAPP_KEYCODE_T; - case XK_u: return SAPP_KEYCODE_U; - case XK_v: return SAPP_KEYCODE_V; - case XK_w: return SAPP_KEYCODE_W; - case XK_x: return SAPP_KEYCODE_X; - case XK_y: return SAPP_KEYCODE_Y; - case XK_z: return SAPP_KEYCODE_Z; - case XK_1: return SAPP_KEYCODE_1; - case XK_2: return SAPP_KEYCODE_2; - case XK_3: return SAPP_KEYCODE_3; - case XK_4: return SAPP_KEYCODE_4; - case XK_5: return SAPP_KEYCODE_5; - case XK_6: return SAPP_KEYCODE_6; - case XK_7: return SAPP_KEYCODE_7; - case XK_8: return SAPP_KEYCODE_8; - case XK_9: return SAPP_KEYCODE_9; - case XK_0: return SAPP_KEYCODE_0; - case XK_space: return SAPP_KEYCODE_SPACE; - case XK_minus: return SAPP_KEYCODE_MINUS; - case XK_equal: return SAPP_KEYCODE_EQUAL; - case XK_bracketleft: return SAPP_KEYCODE_LEFT_BRACKET; - case XK_bracketright: return SAPP_KEYCODE_RIGHT_BRACKET; - case XK_backslash: return SAPP_KEYCODE_BACKSLASH; - case XK_semicolon: return SAPP_KEYCODE_SEMICOLON; - case XK_apostrophe: return SAPP_KEYCODE_APOSTROPHE; - case XK_grave: return SAPP_KEYCODE_GRAVE_ACCENT; - case XK_comma: return SAPP_KEYCODE_COMMA; - case XK_period: return SAPP_KEYCODE_PERIOD; - case XK_slash: return SAPP_KEYCODE_SLASH; - case XK_less: return SAPP_KEYCODE_WORLD_1; /* At least in some layouts... */ - default: return SAPP_KEYCODE_INVALID; - } -} - -_SOKOL_PRIVATE int32_t _sapp_x11_keysym_to_unicode(KeySym keysym) { - int min = 0; - int max = sizeof(_sapp_x11_keysymtab) / sizeof(struct _sapp_x11_codepair) - 1; - int mid; - - /* First check for Latin-1 characters (1:1 mapping) */ - if ((keysym >= 0x0020 && keysym <= 0x007e) || - (keysym >= 0x00a0 && keysym <= 0x00ff)) - { - return keysym; - } - - /* Also check for directly encoded 24-bit UCS characters */ - if ((keysym & 0xff000000) == 0x01000000) { - return keysym & 0x00ffffff; - } - - /* Binary search in table */ - while (max >= min) { - mid = (min + max) / 2; - if (_sapp_x11_keysymtab[mid].keysym < keysym) { - min = mid + 1; - } - else if (_sapp_x11_keysymtab[mid].keysym > keysym) { - max = mid - 1; - } - else { - return _sapp_x11_keysymtab[mid].ucs; - } - } - - /* No matching Unicode value found */ - return -1; -} - -_SOKOL_PRIVATE bool _sapp_x11_parse_dropped_files_list(const char* src) { - SOKOL_ASSERT(src); - SOKOL_ASSERT(_sapp.drop.buffer); - - _sapp_clear_drop_buffer(); - _sapp.drop.num_files = 0; - - /* - src is (potentially percent-encoded) string made of one or multiple paths - separated by \r\n, each path starting with 'file://' - */ - bool err = false; - int src_count = 0; - char src_chr = 0; - char* dst_ptr = _sapp.drop.buffer; - const char* dst_end_ptr = dst_ptr + (_sapp.drop.max_path_length - 1); // room for terminating 0 - while (0 != (src_chr = *src++)) { - src_count++; - char dst_chr = 0; - /* check leading 'file://' */ - if (src_count <= 7) { - if (((src_count == 1) && (src_chr != 'f')) || - ((src_count == 2) && (src_chr != 'i')) || - ((src_count == 3) && (src_chr != 'l')) || - ((src_count == 4) && (src_chr != 'e')) || - ((src_count == 5) && (src_chr != ':')) || - ((src_count == 6) && (src_chr != '/')) || - ((src_count == 7) && (src_chr != '/'))) - { - _SAPP_ERROR(LINUX_X11_DROPPED_FILE_URI_WRONG_SCHEME); - err = true; - break; - } - } - else if (src_chr == '\r') { - // skip - } - else if (src_chr == '\n') { - src_count = 0; - _sapp.drop.num_files++; - // too many files is not an error - if (_sapp.drop.num_files >= _sapp.drop.max_files) { - break; - } - dst_ptr = _sapp.drop.buffer + _sapp.drop.num_files * _sapp.drop.max_path_length; - dst_end_ptr = dst_ptr + (_sapp.drop.max_path_length - 1); - } - else if ((src_chr == '%') && src[0] && src[1]) { - // a percent-encoded byte (most likely UTF-8 multibyte sequence) - const char digits[3] = { src[0], src[1], 0 }; - src += 2; - dst_chr = (char) strtol(digits, 0, 16); - } - else { - dst_chr = src_chr; - } - if (dst_chr) { - // dst_end_ptr already has adjustment for terminating zero - if (dst_ptr < dst_end_ptr) { - *dst_ptr++ = dst_chr; - } - else { - _SAPP_ERROR(DROPPED_FILE_PATH_TOO_LONG); - err = true; - break; - } - } - } - if (err) { - _sapp_clear_drop_buffer(); - _sapp.drop.num_files = 0; - return false; - } - else { - return true; - } -} - -// XLib manual says keycodes are in the range [8, 255] inclusive. -// https://tronche.com/gui/x/xlib/input/keyboard-encoding.html -static bool _sapp_x11_keycodes[256]; - -_SOKOL_PRIVATE void _sapp_x11_process_event(XEvent* event) { - Bool filtered = XFilterEvent(event, None); - switch (event->type) { - case GenericEvent: - if (_sapp.mouse.locked && _sapp.x11.xi.available) { - if (event->xcookie.extension == _sapp.x11.xi.major_opcode) { - if (XGetEventData(_sapp.x11.display, &event->xcookie)) { - if (event->xcookie.evtype == XI_RawMotion) { - XIRawEvent* re = (XIRawEvent*) event->xcookie.data; - if (re->valuators.mask_len) { - const double* values = re->raw_values; - if (XIMaskIsSet(re->valuators.mask, 0)) { - _sapp.mouse.dx = (float) *values; - values++; - } - if (XIMaskIsSet(re->valuators.mask, 1)) { - _sapp.mouse.dy = (float) *values; - } - _sapp_x11_mouse_event(SAPP_EVENTTYPE_MOUSE_MOVE, SAPP_MOUSEBUTTON_INVALID, _sapp_x11_mods(event->xmotion.state)); - } - } - XFreeEventData(_sapp.x11.display, &event->xcookie); - } - } - } - break; - case FocusIn: - // NOTE: ignoring NotifyGrab and NotifyUngrab is same behaviour as GLFW - if ((event->xfocus.mode != NotifyGrab) && (event->xfocus.mode != NotifyUngrab)) { - _sapp_x11_app_event(SAPP_EVENTTYPE_FOCUSED); - } - break; - case FocusOut: - /* if focus is lost for any reason, and we're in mouse locked mode, disable mouse lock */ - if (_sapp.mouse.locked) { - _sapp_x11_lock_mouse(false); - } - // NOTE: ignoring NotifyGrab and NotifyUngrab is same behaviour as GLFW - if ((event->xfocus.mode != NotifyGrab) && (event->xfocus.mode != NotifyUngrab)) { - _sapp_x11_app_event(SAPP_EVENTTYPE_UNFOCUSED); - } - break; - case KeyPress: - { - int keycode = (int)event->xkey.keycode; - const sapp_keycode key = _sapp_x11_translate_key(keycode); - bool repeat = _sapp_x11_keycodes[keycode & 0xFF]; - _sapp_x11_keycodes[keycode & 0xFF] = true; - uint32_t mods = _sapp_x11_mods(event->xkey.state); - // X11 doesn't set modifier bit on key down, so emulate that - mods |= _sapp_x11_key_modifier_bit(key); - if (key != SAPP_KEYCODE_INVALID) { - _sapp_x11_key_event(SAPP_EVENTTYPE_KEY_DOWN, key, repeat, mods); - } - KeySym keysym; - XLookupString(&event->xkey, NULL, 0, &keysym, NULL); - int32_t chr = _sapp_x11_keysym_to_unicode(keysym); - if (chr > 0) { - _sapp_x11_char_event((uint32_t)chr, repeat, mods); - } - } - break; - case KeyRelease: - { - int keycode = (int)event->xkey.keycode; - const sapp_keycode key = _sapp_x11_translate_key(keycode); - _sapp_x11_keycodes[keycode & 0xFF] = false; - if (key != SAPP_KEYCODE_INVALID) { - uint32_t mods = _sapp_x11_mods(event->xkey.state); - // X11 doesn't clear modifier bit on key up, so emulate that - mods &= ~_sapp_x11_key_modifier_bit(key); - _sapp_x11_key_event(SAPP_EVENTTYPE_KEY_UP, key, false, mods); - } - } - break; - case ButtonPress: - { - _sapp_x11_mouse_update(event->xbutton.x, event->xbutton.y, false); - const sapp_mousebutton btn = _sapp_x11_translate_button(event); - uint32_t mods = _sapp_x11_mods(event->xbutton.state); - // X11 doesn't set modifier bit on button down, so emulate that - mods |= _sapp_x11_button_modifier_bit(btn); - if (btn != SAPP_MOUSEBUTTON_INVALID) { - _sapp_x11_mouse_event(SAPP_EVENTTYPE_MOUSE_DOWN, btn, mods); - _sapp.x11.mouse_buttons |= (1 << btn); - } - else { - /* might be a scroll event */ - switch (event->xbutton.button) { - case 4: _sapp_x11_scroll_event(0.0f, 1.0f, mods); break; - case 5: _sapp_x11_scroll_event(0.0f, -1.0f, mods); break; - case 6: _sapp_x11_scroll_event(1.0f, 0.0f, mods); break; - case 7: _sapp_x11_scroll_event(-1.0f, 0.0f, mods); break; - } - } - } - break; - case ButtonRelease: - { - _sapp_x11_mouse_update(event->xbutton.x, event->xbutton.y, false); - const sapp_mousebutton btn = _sapp_x11_translate_button(event); - if (btn != SAPP_MOUSEBUTTON_INVALID) { - uint32_t mods = _sapp_x11_mods(event->xbutton.state); - // X11 doesn't clear modifier bit on button up, so emulate that - mods &= ~_sapp_x11_button_modifier_bit(btn); - _sapp_x11_mouse_event(SAPP_EVENTTYPE_MOUSE_UP, btn, mods); - _sapp.x11.mouse_buttons &= ~(1 << btn); - } - } - break; - case EnterNotify: - /* don't send enter/leave events while mouse button held down */ - if (0 == _sapp.x11.mouse_buttons) { - _sapp_x11_mouse_update(event->xcrossing.x, event->xcrossing.y, true); - _sapp_x11_mouse_event(SAPP_EVENTTYPE_MOUSE_ENTER, SAPP_MOUSEBUTTON_INVALID, _sapp_x11_mods(event->xcrossing.state)); - } - break; - case LeaveNotify: - if (0 == _sapp.x11.mouse_buttons) { - _sapp_x11_mouse_update(event->xcrossing.x, event->xcrossing.y, true); - _sapp_x11_mouse_event(SAPP_EVENTTYPE_MOUSE_LEAVE, SAPP_MOUSEBUTTON_INVALID, _sapp_x11_mods(event->xcrossing.state)); - } - break; - case MotionNotify: - if (!_sapp.mouse.locked) { - _sapp_x11_mouse_update(event->xmotion.x, event->xmotion.y, false); - _sapp_x11_mouse_event(SAPP_EVENTTYPE_MOUSE_MOVE, SAPP_MOUSEBUTTON_INVALID, _sapp_x11_mods(event->xmotion.state)); - } - break; - case ConfigureNotify: - if ((event->xconfigure.width != _sapp.window_width) || (event->xconfigure.height != _sapp.window_height)) { - _sapp.window_width = event->xconfigure.width; - _sapp.window_height = event->xconfigure.height; - _sapp.framebuffer_width = _sapp.window_width; - _sapp.framebuffer_height = _sapp.window_height; - _sapp_x11_app_event(SAPP_EVENTTYPE_RESIZED); - } - break; - case PropertyNotify: - if (event->xproperty.state == PropertyNewValue) { - if (event->xproperty.atom == _sapp.x11.WM_STATE) { - const int state = _sapp_x11_get_window_state(); - if (state != _sapp.x11.window_state) { - _sapp.x11.window_state = state; - if (state == IconicState) { - _sapp_x11_app_event(SAPP_EVENTTYPE_ICONIFIED); - } - else if (state == NormalState) { - _sapp_x11_app_event(SAPP_EVENTTYPE_RESTORED); - } - } - } - } - break; - case ClientMessage: - if (filtered) { - return; - } - if (event->xclient.message_type == _sapp.x11.WM_PROTOCOLS) { - const Atom protocol = (Atom)event->xclient.data.l[0]; - if (protocol == _sapp.x11.WM_DELETE_WINDOW) { - _sapp.quit_requested = true; - } - } - else if (event->xclient.message_type == _sapp.x11.xdnd.XdndEnter) { - const bool is_list = 0 != (event->xclient.data.l[1] & 1); - _sapp.x11.xdnd.source = (Window)event->xclient.data.l[0]; - _sapp.x11.xdnd.version = event->xclient.data.l[1] >> 24; - _sapp.x11.xdnd.format = None; - if (_sapp.x11.xdnd.version > _SAPP_X11_XDND_VERSION) { - return; - } - uint32_t count = 0; - Atom* formats = 0; - if (is_list) { - count = _sapp_x11_get_window_property(_sapp.x11.xdnd.source, _sapp.x11.xdnd.XdndTypeList, XA_ATOM, (unsigned char**)&formats); - } - else { - count = 3; - formats = (Atom*) event->xclient.data.l + 2; - } - for (uint32_t i = 0; i < count; i++) { - if (formats[i] == _sapp.x11.xdnd.text_uri_list) { - _sapp.x11.xdnd.format = _sapp.x11.xdnd.text_uri_list; - break; - } - } - if (is_list && formats) { - XFree(formats); - } - } - else if (event->xclient.message_type == _sapp.x11.xdnd.XdndDrop) { - if (_sapp.x11.xdnd.version > _SAPP_X11_XDND_VERSION) { - return; - } - Time time = CurrentTime; - if (_sapp.x11.xdnd.format) { - if (_sapp.x11.xdnd.version >= 1) { - time = (Time)event->xclient.data.l[2]; - } - XConvertSelection(_sapp.x11.display, - _sapp.x11.xdnd.XdndSelection, - _sapp.x11.xdnd.format, - _sapp.x11.xdnd.XdndSelection, - _sapp.x11.window, - time); - } - else if (_sapp.x11.xdnd.version >= 2) { - XEvent reply; - _sapp_clear(&reply, sizeof(reply)); - reply.type = ClientMessage; - reply.xclient.window = _sapp.x11.xdnd.source; - reply.xclient.message_type = _sapp.x11.xdnd.XdndFinished; - reply.xclient.format = 32; - reply.xclient.data.l[0] = (long)_sapp.x11.window; - reply.xclient.data.l[1] = 0; // drag was rejected - reply.xclient.data.l[2] = None; - XSendEvent(_sapp.x11.display, _sapp.x11.xdnd.source, False, NoEventMask, &reply); - XFlush(_sapp.x11.display); - } - } - else if (event->xclient.message_type == _sapp.x11.xdnd.XdndPosition) { - /* drag operation has moved over the window - FIXME: we could track the mouse position here, but - this isn't implemented on other platforms either so far - */ - if (_sapp.x11.xdnd.version > _SAPP_X11_XDND_VERSION) { - return; - } - XEvent reply; - _sapp_clear(&reply, sizeof(reply)); - reply.type = ClientMessage; - reply.xclient.window = _sapp.x11.xdnd.source; - reply.xclient.message_type = _sapp.x11.xdnd.XdndStatus; - reply.xclient.format = 32; - reply.xclient.data.l[0] = (long)_sapp.x11.window; - if (_sapp.x11.xdnd.format) { - /* reply that we are ready to copy the dragged data */ - reply.xclient.data.l[1] = 1; // accept with no rectangle - if (_sapp.x11.xdnd.version >= 2) { - reply.xclient.data.l[4] = (long)_sapp.x11.xdnd.XdndActionCopy; - } - } - XSendEvent(_sapp.x11.display, _sapp.x11.xdnd.source, False, NoEventMask, &reply); - XFlush(_sapp.x11.display); - } - break; - case SelectionNotify: - if (event->xselection.property == _sapp.x11.xdnd.XdndSelection) { - char* data = 0; - uint32_t result = _sapp_x11_get_window_property(event->xselection.requestor, - event->xselection.property, - event->xselection.target, - (unsigned char**) &data); - if (_sapp.drop.enabled && result) { - if (_sapp_x11_parse_dropped_files_list(data)) { - _sapp.mouse.dx = 0.0f; - _sapp.mouse.dy = 0.0f; - if (_sapp_events_enabled()) { - // FIXME: Figure out how to get modifier key state here. - // The XSelection event has no 'state' item, and - // XQueryKeymap() always returns a zeroed array. - _sapp_init_event(SAPP_EVENTTYPE_FILES_DROPPED); - _sapp_call_event(&_sapp.event); - } - } - } - if (_sapp.x11.xdnd.version >= 2) { - XEvent reply; - _sapp_clear(&reply, sizeof(reply)); - reply.type = ClientMessage; - reply.xclient.window = _sapp.x11.xdnd.source; - reply.xclient.message_type = _sapp.x11.xdnd.XdndFinished; - reply.xclient.format = 32; - reply.xclient.data.l[0] = (long)_sapp.x11.window; - reply.xclient.data.l[1] = result; - reply.xclient.data.l[2] = (long)_sapp.x11.xdnd.XdndActionCopy; - XSendEvent(_sapp.x11.display, _sapp.x11.xdnd.source, False, NoEventMask, &reply); - XFlush(_sapp.x11.display); - } - } - break; - case DestroyNotify: - break; - } -} - -#if !defined(_SAPP_GLX) - -_SOKOL_PRIVATE void _sapp_egl_init(void) { -#if defined(SOKOL_GLCORE33) - if (!eglBindAPI(EGL_OPENGL_API)) { - _SAPP_PANIC(LINUX_EGL_BIND_OPENGL_API_FAILED); - } -#else - if (!eglBindAPI(EGL_OPENGL_ES_API)) { - _SAPP_PANIC(LINUX_EGL_BIND_OPENGL_ES_API_FAILED); - } -#endif - - _sapp.egl.display = eglGetDisplay((EGLNativeDisplayType)_sapp.x11.display); - if (EGL_NO_DISPLAY == _sapp.egl.display) { - _SAPP_PANIC(LINUX_EGL_GET_DISPLAY_FAILED); - } - - EGLint major, minor; - if (!eglInitialize(_sapp.egl.display, &major, &minor)) { - _SAPP_PANIC(LINUX_EGL_INITIALIZE_FAILED); - } - - EGLint sample_count = _sapp.desc.sample_count > 1 ? _sapp.desc.sample_count : 0; - EGLint alpha_size = _sapp.desc.alpha ? 8 : 0; - const EGLint config_attrs[] = { - EGL_SURFACE_TYPE, EGL_WINDOW_BIT, - #if defined(SOKOL_GLCORE33) - EGL_RENDERABLE_TYPE, EGL_OPENGL_BIT, - #elif defined(SOKOL_GLES3) - EGL_RENDERABLE_TYPE, EGL_OPENGL_ES3_BIT, - #endif - EGL_RED_SIZE, 8, - EGL_GREEN_SIZE, 8, - EGL_BLUE_SIZE, 8, - EGL_ALPHA_SIZE, alpha_size, - EGL_DEPTH_SIZE, 24, - EGL_STENCIL_SIZE, 8, - EGL_SAMPLE_BUFFERS, _sapp.desc.sample_count > 1 ? 1 : 0, - EGL_SAMPLES, sample_count, - EGL_NONE, - }; - - EGLConfig egl_configs[32]; - EGLint config_count; - if (!eglChooseConfig(_sapp.egl.display, config_attrs, egl_configs, 32, &config_count) || config_count == 0) { - _SAPP_PANIC(LINUX_EGL_NO_CONFIGS); - } - - EGLConfig config = egl_configs[0]; - for (int i = 0; i < config_count; ++i) { - EGLConfig c = egl_configs[i]; - EGLint r, g, b, a, d, s, n; - if (eglGetConfigAttrib(_sapp.egl.display, c, EGL_RED_SIZE, &r) && - eglGetConfigAttrib(_sapp.egl.display, c, EGL_GREEN_SIZE, &g) && - eglGetConfigAttrib(_sapp.egl.display, c, EGL_BLUE_SIZE, &b) && - eglGetConfigAttrib(_sapp.egl.display, c, EGL_ALPHA_SIZE, &a) && - eglGetConfigAttrib(_sapp.egl.display, c, EGL_DEPTH_SIZE, &d) && - eglGetConfigAttrib(_sapp.egl.display, c, EGL_STENCIL_SIZE, &s) && - eglGetConfigAttrib(_sapp.egl.display, c, EGL_SAMPLES, &n) && - (r == 8) && (g == 8) && (b == 8) && (a == alpha_size) && (d == 24) && (s == 8) && (n == sample_count)) { - config = c; - break; - } - } - - EGLint visual_id; - if (!eglGetConfigAttrib(_sapp.egl.display, config, EGL_NATIVE_VISUAL_ID, &visual_id)) { - _SAPP_PANIC(LINUX_EGL_NO_NATIVE_VISUAL); - } - - XVisualInfo visual_info_template; - _sapp_clear(&visual_info_template, sizeof(visual_info_template)); - visual_info_template.visualid = (VisualID)visual_id; - - int num_visuals; - XVisualInfo* visual_info = XGetVisualInfo(_sapp.x11.display, VisualIDMask, &visual_info_template, &num_visuals); - if (!visual_info) { - _SAPP_PANIC(LINUX_EGL_GET_VISUAL_INFO_FAILED); - } - - _sapp_x11_create_window(visual_info->visual, visual_info->depth); - XFree(visual_info); - - _sapp.egl.surface = eglCreateWindowSurface(_sapp.egl.display, config, (EGLNativeWindowType)_sapp.x11.window, NULL); - if (EGL_NO_SURFACE == _sapp.egl.surface) { - _SAPP_PANIC(LINUX_EGL_CREATE_WINDOW_SURFACE_FAILED); - } - - EGLint ctx_attrs[] = { - #if defined(SOKOL_GLCORE33) - EGL_CONTEXT_MAJOR_VERSION, _sapp.desc.gl_major_version, - EGL_CONTEXT_MINOR_VERSION, _sapp.desc.gl_minor_version, - EGL_CONTEXT_OPENGL_PROFILE_MASK, EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT, - #elif defined(SOKOL_GLES3) - EGL_CONTEXT_CLIENT_VERSION, 3, - #endif - EGL_NONE, - }; - - _sapp.egl.context = eglCreateContext(_sapp.egl.display, config, EGL_NO_CONTEXT, ctx_attrs); - if (EGL_NO_CONTEXT == _sapp.egl.context) { - _SAPP_PANIC(LINUX_EGL_CREATE_CONTEXT_FAILED); - } - - if (!eglMakeCurrent(_sapp.egl.display, _sapp.egl.surface, _sapp.egl.surface, _sapp.egl.context)) { - _SAPP_PANIC(LINUX_EGL_MAKE_CURRENT_FAILED); - } - - eglSwapInterval(_sapp.egl.display, _sapp.swap_interval); -} - -_SOKOL_PRIVATE void _sapp_egl_destroy(void) { - if (_sapp.egl.display != EGL_NO_DISPLAY) { - eglMakeCurrent(_sapp.egl.display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); - - if (_sapp.egl.context != EGL_NO_CONTEXT) { - eglDestroyContext(_sapp.egl.display, _sapp.egl.context); - _sapp.egl.context = EGL_NO_CONTEXT; - } - - if (_sapp.egl.surface != EGL_NO_SURFACE) { - eglDestroySurface(_sapp.egl.display, _sapp.egl.surface); - _sapp.egl.surface = EGL_NO_SURFACE; - } - - eglTerminate(_sapp.egl.display); - _sapp.egl.display = EGL_NO_DISPLAY; - } -} - -#endif /* _SAPP_GLX */ - -_SOKOL_PRIVATE void _sapp_linux_run(const sapp_desc* desc) { - /* The following lines are here to trigger a linker error instead of an - obscure runtime error if the user has forgotten to add -pthread to - the compiler or linker options. They have no other purpose. - */ - pthread_attr_t pthread_attr; - pthread_attr_init(&pthread_attr); - pthread_attr_destroy(&pthread_attr); - - _sapp_init_state(desc); - _sapp.x11.window_state = NormalState; - - XInitThreads(); - XrmInitialize(); - _sapp.x11.display = XOpenDisplay(NULL); - if (!_sapp.x11.display) { - _SAPP_PANIC(LINUX_X11_OPEN_DISPLAY_FAILED); - } - _sapp.x11.screen = DefaultScreen(_sapp.x11.display); - _sapp.x11.root = DefaultRootWindow(_sapp.x11.display); - XkbSetDetectableAutoRepeat(_sapp.x11.display, true, NULL); - _sapp_x11_query_system_dpi(); - _sapp.dpi_scale = _sapp.x11.dpi / 96.0f; - _sapp_x11_init_extensions(); - _sapp_x11_create_cursors(); -#if defined(_SAPP_GLX) - _sapp_glx_init(); - Visual* visual = 0; - int depth = 0; - _sapp_glx_choose_visual(&visual, &depth); - _sapp_x11_create_window(visual, depth); - _sapp_glx_create_context(); - _sapp_glx_swapinterval(_sapp.swap_interval); -#else - _sapp_egl_init(); -#endif - sapp_set_icon(&desc->icon); - _sapp.valid = true; - _sapp_x11_show_window(); - if (_sapp.fullscreen) { - _sapp_x11_set_fullscreen(true); - } - - XFlush(_sapp.x11.display); - while (!_sapp.quit_ordered) { - _sapp_timing_measure(&_sapp.timing); - int count = XPending(_sapp.x11.display); - while (count--) { - XEvent event; - XNextEvent(_sapp.x11.display, &event); - _sapp_x11_process_event(&event); - } - _sapp_frame(); -#if defined(_SAPP_GLX) - _sapp_glx_swap_buffers(); -#else - eglSwapBuffers(_sapp.egl.display, _sapp.egl.surface); -#endif - XFlush(_sapp.x11.display); - /* handle quit-requested, either from window or from sapp_request_quit() */ - if (_sapp.quit_requested && !_sapp.quit_ordered) { - /* give user code a chance to intervene */ - _sapp_x11_app_event(SAPP_EVENTTYPE_QUIT_REQUESTED); - /* if user code hasn't intervened, quit the app */ - if (_sapp.quit_requested) { - _sapp.quit_ordered = true; - } - } - } - _sapp_call_cleanup(); -#if defined(_SAPP_GLX) - _sapp_glx_destroy_context(); -#else - _sapp_egl_destroy(); -#endif - _sapp_x11_destroy_window(); - _sapp_x11_destroy_cursors(); - XCloseDisplay(_sapp.x11.display); - _sapp_discard_state(); -} - -#if !defined(SOKOL_NO_ENTRY) -int main(int argc, char* argv[]) { - sapp_desc desc = sokol_main(argc, argv); - _sapp_linux_run(&desc); - return 0; -} -#endif /* SOKOL_NO_ENTRY */ -#endif /* _SAPP_LINUX */ - -// ██████ ██ ██ ██████ ██ ██ ██████ -// ██ ██ ██ ██ ██ ██ ██ ██ ██ -// ██████ ██ ██ ██████ ██ ██ ██ -// ██ ██ ██ ██ ██ ██ ██ ██ -// ██ ██████ ██████ ███████ ██ ██████ -// -// >>public -#if defined(SOKOL_NO_ENTRY) -SOKOL_API_IMPL void sapp_run(const sapp_desc* desc) { - SOKOL_ASSERT(desc); - #if defined(_SAPP_MACOS) - _sapp_macos_run(desc); - #elif defined(_SAPP_IOS) - _sapp_ios_run(desc); - #elif defined(_SAPP_EMSCRIPTEN) - _sapp_emsc_run(desc); - #elif defined(_SAPP_WIN32) - _sapp_win32_run(desc); - #elif defined(_SAPP_LINUX) - _sapp_linux_run(desc); - #else - #error "sapp_run() not supported on this platform" - #endif -} - -/* this is just a stub so the linker doesn't complain */ -sapp_desc sokol_main(int argc, char* argv[]) { - _SOKOL_UNUSED(argc); - _SOKOL_UNUSED(argv); - sapp_desc desc; - _sapp_clear(&desc, sizeof(desc)); - return desc; -} -#else -/* likewise, in normal mode, sapp_run() is just an empty stub */ -SOKOL_API_IMPL void sapp_run(const sapp_desc* desc) { - _SOKOL_UNUSED(desc); -} -#endif - -SOKOL_API_IMPL bool sapp_isvalid(void) { - return _sapp.valid; -} - -SOKOL_API_IMPL void* sapp_userdata(void) { - return _sapp.desc.user_data; -} - -SOKOL_API_IMPL sapp_desc sapp_query_desc(void) { - return _sapp.desc; -} - -SOKOL_API_IMPL uint64_t sapp_frame_count(void) { - return _sapp.frame_count; -} - -SOKOL_API_IMPL double sapp_frame_duration(void) { - return _sapp_timing_get_avg(&_sapp.timing); -} - -SOKOL_API_IMPL int sapp_width(void) { - return (_sapp.framebuffer_width > 0) ? _sapp.framebuffer_width : 1; -} - -SOKOL_API_IMPL float sapp_widthf(void) { - return (float)sapp_width(); -} - -SOKOL_API_IMPL int sapp_height(void) { - return (_sapp.framebuffer_height > 0) ? _sapp.framebuffer_height : 1; -} - -SOKOL_API_IMPL float sapp_heightf(void) { - return (float)sapp_height(); -} - -SOKOL_API_IMPL int sapp_color_format(void) { - #if defined(_SAPP_EMSCRIPTEN) && defined(SOKOL_WGPU) - switch (_sapp.emsc.wgpu.render_format) { - case WGPUTextureFormat_RGBA8Unorm: - return _SAPP_PIXELFORMAT_RGBA8; - case WGPUTextureFormat_BGRA8Unorm: - return _SAPP_PIXELFORMAT_BGRA8; - default: - SOKOL_UNREACHABLE; - return 0; - } - #elif defined(SOKOL_METAL) || defined(SOKOL_D3D11) - return _SAPP_PIXELFORMAT_BGRA8; - #else - return _SAPP_PIXELFORMAT_RGBA8; - #endif -} - -SOKOL_API_IMPL int sapp_depth_format(void) { - return _SAPP_PIXELFORMAT_DEPTH_STENCIL; -} - -SOKOL_API_IMPL int sapp_sample_count(void) { - return _sapp.sample_count; -} - -SOKOL_API_IMPL bool sapp_high_dpi(void) { - return _sapp.desc.high_dpi && (_sapp.dpi_scale >= 1.5f); -} - -SOKOL_API_IMPL float sapp_dpi_scale(void) { - return _sapp.dpi_scale; -} - -SOKOL_API_IMPL const void* sapp_egl_get_display(void) { - SOKOL_ASSERT(_sapp.valid); - #if defined(_SAPP_ANDROID) - return _sapp.android.display; - #elif defined(_SAPP_LINUX) && !defined(_SAPP_GLX) - return _sapp.egl.display; - #else - return 0; - #endif -} - -SOKOL_API_IMPL const void* sapp_egl_get_context(void) { - SOKOL_ASSERT(_sapp.valid); - #if defined(_SAPP_ANDROID) - return _sapp.android.context; - #elif defined(_SAPP_LINUX) && !defined(_SAPP_GLX) - return _sapp.egl.context; - #else - return 0; - #endif -} - -SOKOL_API_IMPL void sapp_show_keyboard(bool show) { - #if defined(_SAPP_IOS) - _sapp_ios_show_keyboard(show); - #elif defined(_SAPP_EMSCRIPTEN) - _sapp_emsc_show_keyboard(show); - #elif defined(_SAPP_ANDROID) - _sapp_android_show_keyboard(show); - #else - _SOKOL_UNUSED(show); - #endif -} - -SOKOL_API_IMPL bool sapp_keyboard_shown(void) { - return _sapp.onscreen_keyboard_shown; -} - -SOKOL_API_IMPL bool sapp_is_fullscreen(void) { - return _sapp.fullscreen; -} - -SOKOL_API_IMPL void sapp_toggle_fullscreen(void) { - #if defined(_SAPP_MACOS) - _sapp_macos_toggle_fullscreen(); - #elif defined(_SAPP_WIN32) - _sapp_win32_toggle_fullscreen(); - #elif defined(_SAPP_LINUX) - _sapp_x11_toggle_fullscreen(); - #endif -} - -/* NOTE that sapp_show_mouse() does not "stack" like the Win32 or macOS API functions! */ -SOKOL_API_IMPL void sapp_show_mouse(bool show) { - if (_sapp.mouse.shown != show) { - #if defined(_SAPP_MACOS) - _sapp_macos_update_cursor(_sapp.mouse.current_cursor, show); - #elif defined(_SAPP_WIN32) - _sapp_win32_update_cursor(_sapp.mouse.current_cursor, show, false); - #elif defined(_SAPP_LINUX) - _sapp_x11_update_cursor(_sapp.mouse.current_cursor, show); - #elif defined(_SAPP_EMSCRIPTEN) - _sapp_emsc_update_cursor(_sapp.mouse.current_cursor, show); - #endif - _sapp.mouse.shown = show; - } -} - -SOKOL_API_IMPL bool sapp_mouse_shown(void) { - return _sapp.mouse.shown; -} - -SOKOL_API_IMPL void sapp_lock_mouse(bool lock) { - #if defined(_SAPP_MACOS) - _sapp_macos_lock_mouse(lock); - #elif defined(_SAPP_EMSCRIPTEN) - _sapp_emsc_lock_mouse(lock); - #elif defined(_SAPP_WIN32) - _sapp_win32_lock_mouse(lock); - #elif defined(_SAPP_LINUX) - _sapp_x11_lock_mouse(lock); - #else - _sapp.mouse.locked = lock; - #endif -} - -SOKOL_API_IMPL bool sapp_mouse_locked(void) { - return _sapp.mouse.locked; -} - -SOKOL_API_IMPL void sapp_set_mouse_cursor(sapp_mouse_cursor cursor) { - SOKOL_ASSERT((cursor >= 0) && (cursor < _SAPP_MOUSECURSOR_NUM)); - if (_sapp.mouse.current_cursor != cursor) { - #if defined(_SAPP_MACOS) - _sapp_macos_update_cursor(cursor, _sapp.mouse.shown); - #elif defined(_SAPP_WIN32) - _sapp_win32_update_cursor(cursor, _sapp.mouse.shown, false); - #elif defined(_SAPP_LINUX) - _sapp_x11_update_cursor(cursor, _sapp.mouse.shown); - #elif defined(_SAPP_EMSCRIPTEN) - _sapp_emsc_update_cursor(cursor, _sapp.mouse.shown); - #endif - _sapp.mouse.current_cursor = cursor; - } -} - -SOKOL_API_IMPL sapp_mouse_cursor sapp_get_mouse_cursor(void) { - return _sapp.mouse.current_cursor; -} - -SOKOL_API_IMPL void sapp_request_quit(void) { - _sapp.quit_requested = true; -} - -SOKOL_API_IMPL void sapp_cancel_quit(void) { - _sapp.quit_requested = false; -} - -SOKOL_API_IMPL void sapp_quit(void) { - _sapp.quit_ordered = true; -} - -SOKOL_API_IMPL void sapp_consume_event(void) { - _sapp.event_consumed = true; -} - -/* NOTE: on HTML5, sapp_set_clipboard_string() must be called from within event handler! */ -SOKOL_API_IMPL void sapp_set_clipboard_string(const char* str) { - if (!_sapp.clipboard.enabled) { - return; - } - SOKOL_ASSERT(str); - #if defined(_SAPP_MACOS) - _sapp_macos_set_clipboard_string(str); - #elif defined(_SAPP_EMSCRIPTEN) - _sapp_emsc_set_clipboard_string(str); - #elif defined(_SAPP_WIN32) - _sapp_win32_set_clipboard_string(str); - #else - /* not implemented */ - #endif - _sapp_strcpy(str, _sapp.clipboard.buffer, _sapp.clipboard.buf_size); -} - -SOKOL_API_IMPL const char* sapp_get_clipboard_string(void) { - if (!_sapp.clipboard.enabled) { - return ""; - } - #if defined(_SAPP_MACOS) - return _sapp_macos_get_clipboard_string(); - #elif defined(_SAPP_EMSCRIPTEN) - return _sapp.clipboard.buffer; - #elif defined(_SAPP_WIN32) - return _sapp_win32_get_clipboard_string(); - #else - /* not implemented */ - return _sapp.clipboard.buffer; - #endif -} - -SOKOL_API_IMPL void sapp_set_window_title(const char* title) { - SOKOL_ASSERT(title); - _sapp_strcpy(title, _sapp.window_title, sizeof(_sapp.window_title)); - #if defined(_SAPP_MACOS) - _sapp_macos_update_window_title(); - #elif defined(_SAPP_WIN32) - _sapp_win32_update_window_title(); - #elif defined(_SAPP_LINUX) - _sapp_x11_update_window_title(); - #endif -} - -SOKOL_API_IMPL void sapp_set_icon(const sapp_icon_desc* desc) { - SOKOL_ASSERT(desc); - if (desc->sokol_default) { - if (0 == _sapp.default_icon_pixels) { - _sapp_setup_default_icon(); - } - SOKOL_ASSERT(0 != _sapp.default_icon_pixels); - desc = &_sapp.default_icon_desc; - } - const int num_images = _sapp_icon_num_images(desc); - if (num_images == 0) { - return; - } - SOKOL_ASSERT((num_images > 0) && (num_images <= SAPP_MAX_ICONIMAGES)); - if (!_sapp_validate_icon_desc(desc, num_images)) { - return; - } - #if defined(_SAPP_MACOS) - _sapp_macos_set_icon(desc, num_images); - #elif defined(_SAPP_WIN32) - _sapp_win32_set_icon(desc, num_images); - #elif defined(_SAPP_LINUX) - _sapp_x11_set_icon(desc, num_images); - #elif defined(_SAPP_EMSCRIPTEN) - _sapp_emsc_set_icon(desc, num_images); - #endif -} - -SOKOL_API_IMPL int sapp_get_num_dropped_files(void) { - SOKOL_ASSERT(_sapp.drop.enabled); - return _sapp.drop.num_files; -} - -SOKOL_API_IMPL const char* sapp_get_dropped_file_path(int index) { - SOKOL_ASSERT(_sapp.drop.enabled); - SOKOL_ASSERT((index >= 0) && (index < _sapp.drop.num_files)); - SOKOL_ASSERT(_sapp.drop.buffer); - if (!_sapp.drop.enabled) { - return ""; - } - if ((index < 0) || (index >= _sapp.drop.max_files)) { - return ""; - } - return (const char*) _sapp_dropped_file_path_ptr(index); -} - -SOKOL_API_IMPL uint32_t sapp_html5_get_dropped_file_size(int index) { - SOKOL_ASSERT(_sapp.drop.enabled); - SOKOL_ASSERT((index >= 0) && (index < _sapp.drop.num_files)); - #if defined(_SAPP_EMSCRIPTEN) - if (!_sapp.drop.enabled) { - return 0; - } - return sapp_js_dropped_file_size(index); - #else - (void)index; - return 0; - #endif -} - -SOKOL_API_IMPL void sapp_html5_fetch_dropped_file(const sapp_html5_fetch_request* request) { - SOKOL_ASSERT(_sapp.drop.enabled); - SOKOL_ASSERT(request); - SOKOL_ASSERT(request->callback); - SOKOL_ASSERT(request->buffer.ptr); - SOKOL_ASSERT(request->buffer.size > 0); - #if defined(_SAPP_EMSCRIPTEN) - const int index = request->dropped_file_index; - sapp_html5_fetch_error error_code = SAPP_HTML5_FETCH_ERROR_NO_ERROR; - if ((index < 0) || (index >= _sapp.drop.num_files)) { - error_code = SAPP_HTML5_FETCH_ERROR_OTHER; - } - if (sapp_html5_get_dropped_file_size(index) > request->buffer.size) { - error_code = SAPP_HTML5_FETCH_ERROR_BUFFER_TOO_SMALL; - } - if (SAPP_HTML5_FETCH_ERROR_NO_ERROR != error_code) { - _sapp_emsc_invoke_fetch_cb(index, - false, // success - (int)error_code, - request->callback, - 0, // fetched_size - (void*)request->buffer.ptr, - request->buffer.size, - request->user_data); - } - else { - sapp_js_fetch_dropped_file(index, - request->callback, - (void*)request->buffer.ptr, - request->buffer.size, - request->user_data); - } - #else - (void)request; - #endif -} - -SOKOL_API_IMPL const void* sapp_metal_get_device(void) { - SOKOL_ASSERT(_sapp.valid); - #if defined(SOKOL_METAL) - #if defined(_SAPP_MACOS) - const void* obj = (__bridge const void*) _sapp.macos.mtl_device; - #else - const void* obj = (__bridge const void*) _sapp.ios.mtl_device; - #endif - SOKOL_ASSERT(obj); - return obj; - #else - return 0; - #endif -} - -SOKOL_API_IMPL const void* sapp_metal_get_renderpass_descriptor(void) { - SOKOL_ASSERT(_sapp.valid); - #if defined(SOKOL_METAL) - #if defined(_SAPP_MACOS) - const void* obj = (__bridge const void*) [_sapp.macos.view currentRenderPassDescriptor]; - #else - const void* obj = (__bridge const void*) [_sapp.ios.view currentRenderPassDescriptor]; - #endif - SOKOL_ASSERT(obj); - return obj; - #else - return 0; - #endif -} - -SOKOL_API_IMPL const void* sapp_metal_get_drawable(void) { - SOKOL_ASSERT(_sapp.valid); - #if defined(SOKOL_METAL) - #if defined(_SAPP_MACOS) - const void* obj = (__bridge const void*) [_sapp.macos.view currentDrawable]; - #else - const void* obj = (__bridge const void*) [_sapp.ios.view currentDrawable]; - #endif - SOKOL_ASSERT(obj); - return obj; - #else - return 0; - #endif -} - -SOKOL_API_IMPL const void* sapp_macos_get_window(void) { - #if defined(_SAPP_MACOS) - const void* obj = (__bridge const void*) _sapp.macos.window; - SOKOL_ASSERT(obj); - return obj; - #else - return 0; - #endif -} - -SOKOL_API_IMPL const void* sapp_ios_get_window(void) { - #if defined(_SAPP_IOS) - const void* obj = (__bridge const void*) _sapp.ios.window; - SOKOL_ASSERT(obj); - return obj; - #else - return 0; - #endif -} - -SOKOL_API_IMPL const void* sapp_d3d11_get_device(void) { - SOKOL_ASSERT(_sapp.valid); - #if defined(SOKOL_D3D11) - return _sapp.d3d11.device; - #else - return 0; - #endif -} - -SOKOL_API_IMPL const void* sapp_d3d11_get_device_context(void) { - SOKOL_ASSERT(_sapp.valid); - #if defined(SOKOL_D3D11) - return _sapp.d3d11.device_context; - #else - return 0; - #endif -} - -SOKOL_API_IMPL const void* sapp_d3d11_get_swap_chain(void) { - SOKOL_ASSERT(_sapp.valid); -#if defined(SOKOL_D3D11) - return _sapp.d3d11.swap_chain; -#else - return 0; -#endif -} - -SOKOL_API_IMPL const void* sapp_d3d11_get_render_target_view(void) { - SOKOL_ASSERT(_sapp.valid); - #if defined(SOKOL_D3D11) - if (_sapp.d3d11.msaa_rtv) { - return _sapp.d3d11.msaa_rtv; - } - else { - return _sapp.d3d11.rtv; - } - #else - return 0; - #endif -} - -SOKOL_API_IMPL const void* sapp_d3d11_get_depth_stencil_view(void) { - SOKOL_ASSERT(_sapp.valid); - #if defined(SOKOL_D3D11) - return _sapp.d3d11.dsv; - #else - return 0; - #endif -} - -SOKOL_API_IMPL const void* sapp_win32_get_hwnd(void) { - SOKOL_ASSERT(_sapp.valid); - #if defined(_SAPP_WIN32) - return _sapp.win32.hwnd; - #else - return 0; - #endif -} - -SOKOL_API_IMPL const void* sapp_wgpu_get_device(void) { - SOKOL_ASSERT(_sapp.valid); - #if defined(_SAPP_EMSCRIPTEN) && defined(SOKOL_WGPU) - return (const void*) _sapp.emsc.wgpu.device; - #else - return 0; - #endif -} - -SOKOL_API_IMPL const void* sapp_wgpu_get_render_view(void) { - SOKOL_ASSERT(_sapp.valid); - #if defined(_SAPP_EMSCRIPTEN) && defined(SOKOL_WGPU) - if (_sapp.sample_count > 1) { - return (const void*) _sapp.emsc.wgpu.msaa_view; - } - else { - return (const void*) _sapp.emsc.wgpu.swapchain_view; - } - #else - return 0; - #endif -} - -SOKOL_API_IMPL const void* sapp_wgpu_get_resolve_view(void) { - SOKOL_ASSERT(_sapp.valid); - #if defined(_SAPP_EMSCRIPTEN) && defined(SOKOL_WGPU) - if (_sapp.sample_count > 1) { - return (const void*) _sapp.emsc.wgpu.swapchain_view; - } - else { - return 0; - } - #else - return 0; - #endif -} - -SOKOL_API_IMPL const void* sapp_wgpu_get_depth_stencil_view(void) { - SOKOL_ASSERT(_sapp.valid); - #if defined(_SAPP_EMSCRIPTEN) && defined(SOKOL_WGPU) - return (const void*) _sapp.emsc.wgpu.depth_stencil_view; - #else - return 0; - #endif -} - -SOKOL_API_IMPL const void* sapp_android_get_native_activity(void) { - // NOTE: _sapp.valid is not asserted here because sapp_android_get_native_activity() - // needs to be callable from within sokol_main() (see: https://github.com/floooh/sokol/issues/708) - #if defined(_SAPP_ANDROID) - return (void*)_sapp.android.activity; - #else - return 0; - #endif -} - -SOKOL_API_IMPL void sapp_html5_ask_leave_site(bool ask) { - _sapp.html5_ask_leave_site = ask; -} - -#endif /* SOKOL_APP_IMPL */ -- cgit v1.2.3