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-rw-r--r--source/thirdparty/android.c68
-rw-r--r--source/thirdparty/android.h26
-rw-r--r--source/thirdparty/fontstash.h1790
-rw-r--r--source/thirdparty/nanovg.c2960
-rw-r--r--source/thirdparty/nanovg.h708
-rw-r--r--source/thirdparty/nanovg_gl.c1651
-rw-r--r--source/thirdparty/nanovg_gl.h92
-rw-r--r--source/thirdparty/sokol_app.h11518
8 files changed, 0 insertions, 18813 deletions
diff --git a/source/thirdparty/android.c b/source/thirdparty/android.c
deleted file mode 100644
index 15d1e60..0000000
--- a/source/thirdparty/android.c
+++ /dev/null
@@ -1,68 +0,0 @@
-// See: http://www.50ply.com/blog/2013/01/19/loading-compressed-android-assets-with-file-pointer/
-// See: https://github.com/android/ndk/issues/562
-
-#include "android.h"
-#include "nanovg.h"
-
-#if defined(__ANDROID__)
-
-#include <stdio.h>
-#include <string.h>
-#include <errno.h>
-#include <android/log.h>
-#include <android/asset_manager.h>
-
-#define LOGV(...) (__android_log_print(ANDROID_LOG_VERBOSE, "NanoVG Demo", __VA_ARGS__))
-#define LOGI(...) (__android_log_print(ANDROID_LOG_INFO, "NanoVG Demo", __VA_ARGS__))
-#define LOGW(...) (__android_log_print(ANDROID_LOG_WARN, "NanoVG Demo", __VA_ARGS__))
-#define LOGE(...) (__android_log_print(ANDROID_LOG_ERROR, "NanoVG Demo", __VA_ARGS__))
-#define LOGF(...) (__android_log_print(ANDROID_LOG_FATAL, "NanoVG Demo", __VA_ARGS__))
-
-static int android_read(void * cookie, char * buf, int size) {
- return AAsset_read((AAsset*)cookie, buf, size);
-}
-
-static int android_write(void * cookie, const char * buf, int size) {
- (void)cookie; (void)buf; (void)size; // unused
- return EACCES; // can't provide write access to the apk
-}
-
-static fpos_t android_seek(void * cookie, fpos_t offset, int whence) {
- return AAsset_seek((AAsset*)cookie, offset, whence);
-}
-
-static int android_close(void * cookie) {
- AAsset_close((AAsset*)cookie);
- return 0;
-}
-
-AAssetManager * android_asset_manager = NULL;
-void nvgSetAndroidAssetManager(AAssetManager * manager) {
- android_asset_manager = manager;
-}
-
-FILE * android_fopen(const char * fname, const char * mode) {
- if (mode[0] == '/') { // absolute path
- }
-
- if (strchr(mode, 'w')) { // for writing
- LOGE("Unable to open asset (trying to write): '%s' ('%s')", fname, mode);
- return NULL;
- }
-
- if (!android_asset_manager) {
- LOGE("Unable to open asset (unknown asset manager): '%s' ('%s')", fname, mode);
- return NULL;
- }
-
- AAsset* asset = AAssetManager_open(android_asset_manager, fname, 0);
- if (!asset) {
- LOGW("Unable to open asset: '%s' ('%s')", fname, mode);
- return NULL;
- }
-
- LOGV("Opening asset: '%s' ('%s')", fname, mode);
- return funopen(asset, android_read, android_write, android_seek, android_close);
-}
-
-#endif
diff --git a/source/thirdparty/android.h b/source/thirdparty/android.h
deleted file mode 100644
index 0bf20ce..0000000
--- a/source/thirdparty/android.h
+++ /dev/null
@@ -1,26 +0,0 @@
-// See: http://www.50ply.com/blog/2013/01/19/loading-compressed-android-assets-with-file-pointer/
-
-#ifndef NANOVG_ANDROID_H_04F2956C_D65D_11EA_852A_07298A1173F1
-#define NANOVG_ANDROID_H_04F2956C_D65D_11EA_852A_07298A1173F1
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-#if defined(__ANDROID__)
-
-#include <stdio.h>
-#include <android/asset_manager.h>
-
-void android_fopen_set_asset_manager(AAssetManager* manager);
-FILE* android_fopen(const char* fname, const char* mode);
-
-#define fopen(name, mode) android_fopen(name, mode)
-
-#endif
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif // NANOVG_ANDROID_H_04F2956C_D65D_11EA_852A_07298A1173F1
diff --git a/source/thirdparty/fontstash.h b/source/thirdparty/fontstash.h
deleted file mode 100644
index 29d5caf..0000000
--- a/source/thirdparty/fontstash.h
+++ /dev/null
@@ -1,1790 +0,0 @@
-//
-// Copyright (c) 2009-2013 Mikko Mononen memon@inside.org
-//
-// This software is provided 'as-is', without any express or implied
-// warranty. In no event will the authors be held liable for any damages
-// arising from the use of this software.
-// Permission is granted to anyone to use this software for any purpose,
-// including commercial applications, and to alter it and redistribute it
-// freely, subject to the following restrictions:
-// 1. The origin of this software must not be misrepresented; you must not
-// claim that you wrote the original software. If you use this software
-// in a product, an acknowledgment in the product documentation would be
-// appreciated but is not required.
-// 2. Altered source versions must be plainly marked as such, and must not be
-// misrepresented as being the original software.
-// 3. This notice may not be removed or altered from any source distribution.
-//
-
-#ifndef FONTSTASH_H_F380F1FA_CDA3_11EA_AF58_0FE5E5086B14
-#define FONTSTASH_H_F380F1FA_CDA3_11EA_AF58_0FE5E5086B14
-
-#define FONS_INVALID -1
-
-enum FONSflags {
- FONS_ZERO_TOPLEFT = 1,
- FONS_ZERO_BOTTOMLEFT = 2,
-};
-
-enum FONSalign {
- // Horizontal align
- FONS_ALIGN_LEFT = 1<<0, // Default
- FONS_ALIGN_CENTER = 1<<1,
- FONS_ALIGN_RIGHT = 1<<2,
- // Vertical align
- FONS_ALIGN_TOP = 1<<3,
- FONS_ALIGN_MIDDLE = 1<<4,
- FONS_ALIGN_BOTTOM = 1<<5,
- FONS_ALIGN_BASELINE = 1<<6, // Default
-};
-
-enum FONSglyphBitmap {
- FONS_GLYPH_BITMAP_OPTIONAL = 1,
- FONS_GLYPH_BITMAP_REQUIRED = 2,
-};
-
-enum FONSerrorCode {
- // Font atlas is full.
- FONS_ATLAS_FULL = 1,
- // Scratch memory used to render glyphs is full, requested size reported in 'val', you may need to bump up FONS_SCRATCH_BUF_SIZE.
- FONS_SCRATCH_FULL = 2,
- // Calls to fonsPushState has created too large stack, if you need deep state stack bump up FONS_MAX_STATES.
- FONS_STATES_OVERFLOW = 3,
- // Trying to pop too many states fonsPopState().
- FONS_STATES_UNDERFLOW = 4,
-};
-
-struct FONSparams {
- int width, height;
- unsigned char flags;
- void* userPtr;
- int (*renderCreate)(void* uptr, int width, int height);
- int (*renderResize)(void* uptr, int width, int height);
- void (*renderUpdate)(void* uptr, int* rect, const unsigned char* data);
- void (*renderDraw)(void* uptr, const float* verts, const float* tcoords, const unsigned int* colors, int nverts);
- void (*renderDelete)(void* uptr);
-};
-typedef struct FONSparams FONSparams;
-
-struct FONSquad
-{
- float x0,y0,s0,t0;
- float x1,y1,s1,t1;
-};
-typedef struct FONSquad FONSquad;
-
-struct FONStextIter {
- float x, y, nextx, nexty, scale, spacing;
- unsigned int codepoint;
- short isize, iblur;
- struct FONSfont* font;
- int prevGlyphIndex;
- const char* str;
- const char* next;
- const char* end;
- unsigned int utf8state;
- int bitmapOption;
-};
-typedef struct FONStextIter FONStextIter;
-
-typedef struct FONScontext FONScontext;
-
-// Constructor and destructor.
-FONScontext* fonsCreateInternal(FONSparams* params);
-void fonsDeleteInternal(FONScontext* s);
-
-void fonsSetErrorCallback(FONScontext* s, void (*callback)(void* uptr, int error, int val), void* uptr);
-// Returns current atlas size.
-void fonsGetAtlasSize(FONScontext* s, int* width, int* height);
-// Expands the atlas size.
-int fonsExpandAtlas(FONScontext* s, int width, int height);
-// Resets the whole stash.
-int fonsResetAtlas(FONScontext* stash, int width, int height);
-
-// Add fonts
-int fonsAddFont(FONScontext* s, const char* name, const char* path, int fontIndex);
-int fonsAddFontMem(FONScontext* s, const char* name, unsigned char* data, int ndata, int freeData, int fontIndex);
-int fonsGetFontByName(FONScontext* s, const char* name);
-
-// State handling
-void fonsPushState(FONScontext* s);
-void fonsPopState(FONScontext* s);
-void fonsClearState(FONScontext* s);
-
-// State setting
-void fonsSetSize(FONScontext* s, float size);
-void fonsSetColor(FONScontext* s, unsigned int color);
-void fonsSetSpacing(FONScontext* s, float spacing);
-void fonsSetBlur(FONScontext* s, float blur);
-void fonsSetAlign(FONScontext* s, int align);
-void fonsSetFont(FONScontext* s, int font);
-
-// Draw text
-float fonsDrawText(FONScontext* s, float x, float y, const char* string, const char* end);
-
-// Measure text
-float fonsTextBounds(FONScontext* s, float x, float y, const char* string, const char* end, float* bounds);
-void fonsLineBounds(FONScontext* s, float y, float* miny, float* maxy);
-void fonsVertMetrics(FONScontext* s, float* ascender, float* descender, float* lineh);
-
-// Text iterator
-int fonsTextIterInit(FONScontext* stash, FONStextIter* iter, float x, float y, const char* str, const char* end, int bitmapOption);
-int fonsTextIterNext(FONScontext* stash, FONStextIter* iter, struct FONSquad* quad);
-
-// Pull texture changes
-const unsigned char* fonsGetTextureData(FONScontext* stash, int* width, int* height);
-int fonsValidateTexture(FONScontext* s, int* dirty);
-
-// Draws the stash texture for debugging
-void fonsDrawDebug(FONScontext* s, float x, float y);
-
-#endif // FONTSTASH_H_F380F1FA_CDA3_11EA_AF58_0FE5E5086B14
-
-
-#ifdef FONTSTASH_IMPLEMENTATION
-
-#define FONS_NOTUSED(v) (void)sizeof(v)
-
-#ifdef FONS_USE_FREETYPE
-
-#include <ft2build.h>
-#include FT_FREETYPE_H
-#include FT_ADVANCES_H
-#include <math.h>
-
-struct FONSttFontImpl {
- FT_Face font;
-};
-typedef struct FONSttFontImpl FONSttFontImpl;
-
-#else
-
-#define STB_TRUETYPE_IMPLEMENTATION
-static void* fons__tmpalloc(size_t size, void* up);
-static void fons__tmpfree(void* ptr, void* up);
-#define STBTT_malloc(x,u) fons__tmpalloc(x,u)
-#define STBTT_free(x,u) fons__tmpfree(x,u)
-#include "../stb/stb_truetype.h"
-
-struct FONSttFontImpl {
- stbtt_fontinfo font;
-};
-typedef struct FONSttFontImpl FONSttFontImpl;
-
-#endif
-
-#ifndef FONS_SCRATCH_BUF_SIZE
-# define FONS_SCRATCH_BUF_SIZE 96000
-#endif
-#ifndef FONS_HASH_LUT_SIZE
-# define FONS_HASH_LUT_SIZE 256
-#endif
-#ifndef FONS_INIT_FONTS
-# define FONS_INIT_FONTS 4
-#endif
-#ifndef FONS_INIT_GLYPHS
-# define FONS_INIT_GLYPHS 256
-#endif
-#ifndef FONS_INIT_ATLAS_NODES
-# define FONS_INIT_ATLAS_NODES 256
-#endif
-#ifndef FONS_VERTEX_COUNT
-# define FONS_VERTEX_COUNT 1024
-#endif
-#ifndef FONS_MAX_STATES
-# define FONS_MAX_STATES 20
-#endif
-#ifndef FONS_MAX_FALLBACKS
-# define FONS_MAX_FALLBACKS 20
-#endif
-
-static unsigned int fons__hashint(unsigned int a)
-{
- a += ~(a<<15);
- a ^= (a>>10);
- a += (a<<3);
- a ^= (a>>6);
- a += ~(a<<11);
- a ^= (a>>16);
- return a;
-}
-
-static int fons__mini(int a, int b)
-{
- return a < b ? a : b;
-}
-
-static int fons__maxi(int a, int b)
-{
- return a > b ? a : b;
-}
-
-struct FONSglyph
-{
- unsigned int codepoint;
- int index;
- int next;
- short size, blur;
- short x0,y0,x1,y1;
- short xadv,xoff,yoff;
-};
-typedef struct FONSglyph FONSglyph;
-
-struct FONSfont
-{
- FONSttFontImpl font;
- char name[64];
- unsigned char* data;
- int dataSize;
- unsigned char freeData;
- float ascender;
- float descender;
- float lineh;
- FONSglyph* glyphs;
- int cglyphs;
- int nglyphs;
- int lut[FONS_HASH_LUT_SIZE];
- int fallbacks[FONS_MAX_FALLBACKS];
- int nfallbacks;
-};
-typedef struct FONSfont FONSfont;
-
-struct FONSstate
-{
- int font;
- int align;
- float size;
- unsigned int color;
- float blur;
- float spacing;
-};
-typedef struct FONSstate FONSstate;
-
-struct FONSatlasNode {
- short x, y, width;
-};
-typedef struct FONSatlasNode FONSatlasNode;
-
-struct FONSatlas
-{
- int width, height;
- FONSatlasNode* nodes;
- int nnodes;
- int cnodes;
-};
-typedef struct FONSatlas FONSatlas;
-
-struct FONScontext
-{
- FONSparams params;
- float itw,ith;
- unsigned char* texData;
- int dirtyRect[4];
- FONSfont** fonts;
- FONSatlas* atlas;
- int cfonts;
- int nfonts;
- float verts[FONS_VERTEX_COUNT*2];
- float tcoords[FONS_VERTEX_COUNT*2];
- unsigned int colors[FONS_VERTEX_COUNT];
- int nverts;
- unsigned char* scratch;
- int nscratch;
- FONSstate states[FONS_MAX_STATES];
- int nstates;
- void (*handleError)(void* uptr, int error, int val);
- void* errorUptr;
-#ifdef FONS_USE_FREETYPE
- FT_Library ftLibrary;
-#endif
-};
-
-#ifdef FONS_USE_FREETYPE
-
-int fons__tt_init(FONScontext *context)
-{
- FT_Error ftError;
- FONS_NOTUSED(context);
- ftError = FT_Init_FreeType(&context->ftLibrary);
- return ftError == 0;
-}
-
-int fons__tt_done(FONScontext *context)
-{
- FT_Error ftError;
- FONS_NOTUSED(context);
- ftError = FT_Done_FreeType(context->ftLibrary);
- return ftError == 0;
-}
-
-int fons__tt_loadFont(FONScontext *context, FONSttFontImpl *font, unsigned char *data, int dataSize, int fontIndex)
-{
- FT_Error ftError;
- FONS_NOTUSED(context);
-
- ftError = FT_New_Memory_Face(context->ftLibrary, (const FT_Byte*)data, dataSize, fontIndex, &font->font);
- return ftError == 0;
-}
-
-void fons__tt_getFontVMetrics(FONSttFontImpl *font, int *ascent, int *descent, int *lineGap)
-{
- *ascent = font->font->ascender;
- *descent = font->font->descender;
- *lineGap = font->font->height - (*ascent - *descent);
-}
-
-float fons__tt_getPixelHeightScale(FONSttFontImpl *font, float size)
-{
- return size / font->font->units_per_EM;
-}
-
-int fons__tt_getGlyphIndex(FONSttFontImpl *font, int codepoint)
-{
- return FT_Get_Char_Index(font->font, codepoint);
-}
-
-int fons__tt_buildGlyphBitmap(FONSttFontImpl *font, int glyph, float size, float scale,
- int *advance, int *lsb, int *x0, int *y0, int *x1, int *y1)
-{
- FT_Error ftError;
- FT_GlyphSlot ftGlyph;
- FT_Fixed advFixed;
- FONS_NOTUSED(scale);
-
- ftError = FT_Set_Pixel_Sizes(font->font, 0, size);
- if (ftError) return 0;
- ftError = FT_Load_Glyph(font->font, glyph, FT_LOAD_RENDER | FT_LOAD_FORCE_AUTOHINT | FT_LOAD_TARGET_LIGHT);
- if (ftError) return 0;
- ftError = FT_Get_Advance(font->font, glyph, FT_LOAD_NO_SCALE, &advFixed);
- if (ftError) return 0;
- ftGlyph = font->font->glyph;
- *advance = (int)advFixed;
- *lsb = (int)ftGlyph->metrics.horiBearingX;
- *x0 = ftGlyph->bitmap_left;
- *x1 = *x0 + ftGlyph->bitmap.width;
- *y0 = -ftGlyph->bitmap_top;
- *y1 = *y0 + ftGlyph->bitmap.rows;
- return 1;
-}
-
-void fons__tt_renderGlyphBitmap(FONSttFontImpl *font, unsigned char *output, int outWidth, int outHeight, int outStride,
- float scaleX, float scaleY, int glyph)
-{
- FT_GlyphSlot ftGlyph = font->font->glyph;
- int ftGlyphOffset = 0;
- unsigned int x, y;
- FONS_NOTUSED(outWidth);
- FONS_NOTUSED(outHeight);
- FONS_NOTUSED(scaleX);
- FONS_NOTUSED(scaleY);
- FONS_NOTUSED(glyph); // glyph has already been loaded by fons__tt_buildGlyphBitmap
-
- for ( y = 0; y < ftGlyph->bitmap.rows; y++ ) {
- for ( x = 0; x < ftGlyph->bitmap.width; x++ ) {
- output[(y * outStride) + x] = ftGlyph->bitmap.buffer[ftGlyphOffset++];
- }
- }
-}
-
-int fons__tt_getGlyphKernAdvance(FONSttFontImpl *font, int glyph1, int glyph2)
-{
- FT_Vector ftKerning;
- FT_Get_Kerning(font->font, glyph1, glyph2, FT_KERNING_DEFAULT, &ftKerning);
- return (int)((ftKerning.x + 32) >> 6); // Round up and convert to integer
-}
-
-#else
-
-int fons__tt_init(FONScontext *context)
-{
- FONS_NOTUSED(context);
- return 1;
-}
-
-int fons__tt_done(FONScontext *context)
-{
- FONS_NOTUSED(context);
- return 1;
-}
-
-int fons__tt_loadFont(FONScontext *context, FONSttFontImpl *font, unsigned char *data, int dataSize, int fontIndex)
-{
- int offset, stbError;
- FONS_NOTUSED(dataSize);
-
- font->font.userdata = context;
- offset = stbtt_GetFontOffsetForIndex(data, fontIndex);
- if (offset == -1) {
- stbError = 0;
- } else {
- stbError = stbtt_InitFont(&font->font, data, offset);
- }
- return stbError;
-}
-
-void fons__tt_getFontVMetrics(FONSttFontImpl *font, int *ascent, int *descent, int *lineGap)
-{
- stbtt_GetFontVMetrics(&font->font, ascent, descent, lineGap);
-}
-
-float fons__tt_getPixelHeightScale(FONSttFontImpl *font, float size)
-{
- return stbtt_ScaleForMappingEmToPixels(&font->font, size);
-}
-
-int fons__tt_getGlyphIndex(FONSttFontImpl *font, int codepoint)
-{
- return stbtt_FindGlyphIndex(&font->font, codepoint);
-}
-
-int fons__tt_buildGlyphBitmap(FONSttFontImpl *font, int glyph, float size, float scale,
- int *advance, int *lsb, int *x0, int *y0, int *x1, int *y1)
-{
- FONS_NOTUSED(size);
- stbtt_GetGlyphHMetrics(&font->font, glyph, advance, lsb);
- stbtt_GetGlyphBitmapBox(&font->font, glyph, scale, scale, x0, y0, x1, y1);
- return 1;
-}
-
-void fons__tt_renderGlyphBitmap(FONSttFontImpl *font, unsigned char *output, int outWidth, int outHeight, int outStride,
- float scaleX, float scaleY, int glyph)
-{
- stbtt_MakeGlyphBitmap(&font->font, output, outWidth, outHeight, outStride, scaleX, scaleY, glyph);
-}
-
-int fons__tt_getGlyphKernAdvance(FONSttFontImpl *font, int glyph1, int glyph2)
-{
- return stbtt_GetGlyphKernAdvance(&font->font, glyph1, glyph2);
-}
-
-#endif
-
-#ifdef STB_TRUETYPE_IMPLEMENTATION
-
-static void* fons__tmpalloc(size_t size, void* up)
-{
- unsigned char* ptr;
- FONScontext* stash = (FONScontext*)up;
-
- // 16-byte align the returned pointer
- size = (size + 0xf) & ~0xf;
-
- if (stash->nscratch+(int)size > FONS_SCRATCH_BUF_SIZE) {
- if (stash->handleError)
- stash->handleError(stash->errorUptr, FONS_SCRATCH_FULL, stash->nscratch+(int)size);
- return NULL;
- }
- ptr = stash->scratch + stash->nscratch;
- stash->nscratch += (int)size;
- return ptr;
-}
-
-static void fons__tmpfree(void* ptr, void* up)
-{
- (void)ptr;
- (void)up;
- // empty
-}
-
-#endif // STB_TRUETYPE_IMPLEMENTATION
-
-// Copyright (c) 2008-2010 Bjoern Hoehrmann <bjoern@hoehrmann.de>
-// See http://bjoern.hoehrmann.de/utf-8/decoder/dfa/ for details.
-
-#define FONS_UTF8_ACCEPT 0
-#define FONS_UTF8_REJECT 12
-
-static unsigned int fons__decutf8(unsigned int* state, unsigned int* codep, unsigned int byte)
-{
- static const unsigned char utf8d[] = {
- // The first part of the table maps bytes to character classes that
- // to reduce the size of the transition table and create bitmasks.
- 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
- 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
- 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
- 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
- 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, 9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,
- 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7, 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,
- 8,8,2,2,2,2,2,2,2,2,2,2,2,2,2,2, 2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,
- 10,3,3,3,3,3,3,3,3,3,3,3,3,4,3,3, 11,6,6,6,5,8,8,8,8,8,8,8,8,8,8,8,
-
- // The second part is a transition table that maps a combination
- // of a state of the automaton and a character class to a state.
- 0,12,24,36,60,96,84,12,12,12,48,72, 12,12,12,12,12,12,12,12,12,12,12,12,
- 12, 0,12,12,12,12,12, 0,12, 0,12,12, 12,24,12,12,12,12,12,24,12,24,12,12,
- 12,12,12,12,12,12,12,24,12,12,12,12, 12,24,12,12,12,12,12,12,12,24,12,12,
- 12,12,12,12,12,12,12,36,12,36,12,12, 12,36,12,12,12,12,12,36,12,36,12,12,
- 12,36,12,12,12,12,12,12,12,12,12,12,
- };
-
- unsigned int type = utf8d[byte];
-
- *codep = (*state != FONS_UTF8_ACCEPT) ?
- (byte & 0x3fu) | (*codep << 6) :
- (0xff >> type) & (byte);
-
- *state = utf8d[256 + *state + type];
- return *state;
-}
-
-// Atlas based on Skyline Bin Packer by Jukka Jylänki
-
-static void fons__deleteAtlas(FONSatlas* atlas)
-{
- if (atlas == NULL) return;
- if (atlas->nodes != NULL) free(atlas->nodes);
- free(atlas);
-}
-
-static FONSatlas* fons__allocAtlas(int w, int h, int nnodes)
-{
- FONSatlas* atlas = NULL;
-
- // Allocate memory for the font stash.
- atlas = (FONSatlas*)malloc(sizeof(FONSatlas));
- if (atlas == NULL) goto error;
- memset(atlas, 0, sizeof(FONSatlas));
-
- atlas->width = w;
- atlas->height = h;
-
- // Allocate space for skyline nodes
- atlas->nodes = (FONSatlasNode*)malloc(sizeof(FONSatlasNode) * nnodes);
- if (atlas->nodes == NULL) goto error;
- memset(atlas->nodes, 0, sizeof(FONSatlasNode) * nnodes);
- atlas->nnodes = 0;
- atlas->cnodes = nnodes;
-
- // Init root node.
- atlas->nodes[0].x = 0;
- atlas->nodes[0].y = 0;
- atlas->nodes[0].width = (short)w;
- atlas->nnodes++;
-
- return atlas;
-
-error:
- if (atlas) fons__deleteAtlas(atlas);
- return NULL;
-}
-
-static int fons__atlasInsertNode(FONSatlas* atlas, int idx, int x, int y, int w)
-{
- int i;
- // Insert node
- if (atlas->nnodes+1 > atlas->cnodes) {
- atlas->cnodes = atlas->cnodes == 0 ? 8 : atlas->cnodes * 2;
- atlas->nodes = (FONSatlasNode*)realloc(atlas->nodes, sizeof(FONSatlasNode) * atlas->cnodes);
- if (atlas->nodes == NULL)
- return 0;
- }
- for (i = atlas->nnodes; i > idx; i--)
- atlas->nodes[i] = atlas->nodes[i-1];
- atlas->nodes[idx].x = (short)x;
- atlas->nodes[idx].y = (short)y;
- atlas->nodes[idx].width = (short)w;
- atlas->nnodes++;
-
- return 1;
-}
-
-static void fons__atlasRemoveNode(FONSatlas* atlas, int idx)
-{
- int i;
- if (atlas->nnodes == 0) return;
- for (i = idx; i < atlas->nnodes-1; i++)
- atlas->nodes[i] = atlas->nodes[i+1];
- atlas->nnodes--;
-}
-
-static void fons__atlasExpand(FONSatlas* atlas, int w, int h)
-{
- // Insert node for empty space
- if (w > atlas->width)
- fons__atlasInsertNode(atlas, atlas->nnodes, atlas->width, 0, w - atlas->width);
- atlas->width = w;
- atlas->height = h;
-}
-
-static void fons__atlasReset(FONSatlas* atlas, int w, int h)
-{
- atlas->width = w;
- atlas->height = h;
- atlas->nnodes = 0;
-
- // Init root node.
- atlas->nodes[0].x = 0;
- atlas->nodes[0].y = 0;
- atlas->nodes[0].width = (short)w;
- atlas->nnodes++;
-}
-
-static int fons__atlasAddSkylineLevel(FONSatlas* atlas, int idx, int x, int y, int w, int h)
-{
- int i;
-
- // Insert new node
- if (fons__atlasInsertNode(atlas, idx, x, y+h, w) == 0)
- return 0;
-
- // Delete skyline segments that fall under the shadow of the new segment.
- for (i = idx+1; i < atlas->nnodes; i++) {
- if (atlas->nodes[i].x < atlas->nodes[i-1].x + atlas->nodes[i-1].width) {
- int shrink = atlas->nodes[i-1].x + atlas->nodes[i-1].width - atlas->nodes[i].x;
- atlas->nodes[i].x += (short)shrink;
- atlas->nodes[i].width -= (short)shrink;
- if (atlas->nodes[i].width <= 0) {
- fons__atlasRemoveNode(atlas, i);
- i--;
- } else {
- break;
- }
- } else {
- break;
- }
- }
-
- // Merge same height skyline segments that are next to each other.
- for (i = 0; i < atlas->nnodes-1; i++) {
- if (atlas->nodes[i].y == atlas->nodes[i+1].y) {
- atlas->nodes[i].width += atlas->nodes[i+1].width;
- fons__atlasRemoveNode(atlas, i+1);
- i--;
- }
- }
-
- return 1;
-}
-
-static int fons__atlasRectFits(FONSatlas* atlas, int i, int w, int h)
-{
- // Checks if there is enough space at the location of skyline span 'i',
- // and return the max height of all skyline spans under that at that location,
- // (think tetris block being dropped at that position). Or -1 if no space found.
- int x = atlas->nodes[i].x;
- int y = atlas->nodes[i].y;
- int spaceLeft;
- if (x + w > atlas->width)
- return -1;
- spaceLeft = w;
- while (spaceLeft > 0) {
- if (i == atlas->nnodes) return -1;
- y = fons__maxi(y, atlas->nodes[i].y);
- if (y + h > atlas->height) return -1;
- spaceLeft -= atlas->nodes[i].width;
- ++i;
- }
- return y;
-}
-
-static int fons__atlasAddRect(FONSatlas* atlas, int rw, int rh, int* rx, int* ry)
-{
- int besth = atlas->height, bestw = atlas->width, besti = -1;
- int bestx = -1, besty = -1, i;
-
- // Bottom left fit heuristic.
- for (i = 0; i < atlas->nnodes; i++) {
- int y = fons__atlasRectFits(atlas, i, rw, rh);
- if (y != -1) {
- if (y + rh < besth || (y + rh == besth && atlas->nodes[i].width < bestw)) {
- besti = i;
- bestw = atlas->nodes[i].width;
- besth = y + rh;
- bestx = atlas->nodes[i].x;
- besty = y;
- }
- }
- }
-
- if (besti == -1)
- return 0;
-
- // Perform the actual packing.
- if (fons__atlasAddSkylineLevel(atlas, besti, bestx, besty, rw, rh) == 0)
- return 0;
-
- *rx = bestx;
- *ry = besty;
-
- return 1;
-}
-
-static void fons__addWhiteRect(FONScontext* stash, int w, int h)
-{
- int x, y, gx, gy;
- unsigned char* dst;
- if (fons__atlasAddRect(stash->atlas, w, h, &gx, &gy) == 0)
- return;
-
- // Rasterize
- dst = &stash->texData[gx + gy * stash->params.width];
- for (y = 0; y < h; y++) {
- for (x = 0; x < w; x++)
- dst[x] = 0xff;
- dst += stash->params.width;
- }
-
- stash->dirtyRect[0] = fons__mini(stash->dirtyRect[0], gx);
- stash->dirtyRect[1] = fons__mini(stash->dirtyRect[1], gy);
- stash->dirtyRect[2] = fons__maxi(stash->dirtyRect[2], gx+w);
- stash->dirtyRect[3] = fons__maxi(stash->dirtyRect[3], gy+h);
-}
-
-FONScontext* fonsCreateInternal(FONSparams* params)
-{
- FONScontext* stash = NULL;
-
- // Allocate memory for the font stash.
- stash = (FONScontext*)malloc(sizeof(FONScontext));
- if (stash == NULL) goto error;
- memset(stash, 0, sizeof(FONScontext));
-
- stash->params = *params;
-
- // Allocate scratch buffer.
- stash->scratch = (unsigned char*)malloc(FONS_SCRATCH_BUF_SIZE);
- if (stash->scratch == NULL) goto error;
-
- // Initialize implementation library
- if (!fons__tt_init(stash)) goto error;
-
- if (stash->params.renderCreate != NULL) {
- if (stash->params.renderCreate(stash->params.userPtr, stash->params.width, stash->params.height) == 0)
- goto error;
- }
-
- stash->atlas = fons__allocAtlas(stash->params.width, stash->params.height, FONS_INIT_ATLAS_NODES);
- if (stash->atlas == NULL) goto error;
-
- // Allocate space for fonts.
- stash->fonts = (FONSfont**)malloc(sizeof(FONSfont*) * FONS_INIT_FONTS);
- if (stash->fonts == NULL) goto error;
- memset(stash->fonts, 0, sizeof(FONSfont*) * FONS_INIT_FONTS);
- stash->cfonts = FONS_INIT_FONTS;
- stash->nfonts = 0;
-
- // Create texture for the cache.
- stash->itw = 1.0f/stash->params.width;
- stash->ith = 1.0f/stash->params.height;
- stash->texData = (unsigned char*)malloc(stash->params.width * stash->params.height);
- if (stash->texData == NULL) goto error;
- memset(stash->texData, 0, stash->params.width * stash->params.height);
-
- stash->dirtyRect[0] = stash->params.width;
- stash->dirtyRect[1] = stash->params.height;
- stash->dirtyRect[2] = 0;
- stash->dirtyRect[3] = 0;
-
- // Add white rect at 0,0 for debug drawing.
- fons__addWhiteRect(stash, 2,2);
-
- fonsPushState(stash);
- fonsClearState(stash);
-
- return stash;
-
-error:
- fonsDeleteInternal(stash);
- return NULL;
-}
-
-static FONSstate* fons__getState(FONScontext* stash)
-{
- return &stash->states[stash->nstates-1];
-}
-
-int fonsAddFallbackFont(FONScontext* stash, int base, int fallback)
-{
- FONSfont* baseFont = stash->fonts[base];
- if (baseFont->nfallbacks < FONS_MAX_FALLBACKS) {
- baseFont->fallbacks[baseFont->nfallbacks++] = fallback;
- return 1;
- }
- return 0;
-}
-
-void fonsResetFallbackFont(FONScontext* stash, int base)
-{
- int i;
-
- FONSfont* baseFont = stash->fonts[base];
- baseFont->nfallbacks = 0;
- baseFont->nglyphs = 0;
- for (i = 0; i < FONS_HASH_LUT_SIZE; i++)
- baseFont->lut[i] = -1;
-}
-
-void fonsSetSize(FONScontext* stash, float size)
-{
- fons__getState(stash)->size = size;
-}
-
-void fonsSetColor(FONScontext* stash, unsigned int color)
-{
- fons__getState(stash)->color = color;
-}
-
-void fonsSetSpacing(FONScontext* stash, float spacing)
-{
- fons__getState(stash)->spacing = spacing;
-}
-
-void fonsSetBlur(FONScontext* stash, float blur)
-{
- fons__getState(stash)->blur = blur;
-}
-
-void fonsSetAlign(FONScontext* stash, int align)
-{
- fons__getState(stash)->align = align;
-}
-
-void fonsSetFont(FONScontext* stash, int font)
-{
- fons__getState(stash)->font = font;
-}
-
-void fonsPushState(FONScontext* stash)
-{
- if (stash->nstates >= FONS_MAX_STATES) {
- if (stash->handleError)
- stash->handleError(stash->errorUptr, FONS_STATES_OVERFLOW, 0);
- return;
- }
- if (stash->nstates > 0)
- memcpy(&stash->states[stash->nstates], &stash->states[stash->nstates-1], sizeof(FONSstate));
- stash->nstates++;
-}
-
-void fonsPopState(FONScontext* stash)
-{
- if (stash->nstates <= 1) {
- if (stash->handleError)
- stash->handleError(stash->errorUptr, FONS_STATES_UNDERFLOW, 0);
- return;
- }
- stash->nstates--;
-}
-
-void fonsClearState(FONScontext* stash)
-{
- FONSstate* state = fons__getState(stash);
- state->size = 12.0f;
- state->color = 0xffffffff;
- state->font = 0;
- state->blur = 0;
- state->spacing = 0;
- state->align = FONS_ALIGN_LEFT | FONS_ALIGN_BASELINE;
-}
-
-static void fons__freeFont(FONSfont* font)
-{
- if (font == NULL) return;
- if (font->glyphs) free(font->glyphs);
- if (font->freeData && font->data) free(font->data);
- free(font);
-}
-
-static int fons__allocFont(FONScontext* stash)
-{
- FONSfont* font = NULL;
- if (stash->nfonts+1 > stash->cfonts) {
- stash->cfonts = stash->cfonts == 0 ? 8 : stash->cfonts * 2;
- stash->fonts = (FONSfont**)realloc(stash->fonts, sizeof(FONSfont*) * stash->cfonts);
- if (stash->fonts == NULL)
- return -1;
- }
- font = (FONSfont*)malloc(sizeof(FONSfont));
- if (font == NULL) goto error;
- memset(font, 0, sizeof(FONSfont));
-
- font->glyphs = (FONSglyph*)malloc(sizeof(FONSglyph) * FONS_INIT_GLYPHS);
- if (font->glyphs == NULL) goto error;
- font->cglyphs = FONS_INIT_GLYPHS;
- font->nglyphs = 0;
-
- stash->fonts[stash->nfonts++] = font;
- return stash->nfonts-1;
-
-error:
- fons__freeFont(font);
-
- return FONS_INVALID;
-}
-
-int fonsAddFont(FONScontext* stash, const char* name, const char* path, int fontIndex)
-{
- FILE* fp = 0;
- int dataSize = 0;
- size_t readed;
- unsigned char* data = NULL;
-
- // Read in the font data.
- fp = fopen(path, "rb");
- if (fp == NULL) goto error;
- fseek(fp,0,SEEK_END);
- dataSize = (int)ftell(fp);
- fseek(fp,0,SEEK_SET);
- data = (unsigned char*)malloc(dataSize);
- if (data == NULL) goto error;
- readed = fread(data, 1, dataSize, fp);
- fclose(fp);
- fp = 0;
- if (readed != (size_t)dataSize) goto error;
-
- return fonsAddFontMem(stash, name, data, dataSize, 1, fontIndex);
-
-error:
- if (data) free(data);
- if (fp) fclose(fp);
- return FONS_INVALID;
-}
-
-int fonsAddFontMem(FONScontext* stash, const char* name, unsigned char* data, int dataSize, int freeData, int fontIndex)
-{
- int i, ascent, descent, fh, lineGap;
- FONSfont* font;
-
- int idx = fons__allocFont(stash);
- if (idx == FONS_INVALID)
- return FONS_INVALID;
-
- font = stash->fonts[idx];
-
- strncpy(font->name, name, sizeof(font->name));
- font->name[sizeof(font->name)-1] = '\0';
-
- // Init hash lookup.
- for (i = 0; i < FONS_HASH_LUT_SIZE; ++i)
- font->lut[i] = -1;
-
- // Read in the font data.
- font->dataSize = dataSize;
- font->data = data;
- font->freeData = (unsigned char)freeData;
-
- // Init font
- stash->nscratch = 0;
- if (!fons__tt_loadFont(stash, &font->font, data, dataSize, fontIndex)) goto error;
-
- // Store normalized line height. The real line height is got
- // by multiplying the lineh by font size.
- fons__tt_getFontVMetrics( &font->font, &ascent, &descent, &lineGap);
- ascent += lineGap;
- fh = ascent - descent;
- font->ascender = (float)ascent / (float)fh;
- font->descender = (float)descent / (float)fh;
- font->lineh = font->ascender - font->descender;
-
- return idx;
-
-error:
- fons__freeFont(font);
- stash->nfonts--;
- return FONS_INVALID;
-}
-
-int fonsGetFontByName(FONScontext* s, const char* name)
-{
- int i;
- for (i = 0; i < s->nfonts; i++) {
- if (strcmp(s->fonts[i]->name, name) == 0)
- return i;
- }
- return FONS_INVALID;
-}
-
-
-static FONSglyph* fons__allocGlyph(FONSfont* font)
-{
- if (font->nglyphs+1 > font->cglyphs) {
- font->cglyphs = font->cglyphs == 0 ? 8 : font->cglyphs * 2;
- font->glyphs = (FONSglyph*)realloc(font->glyphs, sizeof(FONSglyph) * font->cglyphs);
- if (font->glyphs == NULL) return NULL;
- }
- font->nglyphs++;
- return &font->glyphs[font->nglyphs-1];
-}
-
-
-// Based on Exponential blur, Jani Huhtanen, 2006
-
-#define APREC 16
-#define ZPREC 7
-
-static void fons__blurCols(unsigned char* dst, int w, int h, int dstStride, int alpha)
-{
- int x, y;
- for (y = 0; y < h; y++) {
- int z = 0; // force zero border
- for (x = 1; x < w; x++) {
- z += (alpha * (((int)(dst[x]) << ZPREC) - z)) >> APREC;
- dst[x] = (unsigned char)(z >> ZPREC);
- }
- dst[w-1] = 0; // force zero border
- z = 0;
- for (x = w-2; x >= 0; x--) {
- z += (alpha * (((int)(dst[x]) << ZPREC) - z)) >> APREC;
- dst[x] = (unsigned char)(z >> ZPREC);
- }
- dst[0] = 0; // force zero border
- dst += dstStride;
- }
-}
-
-static void fons__blurRows(unsigned char* dst, int w, int h, int dstStride, int alpha)
-{
- int x, y;
- for (x = 0; x < w; x++) {
- int z = 0; // force zero border
- for (y = dstStride; y < h*dstStride; y += dstStride) {
- z += (alpha * (((int)(dst[y]) << ZPREC) - z)) >> APREC;
- dst[y] = (unsigned char)(z >> ZPREC);
- }
- dst[(h-1)*dstStride] = 0; // force zero border
- z = 0;
- for (y = (h-2)*dstStride; y >= 0; y -= dstStride) {
- z += (alpha * (((int)(dst[y]) << ZPREC) - z)) >> APREC;
- dst[y] = (unsigned char)(z >> ZPREC);
- }
- dst[0] = 0; // force zero border
- dst++;
- }
-}
-
-
-static void fons__blur(FONScontext* stash, unsigned char* dst, int w, int h, int dstStride, int blur)
-{
- int alpha;
- float sigma;
- (void)stash;
-
- if (blur < 1)
- return;
- // Calculate the alpha such that 90% of the kernel is within the radius. (Kernel extends to infinity)
- sigma = (float)blur * 0.57735f; // 1 / sqrt(3)
- alpha = (int)((1<<APREC) * (1.0f - expf(-2.3f / (sigma+1.0f))));
- fons__blurRows(dst, w, h, dstStride, alpha);
- fons__blurCols(dst, w, h, dstStride, alpha);
- fons__blurRows(dst, w, h, dstStride, alpha);
- fons__blurCols(dst, w, h, dstStride, alpha);
-// fons__blurrows(dst, w, h, dstStride, alpha);
-// fons__blurcols(dst, w, h, dstStride, alpha);
-}
-
-static FONSglyph* fons__getGlyph(FONScontext* stash, FONSfont* font, unsigned int codepoint,
- short isize, short iblur, int bitmapOption)
-{
- int i, g, advance, lsb, x0, y0, x1, y1, gw, gh, gx, gy, x, y;
- float scale;
- FONSglyph* glyph = NULL;
- unsigned int h;
- float size = isize/10.0f;
- int pad, added;
- unsigned char* bdst;
- unsigned char* dst;
- FONSfont* renderFont = font;
-
- if (isize < 2) return NULL;
- if (iblur > 20) iblur = 20;
- pad = iblur+2;
-
- // Reset allocator.
- stash->nscratch = 0;
-
- // Find code point and size.
- h = fons__hashint(codepoint) & (FONS_HASH_LUT_SIZE-1);
- i = font->lut[h];
- while (i != -1) {
- if (font->glyphs[i].codepoint == codepoint && font->glyphs[i].size == isize && font->glyphs[i].blur == iblur) {
- glyph = &font->glyphs[i];
- if (bitmapOption == FONS_GLYPH_BITMAP_OPTIONAL || (glyph->x0 >= 0 && glyph->y0 >= 0)) {
- return glyph;
- }
- // At this point, glyph exists but the bitmap data is not yet created.
- break;
- }
- i = font->glyphs[i].next;
- }
-
- // Create a new glyph or rasterize bitmap data for a cached glyph.
- g = fons__tt_getGlyphIndex(&font->font, codepoint);
- // Try to find the glyph in fallback fonts.
- if (g == 0) {
- for (i = 0; i < font->nfallbacks; ++i) {
- FONSfont* fallbackFont = stash->fonts[font->fallbacks[i]];
- int fallbackIndex = fons__tt_getGlyphIndex(&fallbackFont->font, codepoint);
- if (fallbackIndex != 0) {
- g = fallbackIndex;
- renderFont = fallbackFont;
- break;
- }
- }
- // It is possible that we did not find a fallback glyph.
- // In that case the glyph index 'g' is 0, and we'll proceed below and cache empty glyph.
- }
- scale = fons__tt_getPixelHeightScale(&renderFont->font, size);
- fons__tt_buildGlyphBitmap(&renderFont->font, g, size, scale, &advance, &lsb, &x0, &y0, &x1, &y1);
- gw = x1-x0 + pad*2;
- gh = y1-y0 + pad*2;
-
- // Determines the spot to draw glyph in the atlas.
- if (bitmapOption == FONS_GLYPH_BITMAP_REQUIRED) {
- // Find free spot for the rect in the atlas
- added = fons__atlasAddRect(stash->atlas, gw, gh, &gx, &gy);
- if (added == 0 && stash->handleError != NULL) {
- // Atlas is full, let the user to resize the atlas (or not), and try again.
- stash->handleError(stash->errorUptr, FONS_ATLAS_FULL, 0);
- added = fons__atlasAddRect(stash->atlas, gw, gh, &gx, &gy);
- }
- if (added == 0) return NULL;
- } else {
- // Negative coordinate indicates there is no bitmap data created.
- gx = -1;
- gy = -1;
- }
-
- // Init glyph.
- if (glyph == NULL) {
- glyph = fons__allocGlyph(font);
- glyph->codepoint = codepoint;
- glyph->size = isize;
- glyph->blur = iblur;
- glyph->next = 0;
-
- // Insert char to hash lookup.
- glyph->next = font->lut[h];
- font->lut[h] = font->nglyphs-1;
- }
- glyph->index = g;
- glyph->x0 = (short)gx;
- glyph->y0 = (short)gy;
- glyph->x1 = (short)(glyph->x0+gw);
- glyph->y1 = (short)(glyph->y0+gh);
- glyph->xadv = (short)(scale * advance * 10.0f);
- glyph->xoff = (short)(x0 - pad);
- glyph->yoff = (short)(y0 - pad);
-
- if (bitmapOption == FONS_GLYPH_BITMAP_OPTIONAL) {
- return glyph;
- }
-
- // Rasterize
- dst = &stash->texData[(glyph->x0+pad) + (glyph->y0+pad) * stash->params.width];
- fons__tt_renderGlyphBitmap(&renderFont->font, dst, gw-pad*2,gh-pad*2, stash->params.width, scale, scale, g);
-
- // Make sure there is one pixel empty border.
- dst = &stash->texData[glyph->x0 + glyph->y0 * stash->params.width];
- for (y = 0; y < gh; y++) {
- dst[y*stash->params.width] = 0;
- dst[gw-1 + y*stash->params.width] = 0;
- }
- for (x = 0; x < gw; x++) {
- dst[x] = 0;
- dst[x + (gh-1)*stash->params.width] = 0;
- }
-
- // Debug code to color the glyph background
-/* unsigned char* fdst = &stash->texData[glyph->x0 + glyph->y0 * stash->params.width];
- for (y = 0; y < gh; y++) {
- for (x = 0; x < gw; x++) {
- int a = (int)fdst[x+y*stash->params.width] + 20;
- if (a > 255) a = 255;
- fdst[x+y*stash->params.width] = a;
- }
- }*/
-
- // Blur
- if (iblur > 0) {
- stash->nscratch = 0;
- bdst = &stash->texData[glyph->x0 + glyph->y0 * stash->params.width];
- fons__blur(stash, bdst, gw, gh, stash->params.width, iblur);
- }
-
- stash->dirtyRect[0] = fons__mini(stash->dirtyRect[0], glyph->x0);
- stash->dirtyRect[1] = fons__mini(stash->dirtyRect[1], glyph->y0);
- stash->dirtyRect[2] = fons__maxi(stash->dirtyRect[2], glyph->x1);
- stash->dirtyRect[3] = fons__maxi(stash->dirtyRect[3], glyph->y1);
-
- return glyph;
-}
-
-static void fons__getQuad(FONScontext* stash, FONSfont* font,
- int prevGlyphIndex, FONSglyph* glyph,
- float scale, float spacing, float* x, float* y, FONSquad* q)
-{
- float rx,ry,xoff,yoff,x0,y0,x1,y1;
-
- if (prevGlyphIndex != -1) {
- float adv = fons__tt_getGlyphKernAdvance(&font->font, prevGlyphIndex, glyph->index) * scale;
- *x += (int)(adv + spacing + 0.5f);
- }
-
- // Each glyph has 2px border to allow good interpolation,
- // one pixel to prevent leaking, and one to allow good interpolation for rendering.
- // Inset the texture region by one pixel for correct interpolation.
- xoff = (short)(glyph->xoff+1);
- yoff = (short)(glyph->yoff+1);
- x0 = (float)(glyph->x0+1);
- y0 = (float)(glyph->y0+1);
- x1 = (float)(glyph->x1-1);
- y1 = (float)(glyph->y1-1);
-
- if (stash->params.flags & FONS_ZERO_TOPLEFT) {
- rx = floorf(*x + xoff);
- ry = floorf(*y + yoff);
-
- q->x0 = rx;
- q->y0 = ry;
- q->x1 = rx + x1 - x0;
- q->y1 = ry + y1 - y0;
-
- q->s0 = x0 * stash->itw;
- q->t0 = y0 * stash->ith;
- q->s1 = x1 * stash->itw;
- q->t1 = y1 * stash->ith;
- } else {
- rx = floorf(*x + xoff);
- ry = floorf(*y - yoff);
-
- q->x0 = rx;
- q->y0 = ry;
- q->x1 = rx + x1 - x0;
- q->y1 = ry - y1 + y0;
-
- q->s0 = x0 * stash->itw;
- q->t0 = y0 * stash->ith;
- q->s1 = x1 * stash->itw;
- q->t1 = y1 * stash->ith;
- }
-
- *x += (int)(glyph->xadv / 10.0f + 0.5f);
-}
-
-static void fons__flush(FONScontext* stash)
-{
- // Flush texture
- if (stash->dirtyRect[0] < stash->dirtyRect[2] && stash->dirtyRect[1] < stash->dirtyRect[3]) {
- if (stash->params.renderUpdate != NULL)
- stash->params.renderUpdate(stash->params.userPtr, stash->dirtyRect, stash->texData);
- // Reset dirty rect
- stash->dirtyRect[0] = stash->params.width;
- stash->dirtyRect[1] = stash->params.height;
- stash->dirtyRect[2] = 0;
- stash->dirtyRect[3] = 0;
- }
-
- // Flush triangles
- if (stash->nverts > 0) {
- if (stash->params.renderDraw != NULL)
- stash->params.renderDraw(stash->params.userPtr, stash->verts, stash->tcoords, stash->colors, stash->nverts);
- stash->nverts = 0;
- }
-}
-
-static __inline void fons__vertex(FONScontext* stash, float x, float y, float s, float t, unsigned int c)
-{
- stash->verts[stash->nverts*2+0] = x;
- stash->verts[stash->nverts*2+1] = y;
- stash->tcoords[stash->nverts*2+0] = s;
- stash->tcoords[stash->nverts*2+1] = t;
- stash->colors[stash->nverts] = c;
- stash->nverts++;
-}
-
-static float fons__getVertAlign(FONScontext* stash, FONSfont* font, int align, short isize)
-{
- if (stash->params.flags & FONS_ZERO_TOPLEFT) {
- if (align & FONS_ALIGN_TOP) {
- return font->ascender * (float)isize/10.0f;
- } else if (align & FONS_ALIGN_MIDDLE) {
- return (font->ascender + font->descender) / 2.0f * (float)isize/10.0f;
- } else if (align & FONS_ALIGN_BASELINE) {
- return 0.0f;
- } else if (align & FONS_ALIGN_BOTTOM) {
- return font->descender * (float)isize/10.0f;
- }
- } else {
- if (align & FONS_ALIGN_TOP) {
- return -font->ascender * (float)isize/10.0f;
- } else if (align & FONS_ALIGN_MIDDLE) {
- return -(font->ascender + font->descender) / 2.0f * (float)isize/10.0f;
- } else if (align & FONS_ALIGN_BASELINE) {
- return 0.0f;
- } else if (align & FONS_ALIGN_BOTTOM) {
- return -font->descender * (float)isize/10.0f;
- }
- }
- return 0.0;
-}
-
-float fonsDrawText(FONScontext* stash,
- float x, float y,
- const char* str, const char* end)
-{
- FONSstate* state = fons__getState(stash);
- unsigned int codepoint;
- unsigned int utf8state = 0;
- FONSglyph* glyph = NULL;
- FONSquad q;
- int prevGlyphIndex = -1;
- short isize = (short)(state->size*10.0f);
- short iblur = (short)state->blur;
- float scale;
- FONSfont* font;
- float width;
-
- if (stash == NULL) return x;
- if (state->font < 0 || state->font >= stash->nfonts) return x;
- font = stash->fonts[state->font];
- if (font->data == NULL) return x;
-
- scale = fons__tt_getPixelHeightScale(&font->font, (float)isize/10.0f);
-
- if (end == NULL)
- end = str + strlen(str);
-
- // Align horizontally
- if (state->align & FONS_ALIGN_LEFT) {
- // empty
- } else if (state->align & FONS_ALIGN_RIGHT) {
- width = fonsTextBounds(stash, x,y, str, end, NULL);
- x -= width;
- } else if (state->align & FONS_ALIGN_CENTER) {
- width = fonsTextBounds(stash, x,y, str, end, NULL);
- x -= width * 0.5f;
- }
- // Align vertically.
- y += fons__getVertAlign(stash, font, state->align, isize);
-
- for (; str != end; ++str) {
- if (fons__decutf8(&utf8state, &codepoint, *(const unsigned char*)str))
- continue;
- glyph = fons__getGlyph(stash, font, codepoint, isize, iblur, FONS_GLYPH_BITMAP_REQUIRED);
- if (glyph != NULL) {
- fons__getQuad(stash, font, prevGlyphIndex, glyph, scale, state->spacing, &x, &y, &q);
-
- if (stash->nverts+6 > FONS_VERTEX_COUNT)
- fons__flush(stash);
-
- fons__vertex(stash, q.x0, q.y0, q.s0, q.t0, state->color);
- fons__vertex(stash, q.x1, q.y1, q.s1, q.t1, state->color);
- fons__vertex(stash, q.x1, q.y0, q.s1, q.t0, state->color);
-
- fons__vertex(stash, q.x0, q.y0, q.s0, q.t0, state->color);
- fons__vertex(stash, q.x0, q.y1, q.s0, q.t1, state->color);
- fons__vertex(stash, q.x1, q.y1, q.s1, q.t1, state->color);
- }
- prevGlyphIndex = glyph != NULL ? glyph->index : -1;
- }
- fons__flush(stash);
-
- return x;
-}
-
-int fonsTextIterInit(FONScontext* stash, FONStextIter* iter,
- float x, float y, const char* str, const char* end, int bitmapOption)
-{
- FONSstate* state = fons__getState(stash);
- float width;
-
- memset(iter, 0, sizeof(*iter));
-
- if (stash == NULL) return 0;
- if (state->font < 0 || state->font >= stash->nfonts) return 0;
- iter->font = stash->fonts[state->font];
- if (iter->font->data == NULL) return 0;
-
- iter->isize = (short)(state->size*10.0f);
- iter->iblur = (short)state->blur;
- iter->scale = fons__tt_getPixelHeightScale(&iter->font->font, (float)iter->isize/10.0f);
-
- // Align horizontally
- if (state->align & FONS_ALIGN_LEFT) {
- // empty
- } else if (state->align & FONS_ALIGN_RIGHT) {
- width = fonsTextBounds(stash, x,y, str, end, NULL);
- x -= width;
- } else if (state->align & FONS_ALIGN_CENTER) {
- width = fonsTextBounds(stash, x,y, str, end, NULL);
- x -= width * 0.5f;
- }
- // Align vertically.
- y += fons__getVertAlign(stash, iter->font, state->align, iter->isize);
-
- if (end == NULL)
- end = str + strlen(str);
-
- iter->x = iter->nextx = x;
- iter->y = iter->nexty = y;
- iter->spacing = state->spacing;
- iter->str = str;
- iter->next = str;
- iter->end = end;
- iter->codepoint = 0;
- iter->prevGlyphIndex = -1;
- iter->bitmapOption = bitmapOption;
-
- return 1;
-}
-
-int fonsTextIterNext(FONScontext* stash, FONStextIter* iter, FONSquad* quad)
-{
- FONSglyph* glyph = NULL;
- const char* str = iter->next;
- iter->str = iter->next;
-
- if (str == iter->end)
- return 0;
-
- for (; str != iter->end; str++) {
- if (fons__decutf8(&iter->utf8state, &iter->codepoint, *(const unsigned char*)str))
- continue;
- str++;
- // Get glyph and quad
- iter->x = iter->nextx;
- iter->y = iter->nexty;
- glyph = fons__getGlyph(stash, iter->font, iter->codepoint, iter->isize, iter->iblur, iter->bitmapOption);
- // If the iterator was initialized with FONS_GLYPH_BITMAP_OPTIONAL, then the UV coordinates of the quad will be invalid.
- if (glyph != NULL)
- fons__getQuad(stash, iter->font, iter->prevGlyphIndex, glyph, iter->scale, iter->spacing, &iter->nextx, &iter->nexty, quad);
- iter->prevGlyphIndex = glyph != NULL ? glyph->index : -1;
- break;
- }
- iter->next = str;
-
- return 1;
-}
-
-void fonsDrawDebug(FONScontext* stash, float x, float y)
-{
- int i;
- int w = stash->params.width;
- int h = stash->params.height;
- float u = w == 0 ? 0 : (1.0f / w);
- float v = h == 0 ? 0 : (1.0f / h);
-
- if (stash->nverts+6+6 > FONS_VERTEX_COUNT)
- fons__flush(stash);
-
- // Draw background
- fons__vertex(stash, x+0, y+0, u, v, 0x0fffffff);
- fons__vertex(stash, x+w, y+h, u, v, 0x0fffffff);
- fons__vertex(stash, x+w, y+0, u, v, 0x0fffffff);
-
- fons__vertex(stash, x+0, y+0, u, v, 0x0fffffff);
- fons__vertex(stash, x+0, y+h, u, v, 0x0fffffff);
- fons__vertex(stash, x+w, y+h, u, v, 0x0fffffff);
-
- // Draw texture
- fons__vertex(stash, x+0, y+0, 0, 0, 0xffffffff);
- fons__vertex(stash, x+w, y+h, 1, 1, 0xffffffff);
- fons__vertex(stash, x+w, y+0, 1, 0, 0xffffffff);
-
- fons__vertex(stash, x+0, y+0, 0, 0, 0xffffffff);
- fons__vertex(stash, x+0, y+h, 0, 1, 0xffffffff);
- fons__vertex(stash, x+w, y+h, 1, 1, 0xffffffff);
-
- // Drawbug draw atlas
- for (i = 0; i < stash->atlas->nnodes; i++) {
- FONSatlasNode* n = &stash->atlas->nodes[i];
-
- if (stash->nverts+6 > FONS_VERTEX_COUNT)
- fons__flush(stash);
-
- fons__vertex(stash, x+n->x+0, y+n->y+0, u, v, 0xc00000ff);
- fons__vertex(stash, x+n->x+n->width, y+n->y+1, u, v, 0xc00000ff);
- fons__vertex(stash, x+n->x+n->width, y+n->y+0, u, v, 0xc00000ff);
-
- fons__vertex(stash, x+n->x+0, y+n->y+0, u, v, 0xc00000ff);
- fons__vertex(stash, x+n->x+0, y+n->y+1, u, v, 0xc00000ff);
- fons__vertex(stash, x+n->x+n->width, y+n->y+1, u, v, 0xc00000ff);
- }
-
- fons__flush(stash);
-}
-
-float fonsTextBounds(FONScontext* stash,
- float x, float y,
- const char* str, const char* end,
- float* bounds)
-{
- FONSstate* state = fons__getState(stash);
- unsigned int codepoint;
- unsigned int utf8state = 0;
- FONSquad q;
- FONSglyph* glyph = NULL;
- int prevGlyphIndex = -1;
- short isize = (short)(state->size*10.0f);
- short iblur = (short)state->blur;
- float scale;
- FONSfont* font;
- float startx, advance;
- float minx, miny, maxx, maxy;
-
- if (stash == NULL) return 0;
- if (state->font < 0 || state->font >= stash->nfonts) return 0;
- font = stash->fonts[state->font];
- if (font->data == NULL) return 0;
-
- scale = fons__tt_getPixelHeightScale(&font->font, (float)isize/10.0f);
-
- // Align vertically.
- y += fons__getVertAlign(stash, font, state->align, isize);
-
- minx = maxx = x;
- miny = maxy = y;
- startx = x;
-
- if (end == NULL)
- end = str + strlen(str);
-
- for (; str != end; ++str) {
- if (fons__decutf8(&utf8state, &codepoint, *(const unsigned char*)str))
- continue;
- glyph = fons__getGlyph(stash, font, codepoint, isize, iblur, FONS_GLYPH_BITMAP_OPTIONAL);
- if (glyph != NULL) {
- fons__getQuad(stash, font, prevGlyphIndex, glyph, scale, state->spacing, &x, &y, &q);
- if (q.x0 < minx) minx = q.x0;
- if (q.x1 > maxx) maxx = q.x1;
- if (stash->params.flags & FONS_ZERO_TOPLEFT) {
- if (q.y0 < miny) miny = q.y0;
- if (q.y1 > maxy) maxy = q.y1;
- } else {
- if (q.y1 < miny) miny = q.y1;
- if (q.y0 > maxy) maxy = q.y0;
- }
- }
- prevGlyphIndex = glyph != NULL ? glyph->index : -1;
- }
-
- advance = x - startx;
-
- // Align horizontally
- if (state->align & FONS_ALIGN_LEFT) {
- // empty
- } else if (state->align & FONS_ALIGN_RIGHT) {
- minx -= advance;
- maxx -= advance;
- } else if (state->align & FONS_ALIGN_CENTER) {
- minx -= advance * 0.5f;
- maxx -= advance * 0.5f;
- }
-
- if (bounds) {
- bounds[0] = minx;
- bounds[1] = miny;
- bounds[2] = maxx;
- bounds[3] = maxy;
- }
-
- return advance;
-}
-
-void fonsVertMetrics(FONScontext* stash,
- float* ascender, float* descender, float* lineh)
-{
- FONSfont* font;
- FONSstate* state = fons__getState(stash);
- short isize;
-
- if (stash == NULL) return;
- if (state->font < 0 || state->font >= stash->nfonts) return;
- font = stash->fonts[state->font];
- isize = (short)(state->size*10.0f);
- if (font->data == NULL) return;
-
- if (ascender)
- *ascender = font->ascender*isize/10.0f;
- if (descender)
- *descender = font->descender*isize/10.0f;
- if (lineh)
- *lineh = font->lineh*isize/10.0f;
-}
-
-void fonsLineBounds(FONScontext* stash, float y, float* miny, float* maxy)
-{
- FONSfont* font;
- FONSstate* state = fons__getState(stash);
- short isize;
-
- if (stash == NULL) return;
- if (state->font < 0 || state->font >= stash->nfonts) return;
- font = stash->fonts[state->font];
- isize = (short)(state->size*10.0f);
- if (font->data == NULL) return;
-
- y += fons__getVertAlign(stash, font, state->align, isize);
-
- if (stash->params.flags & FONS_ZERO_TOPLEFT) {
- *miny = y - font->ascender * (float)isize/10.0f;
- *maxy = *miny + font->lineh*isize/10.0f;
- } else {
- *maxy = y + font->descender * (float)isize/10.0f;
- *miny = *maxy - font->lineh*isize/10.0f;
- }
-}
-
-const unsigned char* fonsGetTextureData(FONScontext* stash, int* width, int* height)
-{
- if (width != NULL)
- *width = stash->params.width;
- if (height != NULL)
- *height = stash->params.height;
- return stash->texData;
-}
-
-int fonsValidateTexture(FONScontext* stash, int* dirty)
-{
- if (stash->dirtyRect[0] < stash->dirtyRect[2] && stash->dirtyRect[1] < stash->dirtyRect[3]) {
- dirty[0] = stash->dirtyRect[0];
- dirty[1] = stash->dirtyRect[1];
- dirty[2] = stash->dirtyRect[2];
- dirty[3] = stash->dirtyRect[3];
- // Reset dirty rect
- stash->dirtyRect[0] = stash->params.width;
- stash->dirtyRect[1] = stash->params.height;
- stash->dirtyRect[2] = 0;
- stash->dirtyRect[3] = 0;
- return 1;
- }
- return 0;
-}
-
-void fonsDeleteInternal(FONScontext* stash)
-{
- int i;
- if (stash == NULL) return;
-
- if (stash->params.renderDelete)
- stash->params.renderDelete(stash->params.userPtr);
-
- for (i = 0; i < stash->nfonts; ++i)
- fons__freeFont(stash->fonts[i]);
-
- if (stash->atlas) fons__deleteAtlas(stash->atlas);
- if (stash->fonts) free(stash->fonts);
- if (stash->texData) free(stash->texData);
- if (stash->scratch) free(stash->scratch);
- fons__tt_done(stash);
- free(stash);
-}
-
-void fonsSetErrorCallback(FONScontext* stash, void (*callback)(void* uptr, int error, int val), void* uptr)
-{
- if (stash == NULL) return;
- stash->handleError = callback;
- stash->errorUptr = uptr;
-}
-
-void fonsGetAtlasSize(FONScontext* stash, int* width, int* height)
-{
- if (stash == NULL) return;
- *width = stash->params.width;
- *height = stash->params.height;
-}
-
-int fonsExpandAtlas(FONScontext* stash, int width, int height)
-{
- int i, maxy = 0;
- unsigned char* data = NULL;
- if (stash == NULL) return 0;
-
- width = fons__maxi(width, stash->params.width);
- height = fons__maxi(height, stash->params.height);
-
- if (width == stash->params.width && height == stash->params.height)
- return 1;
-
- // Flush pending glyphs.
- fons__flush(stash);
-
- // Create new texture
- if (stash->params.renderResize != NULL) {
- if (stash->params.renderResize(stash->params.userPtr, width, height) == 0)
- return 0;
- }
- // Copy old texture data over.
- data = (unsigned char*)malloc(width * height);
- if (data == NULL)
- return 0;
- for (i = 0; i < stash->params.height; i++) {
- unsigned char* dst = &data[i*width];
- unsigned char* src = &stash->texData[i*stash->params.width];
- memcpy(dst, src, stash->params.width);
- if (width > stash->params.width)
- memset(dst+stash->params.width, 0, width - stash->params.width);
- }
- if (height > stash->params.height)
- memset(&data[stash->params.height * width], 0, (height - stash->params.height) * width);
-
- free(stash->texData);
- stash->texData = data;
-
- // Increase atlas size
- fons__atlasExpand(stash->atlas, width, height);
-
- // Add existing data as dirty.
- for (i = 0; i < stash->atlas->nnodes; i++)
- maxy = fons__maxi(maxy, stash->atlas->nodes[i].y);
- stash->dirtyRect[0] = 0;
- stash->dirtyRect[1] = 0;
- stash->dirtyRect[2] = stash->params.width;
- stash->dirtyRect[3] = maxy;
-
- stash->params.width = width;
- stash->params.height = height;
- stash->itw = 1.0f/stash->params.width;
- stash->ith = 1.0f/stash->params.height;
-
- return 1;
-}
-
-int fonsResetAtlas(FONScontext* stash, int width, int height)
-{
- int i, j;
- if (stash == NULL) return 0;
-
- // Flush pending glyphs.
- fons__flush(stash);
-
- // Create new texture
- if (stash->params.renderResize != NULL) {
- if (stash->params.renderResize(stash->params.userPtr, width, height) == 0)
- return 0;
- }
-
- // Reset atlas
- fons__atlasReset(stash->atlas, width, height);
-
- // Clear texture data.
- stash->texData = (unsigned char*)realloc(stash->texData, width * height);
- if (stash->texData == NULL) return 0;
- memset(stash->texData, 0, width * height);
-
- // Reset dirty rect
- stash->dirtyRect[0] = width;
- stash->dirtyRect[1] = height;
- stash->dirtyRect[2] = 0;
- stash->dirtyRect[3] = 0;
-
- // Reset cached glyphs
- for (i = 0; i < stash->nfonts; i++) {
- FONSfont* font = stash->fonts[i];
- font->nglyphs = 0;
- for (j = 0; j < FONS_HASH_LUT_SIZE; j++)
- font->lut[j] = -1;
- }
-
- stash->params.width = width;
- stash->params.height = height;
- stash->itw = 1.0f/stash->params.width;
- stash->ith = 1.0f/stash->params.height;
-
- // Add white rect at 0,0 for debug drawing.
- fons__addWhiteRect(stash, 2,2);
-
- return 1;
-}
-
-#endif // FONTSTASH_IMPLEMENTATION
diff --git a/source/thirdparty/nanovg.c b/source/thirdparty/nanovg.c
deleted file mode 100644
index 7d226e8..0000000
--- a/source/thirdparty/nanovg.c
+++ /dev/null
@@ -1,2960 +0,0 @@
-//
-// Copyright (c) 2013 Mikko Mononen memon@inside.org
-//
-// This software is provided 'as-is', without any express or implied
-// warranty. In no event will the authors be held liable for any damages
-// arising from the use of this software.
-// Permission is granted to anyone to use this software for any purpose,
-// including commercial applications, and to alter it and redistribute it
-// freely, subject to the following restrictions:
-// 1. The origin of this software must not be misrepresented; you must not
-// claim that you wrote the original software. If you use this software
-// in a product, an acknowledgment in the product documentation would be
-// appreciated but is not required.
-// 2. Altered source versions must be plainly marked as such, and must not be
-// misrepresented as being the original software.
-// 3. This notice may not be removed or altered from any source distribution.
-//
-
-#include <stdlib.h>
-#include <stdio.h>
-#include <math.h>
-#include <memory.h>
-
-#include "android.h"
-
-#include "nanovg.h"
-
-#define FONTSTASH_IMPLEMENTATION
-#include "fontstash.h"
-
-#ifndef NVG_NO_STB
-#define STB_IMAGE_IMPLEMENTATION
-#include "../stb/stb_image.h"
-#endif
-
-#ifdef _MSC_VER
-#pragma warning(disable: 4100) // unreferenced formal parameter
-#pragma warning(disable: 4127) // conditional expression is constant
-#pragma warning(disable: 4204) // nonstandard extension used : non-constant aggregate initializer
-#pragma warning(disable: 4706) // assignment within conditional expression
-#endif
-
-#define NVG_INIT_FONTIMAGE_SIZE 512
-#define NVG_MAX_FONTIMAGE_SIZE 2048
-#define NVG_MAX_FONTIMAGES 4
-
-#define NVG_INIT_COMMANDS_SIZE 256
-#define NVG_INIT_POINTS_SIZE 128
-#define NVG_INIT_PATHS_SIZE 16
-#define NVG_INIT_VERTS_SIZE 256
-
-#ifndef NVG_MAX_STATES
-#define NVG_MAX_STATES 64
-#endif
-
-#define NVG_KAPPA90 0.5522847493f // Length proportional to radius of a cubic bezier handle for 90deg arcs.
-
-#define NVG_COUNTOF(arr) (sizeof(arr) / sizeof(0[arr]))
-
-
-enum NVGcommands {
- NVG_MOVETO = 0,
- NVG_LINETO = 1,
- NVG_BEZIERTO = 2,
- NVG_CLOSE = 3,
- NVG_WINDING = 4,
-};
-
-enum NVGpointFlags
-{
- NVG_PT_CORNER = 0x01,
- NVG_PT_LEFT = 0x02,
- NVG_PT_BEVEL = 0x04,
- NVG_PR_INNERBEVEL = 0x08,
-};
-
-struct NVGstate {
- NVGcompositeOperationState compositeOperation;
- int shapeAntiAlias;
- NVGpaint fill;
- NVGpaint stroke;
- float strokeWidth;
- float miterLimit;
- int lineJoin;
- int lineCap;
- float alpha;
- float xform[6];
- NVGscissor scissor;
- float fontSize;
- float letterSpacing;
- float lineHeight;
- float fontBlur;
- int textAlign;
- int fontId;
-};
-typedef struct NVGstate NVGstate;
-
-struct NVGpoint {
- float x,y;
- float dx, dy;
- float len;
- float dmx, dmy;
- unsigned char flags;
-};
-typedef struct NVGpoint NVGpoint;
-
-struct NVGpathCache {
- NVGpoint* points;
- int npoints;
- int cpoints;
- NVGpath* paths;
- int npaths;
- int cpaths;
- NVGvertex* verts;
- int nverts;
- int cverts;
- float bounds[4];
-};
-typedef struct NVGpathCache NVGpathCache;
-
-struct NVGcontext {
- NVGparams params;
- float* commands;
- int ccommands;
- int ncommands;
- float commandx, commandy;
- NVGstate states[NVG_MAX_STATES];
- int nstates;
- NVGpathCache* cache;
- float tessTol;
- float distTol;
- float fringeWidth;
- float devicePxRatio;
- struct FONScontext* fs;
- int fontImages[NVG_MAX_FONTIMAGES];
- int fontImageIdx;
- int drawCallCount;
- int fillTriCount;
- int strokeTriCount;
- int textTriCount;
-};
-
-static float nvg__sqrtf(float a) { return sqrtf(a); }
-static float nvg__modf(float a, float b) { return fmodf(a, b); }
-static float nvg__sinf(float a) { return sinf(a); }
-static float nvg__cosf(float a) { return cosf(a); }
-static float nvg__tanf(float a) { return tanf(a); }
-static float nvg__atan2f(float a,float b) { return atan2f(a, b); }
-static float nvg__acosf(float a) { return acosf(a); }
-
-static int nvg__mini(int a, int b) { return a < b ? a : b; }
-static int nvg__maxi(int a, int b) { return a > b ? a : b; }
-static int nvg__clampi(int a, int mn, int mx) { return a < mn ? mn : (a > mx ? mx : a); }
-static float nvg__minf(float a, float b) { return a < b ? a : b; }
-static float nvg__maxf(float a, float b) { return a > b ? a : b; }
-static float nvg__absf(float a) { return a >= 0.0f ? a : -a; }
-static float nvg__signf(float a) { return a >= 0.0f ? 1.0f : -1.0f; }
-static float nvg__clampf(float a, float mn, float mx) { return a < mn ? mn : (a > mx ? mx : a); }
-static float nvg__cross(float dx0, float dy0, float dx1, float dy1) { return dx1*dy0 - dx0*dy1; }
-
-static float nvg__normalize(float *x, float* y)
-{
- float d = nvg__sqrtf((*x)*(*x) + (*y)*(*y));
- if (d > 1e-6f) {
- float id = 1.0f / d;
- *x *= id;
- *y *= id;
- }
- return d;
-}
-
-
-static void nvg__deletePathCache(NVGpathCache* c)
-{
- if (c == NULL) return;
- if (c->points != NULL) free(c->points);
- if (c->paths != NULL) free(c->paths);
- if (c->verts != NULL) free(c->verts);
- free(c);
-}
-
-static NVGpathCache* nvg__allocPathCache(void)
-{
- NVGpathCache* c = (NVGpathCache*)malloc(sizeof(NVGpathCache));
- if (c == NULL) goto error;
- memset(c, 0, sizeof(NVGpathCache));
-
- c->points = (NVGpoint*)malloc(sizeof(NVGpoint)*NVG_INIT_POINTS_SIZE);
- if (!c->points) goto error;
- c->npoints = 0;
- c->cpoints = NVG_INIT_POINTS_SIZE;
-
- c->paths = (NVGpath*)malloc(sizeof(NVGpath)*NVG_INIT_PATHS_SIZE);
- if (!c->paths) goto error;
- c->npaths = 0;
- c->cpaths = NVG_INIT_PATHS_SIZE;
-
- c->verts = (NVGvertex*)malloc(sizeof(NVGvertex)*NVG_INIT_VERTS_SIZE);
- if (!c->verts) goto error;
- c->nverts = 0;
- c->cverts = NVG_INIT_VERTS_SIZE;
-
- return c;
-error:
- nvg__deletePathCache(c);
- return NULL;
-}
-
-static void nvg__setDevicePixelRatio(NVGcontext* ctx, float ratio)
-{
- ctx->tessTol = 0.25f / ratio;
- ctx->distTol = 0.01f / ratio;
- ctx->fringeWidth = 1.0f / ratio;
- ctx->devicePxRatio = ratio;
-}
-
-static NVGcompositeOperationState nvg__compositeOperationState(int op)
-{
- int sfactor, dfactor;
-
- if (op == NVG_SOURCE_OVER)
- {
- sfactor = NVG_ONE;
- dfactor = NVG_ONE_MINUS_SRC_ALPHA;
- }
- else if (op == NVG_SOURCE_IN)
- {
- sfactor = NVG_DST_ALPHA;
- dfactor = NVG_ZERO;
- }
- else if (op == NVG_SOURCE_OUT)
- {
- sfactor = NVG_ONE_MINUS_DST_ALPHA;
- dfactor = NVG_ZERO;
- }
- else if (op == NVG_ATOP)
- {
- sfactor = NVG_DST_ALPHA;
- dfactor = NVG_ONE_MINUS_SRC_ALPHA;
- }
- else if (op == NVG_DESTINATION_OVER)
- {
- sfactor = NVG_ONE_MINUS_DST_ALPHA;
- dfactor = NVG_ONE;
- }
- else if (op == NVG_DESTINATION_IN)
- {
- sfactor = NVG_ZERO;
- dfactor = NVG_SRC_ALPHA;
- }
- else if (op == NVG_DESTINATION_OUT)
- {
- sfactor = NVG_ZERO;
- dfactor = NVG_ONE_MINUS_SRC_ALPHA;
- }
- else if (op == NVG_DESTINATION_ATOP)
- {
- sfactor = NVG_ONE_MINUS_DST_ALPHA;
- dfactor = NVG_SRC_ALPHA;
- }
- else if (op == NVG_LIGHTER)
- {
- sfactor = NVG_ONE;
- dfactor = NVG_ONE;
- }
- else if (op == NVG_COPY)
- {
- sfactor = NVG_ONE;
- dfactor = NVG_ZERO;
- }
- else if (op == NVG_XOR)
- {
- sfactor = NVG_ONE_MINUS_DST_ALPHA;
- dfactor = NVG_ONE_MINUS_SRC_ALPHA;
- }
- else
- {
- sfactor = NVG_ONE;
- dfactor = NVG_ZERO;
- }
-
- NVGcompositeOperationState state;
- state.srcRGB = sfactor;
- state.dstRGB = dfactor;
- state.srcAlpha = sfactor;
- state.dstAlpha = dfactor;
- return state;
-}
-
-static NVGstate* nvg__getState(NVGcontext* ctx)
-{
- return &ctx->states[ctx->nstates-1];
-}
-
-NVGcontext* nvgCreateInternal(NVGparams* params)
-{
- FONSparams fontParams;
- NVGcontext* ctx = (NVGcontext*)malloc(sizeof(NVGcontext));
- int i;
- if (ctx == NULL) goto error;
- memset(ctx, 0, sizeof(NVGcontext));
-
- ctx->params = *params;
- for (i = 0; i < NVG_MAX_FONTIMAGES; i++)
- ctx->fontImages[i] = 0;
-
- ctx->commands = (float*)malloc(sizeof(float)*NVG_INIT_COMMANDS_SIZE);
- if (!ctx->commands) goto error;
- ctx->ncommands = 0;
- ctx->ccommands = NVG_INIT_COMMANDS_SIZE;
-
- ctx->cache = nvg__allocPathCache();
- if (ctx->cache == NULL) goto error;
-
- nvgSave(ctx);
- nvgReset(ctx);
-
- nvg__setDevicePixelRatio(ctx, 1.0f);
-
- if (ctx->params.renderCreate(ctx->params.userPtr) == 0) goto error;
-
- // Init font rendering
- memset(&fontParams, 0, sizeof(fontParams));
- fontParams.width = NVG_INIT_FONTIMAGE_SIZE;
- fontParams.height = NVG_INIT_FONTIMAGE_SIZE;
- fontParams.flags = FONS_ZERO_TOPLEFT;
- fontParams.renderCreate = NULL;
- fontParams.renderUpdate = NULL;
- fontParams.renderDraw = NULL;
- fontParams.renderDelete = NULL;
- fontParams.userPtr = NULL;
- ctx->fs = fonsCreateInternal(&fontParams);
- if (ctx->fs == NULL) goto error;
-
- // Create font texture
- ctx->fontImages[0] = ctx->params.renderCreateTexture(ctx->params.userPtr, NVG_TEXTURE_ALPHA, fontParams.width, fontParams.height, 0, NULL);
- if (ctx->fontImages[0] == 0) goto error;
- ctx->fontImageIdx = 0;
-
- return ctx;
-
-error:
- nvgDeleteInternal(ctx);
- return 0;
-}
-
-NVGparams* nvgInternalParams(NVGcontext* ctx)
-{
- return &ctx->params;
-}
-
-void nvgDeleteInternal(NVGcontext* ctx)
-{
- int i;
- if (ctx == NULL) return;
- if (ctx->commands != NULL) free(ctx->commands);
- if (ctx->cache != NULL) nvg__deletePathCache(ctx->cache);
-
- if (ctx->fs)
- fonsDeleteInternal(ctx->fs);
-
- for (i = 0; i < NVG_MAX_FONTIMAGES; i++) {
- if (ctx->fontImages[i] != 0) {
- nvgDeleteImage(ctx, ctx->fontImages[i]);
- ctx->fontImages[i] = 0;
- }
- }
-
- if (ctx->params.renderDelete != NULL)
- ctx->params.renderDelete(ctx->params.userPtr);
-
- free(ctx);
-}
-
-void nvgBeginFrame(NVGcontext* ctx, float windowWidth, float windowHeight, float devicePixelRatio)
-{
-/* printf("Tris: draws:%d fill:%d stroke:%d text:%d TOT:%d\n",
- ctx->drawCallCount, ctx->fillTriCount, ctx->strokeTriCount, ctx->textTriCount,
- ctx->fillTriCount+ctx->strokeTriCount+ctx->textTriCount);*/
-
- ctx->nstates = 0;
- nvgSave(ctx);
- nvgReset(ctx);
-
- nvg__setDevicePixelRatio(ctx, devicePixelRatio);
-
- ctx->params.renderViewport(ctx->params.userPtr, windowWidth, windowHeight, devicePixelRatio);
-
- ctx->drawCallCount = 0;
- ctx->fillTriCount = 0;
- ctx->strokeTriCount = 0;
- ctx->textTriCount = 0;
-}
-
-void nvgCancelFrame(NVGcontext* ctx)
-{
- ctx->params.renderCancel(ctx->params.userPtr);
-}
-
-void nvgEndFrame(NVGcontext* ctx)
-{
- ctx->params.renderFlush(ctx->params.userPtr);
- if (ctx->fontImageIdx != 0) {
- int fontImage = ctx->fontImages[ctx->fontImageIdx];
- ctx->fontImages[ctx->fontImageIdx] = 0;
- int i, j, iw, ih;
- // delete images that smaller than current one
- if (fontImage == 0)
- return;
- nvgImageSize(ctx, fontImage, &iw, &ih);
- for (i = j = 0; i < ctx->fontImageIdx; i++) {
- if (ctx->fontImages[i] != 0) {
- int nw, nh;
- int image = ctx->fontImages[i];
- ctx->fontImages[i] = 0;
- nvgImageSize(ctx, image, &nw, &nh);
- if (nw < iw || nh < ih)
- nvgDeleteImage(ctx, image);
- else
- ctx->fontImages[j++] = image;
- }
- }
- // make current font image to first
- ctx->fontImages[j] = ctx->fontImages[0];
- ctx->fontImages[0] = fontImage;
- ctx->fontImageIdx = 0;
- }
-}
-
-NVGcolor nvgRGB(unsigned char r, unsigned char g, unsigned char b)
-{
- return nvgRGBA(r,g,b,255);
-}
-
-NVGcolor nvgRGBf(float r, float g, float b)
-{
- return nvgRGBAf(r,g,b,1.0f);
-}
-
-NVGcolor nvgRGBA(unsigned char r, unsigned char g, unsigned char b, unsigned char a)
-{
- NVGcolor color;
- // Use longer initialization to suppress warning.
- color.r = r / 255.0f;
- color.g = g / 255.0f;
- color.b = b / 255.0f;
- color.a = a / 255.0f;
- return color;
-}
-
-NVGcolor nvgRGBAf(float r, float g, float b, float a)
-{
- NVGcolor color;
- // Use longer initialization to suppress warning.
- color.r = r;
- color.g = g;
- color.b = b;
- color.a = a;
- return color;
-}
-
-NVGcolor nvgTransRGBA(NVGcolor c, unsigned char a)
-{
- c.a = a / 255.0f;
- return c;
-}
-
-NVGcolor nvgTransRGBAf(NVGcolor c, float a)
-{
- c.a = a;
- return c;
-}
-
-NVGcolor nvgLerpRGBA(NVGcolor c0, NVGcolor c1, float u)
-{
- int i;
- float oneminu;
- NVGcolor cint = {{{0}}};
-
- u = nvg__clampf(u, 0.0f, 1.0f);
- oneminu = 1.0f - u;
- for( i = 0; i <4; i++ )
- {
- cint.rgba[i] = c0.rgba[i] * oneminu + c1.rgba[i] * u;
- }
-
- return cint;
-}
-
-NVGcolor nvgHSL(float h, float s, float l)
-{
- return nvgHSLA(h,s,l,255);
-}
-
-static float nvg__hue(float h, float m1, float m2)
-{
- if (h < 0) h += 1;
- if (h > 1) h -= 1;
- if (h < 1.0f/6.0f)
- return m1 + (m2 - m1) * h * 6.0f;
- else if (h < 3.0f/6.0f)
- return m2;
- else if (h < 4.0f/6.0f)
- return m1 + (m2 - m1) * (2.0f/3.0f - h) * 6.0f;
- return m1;
-}
-
-NVGcolor nvgHSLA(float h, float s, float l, unsigned char a)
-{
- float m1, m2;
- NVGcolor col;
- h = nvg__modf(h, 1.0f);
- if (h < 0.0f) h += 1.0f;
- s = nvg__clampf(s, 0.0f, 1.0f);
- l = nvg__clampf(l, 0.0f, 1.0f);
- m2 = l <= 0.5f ? (l * (1 + s)) : (l + s - l * s);
- m1 = 2 * l - m2;
- col.r = nvg__clampf(nvg__hue(h + 1.0f/3.0f, m1, m2), 0.0f, 1.0f);
- col.g = nvg__clampf(nvg__hue(h, m1, m2), 0.0f, 1.0f);
- col.b = nvg__clampf(nvg__hue(h - 1.0f/3.0f, m1, m2), 0.0f, 1.0f);
- col.a = a/255.0f;
- return col;
-}
-
-void nvgTransformIdentity(float* t)
-{
- t[0] = 1.0f; t[1] = 0.0f;
- t[2] = 0.0f; t[3] = 1.0f;
- t[4] = 0.0f; t[5] = 0.0f;
-}
-
-void nvgTransformTranslate(float* t, float tx, float ty)
-{
- t[0] = 1.0f; t[1] = 0.0f;
- t[2] = 0.0f; t[3] = 1.0f;
- t[4] = tx; t[5] = ty;
-}
-
-void nvgTransformScale(float* t, float sx, float sy)
-{
- t[0] = sx; t[1] = 0.0f;
- t[2] = 0.0f; t[3] = sy;
- t[4] = 0.0f; t[5] = 0.0f;
-}
-
-void nvgTransformRotate(float* t, float a)
-{
- float cs = nvg__cosf(a), sn = nvg__sinf(a);
- t[0] = cs; t[1] = sn;
- t[2] = -sn; t[3] = cs;
- t[4] = 0.0f; t[5] = 0.0f;
-}
-
-void nvgTransformSkewX(float* t, float a)
-{
- t[0] = 1.0f; t[1] = 0.0f;
- t[2] = nvg__tanf(a); t[3] = 1.0f;
- t[4] = 0.0f; t[5] = 0.0f;
-}
-
-void nvgTransformSkewY(float* t, float a)
-{
- t[0] = 1.0f; t[1] = nvg__tanf(a);
- t[2] = 0.0f; t[3] = 1.0f;
- t[4] = 0.0f; t[5] = 0.0f;
-}
-
-void nvgTransformMultiply(float* t, const float* s)
-{
- float t0 = t[0] * s[0] + t[1] * s[2];
- float t2 = t[2] * s[0] + t[3] * s[2];
- float t4 = t[4] * s[0] + t[5] * s[2] + s[4];
- t[1] = t[0] * s[1] + t[1] * s[3];
- t[3] = t[2] * s[1] + t[3] * s[3];
- t[5] = t[4] * s[1] + t[5] * s[3] + s[5];
- t[0] = t0;
- t[2] = t2;
- t[4] = t4;
-}
-
-void nvgTransformPremultiply(float* t, const float* s)
-{
- float s2[6];
- memcpy(s2, s, sizeof(float)*6);
- nvgTransformMultiply(s2, t);
- memcpy(t, s2, sizeof(float)*6);
-}
-
-int nvgTransformInverse(float* inv, const float* t)
-{
- double invdet, det = (double)t[0] * t[3] - (double)t[2] * t[1];
- if (det > -1e-6 && det < 1e-6) {
- nvgTransformIdentity(inv);
- return 0;
- }
- invdet = 1.0 / det;
- inv[0] = (float)(t[3] * invdet);
- inv[2] = (float)(-t[2] * invdet);
- inv[4] = (float)(((double)t[2] * t[5] - (double)t[3] * t[4]) * invdet);
- inv[1] = (float)(-t[1] * invdet);
- inv[3] = (float)(t[0] * invdet);
- inv[5] = (float)(((double)t[1] * t[4] - (double)t[0] * t[5]) * invdet);
- return 1;
-}
-
-void nvgTransformPoint(float* dx, float* dy, const float* t, float sx, float sy)
-{
- *dx = sx*t[0] + sy*t[2] + t[4];
- *dy = sx*t[1] + sy*t[3] + t[5];
-}
-
-float nvgDegToRad(float deg)
-{
- return deg / 180.0f * NVG_PI;
-}
-
-float nvgRadToDeg(float rad)
-{
- return rad / NVG_PI * 180.0f;
-}
-
-static void nvg__setPaintColor(NVGpaint* p, NVGcolor color)
-{
- memset(p, 0, sizeof(*p));
- nvgTransformIdentity(p->xform);
- p->radius = 0.0f;
- p->feather = 1.0f;
- p->innerColor = color;
- p->outerColor = color;
-}
-
-
-// State handling
-void nvgSave(NVGcontext* ctx)
-{
- if (ctx->nstates >= NVG_MAX_STATES)
- return;
- if (ctx->nstates > 0)
- memcpy(&ctx->states[ctx->nstates], &ctx->states[ctx->nstates-1], sizeof(NVGstate));
- ctx->nstates++;
-}
-
-void nvgRestore(NVGcontext* ctx)
-{
- if (ctx->nstates <= 1)
- return;
- ctx->nstates--;
-}
-
-void nvgReset(NVGcontext* ctx)
-{
- NVGstate* state = nvg__getState(ctx);
- memset(state, 0, sizeof(*state));
-
- nvg__setPaintColor(&state->fill, nvgRGBA(255,255,255,255));
- nvg__setPaintColor(&state->stroke, nvgRGBA(0,0,0,255));
- state->compositeOperation = nvg__compositeOperationState(NVG_SOURCE_OVER);
- state->shapeAntiAlias = 1;
- state->strokeWidth = 1.0f;
- state->miterLimit = 10.0f;
- state->lineCap = NVG_BUTT;
- state->lineJoin = NVG_MITER;
- state->alpha = 1.0f;
- nvgTransformIdentity(state->xform);
-
- state->scissor.extent[0] = -1.0f;
- state->scissor.extent[1] = -1.0f;
-
- state->fontSize = 16.0f;
- state->letterSpacing = 0.0f;
- state->lineHeight = 1.0f;
- state->fontBlur = 0.0f;
- state->textAlign = NVG_ALIGN_LEFT | NVG_ALIGN_BASELINE;
- state->fontId = 0;
-}
-
-// State setting
-void nvgShapeAntiAlias(NVGcontext* ctx, int enabled)
-{
- NVGstate* state = nvg__getState(ctx);
- state->shapeAntiAlias = enabled;
-}
-
-void nvgStrokeWidth(NVGcontext* ctx, float width)
-{
- NVGstate* state = nvg__getState(ctx);
- state->strokeWidth = width;
-}
-
-void nvgMiterLimit(NVGcontext* ctx, float limit)
-{
- NVGstate* state = nvg__getState(ctx);
- state->miterLimit = limit;
-}
-
-void nvgLineCap(NVGcontext* ctx, int cap)
-{
- NVGstate* state = nvg__getState(ctx);
- state->lineCap = cap;
-}
-
-void nvgLineJoin(NVGcontext* ctx, int join)
-{
- NVGstate* state = nvg__getState(ctx);
- state->lineJoin = join;
-}
-
-void nvgGlobalAlpha(NVGcontext* ctx, float alpha)
-{
- NVGstate* state = nvg__getState(ctx);
- state->alpha = alpha;
-}
-
-void nvgTransform(NVGcontext* ctx, float a, float b, float c, float d, float e, float f)
-{
- NVGstate* state = nvg__getState(ctx);
- float t[6] = { a, b, c, d, e, f };
- nvgTransformPremultiply(state->xform, t);
-}
-
-void nvgResetTransform(NVGcontext* ctx)
-{
- NVGstate* state = nvg__getState(ctx);
- nvgTransformIdentity(state->xform);
-}
-
-void nvgTranslate(NVGcontext* ctx, float x, float y)
-{
- NVGstate* state = nvg__getState(ctx);
- float t[6];
- nvgTransformTranslate(t, x,y);
- nvgTransformPremultiply(state->xform, t);
-}
-
-void nvgRotate(NVGcontext* ctx, float angle)
-{
- NVGstate* state = nvg__getState(ctx);
- float t[6];
- nvgTransformRotate(t, angle);
- nvgTransformPremultiply(state->xform, t);
-}
-
-void nvgSkewX(NVGcontext* ctx, float angle)
-{
- NVGstate* state = nvg__getState(ctx);
- float t[6];
- nvgTransformSkewX(t, angle);
- nvgTransformPremultiply(state->xform, t);
-}
-
-void nvgSkewY(NVGcontext* ctx, float angle)
-{
- NVGstate* state = nvg__getState(ctx);
- float t[6];
- nvgTransformSkewY(t, angle);
- nvgTransformPremultiply(state->xform, t);
-}
-
-void nvgScale(NVGcontext* ctx, float x, float y)
-{
- NVGstate* state = nvg__getState(ctx);
- float t[6];
- nvgTransformScale(t, x,y);
- nvgTransformPremultiply(state->xform, t);
-}
-
-void nvgCurrentTransform(NVGcontext* ctx, float* xform)
-{
- NVGstate* state = nvg__getState(ctx);
- if (xform == NULL) return;
- memcpy(xform, state->xform, sizeof(float)*6);
-}
-
-void nvgStrokeColor(NVGcontext* ctx, NVGcolor color)
-{
- NVGstate* state = nvg__getState(ctx);
- nvg__setPaintColor(&state->stroke, color);
-}
-
-void nvgStrokePaint(NVGcontext* ctx, NVGpaint paint)
-{
- NVGstate* state = nvg__getState(ctx);
- state->stroke = paint;
- nvgTransformMultiply(state->stroke.xform, state->xform);
-}
-
-void nvgFillColor(NVGcontext* ctx, NVGcolor color)
-{
- NVGstate* state = nvg__getState(ctx);
- nvg__setPaintColor(&state->fill, color);
-}
-
-void nvgFillPaint(NVGcontext* ctx, NVGpaint paint)
-{
- NVGstate* state = nvg__getState(ctx);
- state->fill = paint;
- nvgTransformMultiply(state->fill.xform, state->xform);
-}
-
-#ifndef NVG_NO_STB
-int nvgCreateImage(NVGcontext* ctx, const char* filename, int imageFlags)
-{
- int w, h, n, image;
- unsigned char* img;
- stbi_set_unpremultiply_on_load(1);
- stbi_convert_iphone_png_to_rgb(1);
- img = stbi_load(filename, &w, &h, &n, 4);
- if (img == NULL) {
-// printf("Failed to load %s - %s\n", filename, stbi_failure_reason());
- return 0;
- }
- image = nvgCreateImageRGBA(ctx, w, h, imageFlags, img);
- stbi_image_free(img);
- return image;
-}
-
-int nvgCreateImageMem(NVGcontext* ctx, int imageFlags, unsigned char* data, int ndata)
-{
- int w, h, n, image;
- unsigned char* img = stbi_load_from_memory(data, ndata, &w, &h, &n, 4);
- if (img == NULL) {
-// printf("Failed to load %s - %s\n", filename, stbi_failure_reason());
- return 0;
- }
- image = nvgCreateImageRGBA(ctx, w, h, imageFlags, img);
- stbi_image_free(img);
- return image;
-}
-#endif
-
-int nvgCreateImageRGBA(NVGcontext* ctx, int w, int h, int imageFlags, const unsigned char* data)
-{
- return ctx->params.renderCreateTexture(ctx->params.userPtr, NVG_TEXTURE_RGBA, w, h, imageFlags, data);
-}
-
-int nvgCreateImageAlpha(NVGcontext* ctx, int w, int h, int imageFlags, const unsigned char* data)
-{
- return ctx->params.renderCreateTexture(ctx->params.userPtr, NVG_TEXTURE_ALPHA, w, h, imageFlags, data);
-}
-
-void nvgUpdateImage(NVGcontext* ctx, int image, const unsigned char* data)
-{
- int w, h;
- ctx->params.renderGetTextureSize(ctx->params.userPtr, image, &w, &h);
- ctx->params.renderUpdateTexture(ctx->params.userPtr, image, 0,0, w,h, data);
-}
-
-void nvgImageSize(NVGcontext* ctx, int image, int* w, int* h)
-{
- ctx->params.renderGetTextureSize(ctx->params.userPtr, image, w, h);
-}
-
-void nvgDeleteImage(NVGcontext* ctx, int image)
-{
- ctx->params.renderDeleteTexture(ctx->params.userPtr, image);
-}
-
-NVGpaint nvgLinearGradient(NVGcontext* ctx,
- float sx, float sy, float ex, float ey,
- NVGcolor icol, NVGcolor ocol)
-{
- NVGpaint p;
- float dx, dy, d;
- const float large = 1e5;
- NVG_NOTUSED(ctx);
- memset(&p, 0, sizeof(p));
-
- // Calculate transform aligned to the line
- dx = ex - sx;
- dy = ey - sy;
- d = sqrtf(dx*dx + dy*dy);
- if (d > 0.0001f) {
- dx /= d;
- dy /= d;
- } else {
- dx = 0;
- dy = 1;
- }
-
- p.xform[0] = dy; p.xform[1] = -dx;
- p.xform[2] = dx; p.xform[3] = dy;
- p.xform[4] = sx - dx*large; p.xform[5] = sy - dy*large;
-
- p.extent[0] = large;
- p.extent[1] = large + d*0.5f;
-
- p.radius = 0.0f;
-
- p.feather = nvg__maxf(1.0f, d);
-
- p.innerColor = icol;
- p.outerColor = ocol;
-
- return p;
-}
-
-NVGpaint nvgRadialGradient(NVGcontext* ctx,
- float cx, float cy, float inr, float outr,
- NVGcolor icol, NVGcolor ocol)
-{
- NVGpaint p;
- float r = (inr+outr)*0.5f;
- float f = (outr-inr);
- NVG_NOTUSED(ctx);
- memset(&p, 0, sizeof(p));
-
- nvgTransformIdentity(p.xform);
- p.xform[4] = cx;
- p.xform[5] = cy;
-
- p.extent[0] = r;
- p.extent[1] = r;
-
- p.radius = r;
-
- p.feather = nvg__maxf(1.0f, f);
-
- p.innerColor = icol;
- p.outerColor = ocol;
-
- return p;
-}
-
-NVGpaint nvgBoxGradient(NVGcontext* ctx,
- float x, float y, float w, float h, float r, float f,
- NVGcolor icol, NVGcolor ocol)
-{
- NVGpaint p;
- NVG_NOTUSED(ctx);
- memset(&p, 0, sizeof(p));
-
- nvgTransformIdentity(p.xform);
- p.xform[4] = x+w*0.5f;
- p.xform[5] = y+h*0.5f;
-
- p.extent[0] = w*0.5f;
- p.extent[1] = h*0.5f;
-
- p.radius = r;
-
- p.feather = nvg__maxf(1.0f, f);
-
- p.innerColor = icol;
- p.outerColor = ocol;
-
- return p;
-}
-
-
-NVGpaint nvgImagePattern(NVGcontext* ctx,
- float cx, float cy, float w, float h, float angle,
- int image, float alpha)
-{
- NVGpaint p;
- NVG_NOTUSED(ctx);
- memset(&p, 0, sizeof(p));
-
- nvgTransformRotate(p.xform, angle);
- p.xform[4] = cx;
- p.xform[5] = cy;
-
- p.extent[0] = w;
- p.extent[1] = h;
-
- p.image = image;
-
- p.innerColor = p.outerColor = nvgRGBAf(1,1,1,alpha);
-
- return p;
-}
-
-// Scissoring
-void nvgScissor(NVGcontext* ctx, float x, float y, float w, float h)
-{
- NVGstate* state = nvg__getState(ctx);
-
- w = nvg__maxf(0.0f, w);
- h = nvg__maxf(0.0f, h);
-
- nvgTransformIdentity(state->scissor.xform);
- state->scissor.xform[4] = x+w*0.5f;
- state->scissor.xform[5] = y+h*0.5f;
- nvgTransformMultiply(state->scissor.xform, state->xform);
-
- state->scissor.extent[0] = w*0.5f;
- state->scissor.extent[1] = h*0.5f;
-}
-
-static void nvg__isectRects(float* dst,
- float ax, float ay, float aw, float ah,
- float bx, float by, float bw, float bh)
-{
- float minx = nvg__maxf(ax, bx);
- float miny = nvg__maxf(ay, by);
- float maxx = nvg__minf(ax+aw, bx+bw);
- float maxy = nvg__minf(ay+ah, by+bh);
- dst[0] = minx;
- dst[1] = miny;
- dst[2] = nvg__maxf(0.0f, maxx - minx);
- dst[3] = nvg__maxf(0.0f, maxy - miny);
-}
-
-void nvgIntersectScissor(NVGcontext* ctx, float x, float y, float w, float h)
-{
- NVGstate* state = nvg__getState(ctx);
- float pxform[6], invxorm[6];
- float rect[4];
- float ex, ey, tex, tey;
-
- // If no previous scissor has been set, set the scissor as current scissor.
- if (state->scissor.extent[0] < 0) {
- nvgScissor(ctx, x, y, w, h);
- return;
- }
-
- // Transform the current scissor rect into current transform space.
- // If there is difference in rotation, this will be approximation.
- memcpy(pxform, state->scissor.xform, sizeof(float)*6);
- ex = state->scissor.extent[0];
- ey = state->scissor.extent[1];
- nvgTransformInverse(invxorm, state->xform);
- nvgTransformMultiply(pxform, invxorm);
- tex = ex*nvg__absf(pxform[0]) + ey*nvg__absf(pxform[2]);
- tey = ex*nvg__absf(pxform[1]) + ey*nvg__absf(pxform[3]);
-
- // Intersect rects.
- nvg__isectRects(rect, pxform[4]-tex,pxform[5]-tey,tex*2,tey*2, x,y,w,h);
-
- nvgScissor(ctx, rect[0], rect[1], rect[2], rect[3]);
-}
-
-void nvgResetScissor(NVGcontext* ctx)
-{
- NVGstate* state = nvg__getState(ctx);
- memset(state->scissor.xform, 0, sizeof(state->scissor.xform));
- state->scissor.extent[0] = -1.0f;
- state->scissor.extent[1] = -1.0f;
-}
-
-// Global composite operation.
-void nvgGlobalCompositeOperation(NVGcontext* ctx, int op)
-{
- NVGstate* state = nvg__getState(ctx);
- state->compositeOperation = nvg__compositeOperationState(op);
-}
-
-void nvgGlobalCompositeBlendFunc(NVGcontext* ctx, int sfactor, int dfactor)
-{
- nvgGlobalCompositeBlendFuncSeparate(ctx, sfactor, dfactor, sfactor, dfactor);
-}
-
-void nvgGlobalCompositeBlendFuncSeparate(NVGcontext* ctx, int srcRGB, int dstRGB, int srcAlpha, int dstAlpha)
-{
- NVGcompositeOperationState op;
- op.srcRGB = srcRGB;
- op.dstRGB = dstRGB;
- op.srcAlpha = srcAlpha;
- op.dstAlpha = dstAlpha;
-
- NVGstate* state = nvg__getState(ctx);
- state->compositeOperation = op;
-}
-
-static int nvg__ptEquals(float x1, float y1, float x2, float y2, float tol)
-{
- float dx = x2 - x1;
- float dy = y2 - y1;
- return dx*dx + dy*dy < tol*tol;
-}
-
-static float nvg__distPtSeg(float x, float y, float px, float py, float qx, float qy)
-{
- float pqx, pqy, dx, dy, d, t;
- pqx = qx-px;
- pqy = qy-py;
- dx = x-px;
- dy = y-py;
- d = pqx*pqx + pqy*pqy;
- t = pqx*dx + pqy*dy;
- if (d > 0) t /= d;
- if (t < 0) t = 0;
- else if (t > 1) t = 1;
- dx = px + t*pqx - x;
- dy = py + t*pqy - y;
- return dx*dx + dy*dy;
-}
-
-static void nvg__appendCommands(NVGcontext* ctx, float* vals, int nvals)
-{
- NVGstate* state = nvg__getState(ctx);
- int i;
-
- if (ctx->ncommands+nvals > ctx->ccommands) {
- float* commands;
- int ccommands = ctx->ncommands+nvals + ctx->ccommands/2;
- commands = (float*)realloc(ctx->commands, sizeof(float)*ccommands);
- if (commands == NULL) return;
- ctx->commands = commands;
- ctx->ccommands = ccommands;
- }
-
- if ((int)vals[0] != NVG_CLOSE && (int)vals[0] != NVG_WINDING) {
- ctx->commandx = vals[nvals-2];
- ctx->commandy = vals[nvals-1];
- }
-
- // transform commands
- i = 0;
- while (i < nvals) {
- int cmd = (int)vals[i];
- switch (cmd) {
- case NVG_MOVETO:
- nvgTransformPoint(&vals[i+1],&vals[i+2], state->xform, vals[i+1],vals[i+2]);
- i += 3;
- break;
- case NVG_LINETO:
- nvgTransformPoint(&vals[i+1],&vals[i+2], state->xform, vals[i+1],vals[i+2]);
- i += 3;
- break;
- case NVG_BEZIERTO:
- nvgTransformPoint(&vals[i+1],&vals[i+2], state->xform, vals[i+1],vals[i+2]);
- nvgTransformPoint(&vals[i+3],&vals[i+4], state->xform, vals[i+3],vals[i+4]);
- nvgTransformPoint(&vals[i+5],&vals[i+6], state->xform, vals[i+5],vals[i+6]);
- i += 7;
- break;
- case NVG_CLOSE:
- i++;
- break;
- case NVG_WINDING:
- i += 2;
- break;
- default:
- i++;
- }
- }
-
- memcpy(&ctx->commands[ctx->ncommands], vals, nvals*sizeof(float));
-
- ctx->ncommands += nvals;
-}
-
-
-static void nvg__clearPathCache(NVGcontext* ctx)
-{
- ctx->cache->npoints = 0;
- ctx->cache->npaths = 0;
-}
-
-static NVGpath* nvg__lastPath(NVGcontext* ctx)
-{
- if (ctx->cache->npaths > 0)
- return &ctx->cache->paths[ctx->cache->npaths-1];
- return NULL;
-}
-
-static void nvg__addPath(NVGcontext* ctx)
-{
- NVGpath* path;
- if (ctx->cache->npaths+1 > ctx->cache->cpaths) {
- NVGpath* paths;
- int cpaths = ctx->cache->npaths+1 + ctx->cache->cpaths/2;
- paths = (NVGpath*)realloc(ctx->cache->paths, sizeof(NVGpath)*cpaths);
- if (paths == NULL) return;
- ctx->cache->paths = paths;
- ctx->cache->cpaths = cpaths;
- }
- path = &ctx->cache->paths[ctx->cache->npaths];
- memset(path, 0, sizeof(*path));
- path->first = ctx->cache->npoints;
- path->winding = NVG_CCW;
-
- ctx->cache->npaths++;
-}
-
-static NVGpoint* nvg__lastPoint(NVGcontext* ctx)
-{
- if (ctx->cache->npoints > 0)
- return &ctx->cache->points[ctx->cache->npoints-1];
- return NULL;
-}
-
-static void nvg__addPoint(NVGcontext* ctx, float x, float y, int flags)
-{
- NVGpath* path = nvg__lastPath(ctx);
- NVGpoint* pt;
- if (path == NULL) return;
-
- if (path->count > 0 && ctx->cache->npoints > 0) {
- pt = nvg__lastPoint(ctx);
- if (nvg__ptEquals(pt->x,pt->y, x,y, ctx->distTol)) {
- pt->flags |= flags;
- return;
- }
- }
-
- if (ctx->cache->npoints+1 > ctx->cache->cpoints) {
- NVGpoint* points;
- int cpoints = ctx->cache->npoints+1 + ctx->cache->cpoints/2;
- points = (NVGpoint*)realloc(ctx->cache->points, sizeof(NVGpoint)*cpoints);
- if (points == NULL) return;
- ctx->cache->points = points;
- ctx->cache->cpoints = cpoints;
- }
-
- pt = &ctx->cache->points[ctx->cache->npoints];
- memset(pt, 0, sizeof(*pt));
- pt->x = x;
- pt->y = y;
- pt->flags = (unsigned char)flags;
-
- ctx->cache->npoints++;
- path->count++;
-}
-
-static void nvg__closePath(NVGcontext* ctx)
-{
- NVGpath* path = nvg__lastPath(ctx);
- if (path == NULL) return;
- path->closed = 1;
-}
-
-static void nvg__pathWinding(NVGcontext* ctx, int winding)
-{
- NVGpath* path = nvg__lastPath(ctx);
- if (path == NULL) return;
- path->winding = winding;
-}
-
-static float nvg__getAverageScale(float *t)
-{
- float sx = sqrtf(t[0]*t[0] + t[2]*t[2]);
- float sy = sqrtf(t[1]*t[1] + t[3]*t[3]);
- return (sx + sy) * 0.5f;
-}
-
-static NVGvertex* nvg__allocTempVerts(NVGcontext* ctx, int nverts)
-{
- if (nverts > ctx->cache->cverts) {
- NVGvertex* verts;
- int cverts = (nverts + 0xff) & ~0xff; // Round up to prevent allocations when things change just slightly.
- verts = (NVGvertex*)realloc(ctx->cache->verts, sizeof(NVGvertex)*cverts);
- if (verts == NULL) return NULL;
- ctx->cache->verts = verts;
- ctx->cache->cverts = cverts;
- }
-
- return ctx->cache->verts;
-}
-
-static float nvg__triarea2(float ax, float ay, float bx, float by, float cx, float cy)
-{
- float abx = bx - ax;
- float aby = by - ay;
- float acx = cx - ax;
- float acy = cy - ay;
- return acx*aby - abx*acy;
-}
-
-static float nvg__polyArea(NVGpoint* pts, int npts)
-{
- int i;
- float area = 0;
- for (i = 2; i < npts; i++) {
- NVGpoint* a = &pts[0];
- NVGpoint* b = &pts[i-1];
- NVGpoint* c = &pts[i];
- area += nvg__triarea2(a->x,a->y, b->x,b->y, c->x,c->y);
- }
- return area * 0.5f;
-}
-
-static void nvg__polyReverse(NVGpoint* pts, int npts)
-{
- NVGpoint tmp;
- int i = 0, j = npts-1;
- while (i < j) {
- tmp = pts[i];
- pts[i] = pts[j];
- pts[j] = tmp;
- i++;
- j--;
- }
-}
-
-
-static void nvg__vset(NVGvertex* vtx, float x, float y, float u, float v)
-{
- vtx->x = x;
- vtx->y = y;
- vtx->u = u;
- vtx->v = v;
-}
-
-static void nvg__tesselateBezier(NVGcontext* ctx,
- float x1, float y1, float x2, float y2,
- float x3, float y3, float x4, float y4,
- int level, int type)
-{
- float x12,y12,x23,y23,x34,y34,x123,y123,x234,y234,x1234,y1234;
- float dx,dy,d2,d3;
-
- if (level > 10) return;
-
- x12 = (x1+x2)*0.5f;
- y12 = (y1+y2)*0.5f;
- x23 = (x2+x3)*0.5f;
- y23 = (y2+y3)*0.5f;
- x34 = (x3+x4)*0.5f;
- y34 = (y3+y4)*0.5f;
- x123 = (x12+x23)*0.5f;
- y123 = (y12+y23)*0.5f;
-
- dx = x4 - x1;
- dy = y4 - y1;
- d2 = nvg__absf(((x2 - x4) * dy - (y2 - y4) * dx));
- d3 = nvg__absf(((x3 - x4) * dy - (y3 - y4) * dx));
-
- if ((d2 + d3)*(d2 + d3) < ctx->tessTol * (dx*dx + dy*dy)) {
- nvg__addPoint(ctx, x4, y4, type);
- return;
- }
-
-/* if (nvg__absf(x1+x3-x2-x2) + nvg__absf(y1+y3-y2-y2) + nvg__absf(x2+x4-x3-x3) + nvg__absf(y2+y4-y3-y3) < ctx->tessTol) {
- nvg__addPoint(ctx, x4, y4, type);
- return;
- }*/
-
- x234 = (x23+x34)*0.5f;
- y234 = (y23+y34)*0.5f;
- x1234 = (x123+x234)*0.5f;
- y1234 = (y123+y234)*0.5f;
-
- nvg__tesselateBezier(ctx, x1,y1, x12,y12, x123,y123, x1234,y1234, level+1, 0);
- nvg__tesselateBezier(ctx, x1234,y1234, x234,y234, x34,y34, x4,y4, level+1, type);
-}
-
-static void nvg__flattenPaths(NVGcontext* ctx)
-{
- NVGpathCache* cache = ctx->cache;
-// NVGstate* state = nvg__getState(ctx);
- NVGpoint* last;
- NVGpoint* p0;
- NVGpoint* p1;
- NVGpoint* pts;
- NVGpath* path;
- int i, j;
- float* cp1;
- float* cp2;
- float* p;
- float area;
-
- if (cache->npaths > 0)
- return;
-
- // Flatten
- i = 0;
- while (i < ctx->ncommands) {
- int cmd = (int)ctx->commands[i];
- switch (cmd) {
- case NVG_MOVETO:
- nvg__addPath(ctx);
- p = &ctx->commands[i+1];
- nvg__addPoint(ctx, p[0], p[1], NVG_PT_CORNER);
- i += 3;
- break;
- case NVG_LINETO:
- p = &ctx->commands[i+1];
- nvg__addPoint(ctx, p[0], p[1], NVG_PT_CORNER);
- i += 3;
- break;
- case NVG_BEZIERTO:
- last = nvg__lastPoint(ctx);
- if (last != NULL) {
- cp1 = &ctx->commands[i+1];
- cp2 = &ctx->commands[i+3];
- p = &ctx->commands[i+5];
- nvg__tesselateBezier(ctx, last->x,last->y, cp1[0],cp1[1], cp2[0],cp2[1], p[0],p[1], 0, NVG_PT_CORNER);
- }
- i += 7;
- break;
- case NVG_CLOSE:
- nvg__closePath(ctx);
- i++;
- break;
- case NVG_WINDING:
- nvg__pathWinding(ctx, (int)ctx->commands[i+1]);
- i += 2;
- break;
- default:
- i++;
- }
- }
-
- cache->bounds[0] = cache->bounds[1] = 1e6f;
- cache->bounds[2] = cache->bounds[3] = -1e6f;
-
- // Calculate the direction and length of line segments.
- for (j = 0; j < cache->npaths; j++) {
- path = &cache->paths[j];
- pts = &cache->points[path->first];
-
- // If the first and last points are the same, remove the last, mark as closed path.
- p0 = &pts[path->count-1];
- p1 = &pts[0];
- if (nvg__ptEquals(p0->x,p0->y, p1->x,p1->y, ctx->distTol)) {
- path->count--;
- p0 = &pts[path->count-1];
- path->closed = 1;
- }
-
- // Enforce winding.
- if (path->count > 2) {
- area = nvg__polyArea(pts, path->count);
- if (path->winding == NVG_CCW && area < 0.0f)
- nvg__polyReverse(pts, path->count);
- if (path->winding == NVG_CW && area > 0.0f)
- nvg__polyReverse(pts, path->count);
- }
-
- for(i = 0; i < path->count; i++) {
- // Calculate segment direction and length
- p0->dx = p1->x - p0->x;
- p0->dy = p1->y - p0->y;
- p0->len = nvg__normalize(&p0->dx, &p0->dy);
- // Update bounds
- cache->bounds[0] = nvg__minf(cache->bounds[0], p0->x);
- cache->bounds[1] = nvg__minf(cache->bounds[1], p0->y);
- cache->bounds[2] = nvg__maxf(cache->bounds[2], p0->x);
- cache->bounds[3] = nvg__maxf(cache->bounds[3], p0->y);
- // Advance
- p0 = p1++;
- }
- }
-}
-
-static int nvg__curveDivs(float r, float arc, float tol)
-{
- float da = acosf(r / (r + tol)) * 2.0f;
- return nvg__maxi(2, (int)ceilf(arc / da));
-}
-
-static void nvg__chooseBevel(int bevel, NVGpoint* p0, NVGpoint* p1, float w,
- float* x0, float* y0, float* x1, float* y1)
-{
- if (bevel) {
- *x0 = p1->x + p0->dy * w;
- *y0 = p1->y - p0->dx * w;
- *x1 = p1->x + p1->dy * w;
- *y1 = p1->y - p1->dx * w;
- } else {
- *x0 = p1->x + p1->dmx * w;
- *y0 = p1->y + p1->dmy * w;
- *x1 = p1->x + p1->dmx * w;
- *y1 = p1->y + p1->dmy * w;
- }
-}
-
-static NVGvertex* nvg__roundJoin(NVGvertex* dst, NVGpoint* p0, NVGpoint* p1,
- float lw, float rw, float lu, float ru, int ncap,
- float fringe)
-{
- int i, n;
- float dlx0 = p0->dy;
- float dly0 = -p0->dx;
- float dlx1 = p1->dy;
- float dly1 = -p1->dx;
- NVG_NOTUSED(fringe);
-
- if (p1->flags & NVG_PT_LEFT) {
- float lx0,ly0,lx1,ly1,a0,a1;
- nvg__chooseBevel(p1->flags & NVG_PR_INNERBEVEL, p0, p1, lw, &lx0,&ly0, &lx1,&ly1);
- a0 = atan2f(-dly0, -dlx0);
- a1 = atan2f(-dly1, -dlx1);
- if (a1 > a0) a1 -= NVG_PI*2;
-
- nvg__vset(dst, lx0, ly0, lu,1); dst++;
- nvg__vset(dst, p1->x - dlx0*rw, p1->y - dly0*rw, ru,1); dst++;
-
- n = nvg__clampi((int)ceilf(((a0 - a1) / NVG_PI) * ncap), 2, ncap);
- for (i = 0; i < n; i++) {
- float u = i/(float)(n-1);
- float a = a0 + u*(a1-a0);
- float rx = p1->x + cosf(a) * rw;
- float ry = p1->y + sinf(a) * rw;
- nvg__vset(dst, p1->x, p1->y, 0.5f,1); dst++;
- nvg__vset(dst, rx, ry, ru,1); dst++;
- }
-
- nvg__vset(dst, lx1, ly1, lu,1); dst++;
- nvg__vset(dst, p1->x - dlx1*rw, p1->y - dly1*rw, ru,1); dst++;
-
- } else {
- float rx0,ry0,rx1,ry1,a0,a1;
- nvg__chooseBevel(p1->flags & NVG_PR_INNERBEVEL, p0, p1, -rw, &rx0,&ry0, &rx1,&ry1);
- a0 = atan2f(dly0, dlx0);
- a1 = atan2f(dly1, dlx1);
- if (a1 < a0) a1 += NVG_PI*2;
-
- nvg__vset(dst, p1->x + dlx0*rw, p1->y + dly0*rw, lu,1); dst++;
- nvg__vset(dst, rx0, ry0, ru,1); dst++;
-
- n = nvg__clampi((int)ceilf(((a1 - a0) / NVG_PI) * ncap), 2, ncap);
- for (i = 0; i < n; i++) {
- float u = i/(float)(n-1);
- float a = a0 + u*(a1-a0);
- float lx = p1->x + cosf(a) * lw;
- float ly = p1->y + sinf(a) * lw;
- nvg__vset(dst, lx, ly, lu,1); dst++;
- nvg__vset(dst, p1->x, p1->y, 0.5f,1); dst++;
- }
-
- nvg__vset(dst, p1->x + dlx1*rw, p1->y + dly1*rw, lu,1); dst++;
- nvg__vset(dst, rx1, ry1, ru,1); dst++;
-
- }
- return dst;
-}
-
-static NVGvertex* nvg__bevelJoin(NVGvertex* dst, NVGpoint* p0, NVGpoint* p1,
- float lw, float rw, float lu, float ru, float fringe)
-{
- float rx0,ry0,rx1,ry1;
- float lx0,ly0,lx1,ly1;
- float dlx0 = p0->dy;
- float dly0 = -p0->dx;
- float dlx1 = p1->dy;
- float dly1 = -p1->dx;
- NVG_NOTUSED(fringe);
-
- if (p1->flags & NVG_PT_LEFT) {
- nvg__chooseBevel(p1->flags & NVG_PR_INNERBEVEL, p0, p1, lw, &lx0,&ly0, &lx1,&ly1);
-
- nvg__vset(dst, lx0, ly0, lu,1); dst++;
- nvg__vset(dst, p1->x - dlx0*rw, p1->y - dly0*rw, ru,1); dst++;
-
- if (p1->flags & NVG_PT_BEVEL) {
- nvg__vset(dst, lx0, ly0, lu,1); dst++;
- nvg__vset(dst, p1->x - dlx0*rw, p1->y - dly0*rw, ru,1); dst++;
-
- nvg__vset(dst, lx1, ly1, lu,1); dst++;
- nvg__vset(dst, p1->x - dlx1*rw, p1->y - dly1*rw, ru,1); dst++;
- } else {
- rx0 = p1->x - p1->dmx * rw;
- ry0 = p1->y - p1->dmy * rw;
-
- nvg__vset(dst, p1->x, p1->y, 0.5f,1); dst++;
- nvg__vset(dst, p1->x - dlx0*rw, p1->y - dly0*rw, ru,1); dst++;
-
- nvg__vset(dst, rx0, ry0, ru,1); dst++;
- nvg__vset(dst, rx0, ry0, ru,1); dst++;
-
- nvg__vset(dst, p1->x, p1->y, 0.5f,1); dst++;
- nvg__vset(dst, p1->x - dlx1*rw, p1->y - dly1*rw, ru,1); dst++;
- }
-
- nvg__vset(dst, lx1, ly1, lu,1); dst++;
- nvg__vset(dst, p1->x - dlx1*rw, p1->y - dly1*rw, ru,1); dst++;
-
- } else {
- nvg__chooseBevel(p1->flags & NVG_PR_INNERBEVEL, p0, p1, -rw, &rx0,&ry0, &rx1,&ry1);
-
- nvg__vset(dst, p1->x + dlx0*lw, p1->y + dly0*lw, lu,1); dst++;
- nvg__vset(dst, rx0, ry0, ru,1); dst++;
-
- if (p1->flags & NVG_PT_BEVEL) {
- nvg__vset(dst, p1->x + dlx0*lw, p1->y + dly0*lw, lu,1); dst++;
- nvg__vset(dst, rx0, ry0, ru,1); dst++;
-
- nvg__vset(dst, p1->x + dlx1*lw, p1->y + dly1*lw, lu,1); dst++;
- nvg__vset(dst, rx1, ry1, ru,1); dst++;
- } else {
- lx0 = p1->x + p1->dmx * lw;
- ly0 = p1->y + p1->dmy * lw;
-
- nvg__vset(dst, p1->x + dlx0*lw, p1->y + dly0*lw, lu,1); dst++;
- nvg__vset(dst, p1->x, p1->y, 0.5f,1); dst++;
-
- nvg__vset(dst, lx0, ly0, lu,1); dst++;
- nvg__vset(dst, lx0, ly0, lu,1); dst++;
-
- nvg__vset(dst, p1->x + dlx1*lw, p1->y + dly1*lw, lu,1); dst++;
- nvg__vset(dst, p1->x, p1->y, 0.5f,1); dst++;
- }
-
- nvg__vset(dst, p1->x + dlx1*lw, p1->y + dly1*lw, lu,1); dst++;
- nvg__vset(dst, rx1, ry1, ru,1); dst++;
- }
-
- return dst;
-}
-
-static NVGvertex* nvg__buttCapStart(NVGvertex* dst, NVGpoint* p,
- float dx, float dy, float w, float d,
- float aa, float u0, float u1)
-{
- float px = p->x - dx*d;
- float py = p->y - dy*d;
- float dlx = dy;
- float dly = -dx;
- nvg__vset(dst, px + dlx*w - dx*aa, py + dly*w - dy*aa, u0,0); dst++;
- nvg__vset(dst, px - dlx*w - dx*aa, py - dly*w - dy*aa, u1,0); dst++;
- nvg__vset(dst, px + dlx*w, py + dly*w, u0,1); dst++;
- nvg__vset(dst, px - dlx*w, py - dly*w, u1,1); dst++;
- return dst;
-}
-
-static NVGvertex* nvg__buttCapEnd(NVGvertex* dst, NVGpoint* p,
- float dx, float dy, float w, float d,
- float aa, float u0, float u1)
-{
- float px = p->x + dx*d;
- float py = p->y + dy*d;
- float dlx = dy;
- float dly = -dx;
- nvg__vset(dst, px + dlx*w, py + dly*w, u0,1); dst++;
- nvg__vset(dst, px - dlx*w, py - dly*w, u1,1); dst++;
- nvg__vset(dst, px + dlx*w + dx*aa, py + dly*w + dy*aa, u0,0); dst++;
- nvg__vset(dst, px - dlx*w + dx*aa, py - dly*w + dy*aa, u1,0); dst++;
- return dst;
-}
-
-
-static NVGvertex* nvg__roundCapStart(NVGvertex* dst, NVGpoint* p,
- float dx, float dy, float w, int ncap,
- float aa, float u0, float u1)
-{
- int i;
- float px = p->x;
- float py = p->y;
- float dlx = dy;
- float dly = -dx;
- NVG_NOTUSED(aa);
- for (i = 0; i < ncap; i++) {
- float a = i/(float)(ncap-1)*NVG_PI;
- float ax = cosf(a) * w, ay = sinf(a) * w;
- nvg__vset(dst, px - dlx*ax - dx*ay, py - dly*ax - dy*ay, u0,1); dst++;
- nvg__vset(dst, px, py, 0.5f,1); dst++;
- }
- nvg__vset(dst, px + dlx*w, py + dly*w, u0,1); dst++;
- nvg__vset(dst, px - dlx*w, py - dly*w, u1,1); dst++;
- return dst;
-}
-
-static NVGvertex* nvg__roundCapEnd(NVGvertex* dst, NVGpoint* p,
- float dx, float dy, float w, int ncap,
- float aa, float u0, float u1)
-{
- int i;
- float px = p->x;
- float py = p->y;
- float dlx = dy;
- float dly = -dx;
- NVG_NOTUSED(aa);
- nvg__vset(dst, px + dlx*w, py + dly*w, u0,1); dst++;
- nvg__vset(dst, px - dlx*w, py - dly*w, u1,1); dst++;
- for (i = 0; i < ncap; i++) {
- float a = i/(float)(ncap-1)*NVG_PI;
- float ax = cosf(a) * w, ay = sinf(a) * w;
- nvg__vset(dst, px, py, 0.5f,1); dst++;
- nvg__vset(dst, px - dlx*ax + dx*ay, py - dly*ax + dy*ay, u0,1); dst++;
- }
- return dst;
-}
-
-
-static void nvg__calculateJoins(NVGcontext* ctx, float w, int lineJoin, float miterLimit)
-{
- NVGpathCache* cache = ctx->cache;
- int i, j;
- float iw = 0.0f;
-
- if (w > 0.0f) iw = 1.0f / w;
-
- // Calculate which joins needs extra vertices to append, and gather vertex count.
- for (i = 0; i < cache->npaths; i++) {
- NVGpath* path = &cache->paths[i];
- NVGpoint* pts = &cache->points[path->first];
- NVGpoint* p0 = &pts[path->count-1];
- NVGpoint* p1 = &pts[0];
- int nleft = 0;
-
- path->nbevel = 0;
-
- for (j = 0; j < path->count; j++) {
- float dlx0, dly0, dlx1, dly1, dmr2, cross, limit;
- dlx0 = p0->dy;
- dly0 = -p0->dx;
- dlx1 = p1->dy;
- dly1 = -p1->dx;
- // Calculate extrusions
- p1->dmx = (dlx0 + dlx1) * 0.5f;
- p1->dmy = (dly0 + dly1) * 0.5f;
- dmr2 = p1->dmx*p1->dmx + p1->dmy*p1->dmy;
- if (dmr2 > 0.000001f) {
- float scale = 1.0f / dmr2;
- if (scale > 600.0f) {
- scale = 600.0f;
- }
- p1->dmx *= scale;
- p1->dmy *= scale;
- }
-
- // Clear flags, but keep the corner.
- p1->flags = (p1->flags & NVG_PT_CORNER) ? NVG_PT_CORNER : 0;
-
- // Keep track of left turns.
- cross = p1->dx * p0->dy - p0->dx * p1->dy;
- if (cross > 0.0f) {
- nleft++;
- p1->flags |= NVG_PT_LEFT;
- }
-
- // Calculate if we should use bevel or miter for inner join.
- limit = nvg__maxf(1.01f, nvg__minf(p0->len, p1->len) * iw);
- if ((dmr2 * limit*limit) < 1.0f)
- p1->flags |= NVG_PR_INNERBEVEL;
-
- // Check to see if the corner needs to be beveled.
- if (p1->flags & NVG_PT_CORNER) {
- if ((dmr2 * miterLimit*miterLimit) < 1.0f || lineJoin == NVG_BEVEL || lineJoin == NVG_ROUND) {
- p1->flags |= NVG_PT_BEVEL;
- }
- }
-
- if ((p1->flags & (NVG_PT_BEVEL | NVG_PR_INNERBEVEL)) != 0)
- path->nbevel++;
-
- p0 = p1++;
- }
-
- path->convex = (nleft == path->count) ? 1 : 0;
- }
-}
-
-
-static int nvg__expandStroke(NVGcontext* ctx, float w, float fringe, int lineCap, int lineJoin, float miterLimit)
-{
- NVGpathCache* cache = ctx->cache;
- NVGvertex* verts;
- NVGvertex* dst;
- int cverts, i, j;
- float aa = fringe;//ctx->fringeWidth;
- float u0 = 0.0f, u1 = 1.0f;
- int ncap = nvg__curveDivs(w, NVG_PI, ctx->tessTol); // Calculate divisions per half circle.
-
- w += aa * 0.5f;
-
- // Disable the gradient used for antialiasing when antialiasing is not used.
- if (aa == 0.0f) {
- u0 = 0.5f;
- u1 = 0.5f;
- }
-
- nvg__calculateJoins(ctx, w, lineJoin, miterLimit);
-
- // Calculate max vertex usage.
- cverts = 0;
- for (i = 0; i < cache->npaths; i++) {
- NVGpath* path = &cache->paths[i];
- int loop = (path->closed == 0) ? 0 : 1;
- if (lineJoin == NVG_ROUND)
- cverts += (path->count + path->nbevel*(ncap+2) + 1) * 2; // plus one for loop
- else
- cverts += (path->count + path->nbevel*5 + 1) * 2; // plus one for loop
- if (loop == 0) {
- // space for caps
- if (lineCap == NVG_ROUND) {
- cverts += (ncap*2 + 2)*2;
- } else {
- cverts += (3+3)*2;
- }
- }
- }
-
- verts = nvg__allocTempVerts(ctx, cverts);
- if (verts == NULL) return 0;
-
- for (i = 0; i < cache->npaths; i++) {
- NVGpath* path = &cache->paths[i];
- NVGpoint* pts = &cache->points[path->first];
- NVGpoint* p0;
- NVGpoint* p1;
- int s, e, loop;
- float dx, dy;
-
- path->fill = 0;
- path->nfill = 0;
-
- // Calculate fringe or stroke
- loop = (path->closed == 0) ? 0 : 1;
- dst = verts;
- path->stroke = dst;
-
- if (loop) {
- // Looping
- p0 = &pts[path->count-1];
- p1 = &pts[0];
- s = 0;
- e = path->count;
- } else {
- // Add cap
- p0 = &pts[0];
- p1 = &pts[1];
- s = 1;
- e = path->count-1;
- }
-
- if (loop == 0) {
- // Add cap
- dx = p1->x - p0->x;
- dy = p1->y - p0->y;
- nvg__normalize(&dx, &dy);
- if (lineCap == NVG_BUTT)
- dst = nvg__buttCapStart(dst, p0, dx, dy, w, -aa*0.5f, aa, u0, u1);
- else if (lineCap == NVG_BUTT || lineCap == NVG_SQUARE)
- dst = nvg__buttCapStart(dst, p0, dx, dy, w, w-aa, aa, u0, u1);
- else if (lineCap == NVG_ROUND)
- dst = nvg__roundCapStart(dst, p0, dx, dy, w, ncap, aa, u0, u1);
- }
-
- for (j = s; j < e; ++j) {
- if ((p1->flags & (NVG_PT_BEVEL | NVG_PR_INNERBEVEL)) != 0) {
- if (lineJoin == NVG_ROUND) {
- dst = nvg__roundJoin(dst, p0, p1, w, w, u0, u1, ncap, aa);
- } else {
- dst = nvg__bevelJoin(dst, p0, p1, w, w, u0, u1, aa);
- }
- } else {
- nvg__vset(dst, p1->x + (p1->dmx * w), p1->y + (p1->dmy * w), u0,1); dst++;
- nvg__vset(dst, p1->x - (p1->dmx * w), p1->y - (p1->dmy * w), u1,1); dst++;
- }
- p0 = p1++;
- }
-
- if (loop) {
- // Loop it
- nvg__vset(dst, verts[0].x, verts[0].y, u0,1); dst++;
- nvg__vset(dst, verts[1].x, verts[1].y, u1,1); dst++;
- } else {
- // Add cap
- dx = p1->x - p0->x;
- dy = p1->y - p0->y;
- nvg__normalize(&dx, &dy);
- if (lineCap == NVG_BUTT)
- dst = nvg__buttCapEnd(dst, p1, dx, dy, w, -aa*0.5f, aa, u0, u1);
- else if (lineCap == NVG_BUTT || lineCap == NVG_SQUARE)
- dst = nvg__buttCapEnd(dst, p1, dx, dy, w, w-aa, aa, u0, u1);
- else if (lineCap == NVG_ROUND)
- dst = nvg__roundCapEnd(dst, p1, dx, dy, w, ncap, aa, u0, u1);
- }
-
- path->nstroke = (int)(dst - verts);
-
- verts = dst;
- }
-
- return 1;
-}
-
-static int nvg__expandFill(NVGcontext* ctx, float w, int lineJoin, float miterLimit)
-{
- NVGpathCache* cache = ctx->cache;
- NVGvertex* verts;
- NVGvertex* dst;
- int cverts, convex, i, j;
- float aa = ctx->fringeWidth;
- int fringe = w > 0.0f;
-
- nvg__calculateJoins(ctx, w, lineJoin, miterLimit);
-
- // Calculate max vertex usage.
- cverts = 0;
- for (i = 0; i < cache->npaths; i++) {
- NVGpath* path = &cache->paths[i];
- cverts += path->count + path->nbevel + 1;
- if (fringe)
- cverts += (path->count + path->nbevel*5 + 1) * 2; // plus one for loop
- }
-
- verts = nvg__allocTempVerts(ctx, cverts);
- if (verts == NULL) return 0;
-
- convex = cache->npaths == 1 && cache->paths[0].convex;
-
- for (i = 0; i < cache->npaths; i++) {
- NVGpath* path = &cache->paths[i];
- NVGpoint* pts = &cache->points[path->first];
- NVGpoint* p0;
- NVGpoint* p1;
- float rw, lw, woff;
- float ru, lu;
-
- // Calculate shape vertices.
- woff = 0.5f*aa;
- dst = verts;
- path->fill = dst;
-
- if (fringe) {
- // Looping
- p0 = &pts[path->count-1];
- p1 = &pts[0];
- for (j = 0; j < path->count; ++j) {
- if (p1->flags & NVG_PT_BEVEL) {
- float dlx0 = p0->dy;
- float dly0 = -p0->dx;
- float dlx1 = p1->dy;
- float dly1 = -p1->dx;
- if (p1->flags & NVG_PT_LEFT) {
- float lx = p1->x + p1->dmx * woff;
- float ly = p1->y + p1->dmy * woff;
- nvg__vset(dst, lx, ly, 0.5f,1); dst++;
- } else {
- float lx0 = p1->x + dlx0 * woff;
- float ly0 = p1->y + dly0 * woff;
- float lx1 = p1->x + dlx1 * woff;
- float ly1 = p1->y + dly1 * woff;
- nvg__vset(dst, lx0, ly0, 0.5f,1); dst++;
- nvg__vset(dst, lx1, ly1, 0.5f,1); dst++;
- }
- } else {
- nvg__vset(dst, p1->x + (p1->dmx * woff), p1->y + (p1->dmy * woff), 0.5f,1); dst++;
- }
- p0 = p1++;
- }
- } else {
- for (j = 0; j < path->count; ++j) {
- nvg__vset(dst, pts[j].x, pts[j].y, 0.5f,1);
- dst++;
- }
- }
-
- path->nfill = (int)(dst - verts);
- verts = dst;
-
- // Calculate fringe
- if (fringe) {
- lw = w + woff;
- rw = w - woff;
- lu = 0;
- ru = 1;
- dst = verts;
- path->stroke = dst;
-
- // Create only half a fringe for convex shapes so that
- // the shape can be rendered without stenciling.
- if (convex) {
- lw = woff; // This should generate the same vertex as fill inset above.
- lu = 0.5f; // Set outline fade at middle.
- }
-
- // Looping
- p0 = &pts[path->count-1];
- p1 = &pts[0];
-
- for (j = 0; j < path->count; ++j) {
- if ((p1->flags & (NVG_PT_BEVEL | NVG_PR_INNERBEVEL)) != 0) {
- dst = nvg__bevelJoin(dst, p0, p1, lw, rw, lu, ru, ctx->fringeWidth);
- } else {
- nvg__vset(dst, p1->x + (p1->dmx * lw), p1->y + (p1->dmy * lw), lu,1); dst++;
- nvg__vset(dst, p1->x - (p1->dmx * rw), p1->y - (p1->dmy * rw), ru,1); dst++;
- }
- p0 = p1++;
- }
-
- // Loop it
- nvg__vset(dst, verts[0].x, verts[0].y, lu,1); dst++;
- nvg__vset(dst, verts[1].x, verts[1].y, ru,1); dst++;
-
- path->nstroke = (int)(dst - verts);
- verts = dst;
- } else {
- path->stroke = NULL;
- path->nstroke = 0;
- }
- }
-
- return 1;
-}
-
-
-// Draw
-void nvgBeginPath(NVGcontext* ctx)
-{
- ctx->ncommands = 0;
- nvg__clearPathCache(ctx);
-}
-
-void nvgMoveTo(NVGcontext* ctx, float x, float y)
-{
- float vals[] = { NVG_MOVETO, x, y };
- nvg__appendCommands(ctx, vals, NVG_COUNTOF(vals));
-}
-
-void nvgLineTo(NVGcontext* ctx, float x, float y)
-{
- float vals[] = { NVG_LINETO, x, y };
- nvg__appendCommands(ctx, vals, NVG_COUNTOF(vals));
-}
-
-void nvgBezierTo(NVGcontext* ctx, float c1x, float c1y, float c2x, float c2y, float x, float y)
-{
- float vals[] = { NVG_BEZIERTO, c1x, c1y, c2x, c2y, x, y };
- nvg__appendCommands(ctx, vals, NVG_COUNTOF(vals));
-}
-
-void nvgQuadTo(NVGcontext* ctx, float cx, float cy, float x, float y)
-{
- float x0 = ctx->commandx;
- float y0 = ctx->commandy;
- float vals[] = { NVG_BEZIERTO,
- x0 + 2.0f/3.0f*(cx - x0), y0 + 2.0f/3.0f*(cy - y0),
- x + 2.0f/3.0f*(cx - x), y + 2.0f/3.0f*(cy - y),
- x, y };
- nvg__appendCommands(ctx, vals, NVG_COUNTOF(vals));
-}
-
-void nvgArcTo(NVGcontext* ctx, float x1, float y1, float x2, float y2, float radius)
-{
- float x0 = ctx->commandx;
- float y0 = ctx->commandy;
- float dx0,dy0, dx1,dy1, a, d, cx,cy, a0,a1;
- int dir;
-
- if (ctx->ncommands == 0) {
- return;
- }
-
- // Handle degenerate cases.
- if (nvg__ptEquals(x0,y0, x1,y1, ctx->distTol) ||
- nvg__ptEquals(x1,y1, x2,y2, ctx->distTol) ||
- nvg__distPtSeg(x1,y1, x0,y0, x2,y2) < ctx->distTol*ctx->distTol ||
- radius < ctx->distTol) {
- nvgLineTo(ctx, x1,y1);
- return;
- }
-
- // Calculate tangential circle to lines (x0,y0)-(x1,y1) and (x1,y1)-(x2,y2).
- dx0 = x0-x1;
- dy0 = y0-y1;
- dx1 = x2-x1;
- dy1 = y2-y1;
- nvg__normalize(&dx0,&dy0);
- nvg__normalize(&dx1,&dy1);
- a = nvg__acosf(dx0*dx1 + dy0*dy1);
- d = radius / nvg__tanf(a/2.0f);
-
-// printf("a=%f° d=%f\n", a/NVG_PI*180.0f, d);
-
- if (d > 10000.0f) {
- nvgLineTo(ctx, x1,y1);
- return;
- }
-
- if (nvg__cross(dx0,dy0, dx1,dy1) > 0.0f) {
- cx = x1 + dx0*d + dy0*radius;
- cy = y1 + dy0*d + -dx0*radius;
- a0 = nvg__atan2f(dx0, -dy0);
- a1 = nvg__atan2f(-dx1, dy1);
- dir = NVG_CW;
-// printf("CW c=(%f, %f) a0=%f° a1=%f°\n", cx, cy, a0/NVG_PI*180.0f, a1/NVG_PI*180.0f);
- } else {
- cx = x1 + dx0*d + -dy0*radius;
- cy = y1 + dy0*d + dx0*radius;
- a0 = nvg__atan2f(-dx0, dy0);
- a1 = nvg__atan2f(dx1, -dy1);
- dir = NVG_CCW;
-// printf("CCW c=(%f, %f) a0=%f° a1=%f°\n", cx, cy, a0/NVG_PI*180.0f, a1/NVG_PI*180.0f);
- }
-
- nvgArc(ctx, cx, cy, radius, a0, a1, dir);
-}
-
-void nvgClosePath(NVGcontext* ctx)
-{
- float vals[] = { NVG_CLOSE };
- nvg__appendCommands(ctx, vals, NVG_COUNTOF(vals));
-}
-
-void nvgPathWinding(NVGcontext* ctx, int dir)
-{
- float vals[] = { NVG_WINDING, (float)dir };
- nvg__appendCommands(ctx, vals, NVG_COUNTOF(vals));
-}
-
-void nvgBarc(NVGcontext* ctx, float cx, float cy, float r, float a0, float a1, int dir, int join)
-{
- float a = 0, da = 0, hda = 0, kappa = 0;
- float dx = 0, dy = 0, x = 0, y = 0, tanx = 0, tany = 0;
- float px = 0, py = 0, ptanx = 0, ptany = 0;
- float vals[3 + 5*7 + 100];
- int i, ndivs, nvals;
- int move = join && ctx->ncommands > 0 ? NVG_LINETO : NVG_MOVETO;
-
- // Clamp angles
- da = a1 - a0;
- if (dir == NVG_CW) {
- if (nvg__absf(da) >= NVG_PI*2) {
- da = NVG_PI*2;
- } else {
- while (da < 0.0f) da += NVG_PI*2;
- }
- } else {
- if (nvg__absf(da) >= NVG_PI*2) {
- da = -NVG_PI*2;
- } else {
- while (da > 0.0f) da -= NVG_PI*2;
- }
- }
-
- // Split arc into max 90 degree segments.
- ndivs = nvg__maxi(1, nvg__mini((int)(nvg__absf(da) / (NVG_PI*0.5f) + 0.5f), 5));
- hda = (da / (float)ndivs) / 2.0f;
- kappa = nvg__absf(4.0f / 3.0f * (1.0f - nvg__cosf(hda)) / nvg__sinf(hda));
-
- if (dir == NVG_CCW)
- kappa = -kappa;
-
- nvals = 0;
- for (i = 0; i <= ndivs; i++) {
- a = a0 + da * (i/(float)ndivs);
- dx = nvg__cosf(a);
- dy = nvg__sinf(a);
- x = cx + dx*r;
- y = cy + dy*r;
- tanx = -dy*r*kappa;
- tany = dx*r*kappa;
-
- if (i == 0) {
- vals[nvals++] = (float)move;
- vals[nvals++] = x;
- vals[nvals++] = y;
- } else {
- vals[nvals++] = NVG_BEZIERTO;
- vals[nvals++] = px+ptanx;
- vals[nvals++] = py+ptany;
- vals[nvals++] = x-tanx;
- vals[nvals++] = y-tany;
- vals[nvals++] = x;
- vals[nvals++] = y;
- }
- px = x;
- py = y;
- ptanx = tanx;
- ptany = tany;
- }
-
- nvg__appendCommands(ctx, vals, nvals);
-}
-
-void nvgArc(NVGcontext* ctx, float cx, float cy, float r, float a0, float a1, int dir)
-{
- nvgBarc(ctx, cx, cy, r, a0, a1, dir, 1);
-}
-
-void nvgRect(NVGcontext* ctx, float x, float y, float w, float h)
-{
- float vals[] = {
- NVG_MOVETO, x,y,
- NVG_LINETO, x,y+h,
- NVG_LINETO, x+w,y+h,
- NVG_LINETO, x+w,y,
- NVG_CLOSE
- };
- nvg__appendCommands(ctx, vals, NVG_COUNTOF(vals));
-}
-
-void nvgRoundedRect(NVGcontext* ctx, float x, float y, float w, float h, float r)
-{
- nvgRoundedRectVarying(ctx, x, y, w, h, r, r, r, r);
-}
-
-void nvgRoundedRectVarying(NVGcontext* ctx, float x, float y, float w, float h, float radTopLeft, float radTopRight, float radBottomRight, float radBottomLeft)
-{
- if(radTopLeft < 0.1f && radTopRight < 0.1f && radBottomRight < 0.1f && radBottomLeft < 0.1f) {
- nvgRect(ctx, x, y, w, h);
- return;
- } else {
- float halfw = nvg__absf(w)*0.5f;
- float halfh = nvg__absf(h)*0.5f;
- float rxBL = nvg__minf(radBottomLeft, halfw) * nvg__signf(w), ryBL = nvg__minf(radBottomLeft, halfh) * nvg__signf(h);
- float rxBR = nvg__minf(radBottomRight, halfw) * nvg__signf(w), ryBR = nvg__minf(radBottomRight, halfh) * nvg__signf(h);
- float rxTR = nvg__minf(radTopRight, halfw) * nvg__signf(w), ryTR = nvg__minf(radTopRight, halfh) * nvg__signf(h);
- float rxTL = nvg__minf(radTopLeft, halfw) * nvg__signf(w), ryTL = nvg__minf(radTopLeft, halfh) * nvg__signf(h);
- float vals[] = {
- NVG_MOVETO, x, y + ryTL,
- NVG_LINETO, x, y + h - ryBL,
- NVG_BEZIERTO, x, y + h - ryBL*(1 - NVG_KAPPA90), x + rxBL*(1 - NVG_KAPPA90), y + h, x + rxBL, y + h,
- NVG_LINETO, x + w - rxBR, y + h,
- NVG_BEZIERTO, x + w - rxBR*(1 - NVG_KAPPA90), y + h, x + w, y + h - ryBR*(1 - NVG_KAPPA90), x + w, y + h - ryBR,
- NVG_LINETO, x + w, y + ryTR,
- NVG_BEZIERTO, x + w, y + ryTR*(1 - NVG_KAPPA90), x + w - rxTR*(1 - NVG_KAPPA90), y, x + w - rxTR, y,
- NVG_LINETO, x + rxTL, y,
- NVG_BEZIERTO, x + rxTL*(1 - NVG_KAPPA90), y, x, y + ryTL*(1 - NVG_KAPPA90), x, y + ryTL,
- NVG_CLOSE
- };
- nvg__appendCommands(ctx, vals, NVG_COUNTOF(vals));
- }
-}
-
-void nvgEllipse(NVGcontext* ctx, float cx, float cy, float rx, float ry)
-{
- float vals[] = {
- NVG_MOVETO, cx-rx, cy,
- NVG_BEZIERTO, cx-rx, cy+ry*NVG_KAPPA90, cx-rx*NVG_KAPPA90, cy+ry, cx, cy+ry,
- NVG_BEZIERTO, cx+rx*NVG_KAPPA90, cy+ry, cx+rx, cy+ry*NVG_KAPPA90, cx+rx, cy,
- NVG_BEZIERTO, cx+rx, cy-ry*NVG_KAPPA90, cx+rx*NVG_KAPPA90, cy-ry, cx, cy-ry,
- NVG_BEZIERTO, cx-rx*NVG_KAPPA90, cy-ry, cx-rx, cy-ry*NVG_KAPPA90, cx-rx, cy,
- NVG_CLOSE
- };
- nvg__appendCommands(ctx, vals, NVG_COUNTOF(vals));
-}
-
-void nvgCircle(NVGcontext* ctx, float cx, float cy, float r)
-{
- nvgEllipse(ctx, cx,cy, r,r);
-}
-
-void nvgDebugDumpPathCache(NVGcontext* ctx)
-{
- const NVGpath* path;
- int i, j;
-
- printf("Dumping %d cached paths\n", ctx->cache->npaths);
- for (i = 0; i < ctx->cache->npaths; i++) {
- path = &ctx->cache->paths[i];
- printf(" - Path %d\n", i);
- if (path->nfill) {
- printf(" - fill: %d\n", path->nfill);
- for (j = 0; j < path->nfill; j++)
- printf("%f\t%f\n", path->fill[j].x, path->fill[j].y);
- }
- if (path->nstroke) {
- printf(" - stroke: %d\n", path->nstroke);
- for (j = 0; j < path->nstroke; j++)
- printf("%f\t%f\n", path->stroke[j].x, path->stroke[j].y);
- }
- }
-}
-
-void nvgFill(NVGcontext* ctx)
-{
- NVGstate* state = nvg__getState(ctx);
- const NVGpath* path;
- NVGpaint fillPaint = state->fill;
- int i;
-
- nvg__flattenPaths(ctx);
- if (ctx->params.edgeAntiAlias && state->shapeAntiAlias)
- nvg__expandFill(ctx, ctx->fringeWidth, NVG_MITER, 2.4f);
- else
- nvg__expandFill(ctx, 0.0f, NVG_MITER, 2.4f);
-
- // Apply global alpha
- fillPaint.innerColor.a *= state->alpha;
- fillPaint.outerColor.a *= state->alpha;
-
- ctx->params.renderFill(ctx->params.userPtr, &fillPaint, state->compositeOperation, &state->scissor, ctx->fringeWidth,
- ctx->cache->bounds, ctx->cache->paths, ctx->cache->npaths);
-
- // Count triangles
- for (i = 0; i < ctx->cache->npaths; i++) {
- path = &ctx->cache->paths[i];
- ctx->fillTriCount += path->nfill-2;
- ctx->fillTriCount += path->nstroke-2;
- ctx->drawCallCount += 2;
- }
-}
-
-void nvgStroke(NVGcontext* ctx)
-{
- NVGstate* state = nvg__getState(ctx);
- float scale = nvg__getAverageScale(state->xform);
- float strokeWidth = nvg__clampf(state->strokeWidth * scale, 0.0f, 200.0f);
- NVGpaint strokePaint = state->stroke;
- const NVGpath* path;
- int i;
-
-
- if (strokeWidth < ctx->fringeWidth) {
- // If the stroke width is less than pixel size, use alpha to emulate coverage.
- // Since coverage is area, scale by alpha*alpha.
- float alpha = nvg__clampf(strokeWidth / ctx->fringeWidth, 0.0f, 1.0f);
- strokePaint.innerColor.a *= alpha*alpha;
- strokePaint.outerColor.a *= alpha*alpha;
- strokeWidth = ctx->fringeWidth;
- }
-
- // Apply global alpha
- strokePaint.innerColor.a *= state->alpha;
- strokePaint.outerColor.a *= state->alpha;
-
- nvg__flattenPaths(ctx);
-
- if (ctx->params.edgeAntiAlias && state->shapeAntiAlias)
- nvg__expandStroke(ctx, strokeWidth*0.5f, ctx->fringeWidth, state->lineCap, state->lineJoin, state->miterLimit);
- else
- nvg__expandStroke(ctx, strokeWidth*0.5f, 0.0f, state->lineCap, state->lineJoin, state->miterLimit);
-
- ctx->params.renderStroke(ctx->params.userPtr, &strokePaint, state->compositeOperation, &state->scissor, ctx->fringeWidth,
- strokeWidth, ctx->cache->paths, ctx->cache->npaths);
-
- // Count triangles
- for (i = 0; i < ctx->cache->npaths; i++) {
- path = &ctx->cache->paths[i];
- ctx->strokeTriCount += path->nstroke-2;
- ctx->drawCallCount++;
- }
-}
-
-// Add fonts
-int nvgCreateFont(NVGcontext* ctx, const char* name, const char* filename)
-{
- return fonsAddFont(ctx->fs, name, filename, 0);
-}
-
-int nvgCreateFontAtIndex(NVGcontext* ctx, const char* name, const char* filename, const int fontIndex)
-{
- return fonsAddFont(ctx->fs, name, filename, fontIndex);
-}
-
-int nvgCreateFontMem(NVGcontext* ctx, const char* name, unsigned char* data, int ndata, int freeData)
-{
- return fonsAddFontMem(ctx->fs, name, data, ndata, freeData, 0);
-}
-
-int nvgCreateFontMemAtIndex(NVGcontext* ctx, const char* name, unsigned char* data, int ndata, int freeData, const int fontIndex)
-{
- return fonsAddFontMem(ctx->fs, name, data, ndata, freeData, fontIndex);
-}
-
-int nvgFindFont(NVGcontext* ctx, const char* name)
-{
- if (name == NULL) return -1;
- return fonsGetFontByName(ctx->fs, name);
-}
-
-
-int nvgAddFallbackFontId(NVGcontext* ctx, int baseFont, int fallbackFont)
-{
- if(baseFont == -1 || fallbackFont == -1) return 0;
- return fonsAddFallbackFont(ctx->fs, baseFont, fallbackFont);
-}
-
-int nvgAddFallbackFont(NVGcontext* ctx, const char* baseFont, const char* fallbackFont)
-{
- return nvgAddFallbackFontId(ctx, nvgFindFont(ctx, baseFont), nvgFindFont(ctx, fallbackFont));
-}
-
-void nvgResetFallbackFontsId(NVGcontext* ctx, int baseFont)
-{
- fonsResetFallbackFont(ctx->fs, baseFont);
-}
-
-void nvgResetFallbackFonts(NVGcontext* ctx, const char* baseFont)
-{
- nvgResetFallbackFontsId(ctx, nvgFindFont(ctx, baseFont));
-}
-
-// State setting
-void nvgFontSize(NVGcontext* ctx, float size)
-{
- NVGstate* state = nvg__getState(ctx);
- state->fontSize = size;
-}
-
-void nvgFontBlur(NVGcontext* ctx, float blur)
-{
- NVGstate* state = nvg__getState(ctx);
- state->fontBlur = blur;
-}
-
-void nvgTextLetterSpacing(NVGcontext* ctx, float spacing)
-{
- NVGstate* state = nvg__getState(ctx);
- state->letterSpacing = spacing;
-}
-
-void nvgTextLineHeight(NVGcontext* ctx, float lineHeight)
-{
- NVGstate* state = nvg__getState(ctx);
- state->lineHeight = lineHeight;
-}
-
-void nvgTextAlign(NVGcontext* ctx, int align)
-{
- NVGstate* state = nvg__getState(ctx);
- state->textAlign = align;
-}
-
-void nvgFontFaceId(NVGcontext* ctx, int font)
-{
- NVGstate* state = nvg__getState(ctx);
- state->fontId = font;
-}
-
-void nvgFontFace(NVGcontext* ctx, const char* font)
-{
- NVGstate* state = nvg__getState(ctx);
- state->fontId = fonsGetFontByName(ctx->fs, font);
-}
-
-static float nvg__quantize(float a, float d)
-{
- return ((int)(a / d + 0.5f)) * d;
-}
-
-static float nvg__getFontScale(NVGstate* state)
-{
- return nvg__minf(nvg__quantize(nvg__getAverageScale(state->xform), 0.01f), 4.0f);
-}
-
-static void nvg__flushTextTexture(NVGcontext* ctx)
-{
- int dirty[4];
-
- if (fonsValidateTexture(ctx->fs, dirty)) {
- int fontImage = ctx->fontImages[ctx->fontImageIdx];
- // Update texture
- if (fontImage != 0) {
- int iw, ih;
- const unsigned char* data = fonsGetTextureData(ctx->fs, &iw, &ih);
- int x = dirty[0];
- int y = dirty[1];
- int w = dirty[2] - dirty[0];
- int h = dirty[3] - dirty[1];
- ctx->params.renderUpdateTexture(ctx->params.userPtr, fontImage, x,y, w,h, data);
- }
- }
-}
-
-static int nvg__allocTextAtlas(NVGcontext* ctx)
-{
- int iw, ih;
- nvg__flushTextTexture(ctx);
- if (ctx->fontImageIdx >= NVG_MAX_FONTIMAGES-1)
- return 0;
- // if next fontImage already have a texture
- if (ctx->fontImages[ctx->fontImageIdx+1] != 0)
- nvgImageSize(ctx, ctx->fontImages[ctx->fontImageIdx+1], &iw, &ih);
- else { // calculate the new font image size and create it.
- nvgImageSize(ctx, ctx->fontImages[ctx->fontImageIdx], &iw, &ih);
- if (iw > ih)
- ih *= 2;
- else
- iw *= 2;
- if (iw > NVG_MAX_FONTIMAGE_SIZE || ih > NVG_MAX_FONTIMAGE_SIZE)
- iw = ih = NVG_MAX_FONTIMAGE_SIZE;
- ctx->fontImages[ctx->fontImageIdx+1] = ctx->params.renderCreateTexture(ctx->params.userPtr, NVG_TEXTURE_ALPHA, iw, ih, 0, NULL);
- }
- ++ctx->fontImageIdx;
- fonsResetAtlas(ctx->fs, iw, ih);
- return 1;
-}
-
-static void nvg__renderText(NVGcontext* ctx, NVGvertex* verts, int nverts)
-{
- NVGstate* state = nvg__getState(ctx);
- NVGpaint paint = state->fill;
-
- // Render triangles.
- paint.image = ctx->fontImages[ctx->fontImageIdx];
-
- // Apply global alpha
- paint.innerColor.a *= state->alpha;
- paint.outerColor.a *= state->alpha;
-
- ctx->params.renderTriangles(ctx->params.userPtr, &paint, state->compositeOperation, &state->scissor, verts, nverts, ctx->fringeWidth);
-
- ctx->drawCallCount++;
- ctx->textTriCount += nverts/3;
-}
-
-static int nvg__isTransformFlipped(const float *xform)
-{
- float det = xform[0] * xform[3] - xform[2] * xform[1];
- return( det < 0);
-}
-
-float nvgText(NVGcontext* ctx, float x, float y, const char* string, const char* end)
-{
- NVGstate* state = nvg__getState(ctx);
- FONStextIter iter, prevIter;
- FONSquad q;
- NVGvertex* verts;
- float scale = nvg__getFontScale(state) * ctx->devicePxRatio;
- float invscale = 1.0f / scale;
- int cverts = 0;
- int nverts = 0;
- int isFlipped = nvg__isTransformFlipped(state->xform);
-
- if (end == NULL)
- end = string + strlen(string);
-
- if (state->fontId == FONS_INVALID) return x;
-
- fonsSetSize(ctx->fs, state->fontSize*scale);
- fonsSetSpacing(ctx->fs, state->letterSpacing*scale);
- fonsSetBlur(ctx->fs, state->fontBlur*scale);
- fonsSetAlign(ctx->fs, state->textAlign);
- fonsSetFont(ctx->fs, state->fontId);
-
- cverts = nvg__maxi(2, (int)(end - string)) * 6; // conservative estimate.
- verts = nvg__allocTempVerts(ctx, cverts);
- if (verts == NULL) return x;
-
- fonsTextIterInit(ctx->fs, &iter, x*scale, y*scale, string, end, FONS_GLYPH_BITMAP_REQUIRED);
- prevIter = iter;
- while (fonsTextIterNext(ctx->fs, &iter, &q)) {
- float c[4*2];
- if (iter.prevGlyphIndex == -1) { // can not retrieve glyph?
- if (nverts != 0) {
- nvg__renderText(ctx, verts, nverts);
- nverts = 0;
- }
- if (!nvg__allocTextAtlas(ctx))
- break; // no memory :(
- iter = prevIter;
- fonsTextIterNext(ctx->fs, &iter, &q); // try again
- if (iter.prevGlyphIndex == -1) // still can not find glyph?
- break;
- }
- prevIter = iter;
- if(isFlipped) {
- float tmp;
-
- tmp = q.y0; q.y0 = q.y1; q.y1 = tmp;
- tmp = q.t0; q.t0 = q.t1; q.t1 = tmp;
- }
- // Transform corners.
- nvgTransformPoint(&c[0],&c[1], state->xform, q.x0*invscale, q.y0*invscale);
- nvgTransformPoint(&c[2],&c[3], state->xform, q.x1*invscale, q.y0*invscale);
- nvgTransformPoint(&c[4],&c[5], state->xform, q.x1*invscale, q.y1*invscale);
- nvgTransformPoint(&c[6],&c[7], state->xform, q.x0*invscale, q.y1*invscale);
- // Create triangles
- if (nverts+6 <= cverts) {
- nvg__vset(&verts[nverts], c[0], c[1], q.s0, q.t0); nverts++;
- nvg__vset(&verts[nverts], c[4], c[5], q.s1, q.t1); nverts++;
- nvg__vset(&verts[nverts], c[2], c[3], q.s1, q.t0); nverts++;
- nvg__vset(&verts[nverts], c[0], c[1], q.s0, q.t0); nverts++;
- nvg__vset(&verts[nverts], c[6], c[7], q.s0, q.t1); nverts++;
- nvg__vset(&verts[nverts], c[4], c[5], q.s1, q.t1); nverts++;
- }
- }
-
- // TODO: add back-end bit to do this just once per frame.
- nvg__flushTextTexture(ctx);
-
- nvg__renderText(ctx, verts, nverts);
-
- return iter.nextx / scale;
-}
-
-void nvgTextBox(NVGcontext* ctx, float x, float y, float breakRowWidth, const char* string, const char* end)
-{
- NVGstate* state = nvg__getState(ctx);
- NVGtextRow rows[2];
- int nrows = 0, i;
- int oldAlign = state->textAlign;
- int haling = state->textAlign & (NVG_ALIGN_LEFT | NVG_ALIGN_CENTER | NVG_ALIGN_RIGHT);
- int valign = state->textAlign & (NVG_ALIGN_TOP | NVG_ALIGN_MIDDLE | NVG_ALIGN_BOTTOM | NVG_ALIGN_BASELINE);
- float lineh = 0;
-
- if (state->fontId == FONS_INVALID) return;
-
- nvgTextMetrics(ctx, NULL, NULL, &lineh);
-
- state->textAlign = NVG_ALIGN_LEFT | valign;
-
- while ((nrows = nvgTextBreakLines(ctx, string, end, breakRowWidth, rows, 2))) {
- for (i = 0; i < nrows; i++) {
- NVGtextRow* row = &rows[i];
- if (haling & NVG_ALIGN_LEFT)
- nvgText(ctx, x, y, row->start, row->end);
- else if (haling & NVG_ALIGN_CENTER)
- nvgText(ctx, x + breakRowWidth*0.5f - row->width*0.5f, y, row->start, row->end);
- else if (haling & NVG_ALIGN_RIGHT)
- nvgText(ctx, x + breakRowWidth - row->width, y, row->start, row->end);
- y += lineh * state->lineHeight;
- }
- string = rows[nrows-1].next;
- }
-
- state->textAlign = oldAlign;
-}
-
-int nvgTextGlyphPositions(NVGcontext* ctx, float x, float y, const char* string, const char* end, NVGglyphPosition* positions, int maxPositions)
-{
- NVGstate* state = nvg__getState(ctx);
- float scale = nvg__getFontScale(state) * ctx->devicePxRatio;
- float invscale = 1.0f / scale;
- FONStextIter iter, prevIter;
- FONSquad q;
- int npos = 0;
-
- if (state->fontId == FONS_INVALID) return 0;
-
- if (end == NULL)
- end = string + strlen(string);
-
- if (string == end)
- return 0;
-
- fonsSetSize(ctx->fs, state->fontSize*scale);
- fonsSetSpacing(ctx->fs, state->letterSpacing*scale);
- fonsSetBlur(ctx->fs, state->fontBlur*scale);
- fonsSetAlign(ctx->fs, state->textAlign);
- fonsSetFont(ctx->fs, state->fontId);
-
- fonsTextIterInit(ctx->fs, &iter, x*scale, y*scale, string, end, FONS_GLYPH_BITMAP_OPTIONAL);
- prevIter = iter;
- while (fonsTextIterNext(ctx->fs, &iter, &q)) {
- if (iter.prevGlyphIndex < 0 && nvg__allocTextAtlas(ctx)) { // can not retrieve glyph?
- iter = prevIter;
- fonsTextIterNext(ctx->fs, &iter, &q); // try again
- }
- prevIter = iter;
- positions[npos].str = iter.str;
- positions[npos].x = iter.x * invscale;
- positions[npos].minx = nvg__minf(iter.x, q.x0) * invscale;
- positions[npos].maxx = nvg__maxf(iter.nextx, q.x1) * invscale;
- npos++;
- if (npos >= maxPositions)
- break;
- }
-
- return npos;
-}
-
-enum NVGcodepointType {
- NVG_SPACE,
- NVG_NEWLINE,
- NVG_CHAR,
- NVG_CJK_CHAR,
-};
-
-int nvgTextBreakLines(NVGcontext* ctx, const char* string, const char* end, float breakRowWidth, NVGtextRow* rows, int maxRows)
-{
- NVGstate* state = nvg__getState(ctx);
- float scale = nvg__getFontScale(state) * ctx->devicePxRatio;
- float invscale = 1.0f / scale;
- FONStextIter iter, prevIter;
- FONSquad q;
- int nrows = 0;
- float rowStartX = 0;
- float rowWidth = 0;
- float rowMinX = 0;
- float rowMaxX = 0;
- const char* rowStart = NULL;
- const char* rowEnd = NULL;
- const char* wordStart = NULL;
- float wordStartX = 0;
- float wordMinX = 0;
- const char* breakEnd = NULL;
- float breakWidth = 0;
- float breakMaxX = 0;
- int type = NVG_SPACE, ptype = NVG_SPACE;
- unsigned int pcodepoint = 0;
-
- if (maxRows == 0) return 0;
- if (state->fontId == FONS_INVALID) return 0;
-
- if (end == NULL)
- end = string + strlen(string);
-
- if (string == end) return 0;
-
- fonsSetSize(ctx->fs, state->fontSize*scale);
- fonsSetSpacing(ctx->fs, state->letterSpacing*scale);
- fonsSetBlur(ctx->fs, state->fontBlur*scale);
- fonsSetAlign(ctx->fs, state->textAlign);
- fonsSetFont(ctx->fs, state->fontId);
-
- breakRowWidth *= scale;
-
- fonsTextIterInit(ctx->fs, &iter, 0, 0, string, end, FONS_GLYPH_BITMAP_OPTIONAL);
- prevIter = iter;
- while (fonsTextIterNext(ctx->fs, &iter, &q)) {
- if (iter.prevGlyphIndex < 0 && nvg__allocTextAtlas(ctx)) { // can not retrieve glyph?
- iter = prevIter;
- fonsTextIterNext(ctx->fs, &iter, &q); // try again
- }
- prevIter = iter;
- switch (iter.codepoint) {
- case 9: // \t
- case 11: // \v
- case 12: // \f
- case 32: // space
- case 0x00a0: // NBSP
- type = NVG_SPACE;
- break;
- case 10: // \n
- type = pcodepoint == 13 ? NVG_SPACE : NVG_NEWLINE;
- break;
- case 13: // \r
- type = pcodepoint == 10 ? NVG_SPACE : NVG_NEWLINE;
- break;
- case 0x0085: // NEL
- type = NVG_NEWLINE;
- break;
- default:
- if ((iter.codepoint >= 0x4E00 && iter.codepoint <= 0x9FFF) ||
- (iter.codepoint >= 0x3000 && iter.codepoint <= 0x30FF) ||
- (iter.codepoint >= 0xFF00 && iter.codepoint <= 0xFFEF) ||
- (iter.codepoint >= 0x1100 && iter.codepoint <= 0x11FF) ||
- (iter.codepoint >= 0x3130 && iter.codepoint <= 0x318F) ||
- (iter.codepoint >= 0xAC00 && iter.codepoint <= 0xD7AF))
- type = NVG_CJK_CHAR;
- else
- type = NVG_CHAR;
- break;
- }
-
- if (type == NVG_NEWLINE) {
- // Always handle new lines.
- rows[nrows].start = rowStart != NULL ? rowStart : iter.str;
- rows[nrows].end = rowEnd != NULL ? rowEnd : iter.str;
- rows[nrows].width = rowWidth * invscale;
- rows[nrows].minx = rowMinX * invscale;
- rows[nrows].maxx = rowMaxX * invscale;
- rows[nrows].next = iter.next;
- nrows++;
- if (nrows >= maxRows)
- return nrows;
- // Set null break point
- breakEnd = rowStart;
- breakWidth = 0.0;
- breakMaxX = 0.0;
- // Indicate to skip the white space at the beginning of the row.
- rowStart = NULL;
- rowEnd = NULL;
- rowWidth = 0;
- rowMinX = rowMaxX = 0;
- } else {
- if (rowStart == NULL) {
- // Skip white space until the beginning of the line
- if (type == NVG_CHAR || type == NVG_CJK_CHAR) {
- // The current char is the row so far
- rowStartX = iter.x;
- rowStart = iter.str;
- rowEnd = iter.next;
- rowWidth = iter.nextx - rowStartX;
- rowMinX = q.x0 - rowStartX;
- rowMaxX = q.x1 - rowStartX;
- wordStart = iter.str;
- wordStartX = iter.x;
- wordMinX = q.x0 - rowStartX;
- // Set null break point
- breakEnd = rowStart;
- breakWidth = 0.0;
- breakMaxX = 0.0;
- }
- } else {
- float nextWidth = iter.nextx - rowStartX;
-
- // track last non-white space character
- if (type == NVG_CHAR || type == NVG_CJK_CHAR) {
- rowEnd = iter.next;
- rowWidth = iter.nextx - rowStartX;
- rowMaxX = q.x1 - rowStartX;
- }
- // track last end of a word
- if (((ptype == NVG_CHAR || ptype == NVG_CJK_CHAR) && type == NVG_SPACE) || type == NVG_CJK_CHAR) {
- breakEnd = iter.str;
- breakWidth = rowWidth;
- breakMaxX = rowMaxX;
- }
- // track last beginning of a word
- if ((ptype == NVG_SPACE && (type == NVG_CHAR || type == NVG_CJK_CHAR)) || type == NVG_CJK_CHAR) {
- wordStart = iter.str;
- wordStartX = iter.x;
- wordMinX = q.x0;
- }
-
- // Break to new line when a character is beyond break width.
- if ((type == NVG_CHAR || type == NVG_CJK_CHAR) && nextWidth > breakRowWidth) {
- // The run length is too long, need to break to new line.
- if (breakEnd == rowStart) {
- // The current word is longer than the row length, just break it from here.
- rows[nrows].start = rowStart;
- rows[nrows].end = iter.str;
- rows[nrows].width = rowWidth * invscale;
- rows[nrows].minx = rowMinX * invscale;
- rows[nrows].maxx = rowMaxX * invscale;
- rows[nrows].next = iter.str;
- nrows++;
- if (nrows >= maxRows)
- return nrows;
- rowStartX = iter.x;
- rowStart = iter.str;
- rowEnd = iter.next;
- rowWidth = iter.nextx - rowStartX;
- rowMinX = q.x0 - rowStartX;
- rowMaxX = q.x1 - rowStartX;
- wordStart = iter.str;
- wordStartX = iter.x;
- wordMinX = q.x0 - rowStartX;
- } else {
- // Break the line from the end of the last word, and start new line from the beginning of the new.
- rows[nrows].start = rowStart;
- rows[nrows].end = breakEnd;
- rows[nrows].width = breakWidth * invscale;
- rows[nrows].minx = rowMinX * invscale;
- rows[nrows].maxx = breakMaxX * invscale;
- rows[nrows].next = wordStart;
- nrows++;
- if (nrows >= maxRows)
- return nrows;
- // Update row
- rowStartX = wordStartX;
- rowStart = wordStart;
- rowEnd = iter.next;
- rowWidth = iter.nextx - rowStartX;
- rowMinX = wordMinX - rowStartX;
- rowMaxX = q.x1 - rowStartX;
- }
- // Set null break point
- breakEnd = rowStart;
- breakWidth = 0.0;
- breakMaxX = 0.0;
- }
- }
- }
-
- pcodepoint = iter.codepoint;
- ptype = type;
- }
-
- // Break the line from the end of the last word, and start new line from the beginning of the new.
- if (rowStart != NULL) {
- rows[nrows].start = rowStart;
- rows[nrows].end = rowEnd;
- rows[nrows].width = rowWidth * invscale;
- rows[nrows].minx = rowMinX * invscale;
- rows[nrows].maxx = rowMaxX * invscale;
- rows[nrows].next = end;
- nrows++;
- }
-
- return nrows;
-}
-
-float nvgTextBounds(NVGcontext* ctx, float x, float y, const char* string, const char* end, float* bounds)
-{
- NVGstate* state = nvg__getState(ctx);
- float scale = nvg__getFontScale(state) * ctx->devicePxRatio;
- float invscale = 1.0f / scale;
- float width;
-
- if (state->fontId == FONS_INVALID) return 0;
-
- fonsSetSize(ctx->fs, state->fontSize*scale);
- fonsSetSpacing(ctx->fs, state->letterSpacing*scale);
- fonsSetBlur(ctx->fs, state->fontBlur*scale);
- fonsSetAlign(ctx->fs, state->textAlign);
- fonsSetFont(ctx->fs, state->fontId);
-
- width = fonsTextBounds(ctx->fs, x*scale, y*scale, string, end, bounds);
- if (bounds != NULL) {
- // Use line bounds for height.
- fonsLineBounds(ctx->fs, y*scale, &bounds[1], &bounds[3]);
- bounds[0] *= invscale;
- bounds[1] *= invscale;
- bounds[2] *= invscale;
- bounds[3] *= invscale;
- }
- return width * invscale;
-}
-
-void nvgTextBoxBounds(NVGcontext* ctx, float x, float y, float breakRowWidth, const char* string, const char* end, float* bounds)
-{
- NVGstate* state = nvg__getState(ctx);
- NVGtextRow rows[2];
- float scale = nvg__getFontScale(state) * ctx->devicePxRatio;
- float invscale = 1.0f / scale;
- int nrows = 0, i;
- int oldAlign = state->textAlign;
- int haling = state->textAlign & (NVG_ALIGN_LEFT | NVG_ALIGN_CENTER | NVG_ALIGN_RIGHT);
- int valign = state->textAlign & (NVG_ALIGN_TOP | NVG_ALIGN_MIDDLE | NVG_ALIGN_BOTTOM | NVG_ALIGN_BASELINE);
- float lineh = 0, rminy = 0, rmaxy = 0;
- float minx, miny, maxx, maxy;
-
- if (state->fontId == FONS_INVALID) {
- if (bounds != NULL)
- bounds[0] = bounds[1] = bounds[2] = bounds[3] = 0.0f;
- return;
- }
-
- nvgTextMetrics(ctx, NULL, NULL, &lineh);
-
- state->textAlign = NVG_ALIGN_LEFT | valign;
-
- minx = maxx = x;
- miny = maxy = y;
-
- fonsSetSize(ctx->fs, state->fontSize*scale);
- fonsSetSpacing(ctx->fs, state->letterSpacing*scale);
- fonsSetBlur(ctx->fs, state->fontBlur*scale);
- fonsSetAlign(ctx->fs, state->textAlign);
- fonsSetFont(ctx->fs, state->fontId);
- fonsLineBounds(ctx->fs, 0, &rminy, &rmaxy);
- rminy *= invscale;
- rmaxy *= invscale;
-
- while ((nrows = nvgTextBreakLines(ctx, string, end, breakRowWidth, rows, 2))) {
- for (i = 0; i < nrows; i++) {
- NVGtextRow* row = &rows[i];
- float rminx, rmaxx, dx = 0;
- // Horizontal bounds
- if (haling & NVG_ALIGN_LEFT)
- dx = 0;
- else if (haling & NVG_ALIGN_CENTER)
- dx = breakRowWidth*0.5f - row->width*0.5f;
- else if (haling & NVG_ALIGN_RIGHT)
- dx = breakRowWidth - row->width;
- rminx = x + row->minx + dx;
- rmaxx = x + row->maxx + dx;
- minx = nvg__minf(minx, rminx);
- maxx = nvg__maxf(maxx, rmaxx);
- // Vertical bounds.
- miny = nvg__minf(miny, y + rminy);
- maxy = nvg__maxf(maxy, y + rmaxy);
-
- y += lineh * state->lineHeight;
- }
- string = rows[nrows-1].next;
- }
-
- state->textAlign = oldAlign;
-
- if (bounds != NULL) {
- bounds[0] = minx;
- bounds[1] = miny;
- bounds[2] = maxx;
- bounds[3] = maxy;
- }
-}
-
-void nvgTextMetrics(NVGcontext* ctx, float* ascender, float* descender, float* lineh)
-{
- NVGstate* state = nvg__getState(ctx);
- float scale = nvg__getFontScale(state) * ctx->devicePxRatio;
- float invscale = 1.0f / scale;
-
- if (state->fontId == FONS_INVALID) return;
-
- fonsSetSize(ctx->fs, state->fontSize*scale);
- fonsSetSpacing(ctx->fs, state->letterSpacing*scale);
- fonsSetBlur(ctx->fs, state->fontBlur*scale);
- fonsSetAlign(ctx->fs, state->textAlign);
- fonsSetFont(ctx->fs, state->fontId);
-
- fonsVertMetrics(ctx->fs, ascender, descender, lineh);
- if (ascender != NULL)
- *ascender *= invscale;
- if (descender != NULL)
- *descender *= invscale;
- if (lineh != NULL)
- *lineh *= invscale;
-}
-// vim: ft=c nu noet ts=4
diff --git a/source/thirdparty/nanovg.h b/source/thirdparty/nanovg.h
deleted file mode 100644
index f32a175..0000000
--- a/source/thirdparty/nanovg.h
+++ /dev/null
@@ -1,708 +0,0 @@
-//
-// Copyright (c) 2013 Mikko Mononen memon@inside.org
-//
-// This software is provided 'as-is', without any express or implied
-// warranty. In no event will the authors be held liable for any damages
-// arising from the use of this software.
-// Permission is granted to anyone to use this software for any purpose,
-// including commercial applications, and to alter it and redistribute it
-// freely, subject to the following restrictions:
-// 1. The origin of this software must not be misrepresented; you must not
-// claim that you wrote the original software. If you use this software
-// in a product, an acknowledgment in the product documentation would be
-// appreciated but is not required.
-// 2. Altered source versions must be plainly marked as such, and must not be
-// misrepresented as being the original software.
-// 3. This notice may not be removed or altered from any source distribution.
-//
-
-#ifndef NANOVG_H_F380EB38_CDA3_11EA_AF53_BBD96082A0CB
-#define NANOVG_H_F380EB38_CDA3_11EA_AF53_BBD96082A0CB
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-#define NVG_PI 3.14159265358979323846264338327f
-
-#ifdef _MSC_VER
-#pragma warning(push)
-#pragma warning(disable: 4201) // nonstandard extension used : nameless struct/union
-#endif
-
-typedef struct NVGcontext NVGcontext;
-
-struct NVGcolor {
- union {
- float rgba[4];
- struct {
- float r,g,b,a;
- };
- };
-};
-typedef struct NVGcolor NVGcolor;
-
-struct NVGpaint {
- float xform[6];
- float extent[2];
- float radius;
- float feather;
- NVGcolor innerColor;
- NVGcolor outerColor;
- int image;
-};
-typedef struct NVGpaint NVGpaint;
-
-enum NVGwinding {
- NVG_CCW = 1, // Winding for solid shapes
- NVG_CW = 2, // Winding for holes
-};
-
-enum NVGsolidity {
- NVG_SOLID = 1, // CCW
- NVG_HOLE = 2, // CW
-};
-
-enum NVGlineCap {
- NVG_BUTT,
- NVG_ROUND,
- NVG_SQUARE,
- NVG_BEVEL,
- NVG_MITER,
-};
-
-enum NVGalign {
- // Horizontal align
- NVG_ALIGN_LEFT = 1<<0, // Default, align text horizontally to left.
- NVG_ALIGN_CENTER = 1<<1, // Align text horizontally to center.
- NVG_ALIGN_RIGHT = 1<<2, // Align text horizontally to right.
- // Vertical align
- NVG_ALIGN_TOP = 1<<3, // Align text vertically to top.
- NVG_ALIGN_MIDDLE = 1<<4, // Align text vertically to middle.
- NVG_ALIGN_BOTTOM = 1<<5, // Align text vertically to bottom.
- NVG_ALIGN_BASELINE = 1<<6, // Default, align text vertically to baseline.
-};
-
-enum NVGblendFactor {
- NVG_ZERO = 1<<0,
- NVG_ONE = 1<<1,
- NVG_SRC_COLOR = 1<<2,
- NVG_ONE_MINUS_SRC_COLOR = 1<<3,
- NVG_DST_COLOR = 1<<4,
- NVG_ONE_MINUS_DST_COLOR = 1<<5,
- NVG_SRC_ALPHA = 1<<6,
- NVG_ONE_MINUS_SRC_ALPHA = 1<<7,
- NVG_DST_ALPHA = 1<<8,
- NVG_ONE_MINUS_DST_ALPHA = 1<<9,
- NVG_SRC_ALPHA_SATURATE = 1<<10,
-};
-
-enum NVGcompositeOperation {
- NVG_SOURCE_OVER,
- NVG_SOURCE_IN,
- NVG_SOURCE_OUT,
- NVG_ATOP,
- NVG_DESTINATION_OVER,
- NVG_DESTINATION_IN,
- NVG_DESTINATION_OUT,
- NVG_DESTINATION_ATOP,
- NVG_LIGHTER,
- NVG_COPY,
- NVG_XOR,
-};
-
-struct NVGcompositeOperationState {
- int srcRGB;
- int dstRGB;
- int srcAlpha;
- int dstAlpha;
-};
-typedef struct NVGcompositeOperationState NVGcompositeOperationState;
-
-struct NVGglyphPosition {
- const char* str; // Position of the glyph in the input string.
- float x; // The x-coordinate of the logical glyph position.
- float minx, maxx; // The bounds of the glyph shape.
-};
-typedef struct NVGglyphPosition NVGglyphPosition;
-
-struct NVGtextRow {
- const char* start; // Pointer to the input text where the row starts.
- const char* end; // Pointer to the input text where the row ends (one past the last character).
- const char* next; // Pointer to the beginning of the next row.
- float width; // Logical width of the row.
- float minx, maxx; // Actual bounds of the row. Logical with and bounds can differ because of kerning and some parts over extending.
-};
-typedef struct NVGtextRow NVGtextRow;
-
-enum NVGimageFlags {
- NVG_IMAGE_GENERATE_MIPMAPS = 1<<0, // Generate mipmaps during creation of the image.
- NVG_IMAGE_REPEATX = 1<<1, // Repeat image in X direction.
- NVG_IMAGE_REPEATY = 1<<2, // Repeat image in Y direction.
- NVG_IMAGE_FLIPY = 1<<3, // Flips (inverses) image in Y direction when rendered.
- NVG_IMAGE_PREMULTIPLIED = 1<<4, // Image data has premultiplied alpha.
- NVG_IMAGE_NEAREST = 1<<5, // Image interpolation is Nearest instead Linear
-};
-
-// Begin drawing a new frame
-// Calls to nanovg drawing API should be wrapped in nvgBeginFrame() & nvgEndFrame()
-// nvgBeginFrame() defines the size of the window to render to in relation currently
-// set viewport (i.e. glViewport on GL backends). Device pixel ration allows to
-// control the rendering on Hi-DPI devices.
-// For example, GLFW returns two dimension for an opened window: window size and
-// frame buffer size. In that case you would set windowWidth/Height to the window size
-// devicePixelRatio to: frameBufferWidth / windowWidth.
-void nvgBeginFrame(NVGcontext* ctx, float windowWidth, float windowHeight, float devicePixelRatio);
-
-// Cancels drawing the current frame.
-void nvgCancelFrame(NVGcontext* ctx);
-
-// Ends drawing flushing remaining render state.
-void nvgEndFrame(NVGcontext* ctx);
-
-//
-// Composite operation
-//
-// The composite operations in NanoVG are modeled after HTML Canvas API, and
-// the blend func is based on OpenGL (see corresponding manuals for more info).
-// The colors in the blending state have premultiplied alpha.
-
-// Sets the composite operation. The op parameter should be one of NVGcompositeOperation.
-void nvgGlobalCompositeOperation(NVGcontext* ctx, int op);
-
-// Sets the composite operation with custom pixel arithmetic. The parameters should be one of NVGblendFactor.
-void nvgGlobalCompositeBlendFunc(NVGcontext* ctx, int sfactor, int dfactor);
-
-// Sets the composite operation with custom pixel arithmetic for RGB and alpha components separately. The parameters should be one of NVGblendFactor.
-void nvgGlobalCompositeBlendFuncSeparate(NVGcontext* ctx, int srcRGB, int dstRGB, int srcAlpha, int dstAlpha);
-
-//
-// Color utils
-//
-// Colors in NanoVG are stored as unsigned ints in ABGR format.
-
-// Returns a color value from red, green, blue values. Alpha will be set to 255 (1.0f).
-NVGcolor nvgRGB(unsigned char r, unsigned char g, unsigned char b);
-
-// Returns a color value from red, green, blue values. Alpha will be set to 1.0f.
-NVGcolor nvgRGBf(float r, float g, float b);
-
-
-// Returns a color value from red, green, blue and alpha values.
-NVGcolor nvgRGBA(unsigned char r, unsigned char g, unsigned char b, unsigned char a);
-
-// Returns a color value from red, green, blue and alpha values.
-NVGcolor nvgRGBAf(float r, float g, float b, float a);
-
-
-// Linearly interpolates from color c0 to c1, and returns resulting color value.
-NVGcolor nvgLerpRGBA(NVGcolor c0, NVGcolor c1, float u);
-
-// Sets transparency of a color value.
-NVGcolor nvgTransRGBA(NVGcolor c0, unsigned char a);
-
-// Sets transparency of a color value.
-NVGcolor nvgTransRGBAf(NVGcolor c0, float a);
-
-// Returns color value specified by hue, saturation and lightness.
-// HSL values are all in range [0..1], alpha will be set to 255.
-NVGcolor nvgHSL(float h, float s, float l);
-
-// Returns color value specified by hue, saturation and lightness and alpha.
-// HSL values are all in range [0..1], alpha in range [0..255]
-NVGcolor nvgHSLA(float h, float s, float l, unsigned char a);
-
-//
-// State Handling
-//
-// NanoVG contains state which represents how paths will be rendered.
-// The state contains transform, fill and stroke styles, text and font styles,
-// and scissor clipping.
-
-// Pushes and saves the current render state into a state stack.
-// A matching nvgRestore() must be used to restore the state.
-void nvgSave(NVGcontext* ctx);
-
-// Pops and restores current render state.
-void nvgRestore(NVGcontext* ctx);
-
-// Resets current render state to default values. Does not affect the render state stack.
-void nvgReset(NVGcontext* ctx);
-
-//
-// Render styles
-//
-// Fill and stroke render style can be either a solid color or a paint which is a gradient or a pattern.
-// Solid color is simply defined as a color value, different kinds of paints can be created
-// using nvgLinearGradient(), nvgBoxGradient(), nvgRadialGradient() and nvgImagePattern().
-//
-// Current render style can be saved and restored using nvgSave() and nvgRestore().
-
-// Sets whether to draw antialias for nvgStroke() and nvgFill(). It's enabled by default.
-void nvgShapeAntiAlias(NVGcontext* ctx, int enabled);
-
-// Sets current stroke style to a solid color.
-void nvgStrokeColor(NVGcontext* ctx, NVGcolor color);
-
-// Sets current stroke style to a paint, which can be a one of the gradients or a pattern.
-void nvgStrokePaint(NVGcontext* ctx, NVGpaint paint);
-
-// Sets current fill style to a solid color.
-void nvgFillColor(NVGcontext* ctx, NVGcolor color);
-
-// Sets current fill style to a paint, which can be a one of the gradients or a pattern.
-void nvgFillPaint(NVGcontext* ctx, NVGpaint paint);
-
-// Sets the miter limit of the stroke style.
-// Miter limit controls when a sharp corner is beveled.
-void nvgMiterLimit(NVGcontext* ctx, float limit);
-
-// Sets the stroke width of the stroke style.
-void nvgStrokeWidth(NVGcontext* ctx, float size);
-
-// Sets how the end of the line (cap) is drawn,
-// Can be one of: NVG_BUTT (default), NVG_ROUND, NVG_SQUARE.
-void nvgLineCap(NVGcontext* ctx, int cap);
-
-// Sets how sharp path corners are drawn.
-// Can be one of NVG_MITER (default), NVG_ROUND, NVG_BEVEL.
-void nvgLineJoin(NVGcontext* ctx, int join);
-
-// Sets the transparency applied to all rendered shapes.
-// Already transparent paths will get proportionally more transparent as well.
-void nvgGlobalAlpha(NVGcontext* ctx, float alpha);
-
-//
-// Transforms
-//
-// The paths, gradients, patterns and scissor region are transformed by an transformation
-// matrix at the time when they are passed to the API.
-// The current transformation matrix is a affine matrix:
-// [sx kx tx]
-// [ky sy ty]
-// [ 0 0 1]
-// Where: sx,sy define scaling, kx,ky skewing, and tx,ty translation.
-// The last row is assumed to be 0,0,1 and is not stored.
-//
-// Apart from nvgResetTransform(), each transformation function first creates
-// specific transformation matrix and pre-multiplies the current transformation by it.
-//
-// Current coordinate system (transformation) can be saved and restored using nvgSave() and nvgRestore().
-
-// Resets current transform to a identity matrix.
-void nvgResetTransform(NVGcontext* ctx);
-
-// Premultiplies current coordinate system by specified matrix.
-// The parameters are interpreted as matrix as follows:
-// [a c e]
-// [b d f]
-// [0 0 1]
-void nvgTransform(NVGcontext* ctx, float a, float b, float c, float d, float e, float f);
-
-// Translates current coordinate system.
-void nvgTranslate(NVGcontext* ctx, float x, float y);
-
-// Rotates current coordinate system. Angle is specified in radians.
-void nvgRotate(NVGcontext* ctx, float angle);
-
-// Skews the current coordinate system along X axis. Angle is specified in radians.
-void nvgSkewX(NVGcontext* ctx, float angle);
-
-// Skews the current coordinate system along Y axis. Angle is specified in radians.
-void nvgSkewY(NVGcontext* ctx, float angle);
-
-// Scales the current coordinate system.
-void nvgScale(NVGcontext* ctx, float x, float y);
-
-// Stores the top part (a-f) of the current transformation matrix in to the specified buffer.
-// [a c e]
-// [b d f]
-// [0 0 1]
-// There should be space for 6 floats in the return buffer for the values a-f.
-void nvgCurrentTransform(NVGcontext* ctx, float* xform);
-
-
-// The following functions can be used to make calculations on 2x3 transformation matrices.
-// A 2x3 matrix is represented as float[6].
-
-// Sets the transform to identity matrix.
-void nvgTransformIdentity(float* dst);
-
-// Sets the transform to translation matrix matrix.
-void nvgTransformTranslate(float* dst, float tx, float ty);
-
-// Sets the transform to scale matrix.
-void nvgTransformScale(float* dst, float sx, float sy);
-
-// Sets the transform to rotate matrix. Angle is specified in radians.
-void nvgTransformRotate(float* dst, float a);
-
-// Sets the transform to skew-x matrix. Angle is specified in radians.
-void nvgTransformSkewX(float* dst, float a);
-
-// Sets the transform to skew-y matrix. Angle is specified in radians.
-void nvgTransformSkewY(float* dst, float a);
-
-// Sets the transform to the result of multiplication of two transforms, of A = A*B.
-void nvgTransformMultiply(float* dst, const float* src);
-
-// Sets the transform to the result of multiplication of two transforms, of A = B*A.
-void nvgTransformPremultiply(float* dst, const float* src);
-
-// Sets the destination to inverse of specified transform.
-// Returns 1 if the inverse could be calculated, else 0.
-int nvgTransformInverse(float* dst, const float* src);
-
-// Transform a point by given transform.
-void nvgTransformPoint(float* dstx, float* dsty, const float* xform, float srcx, float srcy);
-
-// Converts degrees to radians and vice versa.
-float nvgDegToRad(float deg);
-float nvgRadToDeg(float rad);
-
-//
-// Images
-//
-// NanoVG allows you to load jpg, png, psd, tga, pic and gif files to be used for rendering.
-// In addition you can upload your own image. The image loading is provided by stb_image.
-// The parameter imageFlags is combination of flags defined in NVGimageFlags.
-
-// Creates image by loading it from the disk from specified file name.
-// Returns handle to the image.
-int nvgCreateImage(NVGcontext* ctx, const char* filename, int imageFlags);
-
-// Creates image by loading it from the specified chunk of memory.
-// Returns handle to the image.
-int nvgCreateImageMem(NVGcontext* ctx, int imageFlags, unsigned char* data, int ndata);
-
-// Creates image from specified image data.
-// Returns handle to the image.
-int nvgCreateImageRGBA(NVGcontext* ctx, int w, int h, int imageFlags, const unsigned char* data);
-
-int nvgCreateImageAlpha(NVGcontext* ctx, int w, int h, int imageFlags, const unsigned char* data);
-
-// Updates image data specified by image handle.
-void nvgUpdateImage(NVGcontext* ctx, int image, const unsigned char* data);
-
-// Returns the dimensions of a created image.
-void nvgImageSize(NVGcontext* ctx, int image, int* w, int* h);
-
-// Deletes created image.
-void nvgDeleteImage(NVGcontext* ctx, int image);
-
-//
-// Paints
-//
-// NanoVG supports four types of paints: linear gradient, box gradient, radial gradient and image pattern.
-// These can be used as paints for strokes and fills.
-
-// Creates and returns a linear gradient. Parameters (sx,sy)-(ex,ey) specify the start and end coordinates
-// of the linear gradient, icol specifies the start color and ocol the end color.
-// The gradient is transformed by the current transform when it is passed to nvgFillPaint() or nvgStrokePaint().
-NVGpaint nvgLinearGradient(NVGcontext* ctx, float sx, float sy, float ex, float ey,
- NVGcolor icol, NVGcolor ocol);
-
-// Creates and returns a box gradient. Box gradient is a feathered rounded rectangle, it is useful for rendering
-// drop shadows or highlights for boxes. Parameters (x,y) define the top-left corner of the rectangle,
-// (w,h) define the size of the rectangle, r defines the corner radius, and f feather. Feather defines how blurry
-// the border of the rectangle is. Parameter icol specifies the inner color and ocol the outer color of the gradient.
-// The gradient is transformed by the current transform when it is passed to nvgFillPaint() or nvgStrokePaint().
-NVGpaint nvgBoxGradient(NVGcontext* ctx, float x, float y, float w, float h,
- float r, float f, NVGcolor icol, NVGcolor ocol);
-
-// Creates and returns a radial gradient. Parameters (cx,cy) specify the center, inr and outr specify
-// the inner and outer radius of the gradient, icol specifies the start color and ocol the end color.
-// The gradient is transformed by the current transform when it is passed to nvgFillPaint() or nvgStrokePaint().
-NVGpaint nvgRadialGradient(NVGcontext* ctx, float cx, float cy, float inr, float outr,
- NVGcolor icol, NVGcolor ocol);
-
-// Creates and returns an image pattern. Parameters (ox,oy) specify the left-top location of the image pattern,
-// (ex,ey) the size of one image, angle rotation around the top-left corner, image is handle to the image to render.
-// The gradient is transformed by the current transform when it is passed to nvgFillPaint() or nvgStrokePaint().
-NVGpaint nvgImagePattern(NVGcontext* ctx, float ox, float oy, float ex, float ey,
- float angle, int image, float alpha);
-
-//
-// Scissoring
-//
-// Scissoring allows you to clip the rendering into a rectangle. This is useful for various
-// user interface cases like rendering a text edit or a timeline.
-
-// Sets the current scissor rectangle.
-// The scissor rectangle is transformed by the current transform.
-void nvgScissor(NVGcontext* ctx, float x, float y, float w, float h);
-
-// Intersects current scissor rectangle with the specified rectangle.
-// The scissor rectangle is transformed by the current transform.
-// Note: in case the rotation of previous scissor rect differs from
-// the current one, the intersection will be done between the specified
-// rectangle and the previous scissor rectangle transformed in the current
-// transform space. The resulting shape is always rectangle.
-void nvgIntersectScissor(NVGcontext* ctx, float x, float y, float w, float h);
-
-// Reset and disables scissoring.
-void nvgResetScissor(NVGcontext* ctx);
-
-//
-// Paths
-//
-// Drawing a new shape starts with nvgBeginPath(), it clears all the currently defined paths.
-// Then you define one or more paths and sub-paths which describe the shape. The are functions
-// to draw common shapes like rectangles and circles, and lower level step-by-step functions,
-// which allow to define a path curve by curve.
-//
-// NanoVG uses even-odd fill rule to draw the shapes. Solid shapes should have counter clockwise
-// winding and holes should have counter clockwise order. To specify winding of a path you can
-// call nvgPathWinding(). This is useful especially for the common shapes, which are drawn CCW.
-//
-// Finally you can fill the path using current fill style by calling nvgFill(), and stroke it
-// with current stroke style by calling nvgStroke().
-//
-// The curve segments and sub-paths are transformed by the current transform.
-
-// Clears the current path and sub-paths.
-void nvgBeginPath(NVGcontext* ctx);
-
-// Starts new sub-path with specified point as first point.
-void nvgMoveTo(NVGcontext* ctx, float x, float y);
-
-// Adds line segment from the last point in the path to the specified point.
-void nvgLineTo(NVGcontext* ctx, float x, float y);
-
-// Adds cubic bezier segment from last point in the path via two control points to the specified point.
-void nvgBezierTo(NVGcontext* ctx, float c1x, float c1y, float c2x, float c2y, float x, float y);
-
-// Adds quadratic bezier segment from last point in the path via a control point to the specified point.
-void nvgQuadTo(NVGcontext* ctx, float cx, float cy, float x, float y);
-
-// Adds an arc segment at the corner defined by the last path point, and two specified points.
-void nvgArcTo(NVGcontext* ctx, float x1, float y1, float x2, float y2, float radius);
-
-// Closes current sub-path with a line segment.
-void nvgClosePath(NVGcontext* ctx);
-
-// Sets the current sub-path winding, see NVGwinding and NVGsolidity.
-void nvgPathWinding(NVGcontext* ctx, int dir);
-
-// Creates new circle arc shaped sub-path. The arc center is at cx,cy, the arc radius is r,
-// and the arc is drawn from angle a0 to a1, and swept in direction dir (NVG_CCW, or NVG_CW).
-// Angles are specified in radians.
-void nvgArc(NVGcontext* ctx, float cx, float cy, float r, float a0, float a1, int dir);
-
-void nvgBarc(NVGcontext* ctx, float cx, float cy, float r, float a0, float a1, int dir, int join);
-
-// Creates new rectangle shaped sub-path.
-void nvgRect(NVGcontext* ctx, float x, float y, float w, float h);
-
-// Creates new rounded rectangle shaped sub-path.
-void nvgRoundedRect(NVGcontext* ctx, float x, float y, float w, float h, float r);
-
-// Creates new rounded rectangle shaped sub-path with varying radii for each corner.
-void nvgRoundedRectVarying(NVGcontext* ctx, float x, float y, float w, float h, float radTopLeft, float radTopRight, float radBottomRight, float radBottomLeft);
-
-// Creates new ellipse shaped sub-path.
-void nvgEllipse(NVGcontext* ctx, float cx, float cy, float rx, float ry);
-
-// Creates new circle shaped sub-path.
-void nvgCircle(NVGcontext* ctx, float cx, float cy, float r);
-
-// Fills the current path with current fill style.
-void nvgFill(NVGcontext* ctx);
-
-// Fills the current path with current stroke style.
-void nvgStroke(NVGcontext* ctx);
-
-
-//
-// Text
-//
-// NanoVG allows you to load .ttf files and use the font to render text.
-//
-// The appearance of the text can be defined by setting the current text style
-// and by specifying the fill color. Common text and font settings such as
-// font size, letter spacing and text align are supported. Font blur allows you
-// to create simple text effects such as drop shadows.
-//
-// At render time the font face can be set based on the font handles or name.
-//
-// Font measure functions return values in local space, the calculations are
-// carried in the same resolution as the final rendering. This is done because
-// the text glyph positions are snapped to the nearest pixels sharp rendering.
-//
-// The local space means that values are not rotated or scale as per the current
-// transformation. For example if you set font size to 12, which would mean that
-// line height is 16, then regardless of the current scaling and rotation, the
-// returned line height is always 16. Some measures may vary because of the scaling
-// since aforementioned pixel snapping.
-//
-// While this may sound a little odd, the setup allows you to always render the
-// same way regardless of scaling. I.e. following works regardless of scaling:
-//
-// const char* txt = "Text me up.";
-// nvgTextBounds(vg, x,y, txt, NULL, bounds);
-// nvgBeginPath(vg);
-// nvgRoundedRect(vg, bounds[0],bounds[1], bounds[2]-bounds[0], bounds[3]-bounds[1]);
-// nvgFill(vg);
-//
-// Note: currently only solid color fill is supported for text.
-
-// Creates font by loading it from the disk from specified file name.
-// Returns handle to the font.
-int nvgCreateFont(NVGcontext* ctx, const char* name, const char* filename);
-
-// fontIndex specifies which font face to load from a .ttf/.ttc file.
-int nvgCreateFontAtIndex(NVGcontext* ctx, const char* name, const char* filename, const int fontIndex);
-
-// Creates font by loading it from the specified memory chunk.
-// Returns handle to the font.
-int nvgCreateFontMem(NVGcontext* ctx, const char* name, unsigned char* data, int ndata, int freeData);
-
-// fontIndex specifies which font face to load from a .ttf/.ttc file.
-int nvgCreateFontMemAtIndex(NVGcontext* ctx, const char* name, unsigned char* data, int ndata, int freeData, const int fontIndex);
-
-// Finds a loaded font of specified name, and returns handle to it, or -1 if the font is not found.
-int nvgFindFont(NVGcontext* ctx, const char* name);
-
-// Adds a fallback font by handle.
-int nvgAddFallbackFontId(NVGcontext* ctx, int baseFont, int fallbackFont);
-
-// Adds a fallback font by name.
-int nvgAddFallbackFont(NVGcontext* ctx, const char* baseFont, const char* fallbackFont);
-
-// Resets fallback fonts by handle.
-void nvgResetFallbackFontsId(NVGcontext* ctx, int baseFont);
-
-// Resets fallback fonts by name.
-void nvgResetFallbackFonts(NVGcontext* ctx, const char* baseFont);
-
-// Sets the font size of current text style.
-void nvgFontSize(NVGcontext* ctx, float size);
-
-// Sets the blur of current text style.
-void nvgFontBlur(NVGcontext* ctx, float blur);
-
-// Sets the letter spacing of current text style.
-void nvgTextLetterSpacing(NVGcontext* ctx, float spacing);
-
-// Sets the proportional line height of current text style. The line height is specified as multiple of font size.
-void nvgTextLineHeight(NVGcontext* ctx, float lineHeight);
-
-// Sets the text align of current text style, see NVGalign for options.
-void nvgTextAlign(NVGcontext* ctx, int align);
-
-// Sets the font face based on specified id of current text style.
-void nvgFontFaceId(NVGcontext* ctx, int font);
-
-// Sets the font face based on specified name of current text style.
-void nvgFontFace(NVGcontext* ctx, const char* font);
-
-// Draws text string at specified location. If end is specified only the sub-string up to the end is drawn.
-float nvgText(NVGcontext* ctx, float x, float y, const char* string, const char* end);
-
-// Draws multi-line text string at specified location wrapped at the specified width. If end is specified only the sub-string up to the end is drawn.
-// White space is stripped at the beginning of the rows, the text is split at word boundaries or when new-line characters are encountered.
-// Words longer than the max width are slit at nearest character (i.e. no hyphenation).
-void nvgTextBox(NVGcontext* ctx, float x, float y, float breakRowWidth, const char* string, const char* end);
-
-// Measures the specified text string. Parameter bounds should be a pointer to float[4],
-// if the bounding box of the text should be returned. The bounds value are [xmin,ymin, xmax,ymax]
-// Returns the horizontal advance of the measured text (i.e. where the next character should drawn).
-// Measured values are returned in local coordinate space.
-float nvgTextBounds(NVGcontext* ctx, float x, float y, const char* string, const char* end, float* bounds);
-
-// Measures the specified multi-text string. Parameter bounds should be a pointer to float[4],
-// if the bounding box of the text should be returned. The bounds value are [xmin,ymin, xmax,ymax]
-// Measured values are returned in local coordinate space.
-void nvgTextBoxBounds(NVGcontext* ctx, float x, float y, float breakRowWidth, const char* string, const char* end, float* bounds);
-
-// Calculates the glyph x positions of the specified text. If end is specified only the sub-string will be used.
-// Measured values are returned in local coordinate space.
-int nvgTextGlyphPositions(NVGcontext* ctx, float x, float y, const char* string, const char* end, NVGglyphPosition* positions, int maxPositions);
-
-// Returns the vertical metrics based on the current text style.
-// Measured values are returned in local coordinate space.
-void nvgTextMetrics(NVGcontext* ctx, float* ascender, float* descender, float* lineh);
-
-// Breaks the specified text into lines. If end is specified only the sub-string will be used.
-// White space is stripped at the beginning of the rows, the text is split at word boundaries or when new-line characters are encountered.
-// Words longer than the max width are slit at nearest character (i.e. no hyphenation).
-int nvgTextBreakLines(NVGcontext* ctx, const char* string, const char* end, float breakRowWidth, NVGtextRow* rows, int maxRows);
-
-//
-// Internal Render API
-//
-enum NVGtexture {
- NVG_TEXTURE_ALPHA = 0x01,
- NVG_TEXTURE_RGBA = 0x02,
-};
-
-struct NVGscissor {
- float xform[6];
- float extent[2];
-};
-typedef struct NVGscissor NVGscissor;
-
-struct NVGvertex {
- float x,y,u,v;
-};
-typedef struct NVGvertex NVGvertex;
-
-struct NVGpath {
- int first;
- int count;
- unsigned char closed;
- int nbevel;
- NVGvertex* fill;
- int nfill;
- NVGvertex* stroke;
- int nstroke;
- int winding;
- int convex;
-};
-typedef struct NVGpath NVGpath;
-
-struct NVGparams {
- void* userPtr;
- int edgeAntiAlias;
- int (*renderCreate)(void* uptr);
- int (*renderCreateTexture)(void* uptr, int type, int w, int h, int imageFlags, const unsigned char* data);
- int (*renderDeleteTexture)(void* uptr, int image);
- int (*renderUpdateTexture)(void* uptr, int image, int x, int y, int w, int h, const unsigned char* data);
- int (*renderGetTextureSize)(void* uptr, int image, int* w, int* h);
- void (*renderViewport)(void* uptr, float width, float height, float devicePixelRatio);
- void (*renderCancel)(void* uptr);
- void (*renderFlush)(void* uptr);
- void (*renderFill)(void* uptr, NVGpaint* paint, NVGcompositeOperationState compositeOperation, NVGscissor* scissor, float fringe, const float* bounds, const NVGpath* paths, int npaths);
- void (*renderStroke)(void* uptr, NVGpaint* paint, NVGcompositeOperationState compositeOperation, NVGscissor* scissor, float fringe, float strokeWidth, const NVGpath* paths, int npaths);
- void (*renderTriangles)(void* uptr, NVGpaint* paint, NVGcompositeOperationState compositeOperation, NVGscissor* scissor, const NVGvertex* verts, int nverts, float fringe);
- void (*renderDelete)(void* uptr);
-};
-typedef struct NVGparams NVGparams;
-
-// Constructor and destructor, called by the render back-end.
-NVGcontext* nvgCreateInternal(NVGparams* params);
-void nvgDeleteInternal(NVGcontext* ctx);
-
-NVGparams* nvgInternalParams(NVGcontext* ctx);
-
-// Debug function to dump cached path data.
-void nvgDebugDumpPathCache(NVGcontext* ctx);
-
-#if defined(__ANDROID__)
-#include <stdio.h>
-#include <android/asset_manager.h>
-void nvgSetAndroidAssetManager(AAssetManager * manager);
-FILE * android_fopen(const char* fname, const char* mode);
-#endif
-
-#ifdef _MSC_VER
-#pragma warning(pop)
-#endif
-
-#define NVG_NOTUSED(v) for (;;) { (void)(1 ? (void)0 : ( (void)(v) ) ); break; }
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif // NANOVG_H_F380EB38_CDA3_11EA_AF53_BBD96082A0CB
diff --git a/source/thirdparty/nanovg_gl.c b/source/thirdparty/nanovg_gl.c
deleted file mode 100644
index 8a6f53f..0000000
--- a/source/thirdparty/nanovg_gl.c
+++ /dev/null
@@ -1,1651 +0,0 @@
-//
-// Copyright (c) 2009-2013 Mikko Mononen memon@inside.org
-//
-// This software is provided 'as-is', without any express or implied
-// warranty. In no event will the authors be held liable for any damages
-// arising from the use of this software.
-// Permission is granted to anyone to use this software for any purpose,
-// including commercial applications, and to alter it and redistribute it
-// freely, subject to the following restrictions:
-// 1. The origin of this software must not be misrepresented; you must not
-// claim that you wrote the original software. If you use this software
-// in a product, an acknowledgment in the product documentation would be
-// appreciated but is not required.
-// 2. Altered source versions must be plainly marked as such, and must not be
-// misrepresented as being the original software.
-// 3. This notice may not be removed or altered from any source distribution.
-//
-
-#if defined(NANOVG_GL2) + defined(NANOVG_GL3) + defined(NANOVG_GLES2) + defined(NANOVG_GLES3) != 1
-#error Define exactly one of NANOVG_GL2, NANOVG_GL3, NANOVG_GLES2, NANOVG_GLES3
-#endif
-
-#include <stdlib.h>
-#include <stdio.h>
-#include <string.h>
-#include <math.h>
-
-#include "android.h"
-
-#ifdef NANOVG_USE_GLEW
-# include <GL/glew.h>
-static int glew_initialized = 0;
-#endif
-
-#ifdef NANOVG_GLES2
-# include <GLES2/gl2.h>
-# include <GLES2/gl2ext.h>
-#endif
-
-#ifdef NANOVG_GLES3
-# include <GLES3/gl3.h>
-#endif
-
-#if defined(NANOVG_GL2) || defined(NANOVG_GL3)
-#include <GL/gl.h>
-#endif
-
-#include "nanovg_gl.h"
-
-#if defined NANOVG_GL2
-//# define NANOVG_GL2 1
-#elif defined NANOVG_GL3
-//# define NANOVG_GL3 1
-# define NANOVG_GL_USE_UNIFORMBUFFER 1
-#elif defined NANOVG_GLES2
-//# define NANOVG_GLES2 1
-#elif defined NANOVG_GLES3
-//# define NANOVG_GLES3 1
-#endif
-
-#define NANOVG_GL_USE_STATE_FILTER (1)
-
-enum GLNVGuniformLoc {
- GLNVG_LOC_VIEWSIZE,
- GLNVG_LOC_TEX,
- GLNVG_LOC_FRAG,
- GLNVG_MAX_LOCS
-};
-
-enum GLNVGshaderType {
- NSVG_SHADER_FILLGRAD,
- NSVG_SHADER_FILLIMG,
- NSVG_SHADER_SIMPLE,
- NSVG_SHADER_IMG
-};
-
-#if NANOVG_GL_USE_UNIFORMBUFFER
-enum GLNVGuniformBindings {
- GLNVG_FRAG_BINDING = 0,
-};
-#endif
-
-struct GLNVGshader {
- GLuint prog;
- GLuint frag;
- GLuint vert;
- GLint loc[GLNVG_MAX_LOCS];
-};
-typedef struct GLNVGshader GLNVGshader;
-
-struct GLNVGtexture {
- int id;
- GLuint tex;
- int width, height;
- int type;
- int flags;
-};
-typedef struct GLNVGtexture GLNVGtexture;
-
-struct GLNVGblend
-{
- GLenum srcRGB;
- GLenum dstRGB;
- GLenum srcAlpha;
- GLenum dstAlpha;
-};
-typedef struct GLNVGblend GLNVGblend;
-
-enum GLNVGcallType {
- GLNVG_NONE = 0,
- GLNVG_FILL,
- GLNVG_CONVEXFILL,
- GLNVG_STROKE,
- GLNVG_TRIANGLES,
-};
-
-struct GLNVGcall {
- int type;
- int image;
- int pathOffset;
- int pathCount;
- int triangleOffset;
- int triangleCount;
- int uniformOffset;
- GLNVGblend blendFunc;
-};
-typedef struct GLNVGcall GLNVGcall;
-
-struct GLNVGpath {
- int fillOffset;
- int fillCount;
- int strokeOffset;
- int strokeCount;
-};
-typedef struct GLNVGpath GLNVGpath;
-
-struct GLNVGfragUniforms {
- #if NANOVG_GL_USE_UNIFORMBUFFER
- float scissorMat[12]; // matrices are actually 3 vec4s
- float paintMat[12];
- struct NVGcolor innerCol;
- struct NVGcolor outerCol;
- float scissorExt[2];
- float scissorScale[2];
- float extent[2];
- float radius;
- float feather;
- float strokeMult;
- float strokeThr;
- int texType;
- int type;
- #else
- // note: after modifying layout or size of uniform array,
- // don't forget to also update the fragment shader source!
- #define NANOVG_GL_UNIFORMARRAY_SIZE 11
- union {
- struct {
- float scissorMat[12]; // matrices are actually 3 vec4s
- float paintMat[12];
- struct NVGcolor innerCol;
- struct NVGcolor outerCol;
- float scissorExt[2];
- float scissorScale[2];
- float extent[2];
- float radius;
- float feather;
- float strokeMult;
- float strokeThr;
- float texType;
- float type;
- };
- float uniformArray[NANOVG_GL_UNIFORMARRAY_SIZE][4];
- };
- #endif
-};
-typedef struct GLNVGfragUniforms GLNVGfragUniforms;
-
-struct GLNVGcontext {
- GLNVGshader shader;
- GLNVGtexture* textures;
- float view[2];
- int ntextures;
- int ctextures;
- int textureId;
- GLuint vertBuf;
-#if defined NANOVG_GL3
- GLuint vertArr;
-#endif
-#if NANOVG_GL_USE_UNIFORMBUFFER
- GLuint fragBuf;
-#endif
- int fragSize;
- int flags;
-
- // Per frame buffers
- GLNVGcall* calls;
- int ccalls;
- int ncalls;
- GLNVGpath* paths;
- int cpaths;
- int npaths;
- struct NVGvertex* verts;
- int cverts;
- int nverts;
- unsigned char* uniforms;
- int cuniforms;
- int nuniforms;
-
- // cached state
- #if NANOVG_GL_USE_STATE_FILTER
- GLuint boundTexture;
- GLuint stencilMask;
- GLenum stencilFunc;
- GLint stencilFuncRef;
- GLuint stencilFuncMask;
- GLNVGblend blendFunc;
- #endif
-
- int dummyTex;
-};
-typedef struct GLNVGcontext GLNVGcontext;
-
-static int glnvg__maxi(int a, int b) { return a > b ? a : b; }
-
-#ifdef NANOVG_GLES2
-static unsigned int glnvg__nearestPow2(unsigned int num)
-{
- unsigned n = num > 0 ? num - 1 : 0;
- n |= n >> 1;
- n |= n >> 2;
- n |= n >> 4;
- n |= n >> 8;
- n |= n >> 16;
- n++;
- return n;
-}
-#endif
-
-static void glnvg__bindTexture(GLNVGcontext* gl, GLuint tex)
-{
-#if NANOVG_GL_USE_STATE_FILTER
- if (gl->boundTexture != tex) {
- gl->boundTexture = tex;
- glBindTexture(GL_TEXTURE_2D, tex);
- }
-#else
- glBindTexture(GL_TEXTURE_2D, tex);
-#endif
-}
-
-static void glnvg__stencilMask(GLNVGcontext* gl, GLuint mask)
-{
-#if NANOVG_GL_USE_STATE_FILTER
- if (gl->stencilMask != mask) {
- gl->stencilMask = mask;
- glStencilMask(mask);
- }
-#else
- glStencilMask(mask);
-#endif
-}
-
-static void glnvg__stencilFunc(GLNVGcontext* gl, GLenum func, GLint ref, GLuint mask)
-{
-#if NANOVG_GL_USE_STATE_FILTER
- if ((gl->stencilFunc != func) ||
- (gl->stencilFuncRef != ref) ||
- (gl->stencilFuncMask != mask)) {
-
- gl->stencilFunc = func;
- gl->stencilFuncRef = ref;
- gl->stencilFuncMask = mask;
- glStencilFunc(func, ref, mask);
- }
-#else
- glStencilFunc(func, ref, mask);
-#endif
-}
-static void glnvg__blendFuncSeparate(GLNVGcontext* gl, const GLNVGblend* blend)
-{
-#if NANOVG_GL_USE_STATE_FILTER
- if ((gl->blendFunc.srcRGB != blend->srcRGB) ||
- (gl->blendFunc.dstRGB != blend->dstRGB) ||
- (gl->blendFunc.srcAlpha != blend->srcAlpha) ||
- (gl->blendFunc.dstAlpha != blend->dstAlpha)) {
-
- gl->blendFunc = *blend;
- glBlendFuncSeparate(blend->srcRGB, blend->dstRGB, blend->srcAlpha,blend->dstAlpha);
- }
-#else
- glBlendFuncSeparate(blend->srcRGB, blend->dstRGB, blend->srcAlpha,blend->dstAlpha);
-#endif
-}
-
-static GLNVGtexture* glnvg__allocTexture(GLNVGcontext* gl)
-{
- GLNVGtexture* tex = NULL;
- int i;
-
- for (i = 0; i < gl->ntextures; i++) {
- if (gl->textures[i].id == 0) {
- tex = &gl->textures[i];
- break;
- }
- }
- if (tex == NULL) {
- if (gl->ntextures+1 > gl->ctextures) {
- GLNVGtexture* textures;
- int ctextures = glnvg__maxi(gl->ntextures+1, 4) + gl->ctextures/2; // 1.5x Overallocate
- textures = (GLNVGtexture*)realloc(gl->textures, sizeof(GLNVGtexture)*ctextures);
- if (textures == NULL) return NULL;
- gl->textures = textures;
- gl->ctextures = ctextures;
- }
- tex = &gl->textures[gl->ntextures++];
- }
-
- memset(tex, 0, sizeof(*tex));
- tex->id = ++gl->textureId;
-
- return tex;
-}
-
-static GLNVGtexture* glnvg__findTexture(GLNVGcontext* gl, int id)
-{
- int i;
- for (i = 0; i < gl->ntextures; i++)
- if (gl->textures[i].id == id)
- return &gl->textures[i];
- return NULL;
-}
-
-static int glnvg__deleteTexture(GLNVGcontext* gl, int id)
-{
- int i;
- for (i = 0; i < gl->ntextures; i++) {
- if (gl->textures[i].id == id) {
- if (gl->textures[i].tex != 0 && (gl->textures[i].flags & NVG_IMAGE_NODELETE) == 0)
- glDeleteTextures(1, &gl->textures[i].tex);
- memset(&gl->textures[i], 0, sizeof(gl->textures[i]));
- return 1;
- }
- }
- return 0;
-}
-
-static void glnvg__dumpShaderError(GLuint shader, const char* name, const char* type)
-{
- GLchar str[512+1];
- GLsizei len = 0;
- glGetShaderInfoLog(shader, 512, &len, str);
- if (len > 512) len = 512;
- str[len] = '\0';
- printf("Shader %s/%s error:\n%s\n", name, type, str);
-}
-
-static void glnvg__dumpProgramError(GLuint prog, const char* name)
-{
- GLchar str[512+1];
- GLsizei len = 0;
- glGetProgramInfoLog(prog, 512, &len, str);
- if (len > 512) len = 512;
- str[len] = '\0';
- printf("Program %s error:\n%s\n", name, str);
-}
-
-static void glnvg__checkError(GLNVGcontext* gl, const char* str)
-{
- GLenum err;
- if ((gl->flags & NVG_DEBUG) == 0) return;
- err = glGetError();
- if (err != GL_NO_ERROR) {
- printf("Error %08x after %s\n", err, str);
- return;
- }
-}
-
-static int glnvg__createShader(GLNVGshader* shader, const char* name, const char* header, const char* opts, const char* vshader, const char* fshader)
-{
- GLint status;
- GLuint prog, vert, frag;
- const char* str[3];
- str[0] = header;
- str[1] = opts != NULL ? opts : "";
-
- memset(shader, 0, sizeof(*shader));
-
- prog = glCreateProgram();
- vert = glCreateShader(GL_VERTEX_SHADER);
- frag = glCreateShader(GL_FRAGMENT_SHADER);
- str[2] = vshader;
- glShaderSource(vert, 3, str, 0);
- str[2] = fshader;
- glShaderSource(frag, 3, str, 0);
-
- glCompileShader(vert);
- glGetShaderiv(vert, GL_COMPILE_STATUS, &status);
- if (status != GL_TRUE) {
- glnvg__dumpShaderError(vert, name, "vert");
- return 0;
- }
-
- glCompileShader(frag);
- glGetShaderiv(frag, GL_COMPILE_STATUS, &status);
- if (status != GL_TRUE) {
- glnvg__dumpShaderError(frag, name, "frag");
- return 0;
- }
-
- glAttachShader(prog, vert);
- glAttachShader(prog, frag);
-
- glBindAttribLocation(prog, 0, "vertex");
- glBindAttribLocation(prog, 1, "tcoord");
-
- glLinkProgram(prog);
- glGetProgramiv(prog, GL_LINK_STATUS, &status);
- if (status != GL_TRUE) {
- glnvg__dumpProgramError(prog, name);
- return 0;
- }
-
- shader->prog = prog;
- shader->vert = vert;
- shader->frag = frag;
-
- return 1;
-}
-
-static void glnvg__deleteShader(GLNVGshader* shader)
-{
- if (shader->prog != 0)
- glDeleteProgram(shader->prog);
- if (shader->vert != 0)
- glDeleteShader(shader->vert);
- if (shader->frag != 0)
- glDeleteShader(shader->frag);
-}
-
-static void glnvg__getUniforms(GLNVGshader* shader)
-{
- shader->loc[GLNVG_LOC_VIEWSIZE] = glGetUniformLocation(shader->prog, "viewSize");
- shader->loc[GLNVG_LOC_TEX] = glGetUniformLocation(shader->prog, "tex");
-
-#if NANOVG_GL_USE_UNIFORMBUFFER
- shader->loc[GLNVG_LOC_FRAG] = glGetUniformBlockIndex(shader->prog, "frag");
-#else
- shader->loc[GLNVG_LOC_FRAG] = glGetUniformLocation(shader->prog, "frag");
-#endif
-}
-
-static int glnvg__renderCreateTexture(void* uptr, int type, int w, int h, int imageFlags, const unsigned char* data);
-
-static int glnvg__renderCreate(void* uptr)
-{
- GLNVGcontext* gl = (GLNVGcontext*)uptr;
- int align = 4;
-
- // TODO: mediump float may not be enough for GLES2 in iOS.
- // see the following discussion: https://github.com/memononen/nanovg/issues/46
- static const char* shaderHeader =
-#if defined NANOVG_GL2
- "#define NANOVG_GL2 1\n"
-#elif defined NANOVG_GL3
- "#version 150 core\n"
- "#define NANOVG_GL3 1\n"
-#elif defined NANOVG_GLES2
- "#version 100\n"
- "#define NANOVG_GL2 1\n"
-#elif defined NANOVG_GLES3
- "#version 300 es\n"
- "#define NANOVG_GL3 1\n"
-#endif
-
-#if NANOVG_GL_USE_UNIFORMBUFFER
- "#define USE_UNIFORMBUFFER 1\n"
-#else
- "#define UNIFORMARRAY_SIZE 11\n"
-#endif
- "\n";
-
- static const char* fillVertShader =
- "#ifdef NANOVG_GL3\n"
- " uniform vec2 viewSize;\n"
- " in vec2 vertex;\n"
- " in vec2 tcoord;\n"
- " out vec2 ftcoord;\n"
- " out vec2 fpos;\n"
- "#else\n"
- " uniform vec2 viewSize;\n"
- " attribute vec2 vertex;\n"
- " attribute vec2 tcoord;\n"
- " varying vec2 ftcoord;\n"
- " varying vec2 fpos;\n"
- "#endif\n"
- "void main(void) {\n"
- " ftcoord = tcoord;\n"
- " fpos = vertex;\n"
- " gl_Position = vec4(2.0*vertex.x/viewSize.x - 1.0, 1.0 - 2.0*vertex.y/viewSize.y, 0, 1);\n"
- "}\n";
-
- static const char* fillFragShader =
- "#ifdef GL_ES\n"
- "#if defined(GL_FRAGMENT_PRECISION_HIGH) || defined(NANOVG_GL3)\n"
- " precision highp float;\n"
- "#else\n"
- " precision mediump float;\n"
- "#endif\n"
- "#endif\n"
- "#ifdef NANOVG_GL3\n"
- "#ifdef USE_UNIFORMBUFFER\n"
- " layout(std140) uniform frag {\n"
- " mat3 scissorMat;\n"
- " mat3 paintMat;\n"
- " vec4 innerCol;\n"
- " vec4 outerCol;\n"
- " vec2 scissorExt;\n"
- " vec2 scissorScale;\n"
- " vec2 extent;\n"
- " float radius;\n"
- " float feather;\n"
- " float strokeMult;\n"
- " float strokeThr;\n"
- " int texType;\n"
- " int type;\n"
- " };\n"
- "#else\n" // NANOVG_GL3 && !USE_UNIFORMBUFFER
- " uniform vec4 frag[UNIFORMARRAY_SIZE];\n"
- "#endif\n"
- " uniform sampler2D tex;\n"
- " in vec2 ftcoord;\n"
- " in vec2 fpos;\n"
- " out vec4 outColor;\n"
- "#else\n" // !NANOVG_GL3
- " uniform vec4 frag[UNIFORMARRAY_SIZE];\n"
- " uniform sampler2D tex;\n"
- " varying vec2 ftcoord;\n"
- " varying vec2 fpos;\n"
- "#endif\n"
- "#ifndef USE_UNIFORMBUFFER\n"
- " #define scissorMat mat3(frag[0].xyz, frag[1].xyz, frag[2].xyz)\n"
- " #define paintMat mat3(frag[3].xyz, frag[4].xyz, frag[5].xyz)\n"
- " #define innerCol frag[6]\n"
- " #define outerCol frag[7]\n"
- " #define scissorExt frag[8].xy\n"
- " #define scissorScale frag[8].zw\n"
- " #define extent frag[9].xy\n"
- " #define radius frag[9].z\n"
- " #define feather frag[9].w\n"
- " #define strokeMult frag[10].x\n"
- " #define strokeThr frag[10].y\n"
- " #define texType int(frag[10].z)\n"
- " #define type int(frag[10].w)\n"
- "#endif\n"
- "\n"
- "float sdroundrect(vec2 pt, vec2 ext, float rad) {\n"
- " vec2 ext2 = ext - vec2(rad,rad);\n"
- " vec2 d = abs(pt) - ext2;\n"
- " return min(max(d.x,d.y),0.0) + length(max(d,0.0)) - rad;\n"
- "}\n"
- "\n"
- "// Scissoring\n"
- "float scissorMask(vec2 p) {\n"
- " vec2 sc = (abs((scissorMat * vec3(p,1.0)).xy) - scissorExt);\n"
- " sc = vec2(0.5,0.5) - sc * scissorScale;\n"
- " return clamp(sc.x,0.0,1.0) * clamp(sc.y,0.0,1.0);\n"
- "}\n"
- "#ifdef EDGE_AA\n"
- "// Stroke - from [0..1] to clipped pyramid, where the slope is 1px.\n"
- "float strokeMask() {\n"
- " return min(1.0, (1.0-abs(ftcoord.x*2.0-1.0))*strokeMult) * min(1.0, ftcoord.y);\n"
- "}\n"
- "#endif\n"
- "\n"
- "void main(void) {\n"
- " vec4 result;\n"
- " float scissor = scissorMask(fpos);\n"
- "#ifdef EDGE_AA\n"
- " float strokeAlpha = strokeMask();\n"
- " if (strokeAlpha < strokeThr) discard;\n"
- "#else\n"
- " float strokeAlpha = 1.0;\n"
- "#endif\n"
- " if (type == 0) { // Gradient\n"
- " // Calculate gradient color using box gradient\n"
- " vec2 pt = (paintMat * vec3(fpos,1.0)).xy;\n"
- " float d = clamp((sdroundrect(pt, extent, radius) + feather*0.5) / feather, 0.0, 1.0);\n"
- " vec4 color = mix(innerCol,outerCol,d);\n"
- " // Combine alpha\n"
- " color *= strokeAlpha * scissor;\n"
- " result = color;\n"
- " } else if (type == 1) { // Image\n"
- " // Calculate color fron texture\n"
- " vec2 pt = (paintMat * vec3(fpos,1.0)).xy / extent;\n"
- "#ifdef NANOVG_GL3\n"
- " vec4 color = texture(tex, pt);\n"
- "#else\n"
- " vec4 color = texture2D(tex, pt);\n"
- "#endif\n"
- " if (texType == 1) color = vec4(color.xyz*color.w,color.w);"
- " if (texType == 2) color = vec4(color.x);"
- " // Apply color tint and alpha.\n"
- " color *= innerCol;\n"
- " // Combine alpha\n"
- " color *= strokeAlpha * scissor;\n"
- " result = color;\n"
- " } else if (type == 2) { // Stencil fill\n"
- " result = vec4(1,1,1,1);\n"
- " } else if (type == 3) { // Textured tris\n"
- "#ifdef NANOVG_GL3\n"
- " vec4 color = texture(tex, ftcoord);\n"
- "#else\n"
- " vec4 color = texture2D(tex, ftcoord);\n"
- "#endif\n"
- " if (texType == 1) color = vec4(color.xyz*color.w,color.w);"
- " if (texType == 2) color = vec4(color.x);"
- " color *= scissor;\n"
- " result = color * innerCol;\n"
- " }\n"
- "#ifdef NANOVG_GL3\n"
- " outColor = result;\n"
- "#else\n"
- " gl_FragColor = result;\n"
- "#endif\n"
- "}\n";
-
- glnvg__checkError(gl, "init");
-
- if (gl->flags & NVG_ANTIALIAS) {
- if (glnvg__createShader(&gl->shader, "shader", shaderHeader, "#define EDGE_AA 1\n", fillVertShader, fillFragShader) == 0)
- return 0;
- } else {
- if (glnvg__createShader(&gl->shader, "shader", shaderHeader, NULL, fillVertShader, fillFragShader) == 0)
- return 0;
- }
-
- glnvg__checkError(gl, "uniform locations");
- glnvg__getUniforms(&gl->shader);
-
- // Create dynamic vertex array
-#if defined NANOVG_GL3
- glGenVertexArrays(1, &gl->vertArr);
-#endif
- glGenBuffers(1, &gl->vertBuf);
-
-#if NANOVG_GL_USE_UNIFORMBUFFER
- // Create UBOs
- glUniformBlockBinding(gl->shader.prog, gl->shader.loc[GLNVG_LOC_FRAG], GLNVG_FRAG_BINDING);
- glGenBuffers(1, &gl->fragBuf);
- glGetIntegerv(GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, &align);
-#endif
- gl->fragSize = sizeof(GLNVGfragUniforms) + align - sizeof(GLNVGfragUniforms) % align;
-
- // Some platforms does not allow to have samples to unset textures.
- // Create empty one which is bound when there's no texture specified.
- gl->dummyTex = glnvg__renderCreateTexture(gl, NVG_TEXTURE_ALPHA, 1, 1, 0, NULL);
-
- glnvg__checkError(gl, "create done");
-
- glFinish();
-
- return 1;
-}
-
-static int glnvg__renderCreateTexture(void* uptr, int type, int w, int h, int imageFlags, const unsigned char* data)
-{
- GLNVGcontext* gl = (GLNVGcontext*)uptr;
- GLNVGtexture* tex = glnvg__allocTexture(gl);
-
- if (tex == NULL) return 0;
-
-#ifdef NANOVG_GLES2
- // Check for non-power of 2.
- if (glnvg__nearestPow2(w) != (unsigned int)w || glnvg__nearestPow2(h) != (unsigned int)h) {
- // No repeat
- if ((imageFlags & NVG_IMAGE_REPEATX) != 0 || (imageFlags & NVG_IMAGE_REPEATY) != 0) {
- printf("Repeat X/Y is not supported for non power-of-two textures (%d x %d)\n", w, h);
- imageFlags &= ~(NVG_IMAGE_REPEATX | NVG_IMAGE_REPEATY);
- }
- // No mips.
- if (imageFlags & NVG_IMAGE_GENERATE_MIPMAPS) {
- printf("Mip-maps is not support for non power-of-two textures (%d x %d)\n", w, h);
- imageFlags &= ~NVG_IMAGE_GENERATE_MIPMAPS;
- }
- }
-#endif
-
- glGenTextures(1, &tex->tex);
- tex->width = w;
- tex->height = h;
- tex->type = type;
- tex->flags = imageFlags;
- glnvg__bindTexture(gl, tex->tex);
-
- glPixelStorei(GL_UNPACK_ALIGNMENT,1);
-#ifndef NANOVG_GLES2
- glPixelStorei(GL_UNPACK_ROW_LENGTH, tex->width);
- glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0);
- glPixelStorei(GL_UNPACK_SKIP_ROWS, 0);
-#endif
-
-#if defined (NANOVG_GL2)
- // GL 1.4 and later has support for generating mipmaps using a tex parameter.
- if (imageFlags & NVG_IMAGE_GENERATE_MIPMAPS) {
- glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP, GL_TRUE);
- }
-#endif
-
- if (type == NVG_TEXTURE_RGBA)
- glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, w, h, 0, GL_RGBA, GL_UNSIGNED_BYTE, data);
- else
-#if defined(NANOVG_GLES2) || defined (NANOVG_GL2)
- glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE, w, h, 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, data);
-#elif defined(NANOVG_GLES3)
- glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, w, h, 0, GL_RED, GL_UNSIGNED_BYTE, data);
-#else
- glTexImage2D(GL_TEXTURE_2D, 0, GL_RED, w, h, 0, GL_RED, GL_UNSIGNED_BYTE, data);
-#endif
-
- if (imageFlags & NVG_IMAGE_GENERATE_MIPMAPS) {
- if (imageFlags & NVG_IMAGE_NEAREST) {
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST_MIPMAP_NEAREST);
- } else {
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR);
- }
- } else {
- if (imageFlags & NVG_IMAGE_NEAREST) {
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
- } else {
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
- }
- }
-
- if (imageFlags & NVG_IMAGE_NEAREST) {
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
- } else {
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
- }
-
- if (imageFlags & NVG_IMAGE_REPEATX)
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
- else
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
-
- if (imageFlags & NVG_IMAGE_REPEATY)
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
- else
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
-
- glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
-#ifndef NANOVG_GLES2
- glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
- glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0);
- glPixelStorei(GL_UNPACK_SKIP_ROWS, 0);
-#endif
-
- // The new way to build mipmaps on GLES and GL3
-#if !defined(NANOVG_GL2)
- if (imageFlags & NVG_IMAGE_GENERATE_MIPMAPS) {
- glGenerateMipmap(GL_TEXTURE_2D);
- }
-#endif
-
- glnvg__checkError(gl, "create tex");
- glnvg__bindTexture(gl, 0);
-
- return tex->id;
-}
-
-
-static int glnvg__renderDeleteTexture(void* uptr, int image)
-{
- GLNVGcontext* gl = (GLNVGcontext*)uptr;
- return glnvg__deleteTexture(gl, image);
-}
-
-static int glnvg__renderUpdateTexture(void* uptr, int image, int x, int y, int w, int h, const unsigned char* data)
-{
- GLNVGcontext* gl = (GLNVGcontext*)uptr;
- GLNVGtexture* tex = glnvg__findTexture(gl, image);
-
- if (tex == NULL) return 0;
- glnvg__bindTexture(gl, tex->tex);
-
- glPixelStorei(GL_UNPACK_ALIGNMENT,1);
-
-#ifndef NANOVG_GLES2
- glPixelStorei(GL_UNPACK_ROW_LENGTH, tex->width);
- glPixelStorei(GL_UNPACK_SKIP_PIXELS, x);
- glPixelStorei(GL_UNPACK_SKIP_ROWS, y);
-#else
- // No support for all of skip, need to update a whole row at a time.
- if (tex->type == NVG_TEXTURE_RGBA)
- data += y*tex->width*4;
- else
- data += y*tex->width;
- x = 0;
- w = tex->width;
-#endif
-
- if (tex->type == NVG_TEXTURE_RGBA)
- glTexSubImage2D(GL_TEXTURE_2D, 0, x,y, w,h, GL_RGBA, GL_UNSIGNED_BYTE, data);
- else
-#if defined(NANOVG_GLES2) || defined(NANOVG_GL2)
- glTexSubImage2D(GL_TEXTURE_2D, 0, x,y, w,h, GL_LUMINANCE, GL_UNSIGNED_BYTE, data);
-#else
- glTexSubImage2D(GL_TEXTURE_2D, 0, x,y, w,h, GL_RED, GL_UNSIGNED_BYTE, data);
-#endif
-
- glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
-#ifndef NANOVG_GLES2
- glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
- glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0);
- glPixelStorei(GL_UNPACK_SKIP_ROWS, 0);
-#endif
-
- glnvg__bindTexture(gl, 0);
-
- return 1;
-}
-
-static int glnvg__renderGetTextureSize(void* uptr, int image, int* w, int* h)
-{
- GLNVGcontext* gl = (GLNVGcontext*)uptr;
- GLNVGtexture* tex = glnvg__findTexture(gl, image);
- if (tex == NULL) return 0;
- *w = tex->width;
- *h = tex->height;
- return 1;
-}
-
-static void glnvg__xformToMat3x4(float* m3, float* t)
-{
- m3[0] = t[0];
- m3[1] = t[1];
- m3[2] = 0.0f;
- m3[3] = 0.0f;
- m3[4] = t[2];
- m3[5] = t[3];
- m3[6] = 0.0f;
- m3[7] = 0.0f;
- m3[8] = t[4];
- m3[9] = t[5];
- m3[10] = 1.0f;
- m3[11] = 0.0f;
-}
-
-static NVGcolor glnvg__premulColor(NVGcolor c)
-{
- c.r *= c.a;
- c.g *= c.a;
- c.b *= c.a;
- return c;
-}
-
-static int glnvg__convertPaint(GLNVGcontext* gl, GLNVGfragUniforms* frag, NVGpaint* paint,
- NVGscissor* scissor, float width, float fringe, float strokeThr)
-{
- GLNVGtexture* tex = NULL;
- float invxform[6];
-
- memset(frag, 0, sizeof(*frag));
-
- frag->innerCol = glnvg__premulColor(paint->innerColor);
- frag->outerCol = glnvg__premulColor(paint->outerColor);
-
- if (scissor->extent[0] < -0.5f || scissor->extent[1] < -0.5f) {
- memset(frag->scissorMat, 0, sizeof(frag->scissorMat));
- frag->scissorExt[0] = 1.0f;
- frag->scissorExt[1] = 1.0f;
- frag->scissorScale[0] = 1.0f;
- frag->scissorScale[1] = 1.0f;
- } else {
- nvgTransformInverse(invxform, scissor->xform);
- glnvg__xformToMat3x4(frag->scissorMat, invxform);
- frag->scissorExt[0] = scissor->extent[0];
- frag->scissorExt[1] = scissor->extent[1];
- frag->scissorScale[0] = sqrtf(scissor->xform[0]*scissor->xform[0] + scissor->xform[2]*scissor->xform[2]) / fringe;
- frag->scissorScale[1] = sqrtf(scissor->xform[1]*scissor->xform[1] + scissor->xform[3]*scissor->xform[3]) / fringe;
- }
-
- memcpy(frag->extent, paint->extent, sizeof(frag->extent));
- frag->strokeMult = (width*0.5f + fringe*0.5f) / fringe;
- frag->strokeThr = strokeThr;
-
- if (paint->image != 0) {
- tex = glnvg__findTexture(gl, paint->image);
- if (tex == NULL) return 0;
- if ((tex->flags & NVG_IMAGE_FLIPY) != 0) {
- float m1[6], m2[6];
- nvgTransformTranslate(m1, 0.0f, frag->extent[1] * 0.5f);
- nvgTransformMultiply(m1, paint->xform);
- nvgTransformScale(m2, 1.0f, -1.0f);
- nvgTransformMultiply(m2, m1);
- nvgTransformTranslate(m1, 0.0f, -frag->extent[1] * 0.5f);
- nvgTransformMultiply(m1, m2);
- nvgTransformInverse(invxform, m1);
- } else {
- nvgTransformInverse(invxform, paint->xform);
- }
- frag->type = NSVG_SHADER_FILLIMG;
-
- #if NANOVG_GL_USE_UNIFORMBUFFER
- if (tex->type == NVG_TEXTURE_RGBA)
- frag->texType = (tex->flags & NVG_IMAGE_PREMULTIPLIED) ? 0 : 1;
- else
- frag->texType = 2;
- #else
- if (tex->type == NVG_TEXTURE_RGBA)
- frag->texType = (tex->flags & NVG_IMAGE_PREMULTIPLIED) ? 0.0f : 1.0f;
- else
- frag->texType = 2.0f;
- #endif
-// printf("frag->texType = %d\n", frag->texType);
- } else {
- frag->type = NSVG_SHADER_FILLGRAD;
- frag->radius = paint->radius;
- frag->feather = paint->feather;
- nvgTransformInverse(invxform, paint->xform);
- }
-
- glnvg__xformToMat3x4(frag->paintMat, invxform);
-
- return 1;
-}
-
-static GLNVGfragUniforms* nvg__fragUniformPtr(GLNVGcontext* gl, int i);
-
-static void glnvg__setUniforms(GLNVGcontext* gl, int uniformOffset, int image)
-{
- GLNVGtexture* tex = NULL;
-#if NANOVG_GL_USE_UNIFORMBUFFER
- glBindBufferRange(GL_UNIFORM_BUFFER, GLNVG_FRAG_BINDING, gl->fragBuf, uniformOffset, sizeof(GLNVGfragUniforms));
-#else
- GLNVGfragUniforms* frag = nvg__fragUniformPtr(gl, uniformOffset);
- glUniform4fv(gl->shader.loc[GLNVG_LOC_FRAG], NANOVG_GL_UNIFORMARRAY_SIZE, &(frag->uniformArray[0][0]));
-#endif
-
- if (image != 0) {
- tex = glnvg__findTexture(gl, image);
- }
- // If no image is set, use empty texture
- if (tex == NULL) {
- tex = glnvg__findTexture(gl, gl->dummyTex);
- }
- glnvg__bindTexture(gl, tex != NULL ? tex->tex : 0);
- glnvg__checkError(gl, "tex paint tex");
-}
-
-static void glnvg__renderViewport(void* uptr, float width, float height, float devicePixelRatio)
-{
- NVG_NOTUSED(devicePixelRatio);
- GLNVGcontext* gl = (GLNVGcontext*)uptr;
- gl->view[0] = width;
- gl->view[1] = height;
-}
-
-static void glnvg__fill(GLNVGcontext* gl, GLNVGcall* call)
-{
- GLNVGpath* paths = &gl->paths[call->pathOffset];
- int i, npaths = call->pathCount;
-
- // Draw shapes
- glEnable(GL_STENCIL_TEST);
- glnvg__stencilMask(gl, 0xff);
- glnvg__stencilFunc(gl, GL_ALWAYS, 0, 0xff);
- glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE);
-
- // set bindpoint for solid loc
- glnvg__setUniforms(gl, call->uniformOffset, 0);
- glnvg__checkError(gl, "fill simple");
-
- glStencilOpSeparate(GL_FRONT, GL_KEEP, GL_KEEP, GL_INCR_WRAP);
- glStencilOpSeparate(GL_BACK, GL_KEEP, GL_KEEP, GL_DECR_WRAP);
- glDisable(GL_CULL_FACE);
- for (i = 0; i < npaths; i++)
- glDrawArrays(GL_TRIANGLE_FAN, paths[i].fillOffset, paths[i].fillCount);
- glEnable(GL_CULL_FACE);
-
- // Draw anti-aliased pixels
- glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
-
- glnvg__setUniforms(gl, call->uniformOffset + gl->fragSize, call->image);
- glnvg__checkError(gl, "fill fill");
-
- if (gl->flags & NVG_ANTIALIAS) {
- glnvg__stencilFunc(gl, GL_EQUAL, 0x00, 0xff);
- glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP);
- // Draw fringes
- for (i = 0; i < npaths; i++)
- glDrawArrays(GL_TRIANGLE_STRIP, paths[i].strokeOffset, paths[i].strokeCount);
- }
-
- // Draw fill
- glnvg__stencilFunc(gl, GL_NOTEQUAL, 0x0, 0xff);
- glStencilOp(GL_ZERO, GL_ZERO, GL_ZERO);
- glDrawArrays(GL_TRIANGLE_STRIP, call->triangleOffset, call->triangleCount);
-
- glDisable(GL_STENCIL_TEST);
-}
-
-static void glnvg__convexFill(GLNVGcontext* gl, GLNVGcall* call)
-{
- GLNVGpath* paths = &gl->paths[call->pathOffset];
- int i, npaths = call->pathCount;
-
- glnvg__setUniforms(gl, call->uniformOffset, call->image);
- glnvg__checkError(gl, "convex fill");
-
- for (i = 0; i < npaths; i++) {
- glDrawArrays(GL_TRIANGLE_FAN, paths[i].fillOffset, paths[i].fillCount);
- // Draw fringes
- if (paths[i].strokeCount > 0) {
- glDrawArrays(GL_TRIANGLE_STRIP, paths[i].strokeOffset, paths[i].strokeCount);
- }
- }
-}
-
-static void glnvg__stroke(GLNVGcontext* gl, GLNVGcall* call)
-{
- GLNVGpath* paths = &gl->paths[call->pathOffset];
- int npaths = call->pathCount, i;
-
- if (gl->flags & NVG_STENCIL_STROKES) {
-
- glEnable(GL_STENCIL_TEST);
- glnvg__stencilMask(gl, 0xff);
-
- // Fill the stroke base without overlap
- glnvg__stencilFunc(gl, GL_EQUAL, 0x0, 0xff);
- glStencilOp(GL_KEEP, GL_KEEP, GL_INCR);
- glnvg__setUniforms(gl, call->uniformOffset + gl->fragSize, call->image);
- glnvg__checkError(gl, "stroke fill 0");
- for (i = 0; i < npaths; i++)
- glDrawArrays(GL_TRIANGLE_STRIP, paths[i].strokeOffset, paths[i].strokeCount);
-
- // Draw anti-aliased pixels.
- glnvg__setUniforms(gl, call->uniformOffset, call->image);
- glnvg__stencilFunc(gl, GL_EQUAL, 0x00, 0xff);
- glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP);
- for (i = 0; i < npaths; i++)
- glDrawArrays(GL_TRIANGLE_STRIP, paths[i].strokeOffset, paths[i].strokeCount);
-
- // Clear stencil buffer.
- glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE);
- glnvg__stencilFunc(gl, GL_ALWAYS, 0x0, 0xff);
- glStencilOp(GL_ZERO, GL_ZERO, GL_ZERO);
- glnvg__checkError(gl, "stroke fill 1");
- for (i = 0; i < npaths; i++)
- glDrawArrays(GL_TRIANGLE_STRIP, paths[i].strokeOffset, paths[i].strokeCount);
- glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
-
- glDisable(GL_STENCIL_TEST);
-
-// glnvg__convertPaint(gl, nvg__fragUniformPtr(gl, call->uniformOffset + gl->fragSize), paint, scissor, strokeWidth, fringe, 1.0f - 0.5f/255.0f);
-
- } else {
- glnvg__setUniforms(gl, call->uniformOffset, call->image);
- glnvg__checkError(gl, "stroke fill");
- // Draw Strokes
- for (i = 0; i < npaths; i++)
- glDrawArrays(GL_TRIANGLE_STRIP, paths[i].strokeOffset, paths[i].strokeCount);
- }
-}
-
-static void glnvg__triangles(GLNVGcontext* gl, GLNVGcall* call)
-{
- glnvg__setUniforms(gl, call->uniformOffset, call->image);
- glnvg__checkError(gl, "triangles fill");
-
- glDrawArrays(GL_TRIANGLES, call->triangleOffset, call->triangleCount);
-}
-
-static void glnvg__renderCancel(void* uptr) {
- GLNVGcontext* gl = (GLNVGcontext*)uptr;
- gl->nverts = 0;
- gl->npaths = 0;
- gl->ncalls = 0;
- gl->nuniforms = 0;
-}
-
-static GLenum glnvg_convertBlendFuncFactor(int factor)
-{
- if (factor == NVG_ZERO)
- return GL_ZERO;
- if (factor == NVG_ONE)
- return GL_ONE;
- if (factor == NVG_SRC_COLOR)
- return GL_SRC_COLOR;
- if (factor == NVG_ONE_MINUS_SRC_COLOR)
- return GL_ONE_MINUS_SRC_COLOR;
- if (factor == NVG_DST_COLOR)
- return GL_DST_COLOR;
- if (factor == NVG_ONE_MINUS_DST_COLOR)
- return GL_ONE_MINUS_DST_COLOR;
- if (factor == NVG_SRC_ALPHA)
- return GL_SRC_ALPHA;
- if (factor == NVG_ONE_MINUS_SRC_ALPHA)
- return GL_ONE_MINUS_SRC_ALPHA;
- if (factor == NVG_DST_ALPHA)
- return GL_DST_ALPHA;
- if (factor == NVG_ONE_MINUS_DST_ALPHA)
- return GL_ONE_MINUS_DST_ALPHA;
- if (factor == NVG_SRC_ALPHA_SATURATE)
- return GL_SRC_ALPHA_SATURATE;
- return GL_INVALID_ENUM;
-}
-
-static GLNVGblend glnvg__blendCompositeOperation(NVGcompositeOperationState op)
-{
- GLNVGblend blend;
- blend.srcRGB = glnvg_convertBlendFuncFactor(op.srcRGB);
- blend.dstRGB = glnvg_convertBlendFuncFactor(op.dstRGB);
- blend.srcAlpha = glnvg_convertBlendFuncFactor(op.srcAlpha);
- blend.dstAlpha = glnvg_convertBlendFuncFactor(op.dstAlpha);
- if (blend.srcRGB == GL_INVALID_ENUM || blend.dstRGB == GL_INVALID_ENUM || blend.srcAlpha == GL_INVALID_ENUM || blend.dstAlpha == GL_INVALID_ENUM)
- {
- blend.srcRGB = GL_ONE;
- blend.dstRGB = GL_ONE_MINUS_SRC_ALPHA;
- blend.srcAlpha = GL_ONE;
- blend.dstAlpha = GL_ONE_MINUS_SRC_ALPHA;
- }
- return blend;
-}
-
-static void glnvg__renderFlush(void* uptr)
-{
- GLNVGcontext* gl = (GLNVGcontext*)uptr;
- int i;
-
- if (gl->ncalls > 0) {
-
- // Setup require GL state.
- glUseProgram(gl->shader.prog);
-
- glEnable(GL_CULL_FACE);
- glCullFace(GL_BACK);
- glFrontFace(GL_CCW);
- glEnable(GL_BLEND);
- glDisable(GL_DEPTH_TEST);
- glDisable(GL_SCISSOR_TEST);
- glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
- glStencilMask(0xffffffff);
- glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP);
- glStencilFunc(GL_ALWAYS, 0, 0xffffffff);
- glActiveTexture(GL_TEXTURE0);
- glBindTexture(GL_TEXTURE_2D, 0);
- #if NANOVG_GL_USE_STATE_FILTER
- gl->boundTexture = 0;
- gl->stencilMask = 0xffffffff;
- gl->stencilFunc = GL_ALWAYS;
- gl->stencilFuncRef = 0;
- gl->stencilFuncMask = 0xffffffff;
- gl->blendFunc.srcRGB = GL_INVALID_ENUM;
- gl->blendFunc.srcAlpha = GL_INVALID_ENUM;
- gl->blendFunc.dstRGB = GL_INVALID_ENUM;
- gl->blendFunc.dstAlpha = GL_INVALID_ENUM;
- #endif
-
-#if NANOVG_GL_USE_UNIFORMBUFFER
- // Upload ubo for frag shaders
- glBindBuffer(GL_UNIFORM_BUFFER, gl->fragBuf);
- glBufferData(GL_UNIFORM_BUFFER, gl->nuniforms * gl->fragSize, gl->uniforms, GL_STREAM_DRAW);
-#endif
-
- // Upload vertex data
-#if defined NANOVG_GL3
- glBindVertexArray(gl->vertArr);
-#endif
- glBindBuffer(GL_ARRAY_BUFFER, gl->vertBuf);
- glBufferData(GL_ARRAY_BUFFER, gl->nverts * sizeof(NVGvertex), gl->verts, GL_STREAM_DRAW);
- glEnableVertexAttribArray(0);
- glEnableVertexAttribArray(1);
- glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, sizeof(NVGvertex), (const GLvoid*)(size_t)0);
- glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, sizeof(NVGvertex), (const GLvoid*)(0 + 2*sizeof(float)));
-
- // Set view and texture just once per frame.
- glUniform1i(gl->shader.loc[GLNVG_LOC_TEX], 0);
- glUniform2fv(gl->shader.loc[GLNVG_LOC_VIEWSIZE], 1, gl->view);
-
-#if NANOVG_GL_USE_UNIFORMBUFFER
- glBindBuffer(GL_UNIFORM_BUFFER, gl->fragBuf);
-#endif
-
- for (i = 0; i < gl->ncalls; i++) {
- GLNVGcall* call = &gl->calls[i];
- glnvg__blendFuncSeparate(gl,&call->blendFunc);
- if (call->type == GLNVG_FILL)
- glnvg__fill(gl, call);
- else if (call->type == GLNVG_CONVEXFILL)
- glnvg__convexFill(gl, call);
- else if (call->type == GLNVG_STROKE)
- glnvg__stroke(gl, call);
- else if (call->type == GLNVG_TRIANGLES)
- glnvg__triangles(gl, call);
- }
-
- glDisableVertexAttribArray(0);
- glDisableVertexAttribArray(1);
-#if defined NANOVG_GL3
- glBindVertexArray(0);
-#endif
- glDisable(GL_CULL_FACE);
- glBindBuffer(GL_ARRAY_BUFFER, 0);
- glUseProgram(0);
- glnvg__bindTexture(gl, 0);
- }
-
- // Reset calls
- gl->nverts = 0;
- gl->npaths = 0;
- gl->ncalls = 0;
- gl->nuniforms = 0;
-}
-
-static int glnvg__maxVertCount(const NVGpath* paths, int npaths)
-{
- int i, count = 0;
- for (i = 0; i < npaths; i++) {
- count += paths[i].nfill;
- count += paths[i].nstroke;
- }
- return count;
-}
-
-static GLNVGcall* glnvg__allocCall(GLNVGcontext* gl)
-{
- GLNVGcall* ret = NULL;
- if (gl->ncalls+1 > gl->ccalls) {
- GLNVGcall* calls;
- int ccalls = glnvg__maxi(gl->ncalls+1, 128) + gl->ccalls/2; // 1.5x Overallocate
- calls = (GLNVGcall*)realloc(gl->calls, sizeof(GLNVGcall) * ccalls);
- if (calls == NULL) return NULL;
- gl->calls = calls;
- gl->ccalls = ccalls;
- }
- ret = &gl->calls[gl->ncalls++];
- memset(ret, 0, sizeof(GLNVGcall));
- return ret;
-}
-
-static int glnvg__allocPaths(GLNVGcontext* gl, int n)
-{
- int ret = 0;
- if (gl->npaths+n > gl->cpaths) {
- GLNVGpath* paths;
- int cpaths = glnvg__maxi(gl->npaths + n, 128) + gl->cpaths/2; // 1.5x Overallocate
- paths = (GLNVGpath*)realloc(gl->paths, sizeof(GLNVGpath) * cpaths);
- if (paths == NULL) return -1;
- gl->paths = paths;
- gl->cpaths = cpaths;
- }
- ret = gl->npaths;
- gl->npaths += n;
- return ret;
-}
-
-static int glnvg__allocVerts(GLNVGcontext* gl, int n)
-{
- int ret = 0;
- if (gl->nverts+n > gl->cverts) {
- NVGvertex* verts;
- int cverts = glnvg__maxi(gl->nverts + n, 4096) + gl->cverts/2; // 1.5x Overallocate
- verts = (NVGvertex*)realloc(gl->verts, sizeof(NVGvertex) * cverts);
- if (verts == NULL) return -1;
- gl->verts = verts;
- gl->cverts = cverts;
- }
- ret = gl->nverts;
- gl->nverts += n;
- return ret;
-}
-
-static int glnvg__allocFragUniforms(GLNVGcontext* gl, int n)
-{
- int ret = 0, structSize = gl->fragSize;
- if (gl->nuniforms+n > gl->cuniforms) {
- unsigned char* uniforms;
- int cuniforms = glnvg__maxi(gl->nuniforms+n, 128) + gl->cuniforms/2; // 1.5x Overallocate
- uniforms = (unsigned char*)realloc(gl->uniforms, structSize * cuniforms);
- if (uniforms == NULL) return -1;
- gl->uniforms = uniforms;
- gl->cuniforms = cuniforms;
- }
- ret = gl->nuniforms * structSize;
- gl->nuniforms += n;
- return ret;
-}
-
-static GLNVGfragUniforms* nvg__fragUniformPtr(GLNVGcontext* gl, int i)
-{
- return (GLNVGfragUniforms*)&gl->uniforms[i];
-}
-
-static void glnvg__vset(NVGvertex* vtx, float x, float y, float u, float v)
-{
- vtx->x = x;
- vtx->y = y;
- vtx->u = u;
- vtx->v = v;
-}
-
-static void glnvg__renderFill(void* uptr, NVGpaint* paint, NVGcompositeOperationState compositeOperation, NVGscissor* scissor, float fringe,
- const float* bounds, const NVGpath* paths, int npaths)
-{
- GLNVGcontext* gl = (GLNVGcontext*)uptr;
- GLNVGcall* call = glnvg__allocCall(gl);
- NVGvertex* quad;
- GLNVGfragUniforms* frag;
- int i, maxverts, offset;
-
- if (call == NULL) return;
-
- call->type = GLNVG_FILL;
- call->triangleCount = 4;
- call->pathOffset = glnvg__allocPaths(gl, npaths);
- if (call->pathOffset == -1) goto error;
- call->pathCount = npaths;
- call->image = paint->image;
- call->blendFunc = glnvg__blendCompositeOperation(compositeOperation);
-
- if (npaths == 1 && paths[0].convex)
- {
- call->type = GLNVG_CONVEXFILL;
- call->triangleCount = 0; // Bounding box fill quad not needed for convex fill
- }
-
- // Allocate vertices for all the paths.
- maxverts = glnvg__maxVertCount(paths, npaths) + call->triangleCount;
- offset = glnvg__allocVerts(gl, maxverts);
- if (offset == -1) goto error;
-
- for (i = 0; i < npaths; i++) {
- GLNVGpath* copy = &gl->paths[call->pathOffset + i];
- const NVGpath* path = &paths[i];
- memset(copy, 0, sizeof(GLNVGpath));
- if (path->nfill > 0) {
- copy->fillOffset = offset;
- copy->fillCount = path->nfill;
- memcpy(&gl->verts[offset], path->fill, sizeof(NVGvertex) * path->nfill);
- offset += path->nfill;
- }
- if (path->nstroke > 0) {
- copy->strokeOffset = offset;
- copy->strokeCount = path->nstroke;
- memcpy(&gl->verts[offset], path->stroke, sizeof(NVGvertex) * path->nstroke);
- offset += path->nstroke;
- }
- }
-
- // Setup uniforms for draw calls
- if (call->type == GLNVG_FILL) {
- // Quad
- call->triangleOffset = offset;
- quad = &gl->verts[call->triangleOffset];
- glnvg__vset(&quad[0], bounds[2], bounds[3], 0.5f, 1.0f);
- glnvg__vset(&quad[1], bounds[2], bounds[1], 0.5f, 1.0f);
- glnvg__vset(&quad[2], bounds[0], bounds[3], 0.5f, 1.0f);
- glnvg__vset(&quad[3], bounds[0], bounds[1], 0.5f, 1.0f);
-
- call->uniformOffset = glnvg__allocFragUniforms(gl, 2);
- if (call->uniformOffset == -1) goto error;
- // Simple shader for stencil
- frag = nvg__fragUniformPtr(gl, call->uniformOffset);
- memset(frag, 0, sizeof(*frag));
- frag->strokeThr = -1.0f;
- frag->type = NSVG_SHADER_SIMPLE;
- // Fill shader
- glnvg__convertPaint(gl, nvg__fragUniformPtr(gl, call->uniformOffset + gl->fragSize), paint, scissor, fringe, fringe, -1.0f);
- } else {
- call->uniformOffset = glnvg__allocFragUniforms(gl, 1);
- if (call->uniformOffset == -1) goto error;
- // Fill shader
- glnvg__convertPaint(gl, nvg__fragUniformPtr(gl, call->uniformOffset), paint, scissor, fringe, fringe, -1.0f);
- }
-
- return;
-
-error:
- // We get here if call alloc was ok, but something else is not.
- // Roll back the last call to prevent drawing it.
- if (gl->ncalls > 0) gl->ncalls--;
-}
-
-static void glnvg__renderStroke(void* uptr, NVGpaint* paint, NVGcompositeOperationState compositeOperation, NVGscissor* scissor, float fringe,
- float strokeWidth, const NVGpath* paths, int npaths)
-{
- GLNVGcontext* gl = (GLNVGcontext*)uptr;
- GLNVGcall* call = glnvg__allocCall(gl);
- int i, maxverts, offset;
-
- if (call == NULL) return;
-
- call->type = GLNVG_STROKE;
- call->pathOffset = glnvg__allocPaths(gl, npaths);
- if (call->pathOffset == -1) goto error;
- call->pathCount = npaths;
- call->image = paint->image;
- call->blendFunc = glnvg__blendCompositeOperation(compositeOperation);
-
- // Allocate vertices for all the paths.
- maxverts = glnvg__maxVertCount(paths, npaths);
- offset = glnvg__allocVerts(gl, maxverts);
- if (offset == -1) goto error;
-
- for (i = 0; i < npaths; i++) {
- GLNVGpath* copy = &gl->paths[call->pathOffset + i];
- const NVGpath* path = &paths[i];
- memset(copy, 0, sizeof(GLNVGpath));
- if (path->nstroke) {
- copy->strokeOffset = offset;
- copy->strokeCount = path->nstroke;
- memcpy(&gl->verts[offset], path->stroke, sizeof(NVGvertex) * path->nstroke);
- offset += path->nstroke;
- }
- }
-
- if (gl->flags & NVG_STENCIL_STROKES) {
- // Fill shader
- call->uniformOffset = glnvg__allocFragUniforms(gl, 2);
- if (call->uniformOffset == -1) goto error;
-
- glnvg__convertPaint(gl, nvg__fragUniformPtr(gl, call->uniformOffset), paint, scissor, strokeWidth, fringe, -1.0f);
- glnvg__convertPaint(gl, nvg__fragUniformPtr(gl, call->uniformOffset + gl->fragSize), paint, scissor, strokeWidth, fringe, 1.0f - 0.5f/255.0f);
-
- } else {
- // Fill shader
- call->uniformOffset = glnvg__allocFragUniforms(gl, 1);
- if (call->uniformOffset == -1) goto error;
- glnvg__convertPaint(gl, nvg__fragUniformPtr(gl, call->uniformOffset), paint, scissor, strokeWidth, fringe, -1.0f);
- }
-
- return;
-
-error:
- // We get here if call alloc was ok, but something else is not.
- // Roll back the last call to prevent drawing it.
- if (gl->ncalls > 0) gl->ncalls--;
-}
-
-static void glnvg__renderTriangles(void* uptr, NVGpaint* paint, NVGcompositeOperationState compositeOperation, NVGscissor* scissor,
- const NVGvertex* verts, int nverts, float fringe)
-{
- GLNVGcontext* gl = (GLNVGcontext*)uptr;
- GLNVGcall* call = glnvg__allocCall(gl);
- GLNVGfragUniforms* frag;
-
- if (call == NULL) return;
-
- call->type = GLNVG_TRIANGLES;
- call->image = paint->image;
- call->blendFunc = glnvg__blendCompositeOperation(compositeOperation);
-
- // Allocate vertices for all the paths.
- call->triangleOffset = glnvg__allocVerts(gl, nverts);
- if (call->triangleOffset == -1) goto error;
- call->triangleCount = nverts;
-
- memcpy(&gl->verts[call->triangleOffset], verts, sizeof(NVGvertex) * nverts);
-
- // Fill shader
- call->uniformOffset = glnvg__allocFragUniforms(gl, 1);
- if (call->uniformOffset == -1) goto error;
- frag = nvg__fragUniformPtr(gl, call->uniformOffset);
- glnvg__convertPaint(gl, frag, paint, scissor, 1.0f, fringe, -1.0f);
- frag->type = NSVG_SHADER_IMG;
-
- return;
-
-error:
- // We get here if call alloc was ok, but something else is not.
- // Roll back the last call to prevent drawing it.
- if (gl->ncalls > 0) gl->ncalls--;
-}
-
-static void glnvg__renderDelete(void* uptr)
-{
- GLNVGcontext* gl = (GLNVGcontext*)uptr;
- int i;
- if (gl == NULL) return;
-
- glnvg__deleteShader(&gl->shader);
-
-#if NANOVG_GL3
-#if NANOVG_GL_USE_UNIFORMBUFFER
- if (gl->fragBuf != 0)
- glDeleteBuffers(1, &gl->fragBuf);
-#endif
- if (gl->vertArr != 0)
- glDeleteVertexArrays(1, &gl->vertArr);
-#endif
- if (gl->vertBuf != 0)
- glDeleteBuffers(1, &gl->vertBuf);
-
- for (i = 0; i < gl->ntextures; i++) {
- if (gl->textures[i].tex != 0 && (gl->textures[i].flags & NVG_IMAGE_NODELETE) == 0)
- glDeleteTextures(1, &gl->textures[i].tex);
- }
- free(gl->textures);
-
- free(gl->paths);
- free(gl->verts);
- free(gl->uniforms);
- free(gl->calls);
-
- free(gl);
-}
-
-
-#if defined NANOVG_GL2
-NVGcontext* nvgCreateGL2(int flags)
-#elif defined NANOVG_GL3
-NVGcontext* nvgCreateGL3(int flags)
-#elif defined NANOVG_GLES2
-NVGcontext* nvgCreateGLES2(int flags)
-#elif defined NANOVG_GLES3
-NVGcontext* nvgCreateGLES3(int flags)
-#endif
-{
- #ifdef NANOVG_USE_GLEW
- if (!glew_initialized) {
- if (glewInit() == GLEW_OK) {
- glew_initialized = 1;
- } else {
- printf("Failed to initialize GLEW");
- // GLEW generates GL error because it calls glGetString(GL_EXTENSIONS), we'll consume it here.
- glGetError();
- }
- }
- #endif
-
- NVGparams params;
- NVGcontext* ctx = NULL;
- GLNVGcontext* gl = (GLNVGcontext*)malloc(sizeof(GLNVGcontext));
- if (gl == NULL) goto error;
- memset(gl, 0, sizeof(GLNVGcontext));
-
- memset(&params, 0, sizeof(params));
- params.renderCreate = glnvg__renderCreate;
- params.renderCreateTexture = glnvg__renderCreateTexture;
- params.renderDeleteTexture = glnvg__renderDeleteTexture;
- params.renderUpdateTexture = glnvg__renderUpdateTexture;
- params.renderGetTextureSize = glnvg__renderGetTextureSize;
- params.renderViewport = glnvg__renderViewport;
- params.renderCancel = glnvg__renderCancel;
- params.renderFlush = glnvg__renderFlush;
- params.renderFill = glnvg__renderFill;
- params.renderStroke = glnvg__renderStroke;
- params.renderTriangles = glnvg__renderTriangles;
- params.renderDelete = glnvg__renderDelete;
- params.userPtr = gl;
- params.edgeAntiAlias = flags & NVG_ANTIALIAS ? 1 : 0;
-
- gl->flags = flags;
-
- ctx = nvgCreateInternal(&params);
- if (ctx == NULL) goto error;
-
- return ctx;
-
-error:
- // 'gl' is freed by nvgDeleteInternal.
- if (ctx != NULL) nvgDeleteInternal(ctx);
- return NULL;
-}
-
-#if defined NANOVG_GL2
-void nvgDeleteGL2(NVGcontext* ctx)
-#elif defined NANOVG_GL3
-void nvgDeleteGL3(NVGcontext* ctx)
-#elif defined NANOVG_GLES2
-void nvgDeleteGLES2(NVGcontext* ctx)
-#elif defined NANOVG_GLES3
-void nvgDeleteGLES3(NVGcontext* ctx)
-#endif
-{
- nvgDeleteInternal(ctx);
-}
-
-#if defined NANOVG_GL2
-int nvglCreateImageFromHandleGL2(NVGcontext* ctx, unsigned int textureId, int w, int h, int imageFlags)
-#elif defined NANOVG_GL3
-int nvglCreateImageFromHandleGL3(NVGcontext* ctx, unsigned int textureId, int w, int h, int imageFlags)
-#elif defined NANOVG_GLES2
-int nvglCreateImageFromHandleGLES2(NVGcontext* ctx, unsigned int textureId, int w, int h, int imageFlags)
-#elif defined NANOVG_GLES3
-int nvglCreateImageFromHandleGLES3(NVGcontext* ctx, unsigned int textureId, int w, int h, int imageFlags)
-#endif
-{
- GLNVGcontext* gl = (GLNVGcontext*)nvgInternalParams(ctx)->userPtr;
- GLNVGtexture* tex = glnvg__allocTexture(gl);
-
- if (tex == NULL) return 0;
-
- tex->type = NVG_TEXTURE_RGBA;
- tex->tex = textureId;
- tex->flags = imageFlags;
- tex->width = w;
- tex->height = h;
-
- return tex->id;
-}
-
-#if defined NANOVG_GL2
-unsigned int nvglImageHandleGL2(NVGcontext* ctx, int image)
-#elif defined NANOVG_GL3
-unsigned int nvglImageHandleGL3(NVGcontext* ctx, int image)
-#elif defined NANOVG_GLES2
-unsigned int nvglImageHandleGLES2(NVGcontext* ctx, int image)
-#elif defined NANOVG_GLES3
-unsigned int nvglImageHandleGLES3(NVGcontext* ctx, int image)
-#endif
-{
- GLNVGcontext* gl = (GLNVGcontext*)nvgInternalParams(ctx)->userPtr;
- GLNVGtexture* tex = glnvg__findTexture(gl, image);
- return tex->tex;
-}
-
-#if defined NANOVG_GL2
-const NanoVG_GL_Functions_VTable NanoVG_GL2_Functions_VTable = {
- .name = "GL2",
- .createContext = &nvgCreateGL2,
- .deleteContext = &nvgDeleteGL2,
- .createImageFromHandle = &nvglCreateImageFromHandleGL2,
- .getImageHandle = &nvglImageHandleGL2,
-};
-#elif defined NANOVG_GL3
-const NanoVG_GL_Functions_VTable NanoVG_GL3_Functions_VTable = {
- .name = "GL3",
- .createContext = &nvgCreateGL3,
- .deleteContext = &nvgDeleteGL3,
- .createImageFromHandle = &nvglCreateImageFromHandleGL3,
- .getImageHandle = &nvglImageHandleGL3,
-};
-#elif defined NANOVG_GLES2
-const NanoVG_GL_Functions_VTable NanoVG_GLES2_Functions_VTable = {
- .name = "GLES2",
- .createContext = &nvgCreateGLES2,
- .deleteContext = &nvgDeleteGLES2,
- .createImageFromHandle = &nvglCreateImageFromHandleGLES2,
- .getImageHandle = &nvglImageHandleGLES2,
-};
-#elif defined NANOVG_GLES3
-const NanoVG_GL_Functions_VTable NanoVG_GLES3_Functions_VTable = {
- .name = "GLES2",
- .createContext = &nvgCreateGLES3,
- .deleteContext = &nvgDeleteGLES3,
- .createImageFromHandle = &nvglCreateImageFromHandleGLES3,
- .getImageHandle = &nvglImageHandleGLES3,
-};
-#endif
diff --git a/source/thirdparty/nanovg_gl.h b/source/thirdparty/nanovg_gl.h
deleted file mode 100644
index 9f90d8f..0000000
--- a/source/thirdparty/nanovg_gl.h
+++ /dev/null
@@ -1,92 +0,0 @@
-//
-// Copyright (c) 2009-2013 Mikko Mononen memon@inside.org
-//
-// This software is provided 'as-is', without any express or implied
-// warranty. In no event will the authors be held liable for any damages
-// arising from the use of this software.
-// Permission is granted to anyone to use this software for any purpose,
-// including commercial applications, and to alter it and redistribute it
-// freely, subject to the following restrictions:
-// 1. The origin of this software must not be misrepresented; you must not
-// claim that you wrote the original software. If you use this software
-// in a product, an acknowledgment in the product documentation would be
-// appreciated but is not required.
-// 2. Altered source versions must be plainly marked as such, and must not be
-// misrepresented as being the original software.
-// 3. This notice may not be removed or altered from any source distribution.
-//
-
-#ifndef NANOVG_GL_H_F380EF20_CDA3_11EA_AF55_D3B6DB88CFCC
-#define NANOVG_GL_H_F380EF20_CDA3_11EA_AF55_D3B6DB88CFCC
-
-#include "nanovg.h"
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-// Create flags
-
-enum NVGcreateFlags {
- // Flag indicating if geometry based anti-aliasing is used (may not be needed when using MSAA).
- NVG_ANTIALIAS = 1<<0,
- // Flag indicating if strokes should be drawn using stencil buffer. The rendering will be a little
- // slower, but path overlaps (i.e. self-intersecting or sharp turns) will be drawn just once.
- NVG_STENCIL_STROKES = 1<<1,
- // Flag indicating that additional debug checks are done.
- NVG_DEBUG = 1<<2,
-};
-
-// Define VTable with pointers to the functions for a each OpenGL (ES) version.
-
-typedef struct {
- const char *name;
- NVGcontext* (*createContext)(int flags);
- void (*deleteContext) (NVGcontext* ctx);
- int (*createImageFromHandle) (NVGcontext* ctx, unsigned int textureId, int w, int h, int flags);
- unsigned int (*getImageHandle) (NVGcontext* ctx, int image);
-} NanoVG_GL_Functions_VTable;
-
-// Create NanoVG contexts for different OpenGL (ES) versions.
-
-NVGcontext* nvgCreateGL2(int flags);
-void nvgDeleteGL2(NVGcontext* ctx);
-
-int nvglCreateImageFromHandleGL2(NVGcontext* ctx, GLuint textureId, int w, int h, int flags);
-GLuint nvglImageHandleGL2(NVGcontext* ctx, int image);
-
-NVGcontext* nvgCreateGL3(int flags);
-void nvgDeleteGL3(NVGcontext* ctx);
-
-int nvglCreateImageFromHandleGL3(NVGcontext* ctx, GLuint textureId, int w, int h, int flags);
-GLuint nvglImageHandleGL3(NVGcontext* ctx, int image);
-
-NVGcontext* nvgCreateGLES2(int flags);
-void nvgDeleteGLES2(NVGcontext* ctx);
-
-int nvglCreateImageFromHandleGLES2(NVGcontext* ctx, GLuint textureId, int w, int h, int flags);
-GLuint nvglImageHandleGLES2(NVGcontext* ctx, int image);
-
-NVGcontext* nvgCreateGLES3(int flags);
-void nvgDeleteGLES3(NVGcontext* ctx);
-
-int nvglCreateImageFromHandleGLES3(NVGcontext* ctx, GLuint textureId, int w, int h, int flags);
-GLuint nvglImageHandleGLES3(NVGcontext* ctx, int image);
-
-// These are additional flags on top of NVGimageFlags.
-enum NVGimageFlagsGL {
- NVG_IMAGE_NODELETE = 1<<16, // Do not delete GL texture handle.
-};
-
-// Create VTables for different OpenGL (ES) versions.
-
-extern const NanoVG_GL_Functions_VTable NanoVG_GL2_Functions_VTable;
-extern const NanoVG_GL_Functions_VTable NanoVG_GL3_Functions_VTable;
-extern const NanoVG_GL_Functions_VTable NanoVG_GLES2_Functions_VTable;
-extern const NanoVG_GL_Functions_VTable NanoVG_GLES3_Functions_VTable;
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif // NANOVG_GL_H_F380EF20_CDA3_11EA_AF55_D3B6DB88CFCC
diff --git a/source/thirdparty/sokol_app.h b/source/thirdparty/sokol_app.h
deleted file mode 100644
index a1f45b6..0000000
--- a/source/thirdparty/sokol_app.h
+++ /dev/null
@@ -1,11518 +0,0 @@
-#if defined(SOKOL_IMPL) && !defined(SOKOL_APP_IMPL)
-#define SOKOL_APP_IMPL
-#endif
-#ifndef SOKOL_APP_INCLUDED
-/*
- sokol_app.h -- cross-platform application wrapper
-
- Project URL: https://github.com/floooh/sokol
-
- Do this:
- #define SOKOL_IMPL or
- #define SOKOL_APP_IMPL
- before you include this file in *one* C or C++ file to create the
- implementation.
-
- In the same place define one of the following to select the 3D-API
- which should be initialized by sokol_app.h (this must also match
- the backend selected for sokol_gfx.h if both are used in the same
- project):
-
- #define SOKOL_GLCORE33
- #define SOKOL_GLES3
- #define SOKOL_D3D11
- #define SOKOL_METAL
- #define SOKOL_WGPU
-
- Optionally provide the following defines with your own implementations:
-
- SOKOL_ASSERT(c) - your own assert macro (default: assert(c))
- SOKOL_UNREACHABLE() - a guard macro for unreachable code (default: assert(false))
- SOKOL_WIN32_FORCE_MAIN - define this on Win32 to use a main() entry point instead of WinMain
- SOKOL_NO_ENTRY - define this if sokol_app.h shouldn't "hijack" the main() function
- SOKOL_APP_API_DECL - public function declaration prefix (default: extern)
- SOKOL_API_DECL - same as SOKOL_APP_API_DECL
- SOKOL_API_IMPL - public function implementation prefix (default: -)
-
- Optionally define the following to force debug checks and validations
- even in release mode:
-
- SOKOL_DEBUG - by default this is defined if _DEBUG is defined
-
- If sokol_app.h is compiled as a DLL, define the following before
- including the declaration or implementation:
-
- SOKOL_DLL
-
- On Windows, SOKOL_DLL will define SOKOL_APP_API_DECL as __declspec(dllexport)
- or __declspec(dllimport) as needed.
-
- On Linux, SOKOL_GLCORE33 can use either GLX or EGL.
- GLX is default, set SOKOL_FORCE_EGL to override.
-
- For example code, see https://github.com/floooh/sokol-samples/tree/master/sapp
-
- Portions of the Windows and Linux GL initialization, event-, icon- etc... code
- have been taken from GLFW (http://www.glfw.org/)
-
- iOS onscreen keyboard support 'inspired' by libgdx.
-
- Link with the following system libraries:
-
- - on macOS with Metal: Cocoa, QuartzCore, Metal, MetalKit
- - on macOS with GL: Cocoa, QuartzCore, OpenGL
- - on iOS with Metal: Foundation, UIKit, Metal, MetalKit
- - on iOS with GL: Foundation, UIKit, OpenGLES, GLKit
- - on Linux with EGL: X11, Xi, Xcursor, EGL, GL (or GLESv2), dl, pthread, m(?)
- - on Linux with GLX: X11, Xi, Xcursor, GL, dl, pthread, m(?)
- - on Android: GLESv3, EGL, log, android
- - on Windows with the MSVC or Clang toolchains: no action needed, libs are defined in-source via pragma-comment-lib
- - on Windows with MINGW/MSYS2 gcc: compile with '-mwin32' so that _WIN32 is defined
- - link with the following libs: -lkernel32 -luser32 -lshell32
- - additionally with the GL backend: -lgdi32
- - additionally with the D3D11 backend: -ld3d11 -ldxgi
-
- On Linux, you also need to use the -pthread compiler and linker option, otherwise weird
- things will happen, see here for details: https://github.com/floooh/sokol/issues/376
-
- On macOS and iOS, the implementation must be compiled as Objective-C.
-
- FEATURE OVERVIEW
- ================
- sokol_app.h provides a minimalistic cross-platform API which
- implements the 'application-wrapper' parts of a 3D application:
-
- - a common application entry function
- - creates a window and 3D-API context/device with a 'default framebuffer'
- - makes the rendered frame visible
- - provides keyboard-, mouse- and low-level touch-events
- - platforms: MacOS, iOS, HTML5, Win32, Linux/RaspberryPi, Android
- - 3D-APIs: Metal, D3D11, GL3.2, GLES3, WebGL, WebGL2
-
- FEATURE/PLATFORM MATRIX
- =======================
- | Windows | macOS | Linux | iOS | Android | HTML5
- --------------------+---------+-------+-------+-------+---------+--------
- gl 3.x | YES | YES | YES | --- | --- | ---
- gles3/webgl2 | --- | --- | YES(2)| YES | YES | YES
- metal | --- | YES | --- | YES | --- | ---
- d3d11 | YES | --- | --- | --- | --- | ---
- KEY_DOWN | YES | YES | YES | SOME | TODO | YES
- KEY_UP | YES | YES | YES | SOME | TODO | YES
- CHAR | YES | YES | YES | YES | TODO | YES
- MOUSE_DOWN | YES | YES | YES | --- | --- | YES
- MOUSE_UP | YES | YES | YES | --- | --- | YES
- MOUSE_SCROLL | YES | YES | YES | --- | --- | YES
- MOUSE_MOVE | YES | YES | YES | --- | --- | YES
- MOUSE_ENTER | YES | YES | YES | --- | --- | YES
- MOUSE_LEAVE | YES | YES | YES | --- | --- | YES
- TOUCHES_BEGAN | --- | --- | --- | YES | YES | YES
- TOUCHES_MOVED | --- | --- | --- | YES | YES | YES
- TOUCHES_ENDED | --- | --- | --- | YES | YES | YES
- TOUCHES_CANCELLED | --- | --- | --- | YES | YES | YES
- RESIZED | YES | YES | YES | YES | YES | YES
- ICONIFIED | YES | YES | YES | --- | --- | ---
- RESTORED | YES | YES | YES | --- | --- | ---
- FOCUSED | YES | YES | YES | --- | --- | YES
- UNFOCUSED | YES | YES | YES | --- | --- | YES
- SUSPENDED | --- | --- | --- | YES | YES | TODO
- RESUMED | --- | --- | --- | YES | YES | TODO
- QUIT_REQUESTED | YES | YES | YES | --- | --- | YES
- IME | TODO | TODO? | TODO | ??? | TODO | ???
- key repeat flag | YES | YES | YES | --- | --- | YES
- windowed | YES | YES | YES | --- | --- | YES
- fullscreen | YES | YES | YES | YES | YES | ---
- mouse hide | YES | YES | YES | --- | --- | YES
- mouse lock | YES | YES | YES | --- | --- | YES
- set cursor type | YES | YES | YES | --- | --- | YES
- screen keyboard | --- | --- | --- | YES | TODO | YES
- swap interval | YES | YES | YES | YES | TODO | YES
- high-dpi | YES | YES | TODO | YES | YES | YES
- clipboard | YES | YES | TODO | --- | --- | YES
- MSAA | YES | YES | YES | YES | YES | YES
- drag'n'drop | YES | YES | YES | --- | --- | YES
- window icon | YES | YES(1)| YES | --- | --- | YES
-
- (1) macOS has no regular window icons, instead the dock icon is changed
- (2) supported with EGL only (not GLX)
-
- STEP BY STEP
- ============
- --- Add a sokol_main() function to your code which returns a sapp_desc structure
- with initialization parameters and callback function pointers. This
- function is called very early, usually at the start of the
- platform's entry function (e.g. main or WinMain). You should do as
- little as possible here, since the rest of your code might be called
- from another thread (this depends on the platform):
-
- sapp_desc sokol_main(int argc, char* argv[]) {
- return (sapp_desc) {
- .width = 640,
- .height = 480,
- .init_cb = my_init_func,
- .frame_cb = my_frame_func,
- .cleanup_cb = my_cleanup_func,
- .event_cb = my_event_func,
- ...
- };
- }
-
- To get any logging output in case of errors you need to provide a log
- callback. The easiest way is via sokol_log.h:
-
- #include "sokol_log.h"
-
- sapp_desc sokol_main(int argc, char* argv[]) {
- return (sapp_desc) {
- ...
- .logger.func = slog_func,
- };
- }
-
- There are many more setup parameters, but these are the most important.
- For a complete list search for the sapp_desc structure declaration
- below.
-
- DO NOT call any sokol-app function from inside sokol_main(), since
- sokol-app will not be initialized at this point.
-
- The .width and .height parameters are the preferred size of the 3D
- rendering canvas. The actual size may differ from this depending on
- platform and other circumstances. Also the canvas size may change at
- any time (for instance when the user resizes the application window,
- or rotates the mobile device). You can just keep .width and .height
- zero-initialized to open a default-sized window (what "default-size"
- exactly means is platform-specific, but usually it's a size that covers
- most of, but not all, of the display).
-
- All provided function callbacks will be called from the same thread,
- but this may be different from the thread where sokol_main() was called.
-
- .init_cb (void (*)(void))
- This function is called once after the application window,
- 3D rendering context and swap chain have been created. The
- function takes no arguments and has no return value.
- .frame_cb (void (*)(void))
- This is the per-frame callback, which is usually called 60
- times per second. This is where your application would update
- most of its state and perform all rendering.
- .cleanup_cb (void (*)(void))
- The cleanup callback is called once right before the application
- quits.
- .event_cb (void (*)(const sapp_event* event))
- The event callback is mainly for input handling, but is also
- used to communicate other types of events to the application. Keep the
- event_cb struct member zero-initialized if your application doesn't require
- event handling.
-
- As you can see, those 'standard callbacks' don't have a user_data
- argument, so any data that needs to be preserved between callbacks
- must live in global variables. If keeping state in global variables
- is not an option, there's an alternative set of callbacks with
- an additional user_data pointer argument:
-
- .user_data (void*)
- The user-data argument for the callbacks below
- .init_userdata_cb (void (*)(void* user_data))
- .frame_userdata_cb (void (*)(void* user_data))
- .cleanup_userdata_cb (void (*)(void* user_data))
- .event_userdata_cb (void(*)(const sapp_event* event, void* user_data))
-
- The function sapp_userdata() can be used to query the user_data
- pointer provided in the sapp_desc struct.
-
- You can also call sapp_query_desc() to get a copy of the
- original sapp_desc structure.
-
- NOTE that there's also an alternative compile mode where sokol_app.h
- doesn't "hijack" the main() function. Search below for SOKOL_NO_ENTRY.
-
- --- Implement the initialization callback function (init_cb), this is called
- once after the rendering surface, 3D API and swap chain have been
- initialized by sokol_app. All sokol-app functions can be called
- from inside the initialization callback, the most useful functions
- at this point are:
-
- int sapp_width(void)
- int sapp_height(void)
- Returns the current width and height of the default framebuffer in pixels,
- this may change from one frame to the next, and it may be different
- from the initial size provided in the sapp_desc struct.
-
- float sapp_widthf(void)
- float sapp_heightf(void)
- These are alternatives to sapp_width() and sapp_height() which return
- the default framebuffer size as float values instead of integer. This
- may help to prevent casting back and forth between int and float
- in more strongly typed languages than C and C++.
-
- double sapp_frame_duration(void)
- Returns the frame duration in seconds averaged over a number of
- frames to smooth out any jittering spikes.
-
- int sapp_color_format(void)
- int sapp_depth_format(void)
- The color and depth-stencil pixelformats of the default framebuffer,
- as integer values which are compatible with sokol-gfx's
- sg_pixel_format enum (so that they can be plugged directly in places
- where sg_pixel_format is expected). Possible values are:
-
- 23 == SG_PIXELFORMAT_RGBA8
- 28 == SG_PIXELFORMAT_BGRA8
- 42 == SG_PIXELFORMAT_DEPTH
- 43 == SG_PIXELFORMAT_DEPTH_STENCIL
-
- int sapp_sample_count(void)
- Return the MSAA sample count of the default framebuffer.
-
- const void* sapp_metal_get_device(void)
- const void* sapp_metal_get_renderpass_descriptor(void)
- const void* sapp_metal_get_drawable(void)
- If the Metal backend has been selected, these functions return pointers
- to various Metal API objects required for rendering, otherwise
- they return a null pointer. These void pointers are actually
- Objective-C ids converted with a (ARC) __bridge cast so that
- the ids can be tunnel through C code. Also note that the returned
- pointers to the renderpass-descriptor and drawable may change from one
- frame to the next, only the Metal device object is guaranteed to
- stay the same.
-
- const void* sapp_macos_get_window(void)
- On macOS, get the NSWindow object pointer, otherwise a null pointer.
- Before being used as Objective-C object, the void* must be converted
- back with a (ARC) __bridge cast.
-
- const void* sapp_ios_get_window(void)
- On iOS, get the UIWindow object pointer, otherwise a null pointer.
- Before being used as Objective-C object, the void* must be converted
- back with a (ARC) __bridge cast.
-
- const void* sapp_win32_get_hwnd(void)
- On Windows, get the window's HWND, otherwise a null pointer. The
- HWND has been cast to a void pointer in order to be tunneled
- through code which doesn't include Windows.h.
-
- const void* sapp_d3d11_get_device(void)
- const void* sapp_d3d11_get_device_context(void)
- const void* sapp_d3d11_get_render_target_view(void)
- const void* sapp_d3d11_get_depth_stencil_view(void)
- Similar to the sapp_metal_* functions, the sapp_d3d11_* functions
- return pointers to D3D11 API objects required for rendering,
- only if the D3D11 backend has been selected. Otherwise they
- return a null pointer. Note that the returned pointers to the
- render-target-view and depth-stencil-view may change from one
- frame to the next!
-
- const void* sapp_wgpu_get_device(void)
- const void* sapp_wgpu_get_render_view(void)
- const void* sapp_wgpu_get_resolve_view(void)
- const void* sapp_wgpu_get_depth_stencil_view(void)
- These are the WebGPU-specific functions to get the WebGPU
- objects and values required for rendering. If sokol_app.h
- is not compiled with SOKOL_WGPU, these functions return null.
-
- const void* sapp_android_get_native_activity(void);
- On Android, get the native activity ANativeActivity pointer, otherwise
- a null pointer.
-
- --- Implement the frame-callback function, this function will be called
- on the same thread as the init callback, but might be on a different
- thread than the sokol_main() function. Note that the size of
- the rendering framebuffer might have changed since the frame callback
- was called last. Call the functions sapp_width() and sapp_height()
- each frame to get the current size.
-
- --- Optionally implement the event-callback to handle input events.
- sokol-app provides the following type of input events:
- - a 'virtual key' was pressed down or released
- - a single text character was entered (provided as UTF-32 code point)
- - a mouse button was pressed down or released (left, right, middle)
- - mouse-wheel or 2D scrolling events
- - the mouse was moved
- - the mouse has entered or left the application window boundaries
- - low-level, portable multi-touch events (began, moved, ended, cancelled)
- - the application window was resized, iconified or restored
- - the application was suspended or restored (on mobile platforms)
- - the user or application code has asked to quit the application
- - a string was pasted to the system clipboard
- - one or more files have been dropped onto the application window
-
- To explicitly 'consume' an event and prevent that the event is
- forwarded for further handling to the operating system, call
- sapp_consume_event() from inside the event handler (NOTE that
- this behaviour is currently only implemented for some HTML5
- events, support for other platforms and event types will
- be added as needed, please open a github ticket and/or provide
- a PR if needed).
-
- NOTE: Do *not* call any 3D API rendering functions in the event
- callback function, since the 3D API context may not be active when the
- event callback is called (it may work on some platforms and 3D APIs,
- but not others, and the exact behaviour may change between
- sokol-app versions).
-
- --- Implement the cleanup-callback function, this is called once
- after the user quits the application (see the section
- "APPLICATION QUIT" for detailed information on quitting
- behaviour, and how to intercept a pending quit - for instance to show a
- "Really Quit?" dialog box). Note that the cleanup-callback isn't
- guaranteed to be called on the web and mobile platforms.
-
- MOUSE CURSOR TYPE AND VISIBILITY
- ================================
- You can show and hide the mouse cursor with
-
- void sapp_show_mouse(bool show)
-
- And to get the current shown status:
-
- bool sapp_mouse_shown(void)
-
- NOTE that hiding the mouse cursor is different and independent from
- the MOUSE/POINTER LOCK feature which will also hide the mouse pointer when
- active (MOUSE LOCK is described below).
-
- To change the mouse cursor to one of several predefined types, call
- the function:
-
- void sapp_set_mouse_cursor(sapp_mouse_cursor cursor)
-
- Setting the default mouse cursor SAPP_MOUSECURSOR_DEFAULT will restore
- the standard look.
-
- To get the currently active mouse cursor type, call:
-
- sapp_mouse_cursor sapp_get_mouse_cursor(void)
-
- MOUSE LOCK (AKA POINTER LOCK, AKA MOUSE CAPTURE)
- ================================================
- In normal mouse mode, no mouse movement events are reported when the
- mouse leaves the windows client area or hits the screen border (whether
- it's one or the other depends on the platform), and the mouse move events
- (SAPP_EVENTTYPE_MOUSE_MOVE) contain absolute mouse positions in
- framebuffer pixels in the sapp_event items mouse_x and mouse_y, and
- relative movement in framebuffer pixels in the sapp_event items mouse_dx
- and mouse_dy.
-
- To get continuous mouse movement (also when the mouse leaves the window
- client area or hits the screen border), activate mouse-lock mode
- by calling:
-
- sapp_lock_mouse(true)
-
- When mouse lock is activated, the mouse pointer is hidden, the
- reported absolute mouse position (sapp_event.mouse_x/y) appears
- frozen, and the relative mouse movement in sapp_event.mouse_dx/dy
- no longer has a direct relation to framebuffer pixels but instead
- uses "raw mouse input" (what "raw mouse input" exactly means also
- differs by platform).
-
- To deactivate mouse lock and return to normal mouse mode, call
-
- sapp_lock_mouse(false)
-
- And finally, to check if mouse lock is currently active, call
-
- if (sapp_mouse_locked()) { ... }
-
- On native platforms, the sapp_lock_mouse() and sapp_mouse_locked()
- functions work as expected (mouse lock is activated or deactivated
- immediately when sapp_lock_mouse() is called, and sapp_mouse_locked()
- also immediately returns the new state after sapp_lock_mouse()
- is called.
-
- On the web platform, sapp_lock_mouse() and sapp_mouse_locked() behave
- differently, as dictated by the limitations of the HTML5 Pointer Lock API:
-
- - sapp_lock_mouse(true) can be called at any time, but it will
- only take effect in a 'short-lived input event handler of a specific
- type', meaning when one of the following events happens:
- - SAPP_EVENTTYPE_MOUSE_DOWN
- - SAPP_EVENTTYPE_MOUSE_UP
- - SAPP_EVENTTYPE_MOUSE_SCROLL
- - SAPP_EVENTTYPE_KEY_UP
- - SAPP_EVENTTYPE_KEY_DOWN
- - The mouse lock/unlock action on the web platform is asynchronous,
- this means that sapp_mouse_locked() won't immediately return
- the new status after calling sapp_lock_mouse(), instead the
- reported status will only change when the pointer lock has actually
- been activated or deactivated in the browser.
- - On the web, mouse lock can be deactivated by the user at any time
- by pressing the Esc key. When this happens, sokol_app.h behaves
- the same as if sapp_lock_mouse(false) is called.
-
- For things like camera manipulation it's most straightforward to lock
- and unlock the mouse right from the sokol_app.h event handler, for
- instance the following code enters and leaves mouse lock when the
- left mouse button is pressed and released, and then uses the relative
- movement information to manipulate a camera (taken from the
- cgltf-sapp.c sample in the sokol-samples repository
- at https://github.com/floooh/sokol-samples):
-
- static void input(const sapp_event* ev) {
- switch (ev->type) {
- case SAPP_EVENTTYPE_MOUSE_DOWN:
- if (ev->mouse_button == SAPP_MOUSEBUTTON_LEFT) {
- sapp_lock_mouse(true);
- }
- break;
-
- case SAPP_EVENTTYPE_MOUSE_UP:
- if (ev->mouse_button == SAPP_MOUSEBUTTON_LEFT) {
- sapp_lock_mouse(false);
- }
- break;
-
- case SAPP_EVENTTYPE_MOUSE_MOVE:
- if (sapp_mouse_locked()) {
- cam_orbit(&state.camera, ev->mouse_dx * 0.25f, ev->mouse_dy * 0.25f);
- }
- break;
-
- default:
- break;
- }
- }
-
- CLIPBOARD SUPPORT
- =================
- Applications can send and receive UTF-8 encoded text data from and to the
- system clipboard. By default, clipboard support is disabled and
- must be enabled at startup via the following sapp_desc struct
- members:
-
- sapp_desc.enable_clipboard - set to true to enable clipboard support
- sapp_desc.clipboard_size - size of the internal clipboard buffer in bytes
-
- Enabling the clipboard will dynamically allocate a clipboard buffer
- for UTF-8 encoded text data of the requested size in bytes, the default
- size is 8 KBytes. Strings that don't fit into the clipboard buffer
- (including the terminating zero) will be silently clipped, so it's
- important that you provide a big enough clipboard size for your
- use case.
-
- To send data to the clipboard, call sapp_set_clipboard_string() with
- a pointer to an UTF-8 encoded, null-terminated C-string.
-
- NOTE that on the HTML5 platform, sapp_set_clipboard_string() must be
- called from inside a 'short-lived event handler', and there are a few
- other HTML5-specific caveats to workaround. You'll basically have to
- tinker until it works in all browsers :/ (maybe the situation will
- improve when all browsers agree on and implement the new
- HTML5 navigator.clipboard API).
-
- To get data from the clipboard, check for the SAPP_EVENTTYPE_CLIPBOARD_PASTED
- event in your event handler function, and then call sapp_get_clipboard_string()
- to obtain the pasted UTF-8 encoded text.
-
- NOTE that behaviour of sapp_get_clipboard_string() is slightly different
- depending on platform:
-
- - on the HTML5 platform, the internal clipboard buffer will only be updated
- right before the SAPP_EVENTTYPE_CLIPBOARD_PASTED event is sent,
- and sapp_get_clipboard_string() will simply return the current content
- of the clipboard buffer
- - on 'native' platforms, the call to sapp_get_clipboard_string() will
- update the internal clipboard buffer with the most recent data
- from the system clipboard
-
- Portable code should check for the SAPP_EVENTTYPE_CLIPBOARD_PASTED event,
- and then call sapp_get_clipboard_string() right in the event handler.
-
- The SAPP_EVENTTYPE_CLIPBOARD_PASTED event will be generated by sokol-app
- as follows:
-
- - on macOS: when the Cmd+V key is pressed down
- - on HTML5: when the browser sends a 'paste' event to the global 'window' object
- - on all other platforms: when the Ctrl+V key is pressed down
-
- DRAG AND DROP SUPPORT
- =====================
- PLEASE NOTE: the drag'n'drop feature works differently on WASM/HTML5
- and on the native desktop platforms (Win32, Linux and macOS) because
- of security-related restrictions in the HTML5 drag'n'drop API. The
- WASM/HTML5 specifics are described at the end of this documentation
- section:
-
- Like clipboard support, drag'n'drop support must be explicitly enabled
- at startup in the sapp_desc struct.
-
- sapp_desc sokol_main() {
- return (sapp_desc) {
- .enable_dragndrop = true, // default is false
- ...
- };
- }
-
- You can also adjust the maximum number of files that are accepted
- in a drop operation, and the maximum path length in bytes if needed:
-
- sapp_desc sokol_main() {
- return (sapp_desc) {
- .enable_dragndrop = true, // default is false
- .max_dropped_files = 8, // default is 1
- .max_dropped_file_path_length = 8192, // in bytes, default is 2048
- ...
- };
- }
-
- When drag'n'drop is enabled, the event callback will be invoked with an
- event of type SAPP_EVENTTYPE_FILES_DROPPED whenever the user drops files on
- the application window.
-
- After the SAPP_EVENTTYPE_FILES_DROPPED is received, you can query the
- number of dropped files, and their absolute paths by calling separate
- functions:
-
- void on_event(const sapp_event* ev) {
- if (ev->type == SAPP_EVENTTYPE_FILES_DROPPED) {
-
- // the mouse position where the drop happened
- float x = ev->mouse_x;
- float y = ev->mouse_y;
-
- // get the number of files and their paths like this:
- const int num_dropped_files = sapp_get_num_dropped_files();
- for (int i = 0; i < num_dropped_files; i++) {
- const char* path = sapp_get_dropped_file_path(i);
- ...
- }
- }
- }
-
- The returned file paths are UTF-8 encoded strings.
-
- You can call sapp_get_num_dropped_files() and sapp_get_dropped_file_path()
- anywhere, also outside the event handler callback, but be aware that the
- file path strings will be overwritten with the next drop operation.
-
- In any case, sapp_get_dropped_file_path() will never return a null pointer,
- instead an empty string "" will be returned if the drag'n'drop feature
- hasn't been enabled, the last drop-operation failed, or the file path index
- is out of range.
-
- Drag'n'drop caveats:
-
- - if more files are dropped in a single drop-action
- than sapp_desc.max_dropped_files, the additional
- files will be silently ignored
- - if any of the file paths is longer than
- sapp_desc.max_dropped_file_path_length (in number of bytes, after UTF-8
- encoding) the entire drop operation will be silently ignored (this
- needs some sort of error feedback in the future)
- - no mouse positions are reported while the drag is in
- process, this may change in the future
-
- Drag'n'drop on HTML5/WASM:
-
- The HTML5 drag'n'drop API doesn't return file paths, but instead
- black-box 'file objects' which must be used to load the content
- of dropped files. This is the reason why sokol_app.h adds two
- HTML5-specific functions to the drag'n'drop API:
-
- uint32_t sapp_html5_get_dropped_file_size(int index)
- Returns the size in bytes of a dropped file.
-
- void sapp_html5_fetch_dropped_file(const sapp_html5_fetch_request* request)
- Asynchronously loads the content of a dropped file into a
- provided memory buffer (which must be big enough to hold
- the file content)
-
- To start loading the first dropped file after an SAPP_EVENTTYPE_FILES_DROPPED
- event is received:
-
- sapp_html5_fetch_dropped_file(&(sapp_html5_fetch_request){
- .dropped_file_index = 0,
- .callback = fetch_cb
- .buffer = {
- .ptr = buf,
- .size = sizeof(buf)
- },
- .user_data = ...
- });
-
- Make sure that the memory pointed to by 'buf' stays valid until the
- callback function is called!
-
- As result of the asynchronous loading operation (no matter if succeeded or
- failed) the 'fetch_cb' function will be called:
-
- void fetch_cb(const sapp_html5_fetch_response* response) {
- // IMPORTANT: check if the loading operation actually succeeded:
- if (response->succeeded) {
- // the size of the loaded file:
- const size_t num_bytes = response->data.size;
- // and the pointer to the data (same as 'buf' in the fetch-call):
- const void* ptr = response->data.ptr;
- }
- else {
- // on error check the error code:
- switch (response->error_code) {
- case SAPP_HTML5_FETCH_ERROR_BUFFER_TOO_SMALL:
- ...
- break;
- case SAPP_HTML5_FETCH_ERROR_OTHER:
- ...
- break;
- }
- }
- }
-
- Check the droptest-sapp example for a real-world example which works
- both on native platforms and the web:
-
- https://github.com/floooh/sokol-samples/blob/master/sapp/droptest-sapp.c
-
- HIGH-DPI RENDERING
- ==================
- You can set the sapp_desc.high_dpi flag during initialization to request
- a full-resolution framebuffer on HighDPI displays. The default behaviour
- is sapp_desc.high_dpi=false, this means that the application will
- render to a lower-resolution framebuffer on HighDPI displays and the
- rendered content will be upscaled by the window system composer.
-
- In a HighDPI scenario, you still request the same window size during
- sokol_main(), but the framebuffer sizes returned by sapp_width()
- and sapp_height() will be scaled up according to the DPI scaling
- ratio.
-
- Note that on some platforms the DPI scaling factor may change at any
- time (for instance when a window is moved from a high-dpi display
- to a low-dpi display).
-
- To query the current DPI scaling factor, call the function:
-
- float sapp_dpi_scale(void);
-
- For instance on a Retina Mac, returning the following sapp_desc
- struct from sokol_main():
-
- sapp_desc sokol_main() {
- return (sapp_desc) {
- .width = 640,
- .height = 480,
- .high_dpi = true,
- ...
- };
- }
-
- ...the functions the functions sapp_width(), sapp_height()
- and sapp_dpi_scale() will return the following values:
-
- sapp_width: 1280
- sapp_height: 960
- sapp_dpi_scale: 2.0
-
- If the high_dpi flag is false, or you're not running on a Retina display,
- the values would be:
-
- sapp_width: 640
- sapp_height: 480
- sapp_dpi_scale: 1.0
-
- If the window is moved from the Retina display to a low-dpi external display,
- the values would change as follows:
-
- sapp_width: 1280 => 640
- sapp_height: 960 => 480
- sapp_dpi_scale: 2.0 => 1.0
-
- Currently there is no event associated with a DPI change, but an
- SAPP_EVENTTYPE_RESIZED will be sent as a side effect of the
- framebuffer size changing.
-
- Per-monitor DPI is currently supported on macOS and Windows.
-
- APPLICATION QUIT
- ================
- Without special quit handling, a sokol_app.h application will quit
- 'gracefully' when the user clicks the window close-button unless a
- platform's application model prevents this (e.g. on web or mobile).
- 'Graceful exit' means that the application-provided cleanup callback will
- be called before the application quits.
-
- On native desktop platforms sokol_app.h provides more control over the
- application-quit-process. It's possible to initiate a 'programmatic quit'
- from the application code, and a quit initiated by the application user can
- be intercepted (for instance to show a custom dialog box).
-
- This 'programmatic quit protocol' is implemented through 3 functions
- and 1 event:
-
- - sapp_quit(): This function simply quits the application without
- giving the user a chance to intervene. Usually this might
- be called when the user clicks the 'Ok' button in a 'Really Quit?'
- dialog box
- - sapp_request_quit(): Calling sapp_request_quit() will send the
- event SAPP_EVENTTYPE_QUIT_REQUESTED to the applications event handler
- callback, giving the user code a chance to intervene and cancel the
- pending quit process (for instance to show a 'Really Quit?' dialog
- box). If the event handler callback does nothing, the application
- will be quit as usual. To prevent this, call the function
- sapp_cancel_quit() from inside the event handler.
- - sapp_cancel_quit(): Cancels a pending quit request, either initiated
- by the user clicking the window close button, or programmatically
- by calling sapp_request_quit(). The only place where calling this
- function makes sense is from inside the event handler callback when
- the SAPP_EVENTTYPE_QUIT_REQUESTED event has been received.
- - SAPP_EVENTTYPE_QUIT_REQUESTED: this event is sent when the user
- clicks the window's close button or application code calls the
- sapp_request_quit() function. The event handler callback code can handle
- this event by calling sapp_cancel_quit() to cancel the quit.
- If the event is ignored, the application will quit as usual.
-
- On the web platform, the quit behaviour differs from native platforms,
- because of web-specific restrictions:
-
- A `programmatic quit` initiated by calling sapp_quit() or
- sapp_request_quit() will work as described above: the cleanup callback is
- called, platform-specific cleanup is performed (on the web
- this means that JS event handlers are unregisters), and then
- the request-animation-loop will be exited. However that's all. The
- web page itself will continue to exist (e.g. it's not possible to
- programmatically close the browser tab).
-
- On the web it's also not possible to run custom code when the user
- closes a browser tab, so it's not possible to prevent this with a
- fancy custom dialog box.
-
- Instead the standard "Leave Site?" dialog box can be activated (or
- deactivated) with the following function:
-
- sapp_html5_ask_leave_site(bool ask);
-
- The initial state of the associated internal flag can be provided
- at startup via sapp_desc.html5_ask_leave_site.
-
- This feature should only be used sparingly in critical situations - for
- instance when the user would loose data - since popping up modal dialog
- boxes is considered quite rude in the web world. Note that there's no way
- to customize the content of this dialog box or run any code as a result
- of the user's decision. Also note that the user must have interacted with
- the site before the dialog box will appear. These are all security measures
- to prevent fishing.
-
- The Dear ImGui HighDPI sample contains example code of how to
- implement a 'Really Quit?' dialog box with Dear ImGui (native desktop
- platforms only), and for showing the hardwired "Leave Site?" dialog box
- when running on the web platform:
-
- https://floooh.github.io/sokol-html5/wasm/imgui-highdpi-sapp.html
-
- FULLSCREEN
- ==========
- If the sapp_desc.fullscreen flag is true, sokol-app will try to create
- a fullscreen window on platforms with a 'proper' window system
- (mobile devices will always use fullscreen). The implementation details
- depend on the target platform, in general sokol-app will use a
- 'soft approach' which doesn't interfere too much with the platform's
- window system (for instance borderless fullscreen window instead of
- a 'real' fullscreen mode). Such details might change over time
- as sokol-app is adapted for different needs.
-
- The most important effect of fullscreen mode to keep in mind is that
- the requested canvas width and height will be ignored for the initial
- window size, calling sapp_width() and sapp_height() will instead return
- the resolution of the fullscreen canvas (however the provided size
- might still be used for the non-fullscreen window, in case the user can
- switch back from fullscreen- to windowed-mode).
-
- To toggle fullscreen mode programmatically, call sapp_toggle_fullscreen().
-
- To check if the application window is currently in fullscreen mode,
- call sapp_is_fullscreen().
-
- WINDOW ICON SUPPORT
- ===================
- Some sokol_app.h backends allow to change the window icon programmatically:
-
- - on Win32: the small icon in the window's title bar, and the
- bigger icon in the task bar
- - on Linux: highly dependent on the used window manager, but usually
- the window's title bar icon and/or the task bar icon
- - on HTML5: the favicon shown in the page's browser tab
-
- NOTE that it is not possible to set the actual application icon which is
- displayed by the operating system on the desktop or 'home screen'. Those
- icons must be provided 'traditionally' through operating-system-specific
- resources which are associated with the application (sokol_app.h might
- later support setting the window icon from platform specific resource data
- though).
-
- There are two ways to set the window icon:
-
- - at application start in the sokol_main() function by initializing
- the sapp_desc.icon nested struct
- - or later by calling the function sapp_set_icon()
-
- As a convenient shortcut, sokol_app.h comes with a builtin default-icon
- (a rainbow-colored 'S', which at least looks a bit better than the Windows
- default icon for applications), which can be activated like this:
-
- At startup in sokol_main():
-
- sapp_desc sokol_main(...) {
- return (sapp_desc){
- ...
- icon.sokol_default = true
- };
- }
-
- Or later by calling:
-
- sapp_set_icon(&(sapp_icon_desc){ .sokol_default = true });
-
- NOTE that a completely zero-initialized sapp_icon_desc struct will not
- update the window icon in any way. This is an 'escape hatch' so that you
- can handle the window icon update yourself (or if you do this already,
- sokol_app.h won't get in your way, in this case just leave the
- sapp_desc.icon struct zero-initialized).
-
- Providing your own icon images works exactly like in GLFW (down to the
- data format):
-
- You provide one or more 'candidate images' in different sizes, and the
- sokol_app.h platform backends pick the best match for the specific backend
- and icon type.
-
- For each candidate image, you need to provide:
-
- - the width in pixels
- - the height in pixels
- - and the actual pixel data in RGBA8 pixel format (e.g. 0xFFCC8844
- on a little-endian CPU means: alpha=0xFF, blue=0xCC, green=0x88, red=0x44)
-
- For instance, if you have 3 candidate images (small, medium, big) of
- sizes 16x16, 32x32 and 64x64 the corresponding sapp_icon_desc struct is setup
- like this:
-
- // the actual pixel data (RGBA8, origin top-left)
- const uint32_t small[16][16] = { ... };
- const uint32_t medium[32][32] = { ... };
- const uint32_t big[64][64] = { ... };
-
- const sapp_icon_desc icon_desc = {
- .images = {
- { .width = 16, .height = 16, .pixels = SAPP_RANGE(small) },
- { .width = 32, .height = 32, .pixels = SAPP_RANGE(medium) },
- // ...or without the SAPP_RANGE helper macro:
- { .width = 64, .height = 64, .pixels = { .ptr=big, .size=sizeof(big) } }
- }
- };
-
- An sapp_icon_desc struct initialized like this can then either be applied
- at application start in sokol_main:
-
- sapp_desc sokol_main(...) {
- return (sapp_desc){
- ...
- icon = icon_desc
- };
- }
-
- ...or later by calling sapp_set_icon():
-
- sapp_set_icon(&icon_desc);
-
- Some window icon caveats:
-
- - once the window icon has been updated, there's no way to go back to
- the platform's default icon, this is because some platforms (Linux
- and HTML5) don't switch the icon visual back to the default even if
- the custom icon is deleted or removed
- - on HTML5, if the sokol_app.h icon doesn't show up in the browser
- tab, check that there's no traditional favicon 'link' element
- is defined in the page's index.html, sokol_app.h will only
- append a new favicon link element, but not delete any manually
- defined favicon in the page
-
- For an example and test of the window icon feature, check out the the
- 'icon-sapp' sample on the sokol-samples git repository.
-
- ONSCREEN KEYBOARD
- =================
- On some platforms which don't provide a physical keyboard, sokol-app
- can display the platform's integrated onscreen keyboard for text
- input. To request that the onscreen keyboard is shown, call
-
- sapp_show_keyboard(true);
-
- Likewise, to hide the keyboard call:
-
- sapp_show_keyboard(false);
-
- Note that on the web platform, the keyboard can only be shown from
- inside an input handler. On such platforms, sapp_show_keyboard()
- will only work as expected when it is called from inside the
- sokol-app event callback function. When called from other places,
- an internal flag will be set, and the onscreen keyboard will be
- called at the next 'legal' opportunity (when the next input event
- is handled).
-
- OPTIONAL: DON'T HIJACK main() (#define SOKOL_NO_ENTRY)
- ======================================================
- In its default configuration, sokol_app.h "hijacks" the platform's
- standard main() function. This was done because different platforms
- have different main functions which are not compatible with
- C's main() (for instance WinMain on Windows has completely different
- arguments). However, this "main hijacking" posed a problem for
- usage scenarios like integrating sokol_app.h with other languages than
- C or C++, so an alternative SOKOL_NO_ENTRY mode has been added
- in which the user code provides the platform's main function:
-
- - define SOKOL_NO_ENTRY before including the sokol_app.h implementation
- - do *not* provide a sokol_main() function
- - instead provide the standard main() function of the platform
- - from the main function, call the function ```sapp_run()``` which
- takes a pointer to an ```sapp_desc``` structure.
- - ```sapp_run()``` takes over control and calls the provided init-, frame-,
- shutdown- and event-callbacks just like in the default model, it
- will only return when the application quits (or not at all on some
- platforms, like emscripten)
-
- NOTE: SOKOL_NO_ENTRY is currently not supported on Android.
-
- WINDOWS CONSOLE OUTPUT
- ======================
- On Windows, regular windowed applications don't show any stdout/stderr text
- output, which can be a bit of a hassle for printf() debugging or generally
- logging text to the console. Also, console output by default uses a local
- codepage setting and thus international UTF-8 encoded text is printed
- as garbage.
-
- To help with these issues, sokol_app.h can be configured at startup
- via the following Windows-specific sapp_desc flags:
-
- sapp_desc.win32_console_utf8 (default: false)
- When set to true, the output console codepage will be switched
- to UTF-8 (and restored to the original codepage on exit)
-
- sapp_desc.win32_console_attach (default: false)
- When set to true, stdout and stderr will be attached to the
- console of the parent process (if the parent process actually
- has a console). This means that if the application was started
- in a command line window, stdout and stderr output will be printed
- to the terminal, just like a regular command line program. But if
- the application is started via double-click, it will behave like
- a regular UI application, and stdout/stderr will not be visible.
-
- sapp_desc.win32_console_create (default: false)
- When set to true, a new console window will be created and
- stdout/stderr will be redirected to that console window. It
- doesn't matter if the application is started from the command
- line or via double-click.
-
- MEMORY ALLOCATION OVERRIDE
- ==========================
- You can override the memory allocation functions at initialization time
- like this:
-
- void* my_alloc(size_t size, void* user_data) {
- return malloc(size);
- }
-
- void my_free(void* ptr, void* user_data) {
- free(ptr);
- }
-
- sapp_desc sokol_main(int argc, char* argv[]) {
- return (sapp_desc){
- // ...
- .allocator = {
- .alloc = my_alloc,
- .free = my_free,
- .user_data = ...,
- }
- };
- }
-
- If no overrides are provided, malloc and free will be used.
-
- This only affects memory allocation calls done by sokol_app.h
- itself though, not any allocations in OS libraries.
-
-
- ERROR REPORTING AND LOGGING
- ===========================
- To get any logging information at all you need to provide a logging callback in the setup call
- the easiest way is to use sokol_log.h:
-
- #include "sokol_log.h"
-
- sapp_desc sokol_main(int argc, char* argv[]) {
- return (sapp_desc) {
- ...
- .logger.func = slog_func,
- };
- }
-
- To override logging with your own callback, first write a logging function like this:
-
- void my_log(const char* tag, // e.g. 'sapp'
- uint32_t log_level, // 0=panic, 1=error, 2=warn, 3=info
- uint32_t log_item_id, // SAPP_LOGITEM_*
- const char* message_or_null, // a message string, may be nullptr in release mode
- uint32_t line_nr, // line number in sokol_app.h
- const char* filename_or_null, // source filename, may be nullptr in release mode
- void* user_data)
- {
- ...
- }
-
- ...and then setup sokol-app like this:
-
- sapp_desc sokol_main(int argc, char* argv[]) {
- return (sapp_desc) {
- ...
- .logger = {
- .func = my_log,
- .user_data = my_user_data,
- }
- };
- }
-
- The provided logging function must be reentrant (e.g. be callable from
- different threads).
-
- If you don't want to provide your own custom logger it is highly recommended to use
- the standard logger in sokol_log.h instead, otherwise you won't see any warnings or
- errors.
-
-
- TEMP NOTE DUMP
- ==============
- - onscreen keyboard support on Android requires Java :(, should we even bother?
- - sapp_desc needs a bool whether to initialize depth-stencil surface
- - GL context initialization needs more control (at least what GL version to initialize)
- - application icon
- - the Android implementation calls cleanup_cb() and destroys the egl context in onDestroy
- at the latest but should do it earlier, in onStop, as an app is "killable" after onStop
- on Android Honeycomb and later (it can't be done at the moment as the app may be started
- again after onStop and the sokol lifecycle does not yet handle context teardown/bringup)
-
-
- LICENSE
- =======
- zlib/libpng license
-
- Copyright (c) 2018 Andre Weissflog
-
- This software is provided 'as-is', without any express or implied warranty.
- In no event will the authors be held liable for any damages arising from the
- use of this software.
-
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
-
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software in a
- product, an acknowledgment in the product documentation would be
- appreciated but is not required.
-
- 2. Altered source versions must be plainly marked as such, and must not
- be misrepresented as being the original software.
-
- 3. This notice may not be removed or altered from any source
- distribution.
-*/
-#define SOKOL_APP_INCLUDED (1)
-#include <stddef.h> // size_t
-#include <stdint.h>
-#include <stdbool.h>
-
-#if defined(SOKOL_API_DECL) && !defined(SOKOL_APP_API_DECL)
-#define SOKOL_APP_API_DECL SOKOL_API_DECL
-#endif
-#ifndef SOKOL_APP_API_DECL
-#if defined(_WIN32) && defined(SOKOL_DLL) && defined(SOKOL_APP_IMPL)
-#define SOKOL_APP_API_DECL __declspec(dllexport)
-#elif defined(_WIN32) && defined(SOKOL_DLL)
-#define SOKOL_APP_API_DECL __declspec(dllimport)
-#else
-#define SOKOL_APP_API_DECL extern
-#endif
-#endif
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-/* misc constants */
-enum {
- SAPP_MAX_TOUCHPOINTS = 8,
- SAPP_MAX_MOUSEBUTTONS = 3,
- SAPP_MAX_KEYCODES = 512,
- SAPP_MAX_ICONIMAGES = 8,
-};
-
-/*
- sapp_event_type
-
- The type of event that's passed to the event handler callback
- in the sapp_event.type field. These are not just "traditional"
- input events, but also notify the application about state changes
- or other user-invoked actions.
-*/
-typedef enum sapp_event_type {
- SAPP_EVENTTYPE_INVALID,
- SAPP_EVENTTYPE_KEY_DOWN,
- SAPP_EVENTTYPE_KEY_UP,
- SAPP_EVENTTYPE_CHAR,
- SAPP_EVENTTYPE_MOUSE_DOWN,
- SAPP_EVENTTYPE_MOUSE_UP,
- SAPP_EVENTTYPE_MOUSE_SCROLL,
- SAPP_EVENTTYPE_MOUSE_MOVE,
- SAPP_EVENTTYPE_MOUSE_ENTER,
- SAPP_EVENTTYPE_MOUSE_LEAVE,
- SAPP_EVENTTYPE_TOUCHES_BEGAN,
- SAPP_EVENTTYPE_TOUCHES_MOVED,
- SAPP_EVENTTYPE_TOUCHES_ENDED,
- SAPP_EVENTTYPE_TOUCHES_CANCELLED,
- SAPP_EVENTTYPE_RESIZED,
- SAPP_EVENTTYPE_ICONIFIED,
- SAPP_EVENTTYPE_RESTORED,
- SAPP_EVENTTYPE_FOCUSED,
- SAPP_EVENTTYPE_UNFOCUSED,
- SAPP_EVENTTYPE_SUSPENDED,
- SAPP_EVENTTYPE_RESUMED,
- SAPP_EVENTTYPE_QUIT_REQUESTED,
- SAPP_EVENTTYPE_CLIPBOARD_PASTED,
- SAPP_EVENTTYPE_FILES_DROPPED,
- _SAPP_EVENTTYPE_NUM,
- _SAPP_EVENTTYPE_FORCE_U32 = 0x7FFFFFFF
-} sapp_event_type;
-
-/*
- sapp_keycode
-
- The 'virtual keycode' of a KEY_DOWN or KEY_UP event in the
- struct field sapp_event.key_code.
-
- Note that the keycode values are identical with GLFW.
-*/
-typedef enum sapp_keycode {
- SAPP_KEYCODE_INVALID = 0,
- SAPP_KEYCODE_SPACE = 32,
- SAPP_KEYCODE_APOSTROPHE = 39, /* ' */
- SAPP_KEYCODE_COMMA = 44, /* , */
- SAPP_KEYCODE_MINUS = 45, /* - */
- SAPP_KEYCODE_PERIOD = 46, /* . */
- SAPP_KEYCODE_SLASH = 47, /* / */
- SAPP_KEYCODE_0 = 48,
- SAPP_KEYCODE_1 = 49,
- SAPP_KEYCODE_2 = 50,
- SAPP_KEYCODE_3 = 51,
- SAPP_KEYCODE_4 = 52,
- SAPP_KEYCODE_5 = 53,
- SAPP_KEYCODE_6 = 54,
- SAPP_KEYCODE_7 = 55,
- SAPP_KEYCODE_8 = 56,
- SAPP_KEYCODE_9 = 57,
- SAPP_KEYCODE_SEMICOLON = 59, /* ; */
- SAPP_KEYCODE_EQUAL = 61, /* = */
- SAPP_KEYCODE_A = 65,
- SAPP_KEYCODE_B = 66,
- SAPP_KEYCODE_C = 67,
- SAPP_KEYCODE_D = 68,
- SAPP_KEYCODE_E = 69,
- SAPP_KEYCODE_F = 70,
- SAPP_KEYCODE_G = 71,
- SAPP_KEYCODE_H = 72,
- SAPP_KEYCODE_I = 73,
- SAPP_KEYCODE_J = 74,
- SAPP_KEYCODE_K = 75,
- SAPP_KEYCODE_L = 76,
- SAPP_KEYCODE_M = 77,
- SAPP_KEYCODE_N = 78,
- SAPP_KEYCODE_O = 79,
- SAPP_KEYCODE_P = 80,
- SAPP_KEYCODE_Q = 81,
- SAPP_KEYCODE_R = 82,
- SAPP_KEYCODE_S = 83,
- SAPP_KEYCODE_T = 84,
- SAPP_KEYCODE_U = 85,
- SAPP_KEYCODE_V = 86,
- SAPP_KEYCODE_W = 87,
- SAPP_KEYCODE_X = 88,
- SAPP_KEYCODE_Y = 89,
- SAPP_KEYCODE_Z = 90,
- SAPP_KEYCODE_LEFT_BRACKET = 91, /* [ */
- SAPP_KEYCODE_BACKSLASH = 92, /* \ */
- SAPP_KEYCODE_RIGHT_BRACKET = 93, /* ] */
- SAPP_KEYCODE_GRAVE_ACCENT = 96, /* ` */
- SAPP_KEYCODE_WORLD_1 = 161, /* non-US #1 */
- SAPP_KEYCODE_WORLD_2 = 162, /* non-US #2 */
- SAPP_KEYCODE_ESCAPE = 256,
- SAPP_KEYCODE_ENTER = 257,
- SAPP_KEYCODE_TAB = 258,
- SAPP_KEYCODE_BACKSPACE = 259,
- SAPP_KEYCODE_INSERT = 260,
- SAPP_KEYCODE_DELETE = 261,
- SAPP_KEYCODE_RIGHT = 262,
- SAPP_KEYCODE_LEFT = 263,
- SAPP_KEYCODE_DOWN = 264,
- SAPP_KEYCODE_UP = 265,
- SAPP_KEYCODE_PAGE_UP = 266,
- SAPP_KEYCODE_PAGE_DOWN = 267,
- SAPP_KEYCODE_HOME = 268,
- SAPP_KEYCODE_END = 269,
- SAPP_KEYCODE_CAPS_LOCK = 280,
- SAPP_KEYCODE_SCROLL_LOCK = 281,
- SAPP_KEYCODE_NUM_LOCK = 282,
- SAPP_KEYCODE_PRINT_SCREEN = 283,
- SAPP_KEYCODE_PAUSE = 284,
- SAPP_KEYCODE_F1 = 290,
- SAPP_KEYCODE_F2 = 291,
- SAPP_KEYCODE_F3 = 292,
- SAPP_KEYCODE_F4 = 293,
- SAPP_KEYCODE_F5 = 294,
- SAPP_KEYCODE_F6 = 295,
- SAPP_KEYCODE_F7 = 296,
- SAPP_KEYCODE_F8 = 297,
- SAPP_KEYCODE_F9 = 298,
- SAPP_KEYCODE_F10 = 299,
- SAPP_KEYCODE_F11 = 300,
- SAPP_KEYCODE_F12 = 301,
- SAPP_KEYCODE_F13 = 302,
- SAPP_KEYCODE_F14 = 303,
- SAPP_KEYCODE_F15 = 304,
- SAPP_KEYCODE_F16 = 305,
- SAPP_KEYCODE_F17 = 306,
- SAPP_KEYCODE_F18 = 307,
- SAPP_KEYCODE_F19 = 308,
- SAPP_KEYCODE_F20 = 309,
- SAPP_KEYCODE_F21 = 310,
- SAPP_KEYCODE_F22 = 311,
- SAPP_KEYCODE_F23 = 312,
- SAPP_KEYCODE_F24 = 313,
- SAPP_KEYCODE_F25 = 314,
- SAPP_KEYCODE_KP_0 = 320,
- SAPP_KEYCODE_KP_1 = 321,
- SAPP_KEYCODE_KP_2 = 322,
- SAPP_KEYCODE_KP_3 = 323,
- SAPP_KEYCODE_KP_4 = 324,
- SAPP_KEYCODE_KP_5 = 325,
- SAPP_KEYCODE_KP_6 = 326,
- SAPP_KEYCODE_KP_7 = 327,
- SAPP_KEYCODE_KP_8 = 328,
- SAPP_KEYCODE_KP_9 = 329,
- SAPP_KEYCODE_KP_DECIMAL = 330,
- SAPP_KEYCODE_KP_DIVIDE = 331,
- SAPP_KEYCODE_KP_MULTIPLY = 332,
- SAPP_KEYCODE_KP_SUBTRACT = 333,
- SAPP_KEYCODE_KP_ADD = 334,
- SAPP_KEYCODE_KP_ENTER = 335,
- SAPP_KEYCODE_KP_EQUAL = 336,
- SAPP_KEYCODE_LEFT_SHIFT = 340,
- SAPP_KEYCODE_LEFT_CONTROL = 341,
- SAPP_KEYCODE_LEFT_ALT = 342,
- SAPP_KEYCODE_LEFT_SUPER = 343,
- SAPP_KEYCODE_RIGHT_SHIFT = 344,
- SAPP_KEYCODE_RIGHT_CONTROL = 345,
- SAPP_KEYCODE_RIGHT_ALT = 346,
- SAPP_KEYCODE_RIGHT_SUPER = 347,
- SAPP_KEYCODE_MENU = 348,
-} sapp_keycode;
-
-/*
- Android specific 'tool type' enum for touch events. This lets the
- application check what type of input device was used for
- touch events.
-
- NOTE: the values must remain in sync with the corresponding
- Android SDK type, so don't change those.
-
- See https://developer.android.com/reference/android/view/MotionEvent#TOOL_TYPE_UNKNOWN
-*/
-typedef enum sapp_android_tooltype {
- SAPP_ANDROIDTOOLTYPE_UNKNOWN = 0, // TOOL_TYPE_UNKNOWN
- SAPP_ANDROIDTOOLTYPE_FINGER = 1, // TOOL_TYPE_FINGER
- SAPP_ANDROIDTOOLTYPE_STYLUS = 2, // TOOL_TYPE_STYLUS
- SAPP_ANDROIDTOOLTYPE_MOUSE = 3, // TOOL_TYPE_MOUSE
-} sapp_android_tooltype;
-
-/*
- sapp_touchpoint
-
- Describes a single touchpoint in a multitouch event (TOUCHES_BEGAN,
- TOUCHES_MOVED, TOUCHES_ENDED).
-
- Touch points are stored in the nested array sapp_event.touches[],
- and the number of touches is stored in sapp_event.num_touches.
-*/
-typedef struct sapp_touchpoint {
- uintptr_t identifier;
- float pos_x;
- float pos_y;
- sapp_android_tooltype android_tooltype; // only valid on Android
- bool changed;
-} sapp_touchpoint;
-
-/*
- sapp_mousebutton
-
- The currently pressed mouse button in the events MOUSE_DOWN
- and MOUSE_UP, stored in the struct field sapp_event.mouse_button.
-*/
-typedef enum sapp_mousebutton {
- SAPP_MOUSEBUTTON_LEFT = 0x0,
- SAPP_MOUSEBUTTON_RIGHT = 0x1,
- SAPP_MOUSEBUTTON_MIDDLE = 0x2,
- SAPP_MOUSEBUTTON_INVALID = 0x100,
-} sapp_mousebutton;
-
-/*
- These are currently pressed modifier keys (and mouse buttons) which are
- passed in the event struct field sapp_event.modifiers.
-*/
-enum {
- SAPP_MODIFIER_SHIFT = 0x1, // left or right shift key
- SAPP_MODIFIER_CTRL = 0x2, // left or right control key
- SAPP_MODIFIER_ALT = 0x4, // left or right alt key
- SAPP_MODIFIER_SUPER = 0x8, // left or right 'super' key
- SAPP_MODIFIER_LMB = 0x100, // left mouse button
- SAPP_MODIFIER_RMB = 0x200, // right mouse button
- SAPP_MODIFIER_MMB = 0x400, // middle mouse button
-};
-
-/*
- sapp_event
-
- This is an all-in-one event struct passed to the event handler
- user callback function. Note that it depends on the event
- type what struct fields actually contain useful values, so you
- should first check the event type before reading other struct
- fields.
-*/
-typedef struct sapp_event {
- uint64_t frame_count; // current frame counter, always valid, useful for checking if two events were issued in the same frame
- sapp_event_type type; // the event type, always valid
- sapp_keycode key_code; // the virtual key code, only valid in KEY_UP, KEY_DOWN
- uint32_t char_code; // the UTF-32 character code, only valid in CHAR events
- bool key_repeat; // true if this is a key-repeat event, valid in KEY_UP, KEY_DOWN and CHAR
- uint32_t modifiers; // current modifier keys, valid in all key-, char- and mouse-events
- sapp_mousebutton mouse_button; // mouse button that was pressed or released, valid in MOUSE_DOWN, MOUSE_UP
- float mouse_x; // current horizontal mouse position in pixels, always valid except during mouse lock
- float mouse_y; // current vertical mouse position in pixels, always valid except during mouse lock
- float mouse_dx; // relative horizontal mouse movement since last frame, always valid
- float mouse_dy; // relative vertical mouse movement since last frame, always valid
- float scroll_x; // horizontal mouse wheel scroll distance, valid in MOUSE_SCROLL events
- float scroll_y; // vertical mouse wheel scroll distance, valid in MOUSE_SCROLL events
- int num_touches; // number of valid items in the touches[] array
- sapp_touchpoint touches[SAPP_MAX_TOUCHPOINTS]; // current touch points, valid in TOUCHES_BEGIN, TOUCHES_MOVED, TOUCHES_ENDED
- int window_width; // current window- and framebuffer sizes in pixels, always valid
- int window_height;
- int framebuffer_width; // = window_width * dpi_scale
- int framebuffer_height; // = window_height * dpi_scale
-} sapp_event;
-
-/*
- sg_range
-
- A general pointer/size-pair struct and constructor macros for passing binary blobs
- into sokol_app.h.
-*/
-typedef struct sapp_range {
- const void* ptr;
- size_t size;
-} sapp_range;
-// disabling this for every includer isn't great, but the warnings are also quite pointless
-#if defined(_MSC_VER)
-#pragma warning(disable:4221) /* /W4 only: nonstandard extension used: 'x': cannot be initialized using address of automatic variable 'y' */
-#pragma warning(disable:4204) /* VS2015: nonstandard extension used: non-constant aggregate initializer */
-#endif
-#if defined(__cplusplus)
-#define SAPP_RANGE(x) sapp_range{ &x, sizeof(x) }
-#else
-#define SAPP_RANGE(x) (sapp_range){ &x, sizeof(x) }
-#endif
-
-/*
- sapp_image_desc
-
- This is used to describe image data to sokol_app.h (at first, window
- icons, later maybe cursor images).
-
- Note that the actual image pixel format depends on the use case:
-
- - window icon pixels are RGBA8
- - cursor images are ??? (FIXME)
-*/
-typedef struct sapp_image_desc {
- int width;
- int height;
- sapp_range pixels;
-} sapp_image_desc;
-
-/*
- sapp_icon_desc
-
- An icon description structure for use in sapp_desc.icon and
- sapp_set_icon().
-
- When setting a custom image, the application can provide a number of
- candidates differing in size, and sokol_app.h will pick the image(s)
- closest to the size expected by the platform's window system.
-
- To set sokol-app's default icon, set .sokol_default to true.
-
- Otherwise provide candidate images of different sizes in the
- images[] array.
-
- If both the sokol_default flag is set to true, any image candidates
- will be ignored and the sokol_app.h default icon will be set.
-*/
-typedef struct sapp_icon_desc {
- bool sokol_default;
- sapp_image_desc images[SAPP_MAX_ICONIMAGES];
-} sapp_icon_desc;
-
-/*
- sapp_allocator
-
- Used in sapp_desc to provide custom memory-alloc and -free functions
- to sokol_app.h. If memory management should be overridden, both the
- alloc and free function must be provided (e.g. it's not valid to
- override one function but not the other).
-*/
-typedef struct sapp_allocator {
- void* (*alloc)(size_t size, void* user_data);
- void (*free)(void* ptr, void* user_data);
- void* user_data;
-} sapp_allocator;
-
-/*
- sapp_log_item
-
- Log items are defined via X-Macros and expanded to an enum
- 'sapp_log_item', and in debug mode to corresponding
- human readable error messages.
-*/
-#define _SAPP_LOG_ITEMS \
- _SAPP_LOGITEM_XMACRO(OK, "Ok") \
- _SAPP_LOGITEM_XMACRO(MALLOC_FAILED, "memory allocation failed") \
- _SAPP_LOGITEM_XMACRO(MACOS_INVALID_NSOPENGL_PROFILE, "macos: invalid NSOpenGLProfile (valid choices are 1.0, 3.2 and 4.1)") \
- _SAPP_LOGITEM_XMACRO(WIN32_LOAD_OPENGL32_DLL_FAILED, "failed loading opengl32.dll") \
- _SAPP_LOGITEM_XMACRO(WIN32_CREATE_HELPER_WINDOW_FAILED, "failed to create helper window") \
- _SAPP_LOGITEM_XMACRO(WIN32_HELPER_WINDOW_GETDC_FAILED, "failed to get helper window DC") \
- _SAPP_LOGITEM_XMACRO(WIN32_DUMMY_CONTEXT_SET_PIXELFORMAT_FAILED, "failed to set pixel format for dummy GL context") \
- _SAPP_LOGITEM_XMACRO(WIN32_CREATE_DUMMY_CONTEXT_FAILED, "failed to create dummy GL context") \
- _SAPP_LOGITEM_XMACRO(WIN32_DUMMY_CONTEXT_MAKE_CURRENT_FAILED, "failed to make dummy GL context current") \
- _SAPP_LOGITEM_XMACRO(WIN32_GET_PIXELFORMAT_ATTRIB_FAILED, "failed to get WGL pixel format attribute") \
- _SAPP_LOGITEM_XMACRO(WIN32_WGL_FIND_PIXELFORMAT_FAILED, "failed to find matching WGL pixel format") \
- _SAPP_LOGITEM_XMACRO(WIN32_WGL_DESCRIBE_PIXELFORMAT_FAILED, "failed to get pixel format descriptor") \
- _SAPP_LOGITEM_XMACRO(WIN32_WGL_SET_PIXELFORMAT_FAILED, "failed to set selected pixel format") \
- _SAPP_LOGITEM_XMACRO(WIN32_WGL_ARB_CREATE_CONTEXT_REQUIRED, "ARB_create_context required") \
- _SAPP_LOGITEM_XMACRO(WIN32_WGL_ARB_CREATE_CONTEXT_PROFILE_REQUIRED, "ARB_create_context_profile required") \
- _SAPP_LOGITEM_XMACRO(WIN32_WGL_OPENGL_3_2_NOT_SUPPORTED, "OpenGL 3.2 not supported by GL driver (ERROR_INVALID_VERSION_ARB)") \
- _SAPP_LOGITEM_XMACRO(WIN32_WGL_OPENGL_PROFILE_NOT_SUPPORTED, "requested OpenGL profile not support by GL driver (ERROR_INVALID_PROFILE_ARB)") \
- _SAPP_LOGITEM_XMACRO(WIN32_WGL_INCOMPATIBLE_DEVICE_CONTEXT, "CreateContextAttribsARB failed with ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB") \
- _SAPP_LOGITEM_XMACRO(WIN32_WGL_CREATE_CONTEXT_ATTRIBS_FAILED_OTHER, "CreateContextAttribsARB failed for other reason") \
- _SAPP_LOGITEM_XMACRO(WIN32_D3D11_CREATE_DEVICE_AND_SWAPCHAIN_WITH_DEBUG_FAILED, "D3D11CreateDeviceAndSwapChain() with D3D11_CREATE_DEVICE_DEBUG failed, retrying without debug flag.") \
- _SAPP_LOGITEM_XMACRO(WIN32_D3D11_GET_IDXGIFACTORY_FAILED, "could not obtain IDXGIFactory object") \
- _SAPP_LOGITEM_XMACRO(WIN32_D3D11_GET_IDXGIADAPTER_FAILED, "could not obtain IDXGIAdapter object") \
- _SAPP_LOGITEM_XMACRO(WIN32_D3D11_QUERY_INTERFACE_IDXGIDEVICE1_FAILED, "could not obtain IDXGIDevice1 interface") \
- _SAPP_LOGITEM_XMACRO(WIN32_REGISTER_RAW_INPUT_DEVICES_FAILED_MOUSE_LOCK, "RegisterRawInputDevices() failed (on mouse lock)") \
- _SAPP_LOGITEM_XMACRO(WIN32_REGISTER_RAW_INPUT_DEVICES_FAILED_MOUSE_UNLOCK, "RegisterRawInputDevices() failed (on mouse unlock)") \
- _SAPP_LOGITEM_XMACRO(WIN32_GET_RAW_INPUT_DATA_FAILED, "GetRawInputData() failed") \
- _SAPP_LOGITEM_XMACRO(LINUX_GLX_LOAD_LIBGL_FAILED, "failed to load libGL") \
- _SAPP_LOGITEM_XMACRO(LINUX_GLX_LOAD_ENTRY_POINTS_FAILED, "failed to load GLX entry points") \
- _SAPP_LOGITEM_XMACRO(LINUX_GLX_EXTENSION_NOT_FOUND, "GLX extension not found") \
- _SAPP_LOGITEM_XMACRO(LINUX_GLX_QUERY_VERSION_FAILED, "failed to query GLX version") \
- _SAPP_LOGITEM_XMACRO(LINUX_GLX_VERSION_TOO_LOW, "GLX version too low (need at least 1.3)") \
- _SAPP_LOGITEM_XMACRO(LINUX_GLX_NO_GLXFBCONFIGS, "glXGetFBConfigs() returned no configs") \
- _SAPP_LOGITEM_XMACRO(LINUX_GLX_NO_SUITABLE_GLXFBCONFIG, "failed to find a suitable GLXFBConfig") \
- _SAPP_LOGITEM_XMACRO(LINUX_GLX_GET_VISUAL_FROM_FBCONFIG_FAILED, "glXGetVisualFromFBConfig failed") \
- _SAPP_LOGITEM_XMACRO(LINUX_GLX_REQUIRED_EXTENSIONS_MISSING, "GLX extensions ARB_create_context and ARB_create_context_profile missing") \
- _SAPP_LOGITEM_XMACRO(LINUX_GLX_CREATE_CONTEXT_FAILED, "Failed to create GL context via glXCreateContextAttribsARB") \
- _SAPP_LOGITEM_XMACRO(LINUX_GLX_CREATE_WINDOW_FAILED, "glXCreateWindow() failed") \
- _SAPP_LOGITEM_XMACRO(LINUX_X11_CREATE_WINDOW_FAILED, "XCreateWindow() failed") \
- _SAPP_LOGITEM_XMACRO(LINUX_EGL_BIND_OPENGL_API_FAILED, "eglBindAPI(EGL_OPENGL_API) failed") \
- _SAPP_LOGITEM_XMACRO(LINUX_EGL_BIND_OPENGL_ES_API_FAILED, "eglBindAPI(EGL_OPENGL_ES_API) failed") \
- _SAPP_LOGITEM_XMACRO(LINUX_EGL_GET_DISPLAY_FAILED, "eglGetDisplay() failed") \
- _SAPP_LOGITEM_XMACRO(LINUX_EGL_INITIALIZE_FAILED, "eglInitialize() failed") \
- _SAPP_LOGITEM_XMACRO(LINUX_EGL_NO_CONFIGS, "eglChooseConfig() returned no configs") \
- _SAPP_LOGITEM_XMACRO(LINUX_EGL_NO_NATIVE_VISUAL, "eglGetConfigAttrib() for EGL_NATIVE_VISUAL_ID failed") \
- _SAPP_LOGITEM_XMACRO(LINUX_EGL_GET_VISUAL_INFO_FAILED, "XGetVisualInfo() failed") \
- _SAPP_LOGITEM_XMACRO(LINUX_EGL_CREATE_WINDOW_SURFACE_FAILED, "eglCreateWindowSurface() failed") \
- _SAPP_LOGITEM_XMACRO(LINUX_EGL_CREATE_CONTEXT_FAILED, "eglCreateContext() failed") \
- _SAPP_LOGITEM_XMACRO(LINUX_EGL_MAKE_CURRENT_FAILED, "eglMakeCurrent() failed") \
- _SAPP_LOGITEM_XMACRO(LINUX_X11_OPEN_DISPLAY_FAILED, "XOpenDisplay() failed") \
- _SAPP_LOGITEM_XMACRO(LINUX_X11_QUERY_SYSTEM_DPI_FAILED, "failed to query system dpi value, assuming default 96.0") \
- _SAPP_LOGITEM_XMACRO(LINUX_X11_DROPPED_FILE_URI_WRONG_SCHEME, "dropped file URL doesn't start with 'file://'") \
- _SAPP_LOGITEM_XMACRO(ANDROID_UNSUPPORTED_INPUT_EVENT_INPUT_CB, "unsupported input event encountered in _sapp_android_input_cb()") \
- _SAPP_LOGITEM_XMACRO(ANDROID_UNSUPPORTED_INPUT_EVENT_MAIN_CB, "unsupported input event encountered in _sapp_android_main_cb()") \
- _SAPP_LOGITEM_XMACRO(ANDROID_READ_MSG_FAILED, "failed to read message in _sapp_android_main_cb()") \
- _SAPP_LOGITEM_XMACRO(ANDROID_WRITE_MSG_FAILED, "failed to write message in _sapp_android_msg") \
- _SAPP_LOGITEM_XMACRO(ANDROID_MSG_CREATE, "MSG_CREATE") \
- _SAPP_LOGITEM_XMACRO(ANDROID_MSG_RESUME, "MSG_RESUME") \
- _SAPP_LOGITEM_XMACRO(ANDROID_MSG_PAUSE, "MSG_PAUSE") \
- _SAPP_LOGITEM_XMACRO(ANDROID_MSG_FOCUS, "MSG_FOCUS") \
- _SAPP_LOGITEM_XMACRO(ANDROID_MSG_NO_FOCUS, "MSG_NO_FOCUS") \
- _SAPP_LOGITEM_XMACRO(ANDROID_MSG_SET_NATIVE_WINDOW, "MSG_SET_NATIVE_WINDOW") \
- _SAPP_LOGITEM_XMACRO(ANDROID_MSG_SET_INPUT_QUEUE, "MSG_SET_INPUT_QUEUE") \
- _SAPP_LOGITEM_XMACRO(ANDROID_MSG_DESTROY, "MSG_DESTROY") \
- _SAPP_LOGITEM_XMACRO(ANDROID_UNKNOWN_MSG, "unknown msg type received") \
- _SAPP_LOGITEM_XMACRO(ANDROID_LOOP_THREAD_STARTED, "loop thread started") \
- _SAPP_LOGITEM_XMACRO(ANDROID_LOOP_THREAD_DONE, "loop thread done") \
- _SAPP_LOGITEM_XMACRO(ANDROID_NATIVE_ACTIVITY_ONSTART, "NativeActivity onStart()") \
- _SAPP_LOGITEM_XMACRO(ANDROID_NATIVE_ACTIVITY_ONRESUME, "NativeActivity onResume") \
- _SAPP_LOGITEM_XMACRO(ANDROID_NATIVE_ACTIVITY_ONSAVEINSTANCESTATE, "NativeActivity onSaveInstanceState") \
- _SAPP_LOGITEM_XMACRO(ANDROID_NATIVE_ACTIVITY_ONWINDOWFOCUSCHANGED, "NativeActivity onWindowFocusChanged") \
- _SAPP_LOGITEM_XMACRO(ANDROID_NATIVE_ACTIVITY_ONPAUSE, "NativeActivity onPause") \
- _SAPP_LOGITEM_XMACRO(ANDROID_NATIVE_ACTIVITY_ONSTOP, "NativeActivity onStop()") \
- _SAPP_LOGITEM_XMACRO(ANDROID_NATIVE_ACTIVITY_ONNATIVEWINDOWCREATED, "NativeActivity onNativeWindowCreated") \
- _SAPP_LOGITEM_XMACRO(ANDROID_NATIVE_ACTIVITY_ONNATIVEWINDOWDESTROYED, "NativeActivity onNativeWindowDestroyed") \
- _SAPP_LOGITEM_XMACRO(ANDROID_NATIVE_ACTIVITY_ONINPUTQUEUECREATED, "NativeActivity onInputQueueCreated") \
- _SAPP_LOGITEM_XMACRO(ANDROID_NATIVE_ACTIVITY_ONINPUTQUEUEDESTROYED, "NativeActivity onInputQueueDestroyed") \
- _SAPP_LOGITEM_XMACRO(ANDROID_NATIVE_ACTIVITY_ONCONFIGURATIONCHANGED, "NativeActivity onConfigurationChanged") \
- _SAPP_LOGITEM_XMACRO(ANDROID_NATIVE_ACTIVITY_ONLOWMEMORY, "NativeActivity onLowMemory") \
- _SAPP_LOGITEM_XMACRO(ANDROID_NATIVE_ACTIVITY_ONDESTROY, "NativeActivity onDestroy") \
- _SAPP_LOGITEM_XMACRO(ANDROID_NATIVE_ACTIVITY_DONE, "NativeActivity done") \
- _SAPP_LOGITEM_XMACRO(ANDROID_NATIVE_ACTIVITY_ONCREATE, "NativeActivity onCreate") \
- _SAPP_LOGITEM_XMACRO(ANDROID_CREATE_THREAD_PIPE_FAILED, "failed to create thread pipe") \
- _SAPP_LOGITEM_XMACRO(ANDROID_NATIVE_ACTIVITY_CREATE_SUCCESS, "NativeActivity sucessfully created") \
- _SAPP_LOGITEM_XMACRO(IMAGE_DATA_SIZE_MISMATCH, "image data size mismatch (must be width*height*4 bytes)") \
- _SAPP_LOGITEM_XMACRO(DROPPED_FILE_PATH_TOO_LONG, "dropped file path too long (sapp_desc.max_dropped_filed_path_length)") \
- _SAPP_LOGITEM_XMACRO(CLIPBOARD_STRING_TOO_BIG, "clipboard string didn't fit into clipboard buffer") \
-
-#define _SAPP_LOGITEM_XMACRO(item,msg) SAPP_LOGITEM_##item,
-typedef enum sapp_log_item {
- _SAPP_LOG_ITEMS
-} sapp_log_item;
-#undef _SAPP_LOGITEM_XMACRO
-
-/*
- sapp_logger
-
- Used in sapp_desc to provide a logging function. Please be aware that
- without logging function, sokol-app will be completely silent, e.g. it will
- not report errors or warnings. For maximum error verbosity, compile in
- debug mode (e.g. NDEBUG *not* defined) and install a logger (for instance
- the standard logging function from sokol_log.h).
-*/
-typedef struct sapp_logger {
- void (*func)(
- const char* tag, // always "sapp"
- uint32_t log_level, // 0=panic, 1=error, 2=warning, 3=info
- uint32_t log_item_id, // SAPP_LOGITEM_*
- const char* message_or_null, // a message string, may be nullptr in release mode
- uint32_t line_nr, // line number in sokol_app.h
- const char* filename_or_null, // source filename, may be nullptr in release mode
- void* user_data);
- void* user_data;
-} sapp_logger;
-
-typedef struct sapp_desc {
- void (*init_cb)(void); // these are the user-provided callbacks without user data
- void (*frame_cb)(void);
- void (*cleanup_cb)(void);
- void (*event_cb)(const sapp_event*);
-
- void* user_data; // these are the user-provided callbacks with user data
- void (*init_userdata_cb)(void*);
- void (*frame_userdata_cb)(void*);
- void (*cleanup_userdata_cb)(void*);
- void (*event_userdata_cb)(const sapp_event*, void*);
-
- int width; // the preferred width of the window / canvas
- int height; // the preferred height of the window / canvas
- int sample_count; // MSAA sample count
- int swap_interval; // the preferred swap interval (ignored on some platforms)
- bool high_dpi; // whether the rendering canvas is full-resolution on HighDPI displays
- bool fullscreen; // whether the window should be created in fullscreen mode
- bool alpha; // whether the framebuffer should have an alpha channel (ignored on some platforms)
- const char* window_title; // the window title as UTF-8 encoded string
- bool enable_clipboard; // enable clipboard access, default is false
- int clipboard_size; // max size of clipboard content in bytes
- bool enable_dragndrop; // enable file dropping (drag'n'drop), default is false
- int max_dropped_files; // max number of dropped files to process (default: 1)
- int max_dropped_file_path_length; // max length in bytes of a dropped UTF-8 file path (default: 2048)
- sapp_icon_desc icon; // the initial window icon to set
- sapp_allocator allocator; // optional memory allocation overrides (default: malloc/free)
- sapp_logger logger; // logging callback override (default: NO LOGGING!)
-
- /* backend-specific options */
- int gl_major_version; // override GL major and minor version (the default GL version is 3.2)
- int gl_minor_version;
- bool win32_console_utf8; // if true, set the output console codepage to UTF-8
- bool win32_console_create; // if true, attach stdout/stderr to a new console window
- bool win32_console_attach; // if true, attach stdout/stderr to parent process
- const char* html5_canvas_name; // the name (id) of the HTML5 canvas element, default is "canvas"
- bool html5_canvas_resize; // if true, the HTML5 canvas size is set to sapp_desc.width/height, otherwise canvas size is tracked
- bool html5_preserve_drawing_buffer; // HTML5 only: whether to preserve default framebuffer content between frames
- bool html5_premultiplied_alpha; // HTML5 only: whether the rendered pixels use premultiplied alpha convention
- bool html5_ask_leave_site; // initial state of the internal html5_ask_leave_site flag (see sapp_html5_ask_leave_site())
- bool ios_keyboard_resizes_canvas; // if true, showing the iOS keyboard shrinks the canvas
-} sapp_desc;
-
-/* HTML5 specific: request and response structs for
- asynchronously loading dropped-file content.
-*/
-typedef enum sapp_html5_fetch_error {
- SAPP_HTML5_FETCH_ERROR_NO_ERROR,
- SAPP_HTML5_FETCH_ERROR_BUFFER_TOO_SMALL,
- SAPP_HTML5_FETCH_ERROR_OTHER,
-} sapp_html5_fetch_error;
-
-typedef struct sapp_html5_fetch_response {
- bool succeeded; // true if the loading operation has succeeded
- sapp_html5_fetch_error error_code;
- int file_index; // index of the dropped file (0..sapp_get_num_dropped_filed()-1)
- sapp_range data; // pointer and size of the fetched data (data.ptr == buffer.ptr, data.size <= buffer.size)
- sapp_range buffer; // the user-provided buffer ptr/size pair (buffer.ptr == data.ptr, buffer.size >= data.size)
- void* user_data; // user-provided user data pointer
-} sapp_html5_fetch_response;
-
-typedef struct sapp_html5_fetch_request {
- int dropped_file_index; // 0..sapp_get_num_dropped_files()-1
- void (*callback)(const sapp_html5_fetch_response*); // response callback function pointer (required)
- sapp_range buffer; // ptr/size of a memory buffer to load the data into
- void* user_data; // optional userdata pointer
-} sapp_html5_fetch_request;
-
-/*
- sapp_mouse_cursor
-
- Predefined cursor image definitions, set with sapp_set_mouse_cursor(sapp_mouse_cursor cursor)
-*/
-typedef enum sapp_mouse_cursor {
- SAPP_MOUSECURSOR_DEFAULT = 0, // equivalent with system default cursor
- SAPP_MOUSECURSOR_ARROW,
- SAPP_MOUSECURSOR_IBEAM,
- SAPP_MOUSECURSOR_CROSSHAIR,
- SAPP_MOUSECURSOR_POINTING_HAND,
- SAPP_MOUSECURSOR_RESIZE_EW,
- SAPP_MOUSECURSOR_RESIZE_NS,
- SAPP_MOUSECURSOR_RESIZE_NWSE,
- SAPP_MOUSECURSOR_RESIZE_NESW,
- SAPP_MOUSECURSOR_RESIZE_ALL,
- SAPP_MOUSECURSOR_NOT_ALLOWED,
- _SAPP_MOUSECURSOR_NUM,
-} sapp_mouse_cursor;
-
-/* user-provided functions */
-extern sapp_desc sokol_main(int argc, char* argv[]);
-
-/* returns true after sokol-app has been initialized */
-SOKOL_APP_API_DECL bool sapp_isvalid(void);
-/* returns the current framebuffer width in pixels */
-SOKOL_APP_API_DECL int sapp_width(void);
-/* same as sapp_width(), but returns float */
-SOKOL_APP_API_DECL float sapp_widthf(void);
-/* returns the current framebuffer height in pixels */
-SOKOL_APP_API_DECL int sapp_height(void);
-/* same as sapp_height(), but returns float */
-SOKOL_APP_API_DECL float sapp_heightf(void);
-/* get default framebuffer color pixel format */
-SOKOL_APP_API_DECL int sapp_color_format(void);
-/* get default framebuffer depth pixel format */
-SOKOL_APP_API_DECL int sapp_depth_format(void);
-/* get default framebuffer sample count */
-SOKOL_APP_API_DECL int sapp_sample_count(void);
-/* returns true when high_dpi was requested and actually running in a high-dpi scenario */
-SOKOL_APP_API_DECL bool sapp_high_dpi(void);
-/* returns the dpi scaling factor (window pixels to framebuffer pixels) */
-SOKOL_APP_API_DECL float sapp_dpi_scale(void);
-/* show or hide the mobile device onscreen keyboard */
-SOKOL_APP_API_DECL void sapp_show_keyboard(bool show);
-/* return true if the mobile device onscreen keyboard is currently shown */
-SOKOL_APP_API_DECL bool sapp_keyboard_shown(void);
-/* query fullscreen mode */
-SOKOL_APP_API_DECL bool sapp_is_fullscreen(void);
-/* toggle fullscreen mode */
-SOKOL_APP_API_DECL void sapp_toggle_fullscreen(void);
-/* show or hide the mouse cursor */
-SOKOL_APP_API_DECL void sapp_show_mouse(bool show);
-/* show or hide the mouse cursor */
-SOKOL_APP_API_DECL bool sapp_mouse_shown(void);
-/* enable/disable mouse-pointer-lock mode */
-SOKOL_APP_API_DECL void sapp_lock_mouse(bool lock);
-/* return true if in mouse-pointer-lock mode (this may toggle a few frames later) */
-SOKOL_APP_API_DECL bool sapp_mouse_locked(void);
-/* set mouse cursor type */
-SOKOL_APP_API_DECL void sapp_set_mouse_cursor(sapp_mouse_cursor cursor);
-/* get current mouse cursor type */
-SOKOL_APP_API_DECL sapp_mouse_cursor sapp_get_mouse_cursor(void);
-/* return the userdata pointer optionally provided in sapp_desc */
-SOKOL_APP_API_DECL void* sapp_userdata(void);
-/* return a copy of the sapp_desc structure */
-SOKOL_APP_API_DECL sapp_desc sapp_query_desc(void);
-/* initiate a "soft quit" (sends SAPP_EVENTTYPE_QUIT_REQUESTED) */
-SOKOL_APP_API_DECL void sapp_request_quit(void);
-/* cancel a pending quit (when SAPP_EVENTTYPE_QUIT_REQUESTED has been received) */
-SOKOL_APP_API_DECL void sapp_cancel_quit(void);
-/* initiate a "hard quit" (quit application without sending SAPP_EVENTTYPE_QUIT_REQUSTED) */
-SOKOL_APP_API_DECL void sapp_quit(void);
-/* call from inside event callback to consume the current event (don't forward to platform) */
-SOKOL_APP_API_DECL void sapp_consume_event(void);
-/* get the current frame counter (for comparison with sapp_event.frame_count) */
-SOKOL_APP_API_DECL uint64_t sapp_frame_count(void);
-/* get an averaged/smoothed frame duration in seconds */
-SOKOL_APP_API_DECL double sapp_frame_duration(void);
-/* write string into clipboard */
-SOKOL_APP_API_DECL void sapp_set_clipboard_string(const char* str);
-/* read string from clipboard (usually during SAPP_EVENTTYPE_CLIPBOARD_PASTED) */
-SOKOL_APP_API_DECL const char* sapp_get_clipboard_string(void);
-/* set the window title (only on desktop platforms) */
-SOKOL_APP_API_DECL void sapp_set_window_title(const char* str);
-/* set the window icon (only on Windows and Linux) */
-SOKOL_APP_API_DECL void sapp_set_icon(const sapp_icon_desc* icon_desc);
-/* gets the total number of dropped files (after an SAPP_EVENTTYPE_FILES_DROPPED event) */
-SOKOL_APP_API_DECL int sapp_get_num_dropped_files(void);
-/* gets the dropped file paths */
-SOKOL_APP_API_DECL const char* sapp_get_dropped_file_path(int index);
-
-/* special run-function for SOKOL_NO_ENTRY (in standard mode this is an empty stub) */
-SOKOL_APP_API_DECL void sapp_run(const sapp_desc* desc);
-
-/* EGL: get EGLDisplay object */
-SOKOL_APP_API_DECL const void* sapp_egl_get_display(void);
-/* EGL: get EGLContext object */
-SOKOL_APP_API_DECL const void* sapp_egl_get_context(void);
-
-/* HTML5: enable or disable the hardwired "Leave Site?" dialog box */
-SOKOL_APP_API_DECL void sapp_html5_ask_leave_site(bool ask);
-/* HTML5: get byte size of a dropped file */
-SOKOL_APP_API_DECL uint32_t sapp_html5_get_dropped_file_size(int index);
-/* HTML5: asynchronously load the content of a dropped file */
-SOKOL_APP_API_DECL void sapp_html5_fetch_dropped_file(const sapp_html5_fetch_request* request);
-
-/* Metal: get bridged pointer to Metal device object */
-SOKOL_APP_API_DECL const void* sapp_metal_get_device(void);
-/* Metal: get bridged pointer to this frame's renderpass descriptor */
-SOKOL_APP_API_DECL const void* sapp_metal_get_renderpass_descriptor(void);
-/* Metal: get bridged pointer to current drawable */
-SOKOL_APP_API_DECL const void* sapp_metal_get_drawable(void);
-/* macOS: get bridged pointer to macOS NSWindow */
-SOKOL_APP_API_DECL const void* sapp_macos_get_window(void);
-/* iOS: get bridged pointer to iOS UIWindow */
-SOKOL_APP_API_DECL const void* sapp_ios_get_window(void);
-
-/* D3D11: get pointer to ID3D11Device object */
-SOKOL_APP_API_DECL const void* sapp_d3d11_get_device(void);
-/* D3D11: get pointer to ID3D11DeviceContext object */
-SOKOL_APP_API_DECL const void* sapp_d3d11_get_device_context(void);
-/* D3D11: get pointer to IDXGISwapChain object */
-SOKOL_APP_API_DECL const void* sapp_d3d11_get_swap_chain(void);
-/* D3D11: get pointer to ID3D11RenderTargetView object */
-SOKOL_APP_API_DECL const void* sapp_d3d11_get_render_target_view(void);
-/* D3D11: get pointer to ID3D11DepthStencilView */
-SOKOL_APP_API_DECL const void* sapp_d3d11_get_depth_stencil_view(void);
-/* Win32: get the HWND window handle */
-SOKOL_APP_API_DECL const void* sapp_win32_get_hwnd(void);
-
-/* WebGPU: get WGPUDevice handle */
-SOKOL_APP_API_DECL const void* sapp_wgpu_get_device(void);
-/* WebGPU: get swapchain's WGPUTextureView handle for rendering */
-SOKOL_APP_API_DECL const void* sapp_wgpu_get_render_view(void);
-/* WebGPU: get swapchain's MSAA-resolve WGPUTextureView (may return null) */
-SOKOL_APP_API_DECL const void* sapp_wgpu_get_resolve_view(void);
-/* WebGPU: get swapchain's WGPUTextureView for the depth-stencil surface */
-SOKOL_APP_API_DECL const void* sapp_wgpu_get_depth_stencil_view(void);
-
-/* Android: get native activity handle */
-SOKOL_APP_API_DECL const void* sapp_android_get_native_activity(void);
-
-#ifdef __cplusplus
-} /* extern "C" */
-
-/* reference-based equivalents for C++ */
-inline void sapp_run(const sapp_desc& desc) { return sapp_run(&desc); }
-
-#endif
-
-// this WinRT specific hack is required when wWinMain is in a static library
-#if defined(_MSC_VER) && defined(UNICODE)
-#include <winapifamily.h>
-#if defined(WINAPI_FAMILY_PARTITION) && !WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
-#pragma comment(linker, "/include:wWinMain")
-#endif
-#endif
-
-#endif // SOKOL_APP_INCLUDED
-
-// ██ ███ ███ ██████ ██ ███████ ███ ███ ███████ ███ ██ ████████ █████ ████████ ██ ██████ ███ ██
-// ██ ████ ████ ██ ██ ██ ██ ████ ████ ██ ████ ██ ██ ██ ██ ██ ██ ██ ██ ████ ██
-// ██ ██ ████ ██ ██████ ██ █████ ██ ████ ██ █████ ██ ██ ██ ██ ███████ ██ ██ ██ ██ ██ ██ ██
-// ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██
-// ██ ██ ██ ██ ███████ ███████ ██ ██ ███████ ██ ████ ██ ██ ██ ██ ██ ██████ ██ ████
-//
-// >>implementation
-#ifdef SOKOL_APP_IMPL
-#define SOKOL_APP_IMPL_INCLUDED (1)
-
-#if defined(SOKOL_MALLOC) || defined(SOKOL_CALLOC) || defined(SOKOL_FREE)
-#error "SOKOL_MALLOC/CALLOC/FREE macros are no longer supported, please use sapp_desc.allocator to override memory allocation functions"
-#endif
-
-#include <stdlib.h> // malloc, free
-#include <string.h> // memset
-#include <stddef.h> // size_t
-#include <math.h> // roundf
-
-/* check if the config defines are alright */
-#if defined(__APPLE__)
- // see https://clang.llvm.org/docs/LanguageExtensions.html#automatic-reference-counting
- #if !defined(__cplusplus)
- #if __has_feature(objc_arc) && !__has_feature(objc_arc_fields)
- #error "sokol_app.h requires __has_feature(objc_arc_field) if ARC is enabled (use a more recent compiler version)"
- #endif
- #endif
- #define _SAPP_APPLE (1)
- #include <TargetConditionals.h>
- #if defined(TARGET_OS_IPHONE) && !TARGET_OS_IPHONE
- /* MacOS */
- #define _SAPP_MACOS (1)
- #if !defined(SOKOL_METAL) && !defined(SOKOL_GLCORE33)
- #error("sokol_app.h: unknown 3D API selected for MacOS, must be SOKOL_METAL or SOKOL_GLCORE33")
- #endif
- #else
- /* iOS or iOS Simulator */
- #define _SAPP_IOS (1)
- #if !defined(SOKOL_METAL) && !defined(SOKOL_GLES3)
- #error("sokol_app.h: unknown 3D API selected for iOS, must be SOKOL_METAL or SOKOL_GLES3")
- #endif
- #endif
-#elif defined(__EMSCRIPTEN__)
- /* emscripten (asm.js or wasm) */
- #define _SAPP_EMSCRIPTEN (1)
- #if !defined(SOKOL_GLES3) && !defined(SOKOL_WGPU)
- #error("sokol_app.h: unknown 3D API selected for emscripten, must be SOKOL_GLES3 or SOKOL_WGPU")
- #endif
-#elif defined(_WIN32)
- /* Windows (D3D11 or GL) */
- #define _SAPP_WIN32 (1)
- #if !defined(SOKOL_D3D11) && !defined(SOKOL_GLCORE33)
- #error("sokol_app.h: unknown 3D API selected for Win32, must be SOKOL_D3D11 or SOKOL_GLCORE33")
- #endif
-#elif defined(__ANDROID__)
- /* Android */
- #define _SAPP_ANDROID (1)
- #if !defined(SOKOL_GLES3)
- #error("sokol_app.h: unknown 3D API selected for Android, must be SOKOL_GLES3")
- #endif
- #if defined(SOKOL_NO_ENTRY)
- #error("sokol_app.h: SOKOL_NO_ENTRY is not supported on Android")
- #endif
-#elif defined(__linux__) || defined(__unix__)
- /* Linux */
- #define _SAPP_LINUX (1)
- #if defined(SOKOL_GLCORE33)
- #if !defined(SOKOL_FORCE_EGL)
- #define _SAPP_GLX (1)
- #endif
- #elif !defined(SOKOL_GLES3)
- #error("sokol_app.h: unknown 3D API selected for Linux, must be SOKOL_GLCORE33, SOKOL_GLES3")
- #endif
-#else
-#error "sokol_app.h: Unknown platform"
-#endif
-
-#ifndef SOKOL_API_IMPL
- #define SOKOL_API_IMPL
-#endif
-#ifndef SOKOL_DEBUG
- #ifndef NDEBUG
- #define SOKOL_DEBUG
- #endif
-#endif
-#ifndef SOKOL_ASSERT
- #include <assert.h>
- #define SOKOL_ASSERT(c) assert(c)
-#endif
-#ifndef SOKOL_UNREACHABLE
- #define SOKOL_UNREACHABLE SOKOL_ASSERT(false)
-#endif
-
-#ifndef _SOKOL_PRIVATE
- #if defined(__GNUC__) || defined(__clang__)
- #define _SOKOL_PRIVATE __attribute__((unused)) static
- #else
- #define _SOKOL_PRIVATE static
- #endif
-#endif
-#ifndef _SOKOL_UNUSED
- #define _SOKOL_UNUSED(x) (void)(x)
-#endif
-
-#if defined(_SAPP_APPLE)
- #if defined(SOKOL_METAL)
- #import <Metal/Metal.h>
- #import <MetalKit/MetalKit.h>
- #endif
- #if defined(_SAPP_MACOS)
- #if !defined(SOKOL_METAL)
- #ifndef GL_SILENCE_DEPRECATION
- #define GL_SILENCE_DEPRECATION
- #endif
- #include <Cocoa/Cocoa.h>
- #endif
- #elif defined(_SAPP_IOS)
- #import <UIKit/UIKit.h>
- #if !defined(SOKOL_METAL)
- #import <GLKit/GLKit.h>
- #endif
- #endif
- #include <AvailabilityMacros.h>
- #include <mach/mach_time.h>
-#elif defined(_SAPP_EMSCRIPTEN)
- #if defined(SOKOL_WGPU)
- #include <webgpu/webgpu.h>
- #endif
- #include <emscripten/emscripten.h>
- #include <emscripten/html5.h>
-#elif defined(_SAPP_WIN32)
- #ifdef _MSC_VER
- #pragma warning(push)
- #pragma warning(disable:4201) /* nonstandard extension used: nameless struct/union */
- #pragma warning(disable:4204) /* nonstandard extension used: non-constant aggregate initializer */
- #pragma warning(disable:4054) /* 'type cast': from function pointer */
- #pragma warning(disable:4055) /* 'type cast': from data pointer */
- #pragma warning(disable:4505) /* unreferenced local function has been removed */
- #pragma warning(disable:4115) /* /W4: 'ID3D11ModuleInstance': named type definition in parentheses (in d3d11.h) */
- #endif
- #ifndef WIN32_LEAN_AND_MEAN
- #define WIN32_LEAN_AND_MEAN
- #endif
- #ifndef NOMINMAX
- #define NOMINMAX
- #endif
- #include <windows.h>
- #include <windowsx.h>
- #include <shellapi.h>
- #if !defined(SOKOL_NO_ENTRY) // if SOKOL_NO_ENTRY is defined, it's the applications' responsibility to use the right subsystem
- #if defined(SOKOL_WIN32_FORCE_MAIN)
- #pragma comment (linker, "/subsystem:console")
- #else
- #pragma comment (linker, "/subsystem:windows")
- #endif
- #endif
- #include <stdio.h> /* freopen_s() */
- #include <wchar.h> /* wcslen() */
-
- #pragma comment (lib, "kernel32")
- #pragma comment (lib, "user32")
- #pragma comment (lib, "shell32") /* CommandLineToArgvW, DragQueryFileW, DragFinished */
- #pragma comment (lib, "gdi32")
- #if defined(SOKOL_D3D11)
- #pragma comment (lib, "dxgi")
- #pragma comment (lib, "d3d11")
- #endif
-
- #if defined(SOKOL_D3D11)
- #ifndef D3D11_NO_HELPERS
- #define D3D11_NO_HELPERS
- #endif
- #include <d3d11.h>
- #include <dxgi.h>
- // DXGI_SWAP_EFFECT_FLIP_DISCARD is only defined in newer Windows SDKs, so don't depend on it
- #define _SAPP_DXGI_SWAP_EFFECT_FLIP_DISCARD (4)
- #endif
- #ifndef WM_MOUSEHWHEEL /* see https://github.com/floooh/sokol/issues/138 */
- #define WM_MOUSEHWHEEL (0x020E)
- #endif
- #ifndef WM_DPICHANGED
- #define WM_DPICHANGED (0x02E0)
- #endif
-#elif defined(_SAPP_ANDROID)
- #include <pthread.h>
- #include <unistd.h>
- #include <time.h>
- #include <android/native_activity.h>
- #include <android/looper.h>
- #include <EGL/egl.h>
-#elif defined(_SAPP_LINUX)
- #define GL_GLEXT_PROTOTYPES
- #include <X11/Xlib.h>
- #include <X11/Xutil.h>
- #include <X11/XKBlib.h>
- #include <X11/keysym.h>
- #include <X11/Xresource.h>
- #include <X11/Xatom.h>
- #include <X11/extensions/XInput2.h>
- #include <X11/Xcursor/Xcursor.h>
- #include <X11/cursorfont.h> /* XC_* font cursors */
- #include <X11/Xmd.h> /* CARD32 */
- #if !defined(_SAPP_GLX)
- #include <EGL/egl.h>
- #endif
- #include <dlfcn.h> /* dlopen, dlsym, dlclose */
- #include <limits.h> /* LONG_MAX */
- #include <pthread.h> /* only used a linker-guard, search for _sapp_linux_run() and see first comment */
- #include <time.h>
-#endif
-
-// ███████ ██████ █████ ███ ███ ███████ ████████ ██ ███ ███ ██ ███ ██ ██████
-// ██ ██ ██ ██ ██ ████ ████ ██ ██ ██ ████ ████ ██ ████ ██ ██
-// █████ ██████ ███████ ██ ████ ██ █████ ██ ██ ██ ████ ██ ██ ██ ██ ██ ██ ███
-// ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██
-// ██ ██ ██ ██ ██ ██ ██ ███████ ██ ██ ██ ██ ██ ██ ████ ██████
-//
-// >>frame timing
-#define _SAPP_RING_NUM_SLOTS (256)
-typedef struct {
- int head;
- int tail;
- double buf[_SAPP_RING_NUM_SLOTS];
-} _sapp_ring_t;
-
-_SOKOL_PRIVATE int _sapp_ring_idx(int i) {
- return i % _SAPP_RING_NUM_SLOTS;
-}
-
-_SOKOL_PRIVATE void _sapp_ring_init(_sapp_ring_t* ring) {
- ring->head = 0;
- ring->tail = 0;
-}
-
-_SOKOL_PRIVATE bool _sapp_ring_full(_sapp_ring_t* ring) {
- return _sapp_ring_idx(ring->head + 1) == ring->tail;
-}
-
-_SOKOL_PRIVATE bool _sapp_ring_empty(_sapp_ring_t* ring) {
- return ring->head == ring->tail;
-}
-
-_SOKOL_PRIVATE int _sapp_ring_count(_sapp_ring_t* ring) {
- int count;
- if (ring->head >= ring->tail) {
- count = ring->head - ring->tail;
- }
- else {
- count = (ring->head + _SAPP_RING_NUM_SLOTS) - ring->tail;
- }
- SOKOL_ASSERT((count >= 0) && (count < _SAPP_RING_NUM_SLOTS));
- return count;
-}
-
-_SOKOL_PRIVATE void _sapp_ring_enqueue(_sapp_ring_t* ring, double val) {
- SOKOL_ASSERT(!_sapp_ring_full(ring));
- ring->buf[ring->head] = val;
- ring->head = _sapp_ring_idx(ring->head + 1);
-}
-
-_SOKOL_PRIVATE double _sapp_ring_dequeue(_sapp_ring_t* ring) {
- SOKOL_ASSERT(!_sapp_ring_empty(ring));
- double val = ring->buf[ring->tail];
- ring->tail = _sapp_ring_idx(ring->tail + 1);
- return val;
-}
-
-/*
- NOTE:
-
- Q: Why not use CAMetalDrawable.presentedTime on macOS and iOS?
- A: The value appears to be highly unstable during the first few
- seconds, sometimes several frames are dropped in sequence, or
- switch between 120 and 60 Hz for a few frames. Simply measuring
- and averaging the frame time yielded a more stable frame duration.
- Maybe switching to CVDisplayLink would yield better results.
- Until then just measure the time.
-*/
-typedef struct {
- #if defined(_SAPP_APPLE)
- struct {
- mach_timebase_info_data_t timebase;
- uint64_t start;
- } mach;
- #elif defined(_SAPP_EMSCRIPTEN)
- // empty
- #elif defined(_SAPP_WIN32)
- struct {
- LARGE_INTEGER freq;
- LARGE_INTEGER start;
- } win;
- #else // Linux, Android, ...
- #ifdef CLOCK_MONOTONIC
- #define _SAPP_CLOCK_MONOTONIC CLOCK_MONOTONIC
- #else
- // on some embedded platforms, CLOCK_MONOTONIC isn't defined
- #define _SAPP_CLOCK_MONOTONIC (1)
- #endif
- struct {
- uint64_t start;
- } posix;
- #endif
-} _sapp_timestamp_t;
-
-_SOKOL_PRIVATE int64_t _sapp_int64_muldiv(int64_t value, int64_t numer, int64_t denom) {
- int64_t q = value / denom;
- int64_t r = value % denom;
- return q * numer + r * numer / denom;
-}
-
-_SOKOL_PRIVATE void _sapp_timestamp_init(_sapp_timestamp_t* ts) {
- #if defined(_SAPP_APPLE)
- mach_timebase_info(&ts->mach.timebase);
- ts->mach.start = mach_absolute_time();
- #elif defined(_SAPP_EMSCRIPTEN)
- (void)ts;
- #elif defined(_SAPP_WIN32)
- QueryPerformanceFrequency(&ts->win.freq);
- QueryPerformanceCounter(&ts->win.start);
- #else
- struct timespec tspec;
- clock_gettime(_SAPP_CLOCK_MONOTONIC, &tspec);
- ts->posix.start = (uint64_t)tspec.tv_sec*1000000000 + (uint64_t)tspec.tv_nsec;
- #endif
-}
-
-_SOKOL_PRIVATE double _sapp_timestamp_now(_sapp_timestamp_t* ts) {
- #if defined(_SAPP_APPLE)
- const uint64_t traw = mach_absolute_time() - ts->mach.start;
- const uint64_t now = (uint64_t) _sapp_int64_muldiv((int64_t)traw, (int64_t)ts->mach.timebase.numer, (int64_t)ts->mach.timebase.denom);
- return (double)now / 1000000000.0;
- #elif defined(_SAPP_EMSCRIPTEN)
- (void)ts;
- SOKOL_ASSERT(false);
- return 0.0;
- #elif defined(_SAPP_WIN32)
- LARGE_INTEGER qpc;
- QueryPerformanceCounter(&qpc);
- const uint64_t now = (uint64_t)_sapp_int64_muldiv(qpc.QuadPart - ts->win.start.QuadPart, 1000000000, ts->win.freq.QuadPart);
- return (double)now / 1000000000.0;
- #else
- struct timespec tspec;
- clock_gettime(_SAPP_CLOCK_MONOTONIC, &tspec);
- const uint64_t now = ((uint64_t)tspec.tv_sec*1000000000 + (uint64_t)tspec.tv_nsec) - ts->posix.start;
- return (double)now / 1000000000.0;
- #endif
-}
-
-typedef struct {
- double last;
- double accum;
- double avg;
- int spike_count;
- int num;
- _sapp_timestamp_t timestamp;
- _sapp_ring_t ring;
-} _sapp_timing_t;
-
-_SOKOL_PRIVATE void _sapp_timing_reset(_sapp_timing_t* t) {
- t->last = 0.0;
- t->accum = 0.0;
- t->spike_count = 0;
- t->num = 0;
- _sapp_ring_init(&t->ring);
-}
-
-_SOKOL_PRIVATE void _sapp_timing_init(_sapp_timing_t* t) {
- t->avg = 1.0 / 60.0; // dummy value until first actual value is available
- _sapp_timing_reset(t);
- _sapp_timestamp_init(&t->timestamp);
-}
-
-_SOKOL_PRIVATE void _sapp_timing_put(_sapp_timing_t* t, double dur) {
- // arbitrary upper limit to ignore outliers (e.g. during window resizing, or debugging)
- double min_dur = 0.0;
- double max_dur = 0.1;
- // if we have enough samples for a useful average, use a much tighter 'valid window'
- if (_sapp_ring_full(&t->ring)) {
- min_dur = t->avg * 0.8;
- max_dur = t->avg * 1.2;
- }
- if ((dur < min_dur) || (dur > max_dur)) {
- t->spike_count++;
- // if there have been many spikes in a row, the display refresh rate
- // might have changed, so a timing reset is needed
- if (t->spike_count > 20) {
- _sapp_timing_reset(t);
- }
- return;
- }
- if (_sapp_ring_full(&t->ring)) {
- double old_val = _sapp_ring_dequeue(&t->ring);
- t->accum -= old_val;
- t->num -= 1;
- }
- _sapp_ring_enqueue(&t->ring, dur);
- t->accum += dur;
- t->num += 1;
- SOKOL_ASSERT(t->num > 0);
- t->avg = t->accum / t->num;
- t->spike_count = 0;
-}
-
-_SOKOL_PRIVATE void _sapp_timing_discontinuity(_sapp_timing_t* t) {
- t->last = 0.0;
-}
-
-_SOKOL_PRIVATE void _sapp_timing_measure(_sapp_timing_t* t) {
- const double now = _sapp_timestamp_now(&t->timestamp);
- if (t->last > 0.0) {
- double dur = now - t->last;
- _sapp_timing_put(t, dur);
- }
- t->last = now;
-}
-
-_SOKOL_PRIVATE void _sapp_timing_external(_sapp_timing_t* t, double now) {
- if (t->last > 0.0) {
- double dur = now - t->last;
- _sapp_timing_put(t, dur);
- }
- t->last = now;
-}
-
-_SOKOL_PRIVATE double _sapp_timing_get_avg(_sapp_timing_t* t) {
- return t->avg;
-}
-
-// ███████ ████████ ██████ ██ ██ ██████ ████████ ███████
-// ██ ██ ██ ██ ██ ██ ██ ██ ██
-// ███████ ██ ██████ ██ ██ ██ ██ ███████
-// ██ ██ ██ ██ ██ ██ ██ ██ ██
-// ███████ ██ ██ ██ ██████ ██████ ██ ███████
-//
-// >> structs
-#if defined(_SAPP_MACOS)
-@interface _sapp_macos_app_delegate : NSObject<NSApplicationDelegate>
-@end
-@interface _sapp_macos_window : NSWindow
-@end
-@interface _sapp_macos_window_delegate : NSObject<NSWindowDelegate>
-@end
-#if defined(SOKOL_METAL)
- @interface _sapp_macos_view : MTKView
- @end
-#elif defined(SOKOL_GLCORE33)
- @interface _sapp_macos_view : NSOpenGLView
- - (void)timerFired:(id)sender;
- @end
-#endif // SOKOL_GLCORE33
-
-typedef struct {
- uint32_t flags_changed_store;
- uint8_t mouse_buttons;
- NSWindow* window;
- NSTrackingArea* tracking_area;
- id keyup_monitor;
- _sapp_macos_app_delegate* app_dlg;
- _sapp_macos_window_delegate* win_dlg;
- _sapp_macos_view* view;
- NSCursor* cursors[_SAPP_MOUSECURSOR_NUM];
- #if defined(SOKOL_METAL)
- id<MTLDevice> mtl_device;
- #endif
-} _sapp_macos_t;
-
-#endif // _SAPP_MACOS
-
-#if defined(_SAPP_IOS)
-
-@interface _sapp_app_delegate : NSObject<UIApplicationDelegate>
-@end
-@interface _sapp_textfield_dlg : NSObject<UITextFieldDelegate>
-- (void)keyboardWasShown:(NSNotification*)notif;
-- (void)keyboardWillBeHidden:(NSNotification*)notif;
-- (void)keyboardDidChangeFrame:(NSNotification*)notif;
-@end
-#if defined(SOKOL_METAL)
- @interface _sapp_ios_view : MTKView;
- @end
-#else
- @interface _sapp_ios_view : GLKView
- @end
-#endif
-
-typedef struct {
- UIWindow* window;
- _sapp_ios_view* view;
- UITextField* textfield;
- _sapp_textfield_dlg* textfield_dlg;
- #if defined(SOKOL_METAL)
- UIViewController* view_ctrl;
- id<MTLDevice> mtl_device;
- #else
- GLKViewController* view_ctrl;
- EAGLContext* eagl_ctx;
- #endif
- bool suspended;
-} _sapp_ios_t;
-
-#endif // _SAPP_IOS
-
-#if defined(_SAPP_EMSCRIPTEN)
-
-#if defined(SOKOL_WGPU)
-typedef struct {
- int state;
- WGPUDevice device;
- WGPUSwapChain swapchain;
- WGPUTextureFormat render_format;
- WGPUTexture msaa_tex;
- WGPUTexture depth_stencil_tex;
- WGPUTextureView swapchain_view;
- WGPUTextureView msaa_view;
- WGPUTextureView depth_stencil_view;
-} _sapp_wgpu_t;
-#endif
-
-typedef struct {
- bool textfield_created;
- bool wants_show_keyboard;
- bool wants_hide_keyboard;
- bool mouse_lock_requested;
- uint16_t mouse_buttons;
- #if defined(SOKOL_WGPU)
- _sapp_wgpu_t wgpu;
- #endif
-} _sapp_emsc_t;
-#endif // _SAPP_EMSCRIPTEN
-
-#if defined(SOKOL_D3D11) && defined(_SAPP_WIN32)
-typedef struct {
- ID3D11Device* device;
- ID3D11DeviceContext* device_context;
- ID3D11Texture2D* rt;
- ID3D11RenderTargetView* rtv;
- ID3D11Texture2D* msaa_rt;
- ID3D11RenderTargetView* msaa_rtv;
- ID3D11Texture2D* ds;
- ID3D11DepthStencilView* dsv;
- DXGI_SWAP_CHAIN_DESC swap_chain_desc;
- IDXGISwapChain* swap_chain;
- IDXGIDevice1* dxgi_device;
- bool use_dxgi_frame_stats;
- UINT sync_refresh_count;
-} _sapp_d3d11_t;
-#endif
-
-#if defined(_SAPP_WIN32)
-
-#ifndef DPI_ENUMS_DECLARED
-typedef enum PROCESS_DPI_AWARENESS
-{
- PROCESS_DPI_UNAWARE = 0,
- PROCESS_SYSTEM_DPI_AWARE = 1,
- PROCESS_PER_MONITOR_DPI_AWARE = 2
-} PROCESS_DPI_AWARENESS;
-typedef enum MONITOR_DPI_TYPE {
- MDT_EFFECTIVE_DPI = 0,
- MDT_ANGULAR_DPI = 1,
- MDT_RAW_DPI = 2,
- MDT_DEFAULT = MDT_EFFECTIVE_DPI
-} MONITOR_DPI_TYPE;
-#endif /*DPI_ENUMS_DECLARED*/
-
-typedef struct {
- bool aware;
- float content_scale;
- float window_scale;
- float mouse_scale;
-} _sapp_win32_dpi_t;
-
-typedef struct {
- HWND hwnd;
- HMONITOR hmonitor;
- HDC dc;
- HICON big_icon;
- HICON small_icon;
- HCURSOR cursors[_SAPP_MOUSECURSOR_NUM];
- UINT orig_codepage;
- LONG mouse_locked_x, mouse_locked_y;
- RECT stored_window_rect; // used to restore window pos/size when toggling fullscreen => windowed
- bool is_win10_or_greater;
- bool in_create_window;
- bool iconified;
- bool mouse_tracked;
- uint8_t mouse_capture_mask;
- _sapp_win32_dpi_t dpi;
- bool raw_input_mousepos_valid;
- LONG raw_input_mousepos_x;
- LONG raw_input_mousepos_y;
- uint8_t raw_input_data[256];
-} _sapp_win32_t;
-
-#if defined(SOKOL_GLCORE33)
-#define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000
-#define WGL_SUPPORT_OPENGL_ARB 0x2010
-#define WGL_DRAW_TO_WINDOW_ARB 0x2001
-#define WGL_PIXEL_TYPE_ARB 0x2013
-#define WGL_TYPE_RGBA_ARB 0x202b
-#define WGL_ACCELERATION_ARB 0x2003
-#define WGL_NO_ACCELERATION_ARB 0x2025
-#define WGL_RED_BITS_ARB 0x2015
-#define WGL_GREEN_BITS_ARB 0x2017
-#define WGL_BLUE_BITS_ARB 0x2019
-#define WGL_ALPHA_BITS_ARB 0x201b
-#define WGL_DEPTH_BITS_ARB 0x2022
-#define WGL_STENCIL_BITS_ARB 0x2023
-#define WGL_DOUBLE_BUFFER_ARB 0x2011
-#define WGL_SAMPLES_ARB 0x2042
-#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002
-#define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126
-#define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001
-#define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091
-#define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092
-#define WGL_CONTEXT_FLAGS_ARB 0x2094
-#define ERROR_INVALID_VERSION_ARB 0x2095
-#define ERROR_INVALID_PROFILE_ARB 0x2096
-#define ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB 0x2054
-typedef BOOL (WINAPI * PFNWGLSWAPINTERVALEXTPROC)(int);
-typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVARBPROC)(HDC,int,int,UINT,const int*,int*);
-typedef const char* (WINAPI * PFNWGLGETEXTENSIONSSTRINGEXTPROC)(void);
-typedef const char* (WINAPI * PFNWGLGETEXTENSIONSSTRINGARBPROC)(HDC);
-typedef HGLRC (WINAPI * PFNWGLCREATECONTEXTATTRIBSARBPROC)(HDC,HGLRC,const int*);
-typedef HGLRC (WINAPI * PFN_wglCreateContext)(HDC);
-typedef BOOL (WINAPI * PFN_wglDeleteContext)(HGLRC);
-typedef PROC (WINAPI * PFN_wglGetProcAddress)(LPCSTR);
-typedef HDC (WINAPI * PFN_wglGetCurrentDC)(void);
-typedef BOOL (WINAPI * PFN_wglMakeCurrent)(HDC,HGLRC);
-
-typedef struct {
- HINSTANCE opengl32;
- HGLRC gl_ctx;
- PFN_wglCreateContext CreateContext;
- PFN_wglDeleteContext DeleteContext;
- PFN_wglGetProcAddress GetProcAddress;
- PFN_wglGetCurrentDC GetCurrentDC;
- PFN_wglMakeCurrent MakeCurrent;
- PFNWGLSWAPINTERVALEXTPROC SwapIntervalEXT;
- PFNWGLGETPIXELFORMATATTRIBIVARBPROC GetPixelFormatAttribivARB;
- PFNWGLGETEXTENSIONSSTRINGEXTPROC GetExtensionsStringEXT;
- PFNWGLGETEXTENSIONSSTRINGARBPROC GetExtensionsStringARB;
- PFNWGLCREATECONTEXTATTRIBSARBPROC CreateContextAttribsARB;
- bool ext_swap_control;
- bool arb_multisample;
- bool arb_pixel_format;
- bool arb_create_context;
- bool arb_create_context_profile;
- HWND msg_hwnd;
- HDC msg_dc;
-} _sapp_wgl_t;
-#endif // SOKOL_GLCORE33
-
-#endif // _SAPP_WIN32
-
-#if defined(_SAPP_ANDROID)
-typedef enum {
- _SOKOL_ANDROID_MSG_CREATE,
- _SOKOL_ANDROID_MSG_RESUME,
- _SOKOL_ANDROID_MSG_PAUSE,
- _SOKOL_ANDROID_MSG_FOCUS,
- _SOKOL_ANDROID_MSG_NO_FOCUS,
- _SOKOL_ANDROID_MSG_SET_NATIVE_WINDOW,
- _SOKOL_ANDROID_MSG_SET_INPUT_QUEUE,
- _SOKOL_ANDROID_MSG_DESTROY,
-} _sapp_android_msg_t;
-
-typedef struct {
- pthread_t thread;
- pthread_mutex_t mutex;
- pthread_cond_t cond;
- int read_from_main_fd;
- int write_from_main_fd;
-} _sapp_android_pt_t;
-
-typedef struct {
- ANativeWindow* window;
- AInputQueue* input;
-} _sapp_android_resources_t;
-
-typedef struct {
- ANativeActivity* activity;
- _sapp_android_pt_t pt;
- _sapp_android_resources_t pending;
- _sapp_android_resources_t current;
- ALooper* looper;
- bool is_thread_started;
- bool is_thread_stopping;
- bool is_thread_stopped;
- bool has_created;
- bool has_resumed;
- bool has_focus;
- EGLConfig config;
- EGLDisplay display;
- EGLContext context;
- EGLSurface surface;
-} _sapp_android_t;
-
-#endif // _SAPP_ANDROID
-
-#if defined(_SAPP_LINUX)
-
-#define _SAPP_X11_XDND_VERSION (5)
-
-#define GLX_VENDOR 1
-#define GLX_RGBA_BIT 0x00000001
-#define GLX_WINDOW_BIT 0x00000001
-#define GLX_DRAWABLE_TYPE 0x8010
-#define GLX_RENDER_TYPE 0x8011
-#define GLX_DOUBLEBUFFER 5
-#define GLX_RED_SIZE 8
-#define GLX_GREEN_SIZE 9
-#define GLX_BLUE_SIZE 10
-#define GLX_ALPHA_SIZE 11
-#define GLX_DEPTH_SIZE 12
-#define GLX_STENCIL_SIZE 13
-#define GLX_SAMPLES 0x186a1
-#define GLX_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001
-#define GLX_CONTEXT_PROFILE_MASK_ARB 0x9126
-#define GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002
-#define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091
-#define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092
-#define GLX_CONTEXT_FLAGS_ARB 0x2094
-
-typedef XID GLXWindow;
-typedef XID GLXDrawable;
-typedef struct __GLXFBConfig* GLXFBConfig;
-typedef struct __GLXcontext* GLXContext;
-typedef void (*__GLXextproc)(void);
-
-typedef int (*PFNGLXGETFBCONFIGATTRIBPROC)(Display*,GLXFBConfig,int,int*);
-typedef const char* (*PFNGLXGETCLIENTSTRINGPROC)(Display*,int);
-typedef Bool (*PFNGLXQUERYEXTENSIONPROC)(Display*,int*,int*);
-typedef Bool (*PFNGLXQUERYVERSIONPROC)(Display*,int*,int*);
-typedef void (*PFNGLXDESTROYCONTEXTPROC)(Display*,GLXContext);
-typedef Bool (*PFNGLXMAKECURRENTPROC)(Display*,GLXDrawable,GLXContext);
-typedef void (*PFNGLXSWAPBUFFERSPROC)(Display*,GLXDrawable);
-typedef const char* (*PFNGLXQUERYEXTENSIONSSTRINGPROC)(Display*,int);
-typedef GLXFBConfig* (*PFNGLXGETFBCONFIGSPROC)(Display*,int,int*);
-typedef __GLXextproc (* PFNGLXGETPROCADDRESSPROC)(const char *procName);
-typedef void (*PFNGLXSWAPINTERVALEXTPROC)(Display*,GLXDrawable,int);
-typedef XVisualInfo* (*PFNGLXGETVISUALFROMFBCONFIGPROC)(Display*,GLXFBConfig);
-typedef GLXWindow (*PFNGLXCREATEWINDOWPROC)(Display*,GLXFBConfig,Window,const int*);
-typedef void (*PFNGLXDESTROYWINDOWPROC)(Display*,GLXWindow);
-
-typedef int (*PFNGLXSWAPINTERVALMESAPROC)(int);
-typedef GLXContext (*PFNGLXCREATECONTEXTATTRIBSARBPROC)(Display*,GLXFBConfig,GLXContext,Bool,const int*);
-
-typedef struct {
- bool available;
- int major_opcode;
- int event_base;
- int error_base;
- int major;
- int minor;
-} _sapp_xi_t;
-
-typedef struct {
- int version;
- Window source;
- Atom format;
- Atom XdndAware;
- Atom XdndEnter;
- Atom XdndPosition;
- Atom XdndStatus;
- Atom XdndActionCopy;
- Atom XdndDrop;
- Atom XdndFinished;
- Atom XdndSelection;
- Atom XdndTypeList;
- Atom text_uri_list;
-} _sapp_xdnd_t;
-
-typedef struct {
- uint8_t mouse_buttons;
- Display* display;
- int screen;
- Window root;
- Colormap colormap;
- Window window;
- Cursor hidden_cursor;
- Cursor cursors[_SAPP_MOUSECURSOR_NUM];
- int window_state;
- float dpi;
- unsigned char error_code;
- Atom UTF8_STRING;
- Atom WM_PROTOCOLS;
- Atom WM_DELETE_WINDOW;
- Atom WM_STATE;
- Atom NET_WM_NAME;
- Atom NET_WM_ICON_NAME;
- Atom NET_WM_ICON;
- Atom NET_WM_STATE;
- Atom NET_WM_STATE_FULLSCREEN;
- _sapp_xi_t xi;
- _sapp_xdnd_t xdnd;
-} _sapp_x11_t;
-
-#if defined(_SAPP_GLX)
-
-typedef struct {
- void* libgl;
- int major;
- int minor;
- int event_base;
- int error_base;
- GLXContext ctx;
- GLXWindow window;
-
- // GLX 1.3 functions
- PFNGLXGETFBCONFIGSPROC GetFBConfigs;
- PFNGLXGETFBCONFIGATTRIBPROC GetFBConfigAttrib;
- PFNGLXGETCLIENTSTRINGPROC GetClientString;
- PFNGLXQUERYEXTENSIONPROC QueryExtension;
- PFNGLXQUERYVERSIONPROC QueryVersion;
- PFNGLXDESTROYCONTEXTPROC DestroyContext;
- PFNGLXMAKECURRENTPROC MakeCurrent;
- PFNGLXSWAPBUFFERSPROC SwapBuffers;
- PFNGLXQUERYEXTENSIONSSTRINGPROC QueryExtensionsString;
- PFNGLXGETVISUALFROMFBCONFIGPROC GetVisualFromFBConfig;
- PFNGLXCREATEWINDOWPROC CreateWindow;
- PFNGLXDESTROYWINDOWPROC DestroyWindow;
-
- // GLX 1.4 and extension functions
- PFNGLXGETPROCADDRESSPROC GetProcAddress;
- PFNGLXGETPROCADDRESSPROC GetProcAddressARB;
- PFNGLXSWAPINTERVALEXTPROC SwapIntervalEXT;
- PFNGLXSWAPINTERVALMESAPROC SwapIntervalMESA;
- PFNGLXCREATECONTEXTATTRIBSARBPROC CreateContextAttribsARB;
-
- // extension availability
- bool EXT_swap_control;
- bool MESA_swap_control;
- bool ARB_multisample;
- bool ARB_create_context;
- bool ARB_create_context_profile;
-} _sapp_glx_t;
-
-#else
-
-typedef struct {
- EGLDisplay display;
- EGLContext context;
- EGLSurface surface;
-} _sapp_egl_t;
-
-#endif // _SAPP_GLX
-
-#endif // _SAPP_LINUX
-
-/* helper macros */
-#define _sapp_def(val, def) (((val) == 0) ? (def) : (val))
-#define _sapp_absf(a) (((a)<0.0f)?-(a):(a))
-
-#define _SAPP_MAX_TITLE_LENGTH (128)
-#define _SAPP_FALLBACK_DEFAULT_WINDOW_WIDTH (640)
-#define _SAPP_FALLBACK_DEFAULT_WINDOW_HEIGHT (480)
-/* NOTE: the pixel format values *must* be compatible with sg_pixel_format */
-#define _SAPP_PIXELFORMAT_RGBA8 (23)
-#define _SAPP_PIXELFORMAT_BGRA8 (28)
-#define _SAPP_PIXELFORMAT_DEPTH (42)
-#define _SAPP_PIXELFORMAT_DEPTH_STENCIL (43)
-
-#if defined(_SAPP_MACOS) || defined(_SAPP_IOS)
- // this is ARC compatible
- #if defined(__cplusplus)
- #define _SAPP_CLEAR_ARC_STRUCT(type, item) { item = type(); }
- #else
- #define _SAPP_CLEAR_ARC_STRUCT(type, item) { item = (type) { 0 }; }
- #endif
-#else
- #define _SAPP_CLEAR_ARC_STRUCT(type, item) { _sapp_clear(&item, sizeof(item)); }
-#endif
-
-typedef struct {
- bool enabled;
- int buf_size;
- char* buffer;
-} _sapp_clipboard_t;
-
-typedef struct {
- bool enabled;
- int max_files;
- int max_path_length;
- int num_files;
- int buf_size;
- char* buffer;
-} _sapp_drop_t;
-
-typedef struct {
- float x, y;
- float dx, dy;
- bool shown;
- bool locked;
- bool pos_valid;
- sapp_mouse_cursor current_cursor;
-} _sapp_mouse_t;
-
-typedef struct {
- sapp_desc desc;
- bool valid;
- bool fullscreen;
- bool first_frame;
- bool init_called;
- bool cleanup_called;
- bool quit_requested;
- bool quit_ordered;
- bool event_consumed;
- bool html5_ask_leave_site;
- bool onscreen_keyboard_shown;
- int window_width;
- int window_height;
- int framebuffer_width;
- int framebuffer_height;
- int sample_count;
- int swap_interval;
- float dpi_scale;
- uint64_t frame_count;
- _sapp_timing_t timing;
- sapp_event event;
- _sapp_mouse_t mouse;
- _sapp_clipboard_t clipboard;
- _sapp_drop_t drop;
- sapp_icon_desc default_icon_desc;
- uint32_t* default_icon_pixels;
- #if defined(_SAPP_MACOS)
- _sapp_macos_t macos;
- #elif defined(_SAPP_IOS)
- _sapp_ios_t ios;
- #elif defined(_SAPP_EMSCRIPTEN)
- _sapp_emsc_t emsc;
- #elif defined(_SAPP_WIN32)
- _sapp_win32_t win32;
- #if defined(SOKOL_D3D11)
- _sapp_d3d11_t d3d11;
- #elif defined(SOKOL_GLCORE33)
- _sapp_wgl_t wgl;
- #endif
- #elif defined(_SAPP_ANDROID)
- _sapp_android_t android;
- #elif defined(_SAPP_LINUX)
- _sapp_x11_t x11;
- #if defined(_SAPP_GLX)
- _sapp_glx_t glx;
- #else
- _sapp_egl_t egl;
- #endif
- #endif
- char html5_canvas_selector[_SAPP_MAX_TITLE_LENGTH];
- char window_title[_SAPP_MAX_TITLE_LENGTH]; /* UTF-8 */
- wchar_t window_title_wide[_SAPP_MAX_TITLE_LENGTH]; /* UTF-32 or UCS-2 */
- sapp_keycode keycodes[SAPP_MAX_KEYCODES];
-} _sapp_t;
-static _sapp_t _sapp;
-
-// ██ ██████ ██████ ██████ ██ ███ ██ ██████
-// ██ ██ ██ ██ ██ ██ ████ ██ ██
-// ██ ██ ██ ██ ███ ██ ███ ██ ██ ██ ██ ██ ███
-// ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██
-// ███████ ██████ ██████ ██████ ██ ██ ████ ██████
-//
-// >>logging
-#if defined(SOKOL_DEBUG)
-#define _SAPP_LOGITEM_XMACRO(item,msg) #item ": " msg,
-static const char* _sapp_log_messages[] = {
- _SAPP_LOG_ITEMS
-};
-#undef _SAPP_LOGITEM_XMACRO
-#endif // SOKOL_DEBUG
-
-#define _SAPP_PANIC(code) _sapp_log(SAPP_LOGITEM_ ##code, 0, 0, __LINE__)
-#define _SAPP_ERROR(code) _sapp_log(SAPP_LOGITEM_ ##code, 1, 0, __LINE__)
-#define _SAPP_WARN(code) _sapp_log(SAPP_LOGITEM_ ##code, 2, 0, __LINE__)
-#define _SAPP_INFO(code) _sapp_log(SAPP_LOGITEM_ ##code, 3, 0, __LINE__)
-
-static void _sapp_log(sapp_log_item log_item, uint32_t log_level, const char* msg, uint32_t line_nr) {
- if (_sapp.desc.logger.func) {
- const char* filename = 0;
- #if defined(SOKOL_DEBUG)
- filename = __FILE__;
- if (0 == msg) {
- msg = _sapp_log_messages[log_item];
- }
- #endif
- _sapp.desc.logger.func("sapp", log_level, log_item, msg, line_nr, filename, _sapp.desc.logger.user_data);
- }
- else {
- // for log level PANIC it would be 'undefined behaviour' to continue
- if (log_level == 0) {
- abort();
- }
- }
-}
-
-// ███ ███ ███████ ███ ███ ██████ ██████ ██ ██
-// ████ ████ ██ ████ ████ ██ ██ ██ ██ ██ ██
-// ██ ████ ██ █████ ██ ████ ██ ██ ██ ██████ ████
-// ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██
-// ██ ██ ███████ ██ ██ ██████ ██ ██ ██
-//
-// >>memory
-_SOKOL_PRIVATE void _sapp_clear(void* ptr, size_t size) {
- SOKOL_ASSERT(ptr && (size > 0));
- memset(ptr, 0, size);
-}
-
-_SOKOL_PRIVATE void* _sapp_malloc(size_t size) {
- SOKOL_ASSERT(size > 0);
- void* ptr;
- if (_sapp.desc.allocator.alloc) {
- ptr = _sapp.desc.allocator.alloc(size, _sapp.desc.allocator.user_data);
- }
- else {
- ptr = malloc(size);
- }
- if (0 == ptr) {
- _SAPP_PANIC(MALLOC_FAILED);
- }
- return ptr;
-}
-
-_SOKOL_PRIVATE void* _sapp_malloc_clear(size_t size) {
- void* ptr = _sapp_malloc(size);
- _sapp_clear(ptr, size);
- return ptr;
-}
-
-_SOKOL_PRIVATE void _sapp_free(void* ptr) {
- if (_sapp.desc.allocator.free) {
- _sapp.desc.allocator.free(ptr, _sapp.desc.allocator.user_data);
- }
- else {
- free(ptr);
- }
-}
-
-// ██ ██ ███████ ██ ██████ ███████ ██████ ███████
-// ██ ██ ██ ██ ██ ██ ██ ██ ██ ██
-// ███████ █████ ██ ██████ █████ ██████ ███████
-// ██ ██ ██ ██ ██ ██ ██ ██ ██
-// ██ ██ ███████ ███████ ██ ███████ ██ ██ ███████
-//
-// >>helpers
-_SOKOL_PRIVATE void _sapp_call_init(void) {
- if (_sapp.desc.init_cb) {
- _sapp.desc.init_cb();
- }
- else if (_sapp.desc.init_userdata_cb) {
- _sapp.desc.init_userdata_cb(_sapp.desc.user_data);
- }
- _sapp.init_called = true;
-}
-
-_SOKOL_PRIVATE void _sapp_call_frame(void) {
- if (_sapp.init_called && !_sapp.cleanup_called) {
- if (_sapp.desc.frame_cb) {
- _sapp.desc.frame_cb();
- }
- else if (_sapp.desc.frame_userdata_cb) {
- _sapp.desc.frame_userdata_cb(_sapp.desc.user_data);
- }
- }
-}
-
-_SOKOL_PRIVATE void _sapp_call_cleanup(void) {
- if (!_sapp.cleanup_called) {
- if (_sapp.desc.cleanup_cb) {
- _sapp.desc.cleanup_cb();
- }
- else if (_sapp.desc.cleanup_userdata_cb) {
- _sapp.desc.cleanup_userdata_cb(_sapp.desc.user_data);
- }
- _sapp.cleanup_called = true;
- }
-}
-
-_SOKOL_PRIVATE bool _sapp_call_event(const sapp_event* e) {
- if (!_sapp.cleanup_called) {
- if (_sapp.desc.event_cb) {
- _sapp.desc.event_cb(e);
- }
- else if (_sapp.desc.event_userdata_cb) {
- _sapp.desc.event_userdata_cb(e, _sapp.desc.user_data);
- }
- }
- if (_sapp.event_consumed) {
- _sapp.event_consumed = false;
- return true;
- }
- else {
- return false;
- }
-}
-
-_SOKOL_PRIVATE char* _sapp_dropped_file_path_ptr(int index) {
- SOKOL_ASSERT(_sapp.drop.buffer);
- SOKOL_ASSERT((index >= 0) && (index <= _sapp.drop.max_files));
- int offset = index * _sapp.drop.max_path_length;
- SOKOL_ASSERT(offset < _sapp.drop.buf_size);
- return &_sapp.drop.buffer[offset];
-}
-
-/* Copy a string into a fixed size buffer with guaranteed zero-
- termination.
-
- Return false if the string didn't fit into the buffer and had to be clamped.
-
- FIXME: Currently UTF-8 strings might become invalid if the string
- is clamped, because the last zero-byte might be written into
- the middle of a multi-byte sequence.
-*/
-_SOKOL_PRIVATE bool _sapp_strcpy(const char* src, char* dst, int max_len) {
- SOKOL_ASSERT(src && dst && (max_len > 0));
- char* const end = &(dst[max_len-1]);
- char c = 0;
- for (int i = 0; i < max_len; i++) {
- c = *src;
- if (c != 0) {
- src++;
- }
- *dst++ = c;
- }
- /* truncated? */
- if (c != 0) {
- *end = 0;
- return false;
- }
- else {
- return true;
- }
-}
-
-_SOKOL_PRIVATE sapp_desc _sapp_desc_defaults(const sapp_desc* desc) {
- SOKOL_ASSERT((desc->allocator.alloc && desc->allocator.free) || (!desc->allocator.alloc && !desc->allocator.free));
- sapp_desc res = *desc;
- res.sample_count = _sapp_def(res.sample_count, 1);
- res.swap_interval = _sapp_def(res.swap_interval, 1);
- // NOTE: can't patch the default for gl_major_version and gl_minor_version
- // independently, because a desired version 4.0 would be patched to 4.2
- // (or expressed differently: zero is a valid value for gl_minor_version
- // and can't be used to indicate 'default')
- if (0 == res.gl_major_version) {
- res.gl_major_version = 3;
- res.gl_minor_version = 2;
- }
- res.html5_canvas_name = _sapp_def(res.html5_canvas_name, "canvas");
- res.clipboard_size = _sapp_def(res.clipboard_size, 8192);
- res.max_dropped_files = _sapp_def(res.max_dropped_files, 1);
- res.max_dropped_file_path_length = _sapp_def(res.max_dropped_file_path_length, 2048);
- res.window_title = _sapp_def(res.window_title, "sokol_app");
- return res;
-}
-
-_SOKOL_PRIVATE void _sapp_init_state(const sapp_desc* desc) {
- SOKOL_ASSERT(desc);
- SOKOL_ASSERT(desc->width >= 0);
- SOKOL_ASSERT(desc->height >= 0);
- SOKOL_ASSERT(desc->sample_count >= 0);
- SOKOL_ASSERT(desc->swap_interval >= 0);
- SOKOL_ASSERT(desc->clipboard_size >= 0);
- SOKOL_ASSERT(desc->max_dropped_files >= 0);
- SOKOL_ASSERT(desc->max_dropped_file_path_length >= 0);
- _SAPP_CLEAR_ARC_STRUCT(_sapp_t, _sapp);
- _sapp.desc = _sapp_desc_defaults(desc);
- _sapp.first_frame = true;
- // NOTE: _sapp.desc.width/height may be 0! Platform backends need to deal with this
- _sapp.window_width = _sapp.desc.width;
- _sapp.window_height = _sapp.desc.height;
- _sapp.framebuffer_width = _sapp.window_width;
- _sapp.framebuffer_height = _sapp.window_height;
- _sapp.sample_count = _sapp.desc.sample_count;
- _sapp.swap_interval = _sapp.desc.swap_interval;
- _sapp.html5_canvas_selector[0] = '#';
- _sapp_strcpy(_sapp.desc.html5_canvas_name, &_sapp.html5_canvas_selector[1], sizeof(_sapp.html5_canvas_selector) - 1);
- _sapp.desc.html5_canvas_name = &_sapp.html5_canvas_selector[1];
- _sapp.html5_ask_leave_site = _sapp.desc.html5_ask_leave_site;
- _sapp.clipboard.enabled = _sapp.desc.enable_clipboard;
- if (_sapp.clipboard.enabled) {
- _sapp.clipboard.buf_size = _sapp.desc.clipboard_size;
- _sapp.clipboard.buffer = (char*) _sapp_malloc_clear((size_t)_sapp.clipboard.buf_size);
- }
- _sapp.drop.enabled = _sapp.desc.enable_dragndrop;
- if (_sapp.drop.enabled) {
- _sapp.drop.max_files = _sapp.desc.max_dropped_files;
- _sapp.drop.max_path_length = _sapp.desc.max_dropped_file_path_length;
- _sapp.drop.buf_size = _sapp.drop.max_files * _sapp.drop.max_path_length;
- _sapp.drop.buffer = (char*) _sapp_malloc_clear((size_t)_sapp.drop.buf_size);
- }
- _sapp_strcpy(_sapp.desc.window_title, _sapp.window_title, sizeof(_sapp.window_title));
- _sapp.desc.window_title = _sapp.window_title;
- _sapp.dpi_scale = 1.0f;
- _sapp.fullscreen = _sapp.desc.fullscreen;
- _sapp.mouse.shown = true;
- _sapp_timing_init(&_sapp.timing);
-}
-
-_SOKOL_PRIVATE void _sapp_discard_state(void) {
- if (_sapp.clipboard.enabled) {
- SOKOL_ASSERT(_sapp.clipboard.buffer);
- _sapp_free((void*)_sapp.clipboard.buffer);
- }
- if (_sapp.drop.enabled) {
- SOKOL_ASSERT(_sapp.drop.buffer);
- _sapp_free((void*)_sapp.drop.buffer);
- }
- if (_sapp.default_icon_pixels) {
- _sapp_free((void*)_sapp.default_icon_pixels);
- }
- _SAPP_CLEAR_ARC_STRUCT(_sapp_t, _sapp);
-}
-
-_SOKOL_PRIVATE void _sapp_init_event(sapp_event_type type) {
- _sapp_clear(&_sapp.event, sizeof(_sapp.event));
- _sapp.event.type = type;
- _sapp.event.frame_count = _sapp.frame_count;
- _sapp.event.mouse_button = SAPP_MOUSEBUTTON_INVALID;
- _sapp.event.window_width = _sapp.window_width;
- _sapp.event.window_height = _sapp.window_height;
- _sapp.event.framebuffer_width = _sapp.framebuffer_width;
- _sapp.event.framebuffer_height = _sapp.framebuffer_height;
- _sapp.event.mouse_x = _sapp.mouse.x;
- _sapp.event.mouse_y = _sapp.mouse.y;
- _sapp.event.mouse_dx = _sapp.mouse.dx;
- _sapp.event.mouse_dy = _sapp.mouse.dy;
-}
-
-_SOKOL_PRIVATE bool _sapp_events_enabled(void) {
- /* only send events when an event callback is set, and the init function was called */
- return (_sapp.desc.event_cb || _sapp.desc.event_userdata_cb) && _sapp.init_called;
-}
-
-_SOKOL_PRIVATE sapp_keycode _sapp_translate_key(int scan_code) {
- if ((scan_code >= 0) && (scan_code < SAPP_MAX_KEYCODES)) {
- return _sapp.keycodes[scan_code];
- }
- else {
- return SAPP_KEYCODE_INVALID;
- }
-}
-
-_SOKOL_PRIVATE void _sapp_clear_drop_buffer(void) {
- if (_sapp.drop.enabled) {
- SOKOL_ASSERT(_sapp.drop.buffer);
- _sapp_clear(_sapp.drop.buffer, (size_t)_sapp.drop.buf_size);
- }
-}
-
-_SOKOL_PRIVATE void _sapp_frame(void) {
- if (_sapp.first_frame) {
- _sapp.first_frame = false;
- _sapp_call_init();
- }
- _sapp_call_frame();
- _sapp.frame_count++;
-}
-
-_SOKOL_PRIVATE bool _sapp_image_validate(const sapp_image_desc* desc) {
- SOKOL_ASSERT(desc->width > 0);
- SOKOL_ASSERT(desc->height > 0);
- SOKOL_ASSERT(desc->pixels.ptr != 0);
- SOKOL_ASSERT(desc->pixels.size > 0);
- const size_t wh_size = (size_t)(desc->width * desc->height) * sizeof(uint32_t);
- if (wh_size != desc->pixels.size) {
- _SAPP_ERROR(IMAGE_DATA_SIZE_MISMATCH);
- return false;
- }
- return true;
-}
-
-_SOKOL_PRIVATE int _sapp_image_bestmatch(const sapp_image_desc image_descs[], int num_images, int width, int height) {
- int least_diff = 0x7FFFFFFF;
- int least_index = 0;
- for (int i = 0; i < num_images; i++) {
- int diff = (image_descs[i].width * image_descs[i].height) - (width * height);
- if (diff < 0) {
- diff = -diff;
- }
- if (diff < least_diff) {
- least_diff = diff;
- least_index = i;
- }
- }
- return least_index;
-}
-
-_SOKOL_PRIVATE int _sapp_icon_num_images(const sapp_icon_desc* desc) {
- int index = 0;
- for (; index < SAPP_MAX_ICONIMAGES; index++) {
- if (0 == desc->images[index].pixels.ptr) {
- break;
- }
- }
- return index;
-}
-
-_SOKOL_PRIVATE bool _sapp_validate_icon_desc(const sapp_icon_desc* desc, int num_images) {
- SOKOL_ASSERT(num_images <= SAPP_MAX_ICONIMAGES);
- for (int i = 0; i < num_images; i++) {
- const sapp_image_desc* img_desc = &desc->images[i];
- if (!_sapp_image_validate(img_desc)) {
- return false;
- }
- }
- return true;
-}
-
-_SOKOL_PRIVATE void _sapp_setup_default_icon(void) {
- SOKOL_ASSERT(0 == _sapp.default_icon_pixels);
-
- const int num_icons = 3;
- const int icon_sizes[3] = { 16, 32, 64 }; // must be multiple of 8!
-
- // allocate a pixel buffer for all icon pixels
- int all_num_pixels = 0;
- for (int i = 0; i < num_icons; i++) {
- all_num_pixels += icon_sizes[i] * icon_sizes[i];
- }
- _sapp.default_icon_pixels = (uint32_t*) _sapp_malloc_clear((size_t)all_num_pixels * sizeof(uint32_t));
-
- // initialize default_icon_desc struct
- uint32_t* dst = _sapp.default_icon_pixels;
- const uint32_t* dst_end = dst + all_num_pixels;
- (void)dst_end; // silence unused warning in release mode
- for (int i = 0; i < num_icons; i++) {
- const int dim = (int) icon_sizes[i];
- const int num_pixels = dim * dim;
- sapp_image_desc* img_desc = &_sapp.default_icon_desc.images[i];
- img_desc->width = dim;
- img_desc->height = dim;
- img_desc->pixels.ptr = dst;
- img_desc->pixels.size = (size_t)num_pixels * sizeof(uint32_t);
- dst += num_pixels;
- }
- SOKOL_ASSERT(dst == dst_end);
-
- // Amstrad CPC font 'S'
- const uint8_t tile[8] = {
- 0x3C,
- 0x66,
- 0x60,
- 0x3C,
- 0x06,
- 0x66,
- 0x3C,
- 0x00,
- };
- // rainbow colors
- const uint32_t colors[8] = {
- 0xFF4370FF,
- 0xFF26A7FF,
- 0xFF58EEFF,
- 0xFF57E1D4,
- 0xFF65CC9C,
- 0xFF6ABB66,
- 0xFFF5A542,
- 0xFFC2577E,
- };
- dst = _sapp.default_icon_pixels;
- const uint32_t blank = 0x00FFFFFF;
- const uint32_t shadow = 0xFF000000;
- for (int i = 0; i < num_icons; i++) {
- const int dim = icon_sizes[i];
- SOKOL_ASSERT((dim % 8) == 0);
- const int scale = dim / 8;
- for (int ty = 0, y = 0; ty < 8; ty++) {
- const uint32_t color = colors[ty];
- for (int sy = 0; sy < scale; sy++, y++) {
- uint8_t bits = tile[ty];
- for (int tx = 0, x = 0; tx < 8; tx++, bits<<=1) {
- uint32_t pixel = (0 == (bits & 0x80)) ? blank : color;
- for (int sx = 0; sx < scale; sx++, x++) {
- SOKOL_ASSERT(dst < dst_end);
- *dst++ = pixel;
- }
- }
- }
- }
- }
- SOKOL_ASSERT(dst == dst_end);
-
- // right shadow
- dst = _sapp.default_icon_pixels;
- for (int i = 0; i < num_icons; i++) {
- const int dim = icon_sizes[i];
- for (int y = 0; y < dim; y++) {
- uint32_t prev_color = blank;
- for (int x = 0; x < dim; x++) {
- const int dst_index = y * dim + x;
- const uint32_t cur_color = dst[dst_index];
- if ((cur_color == blank) && (prev_color != blank)) {
- dst[dst_index] = shadow;
- }
- prev_color = cur_color;
- }
- }
- dst += dim * dim;
- }
- SOKOL_ASSERT(dst == dst_end);
-
- // bottom shadow
- dst = _sapp.default_icon_pixels;
- for (int i = 0; i < num_icons; i++) {
- const int dim = icon_sizes[i];
- for (int x = 0; x < dim; x++) {
- uint32_t prev_color = blank;
- for (int y = 0; y < dim; y++) {
- const int dst_index = y * dim + x;
- const uint32_t cur_color = dst[dst_index];
- if ((cur_color == blank) && (prev_color != blank)) {
- dst[dst_index] = shadow;
- }
- prev_color = cur_color;
- }
- }
- dst += dim * dim;
- }
- SOKOL_ASSERT(dst == dst_end);
-}
-
-// █████ ██████ ██████ ██ ███████
-// ██ ██ ██ ██ ██ ██ ██ ██
-// ███████ ██████ ██████ ██ █████
-// ██ ██ ██ ██ ██ ██
-// ██ ██ ██ ██ ███████ ███████
-//
-// >>apple
-#if defined(_SAPP_APPLE)
-
-#if __has_feature(objc_arc)
-#define _SAPP_OBJC_RELEASE(obj) { obj = nil; }
-#else
-#define _SAPP_OBJC_RELEASE(obj) { [obj release]; obj = nil; }
-#endif
-
-// ███ ███ █████ ██████ ██████ ███████
-// ████ ████ ██ ██ ██ ██ ██ ██
-// ██ ████ ██ ███████ ██ ██ ██ ███████
-// ██ ██ ██ ██ ██ ██ ██ ██ ██
-// ██ ██ ██ ██ ██████ ██████ ███████
-//
-// >>macos
-#if defined(_SAPP_MACOS)
-
-_SOKOL_PRIVATE void _sapp_macos_init_keytable(void) {
- _sapp.keycodes[0x1D] = SAPP_KEYCODE_0;
- _sapp.keycodes[0x12] = SAPP_KEYCODE_1;
- _sapp.keycodes[0x13] = SAPP_KEYCODE_2;
- _sapp.keycodes[0x14] = SAPP_KEYCODE_3;
- _sapp.keycodes[0x15] = SAPP_KEYCODE_4;
- _sapp.keycodes[0x17] = SAPP_KEYCODE_5;
- _sapp.keycodes[0x16] = SAPP_KEYCODE_6;
- _sapp.keycodes[0x1A] = SAPP_KEYCODE_7;
- _sapp.keycodes[0x1C] = SAPP_KEYCODE_8;
- _sapp.keycodes[0x19] = SAPP_KEYCODE_9;
- _sapp.keycodes[0x00] = SAPP_KEYCODE_A;
- _sapp.keycodes[0x0B] = SAPP_KEYCODE_B;
- _sapp.keycodes[0x08] = SAPP_KEYCODE_C;
- _sapp.keycodes[0x02] = SAPP_KEYCODE_D;
- _sapp.keycodes[0x0E] = SAPP_KEYCODE_E;
- _sapp.keycodes[0x03] = SAPP_KEYCODE_F;
- _sapp.keycodes[0x05] = SAPP_KEYCODE_G;
- _sapp.keycodes[0x04] = SAPP_KEYCODE_H;
- _sapp.keycodes[0x22] = SAPP_KEYCODE_I;
- _sapp.keycodes[0x26] = SAPP_KEYCODE_J;
- _sapp.keycodes[0x28] = SAPP_KEYCODE_K;
- _sapp.keycodes[0x25] = SAPP_KEYCODE_L;
- _sapp.keycodes[0x2E] = SAPP_KEYCODE_M;
- _sapp.keycodes[0x2D] = SAPP_KEYCODE_N;
- _sapp.keycodes[0x1F] = SAPP_KEYCODE_O;
- _sapp.keycodes[0x23] = SAPP_KEYCODE_P;
- _sapp.keycodes[0x0C] = SAPP_KEYCODE_Q;
- _sapp.keycodes[0x0F] = SAPP_KEYCODE_R;
- _sapp.keycodes[0x01] = SAPP_KEYCODE_S;
- _sapp.keycodes[0x11] = SAPP_KEYCODE_T;
- _sapp.keycodes[0x20] = SAPP_KEYCODE_U;
- _sapp.keycodes[0x09] = SAPP_KEYCODE_V;
- _sapp.keycodes[0x0D] = SAPP_KEYCODE_W;
- _sapp.keycodes[0x07] = SAPP_KEYCODE_X;
- _sapp.keycodes[0x10] = SAPP_KEYCODE_Y;
- _sapp.keycodes[0x06] = SAPP_KEYCODE_Z;
- _sapp.keycodes[0x27] = SAPP_KEYCODE_APOSTROPHE;
- _sapp.keycodes[0x2A] = SAPP_KEYCODE_BACKSLASH;
- _sapp.keycodes[0x2B] = SAPP_KEYCODE_COMMA;
- _sapp.keycodes[0x18] = SAPP_KEYCODE_EQUAL;
- _sapp.keycodes[0x32] = SAPP_KEYCODE_GRAVE_ACCENT;
- _sapp.keycodes[0x21] = SAPP_KEYCODE_LEFT_BRACKET;
- _sapp.keycodes[0x1B] = SAPP_KEYCODE_MINUS;
- _sapp.keycodes[0x2F] = SAPP_KEYCODE_PERIOD;
- _sapp.keycodes[0x1E] = SAPP_KEYCODE_RIGHT_BRACKET;
- _sapp.keycodes[0x29] = SAPP_KEYCODE_SEMICOLON;
- _sapp.keycodes[0x2C] = SAPP_KEYCODE_SLASH;
- _sapp.keycodes[0x0A] = SAPP_KEYCODE_WORLD_1;
- _sapp.keycodes[0x33] = SAPP_KEYCODE_BACKSPACE;
- _sapp.keycodes[0x39] = SAPP_KEYCODE_CAPS_LOCK;
- _sapp.keycodes[0x75] = SAPP_KEYCODE_DELETE;
- _sapp.keycodes[0x7D] = SAPP_KEYCODE_DOWN;
- _sapp.keycodes[0x77] = SAPP_KEYCODE_END;
- _sapp.keycodes[0x24] = SAPP_KEYCODE_ENTER;
- _sapp.keycodes[0x35] = SAPP_KEYCODE_ESCAPE;
- _sapp.keycodes[0x7A] = SAPP_KEYCODE_F1;
- _sapp.keycodes[0x78] = SAPP_KEYCODE_F2;
- _sapp.keycodes[0x63] = SAPP_KEYCODE_F3;
- _sapp.keycodes[0x76] = SAPP_KEYCODE_F4;
- _sapp.keycodes[0x60] = SAPP_KEYCODE_F5;
- _sapp.keycodes[0x61] = SAPP_KEYCODE_F6;
- _sapp.keycodes[0x62] = SAPP_KEYCODE_F7;
- _sapp.keycodes[0x64] = SAPP_KEYCODE_F8;
- _sapp.keycodes[0x65] = SAPP_KEYCODE_F9;
- _sapp.keycodes[0x6D] = SAPP_KEYCODE_F10;
- _sapp.keycodes[0x67] = SAPP_KEYCODE_F11;
- _sapp.keycodes[0x6F] = SAPP_KEYCODE_F12;
- _sapp.keycodes[0x69] = SAPP_KEYCODE_F13;
- _sapp.keycodes[0x6B] = SAPP_KEYCODE_F14;
- _sapp.keycodes[0x71] = SAPP_KEYCODE_F15;
- _sapp.keycodes[0x6A] = SAPP_KEYCODE_F16;
- _sapp.keycodes[0x40] = SAPP_KEYCODE_F17;
- _sapp.keycodes[0x4F] = SAPP_KEYCODE_F18;
- _sapp.keycodes[0x50] = SAPP_KEYCODE_F19;
- _sapp.keycodes[0x5A] = SAPP_KEYCODE_F20;
- _sapp.keycodes[0x73] = SAPP_KEYCODE_HOME;
- _sapp.keycodes[0x72] = SAPP_KEYCODE_INSERT;
- _sapp.keycodes[0x7B] = SAPP_KEYCODE_LEFT;
- _sapp.keycodes[0x3A] = SAPP_KEYCODE_LEFT_ALT;
- _sapp.keycodes[0x3B] = SAPP_KEYCODE_LEFT_CONTROL;
- _sapp.keycodes[0x38] = SAPP_KEYCODE_LEFT_SHIFT;
- _sapp.keycodes[0x37] = SAPP_KEYCODE_LEFT_SUPER;
- _sapp.keycodes[0x6E] = SAPP_KEYCODE_MENU;
- _sapp.keycodes[0x47] = SAPP_KEYCODE_NUM_LOCK;
- _sapp.keycodes[0x79] = SAPP_KEYCODE_PAGE_DOWN;
- _sapp.keycodes[0x74] = SAPP_KEYCODE_PAGE_UP;
- _sapp.keycodes[0x7C] = SAPP_KEYCODE_RIGHT;
- _sapp.keycodes[0x3D] = SAPP_KEYCODE_RIGHT_ALT;
- _sapp.keycodes[0x3E] = SAPP_KEYCODE_RIGHT_CONTROL;
- _sapp.keycodes[0x3C] = SAPP_KEYCODE_RIGHT_SHIFT;
- _sapp.keycodes[0x36] = SAPP_KEYCODE_RIGHT_SUPER;
- _sapp.keycodes[0x31] = SAPP_KEYCODE_SPACE;
- _sapp.keycodes[0x30] = SAPP_KEYCODE_TAB;
- _sapp.keycodes[0x7E] = SAPP_KEYCODE_UP;
- _sapp.keycodes[0x52] = SAPP_KEYCODE_KP_0;
- _sapp.keycodes[0x53] = SAPP_KEYCODE_KP_1;
- _sapp.keycodes[0x54] = SAPP_KEYCODE_KP_2;
- _sapp.keycodes[0x55] = SAPP_KEYCODE_KP_3;
- _sapp.keycodes[0x56] = SAPP_KEYCODE_KP_4;
- _sapp.keycodes[0x57] = SAPP_KEYCODE_KP_5;
- _sapp.keycodes[0x58] = SAPP_KEYCODE_KP_6;
- _sapp.keycodes[0x59] = SAPP_KEYCODE_KP_7;
- _sapp.keycodes[0x5B] = SAPP_KEYCODE_KP_8;
- _sapp.keycodes[0x5C] = SAPP_KEYCODE_KP_9;
- _sapp.keycodes[0x45] = SAPP_KEYCODE_KP_ADD;
- _sapp.keycodes[0x41] = SAPP_KEYCODE_KP_DECIMAL;
- _sapp.keycodes[0x4B] = SAPP_KEYCODE_KP_DIVIDE;
- _sapp.keycodes[0x4C] = SAPP_KEYCODE_KP_ENTER;
- _sapp.keycodes[0x51] = SAPP_KEYCODE_KP_EQUAL;
- _sapp.keycodes[0x43] = SAPP_KEYCODE_KP_MULTIPLY;
- _sapp.keycodes[0x4E] = SAPP_KEYCODE_KP_SUBTRACT;
-}
-
-_SOKOL_PRIVATE void _sapp_macos_discard_state(void) {
- // NOTE: it's safe to call [release] on a nil object
- if (_sapp.macos.keyup_monitor != nil) {
- [NSEvent removeMonitor:_sapp.macos.keyup_monitor];
- // NOTE: removeMonitor also releases the object
- _sapp.macos.keyup_monitor = nil;
- }
- _SAPP_OBJC_RELEASE(_sapp.macos.tracking_area);
- _SAPP_OBJC_RELEASE(_sapp.macos.app_dlg);
- _SAPP_OBJC_RELEASE(_sapp.macos.win_dlg);
- _SAPP_OBJC_RELEASE(_sapp.macos.view);
- #if defined(SOKOL_METAL)
- _SAPP_OBJC_RELEASE(_sapp.macos.mtl_device);
- #endif
- _SAPP_OBJC_RELEASE(_sapp.macos.window);
-}
-
-// undocumented methods for creating cursors (see GLFW 3.4 and imgui_impl_osx.mm)
-@interface NSCursor()
-+ (id)_windowResizeNorthWestSouthEastCursor;
-+ (id)_windowResizeNorthEastSouthWestCursor;
-+ (id)_windowResizeNorthSouthCursor;
-+ (id)_windowResizeEastWestCursor;
-@end
-
-_SOKOL_PRIVATE void _sapp_macos_init_cursors(void) {
- _sapp.macos.cursors[SAPP_MOUSECURSOR_DEFAULT] = nil; // not a bug
- _sapp.macos.cursors[SAPP_MOUSECURSOR_ARROW] = [NSCursor arrowCursor];
- _sapp.macos.cursors[SAPP_MOUSECURSOR_IBEAM] = [NSCursor IBeamCursor];
- _sapp.macos.cursors[SAPP_MOUSECURSOR_CROSSHAIR] = [NSCursor crosshairCursor];
- _sapp.macos.cursors[SAPP_MOUSECURSOR_POINTING_HAND] = [NSCursor pointingHandCursor];
- _sapp.macos.cursors[SAPP_MOUSECURSOR_RESIZE_EW] = [NSCursor respondsToSelector:@selector(_windowResizeEastWestCursor)] ? [NSCursor _windowResizeEastWestCursor] : [NSCursor resizeLeftRightCursor];
- _sapp.macos.cursors[SAPP_MOUSECURSOR_RESIZE_NS] = [NSCursor respondsToSelector:@selector(_windowResizeNorthSouthCursor)] ? [NSCursor _windowResizeNorthSouthCursor] : [NSCursor resizeUpDownCursor];
- _sapp.macos.cursors[SAPP_MOUSECURSOR_RESIZE_NWSE] = [NSCursor respondsToSelector:@selector(_windowResizeNorthWestSouthEastCursor)] ? [NSCursor _windowResizeNorthWestSouthEastCursor] : [NSCursor closedHandCursor];
- _sapp.macos.cursors[SAPP_MOUSECURSOR_RESIZE_NESW] = [NSCursor respondsToSelector:@selector(_windowResizeNorthEastSouthWestCursor)] ? [NSCursor _windowResizeNorthEastSouthWestCursor] : [NSCursor closedHandCursor];
- _sapp.macos.cursors[SAPP_MOUSECURSOR_RESIZE_ALL] = [NSCursor closedHandCursor];
- _sapp.macos.cursors[SAPP_MOUSECURSOR_NOT_ALLOWED] = [NSCursor operationNotAllowedCursor];
-}
-
-_SOKOL_PRIVATE void _sapp_macos_run(const sapp_desc* desc) {
- _sapp_init_state(desc);
- _sapp_macos_init_keytable();
- [NSApplication sharedApplication];
-
- // set the application dock icon as early as possible, otherwise
- // the dummy icon will be visible for a short time
- sapp_set_icon(&_sapp.desc.icon);
- _sapp.macos.app_dlg = [[_sapp_macos_app_delegate alloc] init];
- NSApp.delegate = _sapp.macos.app_dlg;
-
- // workaround for "no key-up sent while Cmd is pressed" taken from GLFW:
- NSEvent* (^keyup_monitor)(NSEvent*) = ^NSEvent* (NSEvent* event) {
- if ([event modifierFlags] & NSEventModifierFlagCommand) {
- [[NSApp keyWindow] sendEvent:event];
- }
- return event;
- };
- _sapp.macos.keyup_monitor = [NSEvent addLocalMonitorForEventsMatchingMask:NSEventMaskKeyUp handler:keyup_monitor];
-
- [NSApp run];
- // NOTE: [NSApp run] never returns, instead cleanup code
- // must be put into applicationWillTerminate
-}
-
-/* MacOS entry function */
-#if !defined(SOKOL_NO_ENTRY)
-int main(int argc, char* argv[]) {
- sapp_desc desc = sokol_main(argc, argv);
- _sapp_macos_run(&desc);
- return 0;
-}
-#endif /* SOKOL_NO_ENTRY */
-
-_SOKOL_PRIVATE uint32_t _sapp_macos_mods(NSEvent* ev) {
- const NSEventModifierFlags f = (ev == nil) ? NSEvent.modifierFlags : ev.modifierFlags;
- const NSUInteger b = NSEvent.pressedMouseButtons;
- uint32_t m = 0;
- if (f & NSEventModifierFlagShift) {
- m |= SAPP_MODIFIER_SHIFT;
- }
- if (f & NSEventModifierFlagControl) {
- m |= SAPP_MODIFIER_CTRL;
- }
- if (f & NSEventModifierFlagOption) {
- m |= SAPP_MODIFIER_ALT;
- }
- if (f & NSEventModifierFlagCommand) {
- m |= SAPP_MODIFIER_SUPER;
- }
- if (0 != (b & (1<<0))) {
- m |= SAPP_MODIFIER_LMB;
- }
- if (0 != (b & (1<<1))) {
- m |= SAPP_MODIFIER_RMB;
- }
- if (0 != (b & (1<<2))) {
- m |= SAPP_MODIFIER_MMB;
- }
- return m;
-}
-
-_SOKOL_PRIVATE void _sapp_macos_mouse_event(sapp_event_type type, sapp_mousebutton btn, uint32_t mod) {
- if (_sapp_events_enabled()) {
- _sapp_init_event(type);
- _sapp.event.mouse_button = btn;
- _sapp.event.modifiers = mod;
- _sapp_call_event(&_sapp.event);
- }
-}
-
-_SOKOL_PRIVATE void _sapp_macos_key_event(sapp_event_type type, sapp_keycode key, bool repeat, uint32_t mod) {
- if (_sapp_events_enabled()) {
- _sapp_init_event(type);
- _sapp.event.key_code = key;
- _sapp.event.key_repeat = repeat;
- _sapp.event.modifiers = mod;
- _sapp_call_event(&_sapp.event);
- }
-}
-
-_SOKOL_PRIVATE void _sapp_macos_app_event(sapp_event_type type) {
- if (_sapp_events_enabled()) {
- _sapp_init_event(type);
- _sapp_call_event(&_sapp.event);
- }
-}
-
-/* NOTE: unlike the iOS version of this function, the macOS version
- can dynamically update the DPI scaling factor when a window is moved
- between HighDPI / LowDPI screens.
-*/
-_SOKOL_PRIVATE void _sapp_macos_update_dimensions(void) {
- if (_sapp.desc.high_dpi) {
- _sapp.dpi_scale = [_sapp.macos.window screen].backingScaleFactor;
- }
- else {
- _sapp.dpi_scale = 1.0f;
- }
- const NSRect bounds = [_sapp.macos.view bounds];
- _sapp.window_width = (int)roundf(bounds.size.width);
- _sapp.window_height = (int)roundf(bounds.size.height);
- #if defined(SOKOL_METAL)
- _sapp.framebuffer_width = (int)roundf(bounds.size.width * _sapp.dpi_scale);
- _sapp.framebuffer_height = (int)roundf(bounds.size.height * _sapp.dpi_scale);
- const CGSize fb_size = _sapp.macos.view.drawableSize;
- const int cur_fb_width = (int)roundf(fb_size.width);
- const int cur_fb_height = (int)roundf(fb_size.height);
- const bool dim_changed = (_sapp.framebuffer_width != cur_fb_width) ||
- (_sapp.framebuffer_height != cur_fb_height);
- #elif defined(SOKOL_GLCORE33)
- const int cur_fb_width = (int)roundf(bounds.size.width * _sapp.dpi_scale);
- const int cur_fb_height = (int)roundf(bounds.size.height * _sapp.dpi_scale);
- const bool dim_changed = (_sapp.framebuffer_width != cur_fb_width) ||
- (_sapp.framebuffer_height != cur_fb_height);
- _sapp.framebuffer_width = cur_fb_width;
- _sapp.framebuffer_height = cur_fb_height;
- #endif
- if (_sapp.framebuffer_width == 0) {
- _sapp.framebuffer_width = 1;
- }
- if (_sapp.framebuffer_height == 0) {
- _sapp.framebuffer_height = 1;
- }
- if (_sapp.window_width == 0) {
- _sapp.window_width = 1;
- }
- if (_sapp.window_height == 0) {
- _sapp.window_height = 1;
- }
- if (dim_changed) {
- #if defined(SOKOL_METAL)
- CGSize drawable_size = { (CGFloat) _sapp.framebuffer_width, (CGFloat) _sapp.framebuffer_height };
- _sapp.macos.view.drawableSize = drawable_size;
- #else
- // nothing to do for GL?
- #endif
- if (!_sapp.first_frame) {
- _sapp_macos_app_event(SAPP_EVENTTYPE_RESIZED);
- }
- }
-}
-
-_SOKOL_PRIVATE void _sapp_macos_toggle_fullscreen(void) {
- /* NOTE: the _sapp.fullscreen flag is also notified by the
- windowDidEnterFullscreen / windowDidExitFullscreen
- event handlers
- */
- _sapp.fullscreen = !_sapp.fullscreen;
- [_sapp.macos.window toggleFullScreen:nil];
-}
-
-_SOKOL_PRIVATE void _sapp_macos_set_clipboard_string(const char* str) {
- @autoreleasepool {
- NSPasteboard* pasteboard = [NSPasteboard generalPasteboard];
- [pasteboard declareTypes:@[NSPasteboardTypeString] owner:nil];
- [pasteboard setString:@(str) forType:NSPasteboardTypeString];
- }
-}
-
-_SOKOL_PRIVATE const char* _sapp_macos_get_clipboard_string(void) {
- SOKOL_ASSERT(_sapp.clipboard.buffer);
- @autoreleasepool {
- _sapp.clipboard.buffer[0] = 0;
- NSPasteboard* pasteboard = [NSPasteboard generalPasteboard];
- if (![[pasteboard types] containsObject:NSPasteboardTypeString]) {
- return _sapp.clipboard.buffer;
- }
- NSString* str = [pasteboard stringForType:NSPasteboardTypeString];
- if (!str) {
- return _sapp.clipboard.buffer;
- }
- _sapp_strcpy([str UTF8String], _sapp.clipboard.buffer, _sapp.clipboard.buf_size);
- }
- return _sapp.clipboard.buffer;
-}
-
-_SOKOL_PRIVATE void _sapp_macos_update_window_title(void) {
- [_sapp.macos.window setTitle: [NSString stringWithUTF8String:_sapp.window_title]];
-}
-
-_SOKOL_PRIVATE void _sapp_macos_mouse_update_from_nspoint(NSPoint mouse_pos, bool clear_dxdy) {
- if (!_sapp.mouse.locked) {
- float new_x = mouse_pos.x * _sapp.dpi_scale;
- float new_y = _sapp.framebuffer_height - (mouse_pos.y * _sapp.dpi_scale) - 1;
- if (clear_dxdy) {
- _sapp.mouse.dx = 0.0f;
- _sapp.mouse.dy = 0.0f;
- }
- else if (_sapp.mouse.pos_valid) {
- // don't update dx/dy in the very first update
- _sapp.mouse.dx = new_x - _sapp.mouse.x;
- _sapp.mouse.dy = new_y - _sapp.mouse.y;
- }
- _sapp.mouse.x = new_x;
- _sapp.mouse.y = new_y;
- _sapp.mouse.pos_valid = true;
- }
-}
-
-_SOKOL_PRIVATE void _sapp_macos_mouse_update_from_nsevent(NSEvent* event, bool clear_dxdy) {
- _sapp_macos_mouse_update_from_nspoint(event.locationInWindow, clear_dxdy);
-}
-
-_SOKOL_PRIVATE void _sapp_macos_show_mouse(bool visible) {
- /* NOTE: this function is only called when the mouse visibility actually changes */
- if (visible) {
- CGDisplayShowCursor(kCGDirectMainDisplay);
- }
- else {
- CGDisplayHideCursor(kCGDirectMainDisplay);
- }
-}
-
-_SOKOL_PRIVATE void _sapp_macos_lock_mouse(bool lock) {
- if (lock == _sapp.mouse.locked) {
- return;
- }
- _sapp.mouse.dx = 0.0f;
- _sapp.mouse.dy = 0.0f;
- _sapp.mouse.locked = lock;
- /*
- NOTE that this code doesn't warp the mouse cursor to the window
- center as everybody else does it. This lead to a spike in the
- *second* mouse-moved event after the warp happened. The
- mouse centering doesn't seem to be required (mouse-moved events
- are reported correctly even when the cursor is at an edge of the screen).
-
- NOTE also that the hide/show of the mouse cursor should properly
- stack with calls to sapp_show_mouse()
- */
- if (_sapp.mouse.locked) {
- CGAssociateMouseAndMouseCursorPosition(NO);
- [NSCursor hide];
- }
- else {
- [NSCursor unhide];
- CGAssociateMouseAndMouseCursorPosition(YES);
- }
-}
-
-_SOKOL_PRIVATE void _sapp_macos_update_cursor(sapp_mouse_cursor cursor, bool shown) {
- // show/hide cursor only if visibility status has changed (required because show/hide stacks)
- if (shown != _sapp.mouse.shown) {
- if (shown) {
- [NSCursor unhide];
- }
- else {
- [NSCursor hide];
- }
- }
- // update cursor type
- SOKOL_ASSERT((cursor >= 0) && (cursor < _SAPP_MOUSECURSOR_NUM));
- if (_sapp.macos.cursors[cursor]) {
- [_sapp.macos.cursors[cursor] set];
- }
- else {
- [[NSCursor arrowCursor] set];
- }
-}
-
-_SOKOL_PRIVATE void _sapp_macos_set_icon(const sapp_icon_desc* icon_desc, int num_images) {
- NSDockTile* dock_tile = NSApp.dockTile;
- const int wanted_width = (int) dock_tile.size.width;
- const int wanted_height = (int) dock_tile.size.height;
- const int img_index = _sapp_image_bestmatch(icon_desc->images, num_images, wanted_width, wanted_height);
- const sapp_image_desc* img_desc = &icon_desc->images[img_index];
-
- CGColorSpaceRef cg_color_space = CGColorSpaceCreateDeviceRGB();
- CFDataRef cf_data = CFDataCreate(kCFAllocatorDefault, (const UInt8*)img_desc->pixels.ptr, (CFIndex)img_desc->pixels.size);
- CGDataProviderRef cg_data_provider = CGDataProviderCreateWithCFData(cf_data);
- CGImageRef cg_img = CGImageCreate(
- (size_t)img_desc->width, // width
- (size_t)img_desc->height, // height
- 8, // bitsPerComponent
- 32, // bitsPerPixel
- (size_t)img_desc->width * 4,// bytesPerRow
- cg_color_space, // space
- kCGImageAlphaLast | kCGImageByteOrderDefault, // bitmapInfo
- cg_data_provider, // provider
- NULL, // decode
- false, // shouldInterpolate
- kCGRenderingIntentDefault);
- CFRelease(cf_data);
- CGDataProviderRelease(cg_data_provider);
- CGColorSpaceRelease(cg_color_space);
-
- NSImage* ns_image = [[NSImage alloc] initWithCGImage:cg_img size:dock_tile.size];
- dock_tile.contentView = [NSImageView imageViewWithImage:ns_image];
- [dock_tile display];
- _SAPP_OBJC_RELEASE(ns_image);
- CGImageRelease(cg_img);
-}
-
-_SOKOL_PRIVATE void _sapp_macos_frame(void) {
- _sapp_frame();
- if (_sapp.quit_requested || _sapp.quit_ordered) {
- [_sapp.macos.window performClose:nil];
- }
-}
-
-@implementation _sapp_macos_app_delegate
-- (void)applicationDidFinishLaunching:(NSNotification*)aNotification {
- _SOKOL_UNUSED(aNotification);
- _sapp_macos_init_cursors();
- if ((_sapp.window_width == 0) || (_sapp.window_height == 0)) {
- // use 4/5 of screen size as default size
- NSRect screen_rect = NSScreen.mainScreen.frame;
- if (_sapp.window_width == 0) {
- _sapp.window_width = (int)roundf((screen_rect.size.width * 4.0f) / 5.0f);
- }
- if (_sapp.window_height == 0) {
- _sapp.window_height = (int)roundf((screen_rect.size.height * 4.0f) / 5.0f);
- }
- }
- const NSUInteger style =
- NSWindowStyleMaskTitled |
- NSWindowStyleMaskClosable |
- NSWindowStyleMaskMiniaturizable |
- NSWindowStyleMaskResizable;
- NSRect window_rect = NSMakeRect(0, 0, _sapp.window_width, _sapp.window_height);
- _sapp.macos.window = [[_sapp_macos_window alloc]
- initWithContentRect:window_rect
- styleMask:style
- backing:NSBackingStoreBuffered
- defer:NO];
- _sapp.macos.window.releasedWhenClosed = NO; // this is necessary for proper cleanup in applicationWillTerminate
- _sapp.macos.window.title = [NSString stringWithUTF8String:_sapp.window_title];
- _sapp.macos.window.acceptsMouseMovedEvents = YES;
- _sapp.macos.window.restorable = YES;
-
- _sapp.macos.win_dlg = [[_sapp_macos_window_delegate alloc] init];
- _sapp.macos.window.delegate = _sapp.macos.win_dlg;
- #if defined(SOKOL_METAL)
- NSInteger max_fps = 60;
- #if (__MAC_OS_X_VERSION_MAX_ALLOWED >= 120000)
- if (@available(macOS 12.0, *)) {
- max_fps = [NSScreen.mainScreen maximumFramesPerSecond];
- }
- #endif
- _sapp.macos.mtl_device = MTLCreateSystemDefaultDevice();
- _sapp.macos.view = [[_sapp_macos_view alloc] init];
- [_sapp.macos.view updateTrackingAreas];
- _sapp.macos.view.preferredFramesPerSecond = max_fps / _sapp.swap_interval;
- _sapp.macos.view.device = _sapp.macos.mtl_device;
- _sapp.macos.view.colorPixelFormat = MTLPixelFormatBGRA8Unorm;
- _sapp.macos.view.depthStencilPixelFormat = MTLPixelFormatDepth32Float_Stencil8;
- _sapp.macos.view.sampleCount = (NSUInteger) _sapp.sample_count;
- _sapp.macos.view.autoResizeDrawable = false;
- _sapp.macos.window.contentView = _sapp.macos.view;
- [_sapp.macos.window makeFirstResponder:_sapp.macos.view];
- _sapp.macos.view.layer.magnificationFilter = kCAFilterNearest;
- #elif defined(SOKOL_GLCORE33)
- NSOpenGLPixelFormatAttribute attrs[32];
- int i = 0;
- attrs[i++] = NSOpenGLPFAAccelerated;
- attrs[i++] = NSOpenGLPFADoubleBuffer;
- attrs[i++] = NSOpenGLPFAOpenGLProfile;
- const int glVersion = _sapp.desc.gl_major_version * 10 + _sapp.desc.gl_minor_version;
- switch(glVersion) {
- case 10: attrs[i++] = NSOpenGLProfileVersionLegacy; break;
- case 32: attrs[i++] = NSOpenGLProfileVersion3_2Core; break;
- case 41: attrs[i++] = NSOpenGLProfileVersion4_1Core; break;
- default:
- _SAPP_PANIC(MACOS_INVALID_NSOPENGL_PROFILE);
- }
- attrs[i++] = NSOpenGLPFAColorSize; attrs[i++] = 24;
- attrs[i++] = NSOpenGLPFAAlphaSize; attrs[i++] = 8;
- attrs[i++] = NSOpenGLPFADepthSize; attrs[i++] = 24;
- attrs[i++] = NSOpenGLPFAStencilSize; attrs[i++] = 8;
- if (_sapp.sample_count > 1) {
- attrs[i++] = NSOpenGLPFAMultisample;
- attrs[i++] = NSOpenGLPFASampleBuffers; attrs[i++] = 1;
- attrs[i++] = NSOpenGLPFASamples; attrs[i++] = (NSOpenGLPixelFormatAttribute)_sapp.sample_count;
- }
- else {
- attrs[i++] = NSOpenGLPFASampleBuffers; attrs[i++] = 0;
- }
- attrs[i++] = 0;
- NSOpenGLPixelFormat* glpixelformat_obj = [[NSOpenGLPixelFormat alloc] initWithAttributes:attrs];
- SOKOL_ASSERT(glpixelformat_obj != nil);
-
- _sapp.macos.view = [[_sapp_macos_view alloc]
- initWithFrame:window_rect
- pixelFormat:glpixelformat_obj];
- _SAPP_OBJC_RELEASE(glpixelformat_obj);
- [_sapp.macos.view updateTrackingAreas];
- if (_sapp.desc.high_dpi) {
- [_sapp.macos.view setWantsBestResolutionOpenGLSurface:YES];
- }
- else {
- [_sapp.macos.view setWantsBestResolutionOpenGLSurface:NO];
- }
-
- _sapp.macos.window.contentView = _sapp.macos.view;
- [_sapp.macos.window makeFirstResponder:_sapp.macos.view];
-
- NSTimer* timer_obj = [NSTimer timerWithTimeInterval:0.001
- target:_sapp.macos.view
- selector:@selector(timerFired:)
- userInfo:nil
- repeats:YES];
- [[NSRunLoop currentRunLoop] addTimer:timer_obj forMode:NSDefaultRunLoopMode];
- timer_obj = nil;
- #endif
- [_sapp.macos.window center];
- _sapp.valid = true;
- if (_sapp.fullscreen) {
- /* ^^^ on GL, this already toggles a rendered frame, so set the valid flag before */
- [_sapp.macos.window toggleFullScreen:self];
- }
- NSApp.activationPolicy = NSApplicationActivationPolicyRegular;
- [NSApp activateIgnoringOtherApps:YES];
- [_sapp.macos.window makeKeyAndOrderFront:nil];
- _sapp_macos_update_dimensions();
- [NSEvent setMouseCoalescingEnabled:NO];
-}
-
-- (BOOL)applicationShouldTerminateAfterLastWindowClosed:(NSApplication*)sender {
- _SOKOL_UNUSED(sender);
- return YES;
-}
-
-- (void)applicationWillTerminate:(NSNotification*)notification {
- _SOKOL_UNUSED(notification);
- _sapp_call_cleanup();
- _sapp_macos_discard_state();
- _sapp_discard_state();
-}
-@end
-
-@implementation _sapp_macos_window_delegate
-- (BOOL)windowShouldClose:(id)sender {
- _SOKOL_UNUSED(sender);
- /* only give user-code a chance to intervene when sapp_quit() wasn't already called */
- if (!_sapp.quit_ordered) {
- /* if window should be closed and event handling is enabled, give user code
- a chance to intervene via sapp_cancel_quit()
- */
- _sapp.quit_requested = true;
- _sapp_macos_app_event(SAPP_EVENTTYPE_QUIT_REQUESTED);
- /* user code hasn't intervened, quit the app */
- if (_sapp.quit_requested) {
- _sapp.quit_ordered = true;
- }
- }
- if (_sapp.quit_ordered) {
- return YES;
- }
- else {
- return NO;
- }
-}
-
-- (void)windowDidResize:(NSNotification*)notification {
- _SOKOL_UNUSED(notification);
- _sapp_macos_update_dimensions();
-}
-
-- (void)windowDidChangeScreen:(NSNotification*)notification {
- _SOKOL_UNUSED(notification);
- _sapp_timing_reset(&_sapp.timing);
- _sapp_macos_update_dimensions();
-}
-
-- (void)windowDidMiniaturize:(NSNotification*)notification {
- _SOKOL_UNUSED(notification);
- _sapp_macos_app_event(SAPP_EVENTTYPE_ICONIFIED);
-}
-
-- (void)windowDidDeminiaturize:(NSNotification*)notification {
- _SOKOL_UNUSED(notification);
- _sapp_macos_app_event(SAPP_EVENTTYPE_RESTORED);
-}
-
-- (void)windowDidBecomeKey:(NSNotification*)notification {
- _SOKOL_UNUSED(notification);
- _sapp_macos_app_event(SAPP_EVENTTYPE_FOCUSED);
-}
-
-- (void)windowDidResignKey:(NSNotification*)notification {
- _SOKOL_UNUSED(notification);
- _sapp_macos_app_event(SAPP_EVENTTYPE_UNFOCUSED);
-}
-
-- (void)windowDidEnterFullScreen:(NSNotification*)notification {
- _SOKOL_UNUSED(notification);
- _sapp.fullscreen = true;
-}
-
-- (void)windowDidExitFullScreen:(NSNotification*)notification {
- _SOKOL_UNUSED(notification);
- _sapp.fullscreen = false;
-}
-@end
-
-@implementation _sapp_macos_window
-- (instancetype)initWithContentRect:(NSRect)contentRect
- styleMask:(NSWindowStyleMask)style
- backing:(NSBackingStoreType)backingStoreType
- defer:(BOOL)flag {
- if (self = [super initWithContentRect:contentRect styleMask:style backing:backingStoreType defer:flag]) {
- #if __MAC_OS_X_VERSION_MAX_ALLOWED >= 101300
- [self registerForDraggedTypes:[NSArray arrayWithObject:NSPasteboardTypeFileURL]];
- #endif
- }
- return self;
-}
-
-- (NSDragOperation)draggingEntered:(id<NSDraggingInfo>)sender {
- return NSDragOperationCopy;
-}
-
-- (NSDragOperation)draggingUpdated:(id<NSDraggingInfo>)sender {
- return NSDragOperationCopy;
-}
-
-- (BOOL)performDragOperation:(id<NSDraggingInfo>)sender {
- #if __MAC_OS_X_VERSION_MAX_ALLOWED >= 101300
- NSPasteboard *pboard = [sender draggingPasteboard];
- if ([pboard.types containsObject:NSPasteboardTypeFileURL]) {
- _sapp_clear_drop_buffer();
- _sapp.drop.num_files = ((int)pboard.pasteboardItems.count > _sapp.drop.max_files) ? _sapp.drop.max_files : (int)pboard.pasteboardItems.count;
- bool drop_failed = false;
- for (int i = 0; i < _sapp.drop.num_files; i++) {
- NSURL *fileUrl = [NSURL fileURLWithPath:[pboard.pasteboardItems[(NSUInteger)i] stringForType:NSPasteboardTypeFileURL]];
- if (!_sapp_strcpy(fileUrl.standardizedURL.path.UTF8String, _sapp_dropped_file_path_ptr(i), _sapp.drop.max_path_length)) {
- _SAPP_ERROR(DROPPED_FILE_PATH_TOO_LONG);
- drop_failed = true;
- break;
- }
- }
- if (!drop_failed) {
- if (_sapp_events_enabled()) {
- _sapp_macos_mouse_update_from_nspoint(sender.draggingLocation, true);
- _sapp_init_event(SAPP_EVENTTYPE_FILES_DROPPED);
- _sapp.event.modifiers = _sapp_macos_mods(nil);
- _sapp_call_event(&_sapp.event);
- }
- }
- else {
- _sapp_clear_drop_buffer();
- _sapp.drop.num_files = 0;
- }
- return YES;
- }
- #endif
- return NO;
-}
-@end
-
-@implementation _sapp_macos_view
-#if defined(SOKOL_GLCORE33)
-- (void)timerFired:(id)sender {
- _SOKOL_UNUSED(sender);
- [self setNeedsDisplay:YES];
-}
-- (void)prepareOpenGL {
- [super prepareOpenGL];
- GLint swapInt = 1;
- NSOpenGLContext* ctx = [_sapp.macos.view openGLContext];
- [ctx setValues:&swapInt forParameter:NSOpenGLContextParameterSwapInterval];
- [ctx makeCurrentContext];
-}
-#endif
-
-_SOKOL_PRIVATE void _sapp_macos_poll_input_events() {
- /*
-
- NOTE: late event polling temporarily out-commented to check if this
- causes infrequent and almost impossible to reproduce problems with the
- window close events, see:
- https://github.com/floooh/sokol/pull/483#issuecomment-805148815
-
-
- const NSEventMask mask = NSEventMaskLeftMouseDown |
- NSEventMaskLeftMouseUp|
- NSEventMaskRightMouseDown |
- NSEventMaskRightMouseUp |
- NSEventMaskMouseMoved |
- NSEventMaskLeftMouseDragged |
- NSEventMaskRightMouseDragged |
- NSEventMaskMouseEntered |
- NSEventMaskMouseExited |
- NSEventMaskKeyDown |
- NSEventMaskKeyUp |
- NSEventMaskCursorUpdate |
- NSEventMaskScrollWheel |
- NSEventMaskTabletPoint |
- NSEventMaskTabletProximity |
- NSEventMaskOtherMouseDown |
- NSEventMaskOtherMouseUp |
- NSEventMaskOtherMouseDragged |
- NSEventMaskPressure |
- NSEventMaskDirectTouch;
- @autoreleasepool {
- for (;;) {
- // NOTE: using NSDefaultRunLoopMode here causes stuttering in the GL backend,
- // see: https://github.com/floooh/sokol/issues/486
- NSEvent* event = [NSApp nextEventMatchingMask:mask untilDate:nil inMode:NSEventTrackingRunLoopMode dequeue:YES];
- if (event == nil) {
- break;
- }
- [NSApp sendEvent:event];
- }
- }
- */
-}
-
-- (void)drawRect:(NSRect)rect {
- _SOKOL_UNUSED(rect);
- _sapp_timing_measure(&_sapp.timing);
- /* Catch any last-moment input events */
- _sapp_macos_poll_input_events();
- @autoreleasepool {
- _sapp_macos_frame();
- }
- #if !defined(SOKOL_METAL)
- [[_sapp.macos.view openGLContext] flushBuffer];
- #endif
-}
-
-- (BOOL)isOpaque {
- return YES;
-}
-- (BOOL)canBecomeKeyView {
- return YES;
-}
-- (BOOL)acceptsFirstResponder {
- return YES;
-}
-- (void)updateTrackingAreas {
- if (_sapp.macos.tracking_area != nil) {
- [self removeTrackingArea:_sapp.macos.tracking_area];
- _SAPP_OBJC_RELEASE(_sapp.macos.tracking_area);
- }
- const NSTrackingAreaOptions options = NSTrackingMouseEnteredAndExited |
- NSTrackingActiveInKeyWindow |
- NSTrackingEnabledDuringMouseDrag |
- NSTrackingCursorUpdate |
- NSTrackingInVisibleRect |
- NSTrackingAssumeInside;
- _sapp.macos.tracking_area = [[NSTrackingArea alloc] initWithRect:[self bounds] options:options owner:self userInfo:nil];
- [self addTrackingArea:_sapp.macos.tracking_area];
- [super updateTrackingAreas];
-}
-
-// helper function to make GL context active
-static void _sapp_gl_make_current(void) {
- #if defined(SOKOL_GLCORE33)
- [[_sapp.macos.view openGLContext] makeCurrentContext];
- #endif
-}
-
-- (void)mouseEntered:(NSEvent*)event {
- _sapp_gl_make_current();
- _sapp_macos_mouse_update_from_nsevent(event, true);
- /* don't send mouse enter/leave while dragging (so that it behaves the same as
- on Windows while SetCapture is active
- */
- if (0 == _sapp.macos.mouse_buttons) {
- _sapp_macos_mouse_event(SAPP_EVENTTYPE_MOUSE_ENTER, SAPP_MOUSEBUTTON_INVALID, _sapp_macos_mods(event));
- }
-}
-- (void)mouseExited:(NSEvent*)event {
- _sapp_gl_make_current();
- _sapp_macos_mouse_update_from_nsevent(event, true);
- if (0 == _sapp.macos.mouse_buttons) {
- _sapp_macos_mouse_event(SAPP_EVENTTYPE_MOUSE_LEAVE, SAPP_MOUSEBUTTON_INVALID, _sapp_macos_mods(event));
- }
-}
-- (void)mouseDown:(NSEvent*)event {
- _sapp_gl_make_current();
- _sapp_macos_mouse_update_from_nsevent(event, false);
- _sapp_macos_mouse_event(SAPP_EVENTTYPE_MOUSE_DOWN, SAPP_MOUSEBUTTON_LEFT, _sapp_macos_mods(event));
- _sapp.macos.mouse_buttons |= (1<<SAPP_MOUSEBUTTON_LEFT);
-}
-- (void)mouseUp:(NSEvent*)event {
- _sapp_gl_make_current();
- _sapp_macos_mouse_update_from_nsevent(event, false);
- _sapp_macos_mouse_event(SAPP_EVENTTYPE_MOUSE_UP, SAPP_MOUSEBUTTON_LEFT, _sapp_macos_mods(event));
- _sapp.macos.mouse_buttons &= ~(1<<SAPP_MOUSEBUTTON_LEFT);
-}
-- (void)rightMouseDown:(NSEvent*)event {
- _sapp_gl_make_current();
- _sapp_macos_mouse_update_from_nsevent(event, false);
- _sapp_macos_mouse_event(SAPP_EVENTTYPE_MOUSE_DOWN, SAPP_MOUSEBUTTON_RIGHT, _sapp_macos_mods(event));
- _sapp.macos.mouse_buttons |= (1<<SAPP_MOUSEBUTTON_RIGHT);
-}
-- (void)rightMouseUp:(NSEvent*)event {
- _sapp_gl_make_current();
- _sapp_macos_mouse_update_from_nsevent(event, false);
- _sapp_macos_mouse_event(SAPP_EVENTTYPE_MOUSE_UP, SAPP_MOUSEBUTTON_RIGHT, _sapp_macos_mods(event));
- _sapp.macos.mouse_buttons &= ~(1<<SAPP_MOUSEBUTTON_RIGHT);
-}
-- (void)otherMouseDown:(NSEvent*)event {
- _sapp_gl_make_current();
- _sapp_macos_mouse_update_from_nsevent(event, false);
- if (2 == event.buttonNumber) {
- _sapp_macos_mouse_event(SAPP_EVENTTYPE_MOUSE_DOWN, SAPP_MOUSEBUTTON_MIDDLE, _sapp_macos_mods(event));
- _sapp.macos.mouse_buttons |= (1<<SAPP_MOUSEBUTTON_MIDDLE);
- }
-}
-- (void)otherMouseUp:(NSEvent*)event {
- _sapp_gl_make_current();
- _sapp_macos_mouse_update_from_nsevent(event, false);
- if (2 == event.buttonNumber) {
- _sapp_macos_mouse_event(SAPP_EVENTTYPE_MOUSE_UP, SAPP_MOUSEBUTTON_MIDDLE, _sapp_macos_mods(event));
- _sapp.macos.mouse_buttons &= (1<<SAPP_MOUSEBUTTON_MIDDLE);
- }
-}
-- (void)otherMouseDragged:(NSEvent*)event {
- _sapp_gl_make_current();
- _sapp_macos_mouse_update_from_nsevent(event, false);
- if (2 == event.buttonNumber) {
- if (_sapp.mouse.locked) {
- _sapp.mouse.dx = [event deltaX];
- _sapp.mouse.dy = [event deltaY];
- }
- _sapp_macos_mouse_event(SAPP_EVENTTYPE_MOUSE_MOVE, SAPP_MOUSEBUTTON_INVALID, _sapp_macos_mods(event));
- }
-}
-- (void)mouseMoved:(NSEvent*)event {
- _sapp_gl_make_current();
- _sapp_macos_mouse_update_from_nsevent(event, false);
- if (_sapp.mouse.locked) {
- _sapp.mouse.dx = [event deltaX];
- _sapp.mouse.dy = [event deltaY];
- }
- _sapp_macos_mouse_event(SAPP_EVENTTYPE_MOUSE_MOVE, SAPP_MOUSEBUTTON_INVALID , _sapp_macos_mods(event));
-}
-- (void)mouseDragged:(NSEvent*)event {
- _sapp_gl_make_current();
- _sapp_macos_mouse_update_from_nsevent(event, false);
- if (_sapp.mouse.locked) {
- _sapp.mouse.dx = [event deltaX];
- _sapp.mouse.dy = [event deltaY];
- }
- _sapp_macos_mouse_event(SAPP_EVENTTYPE_MOUSE_MOVE, SAPP_MOUSEBUTTON_INVALID , _sapp_macos_mods(event));
-}
-- (void)rightMouseDragged:(NSEvent*)event {
- _sapp_gl_make_current();
- _sapp_macos_mouse_update_from_nsevent(event, false);
- if (_sapp.mouse.locked) {
- _sapp.mouse.dx = [event deltaX];
- _sapp.mouse.dy = [event deltaY];
- }
- _sapp_macos_mouse_event(SAPP_EVENTTYPE_MOUSE_MOVE, SAPP_MOUSEBUTTON_INVALID, _sapp_macos_mods(event));
-}
-- (void)scrollWheel:(NSEvent*)event {
- _sapp_gl_make_current();
- _sapp_macos_mouse_update_from_nsevent(event, true);
- if (_sapp_events_enabled()) {
- float dx = (float) event.scrollingDeltaX;
- float dy = (float) event.scrollingDeltaY;
- if (event.hasPreciseScrollingDeltas) {
- dx *= 0.1;
- dy *= 0.1;
- }
- if ((_sapp_absf(dx) > 0.0f) || (_sapp_absf(dy) > 0.0f)) {
- _sapp_init_event(SAPP_EVENTTYPE_MOUSE_SCROLL);
- _sapp.event.modifiers = _sapp_macos_mods(event);
- _sapp.event.scroll_x = dx;
- _sapp.event.scroll_y = dy;
- _sapp_call_event(&_sapp.event);
- }
- }
-}
-- (void)keyDown:(NSEvent*)event {
- if (_sapp_events_enabled()) {
- _sapp_gl_make_current();
- const uint32_t mods = _sapp_macos_mods(event);
- const sapp_keycode key_code = _sapp_translate_key(event.keyCode);
- _sapp_macos_key_event(SAPP_EVENTTYPE_KEY_DOWN, key_code, event.isARepeat, mods);
- const NSString* chars = event.characters;
- const NSUInteger len = chars.length;
- if (len > 0) {
- _sapp_init_event(SAPP_EVENTTYPE_CHAR);
- _sapp.event.modifiers = mods;
- for (NSUInteger i = 0; i < len; i++) {
- const unichar codepoint = [chars characterAtIndex:i];
- if ((codepoint & 0xFF00) == 0xF700) {
- continue;
- }
- _sapp.event.char_code = codepoint;
- _sapp.event.key_repeat = event.isARepeat;
- _sapp_call_event(&_sapp.event);
- }
- }
- /* if this is a Cmd+V (paste), also send a CLIPBOARD_PASTE event */
- if (_sapp.clipboard.enabled && (mods == SAPP_MODIFIER_SUPER) && (key_code == SAPP_KEYCODE_V)) {
- _sapp_init_event(SAPP_EVENTTYPE_CLIPBOARD_PASTED);
- _sapp_call_event(&_sapp.event);
- }
- }
-}
-- (void)keyUp:(NSEvent*)event {
- _sapp_gl_make_current();
- _sapp_macos_key_event(SAPP_EVENTTYPE_KEY_UP,
- _sapp_translate_key(event.keyCode),
- event.isARepeat,
- _sapp_macos_mods(event));
-}
-- (void)flagsChanged:(NSEvent*)event {
- const uint32_t old_f = _sapp.macos.flags_changed_store;
- const uint32_t new_f = (uint32_t)event.modifierFlags;
- _sapp.macos.flags_changed_store = new_f;
- sapp_keycode key_code = SAPP_KEYCODE_INVALID;
- bool down = false;
- if ((new_f ^ old_f) & NSEventModifierFlagShift) {
- key_code = SAPP_KEYCODE_LEFT_SHIFT;
- down = 0 != (new_f & NSEventModifierFlagShift);
- }
- if ((new_f ^ old_f) & NSEventModifierFlagControl) {
- key_code = SAPP_KEYCODE_LEFT_CONTROL;
- down = 0 != (new_f & NSEventModifierFlagControl);
- }
- if ((new_f ^ old_f) & NSEventModifierFlagOption) {
- key_code = SAPP_KEYCODE_LEFT_ALT;
- down = 0 != (new_f & NSEventModifierFlagOption);
- }
- if ((new_f ^ old_f) & NSEventModifierFlagCommand) {
- key_code = SAPP_KEYCODE_LEFT_SUPER;
- down = 0 != (new_f & NSEventModifierFlagCommand);
- }
- if (key_code != SAPP_KEYCODE_INVALID) {
- _sapp_macos_key_event(down ? SAPP_EVENTTYPE_KEY_DOWN : SAPP_EVENTTYPE_KEY_UP,
- key_code,
- false,
- _sapp_macos_mods(event));
- }
-}
-@end
-
-#endif // macOS
-
-// ██ ██████ ███████
-// ██ ██ ██ ██
-// ██ ██ ██ ███████
-// ██ ██ ██ ██
-// ██ ██████ ███████
-//
-// >>ios
-#if defined(_SAPP_IOS)
-
-_SOKOL_PRIVATE void _sapp_ios_discard_state(void) {
- // NOTE: it's safe to call [release] on a nil object
- _SAPP_OBJC_RELEASE(_sapp.ios.textfield_dlg);
- _SAPP_OBJC_RELEASE(_sapp.ios.textfield);
- #if defined(SOKOL_METAL)
- _SAPP_OBJC_RELEASE(_sapp.ios.view_ctrl);
- _SAPP_OBJC_RELEASE(_sapp.ios.mtl_device);
- #else
- _SAPP_OBJC_RELEASE(_sapp.ios.view_ctrl);
- _SAPP_OBJC_RELEASE(_sapp.ios.eagl_ctx);
- #endif
- _SAPP_OBJC_RELEASE(_sapp.ios.view);
- _SAPP_OBJC_RELEASE(_sapp.ios.window);
-}
-
-_SOKOL_PRIVATE void _sapp_ios_run(const sapp_desc* desc) {
- _sapp_init_state(desc);
- static int argc = 1;
- static char* argv[] = { (char*)"sokol_app" };
- UIApplicationMain(argc, argv, nil, NSStringFromClass([_sapp_app_delegate class]));
-}
-
-/* iOS entry function */
-#if !defined(SOKOL_NO_ENTRY)
-int main(int argc, char* argv[]) {
- sapp_desc desc = sokol_main(argc, argv);
- _sapp_ios_run(&desc);
- return 0;
-}
-#endif /* SOKOL_NO_ENTRY */
-
-_SOKOL_PRIVATE void _sapp_ios_app_event(sapp_event_type type) {
- if (_sapp_events_enabled()) {
- _sapp_init_event(type);
- _sapp_call_event(&_sapp.event);
- }
-}
-
-_SOKOL_PRIVATE void _sapp_ios_touch_event(sapp_event_type type, NSSet<UITouch *>* touches, UIEvent* event) {
- if (_sapp_events_enabled()) {
- _sapp_init_event(type);
- NSEnumerator* enumerator = event.allTouches.objectEnumerator;
- UITouch* ios_touch;
- while ((ios_touch = [enumerator nextObject])) {
- if ((_sapp.event.num_touches + 1) < SAPP_MAX_TOUCHPOINTS) {
- CGPoint ios_pos = [ios_touch locationInView:_sapp.ios.view];
- sapp_touchpoint* cur_point = &_sapp.event.touches[_sapp.event.num_touches++];
- cur_point->identifier = (uintptr_t) ios_touch;
- cur_point->pos_x = ios_pos.x * _sapp.dpi_scale;
- cur_point->pos_y = ios_pos.y * _sapp.dpi_scale;
- cur_point->changed = [touches containsObject:ios_touch];
- }
- }
- if (_sapp.event.num_touches > 0) {
- _sapp_call_event(&_sapp.event);
- }
- }
-}
-
-_SOKOL_PRIVATE void _sapp_ios_update_dimensions(void) {
- CGRect screen_rect = UIScreen.mainScreen.bounds;
- _sapp.framebuffer_width = (int)roundf(screen_rect.size.width * _sapp.dpi_scale);
- _sapp.framebuffer_height = (int)roundf(screen_rect.size.height * _sapp.dpi_scale);
- _sapp.window_width = (int)roundf(screen_rect.size.width);
- _sapp.window_height = (int)roundf(screen_rect.size.height);
- int cur_fb_width, cur_fb_height;
- #if defined(SOKOL_METAL)
- const CGSize fb_size = _sapp.ios.view.drawableSize;
- cur_fb_width = (int)roundf(fb_size.width);
- cur_fb_height = (int)roundf(fb_size.height);
- #else
- cur_fb_width = (int)roundf(_sapp.ios.view.drawableWidth);
- cur_fb_height = (int)roundf(_sapp.ios.view.drawableHeight);
- #endif
- const bool dim_changed = (_sapp.framebuffer_width != cur_fb_width) ||
- (_sapp.framebuffer_height != cur_fb_height);
- if (dim_changed) {
- #if defined(SOKOL_METAL)
- const CGSize drawable_size = { (CGFloat) _sapp.framebuffer_width, (CGFloat) _sapp.framebuffer_height };
- _sapp.ios.view.drawableSize = drawable_size;
- #else
- // nothing to do here, GLKView correctly respects the view's contentScaleFactor
- #endif
- if (!_sapp.first_frame) {
- _sapp_ios_app_event(SAPP_EVENTTYPE_RESIZED);
- }
- }
-}
-
-_SOKOL_PRIVATE void _sapp_ios_frame(void) {
- _sapp_ios_update_dimensions();
- _sapp_frame();
-}
-
-_SOKOL_PRIVATE void _sapp_ios_show_keyboard(bool shown) {
- /* if not happened yet, create an invisible text field */
- if (nil == _sapp.ios.textfield) {
- _sapp.ios.textfield_dlg = [[_sapp_textfield_dlg alloc] init];
- _sapp.ios.textfield = [[UITextField alloc] initWithFrame:CGRectMake(10, 10, 100, 50)];
- _sapp.ios.textfield.keyboardType = UIKeyboardTypeDefault;
- _sapp.ios.textfield.returnKeyType = UIReturnKeyDefault;
- _sapp.ios.textfield.autocapitalizationType = UITextAutocapitalizationTypeNone;
- _sapp.ios.textfield.autocorrectionType = UITextAutocorrectionTypeNo;
- _sapp.ios.textfield.spellCheckingType = UITextSpellCheckingTypeNo;
- _sapp.ios.textfield.hidden = YES;
- _sapp.ios.textfield.text = @"x";
- _sapp.ios.textfield.delegate = _sapp.ios.textfield_dlg;
- [_sapp.ios.view_ctrl.view addSubview:_sapp.ios.textfield];
-
- [[NSNotificationCenter defaultCenter] addObserver:_sapp.ios.textfield_dlg
- selector:@selector(keyboardWasShown:)
- name:UIKeyboardDidShowNotification object:nil];
- [[NSNotificationCenter defaultCenter] addObserver:_sapp.ios.textfield_dlg
- selector:@selector(keyboardWillBeHidden:)
- name:UIKeyboardWillHideNotification object:nil];
- [[NSNotificationCenter defaultCenter] addObserver:_sapp.ios.textfield_dlg
- selector:@selector(keyboardDidChangeFrame:)
- name:UIKeyboardDidChangeFrameNotification object:nil];
- }
- if (shown) {
- /* setting the text field as first responder brings up the onscreen keyboard */
- [_sapp.ios.textfield becomeFirstResponder];
- }
- else {
- [_sapp.ios.textfield resignFirstResponder];
- }
-}
-
-@implementation _sapp_app_delegate
-- (BOOL)application:(UIApplication*)application didFinishLaunchingWithOptions:(NSDictionary*)launchOptions {
- CGRect screen_rect = UIScreen.mainScreen.bounds;
- _sapp.ios.window = [[UIWindow alloc] initWithFrame:screen_rect];
- _sapp.window_width = (int)roundf(screen_rect.size.width);
- _sapp.window_height = (int)roundf(screen_rect.size.height);
- if (_sapp.desc.high_dpi) {
- _sapp.dpi_scale = (float) UIScreen.mainScreen.nativeScale;
- }
- else {
- _sapp.dpi_scale = 1.0f;
- }
- _sapp.framebuffer_width = (int)roundf(_sapp.window_width * _sapp.dpi_scale);
- _sapp.framebuffer_height = (int)roundf(_sapp.window_height * _sapp.dpi_scale);
- NSInteger max_fps = UIScreen.mainScreen.maximumFramesPerSecond;
- #if defined(SOKOL_METAL)
- _sapp.ios.mtl_device = MTLCreateSystemDefaultDevice();
- _sapp.ios.view = [[_sapp_ios_view alloc] init];
- _sapp.ios.view.preferredFramesPerSecond = max_fps / _sapp.swap_interval;
- _sapp.ios.view.device = _sapp.ios.mtl_device;
- _sapp.ios.view.colorPixelFormat = MTLPixelFormatBGRA8Unorm;
- _sapp.ios.view.depthStencilPixelFormat = MTLPixelFormatDepth32Float_Stencil8;
- _sapp.ios.view.sampleCount = (NSUInteger)_sapp.sample_count;
- /* NOTE: iOS MTKView seems to ignore thew view's contentScaleFactor
- and automatically renders at Retina resolution. We'll disable
- autoResize and instead do the resizing in _sapp_ios_update_dimensions()
- */
- _sapp.ios.view.autoResizeDrawable = false;
- _sapp.ios.view.userInteractionEnabled = YES;
- _sapp.ios.view.multipleTouchEnabled = YES;
- _sapp.ios.view_ctrl = [[UIViewController alloc] init];
- _sapp.ios.view_ctrl.modalPresentationStyle = UIModalPresentationFullScreen;
- _sapp.ios.view_ctrl.view = _sapp.ios.view;
- _sapp.ios.window.rootViewController = _sapp.ios.view_ctrl;
- #else
- _sapp.ios.eagl_ctx = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES3];
- _sapp.ios.view = [[_sapp_ios_view alloc] initWithFrame:screen_rect];
- _sapp.ios.view.drawableColorFormat = GLKViewDrawableColorFormatRGBA8888;
- _sapp.ios.view.drawableDepthFormat = GLKViewDrawableDepthFormat24;
- _sapp.ios.view.drawableStencilFormat = GLKViewDrawableStencilFormatNone;
- GLKViewDrawableMultisample msaa = _sapp.sample_count > 1 ? GLKViewDrawableMultisample4X : GLKViewDrawableMultisampleNone;
- _sapp.ios.view.drawableMultisample = msaa;
- _sapp.ios.view.context = _sapp.ios.eagl_ctx;
- _sapp.ios.view.enableSetNeedsDisplay = NO;
- _sapp.ios.view.userInteractionEnabled = YES;
- _sapp.ios.view.multipleTouchEnabled = YES;
- // on GLKView, contentScaleFactor appears to work just fine!
- if (_sapp.desc.high_dpi) {
- _sapp.ios.view.contentScaleFactor = _sapp.dpi_scale;
- }
- else {
- _sapp.ios.view.contentScaleFactor = 1.0;
- }
- _sapp.ios.view_ctrl = [[GLKViewController alloc] init];
- _sapp.ios.view_ctrl.view = _sapp.ios.view;
- _sapp.ios.view_ctrl.preferredFramesPerSecond = max_fps / _sapp.swap_interval;
- _sapp.ios.window.rootViewController = _sapp.ios.view_ctrl;
- #endif
- [_sapp.ios.window makeKeyAndVisible];
-
- _sapp.valid = true;
- return YES;
-}
-
-- (void)applicationWillResignActive:(UIApplication *)application {
- if (!_sapp.ios.suspended) {
- _sapp.ios.suspended = true;
- _sapp_ios_app_event(SAPP_EVENTTYPE_SUSPENDED);
- }
-}
-
-- (void)applicationDidBecomeActive:(UIApplication *)application {
- if (_sapp.ios.suspended) {
- _sapp.ios.suspended = false;
- _sapp_ios_app_event(SAPP_EVENTTYPE_RESUMED);
- }
-}
-
-/* NOTE: this method will rarely ever be called, iOS application
- which are terminated by the user are usually killed via signal 9
- by the operating system.
-*/
-- (void)applicationWillTerminate:(UIApplication *)application {
- _SOKOL_UNUSED(application);
- _sapp_call_cleanup();
- _sapp_ios_discard_state();
- _sapp_discard_state();
-}
-@end
-
-@implementation _sapp_textfield_dlg
-- (void)keyboardWasShown:(NSNotification*)notif {
- _sapp.onscreen_keyboard_shown = true;
- /* query the keyboard's size, and modify the content view's size */
- if (_sapp.desc.ios_keyboard_resizes_canvas) {
- NSDictionary* info = notif.userInfo;
- CGFloat kbd_h = [[info objectForKey:UIKeyboardFrameEndUserInfoKey] CGRectValue].size.height;
- CGRect view_frame = UIScreen.mainScreen.bounds;
- view_frame.size.height -= kbd_h;
- _sapp.ios.view.frame = view_frame;
- }
-}
-- (void)keyboardWillBeHidden:(NSNotification*)notif {
- _sapp.onscreen_keyboard_shown = false;
- if (_sapp.desc.ios_keyboard_resizes_canvas) {
- _sapp.ios.view.frame = UIScreen.mainScreen.bounds;
- }
-}
-- (void)keyboardDidChangeFrame:(NSNotification*)notif {
- /* this is for the case when the screen rotation changes while the keyboard is open */
- if (_sapp.onscreen_keyboard_shown && _sapp.desc.ios_keyboard_resizes_canvas) {
- NSDictionary* info = notif.userInfo;
- CGFloat kbd_h = [[info objectForKey:UIKeyboardFrameEndUserInfoKey] CGRectValue].size.height;
- CGRect view_frame = UIScreen.mainScreen.bounds;
- view_frame.size.height -= kbd_h;
- _sapp.ios.view.frame = view_frame;
- }
-}
-- (BOOL)textField:(UITextField*)textField shouldChangeCharactersInRange:(NSRange)range replacementString:(NSString*)string {
- if (_sapp_events_enabled()) {
- const NSUInteger len = string.length;
- if (len > 0) {
- for (NSUInteger i = 0; i < len; i++) {
- unichar c = [string characterAtIndex:i];
- if (c >= 32) {
- /* ignore surrogates for now */
- if ((c < 0xD800) || (c > 0xDFFF)) {
- _sapp_init_event(SAPP_EVENTTYPE_CHAR);
- _sapp.event.char_code = c;
- _sapp_call_event(&_sapp.event);
- }
- }
- if (c <= 32) {
- sapp_keycode k = SAPP_KEYCODE_INVALID;
- switch (c) {
- case 10: k = SAPP_KEYCODE_ENTER; break;
- case 32: k = SAPP_KEYCODE_SPACE; break;
- default: break;
- }
- if (k != SAPP_KEYCODE_INVALID) {
- _sapp_init_event(SAPP_EVENTTYPE_KEY_DOWN);
- _sapp.event.key_code = k;
- _sapp_call_event(&_sapp.event);
- _sapp_init_event(SAPP_EVENTTYPE_KEY_UP);
- _sapp.event.key_code = k;
- _sapp_call_event(&_sapp.event);
- }
- }
- }
- }
- else {
- /* this was a backspace */
- _sapp_init_event(SAPP_EVENTTYPE_KEY_DOWN);
- _sapp.event.key_code = SAPP_KEYCODE_BACKSPACE;
- _sapp_call_event(&_sapp.event);
- _sapp_init_event(SAPP_EVENTTYPE_KEY_UP);
- _sapp.event.key_code = SAPP_KEYCODE_BACKSPACE;
- _sapp_call_event(&_sapp.event);
- }
- }
- return NO;
-}
-@end
-
-@implementation _sapp_ios_view
-- (void)drawRect:(CGRect)rect {
- _SOKOL_UNUSED(rect);
- _sapp_timing_measure(&_sapp.timing);
- @autoreleasepool {
- _sapp_ios_frame();
- }
-}
-- (BOOL)isOpaque {
- return YES;
-}
-- (void)touchesBegan:(NSSet<UITouch *> *)touches withEvent:(UIEvent*)event {
- _sapp_ios_touch_event(SAPP_EVENTTYPE_TOUCHES_BEGAN, touches, event);
-}
-- (void)touchesMoved:(NSSet<UITouch *> *)touches withEvent:(UIEvent*)event {
- _sapp_ios_touch_event(SAPP_EVENTTYPE_TOUCHES_MOVED, touches, event);
-}
-- (void)touchesEnded:(NSSet<UITouch *> *)touches withEvent:(UIEvent*)event {
- _sapp_ios_touch_event(SAPP_EVENTTYPE_TOUCHES_ENDED, touches, event);
-}
-- (void)touchesCancelled:(NSSet<UITouch *> *)touches withEvent:(UIEvent*)event {
- _sapp_ios_touch_event(SAPP_EVENTTYPE_TOUCHES_CANCELLED, touches, event);
-}
-@end
-#endif /* TARGET_OS_IPHONE */
-
-#endif /* _SAPP_APPLE */
-
-// ███████ ███ ███ ███████ ██████ ██████ ██ ██████ ████████ ███████ ███ ██
-// ██ ████ ████ ██ ██ ██ ██ ██ ██ ██ ██ ██ ████ ██
-// █████ ██ ████ ██ ███████ ██ ██████ ██ ██████ ██ █████ ██ ██ ██
-// ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██
-// ███████ ██ ██ ███████ ██████ ██ ██ ██ ██ ██ ███████ ██ ████
-//
-// >>emscripten
-#if defined(_SAPP_EMSCRIPTEN)
-
-#if defined(EM_JS_DEPS)
-EM_JS_DEPS(sokol_app, "$withStackSave,$allocateUTF8OnStack");
-#endif
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-typedef void (*_sapp_html5_fetch_callback) (const sapp_html5_fetch_response*);
-
-/* this function is called from a JS event handler when the user hides
- the onscreen keyboard pressing the 'dismiss keyboard key'
-*/
-EMSCRIPTEN_KEEPALIVE void _sapp_emsc_notify_keyboard_hidden(void) {
- _sapp.onscreen_keyboard_shown = false;
-}
-
-EMSCRIPTEN_KEEPALIVE void _sapp_emsc_onpaste(const char* str) {
- if (_sapp.clipboard.enabled) {
- _sapp_strcpy(str, _sapp.clipboard.buffer, _sapp.clipboard.buf_size);
- if (_sapp_events_enabled()) {
- _sapp_init_event(SAPP_EVENTTYPE_CLIPBOARD_PASTED);
- _sapp_call_event(&_sapp.event);
- }
- }
-}
-
-/* https://developer.mozilla.org/en-US/docs/Web/API/WindowEventHandlers/onbeforeunload */
-EMSCRIPTEN_KEEPALIVE int _sapp_html5_get_ask_leave_site(void) {
- return _sapp.html5_ask_leave_site ? 1 : 0;
-}
-
-EMSCRIPTEN_KEEPALIVE void _sapp_emsc_begin_drop(int num) {
- if (!_sapp.drop.enabled) {
- return;
- }
- if (num < 0) {
- num = 0;
- }
- if (num > _sapp.drop.max_files) {
- num = _sapp.drop.max_files;
- }
- _sapp.drop.num_files = num;
- _sapp_clear_drop_buffer();
-}
-
-EMSCRIPTEN_KEEPALIVE void _sapp_emsc_drop(int i, const char* name) {
- /* NOTE: name is only the filename part, not a path */
- if (!_sapp.drop.enabled) {
- return;
- }
- if (0 == name) {
- return;
- }
- SOKOL_ASSERT(_sapp.drop.num_files <= _sapp.drop.max_files);
- if ((i < 0) || (i >= _sapp.drop.num_files)) {
- return;
- }
- if (!_sapp_strcpy(name, _sapp_dropped_file_path_ptr(i), _sapp.drop.max_path_length)) {
- _SAPP_ERROR(DROPPED_FILE_PATH_TOO_LONG);
- _sapp.drop.num_files = 0;
- }
-}
-
-EMSCRIPTEN_KEEPALIVE void _sapp_emsc_end_drop(int x, int y, int mods) {
- if (!_sapp.drop.enabled) {
- return;
- }
- if (0 == _sapp.drop.num_files) {
- /* there was an error copying the filenames */
- _sapp_clear_drop_buffer();
- return;
-
- }
- if (_sapp_events_enabled()) {
- _sapp.mouse.x = (float)x * _sapp.dpi_scale;
- _sapp.mouse.y = (float)y * _sapp.dpi_scale;
- _sapp.mouse.dx = 0.0f;
- _sapp.mouse.dy = 0.0f;
- _sapp_init_event(SAPP_EVENTTYPE_FILES_DROPPED);
- // see sapp_js_add_dragndrop_listeners for mods constants
- if (mods & 1) { _sapp.event.modifiers |= SAPP_MODIFIER_SHIFT; }
- if (mods & 2) { _sapp.event.modifiers |= SAPP_MODIFIER_CTRL; }
- if (mods & 4) { _sapp.event.modifiers |= SAPP_MODIFIER_ALT; }
- if (mods & 8) { _sapp.event.modifiers |= SAPP_MODIFIER_SUPER; }
- _sapp_call_event(&_sapp.event);
- }
-}
-
-EMSCRIPTEN_KEEPALIVE void _sapp_emsc_invoke_fetch_cb(int index, int success, int error_code, _sapp_html5_fetch_callback callback, uint32_t fetched_size, void* buf_ptr, uint32_t buf_size, void* user_data) {
- sapp_html5_fetch_response response;
- _sapp_clear(&response, sizeof(response));
- response.succeeded = (0 != success);
- response.error_code = (sapp_html5_fetch_error) error_code;
- response.file_index = index;
- response.data.ptr = buf_ptr;
- response.data.size = fetched_size;
- response.buffer.ptr = buf_ptr;
- response.buffer.size = buf_size;
- response.user_data = user_data;
- callback(&response);
-}
-
-#ifdef __cplusplus
-} /* extern "C" */
-#endif
-
-/* Javascript helper functions for mobile virtual keyboard input */
-EM_JS(void, sapp_js_create_textfield, (void), {
- const _sapp_inp = document.createElement("input");
- _sapp_inp.type = "text";
- _sapp_inp.id = "_sokol_app_input_element";
- _sapp_inp.autocapitalize = "none";
- _sapp_inp.addEventListener("focusout", function(_sapp_event) {
- __sapp_emsc_notify_keyboard_hidden()
-
- });
- document.body.append(_sapp_inp);
-});
-
-EM_JS(void, sapp_js_focus_textfield, (void), {
- document.getElementById("_sokol_app_input_element").focus();
-});
-
-EM_JS(void, sapp_js_unfocus_textfield, (void), {
- document.getElementById("_sokol_app_input_element").blur();
-});
-
-EM_JS(void, sapp_js_add_beforeunload_listener, (void), {
- Module.sokol_beforeunload = (event) => {
- if (__sapp_html5_get_ask_leave_site() != 0) {
- event.preventDefault();
- event.returnValue = ' ';
- }
- };
- window.addEventListener('beforeunload', Module.sokol_beforeunload);
-});
-
-EM_JS(void, sapp_js_remove_beforeunload_listener, (void), {
- window.removeEventListener('beforeunload', Module.sokol_beforeunload);
-});
-
-EM_JS(void, sapp_js_add_clipboard_listener, (void), {
- Module.sokol_paste = (event) => {
- const pasted_str = event.clipboardData.getData('text');
- withStackSave(() => {
- const cstr = allocateUTF8OnStack(pasted_str);
- __sapp_emsc_onpaste(cstr);
- });
- };
- window.addEventListener('paste', Module.sokol_paste);
-});
-
-EM_JS(void, sapp_js_remove_clipboard_listener, (void), {
- window.removeEventListener('paste', Module.sokol_paste);
-});
-
-EM_JS(void, sapp_js_write_clipboard, (const char* c_str), {
- const str = UTF8ToString(c_str);
- const ta = document.createElement('textarea');
- ta.setAttribute('autocomplete', 'off');
- ta.setAttribute('autocorrect', 'off');
- ta.setAttribute('autocapitalize', 'off');
- ta.setAttribute('spellcheck', 'false');
- ta.style.left = -100 + 'px';
- ta.style.top = -100 + 'px';
- ta.style.height = 1;
- ta.style.width = 1;
- ta.value = str;
- document.body.appendChild(ta);
- ta.select();
- document.execCommand('copy');
- document.body.removeChild(ta);
-});
-
-_SOKOL_PRIVATE void _sapp_emsc_set_clipboard_string(const char* str) {
- sapp_js_write_clipboard(str);
-}
-
-EM_JS(void, sapp_js_add_dragndrop_listeners, (const char* canvas_name_cstr), {
- Module.sokol_drop_files = [];
- const canvas_name = UTF8ToString(canvas_name_cstr);
- const canvas = document.getElementById(canvas_name);
- Module.sokol_dragenter = (event) => {
- event.stopPropagation();
- event.preventDefault();
- };
- Module.sokol_dragleave = (event) => {
- event.stopPropagation();
- event.preventDefault();
- };
- Module.sokol_dragover = (event) => {
- event.stopPropagation();
- event.preventDefault();
- };
- Module.sokol_drop = (event) => {
- event.stopPropagation();
- event.preventDefault();
- const files = event.dataTransfer.files;
- Module.sokol_dropped_files = files;
- __sapp_emsc_begin_drop(files.length);
- for (let i = 0; i < files.length; i++) {
- withStackSave(() => {
- const cstr = allocateUTF8OnStack(files[i].name);
- __sapp_emsc_drop(i, cstr);
- });
- }
- let mods = 0;
- if (event.shiftKey) { mods |= 1; }
- if (event.ctrlKey) { mods |= 2; }
- if (event.altKey) { mods |= 4; }
- if (event.metaKey) { mods |= 8; }
- // FIXME? see computation of targetX/targetY in emscripten via getClientBoundingRect
- __sapp_emsc_end_drop(event.clientX, event.clientY, mods);
- };
- canvas.addEventListener('dragenter', Module.sokol_dragenter, false);
- canvas.addEventListener('dragleave', Module.sokol_dragleave, false);
- canvas.addEventListener('dragover', Module.sokol_dragover, false);
- canvas.addEventListener('drop', Module.sokol_drop, false);
-});
-
-EM_JS(uint32_t, sapp_js_dropped_file_size, (int index), {
- \x2F\x2A\x2A @suppress {missingProperties} \x2A\x2F
- const files = Module.sokol_dropped_files;
- if ((index < 0) || (index >= files.length)) {
- return 0;
- }
- else {
- return files[index].size;
- }
-});
-
-EM_JS(void, sapp_js_fetch_dropped_file, (int index, _sapp_html5_fetch_callback callback, void* buf_ptr, uint32_t buf_size, void* user_data), {
- const reader = new FileReader();
- reader.onload = (loadEvent) => {
- const content = loadEvent.target.result;
- if (content.byteLength > buf_size) {
- // SAPP_HTML5_FETCH_ERROR_BUFFER_TOO_SMALL
- __sapp_emsc_invoke_fetch_cb(index, 0, 1, callback, 0, buf_ptr, buf_size, user_data);
- }
- else {
- HEAPU8.set(new Uint8Array(content), buf_ptr);
- __sapp_emsc_invoke_fetch_cb(index, 1, 0, callback, content.byteLength, buf_ptr, buf_size, user_data);
- }
- };
- reader.onerror = () => {
- // SAPP_HTML5_FETCH_ERROR_OTHER
- __sapp_emsc_invoke_fetch_cb(index, 0, 2, callback, 0, buf_ptr, buf_size, user_data);
- };
- \x2F\x2A\x2A @suppress {missingProperties} \x2A\x2F
- const files = Module.sokol_dropped_files;
- reader.readAsArrayBuffer(files[index]);
-});
-
-EM_JS(void, sapp_js_remove_dragndrop_listeners, (const char* canvas_name_cstr), {
- const canvas_name = UTF8ToString(canvas_name_cstr);
- const canvas = document.getElementById(canvas_name);
- canvas.removeEventListener('dragenter', Module.sokol_dragenter);
- canvas.removeEventListener('dragleave', Module.sokol_dragleave);
- canvas.removeEventListener('dragover', Module.sokol_dragover);
- canvas.removeEventListener('drop', Module.sokol_drop);
-});
-
-/* called from the emscripten event handler to update the keyboard visibility
- state, this must happen from an JS input event handler, otherwise
- the request will be ignored by the browser
-*/
-_SOKOL_PRIVATE void _sapp_emsc_update_keyboard_state(void) {
- if (_sapp.emsc.wants_show_keyboard) {
- /* create input text field on demand */
- if (!_sapp.emsc.textfield_created) {
- _sapp.emsc.textfield_created = true;
- sapp_js_create_textfield();
- }
- /* focus the text input field, this will bring up the keyboard */
- _sapp.onscreen_keyboard_shown = true;
- _sapp.emsc.wants_show_keyboard = false;
- sapp_js_focus_textfield();
- }
- if (_sapp.emsc.wants_hide_keyboard) {
- /* unfocus the text input field */
- if (_sapp.emsc.textfield_created) {
- _sapp.onscreen_keyboard_shown = false;
- _sapp.emsc.wants_hide_keyboard = false;
- sapp_js_unfocus_textfield();
- }
- }
-}
-
-/* actually showing the onscreen keyboard must be initiated from a JS
- input event handler, so we'll just keep track of the desired
- state, and the actual state change will happen with the next input event
-*/
-_SOKOL_PRIVATE void _sapp_emsc_show_keyboard(bool show) {
- if (show) {
- _sapp.emsc.wants_show_keyboard = true;
- }
- else {
- _sapp.emsc.wants_hide_keyboard = true;
- }
-}
-
-EM_JS(void, sapp_js_init, (const char* c_str_target), {
- // lookup and store canvas object by name
- const target_str = UTF8ToString(c_str_target);
- Module.sapp_emsc_target = document.getElementById(target_str);
- if (!Module.sapp_emsc_target) {
- console.log("sokol_app.h: invalid target:" + target_str);
- }
- if (!Module.sapp_emsc_target.requestPointerLock) {
- console.log("sokol_app.h: target doesn't support requestPointerLock:" + target_str);
- }
-});
-
-_SOKOL_PRIVATE EM_BOOL _sapp_emsc_pointerlockchange_cb(int emsc_type, const EmscriptenPointerlockChangeEvent* emsc_event, void* user_data) {
- _SOKOL_UNUSED(emsc_type);
- _SOKOL_UNUSED(user_data);
- _sapp.mouse.locked = emsc_event->isActive;
- return EM_TRUE;
-}
-
-_SOKOL_PRIVATE EM_BOOL _sapp_emsc_pointerlockerror_cb(int emsc_type, const void* reserved, void* user_data) {
- _SOKOL_UNUSED(emsc_type);
- _SOKOL_UNUSED(reserved);
- _SOKOL_UNUSED(user_data);
- _sapp.mouse.locked = false;
- _sapp.emsc.mouse_lock_requested = false;
- return true;
-}
-
-EM_JS(void, sapp_js_request_pointerlock, (void), {
- if (Module.sapp_emsc_target) {
- if (Module.sapp_emsc_target.requestPointerLock) {
- Module.sapp_emsc_target.requestPointerLock();
- }
- }
-});
-
-EM_JS(void, sapp_js_exit_pointerlock, (void), {
- if (document.exitPointerLock) {
- document.exitPointerLock();
- }
-});
-
-_SOKOL_PRIVATE void _sapp_emsc_lock_mouse(bool lock) {
- if (lock) {
- /* request mouse-lock during event handler invocation (see _sapp_emsc_update_mouse_lock_state) */
- _sapp.emsc.mouse_lock_requested = true;
- }
- else {
- /* NOTE: the _sapp.mouse_locked state will be set in the pointerlockchange callback */
- _sapp.emsc.mouse_lock_requested = false;
- sapp_js_exit_pointerlock();
- }
-}
-
-/* called from inside event handlers to check if mouse lock had been requested,
- and if yes, actually enter mouse lock.
-*/
-_SOKOL_PRIVATE void _sapp_emsc_update_mouse_lock_state(void) {
- if (_sapp.emsc.mouse_lock_requested) {
- _sapp.emsc.mouse_lock_requested = false;
- sapp_js_request_pointerlock();
- }
-}
-
-// set mouse cursor type
-EM_JS(void, sapp_js_set_cursor, (int cursor_type, int shown), {
- if (Module.sapp_emsc_target) {
- let cursor;
- if (shown === 0) {
- cursor = "none";
- }
- else switch (cursor_type) {
- case 0: cursor = "auto"; break; // SAPP_MOUSECURSOR_DEFAULT
- case 1: cursor = "default"; break; // SAPP_MOUSECURSOR_ARROW
- case 2: cursor = "text"; break; // SAPP_MOUSECURSOR_IBEAM
- case 3: cursor = "crosshair"; break; // SAPP_MOUSECURSOR_CROSSHAIR
- case 4: cursor = "pointer"; break; // SAPP_MOUSECURSOR_POINTING_HAND
- case 5: cursor = "ew-resize"; break; // SAPP_MOUSECURSOR_RESIZE_EW
- case 6: cursor = "ns-resize"; break; // SAPP_MOUSECURSOR_RESIZE_NS
- case 7: cursor = "nwse-resize"; break; // SAPP_MOUSECURSOR_RESIZE_NWSE
- case 8: cursor = "nesw-resize"; break; // SAPP_MOUSECURSOR_RESIZE_NESW
- case 9: cursor = "all-scroll"; break; // SAPP_MOUSECURSOR_RESIZE_ALL
- case 10: cursor = "not-allowed"; break; // SAPP_MOUSECURSOR_NOT_ALLOWED
- default: cursor = "auto"; break;
- }
- Module.sapp_emsc_target.style.cursor = cursor;
- }
-});
-
-_SOKOL_PRIVATE void _sapp_emsc_update_cursor(sapp_mouse_cursor cursor, bool shown) {
- SOKOL_ASSERT((cursor >= 0) && (cursor < _SAPP_MOUSECURSOR_NUM));
- sapp_js_set_cursor((int)cursor, shown ? 1 : 0);
-}
-
-/* JS helper functions to update browser tab favicon */
-EM_JS(void, sapp_js_clear_favicon, (void), {
- const link = document.getElementById('sokol-app-favicon');
- if (link) {
- document.head.removeChild(link);
- }
-});
-
-EM_JS(void, sapp_js_set_favicon, (int w, int h, const uint8_t* pixels), {
- const canvas = document.createElement('canvas');
- canvas.width = w;
- canvas.height = h;
- const ctx = canvas.getContext('2d');
- const img_data = ctx.createImageData(w, h);
- img_data.data.set(HEAPU8.subarray(pixels, pixels + w*h*4));
- ctx.putImageData(img_data, 0, 0);
- const new_link = document.createElement('link');
- new_link.id = 'sokol-app-favicon';
- new_link.rel = 'shortcut icon';
- new_link.href = canvas.toDataURL();
- document.head.appendChild(new_link);
-});
-
-_SOKOL_PRIVATE void _sapp_emsc_set_icon(const sapp_icon_desc* icon_desc, int num_images) {
- SOKOL_ASSERT((num_images > 0) && (num_images <= SAPP_MAX_ICONIMAGES));
- sapp_js_clear_favicon();
- // find the best matching image candidate for 16x16 pixels
- int img_index = _sapp_image_bestmatch(icon_desc->images, num_images, 16, 16);
- const sapp_image_desc* img_desc = &icon_desc->images[img_index];
- sapp_js_set_favicon(img_desc->width, img_desc->height, (const uint8_t*) img_desc->pixels.ptr);
-}
-
-#if defined(SOKOL_WGPU)
-_SOKOL_PRIVATE void _sapp_emsc_wgpu_surfaces_create(void);
-_SOKOL_PRIVATE void _sapp_emsc_wgpu_surfaces_discard(void);
-#endif
-
-_SOKOL_PRIVATE uint32_t _sapp_emsc_mouse_button_mods(uint16_t buttons) {
- uint32_t m = 0;
- if (0 != (buttons & (1<<0))) { m |= SAPP_MODIFIER_LMB; }
- if (0 != (buttons & (1<<1))) { m |= SAPP_MODIFIER_RMB; } // not a bug
- if (0 != (buttons & (1<<2))) { m |= SAPP_MODIFIER_MMB; } // not a bug
- return m;
-}
-
-_SOKOL_PRIVATE uint32_t _sapp_emsc_mouse_event_mods(const EmscriptenMouseEvent* ev) {
- uint32_t m = 0;
- if (ev->ctrlKey) { m |= SAPP_MODIFIER_CTRL; }
- if (ev->shiftKey) { m |= SAPP_MODIFIER_SHIFT; }
- if (ev->altKey) { m |= SAPP_MODIFIER_ALT; }
- if (ev->metaKey) { m |= SAPP_MODIFIER_SUPER; }
- m |= _sapp_emsc_mouse_button_mods(_sapp.emsc.mouse_buttons);
- return m;
-}
-
-_SOKOL_PRIVATE uint32_t _sapp_emsc_key_event_mods(const EmscriptenKeyboardEvent* ev) {
- uint32_t m = 0;
- if (ev->ctrlKey) { m |= SAPP_MODIFIER_CTRL; }
- if (ev->shiftKey) { m |= SAPP_MODIFIER_SHIFT; }
- if (ev->altKey) { m |= SAPP_MODIFIER_ALT; }
- if (ev->metaKey) { m |= SAPP_MODIFIER_SUPER; }
- m |= _sapp_emsc_mouse_button_mods(_sapp.emsc.mouse_buttons);
- return m;
-}
-
-_SOKOL_PRIVATE uint32_t _sapp_emsc_touch_event_mods(const EmscriptenTouchEvent* ev) {
- uint32_t m = 0;
- if (ev->ctrlKey) { m |= SAPP_MODIFIER_CTRL; }
- if (ev->shiftKey) { m |= SAPP_MODIFIER_SHIFT; }
- if (ev->altKey) { m |= SAPP_MODIFIER_ALT; }
- if (ev->metaKey) { m |= SAPP_MODIFIER_SUPER; }
- m |= _sapp_emsc_mouse_button_mods(_sapp.emsc.mouse_buttons);
- return m;
-}
-
-_SOKOL_PRIVATE EM_BOOL _sapp_emsc_size_changed(int event_type, const EmscriptenUiEvent* ui_event, void* user_data) {
- _SOKOL_UNUSED(event_type);
- _SOKOL_UNUSED(user_data);
- double w, h;
- emscripten_get_element_css_size(_sapp.html5_canvas_selector, &w, &h);
- /* The above method might report zero when toggling HTML5 fullscreen,
- in that case use the window's inner width reported by the
- emscripten event. This works ok when toggling *into* fullscreen
- but doesn't properly restore the previous canvas size when switching
- back from fullscreen.
-
- In general, due to the HTML5's fullscreen API's flaky nature it is
- recommended to use 'soft fullscreen' (stretching the WebGL canvas
- over the browser windows client rect) with a CSS definition like this:
-
- position: absolute;
- top: 0px;
- left: 0px;
- margin: 0px;
- border: 0;
- width: 100%;
- height: 100%;
- overflow: hidden;
- display: block;
- */
- if (w < 1.0) {
- w = ui_event->windowInnerWidth;
- }
- else {
- _sapp.window_width = (int)roundf(w);
- }
- if (h < 1.0) {
- h = ui_event->windowInnerHeight;
- }
- else {
- _sapp.window_height = (int)roundf(h);
- }
- if (_sapp.desc.high_dpi) {
- _sapp.dpi_scale = emscripten_get_device_pixel_ratio();
- }
- _sapp.framebuffer_width = (int)roundf(w * _sapp.dpi_scale);
- _sapp.framebuffer_height = (int)roundf(h * _sapp.dpi_scale);
- SOKOL_ASSERT((_sapp.framebuffer_width > 0) && (_sapp.framebuffer_height > 0));
- emscripten_set_canvas_element_size(_sapp.html5_canvas_selector, _sapp.framebuffer_width, _sapp.framebuffer_height);
- #if defined(SOKOL_WGPU)
- /* on WebGPU: recreate size-dependent rendering surfaces */
- _sapp_emsc_wgpu_surfaces_discard();
- _sapp_emsc_wgpu_surfaces_create();
- #endif
- if (_sapp_events_enabled()) {
- _sapp_init_event(SAPP_EVENTTYPE_RESIZED);
- _sapp_call_event(&_sapp.event);
- }
- return true;
-}
-
-_SOKOL_PRIVATE EM_BOOL _sapp_emsc_mouse_cb(int emsc_type, const EmscriptenMouseEvent* emsc_event, void* user_data) {
- _SOKOL_UNUSED(user_data);
- _sapp.emsc.mouse_buttons = emsc_event->buttons;
- if (_sapp.mouse.locked) {
- _sapp.mouse.dx = (float) emsc_event->movementX;
- _sapp.mouse.dy = (float) emsc_event->movementY;
- } else {
- float new_x = emsc_event->targetX * _sapp.dpi_scale;
- float new_y = emsc_event->targetY * _sapp.dpi_scale;
- if (_sapp.mouse.pos_valid) {
- _sapp.mouse.dx = new_x - _sapp.mouse.x;
- _sapp.mouse.dy = new_y - _sapp.mouse.y;
- }
- _sapp.mouse.x = new_x;
- _sapp.mouse.y = new_y;
- _sapp.mouse.pos_valid = true;
- }
- if (_sapp_events_enabled() && (emsc_event->button >= 0) && (emsc_event->button < SAPP_MAX_MOUSEBUTTONS)) {
- sapp_event_type type;
- bool is_button_event = false;
- bool clear_dxdy = false;
- switch (emsc_type) {
- case EMSCRIPTEN_EVENT_MOUSEDOWN:
- type = SAPP_EVENTTYPE_MOUSE_DOWN;
- is_button_event = true;
- break;
- case EMSCRIPTEN_EVENT_MOUSEUP:
- type = SAPP_EVENTTYPE_MOUSE_UP;
- is_button_event = true;
- break;
- case EMSCRIPTEN_EVENT_MOUSEMOVE:
- type = SAPP_EVENTTYPE_MOUSE_MOVE;
- break;
- case EMSCRIPTEN_EVENT_MOUSEENTER:
- type = SAPP_EVENTTYPE_MOUSE_ENTER;
- clear_dxdy = true;
- break;
- case EMSCRIPTEN_EVENT_MOUSELEAVE:
- type = SAPP_EVENTTYPE_MOUSE_LEAVE;
- clear_dxdy = true;
- break;
- default:
- type = SAPP_EVENTTYPE_INVALID;
- break;
- }
- if (clear_dxdy) {
- _sapp.mouse.dx = 0.0f;
- _sapp.mouse.dy = 0.0f;
- }
- if (type != SAPP_EVENTTYPE_INVALID) {
- _sapp_init_event(type);
- _sapp.event.modifiers = _sapp_emsc_mouse_event_mods(emsc_event);
- if (is_button_event) {
- switch (emsc_event->button) {
- case 0: _sapp.event.mouse_button = SAPP_MOUSEBUTTON_LEFT; break;
- case 1: _sapp.event.mouse_button = SAPP_MOUSEBUTTON_MIDDLE; break;
- case 2: _sapp.event.mouse_button = SAPP_MOUSEBUTTON_RIGHT; break;
- default: _sapp.event.mouse_button = (sapp_mousebutton)emsc_event->button; break;
- }
- } else {
- _sapp.event.mouse_button = SAPP_MOUSEBUTTON_INVALID;
- }
- _sapp_call_event(&_sapp.event);
- }
- // mouse lock can only be activated in mouse button events (not in move, enter or leave)
- if (is_button_event) {
- _sapp_emsc_update_mouse_lock_state();
- }
- }
- _sapp_emsc_update_keyboard_state();
- return true;
-}
-
-_SOKOL_PRIVATE EM_BOOL _sapp_emsc_wheel_cb(int emsc_type, const EmscriptenWheelEvent* emsc_event, void* user_data) {
- _SOKOL_UNUSED(emsc_type);
- _SOKOL_UNUSED(user_data);
- _sapp.emsc.mouse_buttons = emsc_event->mouse.buttons;
- if (_sapp_events_enabled()) {
- _sapp_init_event(SAPP_EVENTTYPE_MOUSE_SCROLL);
- _sapp.event.modifiers = _sapp_emsc_mouse_event_mods(&emsc_event->mouse);
- /* see https://github.com/floooh/sokol/issues/339 */
- float scale;
- switch (emsc_event->deltaMode) {
- case DOM_DELTA_PIXEL: scale = -0.04f; break;
- case DOM_DELTA_LINE: scale = -1.33f; break;
- case DOM_DELTA_PAGE: scale = -10.0f; break; // FIXME: this is a guess
- default: scale = -0.1f; break; // shouldn't happen
- }
- _sapp.event.scroll_x = scale * (float)emsc_event->deltaX;
- _sapp.event.scroll_y = scale * (float)emsc_event->deltaY;
- _sapp_call_event(&_sapp.event);
- }
- _sapp_emsc_update_keyboard_state();
- _sapp_emsc_update_mouse_lock_state();
- return true;
-}
-
-static struct {
- const char* str;
- sapp_keycode code;
-} _sapp_emsc_keymap[] = {
- { "Backspace", SAPP_KEYCODE_BACKSPACE },
- { "Tab", SAPP_KEYCODE_TAB },
- { "Enter", SAPP_KEYCODE_ENTER },
- { "ShiftLeft", SAPP_KEYCODE_LEFT_SHIFT },
- { "ShiftRight", SAPP_KEYCODE_RIGHT_SHIFT },
- { "ControlLeft", SAPP_KEYCODE_LEFT_CONTROL },
- { "ControlRight", SAPP_KEYCODE_RIGHT_CONTROL },
- { "AltLeft", SAPP_KEYCODE_LEFT_ALT },
- { "AltRight", SAPP_KEYCODE_RIGHT_ALT },
- { "Pause", SAPP_KEYCODE_PAUSE },
- { "CapsLock", SAPP_KEYCODE_CAPS_LOCK },
- { "Escape", SAPP_KEYCODE_ESCAPE },
- { "Space", SAPP_KEYCODE_SPACE },
- { "PageUp", SAPP_KEYCODE_PAGE_UP },
- { "PageDown", SAPP_KEYCODE_PAGE_DOWN },
- { "End", SAPP_KEYCODE_END },
- { "Home", SAPP_KEYCODE_HOME },
- { "ArrowLeft", SAPP_KEYCODE_LEFT },
- { "ArrowUp", SAPP_KEYCODE_UP },
- { "ArrowRight", SAPP_KEYCODE_RIGHT },
- { "ArrowDown", SAPP_KEYCODE_DOWN },
- { "PrintScreen", SAPP_KEYCODE_PRINT_SCREEN },
- { "Insert", SAPP_KEYCODE_INSERT },
- { "Delete", SAPP_KEYCODE_DELETE },
- { "Digit0", SAPP_KEYCODE_0 },
- { "Digit1", SAPP_KEYCODE_1 },
- { "Digit2", SAPP_KEYCODE_2 },
- { "Digit3", SAPP_KEYCODE_3 },
- { "Digit4", SAPP_KEYCODE_4 },
- { "Digit5", SAPP_KEYCODE_5 },
- { "Digit6", SAPP_KEYCODE_6 },
- { "Digit7", SAPP_KEYCODE_7 },
- { "Digit8", SAPP_KEYCODE_8 },
- { "Digit9", SAPP_KEYCODE_9 },
- { "KeyA", SAPP_KEYCODE_A },
- { "KeyB", SAPP_KEYCODE_B },
- { "KeyC", SAPP_KEYCODE_C },
- { "KeyD", SAPP_KEYCODE_D },
- { "KeyE", SAPP_KEYCODE_E },
- { "KeyF", SAPP_KEYCODE_F },
- { "KeyG", SAPP_KEYCODE_G },
- { "KeyH", SAPP_KEYCODE_H },
- { "KeyI", SAPP_KEYCODE_I },
- { "KeyJ", SAPP_KEYCODE_J },
- { "KeyK", SAPP_KEYCODE_K },
- { "KeyL", SAPP_KEYCODE_L },
- { "KeyM", SAPP_KEYCODE_M },
- { "KeyN", SAPP_KEYCODE_N },
- { "KeyO", SAPP_KEYCODE_O },
- { "KeyP", SAPP_KEYCODE_P },
- { "KeyQ", SAPP_KEYCODE_Q },
- { "KeyR", SAPP_KEYCODE_R },
- { "KeyS", SAPP_KEYCODE_S },
- { "KeyT", SAPP_KEYCODE_T },
- { "KeyU", SAPP_KEYCODE_U },
- { "KeyV", SAPP_KEYCODE_V },
- { "KeyW", SAPP_KEYCODE_W },
- { "KeyX", SAPP_KEYCODE_X },
- { "KeyY", SAPP_KEYCODE_Y },
- { "KeyZ", SAPP_KEYCODE_Z },
- { "MetaLeft", SAPP_KEYCODE_LEFT_SUPER },
- { "MetaRight", SAPP_KEYCODE_RIGHT_SUPER },
- { "Numpad0", SAPP_KEYCODE_KP_0 },
- { "Numpad1", SAPP_KEYCODE_KP_1 },
- { "Numpad2", SAPP_KEYCODE_KP_2 },
- { "Numpad3", SAPP_KEYCODE_KP_3 },
- { "Numpad4", SAPP_KEYCODE_KP_4 },
- { "Numpad5", SAPP_KEYCODE_KP_5 },
- { "Numpad6", SAPP_KEYCODE_KP_6 },
- { "Numpad7", SAPP_KEYCODE_KP_7 },
- { "Numpad8", SAPP_KEYCODE_KP_8 },
- { "Numpad9", SAPP_KEYCODE_KP_9 },
- { "NumpadMultiply", SAPP_KEYCODE_KP_MULTIPLY },
- { "NumpadAdd", SAPP_KEYCODE_KP_ADD },
- { "NumpadSubtract", SAPP_KEYCODE_KP_SUBTRACT },
- { "NumpadDecimal", SAPP_KEYCODE_KP_DECIMAL },
- { "NumpadDivide", SAPP_KEYCODE_KP_DIVIDE },
- { "F1", SAPP_KEYCODE_F1 },
- { "F2", SAPP_KEYCODE_F2 },
- { "F3", SAPP_KEYCODE_F3 },
- { "F4", SAPP_KEYCODE_F4 },
- { "F5", SAPP_KEYCODE_F5 },
- { "F6", SAPP_KEYCODE_F6 },
- { "F7", SAPP_KEYCODE_F7 },
- { "F8", SAPP_KEYCODE_F8 },
- { "F9", SAPP_KEYCODE_F9 },
- { "F10", SAPP_KEYCODE_F10 },
- { "F11", SAPP_KEYCODE_F11 },
- { "F12", SAPP_KEYCODE_F12 },
- { "NumLock", SAPP_KEYCODE_NUM_LOCK },
- { "ScrollLock", SAPP_KEYCODE_SCROLL_LOCK },
- { "Semicolon", SAPP_KEYCODE_SEMICOLON },
- { "Equal", SAPP_KEYCODE_EQUAL },
- { "Comma", SAPP_KEYCODE_COMMA },
- { "Minus", SAPP_KEYCODE_MINUS },
- { "Period", SAPP_KEYCODE_PERIOD },
- { "Slash", SAPP_KEYCODE_SLASH },
- { "Backquote", SAPP_KEYCODE_GRAVE_ACCENT },
- { "BracketLeft", SAPP_KEYCODE_LEFT_BRACKET },
- { "Backslash", SAPP_KEYCODE_BACKSLASH },
- { "BracketRight", SAPP_KEYCODE_RIGHT_BRACKET },
- { "Quote", SAPP_KEYCODE_GRAVE_ACCENT }, // FIXME: ???
- { 0, SAPP_KEYCODE_INVALID },
-};
-
-_SOKOL_PRIVATE sapp_keycode _sapp_emsc_translate_key(const char* str) {
- int i = 0;
- const char* keystr;
- while (( keystr = _sapp_emsc_keymap[i].str )) {
- if (0 == strcmp(str, keystr)) {
- return _sapp_emsc_keymap[i].code;
- }
- i += 1;
- }
- return SAPP_KEYCODE_INVALID;
-}
-
-_SOKOL_PRIVATE EM_BOOL _sapp_emsc_key_cb(int emsc_type, const EmscriptenKeyboardEvent* emsc_event, void* user_data) {
- _SOKOL_UNUSED(user_data);
- bool retval = true;
- if (_sapp_events_enabled()) {
- sapp_event_type type;
- switch (emsc_type) {
- case EMSCRIPTEN_EVENT_KEYDOWN:
- type = SAPP_EVENTTYPE_KEY_DOWN;
- break;
- case EMSCRIPTEN_EVENT_KEYUP:
- type = SAPP_EVENTTYPE_KEY_UP;
- break;
- case EMSCRIPTEN_EVENT_KEYPRESS:
- type = SAPP_EVENTTYPE_CHAR;
- break;
- default:
- type = SAPP_EVENTTYPE_INVALID;
- break;
- }
- if (type != SAPP_EVENTTYPE_INVALID) {
- bool send_keyup_followup = false;
- _sapp_init_event(type);
- _sapp.event.key_repeat = emsc_event->repeat;
- _sapp.event.modifiers = _sapp_emsc_key_event_mods(emsc_event);
- if (type == SAPP_EVENTTYPE_CHAR) {
- // FIXME: this doesn't appear to work on Android Chrome
- _sapp.event.char_code = emsc_event->charCode;
- /* workaround to make Cmd+V work on Safari */
- if ((emsc_event->metaKey) && (emsc_event->charCode == 118)) {
- retval = false;
- }
- }
- else {
- if (0 != emsc_event->code[0]) {
- // This code path is for desktop browsers which send untranslated 'physical' key code strings
- // (which is what we actually want for key events)
- _sapp.event.key_code = _sapp_emsc_translate_key(emsc_event->code);
- } else {
- // This code path is for mobile browsers which only send localized key code
- // strings. Note that the translation will only work for a small subset
- // of localization-agnostic keys (like Enter, arrow keys, etc...), but
- // regular alpha-numeric keys will all result in an SAPP_KEYCODE_INVALID)
- _sapp.event.key_code = _sapp_emsc_translate_key(emsc_event->key);
- }
-
- /* Special hack for macOS: if the Super key is pressed, macOS doesn't
- send keyUp events. As a workaround, to prevent keys from
- "sticking", we'll send a keyup event following a keydown
- when the SUPER key is pressed
- */
- if ((type == SAPP_EVENTTYPE_KEY_DOWN) &&
- (_sapp.event.key_code != SAPP_KEYCODE_LEFT_SUPER) &&
- (_sapp.event.key_code != SAPP_KEYCODE_RIGHT_SUPER) &&
- (_sapp.event.modifiers & SAPP_MODIFIER_SUPER))
- {
- send_keyup_followup = true;
- }
- // only forward keys to the browser (can further be suppressed by sapp_consume_event())
- switch (_sapp.event.key_code) {
- case SAPP_KEYCODE_WORLD_1:
- case SAPP_KEYCODE_WORLD_2:
- case SAPP_KEYCODE_ESCAPE:
- case SAPP_KEYCODE_ENTER:
- case SAPP_KEYCODE_TAB:
- case SAPP_KEYCODE_BACKSPACE:
- case SAPP_KEYCODE_INSERT:
- case SAPP_KEYCODE_DELETE:
- case SAPP_KEYCODE_RIGHT:
- case SAPP_KEYCODE_LEFT:
- case SAPP_KEYCODE_DOWN:
- case SAPP_KEYCODE_UP:
- case SAPP_KEYCODE_PAGE_UP:
- case SAPP_KEYCODE_PAGE_DOWN:
- case SAPP_KEYCODE_HOME:
- case SAPP_KEYCODE_END:
- case SAPP_KEYCODE_CAPS_LOCK:
- case SAPP_KEYCODE_SCROLL_LOCK:
- case SAPP_KEYCODE_NUM_LOCK:
- case SAPP_KEYCODE_PRINT_SCREEN:
- case SAPP_KEYCODE_PAUSE:
- case SAPP_KEYCODE_F1:
- case SAPP_KEYCODE_F2:
- case SAPP_KEYCODE_F3:
- case SAPP_KEYCODE_F4:
- case SAPP_KEYCODE_F5:
- case SAPP_KEYCODE_F6:
- case SAPP_KEYCODE_F7:
- case SAPP_KEYCODE_F8:
- case SAPP_KEYCODE_F9:
- case SAPP_KEYCODE_F10:
- case SAPP_KEYCODE_F11:
- case SAPP_KEYCODE_F12:
- case SAPP_KEYCODE_F13:
- case SAPP_KEYCODE_F14:
- case SAPP_KEYCODE_F15:
- case SAPP_KEYCODE_F16:
- case SAPP_KEYCODE_F17:
- case SAPP_KEYCODE_F18:
- case SAPP_KEYCODE_F19:
- case SAPP_KEYCODE_F20:
- case SAPP_KEYCODE_F21:
- case SAPP_KEYCODE_F22:
- case SAPP_KEYCODE_F23:
- case SAPP_KEYCODE_F24:
- case SAPP_KEYCODE_F25:
- case SAPP_KEYCODE_LEFT_SHIFT:
- case SAPP_KEYCODE_LEFT_CONTROL:
- case SAPP_KEYCODE_LEFT_ALT:
- case SAPP_KEYCODE_LEFT_SUPER:
- case SAPP_KEYCODE_RIGHT_SHIFT:
- case SAPP_KEYCODE_RIGHT_CONTROL:
- case SAPP_KEYCODE_RIGHT_ALT:
- case SAPP_KEYCODE_RIGHT_SUPER:
- case SAPP_KEYCODE_MENU:
- /* consume the event */
- break;
- default:
- /* forward key to browser */
- retval = false;
- break;
- }
- }
- if (_sapp_call_event(&_sapp.event)) {
- // event was consumed via sapp_consume_event()
- retval = true;
- }
- if (send_keyup_followup) {
- _sapp.event.type = SAPP_EVENTTYPE_KEY_UP;
- if (_sapp_call_event(&_sapp.event)) {
- retval = true;
- }
- }
- }
- }
- _sapp_emsc_update_keyboard_state();
- _sapp_emsc_update_mouse_lock_state();
- return retval;
-}
-
-_SOKOL_PRIVATE EM_BOOL _sapp_emsc_touch_cb(int emsc_type, const EmscriptenTouchEvent* emsc_event, void* user_data) {
- _SOKOL_UNUSED(user_data);
- bool retval = true;
- if (_sapp_events_enabled()) {
- sapp_event_type type;
- switch (emsc_type) {
- case EMSCRIPTEN_EVENT_TOUCHSTART:
- type = SAPP_EVENTTYPE_TOUCHES_BEGAN;
- break;
- case EMSCRIPTEN_EVENT_TOUCHMOVE:
- type = SAPP_EVENTTYPE_TOUCHES_MOVED;
- break;
- case EMSCRIPTEN_EVENT_TOUCHEND:
- type = SAPP_EVENTTYPE_TOUCHES_ENDED;
- break;
- case EMSCRIPTEN_EVENT_TOUCHCANCEL:
- type = SAPP_EVENTTYPE_TOUCHES_CANCELLED;
- break;
- default:
- type = SAPP_EVENTTYPE_INVALID;
- retval = false;
- break;
- }
- if (type != SAPP_EVENTTYPE_INVALID) {
- _sapp_init_event(type);
- _sapp.event.modifiers = _sapp_emsc_touch_event_mods(emsc_event);
- _sapp.event.num_touches = emsc_event->numTouches;
- if (_sapp.event.num_touches > SAPP_MAX_TOUCHPOINTS) {
- _sapp.event.num_touches = SAPP_MAX_TOUCHPOINTS;
- }
- for (int i = 0; i < _sapp.event.num_touches; i++) {
- const EmscriptenTouchPoint* src = &emsc_event->touches[i];
- sapp_touchpoint* dst = &_sapp.event.touches[i];
- dst->identifier = (uintptr_t)src->identifier;
- dst->pos_x = src->targetX * _sapp.dpi_scale;
- dst->pos_y = src->targetY * _sapp.dpi_scale;
- dst->changed = src->isChanged;
- }
- _sapp_call_event(&_sapp.event);
- }
- }
- _sapp_emsc_update_keyboard_state();
- return retval;
-}
-
-_SOKOL_PRIVATE EM_BOOL _sapp_emsc_focus_cb(int emsc_type, const EmscriptenFocusEvent* emsc_event, void* user_data) {
- _SOKOL_UNUSED(emsc_type);
- _SOKOL_UNUSED(emsc_event);
- _SOKOL_UNUSED(user_data);
- if (_sapp_events_enabled()) {
- _sapp_init_event(SAPP_EVENTTYPE_FOCUSED);
- _sapp_call_event(&_sapp.event);
- }
- return true;
-}
-
-_SOKOL_PRIVATE EM_BOOL _sapp_emsc_blur_cb(int emsc_type, const EmscriptenFocusEvent* emsc_event, void* user_data) {
- _SOKOL_UNUSED(emsc_type);
- _SOKOL_UNUSED(emsc_event);
- _SOKOL_UNUSED(user_data);
- if (_sapp_events_enabled()) {
- _sapp_init_event(SAPP_EVENTTYPE_UNFOCUSED);
- _sapp_call_event(&_sapp.event);
- }
- return true;
-}
-
-#if defined(SOKOL_GLES3)
-_SOKOL_PRIVATE EM_BOOL _sapp_emsc_webgl_context_cb(int emsc_type, const void* reserved, void* user_data) {
- _SOKOL_UNUSED(reserved);
- _SOKOL_UNUSED(user_data);
- sapp_event_type type;
- switch (emsc_type) {
- case EMSCRIPTEN_EVENT_WEBGLCONTEXTLOST: type = SAPP_EVENTTYPE_SUSPENDED; break;
- case EMSCRIPTEN_EVENT_WEBGLCONTEXTRESTORED: type = SAPP_EVENTTYPE_RESUMED; break;
- default: type = SAPP_EVENTTYPE_INVALID; break;
- }
- if (_sapp_events_enabled() && (SAPP_EVENTTYPE_INVALID != type)) {
- _sapp_init_event(type);
- _sapp_call_event(&_sapp.event);
- }
- return true;
-}
-
-_SOKOL_PRIVATE void _sapp_emsc_webgl_init(void) {
- EmscriptenWebGLContextAttributes attrs;
- emscripten_webgl_init_context_attributes(&attrs);
- attrs.alpha = _sapp.desc.alpha;
- attrs.depth = true;
- attrs.stencil = true;
- attrs.antialias = _sapp.sample_count > 1;
- attrs.premultipliedAlpha = _sapp.desc.html5_premultiplied_alpha;
- attrs.preserveDrawingBuffer = _sapp.desc.html5_preserve_drawing_buffer;
- attrs.enableExtensionsByDefault = true;
- attrs.majorVersion = 2;
- EMSCRIPTEN_WEBGL_CONTEXT_HANDLE ctx = emscripten_webgl_create_context(_sapp.html5_canvas_selector, &attrs);
- // FIXME: error message?
- emscripten_webgl_make_context_current(ctx);
-
- /* some WebGL extension are not enabled automatically by emscripten */
- emscripten_webgl_enable_extension(ctx, "WEBKIT_WEBGL_compressed_texture_pvrtc");
-}
-#endif
-
-#if defined(SOKOL_WGPU)
-#define _SAPP_EMSC_WGPU_STATE_INITIAL (0)
-#define _SAPP_EMSC_WGPU_STATE_READY (1)
-#define _SAPP_EMSC_WGPU_STATE_RUNNING (2)
-
-#if defined(__cplusplus)
-extern "C" {
-#endif
-/* called when the asynchronous WebGPU device + swapchain init code in JS has finished */
-EMSCRIPTEN_KEEPALIVE void _sapp_emsc_wgpu_ready(int device_id, int swapchain_id, int swapchain_fmt) {
- SOKOL_ASSERT(0 == _sapp.emsc.wgpu.device);
- _sapp.emsc.wgpu.device = (WGPUDevice) device_id;
- _sapp.emsc.wgpu.swapchain = (WGPUSwapChain) swapchain_id;
- _sapp.emsc.wgpu.render_format = (WGPUTextureFormat) swapchain_fmt;
- _sapp.emsc.wgpu.state = _SAPP_EMSC_WGPU_STATE_READY;
-}
-#if defined(__cplusplus)
-} // extern "C"
-#endif
-
-/* embedded JS function to handle all the asynchronous WebGPU setup */
-EM_JS(void, sapp_js_wgpu_init, (), {
- WebGPU.initManagers();
- // FIXME: the extension activation must be more clever here
- navigator.gpu.requestAdapter().then((adapter) => {
- console.log("wgpu adapter extensions: " + adapter.extensions);
- adapter.requestDevice({ extensions: ["textureCompressionBC"]}).then((device) => {
- var gpuContext = document.getElementById("canvas").getContext("gpupresent");
- console.log("wgpu device extensions: " + adapter.extensions);
- gpuContext.getSwapChainPreferredFormat(device).then((fmt) => {
- const swapChainDescriptor = { device: device, format: fmt };
- const swapChain = gpuContext.configureSwapChain(swapChainDescriptor);
- const deviceId = WebGPU.mgrDevice.create(device);
- const swapChainId = WebGPU.mgrSwapChain.create(swapChain);
- const fmtId = WebGPU.TextureFormat.findIndex(function(elm) { return elm==fmt; });
- console.log("wgpu device: " + device);
- console.log("wgpu swap chain: " + swapChain);
- console.log("wgpu preferred format: " + fmt + " (" + fmtId + ")");
- __sapp_emsc_wgpu_ready(deviceId, swapChainId, fmtId);
- });
- });
- });
-});
-
-_SOKOL_PRIVATE void _sapp_emsc_wgpu_surfaces_create(void) {
- SOKOL_ASSERT(_sapp.emsc.wgpu.device);
- SOKOL_ASSERT(_sapp.emsc.wgpu.swapchain);
- SOKOL_ASSERT(0 == _sapp.emsc.wgpu.depth_stencil_tex);
- SOKOL_ASSERT(0 == _sapp.emsc.wgpu.depth_stencil_view);
- SOKOL_ASSERT(0 == _sapp.emsc.wgpu.msaa_tex);
- SOKOL_ASSERT(0 == _sapp.emsc.wgpu.msaa_view);
-
- WGPUTextureDescriptor ds_desc;
- _sapp_clear(&ds_desc, sizeof(ds_desc));
- ds_desc.usage = WGPUTextureUsage_OutputAttachment;
- ds_desc.dimension = WGPUTextureDimension_2D;
- ds_desc.size.width = (uint32_t) _sapp.framebuffer_width;
- ds_desc.size.height = (uint32_t) _sapp.framebuffer_height;
- ds_desc.size.depth = 1;
- ds_desc.arrayLayerCount = 1;
- ds_desc.format = WGPUTextureFormat_Depth24PlusStencil8;
- ds_desc.mipLevelCount = 1;
- ds_desc.sampleCount = _sapp.sample_count;
- _sapp.emsc.wgpu.depth_stencil_tex = wgpuDeviceCreateTexture(_sapp.emsc.wgpu.device, &ds_desc);
- _sapp.emsc.wgpu.depth_stencil_view = wgpuTextureCreateView(_sapp.emsc.wgpu.depth_stencil_tex, 0);
-
- if (_sapp.sample_count > 1) {
- WGPUTextureDescriptor msaa_desc;
- _sapp_clear(&msaa_desc, sizeof(msaa_desc));
- msaa_desc.usage = WGPUTextureUsage_OutputAttachment;
- msaa_desc.dimension = WGPUTextureDimension_2D;
- msaa_desc.size.width = (uint32_t) _sapp.framebuffer_width;
- msaa_desc.size.height = (uint32_t) _sapp.framebuffer_height;
- msaa_desc.size.depth = 1;
- msaa_desc.arrayLayerCount = 1;
- msaa_desc.format = _sapp.emsc.wgpu.render_format;
- msaa_desc.mipLevelCount = 1;
- msaa_desc.sampleCount = _sapp.sample_count;
- _sapp.emsc.wgpu.msaa_tex = wgpuDeviceCreateTexture(_sapp.emsc.wgpu.device, &msaa_desc);
- _sapp.emsc.wgpu.msaa_view = wgpuTextureCreateView(_sapp.emsc.wgpu.msaa_tex, 0);
- }
-}
-
-_SOKOL_PRIVATE void _sapp_emsc_wgpu_surfaces_discard(void) {
- if (_sapp.emsc.wgpu.msaa_tex) {
- wgpuTextureRelease(_sapp.emsc.wgpu.msaa_tex);
- _sapp.emsc.wgpu.msaa_tex = 0;
- }
- if (_sapp.emsc.wgpu.msaa_view) {
- wgpuTextureViewRelease(_sapp.emsc.wgpu.msaa_view);
- _sapp.emsc.wgpu.msaa_view = 0;
- }
- if (_sapp.emsc.wgpu.depth_stencil_tex) {
- wgpuTextureRelease(_sapp.emsc.wgpu.depth_stencil_tex);
- _sapp.emsc.wgpu.depth_stencil_tex = 0;
- }
- if (_sapp.emsc.wgpu.depth_stencil_view) {
- wgpuTextureViewRelease(_sapp.emsc.wgpu.depth_stencil_view);
- _sapp.emsc.wgpu.depth_stencil_view = 0;
- }
-}
-
-_SOKOL_PRIVATE void _sapp_emsc_wgpu_next_frame(void) {
- if (_sapp.emsc.wgpu.swapchain_view) {
- wgpuTextureViewRelease(_sapp.emsc.wgpu.swapchain_view);
- }
- _sapp.emsc.wgpu.swapchain_view = wgpuSwapChainGetCurrentTextureView(_sapp.emsc.wgpu.swapchain);
-}
-#endif
-
-_SOKOL_PRIVATE void _sapp_emsc_register_eventhandlers(void) {
- emscripten_set_mousedown_callback(_sapp.html5_canvas_selector, 0, true, _sapp_emsc_mouse_cb);
- emscripten_set_mouseup_callback(_sapp.html5_canvas_selector, 0, true, _sapp_emsc_mouse_cb);
- emscripten_set_mousemove_callback(_sapp.html5_canvas_selector, 0, true, _sapp_emsc_mouse_cb);
- emscripten_set_mouseenter_callback(_sapp.html5_canvas_selector, 0, true, _sapp_emsc_mouse_cb);
- emscripten_set_mouseleave_callback(_sapp.html5_canvas_selector, 0, true, _sapp_emsc_mouse_cb);
- emscripten_set_wheel_callback(_sapp.html5_canvas_selector, 0, true, _sapp_emsc_wheel_cb);
- emscripten_set_keydown_callback(EMSCRIPTEN_EVENT_TARGET_WINDOW, 0, true, _sapp_emsc_key_cb);
- emscripten_set_keyup_callback(EMSCRIPTEN_EVENT_TARGET_WINDOW, 0, true, _sapp_emsc_key_cb);
- emscripten_set_keypress_callback(EMSCRIPTEN_EVENT_TARGET_WINDOW, 0, true, _sapp_emsc_key_cb);
- emscripten_set_touchstart_callback(_sapp.html5_canvas_selector, 0, true, _sapp_emsc_touch_cb);
- emscripten_set_touchmove_callback(_sapp.html5_canvas_selector, 0, true, _sapp_emsc_touch_cb);
- emscripten_set_touchend_callback(_sapp.html5_canvas_selector, 0, true, _sapp_emsc_touch_cb);
- emscripten_set_touchcancel_callback(_sapp.html5_canvas_selector, 0, true, _sapp_emsc_touch_cb);
- emscripten_set_pointerlockchange_callback(EMSCRIPTEN_EVENT_TARGET_DOCUMENT, 0, true, _sapp_emsc_pointerlockchange_cb);
- emscripten_set_pointerlockerror_callback(EMSCRIPTEN_EVENT_TARGET_DOCUMENT, 0, true, _sapp_emsc_pointerlockerror_cb);
- emscripten_set_focus_callback(EMSCRIPTEN_EVENT_TARGET_WINDOW, 0, true, _sapp_emsc_focus_cb);
- emscripten_set_blur_callback(EMSCRIPTEN_EVENT_TARGET_WINDOW, 0, true, _sapp_emsc_blur_cb);
- sapp_js_add_beforeunload_listener();
- if (_sapp.clipboard.enabled) {
- sapp_js_add_clipboard_listener();
- }
- if (_sapp.drop.enabled) {
- sapp_js_add_dragndrop_listeners(&_sapp.html5_canvas_selector[1]);
- }
- #if defined(SOKOL_GLES3)
- emscripten_set_webglcontextlost_callback(_sapp.html5_canvas_selector, 0, true, _sapp_emsc_webgl_context_cb);
- emscripten_set_webglcontextrestored_callback(_sapp.html5_canvas_selector, 0, true, _sapp_emsc_webgl_context_cb);
- #endif
-}
-
-_SOKOL_PRIVATE void _sapp_emsc_unregister_eventhandlers() {
- emscripten_set_mousedown_callback(_sapp.html5_canvas_selector, 0, true, 0);
- emscripten_set_mouseup_callback(_sapp.html5_canvas_selector, 0, true, 0);
- emscripten_set_mousemove_callback(_sapp.html5_canvas_selector, 0, true, 0);
- emscripten_set_mouseenter_callback(_sapp.html5_canvas_selector, 0, true, 0);
- emscripten_set_mouseleave_callback(_sapp.html5_canvas_selector, 0, true, 0);
- emscripten_set_wheel_callback(_sapp.html5_canvas_selector, 0, true, 0);
- emscripten_set_keydown_callback(EMSCRIPTEN_EVENT_TARGET_WINDOW, 0, true, 0);
- emscripten_set_keyup_callback(EMSCRIPTEN_EVENT_TARGET_WINDOW, 0, true, 0);
- emscripten_set_keypress_callback(EMSCRIPTEN_EVENT_TARGET_WINDOW, 0, true, 0);
- emscripten_set_touchstart_callback(_sapp.html5_canvas_selector, 0, true, 0);
- emscripten_set_touchmove_callback(_sapp.html5_canvas_selector, 0, true, 0);
- emscripten_set_touchend_callback(_sapp.html5_canvas_selector, 0, true, 0);
- emscripten_set_touchcancel_callback(_sapp.html5_canvas_selector, 0, true, 0);
- emscripten_set_pointerlockchange_callback(EMSCRIPTEN_EVENT_TARGET_DOCUMENT, 0, true, 0);
- emscripten_set_pointerlockerror_callback(EMSCRIPTEN_EVENT_TARGET_DOCUMENT, 0, true, 0);
- emscripten_set_focus_callback(EMSCRIPTEN_EVENT_TARGET_WINDOW, 0, true, 0);
- emscripten_set_blur_callback(EMSCRIPTEN_EVENT_TARGET_WINDOW, 0, true, 0);
- sapp_js_remove_beforeunload_listener();
- if (_sapp.clipboard.enabled) {
- sapp_js_remove_clipboard_listener();
- }
- if (_sapp.drop.enabled) {
- sapp_js_remove_dragndrop_listeners(&_sapp.html5_canvas_selector[1]);
- }
- #if defined(SOKOL_GLES3)
- emscripten_set_webglcontextlost_callback(_sapp.html5_canvas_selector, 0, true, 0);
- emscripten_set_webglcontextrestored_callback(_sapp.html5_canvas_selector, 0, true, 0);
- #endif
-}
-
-_SOKOL_PRIVATE EM_BOOL _sapp_emsc_frame(double time, void* userData) {
- _SOKOL_UNUSED(userData);
- _sapp_timing_external(&_sapp.timing, time / 1000.0);
-
- #if defined(SOKOL_WGPU)
- /*
- on WebGPU, the emscripten frame callback will already be called while
- the asynchronous WebGPU device and swapchain initialization is still
- in progress
- */
- switch (_sapp.emsc.wgpu.state) {
- case _SAPP_EMSC_WGPU_STATE_INITIAL:
- /* async JS init hasn't finished yet */
- break;
- case _SAPP_EMSC_WGPU_STATE_READY:
- /* perform post-async init stuff */
- _sapp_emsc_wgpu_surfaces_create();
- _sapp.emsc.wgpu.state = _SAPP_EMSC_WGPU_STATE_RUNNING;
- break;
- case _SAPP_EMSC_WGPU_STATE_RUNNING:
- /* a regular frame */
- _sapp_emsc_wgpu_next_frame();
- _sapp_frame();
- break;
- }
- #else
- /* WebGL code path */
- _sapp_frame();
- #endif
-
- /* quit-handling */
- if (_sapp.quit_requested) {
- _sapp_init_event(SAPP_EVENTTYPE_QUIT_REQUESTED);
- _sapp_call_event(&_sapp.event);
- if (_sapp.quit_requested) {
- _sapp.quit_ordered = true;
- }
- }
- if (_sapp.quit_ordered) {
- _sapp_emsc_unregister_eventhandlers();
- _sapp_call_cleanup();
- _sapp_discard_state();
- return EM_FALSE;
- }
- return EM_TRUE;
-}
-
-_SOKOL_PRIVATE void _sapp_emsc_run(const sapp_desc* desc) {
- _sapp_init_state(desc);
- sapp_js_init(&_sapp.html5_canvas_selector[1]);
- double w, h;
- if (_sapp.desc.html5_canvas_resize) {
- w = (double) _sapp_def(_sapp.desc.width, _SAPP_FALLBACK_DEFAULT_WINDOW_WIDTH);
- h = (double) _sapp_def(_sapp.desc.height, _SAPP_FALLBACK_DEFAULT_WINDOW_HEIGHT);
- }
- else {
- emscripten_get_element_css_size(_sapp.html5_canvas_selector, &w, &h);
- emscripten_set_resize_callback(EMSCRIPTEN_EVENT_TARGET_WINDOW, 0, false, _sapp_emsc_size_changed);
- }
- if (_sapp.desc.high_dpi) {
- _sapp.dpi_scale = emscripten_get_device_pixel_ratio();
- }
- _sapp.window_width = (int)roundf(w);
- _sapp.window_height = (int)roundf(h);
- _sapp.framebuffer_width = (int)roundf(w * _sapp.dpi_scale);
- _sapp.framebuffer_height = (int)roundf(h * _sapp.dpi_scale);
- emscripten_set_canvas_element_size(_sapp.html5_canvas_selector, _sapp.framebuffer_width, _sapp.framebuffer_height);
- #if defined(SOKOL_GLES3)
- _sapp_emsc_webgl_init();
- #elif defined(SOKOL_WGPU)
- sapp_js_wgpu_init();
- #endif
- _sapp.valid = true;
- _sapp_emsc_register_eventhandlers();
- sapp_set_icon(&desc->icon);
-
- /* start the frame loop */
- emscripten_request_animation_frame_loop(_sapp_emsc_frame, 0);
-
- /* NOT A BUG: do not call _sapp_discard_state() here, instead this is
- called in _sapp_emsc_frame() when the application is ordered to quit
- */
-}
-
-#if !defined(SOKOL_NO_ENTRY)
-int main(int argc, char* argv[]) {
- sapp_desc desc = sokol_main(argc, argv);
- _sapp_emsc_run(&desc);
- return 0;
-}
-#endif /* SOKOL_NO_ENTRY */
-#endif /* _SAPP_EMSCRIPTEN */
-
-// ██████ ██ ██ ██ ███████ ██ ██████ ███████ ██████ ███████
-// ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██
-// ██ ███ ██ ███████ █████ ██ ██████ █████ ██████ ███████
-// ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██
-// ██████ ███████ ██ ██ ███████ ███████ ██ ███████ ██ ██ ███████
-//
-// >>gl helpers
-#if defined(SOKOL_GLCORE33)
-typedef struct {
- int red_bits;
- int green_bits;
- int blue_bits;
- int alpha_bits;
- int depth_bits;
- int stencil_bits;
- int samples;
- bool doublebuffer;
- uintptr_t handle;
-} _sapp_gl_fbconfig;
-
-_SOKOL_PRIVATE void _sapp_gl_init_fbconfig(_sapp_gl_fbconfig* fbconfig) {
- _sapp_clear(fbconfig, sizeof(_sapp_gl_fbconfig));
- /* -1 means "don't care" */
- fbconfig->red_bits = -1;
- fbconfig->green_bits = -1;
- fbconfig->blue_bits = -1;
- fbconfig->alpha_bits = -1;
- fbconfig->depth_bits = -1;
- fbconfig->stencil_bits = -1;
- fbconfig->samples = -1;
-}
-
-_SOKOL_PRIVATE const _sapp_gl_fbconfig* _sapp_gl_choose_fbconfig(const _sapp_gl_fbconfig* desired, const _sapp_gl_fbconfig* alternatives, int count) {
- int missing, least_missing = 1000000;
- int color_diff, least_color_diff = 10000000;
- int extra_diff, least_extra_diff = 10000000;
- const _sapp_gl_fbconfig* current;
- const _sapp_gl_fbconfig* closest = 0;
- for (int i = 0; i < count; i++) {
- current = alternatives + i;
- if (desired->doublebuffer != current->doublebuffer) {
- continue;
- }
- missing = 0;
- if (desired->alpha_bits > 0 && current->alpha_bits == 0) {
- missing++;
- }
- if (desired->depth_bits > 0 && current->depth_bits == 0) {
- missing++;
- }
- if (desired->stencil_bits > 0 && current->stencil_bits == 0) {
- missing++;
- }
- if (desired->samples > 0 && current->samples == 0) {
- /* Technically, several multisampling buffers could be
- involved, but that's a lower level implementation detail and
- not important to us here, so we count them as one
- */
- missing++;
- }
-
- /* These polynomials make many small channel size differences matter
- less than one large channel size difference
- Calculate color channel size difference value
- */
- color_diff = 0;
- if (desired->red_bits != -1) {
- color_diff += (desired->red_bits - current->red_bits) * (desired->red_bits - current->red_bits);
- }
- if (desired->green_bits != -1) {
- color_diff += (desired->green_bits - current->green_bits) * (desired->green_bits - current->green_bits);
- }
- if (desired->blue_bits != -1) {
- color_diff += (desired->blue_bits - current->blue_bits) * (desired->blue_bits - current->blue_bits);
- }
-
- /* Calculate non-color channel size difference value */
- extra_diff = 0;
- if (desired->alpha_bits != -1) {
- extra_diff += (desired->alpha_bits - current->alpha_bits) * (desired->alpha_bits - current->alpha_bits);
- }
- if (desired->depth_bits != -1) {
- extra_diff += (desired->depth_bits - current->depth_bits) * (desired->depth_bits - current->depth_bits);
- }
- if (desired->stencil_bits != -1) {
- extra_diff += (desired->stencil_bits - current->stencil_bits) * (desired->stencil_bits - current->stencil_bits);
- }
- if (desired->samples != -1) {
- extra_diff += (desired->samples - current->samples) * (desired->samples - current->samples);
- }
-
- /* Figure out if the current one is better than the best one found so far
- Least number of missing buffers is the most important heuristic,
- then color buffer size match and lastly size match for other buffers
- */
- if (missing < least_missing) {
- closest = current;
- }
- else if (missing == least_missing) {
- if ((color_diff < least_color_diff) ||
- (color_diff == least_color_diff && extra_diff < least_extra_diff))
- {
- closest = current;
- }
- }
- if (current == closest) {
- least_missing = missing;
- least_color_diff = color_diff;
- least_extra_diff = extra_diff;
- }
- }
- return closest;
-}
-#endif
-
-// ██ ██ ██ ███ ██ ██████ ██████ ██ ██ ███████
-// ██ ██ ██ ████ ██ ██ ██ ██ ██ ██ ██ ██
-// ██ █ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ █ ██ ███████
-// ██ ███ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ███ ██ ██
-// ███ ███ ██ ██ ████ ██████ ██████ ███ ███ ███████
-//
-// >>windows
-#if defined(_SAPP_WIN32)
-_SOKOL_PRIVATE bool _sapp_win32_utf8_to_wide(const char* src, wchar_t* dst, int dst_num_bytes) {
- SOKOL_ASSERT(src && dst && (dst_num_bytes > 1));
- _sapp_clear(dst, (size_t)dst_num_bytes);
- const int dst_chars = dst_num_bytes / (int)sizeof(wchar_t);
- const int dst_needed = MultiByteToWideChar(CP_UTF8, 0, src, -1, 0, 0);
- if ((dst_needed > 0) && (dst_needed < dst_chars)) {
- MultiByteToWideChar(CP_UTF8, 0, src, -1, dst, dst_chars);
- return true;
- }
- else {
- /* input string doesn't fit into destination buffer */
- return false;
- }
-}
-
-_SOKOL_PRIVATE void _sapp_win32_app_event(sapp_event_type type) {
- if (_sapp_events_enabled()) {
- _sapp_init_event(type);
- _sapp_call_event(&_sapp.event);
- }
-}
-
-_SOKOL_PRIVATE void _sapp_win32_init_keytable(void) {
- /* same as GLFW */
- _sapp.keycodes[0x00B] = SAPP_KEYCODE_0;
- _sapp.keycodes[0x002] = SAPP_KEYCODE_1;
- _sapp.keycodes[0x003] = SAPP_KEYCODE_2;
- _sapp.keycodes[0x004] = SAPP_KEYCODE_3;
- _sapp.keycodes[0x005] = SAPP_KEYCODE_4;
- _sapp.keycodes[0x006] = SAPP_KEYCODE_5;
- _sapp.keycodes[0x007] = SAPP_KEYCODE_6;
- _sapp.keycodes[0x008] = SAPP_KEYCODE_7;
- _sapp.keycodes[0x009] = SAPP_KEYCODE_8;
- _sapp.keycodes[0x00A] = SAPP_KEYCODE_9;
- _sapp.keycodes[0x01E] = SAPP_KEYCODE_A;
- _sapp.keycodes[0x030] = SAPP_KEYCODE_B;
- _sapp.keycodes[0x02E] = SAPP_KEYCODE_C;
- _sapp.keycodes[0x020] = SAPP_KEYCODE_D;
- _sapp.keycodes[0x012] = SAPP_KEYCODE_E;
- _sapp.keycodes[0x021] = SAPP_KEYCODE_F;
- _sapp.keycodes[0x022] = SAPP_KEYCODE_G;
- _sapp.keycodes[0x023] = SAPP_KEYCODE_H;
- _sapp.keycodes[0x017] = SAPP_KEYCODE_I;
- _sapp.keycodes[0x024] = SAPP_KEYCODE_J;
- _sapp.keycodes[0x025] = SAPP_KEYCODE_K;
- _sapp.keycodes[0x026] = SAPP_KEYCODE_L;
- _sapp.keycodes[0x032] = SAPP_KEYCODE_M;
- _sapp.keycodes[0x031] = SAPP_KEYCODE_N;
- _sapp.keycodes[0x018] = SAPP_KEYCODE_O;
- _sapp.keycodes[0x019] = SAPP_KEYCODE_P;
- _sapp.keycodes[0x010] = SAPP_KEYCODE_Q;
- _sapp.keycodes[0x013] = SAPP_KEYCODE_R;
- _sapp.keycodes[0x01F] = SAPP_KEYCODE_S;
- _sapp.keycodes[0x014] = SAPP_KEYCODE_T;
- _sapp.keycodes[0x016] = SAPP_KEYCODE_U;
- _sapp.keycodes[0x02F] = SAPP_KEYCODE_V;
- _sapp.keycodes[0x011] = SAPP_KEYCODE_W;
- _sapp.keycodes[0x02D] = SAPP_KEYCODE_X;
- _sapp.keycodes[0x015] = SAPP_KEYCODE_Y;
- _sapp.keycodes[0x02C] = SAPP_KEYCODE_Z;
- _sapp.keycodes[0x028] = SAPP_KEYCODE_APOSTROPHE;
- _sapp.keycodes[0x02B] = SAPP_KEYCODE_BACKSLASH;
- _sapp.keycodes[0x033] = SAPP_KEYCODE_COMMA;
- _sapp.keycodes[0x00D] = SAPP_KEYCODE_EQUAL;
- _sapp.keycodes[0x029] = SAPP_KEYCODE_GRAVE_ACCENT;
- _sapp.keycodes[0x01A] = SAPP_KEYCODE_LEFT_BRACKET;
- _sapp.keycodes[0x00C] = SAPP_KEYCODE_MINUS;
- _sapp.keycodes[0x034] = SAPP_KEYCODE_PERIOD;
- _sapp.keycodes[0x01B] = SAPP_KEYCODE_RIGHT_BRACKET;
- _sapp.keycodes[0x027] = SAPP_KEYCODE_SEMICOLON;
- _sapp.keycodes[0x035] = SAPP_KEYCODE_SLASH;
- _sapp.keycodes[0x056] = SAPP_KEYCODE_WORLD_2;
- _sapp.keycodes[0x00E] = SAPP_KEYCODE_BACKSPACE;
- _sapp.keycodes[0x153] = SAPP_KEYCODE_DELETE;
- _sapp.keycodes[0x14F] = SAPP_KEYCODE_END;
- _sapp.keycodes[0x01C] = SAPP_KEYCODE_ENTER;
- _sapp.keycodes[0x001] = SAPP_KEYCODE_ESCAPE;
- _sapp.keycodes[0x147] = SAPP_KEYCODE_HOME;
- _sapp.keycodes[0x152] = SAPP_KEYCODE_INSERT;
- _sapp.keycodes[0x15D] = SAPP_KEYCODE_MENU;
- _sapp.keycodes[0x151] = SAPP_KEYCODE_PAGE_DOWN;
- _sapp.keycodes[0x149] = SAPP_KEYCODE_PAGE_UP;
- _sapp.keycodes[0x045] = SAPP_KEYCODE_PAUSE;
- _sapp.keycodes[0x146] = SAPP_KEYCODE_PAUSE;
- _sapp.keycodes[0x039] = SAPP_KEYCODE_SPACE;
- _sapp.keycodes[0x00F] = SAPP_KEYCODE_TAB;
- _sapp.keycodes[0x03A] = SAPP_KEYCODE_CAPS_LOCK;
- _sapp.keycodes[0x145] = SAPP_KEYCODE_NUM_LOCK;
- _sapp.keycodes[0x046] = SAPP_KEYCODE_SCROLL_LOCK;
- _sapp.keycodes[0x03B] = SAPP_KEYCODE_F1;
- _sapp.keycodes[0x03C] = SAPP_KEYCODE_F2;
- _sapp.keycodes[0x03D] = SAPP_KEYCODE_F3;
- _sapp.keycodes[0x03E] = SAPP_KEYCODE_F4;
- _sapp.keycodes[0x03F] = SAPP_KEYCODE_F5;
- _sapp.keycodes[0x040] = SAPP_KEYCODE_F6;
- _sapp.keycodes[0x041] = SAPP_KEYCODE_F7;
- _sapp.keycodes[0x042] = SAPP_KEYCODE_F8;
- _sapp.keycodes[0x043] = SAPP_KEYCODE_F9;
- _sapp.keycodes[0x044] = SAPP_KEYCODE_F10;
- _sapp.keycodes[0x057] = SAPP_KEYCODE_F11;
- _sapp.keycodes[0x058] = SAPP_KEYCODE_F12;
- _sapp.keycodes[0x064] = SAPP_KEYCODE_F13;
- _sapp.keycodes[0x065] = SAPP_KEYCODE_F14;
- _sapp.keycodes[0x066] = SAPP_KEYCODE_F15;
- _sapp.keycodes[0x067] = SAPP_KEYCODE_F16;
- _sapp.keycodes[0x068] = SAPP_KEYCODE_F17;
- _sapp.keycodes[0x069] = SAPP_KEYCODE_F18;
- _sapp.keycodes[0x06A] = SAPP_KEYCODE_F19;
- _sapp.keycodes[0x06B] = SAPP_KEYCODE_F20;
- _sapp.keycodes[0x06C] = SAPP_KEYCODE_F21;
- _sapp.keycodes[0x06D] = SAPP_KEYCODE_F22;
- _sapp.keycodes[0x06E] = SAPP_KEYCODE_F23;
- _sapp.keycodes[0x076] = SAPP_KEYCODE_F24;
- _sapp.keycodes[0x038] = SAPP_KEYCODE_LEFT_ALT;
- _sapp.keycodes[0x01D] = SAPP_KEYCODE_LEFT_CONTROL;
- _sapp.keycodes[0x02A] = SAPP_KEYCODE_LEFT_SHIFT;
- _sapp.keycodes[0x15B] = SAPP_KEYCODE_LEFT_SUPER;
- _sapp.keycodes[0x137] = SAPP_KEYCODE_PRINT_SCREEN;
- _sapp.keycodes[0x138] = SAPP_KEYCODE_RIGHT_ALT;
- _sapp.keycodes[0x11D] = SAPP_KEYCODE_RIGHT_CONTROL;
- _sapp.keycodes[0x036] = SAPP_KEYCODE_RIGHT_SHIFT;
- _sapp.keycodes[0x15C] = SAPP_KEYCODE_RIGHT_SUPER;
- _sapp.keycodes[0x150] = SAPP_KEYCODE_DOWN;
- _sapp.keycodes[0x14B] = SAPP_KEYCODE_LEFT;
- _sapp.keycodes[0x14D] = SAPP_KEYCODE_RIGHT;
- _sapp.keycodes[0x148] = SAPP_KEYCODE_UP;
- _sapp.keycodes[0x052] = SAPP_KEYCODE_KP_0;
- _sapp.keycodes[0x04F] = SAPP_KEYCODE_KP_1;
- _sapp.keycodes[0x050] = SAPP_KEYCODE_KP_2;
- _sapp.keycodes[0x051] = SAPP_KEYCODE_KP_3;
- _sapp.keycodes[0x04B] = SAPP_KEYCODE_KP_4;
- _sapp.keycodes[0x04C] = SAPP_KEYCODE_KP_5;
- _sapp.keycodes[0x04D] = SAPP_KEYCODE_KP_6;
- _sapp.keycodes[0x047] = SAPP_KEYCODE_KP_7;
- _sapp.keycodes[0x048] = SAPP_KEYCODE_KP_8;
- _sapp.keycodes[0x049] = SAPP_KEYCODE_KP_9;
- _sapp.keycodes[0x04E] = SAPP_KEYCODE_KP_ADD;
- _sapp.keycodes[0x053] = SAPP_KEYCODE_KP_DECIMAL;
- _sapp.keycodes[0x135] = SAPP_KEYCODE_KP_DIVIDE;
- _sapp.keycodes[0x11C] = SAPP_KEYCODE_KP_ENTER;
- _sapp.keycodes[0x037] = SAPP_KEYCODE_KP_MULTIPLY;
- _sapp.keycodes[0x04A] = SAPP_KEYCODE_KP_SUBTRACT;
-}
-#endif // _SAPP_WIN32
-
-#if defined(_SAPP_WIN32)
-
-#if defined(SOKOL_D3D11)
-
-#if defined(__cplusplus)
-#define _sapp_d3d11_Release(self) (self)->Release()
-#define _sapp_win32_refiid(iid) iid
-#else
-#define _sapp_d3d11_Release(self) (self)->lpVtbl->Release(self)
-#define _sapp_win32_refiid(iid) &iid
-#endif
-
-#define _SAPP_SAFE_RELEASE(obj) if (obj) { _sapp_d3d11_Release(obj); obj=0; }
-
-
-static const IID _sapp_IID_ID3D11Texture2D = { 0x6f15aaf2,0xd208,0x4e89, {0x9a,0xb4,0x48,0x95,0x35,0xd3,0x4f,0x9c} };
-static const IID _sapp_IID_IDXGIDevice1 = { 0x77db970f,0x6276,0x48ba, {0xba,0x28,0x07,0x01,0x43,0xb4,0x39,0x2c} };
-static const IID _sapp_IID_IDXGIFactory = { 0x7b7166ec,0x21c7,0x44ae, {0xb2,0x1a,0xc9,0xae,0x32,0x1a,0xe3,0x69} };
-
-static inline HRESULT _sapp_dxgi_GetBuffer(IDXGISwapChain* self, UINT Buffer, REFIID riid, void** ppSurface) {
- #if defined(__cplusplus)
- return self->GetBuffer(Buffer, riid, ppSurface);
- #else
- return self->lpVtbl->GetBuffer(self, Buffer, riid, ppSurface);
- #endif
-}
-
-static inline HRESULT _sapp_d3d11_QueryInterface(ID3D11Device* self, REFIID riid, void** ppvObject) {
- #if defined(__cplusplus)
- return self->QueryInterface(riid, ppvObject);
- #else
- return self->lpVtbl->QueryInterface(self, riid, ppvObject);
- #endif
-}
-
-static inline HRESULT _sapp_d3d11_CreateRenderTargetView(ID3D11Device* self, ID3D11Resource *pResource, const D3D11_RENDER_TARGET_VIEW_DESC* pDesc, ID3D11RenderTargetView** ppRTView) {
- #if defined(__cplusplus)
- return self->CreateRenderTargetView(pResource, pDesc, ppRTView);
- #else
- return self->lpVtbl->CreateRenderTargetView(self, pResource, pDesc, ppRTView);
- #endif
-}
-
-static inline HRESULT _sapp_d3d11_CreateTexture2D(ID3D11Device* self, const D3D11_TEXTURE2D_DESC* pDesc, const D3D11_SUBRESOURCE_DATA* pInitialData, ID3D11Texture2D** ppTexture2D) {
- #if defined(__cplusplus)
- return self->CreateTexture2D(pDesc, pInitialData, ppTexture2D);
- #else
- return self->lpVtbl->CreateTexture2D(self, pDesc, pInitialData, ppTexture2D);
- #endif
-}
-
-static inline HRESULT _sapp_d3d11_CreateDepthStencilView(ID3D11Device* self, ID3D11Resource* pResource, const D3D11_DEPTH_STENCIL_VIEW_DESC* pDesc, ID3D11DepthStencilView** ppDepthStencilView) {
- #if defined(__cplusplus)
- return self->CreateDepthStencilView(pResource, pDesc, ppDepthStencilView);
- #else
- return self->lpVtbl->CreateDepthStencilView(self, pResource, pDesc, ppDepthStencilView);
- #endif
-}
-
-static inline void _sapp_d3d11_ResolveSubresource(ID3D11DeviceContext* self, ID3D11Resource* pDstResource, UINT DstSubresource, ID3D11Resource* pSrcResource, UINT SrcSubresource, DXGI_FORMAT Format) {
- #if defined(__cplusplus)
- self->ResolveSubresource(pDstResource, DstSubresource, pSrcResource, SrcSubresource, Format);
- #else
- self->lpVtbl->ResolveSubresource(self, pDstResource, DstSubresource, pSrcResource, SrcSubresource, Format);
- #endif
-}
-
-static inline HRESULT _sapp_dxgi_ResizeBuffers(IDXGISwapChain* self, UINT BufferCount, UINT Width, UINT Height, DXGI_FORMAT NewFormat, UINT SwapChainFlags) {
- #if defined(__cplusplus)
- return self->ResizeBuffers(BufferCount, Width, Height, NewFormat, SwapChainFlags);
- #else
- return self->lpVtbl->ResizeBuffers(self, BufferCount, Width, Height, NewFormat, SwapChainFlags);
- #endif
-}
-
-static inline HRESULT _sapp_dxgi_Present(IDXGISwapChain* self, UINT SyncInterval, UINT Flags) {
- #if defined(__cplusplus)
- return self->Present(SyncInterval, Flags);
- #else
- return self->lpVtbl->Present(self, SyncInterval, Flags);
- #endif
-}
-
-static inline HRESULT _sapp_dxgi_GetFrameStatistics(IDXGISwapChain* self, DXGI_FRAME_STATISTICS* pStats) {
- #if defined(__cplusplus)
- return self->GetFrameStatistics(pStats);
- #else
- return self->lpVtbl->GetFrameStatistics(self, pStats);
- #endif
-}
-
-static inline HRESULT _sapp_dxgi_SetMaximumFrameLatency(IDXGIDevice1* self, UINT MaxLatency) {
- #if defined(__cplusplus)
- return self->SetMaximumFrameLatency(MaxLatency);
- #else
- return self->lpVtbl->SetMaximumFrameLatency(self, MaxLatency);
- #endif
-}
-
-static inline HRESULT _sapp_dxgi_GetAdapter(IDXGIDevice1* self, IDXGIAdapter** pAdapter) {
- #if defined(__cplusplus)
- return self->GetAdapter(pAdapter);
- #else
- return self->lpVtbl->GetAdapter(self, pAdapter);
- #endif
-}
-
-static inline HRESULT _sapp_dxgi_GetParent(IDXGIObject* self, REFIID riid, void** ppParent) {
- #if defined(__cplusplus)
- return self->GetParent(riid, ppParent);
- #else
- return self->lpVtbl->GetParent(self, riid, ppParent);
- #endif
-}
-
-static inline HRESULT _sapp_dxgi_MakeWindowAssociation(IDXGIFactory* self, HWND WindowHandle, UINT Flags) {
- #if defined(__cplusplus)
- return self->MakeWindowAssociation(WindowHandle, Flags);
- #else
- return self->lpVtbl->MakeWindowAssociation(self, WindowHandle, Flags);
- #endif
-}
-
-_SOKOL_PRIVATE void _sapp_d3d11_create_device_and_swapchain(void) {
- DXGI_SWAP_CHAIN_DESC* sc_desc = &_sapp.d3d11.swap_chain_desc;
- sc_desc->BufferDesc.Width = (UINT)_sapp.framebuffer_width;
- sc_desc->BufferDesc.Height = (UINT)_sapp.framebuffer_height;
- sc_desc->BufferDesc.Format = DXGI_FORMAT_B8G8R8A8_UNORM;
- sc_desc->BufferDesc.RefreshRate.Numerator = 60;
- sc_desc->BufferDesc.RefreshRate.Denominator = 1;
- sc_desc->OutputWindow = _sapp.win32.hwnd;
- sc_desc->Windowed = true;
- if (_sapp.win32.is_win10_or_greater) {
- sc_desc->BufferCount = 2;
- sc_desc->SwapEffect = (DXGI_SWAP_EFFECT) _SAPP_DXGI_SWAP_EFFECT_FLIP_DISCARD;
- _sapp.d3d11.use_dxgi_frame_stats = true;
- }
- else {
- sc_desc->BufferCount = 1;
- sc_desc->SwapEffect = DXGI_SWAP_EFFECT_DISCARD;
- _sapp.d3d11.use_dxgi_frame_stats = false;
- }
- sc_desc->SampleDesc.Count = 1;
- sc_desc->SampleDesc.Quality = 0;
- sc_desc->BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT;
- UINT create_flags = D3D11_CREATE_DEVICE_SINGLETHREADED | D3D11_CREATE_DEVICE_BGRA_SUPPORT;
- #if defined(SOKOL_DEBUG)
- create_flags |= D3D11_CREATE_DEVICE_DEBUG;
- #endif
- D3D_FEATURE_LEVEL feature_level;
- HRESULT hr = D3D11CreateDeviceAndSwapChain(
- NULL, /* pAdapter (use default) */
- D3D_DRIVER_TYPE_HARDWARE, /* DriverType */
- NULL, /* Software */
- create_flags, /* Flags */
- NULL, /* pFeatureLevels */
- 0, /* FeatureLevels */
- D3D11_SDK_VERSION, /* SDKVersion */
- sc_desc, /* pSwapChainDesc */
- &_sapp.d3d11.swap_chain, /* ppSwapChain */
- &_sapp.d3d11.device, /* ppDevice */
- &feature_level, /* pFeatureLevel */
- &_sapp.d3d11.device_context); /* ppImmediateContext */
- _SOKOL_UNUSED(hr);
- #if defined(SOKOL_DEBUG)
- if (!SUCCEEDED(hr)) {
- // if initialization with D3D11_CREATE_DEVICE_DEBUG fails, this could be because the
- // 'D3D11 debug layer' stopped working, indicated by the error message:
- // ===
- // D3D11CreateDevice: Flags (0x2) were specified which require the D3D11 SDK Layers for Windows 10, but they are not present on the system.
- // These flags must be removed, or the Windows 10 SDK must be installed.
- // Flags include: D3D11_CREATE_DEVICE_DEBUG
- // ===
- //
- // ...just retry with the DEBUG flag switched off
- _SAPP_ERROR(WIN32_D3D11_CREATE_DEVICE_AND_SWAPCHAIN_WITH_DEBUG_FAILED);
- create_flags &= ~D3D11_CREATE_DEVICE_DEBUG;
- hr = D3D11CreateDeviceAndSwapChain(
- NULL, /* pAdapter (use default) */
- D3D_DRIVER_TYPE_HARDWARE, /* DriverType */
- NULL, /* Software */
- create_flags, /* Flags */
- NULL, /* pFeatureLevels */
- 0, /* FeatureLevels */
- D3D11_SDK_VERSION, /* SDKVersion */
- sc_desc, /* pSwapChainDesc */
- &_sapp.d3d11.swap_chain, /* ppSwapChain */
- &_sapp.d3d11.device, /* ppDevice */
- &feature_level, /* pFeatureLevel */
- &_sapp.d3d11.device_context); /* ppImmediateContext */
- }
- #endif
- SOKOL_ASSERT(SUCCEEDED(hr) && _sapp.d3d11.swap_chain && _sapp.d3d11.device && _sapp.d3d11.device_context);
-
- // minimize frame latency, disable Alt-Enter
- hr = _sapp_d3d11_QueryInterface(_sapp.d3d11.device, _sapp_win32_refiid(_sapp_IID_IDXGIDevice1), (void**)&_sapp.d3d11.dxgi_device);
- if (SUCCEEDED(hr) && _sapp.d3d11.dxgi_device) {
- _sapp_dxgi_SetMaximumFrameLatency(_sapp.d3d11.dxgi_device, 1);
- IDXGIAdapter* dxgi_adapter = 0;
- hr = _sapp_dxgi_GetAdapter(_sapp.d3d11.dxgi_device, &dxgi_adapter);
- if (SUCCEEDED(hr) && dxgi_adapter) {
- IDXGIFactory* dxgi_factory = 0;
- hr = _sapp_dxgi_GetParent((IDXGIObject*)dxgi_adapter, _sapp_win32_refiid(_sapp_IID_IDXGIFactory), (void**)&dxgi_factory);
- if (SUCCEEDED(hr)) {
- _sapp_dxgi_MakeWindowAssociation(dxgi_factory, _sapp.win32.hwnd, DXGI_MWA_NO_ALT_ENTER|DXGI_MWA_NO_PRINT_SCREEN);
- _SAPP_SAFE_RELEASE(dxgi_factory);
- }
- else {
- _SAPP_ERROR(WIN32_D3D11_GET_IDXGIFACTORY_FAILED);
- }
- _SAPP_SAFE_RELEASE(dxgi_adapter);
- }
- else {
- _SAPP_ERROR(WIN32_D3D11_GET_IDXGIADAPTER_FAILED);
- }
- }
- else {
- _SAPP_PANIC(WIN32_D3D11_QUERY_INTERFACE_IDXGIDEVICE1_FAILED);
- }
-}
-
-_SOKOL_PRIVATE void _sapp_d3d11_destroy_device_and_swapchain(void) {
- _SAPP_SAFE_RELEASE(_sapp.d3d11.swap_chain);
- _SAPP_SAFE_RELEASE(_sapp.d3d11.dxgi_device);
- _SAPP_SAFE_RELEASE(_sapp.d3d11.device_context);
- _SAPP_SAFE_RELEASE(_sapp.d3d11.device);
-}
-
-_SOKOL_PRIVATE void _sapp_d3d11_create_default_render_target(void) {
- SOKOL_ASSERT(0 == _sapp.d3d11.rt);
- SOKOL_ASSERT(0 == _sapp.d3d11.rtv);
- SOKOL_ASSERT(0 == _sapp.d3d11.msaa_rt);
- SOKOL_ASSERT(0 == _sapp.d3d11.msaa_rtv);
- SOKOL_ASSERT(0 == _sapp.d3d11.ds);
- SOKOL_ASSERT(0 == _sapp.d3d11.dsv);
-
- HRESULT hr;
-
- /* view for the swapchain-created framebuffer */
- hr = _sapp_dxgi_GetBuffer(_sapp.d3d11.swap_chain, 0, _sapp_win32_refiid(_sapp_IID_ID3D11Texture2D), (void**)&_sapp.d3d11.rt);
- SOKOL_ASSERT(SUCCEEDED(hr) && _sapp.d3d11.rt);
- hr = _sapp_d3d11_CreateRenderTargetView(_sapp.d3d11.device, (ID3D11Resource*)_sapp.d3d11.rt, NULL, &_sapp.d3d11.rtv);
- SOKOL_ASSERT(SUCCEEDED(hr) && _sapp.d3d11.rtv);
-
- /* common desc for MSAA and depth-stencil texture */
- D3D11_TEXTURE2D_DESC tex_desc;
- _sapp_clear(&tex_desc, sizeof(tex_desc));
- tex_desc.Width = (UINT)_sapp.framebuffer_width;
- tex_desc.Height = (UINT)_sapp.framebuffer_height;
- tex_desc.MipLevels = 1;
- tex_desc.ArraySize = 1;
- tex_desc.Usage = D3D11_USAGE_DEFAULT;
- tex_desc.BindFlags = D3D11_BIND_RENDER_TARGET;
- tex_desc.SampleDesc.Count = (UINT) _sapp.sample_count;
- tex_desc.SampleDesc.Quality = (UINT) (_sapp.sample_count > 1 ? D3D11_STANDARD_MULTISAMPLE_PATTERN : 0);
-
- /* create MSAA texture and view if antialiasing requested */
- if (_sapp.sample_count > 1) {
- tex_desc.Format = DXGI_FORMAT_B8G8R8A8_UNORM;
- hr = _sapp_d3d11_CreateTexture2D(_sapp.d3d11.device, &tex_desc, NULL, &_sapp.d3d11.msaa_rt);
- SOKOL_ASSERT(SUCCEEDED(hr) && _sapp.d3d11.msaa_rt);
- hr = _sapp_d3d11_CreateRenderTargetView(_sapp.d3d11.device, (ID3D11Resource*)_sapp.d3d11.msaa_rt, NULL, &_sapp.d3d11.msaa_rtv);
- SOKOL_ASSERT(SUCCEEDED(hr) && _sapp.d3d11.msaa_rtv);
- }
-
- /* texture and view for the depth-stencil-surface */
- tex_desc.Format = DXGI_FORMAT_D24_UNORM_S8_UINT;
- tex_desc.BindFlags = D3D11_BIND_DEPTH_STENCIL;
- hr = _sapp_d3d11_CreateTexture2D(_sapp.d3d11.device, &tex_desc, NULL, &_sapp.d3d11.ds);
- SOKOL_ASSERT(SUCCEEDED(hr) && _sapp.d3d11.ds);
- hr = _sapp_d3d11_CreateDepthStencilView(_sapp.d3d11.device, (ID3D11Resource*)_sapp.d3d11.ds, NULL, &_sapp.d3d11.dsv);
- SOKOL_ASSERT(SUCCEEDED(hr) && _sapp.d3d11.dsv);
-}
-
-_SOKOL_PRIVATE void _sapp_d3d11_destroy_default_render_target(void) {
- _SAPP_SAFE_RELEASE(_sapp.d3d11.rt);
- _SAPP_SAFE_RELEASE(_sapp.d3d11.rtv);
- _SAPP_SAFE_RELEASE(_sapp.d3d11.msaa_rt);
- _SAPP_SAFE_RELEASE(_sapp.d3d11.msaa_rtv);
- _SAPP_SAFE_RELEASE(_sapp.d3d11.ds);
- _SAPP_SAFE_RELEASE(_sapp.d3d11.dsv);
-}
-
-_SOKOL_PRIVATE void _sapp_d3d11_resize_default_render_target(void) {
- if (_sapp.d3d11.swap_chain) {
- _sapp_d3d11_destroy_default_render_target();
- _sapp_dxgi_ResizeBuffers(_sapp.d3d11.swap_chain, _sapp.d3d11.swap_chain_desc.BufferCount, (UINT)_sapp.framebuffer_width, (UINT)_sapp.framebuffer_height, DXGI_FORMAT_B8G8R8A8_UNORM, 0);
- _sapp_d3d11_create_default_render_target();
- }
-}
-
-_SOKOL_PRIVATE void _sapp_d3d11_present(bool do_not_wait) {
- /* do MSAA resolve if needed */
- if (_sapp.sample_count > 1) {
- SOKOL_ASSERT(_sapp.d3d11.rt);
- SOKOL_ASSERT(_sapp.d3d11.msaa_rt);
- _sapp_d3d11_ResolveSubresource(_sapp.d3d11.device_context, (ID3D11Resource*)_sapp.d3d11.rt, 0, (ID3D11Resource*)_sapp.d3d11.msaa_rt, 0, DXGI_FORMAT_B8G8R8A8_UNORM);
- }
- UINT flags = 0;
- if (_sapp.win32.is_win10_or_greater && do_not_wait) {
- /* this hack/workaround somewhat improves window-movement and -sizing
- responsiveness when rendering is controlled via WM_TIMER during window
- move and resize on NVIDIA cards on Win10 with recent drivers.
- */
- flags = DXGI_PRESENT_DO_NOT_WAIT;
- }
- _sapp_dxgi_Present(_sapp.d3d11.swap_chain, (UINT)_sapp.swap_interval, flags);
-}
-
-#endif /* SOKOL_D3D11 */
-
-#if defined(SOKOL_GLCORE33)
-_SOKOL_PRIVATE void _sapp_wgl_init(void) {
- _sapp.wgl.opengl32 = LoadLibraryA("opengl32.dll");
- if (!_sapp.wgl.opengl32) {
- _SAPP_PANIC(WIN32_LOAD_OPENGL32_DLL_FAILED);
- }
- SOKOL_ASSERT(_sapp.wgl.opengl32);
- _sapp.wgl.CreateContext = (PFN_wglCreateContext)(void*) GetProcAddress(_sapp.wgl.opengl32, "wglCreateContext");
- SOKOL_ASSERT(_sapp.wgl.CreateContext);
- _sapp.wgl.DeleteContext = (PFN_wglDeleteContext)(void*) GetProcAddress(_sapp.wgl.opengl32, "wglDeleteContext");
- SOKOL_ASSERT(_sapp.wgl.DeleteContext);
- _sapp.wgl.GetProcAddress = (PFN_wglGetProcAddress)(void*) GetProcAddress(_sapp.wgl.opengl32, "wglGetProcAddress");
- SOKOL_ASSERT(_sapp.wgl.GetProcAddress);
- _sapp.wgl.GetCurrentDC = (PFN_wglGetCurrentDC)(void*) GetProcAddress(_sapp.wgl.opengl32, "wglGetCurrentDC");
- SOKOL_ASSERT(_sapp.wgl.GetCurrentDC);
- _sapp.wgl.MakeCurrent = (PFN_wglMakeCurrent)(void*) GetProcAddress(_sapp.wgl.opengl32, "wglMakeCurrent");
- SOKOL_ASSERT(_sapp.wgl.MakeCurrent);
-
- _sapp.wgl.msg_hwnd = CreateWindowExW(WS_EX_OVERLAPPEDWINDOW,
- L"SOKOLAPP",
- L"sokol-app message window",
- WS_CLIPSIBLINGS|WS_CLIPCHILDREN,
- 0, 0, 1, 1,
- NULL, NULL,
- GetModuleHandleW(NULL),
- NULL);
- if (!_sapp.wgl.msg_hwnd) {
- _SAPP_PANIC(WIN32_CREATE_HELPER_WINDOW_FAILED);
- }
- SOKOL_ASSERT(_sapp.wgl.msg_hwnd);
- ShowWindow(_sapp.wgl.msg_hwnd, SW_HIDE);
- MSG msg;
- while (PeekMessageW(&msg, _sapp.wgl.msg_hwnd, 0, 0, PM_REMOVE)) {
- TranslateMessage(&msg);
- DispatchMessageW(&msg);
- }
- _sapp.wgl.msg_dc = GetDC(_sapp.wgl.msg_hwnd);
- if (!_sapp.wgl.msg_dc) {
- _SAPP_PANIC(WIN32_HELPER_WINDOW_GETDC_FAILED);
- }
-}
-
-_SOKOL_PRIVATE void _sapp_wgl_shutdown(void) {
- SOKOL_ASSERT(_sapp.wgl.opengl32 && _sapp.wgl.msg_hwnd);
- DestroyWindow(_sapp.wgl.msg_hwnd); _sapp.wgl.msg_hwnd = 0;
- FreeLibrary(_sapp.wgl.opengl32); _sapp.wgl.opengl32 = 0;
-}
-
-_SOKOL_PRIVATE bool _sapp_wgl_has_ext(const char* ext, const char* extensions) {
- SOKOL_ASSERT(ext && extensions);
- const char* start = extensions;
- while (true) {
- const char* where = strstr(start, ext);
- if (!where) {
- return false;
- }
- const char* terminator = where + strlen(ext);
- if ((where == start) || (*(where - 1) == ' ')) {
- if (*terminator == ' ' || *terminator == '\0') {
- break;
- }
- }
- start = terminator;
- }
- return true;
-}
-
-_SOKOL_PRIVATE bool _sapp_wgl_ext_supported(const char* ext) {
- SOKOL_ASSERT(ext);
- if (_sapp.wgl.GetExtensionsStringEXT) {
- const char* extensions = _sapp.wgl.GetExtensionsStringEXT();
- if (extensions) {
- if (_sapp_wgl_has_ext(ext, extensions)) {
- return true;
- }
- }
- }
- if (_sapp.wgl.GetExtensionsStringARB) {
- const char* extensions = _sapp.wgl.GetExtensionsStringARB(_sapp.wgl.GetCurrentDC());
- if (extensions) {
- if (_sapp_wgl_has_ext(ext, extensions)) {
- return true;
- }
- }
- }
- return false;
-}
-
-_SOKOL_PRIVATE void _sapp_wgl_load_extensions(void) {
- SOKOL_ASSERT(_sapp.wgl.msg_dc);
- PIXELFORMATDESCRIPTOR pfd;
- _sapp_clear(&pfd, sizeof(pfd));
- pfd.nSize = sizeof(pfd);
- pfd.nVersion = 1;
- pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER;
- pfd.iPixelType = PFD_TYPE_RGBA;
- pfd.cColorBits = 24;
- if (!SetPixelFormat(_sapp.wgl.msg_dc, ChoosePixelFormat(_sapp.wgl.msg_dc, &pfd), &pfd)) {
- _SAPP_PANIC(WIN32_DUMMY_CONTEXT_SET_PIXELFORMAT_FAILED);
- }
- HGLRC rc = _sapp.wgl.CreateContext(_sapp.wgl.msg_dc);
- if (!rc) {
- _SAPP_PANIC(WIN32_CREATE_DUMMY_CONTEXT_FAILED);
- }
- if (!_sapp.wgl.MakeCurrent(_sapp.wgl.msg_dc, rc)) {
- _SAPP_PANIC(WIN32_DUMMY_CONTEXT_MAKE_CURRENT_FAILED);
- }
- _sapp.wgl.GetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC)(void*) _sapp.wgl.GetProcAddress("wglGetExtensionsStringEXT");
- _sapp.wgl.GetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)(void*) _sapp.wgl.GetProcAddress("wglGetExtensionsStringARB");
- _sapp.wgl.CreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC)(void*) _sapp.wgl.GetProcAddress("wglCreateContextAttribsARB");
- _sapp.wgl.SwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC)(void*) _sapp.wgl.GetProcAddress("wglSwapIntervalEXT");
- _sapp.wgl.GetPixelFormatAttribivARB = (PFNWGLGETPIXELFORMATATTRIBIVARBPROC)(void*) _sapp.wgl.GetProcAddress("wglGetPixelFormatAttribivARB");
- _sapp.wgl.arb_multisample = _sapp_wgl_ext_supported("WGL_ARB_multisample");
- _sapp.wgl.arb_create_context = _sapp_wgl_ext_supported("WGL_ARB_create_context");
- _sapp.wgl.arb_create_context_profile = _sapp_wgl_ext_supported("WGL_ARB_create_context_profile");
- _sapp.wgl.ext_swap_control = _sapp_wgl_ext_supported("WGL_EXT_swap_control");
- _sapp.wgl.arb_pixel_format = _sapp_wgl_ext_supported("WGL_ARB_pixel_format");
- _sapp.wgl.MakeCurrent(_sapp.wgl.msg_dc, 0);
- _sapp.wgl.DeleteContext(rc);
-}
-
-_SOKOL_PRIVATE int _sapp_wgl_attrib(int pixel_format, int attrib) {
- SOKOL_ASSERT(_sapp.wgl.arb_pixel_format);
- int value = 0;
- if (!_sapp.wgl.GetPixelFormatAttribivARB(_sapp.win32.dc, pixel_format, 0, 1, &attrib, &value)) {
- _SAPP_PANIC(WIN32_GET_PIXELFORMAT_ATTRIB_FAILED);
- }
- return value;
-}
-
-_SOKOL_PRIVATE int _sapp_wgl_find_pixel_format(void) {
- SOKOL_ASSERT(_sapp.win32.dc);
- SOKOL_ASSERT(_sapp.wgl.arb_pixel_format);
- const _sapp_gl_fbconfig* closest;
-
- int native_count = _sapp_wgl_attrib(1, WGL_NUMBER_PIXEL_FORMATS_ARB);
- _sapp_gl_fbconfig* usable_configs = (_sapp_gl_fbconfig*) _sapp_malloc_clear((size_t)native_count * sizeof(_sapp_gl_fbconfig));
- SOKOL_ASSERT(usable_configs);
- int usable_count = 0;
- for (int i = 0; i < native_count; i++) {
- const int n = i + 1;
- _sapp_gl_fbconfig* u = usable_configs + usable_count;
- _sapp_gl_init_fbconfig(u);
- if (!_sapp_wgl_attrib(n, WGL_SUPPORT_OPENGL_ARB) || !_sapp_wgl_attrib(n, WGL_DRAW_TO_WINDOW_ARB)) {
- continue;
- }
- if (_sapp_wgl_attrib(n, WGL_PIXEL_TYPE_ARB) != WGL_TYPE_RGBA_ARB) {
- continue;
- }
- if (_sapp_wgl_attrib(n, WGL_ACCELERATION_ARB) == WGL_NO_ACCELERATION_ARB) {
- continue;
- }
- u->red_bits = _sapp_wgl_attrib(n, WGL_RED_BITS_ARB);
- u->green_bits = _sapp_wgl_attrib(n, WGL_GREEN_BITS_ARB);
- u->blue_bits = _sapp_wgl_attrib(n, WGL_BLUE_BITS_ARB);
- u->alpha_bits = _sapp_wgl_attrib(n, WGL_ALPHA_BITS_ARB);
- u->depth_bits = _sapp_wgl_attrib(n, WGL_DEPTH_BITS_ARB);
- u->stencil_bits = _sapp_wgl_attrib(n, WGL_STENCIL_BITS_ARB);
- if (_sapp_wgl_attrib(n, WGL_DOUBLE_BUFFER_ARB)) {
- u->doublebuffer = true;
- }
- if (_sapp.wgl.arb_multisample) {
- u->samples = _sapp_wgl_attrib(n, WGL_SAMPLES_ARB);
- }
- u->handle = (uintptr_t)n;
- usable_count++;
- }
- SOKOL_ASSERT(usable_count > 0);
- _sapp_gl_fbconfig desired;
- _sapp_gl_init_fbconfig(&desired);
- desired.red_bits = 8;
- desired.green_bits = 8;
- desired.blue_bits = 8;
- desired.alpha_bits = 8;
- desired.depth_bits = 24;
- desired.stencil_bits = 8;
- desired.doublebuffer = true;
- desired.samples = _sapp.sample_count > 1 ? _sapp.sample_count : 0;
- closest = _sapp_gl_choose_fbconfig(&desired, usable_configs, usable_count);
- int pixel_format = 0;
- if (closest) {
- pixel_format = (int) closest->handle;
- }
- _sapp_free(usable_configs);
- return pixel_format;
-}
-
-_SOKOL_PRIVATE void _sapp_wgl_create_context(void) {
- int pixel_format = _sapp_wgl_find_pixel_format();
- if (0 == pixel_format) {
- _SAPP_PANIC(WIN32_WGL_FIND_PIXELFORMAT_FAILED);
- }
- PIXELFORMATDESCRIPTOR pfd;
- if (!DescribePixelFormat(_sapp.win32.dc, pixel_format, sizeof(pfd), &pfd)) {
- _SAPP_PANIC(WIN32_WGL_DESCRIBE_PIXELFORMAT_FAILED);
- }
- if (!SetPixelFormat(_sapp.win32.dc, pixel_format, &pfd)) {
- _SAPP_PANIC(WIN32_WGL_SET_PIXELFORMAT_FAILED);
- }
- if (!_sapp.wgl.arb_create_context) {
- _SAPP_PANIC(WIN32_WGL_ARB_CREATE_CONTEXT_REQUIRED);
- }
- if (!_sapp.wgl.arb_create_context_profile) {
- _SAPP_PANIC(WIN32_WGL_ARB_CREATE_CONTEXT_PROFILE_REQUIRED);
- }
- const int attrs[] = {
- WGL_CONTEXT_MAJOR_VERSION_ARB, _sapp.desc.gl_major_version,
- WGL_CONTEXT_MINOR_VERSION_ARB, _sapp.desc.gl_minor_version,
- WGL_CONTEXT_FLAGS_ARB, WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB,
- WGL_CONTEXT_PROFILE_MASK_ARB, WGL_CONTEXT_CORE_PROFILE_BIT_ARB,
- 0, 0
- };
- _sapp.wgl.gl_ctx = _sapp.wgl.CreateContextAttribsARB(_sapp.win32.dc, 0, attrs);
- if (!_sapp.wgl.gl_ctx) {
- const DWORD err = GetLastError();
- if (err == (0xc0070000 | ERROR_INVALID_VERSION_ARB)) {
- _SAPP_PANIC(WIN32_WGL_OPENGL_3_2_NOT_SUPPORTED);
- }
- else if (err == (0xc0070000 | ERROR_INVALID_PROFILE_ARB)) {
- _SAPP_PANIC(WIN32_WGL_OPENGL_PROFILE_NOT_SUPPORTED);
- }
- else if (err == (0xc0070000 | ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB)) {
- _SAPP_PANIC(WIN32_WGL_INCOMPATIBLE_DEVICE_CONTEXT);
- }
- else {
- _SAPP_PANIC(WIN32_WGL_CREATE_CONTEXT_ATTRIBS_FAILED_OTHER);
- }
- }
- _sapp.wgl.MakeCurrent(_sapp.win32.dc, _sapp.wgl.gl_ctx);
- if (_sapp.wgl.ext_swap_control) {
- /* FIXME: DwmIsCompositionEnabled() (see GLFW) */
- _sapp.wgl.SwapIntervalEXT(_sapp.swap_interval);
- }
-}
-
-_SOKOL_PRIVATE void _sapp_wgl_destroy_context(void) {
- SOKOL_ASSERT(_sapp.wgl.gl_ctx);
- _sapp.wgl.DeleteContext(_sapp.wgl.gl_ctx);
- _sapp.wgl.gl_ctx = 0;
-}
-
-_SOKOL_PRIVATE void _sapp_wgl_swap_buffers(void) {
- SOKOL_ASSERT(_sapp.win32.dc);
- /* FIXME: DwmIsCompositionEnabled? (see GLFW) */
- SwapBuffers(_sapp.win32.dc);
-}
-#endif /* SOKOL_GLCORE33 */
-
-_SOKOL_PRIVATE bool _sapp_win32_wide_to_utf8(const wchar_t* src, char* dst, int dst_num_bytes) {
- SOKOL_ASSERT(src && dst && (dst_num_bytes > 1));
- _sapp_clear(dst, (size_t)dst_num_bytes);
- const int bytes_needed = WideCharToMultiByte(CP_UTF8, 0, src, -1, NULL, 0, NULL, NULL);
- if (bytes_needed <= dst_num_bytes) {
- WideCharToMultiByte(CP_UTF8, 0, src, -1, dst, dst_num_bytes, NULL, NULL);
- return true;
- }
- else {
- return false;
- }
-}
-
-/* updates current window and framebuffer size from the window's client rect, returns true if size has changed */
-_SOKOL_PRIVATE bool _sapp_win32_update_dimensions(void) {
- RECT rect;
- if (GetClientRect(_sapp.win32.hwnd, &rect)) {
- float window_width = (float)(rect.right - rect.left) / _sapp.win32.dpi.window_scale;
- float window_height = (float)(rect.bottom - rect.top) / _sapp.win32.dpi.window_scale;
- _sapp.window_width = (int)roundf(window_width);
- _sapp.window_height = (int)roundf(window_height);
- int fb_width = (int)roundf(window_width * _sapp.win32.dpi.content_scale);
- int fb_height = (int)roundf(window_height * _sapp.win32.dpi.content_scale);
- /* prevent a framebuffer size of 0 when window is minimized */
- if (0 == fb_width) {
- fb_width = 1;
- }
- if (0 == fb_height) {
- fb_height = 1;
- }
- if ((fb_width != _sapp.framebuffer_width) || (fb_height != _sapp.framebuffer_height)) {
- _sapp.framebuffer_width = fb_width;
- _sapp.framebuffer_height = fb_height;
- return true;
- }
- }
- else {
- _sapp.window_width = _sapp.window_height = 1;
- _sapp.framebuffer_width = _sapp.framebuffer_height = 1;
- }
- return false;
-}
-
-_SOKOL_PRIVATE void _sapp_win32_set_fullscreen(bool fullscreen, UINT swp_flags) {
- HMONITOR monitor = MonitorFromWindow(_sapp.win32.hwnd, MONITOR_DEFAULTTONEAREST);
- MONITORINFO minfo;
- _sapp_clear(&minfo, sizeof(minfo));
- minfo.cbSize = sizeof(MONITORINFO);
- GetMonitorInfo(monitor, &minfo);
- const RECT mr = minfo.rcMonitor;
- const int monitor_w = mr.right - mr.left;
- const int monitor_h = mr.bottom - mr.top;
-
- const DWORD win_ex_style = WS_EX_APPWINDOW | WS_EX_WINDOWEDGE;
- DWORD win_style;
- RECT rect = { 0, 0, 0, 0 };
-
- _sapp.fullscreen = fullscreen;
- if (!_sapp.fullscreen) {
- win_style = WS_CLIPSIBLINGS | WS_CLIPCHILDREN | WS_CAPTION | WS_SYSMENU | WS_MINIMIZEBOX | WS_MAXIMIZEBOX | WS_SIZEBOX;
- rect = _sapp.win32.stored_window_rect;
- }
- else {
- GetWindowRect(_sapp.win32.hwnd, &_sapp.win32.stored_window_rect);
- win_style = WS_POPUP | WS_SYSMENU | WS_VISIBLE;
- rect.left = mr.left;
- rect.top = mr.top;
- rect.right = rect.left + monitor_w;
- rect.bottom = rect.top + monitor_h;
- AdjustWindowRectEx(&rect, win_style, FALSE, win_ex_style);
- }
- const int win_w = rect.right - rect.left;
- const int win_h = rect.bottom - rect.top;
- const int win_x = rect.left;
- const int win_y = rect.top;
- SetWindowLongPtr(_sapp.win32.hwnd, GWL_STYLE, win_style);
- SetWindowPos(_sapp.win32.hwnd, HWND_TOP, win_x, win_y, win_w, win_h, swp_flags | SWP_FRAMECHANGED);
-}
-
-_SOKOL_PRIVATE void _sapp_win32_toggle_fullscreen(void) {
- _sapp_win32_set_fullscreen(!_sapp.fullscreen, SWP_SHOWWINDOW);
-}
-
-_SOKOL_PRIVATE void _sapp_win32_init_cursor(sapp_mouse_cursor cursor) {
- SOKOL_ASSERT((cursor >= 0) && (cursor < _SAPP_MOUSECURSOR_NUM));
- // NOTE: the OCR_* constants are only defined if OEMRESOURCE is defined
- // before windows.h is included, but we can't guarantee that because
- // the sokol_app.h implementation may be included with other implementations
- // in the same compilation unit
- int id = 0;
- switch (cursor) {
- case SAPP_MOUSECURSOR_ARROW: id = 32512; break; // OCR_NORMAL
- case SAPP_MOUSECURSOR_IBEAM: id = 32513; break; // OCR_IBEAM
- case SAPP_MOUSECURSOR_CROSSHAIR: id = 32515; break; // OCR_CROSS
- case SAPP_MOUSECURSOR_POINTING_HAND: id = 32649; break; // OCR_HAND
- case SAPP_MOUSECURSOR_RESIZE_EW: id = 32644; break; // OCR_SIZEWE
- case SAPP_MOUSECURSOR_RESIZE_NS: id = 32645; break; // OCR_SIZENS
- case SAPP_MOUSECURSOR_RESIZE_NWSE: id = 32642; break; // OCR_SIZENWSE
- case SAPP_MOUSECURSOR_RESIZE_NESW: id = 32643; break; // OCR_SIZENESW
- case SAPP_MOUSECURSOR_RESIZE_ALL: id = 32646; break; // OCR_SIZEALL
- case SAPP_MOUSECURSOR_NOT_ALLOWED: id = 32648; break; // OCR_NO
- default: break;
- }
- if (id != 0) {
- _sapp.win32.cursors[cursor] = (HCURSOR)LoadImageW(NULL, MAKEINTRESOURCEW(id), IMAGE_CURSOR, 0, 0, LR_DEFAULTSIZE|LR_SHARED);
- }
- // fallback: default cursor
- if (0 == _sapp.win32.cursors[cursor]) {
- // 32512 => IDC_ARROW
- _sapp.win32.cursors[cursor] = LoadCursorW(NULL, MAKEINTRESOURCEW(32512));
- }
- SOKOL_ASSERT(0 != _sapp.win32.cursors[cursor]);
-}
-
-_SOKOL_PRIVATE void _sapp_win32_init_cursors(void) {
- for (int i = 0; i < _SAPP_MOUSECURSOR_NUM; i++) {
- _sapp_win32_init_cursor((sapp_mouse_cursor)i);
- }
-}
-
-_SOKOL_PRIVATE bool _sapp_win32_cursor_in_content_area(void) {
- POINT pos;
- if (!GetCursorPos(&pos)) {
- return false;
- }
- if (WindowFromPoint(pos) != _sapp.win32.hwnd) {
- return false;
- }
- RECT area;
- GetClientRect(_sapp.win32.hwnd, &area);
- ClientToScreen(_sapp.win32.hwnd, (POINT*)&area.left);
- ClientToScreen(_sapp.win32.hwnd, (POINT*)&area.right);
- return PtInRect(&area, pos) == TRUE;
-}
-
-_SOKOL_PRIVATE void _sapp_win32_update_cursor(sapp_mouse_cursor cursor, bool shown, bool skip_area_test) {
- // NOTE: when called from WM_SETCURSOR, the area test would be redundant
- if (!skip_area_test) {
- if (!_sapp_win32_cursor_in_content_area()) {
- return;
- }
- }
- if (!shown) {
- SetCursor(NULL);
- }
- else {
- SOKOL_ASSERT((cursor >= 0) && (cursor < _SAPP_MOUSECURSOR_NUM));
- SOKOL_ASSERT(0 != _sapp.win32.cursors[cursor]);
- SetCursor(_sapp.win32.cursors[cursor]);
- }
-}
-
-_SOKOL_PRIVATE void _sapp_win32_capture_mouse(uint8_t btn_mask) {
- if (0 == _sapp.win32.mouse_capture_mask) {
- SetCapture(_sapp.win32.hwnd);
- }
- _sapp.win32.mouse_capture_mask |= btn_mask;
-}
-
-_SOKOL_PRIVATE void _sapp_win32_release_mouse(uint8_t btn_mask) {
- if (0 != _sapp.win32.mouse_capture_mask) {
- _sapp.win32.mouse_capture_mask &= ~btn_mask;
- if (0 == _sapp.win32.mouse_capture_mask) {
- ReleaseCapture();
- }
- }
-}
-
-_SOKOL_PRIVATE void _sapp_win32_lock_mouse(bool lock) {
- if (lock == _sapp.mouse.locked) {
- return;
- }
- _sapp.mouse.dx = 0.0f;
- _sapp.mouse.dy = 0.0f;
- _sapp.mouse.locked = lock;
- _sapp_win32_release_mouse(0xFF);
- if (_sapp.mouse.locked) {
- /* store the current mouse position, so it can be restored when unlocked */
- POINT pos;
- BOOL res = GetCursorPos(&pos);
- SOKOL_ASSERT(res); _SOKOL_UNUSED(res);
- _sapp.win32.mouse_locked_x = pos.x;
- _sapp.win32.mouse_locked_y = pos.y;
-
- /* while the mouse is locked, make the mouse cursor invisible and
- confine the mouse movement to a small rectangle inside our window
- (so that we don't miss any mouse up events)
- */
- RECT client_rect = {
- _sapp.win32.mouse_locked_x,
- _sapp.win32.mouse_locked_y,
- _sapp.win32.mouse_locked_x,
- _sapp.win32.mouse_locked_y
- };
- ClipCursor(&client_rect);
-
- /* make the mouse cursor invisible, this will stack with sapp_show_mouse() */
- ShowCursor(FALSE);
-
- /* enable raw input for mouse, starts sending WM_INPUT messages to WinProc (see GLFW) */
- const RAWINPUTDEVICE rid = {
- 0x01, // usUsagePage: HID_USAGE_PAGE_GENERIC
- 0x02, // usUsage: HID_USAGE_GENERIC_MOUSE
- 0, // dwFlags
- _sapp.win32.hwnd // hwndTarget
- };
- if (!RegisterRawInputDevices(&rid, 1, sizeof(rid))) {
- _SAPP_ERROR(WIN32_REGISTER_RAW_INPUT_DEVICES_FAILED_MOUSE_LOCK);
- }
- /* in case the raw mouse device only supports absolute position reporting,
- we need to skip the dx/dy compution for the first WM_INPUT event
- */
- _sapp.win32.raw_input_mousepos_valid = false;
- }
- else {
- /* disable raw input for mouse */
- const RAWINPUTDEVICE rid = { 0x01, 0x02, RIDEV_REMOVE, NULL };
- if (!RegisterRawInputDevices(&rid, 1, sizeof(rid))) {
- _SAPP_ERROR(WIN32_REGISTER_RAW_INPUT_DEVICES_FAILED_MOUSE_UNLOCK);
- }
-
- /* let the mouse roam freely again */
- ClipCursor(NULL);
- ShowCursor(TRUE);
-
- /* restore the 'pre-locked' mouse position */
- BOOL res = SetCursorPos(_sapp.win32.mouse_locked_x, _sapp.win32.mouse_locked_y);
- SOKOL_ASSERT(res); _SOKOL_UNUSED(res);
- }
-}
-
-_SOKOL_PRIVATE bool _sapp_win32_update_monitor(void) {
- const HMONITOR cur_monitor = MonitorFromWindow(_sapp.win32.hwnd, MONITOR_DEFAULTTONULL);
- if (cur_monitor != _sapp.win32.hmonitor) {
- _sapp.win32.hmonitor = cur_monitor;
- return true;
- }
- else {
- return false;
- }
-}
-
-_SOKOL_PRIVATE uint32_t _sapp_win32_mods(void) {
- uint32_t mods = 0;
- if (GetKeyState(VK_SHIFT) & (1<<15)) {
- mods |= SAPP_MODIFIER_SHIFT;
- }
- if (GetKeyState(VK_CONTROL) & (1<<15)) {
- mods |= SAPP_MODIFIER_CTRL;
- }
- if (GetKeyState(VK_MENU) & (1<<15)) {
- mods |= SAPP_MODIFIER_ALT;
- }
- if ((GetKeyState(VK_LWIN) | GetKeyState(VK_RWIN)) & (1<<15)) {
- mods |= SAPP_MODIFIER_SUPER;
- }
- const bool swapped = (TRUE == GetSystemMetrics(SM_SWAPBUTTON));
- if (GetAsyncKeyState(VK_LBUTTON)) {
- mods |= swapped ? SAPP_MODIFIER_RMB : SAPP_MODIFIER_LMB;
- }
- if (GetAsyncKeyState(VK_RBUTTON)) {
- mods |= swapped ? SAPP_MODIFIER_LMB : SAPP_MODIFIER_RMB;
- }
- if (GetAsyncKeyState(VK_MBUTTON)) {
- mods |= SAPP_MODIFIER_MMB;
- }
- return mods;
-}
-
-_SOKOL_PRIVATE void _sapp_win32_mouse_update(LPARAM lParam) {
- if (!_sapp.mouse.locked) {
- const float new_x = (float)GET_X_LPARAM(lParam) * _sapp.win32.dpi.mouse_scale;
- const float new_y = (float)GET_Y_LPARAM(lParam) * _sapp.win32.dpi.mouse_scale;
- if (_sapp.mouse.pos_valid) {
- // don't update dx/dy in the very first event
- _sapp.mouse.dx = new_x - _sapp.mouse.x;
- _sapp.mouse.dy = new_y - _sapp.mouse.y;
- }
- _sapp.mouse.x = new_x;
- _sapp.mouse.y = new_y;
- _sapp.mouse.pos_valid = true;
- }
-}
-
-_SOKOL_PRIVATE void _sapp_win32_mouse_event(sapp_event_type type, sapp_mousebutton btn) {
- if (_sapp_events_enabled()) {
- _sapp_init_event(type);
- _sapp.event.modifiers = _sapp_win32_mods();
- _sapp.event.mouse_button = btn;
- _sapp_call_event(&_sapp.event);
- }
-}
-
-_SOKOL_PRIVATE void _sapp_win32_scroll_event(float x, float y) {
- if (_sapp_events_enabled()) {
- _sapp_init_event(SAPP_EVENTTYPE_MOUSE_SCROLL);
- _sapp.event.modifiers = _sapp_win32_mods();
- _sapp.event.scroll_x = -x / 30.0f;
- _sapp.event.scroll_y = y / 30.0f;
- _sapp_call_event(&_sapp.event);
- }
-}
-
-_SOKOL_PRIVATE void _sapp_win32_key_event(sapp_event_type type, int vk, bool repeat) {
- if (_sapp_events_enabled() && (vk < SAPP_MAX_KEYCODES)) {
- _sapp_init_event(type);
- _sapp.event.modifiers = _sapp_win32_mods();
- _sapp.event.key_code = _sapp.keycodes[vk];
- _sapp.event.key_repeat = repeat;
- _sapp_call_event(&_sapp.event);
- /* check if a CLIPBOARD_PASTED event must be sent too */
- if (_sapp.clipboard.enabled &&
- (type == SAPP_EVENTTYPE_KEY_DOWN) &&
- (_sapp.event.modifiers == SAPP_MODIFIER_CTRL) &&
- (_sapp.event.key_code == SAPP_KEYCODE_V))
- {
- _sapp_init_event(SAPP_EVENTTYPE_CLIPBOARD_PASTED);
- _sapp_call_event(&_sapp.event);
- }
- }
-}
-
-_SOKOL_PRIVATE void _sapp_win32_char_event(uint32_t c, bool repeat) {
- if (_sapp_events_enabled() && (c >= 32)) {
- _sapp_init_event(SAPP_EVENTTYPE_CHAR);
- _sapp.event.modifiers = _sapp_win32_mods();
- _sapp.event.char_code = c;
- _sapp.event.key_repeat = repeat;
- _sapp_call_event(&_sapp.event);
- }
-}
-
-_SOKOL_PRIVATE void _sapp_win32_dpi_changed(HWND hWnd, LPRECT proposed_win_rect) {
- /* called on WM_DPICHANGED, which will only be sent to the application
- if sapp_desc.high_dpi is true and the Windows version is recent enough
- to support DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2
- */
- SOKOL_ASSERT(_sapp.desc.high_dpi);
- HINSTANCE user32 = LoadLibraryA("user32.dll");
- if (!user32) {
- return;
- }
- typedef UINT(WINAPI * GETDPIFORWINDOW_T)(HWND hwnd);
- GETDPIFORWINDOW_T fn_getdpiforwindow = (GETDPIFORWINDOW_T)(void*)GetProcAddress(user32, "GetDpiForWindow");
- if (fn_getdpiforwindow) {
- UINT dpix = fn_getdpiforwindow(_sapp.win32.hwnd);
- // NOTE: for high-dpi apps, mouse_scale remains one
- _sapp.win32.dpi.window_scale = (float)dpix / 96.0f;
- _sapp.win32.dpi.content_scale = _sapp.win32.dpi.window_scale;
- _sapp.dpi_scale = _sapp.win32.dpi.window_scale;
- SetWindowPos(hWnd, 0,
- proposed_win_rect->left,
- proposed_win_rect->top,
- proposed_win_rect->right - proposed_win_rect->left,
- proposed_win_rect->bottom - proposed_win_rect->top,
- SWP_NOZORDER | SWP_NOACTIVATE);
- }
- FreeLibrary(user32);
-}
-
-_SOKOL_PRIVATE void _sapp_win32_files_dropped(HDROP hdrop) {
- if (!_sapp.drop.enabled) {
- return;
- }
- _sapp_clear_drop_buffer();
- bool drop_failed = false;
- const int count = (int) DragQueryFileW(hdrop, 0xffffffff, NULL, 0);
- _sapp.drop.num_files = (count > _sapp.drop.max_files) ? _sapp.drop.max_files : count;
- for (UINT i = 0; i < (UINT)_sapp.drop.num_files; i++) {
- const UINT num_chars = DragQueryFileW(hdrop, i, NULL, 0) + 1;
- WCHAR* buffer = (WCHAR*) _sapp_malloc_clear(num_chars * sizeof(WCHAR));
- DragQueryFileW(hdrop, i, buffer, num_chars);
- if (!_sapp_win32_wide_to_utf8(buffer, _sapp_dropped_file_path_ptr((int)i), _sapp.drop.max_path_length)) {
- _SAPP_ERROR(DROPPED_FILE_PATH_TOO_LONG);
- drop_failed = true;
- }
- _sapp_free(buffer);
- }
- DragFinish(hdrop);
- if (!drop_failed) {
- if (_sapp_events_enabled()) {
- _sapp_init_event(SAPP_EVENTTYPE_FILES_DROPPED);
- _sapp.event.modifiers = _sapp_win32_mods();
- _sapp_call_event(&_sapp.event);
- }
- }
- else {
- _sapp_clear_drop_buffer();
- _sapp.drop.num_files = 0;
- }
-}
-
-_SOKOL_PRIVATE void _sapp_win32_timing_measure(void) {
- #if defined(SOKOL_D3D11)
- // on D3D11, use the more precise DXGI timestamp
- if (_sapp.d3d11.use_dxgi_frame_stats) {
- DXGI_FRAME_STATISTICS dxgi_stats;
- _sapp_clear(&dxgi_stats, sizeof(dxgi_stats));
- HRESULT hr = _sapp_dxgi_GetFrameStatistics(_sapp.d3d11.swap_chain, &dxgi_stats);
- if (SUCCEEDED(hr)) {
- if (dxgi_stats.SyncRefreshCount != _sapp.d3d11.sync_refresh_count) {
- if ((_sapp.d3d11.sync_refresh_count + 1) != dxgi_stats.SyncRefreshCount) {
- _sapp_timing_discontinuity(&_sapp.timing);
- }
- _sapp.d3d11.sync_refresh_count = dxgi_stats.SyncRefreshCount;
- LARGE_INTEGER qpc = dxgi_stats.SyncQPCTime;
- const uint64_t now = (uint64_t)_sapp_int64_muldiv(qpc.QuadPart - _sapp.timing.timestamp.win.start.QuadPart, 1000000000, _sapp.timing.timestamp.win.freq.QuadPart);
- _sapp_timing_external(&_sapp.timing, (double)now / 1000000000.0);
- }
- return;
- }
- }
- // fallback if swap model isn't "flip-discard" or GetFrameStatistics failed for another reason
- _sapp_timing_measure(&_sapp.timing);
- #endif
- #if defined(SOKOL_GLCORE33)
- _sapp_timing_measure(&_sapp.timing);
- #endif
-}
-
-_SOKOL_PRIVATE LRESULT CALLBACK _sapp_win32_wndproc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) {
- if (!_sapp.win32.in_create_window) {
- switch (uMsg) {
- case WM_CLOSE:
- /* only give user a chance to intervene when sapp_quit() wasn't already called */
- if (!_sapp.quit_ordered) {
- /* if window should be closed and event handling is enabled, give user code
- a change to intervene via sapp_cancel_quit()
- */
- _sapp.quit_requested = true;
- _sapp_win32_app_event(SAPP_EVENTTYPE_QUIT_REQUESTED);
- /* if user code hasn't intervened, quit the app */
- if (_sapp.quit_requested) {
- _sapp.quit_ordered = true;
- }
- }
- if (_sapp.quit_ordered) {
- PostQuitMessage(0);
- }
- return 0;
- case WM_SYSCOMMAND:
- switch (wParam & 0xFFF0) {
- case SC_SCREENSAVE:
- case SC_MONITORPOWER:
- if (_sapp.fullscreen) {
- /* disable screen saver and blanking in fullscreen mode */
- return 0;
- }
- break;
- case SC_KEYMENU:
- /* user trying to access menu via ALT */
- return 0;
- }
- break;
- case WM_ERASEBKGND:
- return 1;
- case WM_SIZE:
- {
- const bool iconified = wParam == SIZE_MINIMIZED;
- if (iconified != _sapp.win32.iconified) {
- _sapp.win32.iconified = iconified;
- if (iconified) {
- _sapp_win32_app_event(SAPP_EVENTTYPE_ICONIFIED);
- }
- else {
- _sapp_win32_app_event(SAPP_EVENTTYPE_RESTORED);
- }
- }
- }
- break;
- case WM_SETFOCUS:
- _sapp_win32_app_event(SAPP_EVENTTYPE_FOCUSED);
- break;
- case WM_KILLFOCUS:
- /* if focus is lost for any reason, and we're in mouse locked mode, disable mouse lock */
- if (_sapp.mouse.locked) {
- _sapp_win32_lock_mouse(false);
- }
- _sapp_win32_app_event(SAPP_EVENTTYPE_UNFOCUSED);
- break;
- case WM_SETCURSOR:
- if (LOWORD(lParam) == HTCLIENT) {
- _sapp_win32_update_cursor(_sapp.mouse.current_cursor, _sapp.mouse.shown, true);
- return TRUE;
- }
- break;
- case WM_DPICHANGED:
- {
- /* Update window's DPI and size if its moved to another monitor with a different DPI
- Only sent if DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2 is used.
- */
- _sapp_win32_dpi_changed(hWnd, (LPRECT)lParam);
- break;
- }
- case WM_LBUTTONDOWN:
- _sapp_win32_mouse_update(lParam);
- _sapp_win32_mouse_event(SAPP_EVENTTYPE_MOUSE_DOWN, SAPP_MOUSEBUTTON_LEFT);
- _sapp_win32_capture_mouse(1<<SAPP_MOUSEBUTTON_LEFT);
- break;
- case WM_RBUTTONDOWN:
- _sapp_win32_mouse_update(lParam);
- _sapp_win32_mouse_event(SAPP_EVENTTYPE_MOUSE_DOWN, SAPP_MOUSEBUTTON_RIGHT);
- _sapp_win32_capture_mouse(1<<SAPP_MOUSEBUTTON_RIGHT);
- break;
- case WM_MBUTTONDOWN:
- _sapp_win32_mouse_update(lParam);
- _sapp_win32_mouse_event(SAPP_EVENTTYPE_MOUSE_DOWN, SAPP_MOUSEBUTTON_MIDDLE);
- _sapp_win32_capture_mouse(1<<SAPP_MOUSEBUTTON_MIDDLE);
- break;
- case WM_LBUTTONUP:
- _sapp_win32_mouse_update(lParam);
- _sapp_win32_mouse_event(SAPP_EVENTTYPE_MOUSE_UP, SAPP_MOUSEBUTTON_LEFT);
- _sapp_win32_release_mouse(1<<SAPP_MOUSEBUTTON_LEFT);
- break;
- case WM_RBUTTONUP:
- _sapp_win32_mouse_update(lParam);
- _sapp_win32_mouse_event(SAPP_EVENTTYPE_MOUSE_UP, SAPP_MOUSEBUTTON_RIGHT);
- _sapp_win32_release_mouse(1<<SAPP_MOUSEBUTTON_RIGHT);
- break;
- case WM_MBUTTONUP:
- _sapp_win32_mouse_update(lParam);
- _sapp_win32_mouse_event(SAPP_EVENTTYPE_MOUSE_UP, SAPP_MOUSEBUTTON_MIDDLE);
- _sapp_win32_release_mouse(1<<SAPP_MOUSEBUTTON_MIDDLE);
- break;
- case WM_MOUSEMOVE:
- if (!_sapp.mouse.locked) {
- _sapp_win32_mouse_update(lParam);
- if (!_sapp.win32.mouse_tracked) {
- _sapp.win32.mouse_tracked = true;
- TRACKMOUSEEVENT tme;
- _sapp_clear(&tme, sizeof(tme));
- tme.cbSize = sizeof(tme);
- tme.dwFlags = TME_LEAVE;
- tme.hwndTrack = _sapp.win32.hwnd;
- TrackMouseEvent(&tme);
- _sapp.mouse.dx = 0.0f;
- _sapp.mouse.dy = 0.0f;
- _sapp_win32_mouse_event(SAPP_EVENTTYPE_MOUSE_ENTER, SAPP_MOUSEBUTTON_INVALID);
- }
- _sapp_win32_mouse_event(SAPP_EVENTTYPE_MOUSE_MOVE, SAPP_MOUSEBUTTON_INVALID);
- }
- break;
- case WM_INPUT:
- /* raw mouse input during mouse-lock */
- if (_sapp.mouse.locked) {
- HRAWINPUT ri = (HRAWINPUT) lParam;
- UINT size = sizeof(_sapp.win32.raw_input_data);
- // see: https://docs.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-getrawinputdata
- if ((UINT)-1 == GetRawInputData(ri, RID_INPUT, &_sapp.win32.raw_input_data, &size, sizeof(RAWINPUTHEADER))) {
- _SAPP_ERROR(WIN32_GET_RAW_INPUT_DATA_FAILED);
- break;
- }
- const RAWINPUT* raw_mouse_data = (const RAWINPUT*) &_sapp.win32.raw_input_data;
- if (raw_mouse_data->data.mouse.usFlags & MOUSE_MOVE_ABSOLUTE) {
- /* mouse only reports absolute position
- NOTE: This code is untested and will most likely behave wrong in Remote Desktop sessions.
- (such remote desktop sessions are setting the MOUSE_MOVE_ABSOLUTE flag).
- See: https://github.com/floooh/sokol/issues/806 and
- https://github.com/microsoft/DirectXTK/commit/ef56b63f3739381e451f7a5a5bd2c9779d2a7555)
- */
- LONG new_x = raw_mouse_data->data.mouse.lLastX;
- LONG new_y = raw_mouse_data->data.mouse.lLastY;
- if (_sapp.win32.raw_input_mousepos_valid) {
- _sapp.mouse.dx = (float) (new_x - _sapp.win32.raw_input_mousepos_x);
- _sapp.mouse.dy = (float) (new_y - _sapp.win32.raw_input_mousepos_y);
- }
- _sapp.win32.raw_input_mousepos_x = new_x;
- _sapp.win32.raw_input_mousepos_y = new_y;
- _sapp.win32.raw_input_mousepos_valid = true;
- }
- else {
- /* mouse reports movement delta (this seems to be the common case) */
- _sapp.mouse.dx = (float) raw_mouse_data->data.mouse.lLastX;
- _sapp.mouse.dy = (float) raw_mouse_data->data.mouse.lLastY;
- }
- _sapp_win32_mouse_event(SAPP_EVENTTYPE_MOUSE_MOVE, SAPP_MOUSEBUTTON_INVALID);
- }
- break;
-
- case WM_MOUSELEAVE:
- if (!_sapp.mouse.locked) {
- _sapp.mouse.dx = 0.0f;
- _sapp.mouse.dy = 0.0f;
- _sapp.win32.mouse_tracked = false;
- _sapp_win32_mouse_event(SAPP_EVENTTYPE_MOUSE_LEAVE, SAPP_MOUSEBUTTON_INVALID);
- }
- break;
- case WM_MOUSEWHEEL:
- _sapp_win32_scroll_event(0.0f, (float)((SHORT)HIWORD(wParam)));
- break;
- case WM_MOUSEHWHEEL:
- _sapp_win32_scroll_event((float)((SHORT)HIWORD(wParam)), 0.0f);
- break;
- case WM_CHAR:
- _sapp_win32_char_event((uint32_t)wParam, !!(lParam&0x40000000));
- break;
- case WM_KEYDOWN:
- case WM_SYSKEYDOWN:
- _sapp_win32_key_event(SAPP_EVENTTYPE_KEY_DOWN, (int)(HIWORD(lParam)&0x1FF), !!(lParam&0x40000000));
- break;
- case WM_KEYUP:
- case WM_SYSKEYUP:
- _sapp_win32_key_event(SAPP_EVENTTYPE_KEY_UP, (int)(HIWORD(lParam)&0x1FF), false);
- break;
- case WM_ENTERSIZEMOVE:
- SetTimer(_sapp.win32.hwnd, 1, USER_TIMER_MINIMUM, NULL);
- break;
- case WM_EXITSIZEMOVE:
- KillTimer(_sapp.win32.hwnd, 1);
- break;
- case WM_TIMER:
- _sapp_win32_timing_measure();
- _sapp_frame();
- #if defined(SOKOL_D3D11)
- // present with DXGI_PRESENT_DO_NOT_WAIT
- _sapp_d3d11_present(true);
- #endif
- #if defined(SOKOL_GLCORE33)
- _sapp_wgl_swap_buffers();
- #endif
- /* NOTE: resizing the swap-chain during resize leads to a substantial
- memory spike (hundreds of megabytes for a few seconds).
-
- if (_sapp_win32_update_dimensions()) {
- #if defined(SOKOL_D3D11)
- _sapp_d3d11_resize_default_render_target();
- #endif
- _sapp_win32_app_event(SAPP_EVENTTYPE_RESIZED);
- }
- */
- break;
- case WM_NCLBUTTONDOWN:
- /* workaround for half-second pause when starting to move window
- see: https://gamedev.net/forums/topic/672094-keeping-things-moving-during-win32-moveresize-events/5254386/
- */
- if (SendMessage(_sapp.win32.hwnd, WM_NCHITTEST, wParam, lParam) == HTCAPTION) {
- POINT point;
- GetCursorPos(&point);
- ScreenToClient(_sapp.win32.hwnd, &point);
- PostMessage(_sapp.win32.hwnd, WM_MOUSEMOVE, 0, ((uint32_t)point.x)|(((uint32_t)point.y) << 16));
- }
- break;
- case WM_DROPFILES:
- _sapp_win32_files_dropped((HDROP)wParam);
- break;
- case WM_DISPLAYCHANGE:
- // refresh rate might have changed
- _sapp_timing_reset(&_sapp.timing);
- break;
-
- default:
- break;
- }
- }
- return DefWindowProcW(hWnd, uMsg, wParam, lParam);
-}
-
-_SOKOL_PRIVATE void _sapp_win32_create_window(void) {
- WNDCLASSW wndclassw;
- _sapp_clear(&wndclassw, sizeof(wndclassw));
- wndclassw.style = CS_HREDRAW | CS_VREDRAW | CS_OWNDC;
- wndclassw.lpfnWndProc = (WNDPROC) _sapp_win32_wndproc;
- wndclassw.hInstance = GetModuleHandleW(NULL);
- wndclassw.hCursor = LoadCursor(NULL, IDC_ARROW);
- wndclassw.hIcon = LoadIcon(NULL, IDI_WINLOGO);
- wndclassw.lpszClassName = L"SOKOLAPP";
- RegisterClassW(&wndclassw);
-
- /* NOTE: regardless whether fullscreen is requested or not, a regular
- windowed-mode window will always be created first (however in hidden
- mode, so that no windowed-mode window pops up before the fullscreen window)
- */
- const DWORD win_ex_style = WS_EX_APPWINDOW | WS_EX_WINDOWEDGE;
- RECT rect = { 0, 0, 0, 0 };
- DWORD win_style = WS_CLIPSIBLINGS | WS_CLIPCHILDREN | WS_CAPTION | WS_SYSMENU | WS_MINIMIZEBOX | WS_MAXIMIZEBOX | WS_SIZEBOX;
- rect.right = (int) ((float)_sapp.window_width * _sapp.win32.dpi.window_scale);
- rect.bottom = (int) ((float)_sapp.window_height * _sapp.win32.dpi.window_scale);
- const bool use_default_width = 0 == _sapp.window_width;
- const bool use_default_height = 0 == _sapp.window_height;
- AdjustWindowRectEx(&rect, win_style, FALSE, win_ex_style);
- const int win_width = rect.right - rect.left;
- const int win_height = rect.bottom - rect.top;
- _sapp.win32.in_create_window = true;
- _sapp.win32.hwnd = CreateWindowExW(
- win_ex_style, // dwExStyle
- L"SOKOLAPP", // lpClassName
- _sapp.window_title_wide, // lpWindowName
- win_style, // dwStyle
- CW_USEDEFAULT, // X
- SW_HIDE, // Y (NOTE: CW_USEDEFAULT is not used for position here, but internally calls ShowWindow!
- use_default_width ? CW_USEDEFAULT : win_width, // nWidth
- use_default_height ? CW_USEDEFAULT : win_height, // nHeight (NOTE: if width is CW_USEDEFAULT, height is actually ignored)
- NULL, // hWndParent
- NULL, // hMenu
- GetModuleHandle(NULL), // hInstance
- NULL); // lParam
- _sapp.win32.in_create_window = false;
- _sapp.win32.dc = GetDC(_sapp.win32.hwnd);
- _sapp.win32.hmonitor = MonitorFromWindow(_sapp.win32.hwnd, MONITOR_DEFAULTTONULL);
- SOKOL_ASSERT(_sapp.win32.dc);
-
- /* this will get the actual windowed-mode window size, if fullscreen
- is requested, the set_fullscreen function will then capture the
- current window rectangle, which then might be used later to
- restore the window position when switching back to windowed
- */
- _sapp_win32_update_dimensions();
- if (_sapp.fullscreen) {
- _sapp_win32_set_fullscreen(_sapp.fullscreen, SWP_HIDEWINDOW);
- _sapp_win32_update_dimensions();
- }
- ShowWindow(_sapp.win32.hwnd, SW_SHOW);
- DragAcceptFiles(_sapp.win32.hwnd, 1);
-}
-
-_SOKOL_PRIVATE void _sapp_win32_destroy_window(void) {
- DestroyWindow(_sapp.win32.hwnd); _sapp.win32.hwnd = 0;
- UnregisterClassW(L"SOKOLAPP", GetModuleHandleW(NULL));
-}
-
-_SOKOL_PRIVATE void _sapp_win32_destroy_icons(void) {
- if (_sapp.win32.big_icon) {
- DestroyIcon(_sapp.win32.big_icon);
- _sapp.win32.big_icon = 0;
- }
- if (_sapp.win32.small_icon) {
- DestroyIcon(_sapp.win32.small_icon);
- _sapp.win32.small_icon = 0;
- }
-}
-
-_SOKOL_PRIVATE void _sapp_win32_init_console(void) {
- if (_sapp.desc.win32_console_create || _sapp.desc.win32_console_attach) {
- BOOL con_valid = FALSE;
- if (_sapp.desc.win32_console_create) {
- con_valid = AllocConsole();
- }
- else if (_sapp.desc.win32_console_attach) {
- con_valid = AttachConsole(ATTACH_PARENT_PROCESS);
- }
- if (con_valid) {
- FILE* res_fp = 0;
- errno_t err;
- err = freopen_s(&res_fp, "CON", "w", stdout);
- (void)err;
- err = freopen_s(&res_fp, "CON", "w", stderr);
- (void)err;
- }
- }
- if (_sapp.desc.win32_console_utf8) {
- _sapp.win32.orig_codepage = GetConsoleOutputCP();
- SetConsoleOutputCP(CP_UTF8);
- }
-}
-
-_SOKOL_PRIVATE void _sapp_win32_restore_console(void) {
- if (_sapp.desc.win32_console_utf8) {
- SetConsoleOutputCP(_sapp.win32.orig_codepage);
- }
-}
-
-_SOKOL_PRIVATE void _sapp_win32_init_dpi(void) {
-
- DECLARE_HANDLE(DPI_AWARENESS_CONTEXT_T);
- typedef BOOL(WINAPI * SETPROCESSDPIAWARE_T)(void);
- typedef bool (WINAPI * SETPROCESSDPIAWARENESSCONTEXT_T)(DPI_AWARENESS_CONTEXT_T); // since Windows 10, version 1703
- typedef HRESULT(WINAPI * SETPROCESSDPIAWARENESS_T)(PROCESS_DPI_AWARENESS);
- typedef HRESULT(WINAPI * GETDPIFORMONITOR_T)(HMONITOR, MONITOR_DPI_TYPE, UINT*, UINT*);
-
- SETPROCESSDPIAWARE_T fn_setprocessdpiaware = 0;
- SETPROCESSDPIAWARENESS_T fn_setprocessdpiawareness = 0;
- GETDPIFORMONITOR_T fn_getdpiformonitor = 0;
- SETPROCESSDPIAWARENESSCONTEXT_T fn_setprocessdpiawarenesscontext =0;
-
- HINSTANCE user32 = LoadLibraryA("user32.dll");
- if (user32) {
- fn_setprocessdpiaware = (SETPROCESSDPIAWARE_T)(void*) GetProcAddress(user32, "SetProcessDPIAware");
- fn_setprocessdpiawarenesscontext = (SETPROCESSDPIAWARENESSCONTEXT_T)(void*) GetProcAddress(user32, "SetProcessDpiAwarenessContext");
- }
- HINSTANCE shcore = LoadLibraryA("shcore.dll");
- if (shcore) {
- fn_setprocessdpiawareness = (SETPROCESSDPIAWARENESS_T)(void*) GetProcAddress(shcore, "SetProcessDpiAwareness");
- fn_getdpiformonitor = (GETDPIFORMONITOR_T)(void*) GetProcAddress(shcore, "GetDpiForMonitor");
- }
- /*
- NOTE on SetProcessDpiAware() vs SetProcessDpiAwareness() vs SetProcessDpiAwarenessContext():
-
- These are different attempts to get DPI handling on Windows right, from oldest
- to newest. SetProcessDpiAwarenessContext() is required for the new
- DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2 method.
- */
- if (fn_setprocessdpiawareness) {
- if (_sapp.desc.high_dpi) {
- /* app requests HighDPI rendering, first try the Win10 Creator Update per-monitor-dpi awareness,
- if that fails, fall back to system-dpi-awareness
- */
- _sapp.win32.dpi.aware = true;
- DPI_AWARENESS_CONTEXT_T per_monitor_aware_v2 = (DPI_AWARENESS_CONTEXT_T)-4;
- if (!(fn_setprocessdpiawarenesscontext && fn_setprocessdpiawarenesscontext(per_monitor_aware_v2))) {
- // fallback to system-dpi-aware
- fn_setprocessdpiawareness(PROCESS_SYSTEM_DPI_AWARE);
- }
- }
- else {
- /* if the app didn't request HighDPI rendering, let Windows do the upscaling */
- _sapp.win32.dpi.aware = false;
- fn_setprocessdpiawareness(PROCESS_DPI_UNAWARE);
- }
- }
- else if (fn_setprocessdpiaware) {
- // fallback for Windows 7
- _sapp.win32.dpi.aware = true;
- fn_setprocessdpiaware();
- }
- /* get dpi scale factor for main monitor */
- if (fn_getdpiformonitor && _sapp.win32.dpi.aware) {
- POINT pt = { 1, 1 };
- HMONITOR hm = MonitorFromPoint(pt, MONITOR_DEFAULTTONEAREST);
- UINT dpix, dpiy;
- HRESULT hr = fn_getdpiformonitor(hm, MDT_EFFECTIVE_DPI, &dpix, &dpiy);
- _SOKOL_UNUSED(hr);
- SOKOL_ASSERT(SUCCEEDED(hr));
- /* clamp window scale to an integer factor */
- _sapp.win32.dpi.window_scale = (float)dpix / 96.0f;
- }
- else {
- _sapp.win32.dpi.window_scale = 1.0f;
- }
- if (_sapp.desc.high_dpi) {
- _sapp.win32.dpi.content_scale = _sapp.win32.dpi.window_scale;
- _sapp.win32.dpi.mouse_scale = 1.0f;
- }
- else {
- _sapp.win32.dpi.content_scale = 1.0f;
- _sapp.win32.dpi.mouse_scale = 1.0f / _sapp.win32.dpi.window_scale;
- }
- _sapp.dpi_scale = _sapp.win32.dpi.content_scale;
- if (user32) {
- FreeLibrary(user32);
- }
- if (shcore) {
- FreeLibrary(shcore);
- }
-}
-
-_SOKOL_PRIVATE bool _sapp_win32_set_clipboard_string(const char* str) {
- SOKOL_ASSERT(str);
- SOKOL_ASSERT(_sapp.win32.hwnd);
- SOKOL_ASSERT(_sapp.clipboard.enabled && (_sapp.clipboard.buf_size > 0));
-
- if (!OpenClipboard(_sapp.win32.hwnd)) {
- return false;
- }
-
- HANDLE object = 0;
- wchar_t* wchar_buf = 0;
-
- const SIZE_T wchar_buf_size = (SIZE_T)_sapp.clipboard.buf_size * sizeof(wchar_t);
- object = GlobalAlloc(GMEM_MOVEABLE, wchar_buf_size);
- if (NULL == object) {
- goto error;
- }
- wchar_buf = (wchar_t*) GlobalLock(object);
- if (NULL == wchar_buf) {
- goto error;
- }
- if (!_sapp_win32_utf8_to_wide(str, wchar_buf, (int)wchar_buf_size)) {
- goto error;
- }
- GlobalUnlock(object);
- wchar_buf = 0;
- EmptyClipboard();
- // NOTE: when successful, SetClipboardData() takes ownership of memory object!
- if (NULL == SetClipboardData(CF_UNICODETEXT, object)) {
- goto error;
- }
- CloseClipboard();
- return true;
-
-error:
- if (wchar_buf) {
- GlobalUnlock(object);
- }
- if (object) {
- GlobalFree(object);
- }
- CloseClipboard();
- return false;
-}
-
-_SOKOL_PRIVATE const char* _sapp_win32_get_clipboard_string(void) {
- SOKOL_ASSERT(_sapp.clipboard.enabled && _sapp.clipboard.buffer);
- SOKOL_ASSERT(_sapp.win32.hwnd);
- if (!OpenClipboard(_sapp.win32.hwnd)) {
- /* silently ignore any errors and just return the current
- content of the local clipboard buffer
- */
- return _sapp.clipboard.buffer;
- }
- HANDLE object = GetClipboardData(CF_UNICODETEXT);
- if (!object) {
- CloseClipboard();
- return _sapp.clipboard.buffer;
- }
- const wchar_t* wchar_buf = (const wchar_t*) GlobalLock(object);
- if (!wchar_buf) {
- CloseClipboard();
- return _sapp.clipboard.buffer;
- }
- if (!_sapp_win32_wide_to_utf8(wchar_buf, _sapp.clipboard.buffer, _sapp.clipboard.buf_size)) {
- _SAPP_ERROR(CLIPBOARD_STRING_TOO_BIG);
- }
- GlobalUnlock(object);
- CloseClipboard();
- return _sapp.clipboard.buffer;
-}
-
-_SOKOL_PRIVATE void _sapp_win32_update_window_title(void) {
- _sapp_win32_utf8_to_wide(_sapp.window_title, _sapp.window_title_wide, sizeof(_sapp.window_title_wide));
- SetWindowTextW(_sapp.win32.hwnd, _sapp.window_title_wide);
-}
-
-_SOKOL_PRIVATE HICON _sapp_win32_create_icon_from_image(const sapp_image_desc* desc) {
- BITMAPV5HEADER bi;
- _sapp_clear(&bi, sizeof(bi));
- bi.bV5Size = sizeof(bi);
- bi.bV5Width = desc->width;
- bi.bV5Height = -desc->height; // NOTE the '-' here to indicate that origin is top-left
- bi.bV5Planes = 1;
- bi.bV5BitCount = 32;
- bi.bV5Compression = BI_BITFIELDS;
- bi.bV5RedMask = 0x00FF0000;
- bi.bV5GreenMask = 0x0000FF00;
- bi.bV5BlueMask = 0x000000FF;
- bi.bV5AlphaMask = 0xFF000000;
-
- uint8_t* target = 0;
- const uint8_t* source = (const uint8_t*)desc->pixels.ptr;
-
- HDC dc = GetDC(NULL);
- HBITMAP color = CreateDIBSection(dc, (BITMAPINFO*)&bi, DIB_RGB_COLORS, (void**)&target, NULL, (DWORD)0);
- ReleaseDC(NULL, dc);
- if (0 == color) {
- return NULL;
- }
- SOKOL_ASSERT(target);
-
- HBITMAP mask = CreateBitmap(desc->width, desc->height, 1, 1, NULL);
- if (0 == mask) {
- DeleteObject(color);
- return NULL;
- }
-
- for (int i = 0; i < (desc->width*desc->height); i++) {
- target[0] = source[2];
- target[1] = source[1];
- target[2] = source[0];
- target[3] = source[3];
- target += 4;
- source += 4;
- }
-
- ICONINFO icon_info;
- _sapp_clear(&icon_info, sizeof(icon_info));
- icon_info.fIcon = true;
- icon_info.xHotspot = 0;
- icon_info.yHotspot = 0;
- icon_info.hbmMask = mask;
- icon_info.hbmColor = color;
- HICON icon_handle = CreateIconIndirect(&icon_info);
- DeleteObject(color);
- DeleteObject(mask);
-
- return icon_handle;
-}
-
-_SOKOL_PRIVATE void _sapp_win32_set_icon(const sapp_icon_desc* icon_desc, int num_images) {
- SOKOL_ASSERT((num_images > 0) && (num_images <= SAPP_MAX_ICONIMAGES));
-
- int big_img_index = _sapp_image_bestmatch(icon_desc->images, num_images, GetSystemMetrics(SM_CXICON), GetSystemMetrics(SM_CYICON));
- int sml_img_index = _sapp_image_bestmatch(icon_desc->images, num_images, GetSystemMetrics(SM_CXSMICON), GetSystemMetrics(SM_CYSMICON));
- HICON big_icon = _sapp_win32_create_icon_from_image(&icon_desc->images[big_img_index]);
- HICON sml_icon = _sapp_win32_create_icon_from_image(&icon_desc->images[sml_img_index]);
-
- // if icon creation or lookup has failed for some reason, leave the currently set icon untouched
- if (0 != big_icon) {
- SendMessage(_sapp.win32.hwnd, WM_SETICON, ICON_BIG, (LPARAM) big_icon);
- if (0 != _sapp.win32.big_icon) {
- DestroyIcon(_sapp.win32.big_icon);
- }
- _sapp.win32.big_icon = big_icon;
- }
- if (0 != sml_icon) {
- SendMessage(_sapp.win32.hwnd, WM_SETICON, ICON_SMALL, (LPARAM) sml_icon);
- if (0 != _sapp.win32.small_icon) {
- DestroyIcon(_sapp.win32.small_icon);
- }
- _sapp.win32.small_icon = sml_icon;
- }
-}
-
-/* don't laugh, but this seems to be the easiest and most robust
- way to check if we're running on Win10
-
- From: https://github.com/videolan/vlc/blob/232fb13b0d6110c4d1b683cde24cf9a7f2c5c2ea/modules/video_output/win32/d3d11_swapchain.c#L263
-*/
-_SOKOL_PRIVATE bool _sapp_win32_is_win10_or_greater(void) {
- HMODULE h = GetModuleHandleW(L"kernel32.dll");
- if (NULL != h) {
- return (NULL != GetProcAddress(h, "GetSystemCpuSetInformation"));
- }
- else {
- return false;
- }
-}
-
-_SOKOL_PRIVATE void _sapp_win32_run(const sapp_desc* desc) {
- _sapp_init_state(desc);
- _sapp_win32_init_console();
- _sapp.win32.is_win10_or_greater = _sapp_win32_is_win10_or_greater();
- _sapp_win32_init_keytable();
- _sapp_win32_utf8_to_wide(_sapp.window_title, _sapp.window_title_wide, sizeof(_sapp.window_title_wide));
- _sapp_win32_init_dpi();
- _sapp_win32_init_cursors();
- _sapp_win32_create_window();
- sapp_set_icon(&desc->icon);
- #if defined(SOKOL_D3D11)
- _sapp_d3d11_create_device_and_swapchain();
- _sapp_d3d11_create_default_render_target();
- #endif
- #if defined(SOKOL_GLCORE33)
- _sapp_wgl_init();
- _sapp_wgl_load_extensions();
- _sapp_wgl_create_context();
- #endif
- _sapp.valid = true;
-
- bool done = false;
- while (!(done || _sapp.quit_ordered)) {
- _sapp_win32_timing_measure();
- MSG msg;
- while (PeekMessageW(&msg, NULL, 0, 0, PM_REMOVE)) {
- if (WM_QUIT == msg.message) {
- done = true;
- continue;
- }
- else {
- TranslateMessage(&msg);
- DispatchMessageW(&msg);
- }
- }
- _sapp_frame();
- #if defined(SOKOL_D3D11)
- _sapp_d3d11_present(false);
- if (IsIconic(_sapp.win32.hwnd)) {
- Sleep((DWORD)(16 * _sapp.swap_interval));
- }
- #endif
- #if defined(SOKOL_GLCORE33)
- _sapp_wgl_swap_buffers();
- #endif
- /* check for window resized, this cannot happen in WM_SIZE as it explodes memory usage */
- if (_sapp_win32_update_dimensions()) {
- #if defined(SOKOL_D3D11)
- _sapp_d3d11_resize_default_render_target();
- #endif
- _sapp_win32_app_event(SAPP_EVENTTYPE_RESIZED);
- }
- /* check if the window monitor has changed, need to reset timing because
- the new monitor might have a different refresh rate
- */
- if (_sapp_win32_update_monitor()) {
- _sapp_timing_reset(&_sapp.timing);
- }
- if (_sapp.quit_requested) {
- PostMessage(_sapp.win32.hwnd, WM_CLOSE, 0, 0);
- }
- }
- _sapp_call_cleanup();
-
- #if defined(SOKOL_D3D11)
- _sapp_d3d11_destroy_default_render_target();
- _sapp_d3d11_destroy_device_and_swapchain();
- #else
- _sapp_wgl_destroy_context();
- _sapp_wgl_shutdown();
- #endif
- _sapp_win32_destroy_window();
- _sapp_win32_destroy_icons();
- _sapp_win32_restore_console();
- _sapp_discard_state();
-}
-
-_SOKOL_PRIVATE char** _sapp_win32_command_line_to_utf8_argv(LPWSTR w_command_line, int* o_argc) {
- int argc = 0;
- char** argv = 0;
- char* args;
-
- LPWSTR* w_argv = CommandLineToArgvW(w_command_line, &argc);
- if (w_argv == NULL) {
- // FIXME: chicken egg problem, can't report errors before sokol_main() is called!
- } else {
- size_t size = wcslen(w_command_line) * 4;
- argv = (char**) _sapp_malloc_clear(((size_t)argc + 1) * sizeof(char*) + size);
- SOKOL_ASSERT(argv);
- args = (char*) &argv[argc + 1];
- int n;
- for (int i = 0; i < argc; ++i) {
- n = WideCharToMultiByte(CP_UTF8, 0, w_argv[i], -1, args, (int)size, NULL, NULL);
- if (n == 0) {
- // FIXME: chicken egg problem, can't report errors before sokol_main() is called!
- break;
- }
- argv[i] = args;
- size -= (size_t)n;
- args += n;
- }
- LocalFree(w_argv);
- }
- *o_argc = argc;
- return argv;
-}
-
-#if !defined(SOKOL_NO_ENTRY)
-#if defined(SOKOL_WIN32_FORCE_MAIN)
-int main(int argc, char* argv[]) {
- sapp_desc desc = sokol_main(argc, argv);
- _sapp_win32_run(&desc);
- return 0;
-}
-#else
-int WINAPI WinMain(_In_ HINSTANCE hInstance, _In_opt_ HINSTANCE hPrevInstance, _In_ LPSTR lpCmdLine, _In_ int nCmdShow) {
- _SOKOL_UNUSED(hInstance);
- _SOKOL_UNUSED(hPrevInstance);
- _SOKOL_UNUSED(lpCmdLine);
- _SOKOL_UNUSED(nCmdShow);
- int argc_utf8 = 0;
- char** argv_utf8 = _sapp_win32_command_line_to_utf8_argv(GetCommandLineW(), &argc_utf8);
- sapp_desc desc = sokol_main(argc_utf8, argv_utf8);
- _sapp_win32_run(&desc);
- _sapp_free(argv_utf8);
- return 0;
-}
-#endif /* SOKOL_WIN32_FORCE_MAIN */
-#endif /* SOKOL_NO_ENTRY */
-
-#ifdef _MSC_VER
- #pragma warning(pop)
-#endif
-
-#endif /* _SAPP_WIN32 */
-
-// █████ ███ ██ ██████ ██████ ██████ ██ ██████
-// ██ ██ ████ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██
-// ███████ ██ ██ ██ ██ ██ ██████ ██ ██ ██ ██ ██
-// ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██
-// ██ ██ ██ ████ ██████ ██ ██ ██████ ██ ██████
-//
-// >>android
-#if defined(_SAPP_ANDROID)
-
-/* android loop thread */
-_SOKOL_PRIVATE bool _sapp_android_init_egl(void) {
- SOKOL_ASSERT(_sapp.android.display == EGL_NO_DISPLAY);
- SOKOL_ASSERT(_sapp.android.context == EGL_NO_CONTEXT);
-
- EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
- if (display == EGL_NO_DISPLAY) {
- return false;
- }
- if (eglInitialize(display, NULL, NULL) == EGL_FALSE) {
- return false;
- }
- EGLint alpha_size = _sapp.desc.alpha ? 8 : 0;
- const EGLint cfg_attributes[] = {
- EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
- EGL_RENDERABLE_TYPE, EGL_OPENGL_ES3_BIT,
- EGL_RED_SIZE, 8,
- EGL_GREEN_SIZE, 8,
- EGL_BLUE_SIZE, 8,
- EGL_ALPHA_SIZE, alpha_size,
- EGL_DEPTH_SIZE, 16,
- EGL_STENCIL_SIZE, 0,
- EGL_NONE,
- };
- EGLConfig available_cfgs[32];
- EGLint cfg_count;
- eglChooseConfig(display, cfg_attributes, available_cfgs, 32, &cfg_count);
- SOKOL_ASSERT(cfg_count > 0);
- SOKOL_ASSERT(cfg_count <= 32);
-
- /* find config with 8-bit rgb buffer if available, ndk sample does not trust egl spec */
- EGLConfig config;
- bool exact_cfg_found = false;
- for (int i = 0; i < cfg_count; ++i) {
- EGLConfig c = available_cfgs[i];
- EGLint r, g, b, a, d;
- if (eglGetConfigAttrib(display, c, EGL_RED_SIZE, &r) == EGL_TRUE &&
- eglGetConfigAttrib(display, c, EGL_GREEN_SIZE, &g) == EGL_TRUE &&
- eglGetConfigAttrib(display, c, EGL_BLUE_SIZE, &b) == EGL_TRUE &&
- eglGetConfigAttrib(display, c, EGL_ALPHA_SIZE, &a) == EGL_TRUE &&
- eglGetConfigAttrib(display, c, EGL_DEPTH_SIZE, &d) == EGL_TRUE &&
- r == 8 && g == 8 && b == 8 && (alpha_size == 0 || a == alpha_size) && d == 16) {
- exact_cfg_found = true;
- config = c;
- break;
- }
- }
- if (!exact_cfg_found) {
- config = available_cfgs[0];
- }
-
- EGLint ctx_attributes[] = {
- EGL_CONTEXT_CLIENT_VERSION, 3,
- EGL_NONE,
- };
- EGLContext context = eglCreateContext(display, config, EGL_NO_CONTEXT, ctx_attributes);
- if (context == EGL_NO_CONTEXT) {
- return false;
- }
-
- _sapp.android.config = config;
- _sapp.android.display = display;
- _sapp.android.context = context;
- return true;
-}
-
-_SOKOL_PRIVATE void _sapp_android_cleanup_egl(void) {
- if (_sapp.android.display != EGL_NO_DISPLAY) {
- eglMakeCurrent(_sapp.android.display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
- if (_sapp.android.surface != EGL_NO_SURFACE) {
- eglDestroySurface(_sapp.android.display, _sapp.android.surface);
- _sapp.android.surface = EGL_NO_SURFACE;
- }
- if (_sapp.android.context != EGL_NO_CONTEXT) {
- eglDestroyContext(_sapp.android.display, _sapp.android.context);
- _sapp.android.context = EGL_NO_CONTEXT;
- }
- eglTerminate(_sapp.android.display);
- _sapp.android.display = EGL_NO_DISPLAY;
- }
-}
-
-_SOKOL_PRIVATE bool _sapp_android_init_egl_surface(ANativeWindow* window) {
- SOKOL_ASSERT(_sapp.android.display != EGL_NO_DISPLAY);
- SOKOL_ASSERT(_sapp.android.context != EGL_NO_CONTEXT);
- SOKOL_ASSERT(_sapp.android.surface == EGL_NO_SURFACE);
- SOKOL_ASSERT(window);
-
- /* TODO: set window flags */
- /* ANativeActivity_setWindowFlags(activity, AWINDOW_FLAG_KEEP_SCREEN_ON, 0); */
-
- /* create egl surface and make it current */
- EGLSurface surface = eglCreateWindowSurface(_sapp.android.display, _sapp.android.config, window, NULL);
- if (surface == EGL_NO_SURFACE) {
- return false;
- }
- if (eglMakeCurrent(_sapp.android.display, surface, surface, _sapp.android.context) == EGL_FALSE) {
- return false;
- }
- _sapp.android.surface = surface;
- return true;
-}
-
-_SOKOL_PRIVATE void _sapp_android_cleanup_egl_surface(void) {
- if (_sapp.android.display == EGL_NO_DISPLAY) {
- return;
- }
- eglMakeCurrent(_sapp.android.display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
- if (_sapp.android.surface != EGL_NO_SURFACE) {
- eglDestroySurface(_sapp.android.display, _sapp.android.surface);
- _sapp.android.surface = EGL_NO_SURFACE;
- }
-}
-
-_SOKOL_PRIVATE void _sapp_android_app_event(sapp_event_type type) {
- if (_sapp_events_enabled()) {
- _sapp_init_event(type);
- _sapp_call_event(&_sapp.event);
- }
-}
-
-_SOKOL_PRIVATE void _sapp_android_update_dimensions(ANativeWindow* window, bool force_update) {
- SOKOL_ASSERT(_sapp.android.display != EGL_NO_DISPLAY);
- SOKOL_ASSERT(_sapp.android.context != EGL_NO_CONTEXT);
- SOKOL_ASSERT(_sapp.android.surface != EGL_NO_SURFACE);
- SOKOL_ASSERT(window);
-
- const int32_t win_w = ANativeWindow_getWidth(window);
- const int32_t win_h = ANativeWindow_getHeight(window);
- SOKOL_ASSERT(win_w >= 0 && win_h >= 0);
- const bool win_changed = (win_w != _sapp.window_width) || (win_h != _sapp.window_height);
- _sapp.window_width = win_w;
- _sapp.window_height = win_h;
- if (win_changed || force_update) {
- if (!_sapp.desc.high_dpi) {
- const int32_t buf_w = win_w / 2;
- const int32_t buf_h = win_h / 2;
- EGLint format;
- EGLBoolean egl_result = eglGetConfigAttrib(_sapp.android.display, _sapp.android.config, EGL_NATIVE_VISUAL_ID, &format);
- SOKOL_ASSERT(egl_result == EGL_TRUE); _SOKOL_UNUSED(egl_result);
- /* NOTE: calling ANativeWindow_setBuffersGeometry() with the same dimensions
- as the ANativeWindow size results in weird display artefacts, that's
- why it's only called when the buffer geometry is different from
- the window size
- */
- int32_t result = ANativeWindow_setBuffersGeometry(window, buf_w, buf_h, format);
- SOKOL_ASSERT(result == 0); _SOKOL_UNUSED(result);
- }
- }
-
- /* query surface size */
- EGLint fb_w, fb_h;
- EGLBoolean egl_result_w = eglQuerySurface(_sapp.android.display, _sapp.android.surface, EGL_WIDTH, &fb_w);
- EGLBoolean egl_result_h = eglQuerySurface(_sapp.android.display, _sapp.android.surface, EGL_HEIGHT, &fb_h);
- SOKOL_ASSERT(egl_result_w == EGL_TRUE); _SOKOL_UNUSED(egl_result_w);
- SOKOL_ASSERT(egl_result_h == EGL_TRUE); _SOKOL_UNUSED(egl_result_h);
- const bool fb_changed = (fb_w != _sapp.framebuffer_width) || (fb_h != _sapp.framebuffer_height);
- _sapp.framebuffer_width = fb_w;
- _sapp.framebuffer_height = fb_h;
- _sapp.dpi_scale = (float)_sapp.framebuffer_width / (float)_sapp.window_width;
- if (win_changed || fb_changed || force_update) {
- if (!_sapp.first_frame) {
- _sapp_android_app_event(SAPP_EVENTTYPE_RESIZED);
- }
- }
-}
-
-_SOKOL_PRIVATE void _sapp_android_cleanup(void) {
- if (_sapp.android.surface != EGL_NO_SURFACE) {
- /* egl context is bound, cleanup gracefully */
- if (_sapp.init_called && !_sapp.cleanup_called) {
- _sapp_call_cleanup();
- }
- }
- /* always try to cleanup by destroying egl context */
- _sapp_android_cleanup_egl();
-}
-
-_SOKOL_PRIVATE void _sapp_android_shutdown(void) {
- /* try to cleanup while we still have a surface and can call cleanup_cb() */
- _sapp_android_cleanup();
- /* request exit */
- ANativeActivity_finish(_sapp.android.activity);
-}
-
-_SOKOL_PRIVATE void _sapp_android_frame(void) {
- SOKOL_ASSERT(_sapp.android.display != EGL_NO_DISPLAY);
- SOKOL_ASSERT(_sapp.android.context != EGL_NO_CONTEXT);
- SOKOL_ASSERT(_sapp.android.surface != EGL_NO_SURFACE);
- _sapp_timing_measure(&_sapp.timing);
- _sapp_android_update_dimensions(_sapp.android.current.window, false);
- _sapp_frame();
- eglSwapBuffers(_sapp.android.display, _sapp.android.surface);
-}
-
-_SOKOL_PRIVATE bool _sapp_android_touch_event(const AInputEvent* e) {
- if (AInputEvent_getType(e) != AINPUT_EVENT_TYPE_MOTION) {
- return false;
- }
- if (!_sapp_events_enabled()) {
- return false;
- }
- int32_t action_idx = AMotionEvent_getAction(e);
- int32_t action = action_idx & AMOTION_EVENT_ACTION_MASK;
- sapp_event_type type = SAPP_EVENTTYPE_INVALID;
- switch (action) {
- case AMOTION_EVENT_ACTION_DOWN:
- case AMOTION_EVENT_ACTION_POINTER_DOWN:
- type = SAPP_EVENTTYPE_TOUCHES_BEGAN;
- break;
- case AMOTION_EVENT_ACTION_MOVE:
- type = SAPP_EVENTTYPE_TOUCHES_MOVED;
- break;
- case AMOTION_EVENT_ACTION_UP:
- case AMOTION_EVENT_ACTION_POINTER_UP:
- type = SAPP_EVENTTYPE_TOUCHES_ENDED;
- break;
- case AMOTION_EVENT_ACTION_CANCEL:
- type = SAPP_EVENTTYPE_TOUCHES_CANCELLED;
- break;
- default:
- break;
- }
- if (type == SAPP_EVENTTYPE_INVALID) {
- return false;
- }
- int32_t idx = action_idx >> AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT;
- _sapp_init_event(type);
- _sapp.event.num_touches = (int)AMotionEvent_getPointerCount(e);
- if (_sapp.event.num_touches > SAPP_MAX_TOUCHPOINTS) {
- _sapp.event.num_touches = SAPP_MAX_TOUCHPOINTS;
- }
- for (int32_t i = 0; i < _sapp.event.num_touches; i++) {
- sapp_touchpoint* dst = &_sapp.event.touches[i];
- dst->identifier = (uintptr_t)AMotionEvent_getPointerId(e, (size_t)i);
- dst->pos_x = (AMotionEvent_getRawX(e, (size_t)i) / _sapp.window_width) * _sapp.framebuffer_width;
- dst->pos_y = (AMotionEvent_getRawY(e, (size_t)i) / _sapp.window_height) * _sapp.framebuffer_height;
- dst->android_tooltype = (sapp_android_tooltype) AMotionEvent_getToolType(e, (size_t)i);
- if (action == AMOTION_EVENT_ACTION_POINTER_DOWN ||
- action == AMOTION_EVENT_ACTION_POINTER_UP) {
- dst->changed = (i == idx);
- } else {
- dst->changed = true;
- }
- }
- _sapp_call_event(&_sapp.event);
- return true;
-}
-
-_SOKOL_PRIVATE bool _sapp_android_key_event(const AInputEvent* e) {
- if (AInputEvent_getType(e) != AINPUT_EVENT_TYPE_KEY) {
- return false;
- }
- if (AKeyEvent_getKeyCode(e) == AKEYCODE_BACK) {
- /* FIXME: this should be hooked into a "really quit?" mechanism
- so the app can ask the user for confirmation, this is currently
- generally missing in sokol_app.h
- */
- _sapp_android_shutdown();
- return true;
- }
- return false;
-}
-
-_SOKOL_PRIVATE int _sapp_android_input_cb(int fd, int events, void* data) {
- _SOKOL_UNUSED(fd);
- _SOKOL_UNUSED(data);
- if ((events & ALOOPER_EVENT_INPUT) == 0) {
- _SAPP_ERROR(ANDROID_UNSUPPORTED_INPUT_EVENT_INPUT_CB);
- return 1;
- }
- SOKOL_ASSERT(_sapp.android.current.input);
- AInputEvent* event = NULL;
- while (AInputQueue_getEvent(_sapp.android.current.input, &event) >= 0) {
- if (AInputQueue_preDispatchEvent(_sapp.android.current.input, event) != 0) {
- continue;
- }
- int32_t handled = 0;
- if (_sapp_android_touch_event(event) || _sapp_android_key_event(event)) {
- handled = 1;
- }
- AInputQueue_finishEvent(_sapp.android.current.input, event, handled);
- }
- return 1;
-}
-
-_SOKOL_PRIVATE int _sapp_android_main_cb(int fd, int events, void* data) {
- _SOKOL_UNUSED(data);
- if ((events & ALOOPER_EVENT_INPUT) == 0) {
- _SAPP_ERROR(ANDROID_UNSUPPORTED_INPUT_EVENT_MAIN_CB);
- return 1;
- }
-
- _sapp_android_msg_t msg;
- if (read(fd, &msg, sizeof(msg)) != sizeof(msg)) {
- _SAPP_ERROR(ANDROID_READ_MSG_FAILED);
- return 1;
- }
-
- pthread_mutex_lock(&_sapp.android.pt.mutex);
- switch (msg) {
- case _SOKOL_ANDROID_MSG_CREATE:
- {
- _SAPP_INFO(ANDROID_MSG_CREATE);
- SOKOL_ASSERT(!_sapp.valid);
- bool result = _sapp_android_init_egl();
- SOKOL_ASSERT(result); _SOKOL_UNUSED(result);
- _sapp.valid = true;
- _sapp.android.has_created = true;
- }
- break;
- case _SOKOL_ANDROID_MSG_RESUME:
- _SAPP_INFO(ANDROID_MSG_RESUME);
- _sapp.android.has_resumed = true;
- _sapp_android_app_event(SAPP_EVENTTYPE_RESUMED);
- break;
- case _SOKOL_ANDROID_MSG_PAUSE:
- _SAPP_INFO(ANDROID_MSG_PAUSE);
- _sapp.android.has_resumed = false;
- _sapp_android_app_event(SAPP_EVENTTYPE_SUSPENDED);
- break;
- case _SOKOL_ANDROID_MSG_FOCUS:
- _SAPP_INFO(ANDROID_MSG_FOCUS);
- _sapp.android.has_focus = true;
- break;
- case _SOKOL_ANDROID_MSG_NO_FOCUS:
- _SAPP_INFO(ANDROID_MSG_NO_FOCUS);
- _sapp.android.has_focus = false;
- break;
- case _SOKOL_ANDROID_MSG_SET_NATIVE_WINDOW:
- _SAPP_INFO(ANDROID_MSG_SET_NATIVE_WINDOW);
- if (_sapp.android.current.window != _sapp.android.pending.window) {
- if (_sapp.android.current.window != NULL) {
- _sapp_android_cleanup_egl_surface();
- }
- if (_sapp.android.pending.window != NULL) {
- if (_sapp_android_init_egl_surface(_sapp.android.pending.window)) {
- _sapp_android_update_dimensions(_sapp.android.pending.window, true);
- } else {
- _sapp_android_shutdown();
- }
- }
- }
- _sapp.android.current.window = _sapp.android.pending.window;
- break;
- case _SOKOL_ANDROID_MSG_SET_INPUT_QUEUE:
- _SAPP_INFO(ANDROID_MSG_SET_INPUT_QUEUE);
- if (_sapp.android.current.input != _sapp.android.pending.input) {
- if (_sapp.android.current.input != NULL) {
- AInputQueue_detachLooper(_sapp.android.current.input);
- }
- if (_sapp.android.pending.input != NULL) {
- AInputQueue_attachLooper(
- _sapp.android.pending.input,
- _sapp.android.looper,
- ALOOPER_POLL_CALLBACK,
- _sapp_android_input_cb,
- NULL); /* data */
- }
- }
- _sapp.android.current.input = _sapp.android.pending.input;
- break;
- case _SOKOL_ANDROID_MSG_DESTROY:
- _SAPP_INFO(ANDROID_MSG_DESTROY);
- _sapp_android_cleanup();
- _sapp.valid = false;
- _sapp.android.is_thread_stopping = true;
- break;
- default:
- _SAPP_WARN(ANDROID_UNKNOWN_MSG);
- break;
- }
- pthread_cond_broadcast(&_sapp.android.pt.cond); /* signal "received" */
- pthread_mutex_unlock(&_sapp.android.pt.mutex);
- return 1;
-}
-
-_SOKOL_PRIVATE bool _sapp_android_should_update(void) {
- bool is_in_front = _sapp.android.has_resumed && _sapp.android.has_focus;
- bool has_surface = _sapp.android.surface != EGL_NO_SURFACE;
- return is_in_front && has_surface;
-}
-
-_SOKOL_PRIVATE void _sapp_android_show_keyboard(bool shown) {
- SOKOL_ASSERT(_sapp.valid);
- /* This seems to be broken in the NDK, but there is (a very cumbersome) workaround... */
- if (shown) {
- ANativeActivity_showSoftInput(_sapp.android.activity, ANATIVEACTIVITY_SHOW_SOFT_INPUT_FORCED);
- } else {
- ANativeActivity_hideSoftInput(_sapp.android.activity, ANATIVEACTIVITY_HIDE_SOFT_INPUT_NOT_ALWAYS);
- }
-}
-
-_SOKOL_PRIVATE void* _sapp_android_loop(void* arg) {
- _SOKOL_UNUSED(arg);
- _SAPP_INFO(ANDROID_LOOP_THREAD_STARTED);
-
- _sapp.android.looper = ALooper_prepare(0 /* or ALOOPER_PREPARE_ALLOW_NON_CALLBACKS*/);
- ALooper_addFd(_sapp.android.looper,
- _sapp.android.pt.read_from_main_fd,
- ALOOPER_POLL_CALLBACK,
- ALOOPER_EVENT_INPUT,
- _sapp_android_main_cb,
- NULL); /* data */
-
- /* signal start to main thread */
- pthread_mutex_lock(&_sapp.android.pt.mutex);
- _sapp.android.is_thread_started = true;
- pthread_cond_broadcast(&_sapp.android.pt.cond);
- pthread_mutex_unlock(&_sapp.android.pt.mutex);
-
- /* main loop */
- while (!_sapp.android.is_thread_stopping) {
- /* sokol frame */
- if (_sapp_android_should_update()) {
- _sapp_android_frame();
- }
-
- /* process all events (or stop early if app is requested to quit) */
- bool process_events = true;
- while (process_events && !_sapp.android.is_thread_stopping) {
- bool block_until_event = !_sapp.android.is_thread_stopping && !_sapp_android_should_update();
- process_events = ALooper_pollOnce(block_until_event ? -1 : 0, NULL, NULL, NULL) == ALOOPER_POLL_CALLBACK;
- }
- }
-
- /* cleanup thread */
- if (_sapp.android.current.input != NULL) {
- AInputQueue_detachLooper(_sapp.android.current.input);
- }
-
- /* the following causes heap corruption on exit, why??
- ALooper_removeFd(_sapp.android.looper, _sapp.android.pt.read_from_main_fd);
- ALooper_release(_sapp.android.looper);*/
-
- /* signal "destroyed" */
- pthread_mutex_lock(&_sapp.android.pt.mutex);
- _sapp.android.is_thread_stopped = true;
- pthread_cond_broadcast(&_sapp.android.pt.cond);
- pthread_mutex_unlock(&_sapp.android.pt.mutex);
-
- _SAPP_INFO(ANDROID_LOOP_THREAD_DONE);
- return NULL;
-}
-
-/* android main/ui thread */
-_SOKOL_PRIVATE void _sapp_android_msg(_sapp_android_msg_t msg) {
- if (write(_sapp.android.pt.write_from_main_fd, &msg, sizeof(msg)) != sizeof(msg)) {
- _SAPP_ERROR(ANDROID_WRITE_MSG_FAILED);
- }
-}
-
-_SOKOL_PRIVATE void _sapp_android_on_start(ANativeActivity* activity) {
- _SOKOL_UNUSED(activity);
- _SAPP_INFO(ANDROID_NATIVE_ACTIVITY_ONSTART);
-}
-
-_SOKOL_PRIVATE void _sapp_android_on_resume(ANativeActivity* activity) {
- _SOKOL_UNUSED(activity);
- _SAPP_INFO(ANDROID_NATIVE_ACTIVITY_ONRESUME);
- _sapp_android_msg(_SOKOL_ANDROID_MSG_RESUME);
-}
-
-_SOKOL_PRIVATE void* _sapp_android_on_save_instance_state(ANativeActivity* activity, size_t* out_size) {
- _SOKOL_UNUSED(activity);
- _SAPP_INFO(ANDROID_NATIVE_ACTIVITY_ONSAVEINSTANCESTATE);
- *out_size = 0;
- return NULL;
-}
-
-_SOKOL_PRIVATE void _sapp_android_on_window_focus_changed(ANativeActivity* activity, int has_focus) {
- _SOKOL_UNUSED(activity);
- _SAPP_INFO(ANDROID_NATIVE_ACTIVITY_ONWINDOWFOCUSCHANGED);
- if (has_focus) {
- _sapp_android_msg(_SOKOL_ANDROID_MSG_FOCUS);
- } else {
- _sapp_android_msg(_SOKOL_ANDROID_MSG_NO_FOCUS);
- }
-}
-
-_SOKOL_PRIVATE void _sapp_android_on_pause(ANativeActivity* activity) {
- _SOKOL_UNUSED(activity);
- _SAPP_INFO(ANDROID_NATIVE_ACTIVITY_ONPAUSE);
- _sapp_android_msg(_SOKOL_ANDROID_MSG_PAUSE);
-}
-
-_SOKOL_PRIVATE void _sapp_android_on_stop(ANativeActivity* activity) {
- _SOKOL_UNUSED(activity);
- _SAPP_INFO(ANDROID_NATIVE_ACTIVITY_ONSTOP);
-}
-
-_SOKOL_PRIVATE void _sapp_android_msg_set_native_window(ANativeWindow* window) {
- pthread_mutex_lock(&_sapp.android.pt.mutex);
- _sapp.android.pending.window = window;
- _sapp_android_msg(_SOKOL_ANDROID_MSG_SET_NATIVE_WINDOW);
- while (_sapp.android.current.window != window) {
- pthread_cond_wait(&_sapp.android.pt.cond, &_sapp.android.pt.mutex);
- }
- pthread_mutex_unlock(&_sapp.android.pt.mutex);
-}
-
-_SOKOL_PRIVATE void _sapp_android_on_native_window_created(ANativeActivity* activity, ANativeWindow* window) {
- _SOKOL_UNUSED(activity);
- _SAPP_INFO(ANDROID_NATIVE_ACTIVITY_ONNATIVEWINDOWCREATED);
- _sapp_android_msg_set_native_window(window);
-}
-
-_SOKOL_PRIVATE void _sapp_android_on_native_window_destroyed(ANativeActivity* activity, ANativeWindow* window) {
- _SOKOL_UNUSED(activity);
- _SOKOL_UNUSED(window);
- _SAPP_INFO(ANDROID_NATIVE_ACTIVITY_ONNATIVEWINDOWDESTROYED);
- _sapp_android_msg_set_native_window(NULL);
-}
-
-_SOKOL_PRIVATE void _sapp_android_msg_set_input_queue(AInputQueue* input) {
- pthread_mutex_lock(&_sapp.android.pt.mutex);
- _sapp.android.pending.input = input;
- _sapp_android_msg(_SOKOL_ANDROID_MSG_SET_INPUT_QUEUE);
- while (_sapp.android.current.input != input) {
- pthread_cond_wait(&_sapp.android.pt.cond, &_sapp.android.pt.mutex);
- }
- pthread_mutex_unlock(&_sapp.android.pt.mutex);
-}
-
-_SOKOL_PRIVATE void _sapp_android_on_input_queue_created(ANativeActivity* activity, AInputQueue* queue) {
- _SOKOL_UNUSED(activity);
- _SAPP_INFO(ANDROID_NATIVE_ACTIVITY_ONINPUTQUEUECREATED);
- _sapp_android_msg_set_input_queue(queue);
-}
-
-_SOKOL_PRIVATE void _sapp_android_on_input_queue_destroyed(ANativeActivity* activity, AInputQueue* queue) {
- _SOKOL_UNUSED(activity);
- _SOKOL_UNUSED(queue);
- _SAPP_INFO(ANDROID_NATIVE_ACTIVITY_ONINPUTQUEUEDESTROYED);
- _sapp_android_msg_set_input_queue(NULL);
-}
-
-_SOKOL_PRIVATE void _sapp_android_on_config_changed(ANativeActivity* activity) {
- _SOKOL_UNUSED(activity);
- _SAPP_INFO(ANDROID_NATIVE_ACTIVITY_ONCONFIGURATIONCHANGED);
- /* see android:configChanges in manifest */
-}
-
-_SOKOL_PRIVATE void _sapp_android_on_low_memory(ANativeActivity* activity) {
- _SOKOL_UNUSED(activity);
- _SAPP_INFO(ANDROID_NATIVE_ACTIVITY_ONLOWMEMORY);
-}
-
-_SOKOL_PRIVATE void _sapp_android_on_destroy(ANativeActivity* activity) {
- /*
- * For some reason even an empty app using nativeactivity.h will crash (WIN DEATH)
- * on my device (Moto X 2nd gen) when the app is removed from the task view
- * (TaskStackView: onTaskViewDismissed).
- *
- * However, if ANativeActivity_finish() is explicitly called from for example
- * _sapp_android_on_stop(), the crash disappears. Is this a bug in NativeActivity?
- */
- _SOKOL_UNUSED(activity);
- _SAPP_INFO(ANDROID_NATIVE_ACTIVITY_ONDESTROY);
-
- /* send destroy msg */
- pthread_mutex_lock(&_sapp.android.pt.mutex);
- _sapp_android_msg(_SOKOL_ANDROID_MSG_DESTROY);
- while (!_sapp.android.is_thread_stopped) {
- pthread_cond_wait(&_sapp.android.pt.cond, &_sapp.android.pt.mutex);
- }
- pthread_mutex_unlock(&_sapp.android.pt.mutex);
-
- /* clean up main thread */
- pthread_cond_destroy(&_sapp.android.pt.cond);
- pthread_mutex_destroy(&_sapp.android.pt.mutex);
-
- close(_sapp.android.pt.read_from_main_fd);
- close(_sapp.android.pt.write_from_main_fd);
-
- _SAPP_INFO(ANDROID_NATIVE_ACTIVITY_DONE);
-
- /* this is a bit naughty, but causes a clean restart of the app (static globals are reset) */
- exit(0);
-}
-
-JNIEXPORT
-void ANativeActivity_onCreate(ANativeActivity* activity, void* saved_state, size_t saved_state_size) {
- _SOKOL_UNUSED(saved_state);
- _SOKOL_UNUSED(saved_state_size);
- _SAPP_INFO(ANDROID_NATIVE_ACTIVITY_ONCREATE);
-
- // the NativeActity pointer needs to be available inside sokol_main()
- // (see https://github.com/floooh/sokol/issues/708), however _sapp_init_state()
- // will clear the global _sapp_t struct, so we need to initialize the native
- // activity pointer twice, once before sokol_main() and once after _sapp_init_state()
- _sapp_clear(&_sapp, sizeof(_sapp));
- _sapp.android.activity = activity;
- sapp_desc desc = sokol_main(0, NULL);
- _sapp_init_state(&desc);
- _sapp.android.activity = activity;
-
- int pipe_fd[2];
- if (pipe(pipe_fd) != 0) {
- _SAPP_ERROR(ANDROID_CREATE_THREAD_PIPE_FAILED);
- return;
- }
- _sapp.android.pt.read_from_main_fd = pipe_fd[0];
- _sapp.android.pt.write_from_main_fd = pipe_fd[1];
-
- pthread_mutex_init(&_sapp.android.pt.mutex, NULL);
- pthread_cond_init(&_sapp.android.pt.cond, NULL);
-
- pthread_attr_t attr;
- pthread_attr_init(&attr);
- pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_DETACHED);
- pthread_create(&_sapp.android.pt.thread, &attr, _sapp_android_loop, 0);
- pthread_attr_destroy(&attr);
-
- /* wait until main loop has started */
- pthread_mutex_lock(&_sapp.android.pt.mutex);
- while (!_sapp.android.is_thread_started) {
- pthread_cond_wait(&_sapp.android.pt.cond, &_sapp.android.pt.mutex);
- }
- pthread_mutex_unlock(&_sapp.android.pt.mutex);
-
- /* send create msg */
- pthread_mutex_lock(&_sapp.android.pt.mutex);
- _sapp_android_msg(_SOKOL_ANDROID_MSG_CREATE);
- while (!_sapp.android.has_created) {
- pthread_cond_wait(&_sapp.android.pt.cond, &_sapp.android.pt.mutex);
- }
- pthread_mutex_unlock(&_sapp.android.pt.mutex);
-
- /* register for callbacks */
- activity->callbacks->onStart = _sapp_android_on_start;
- activity->callbacks->onResume = _sapp_android_on_resume;
- activity->callbacks->onSaveInstanceState = _sapp_android_on_save_instance_state;
- activity->callbacks->onWindowFocusChanged = _sapp_android_on_window_focus_changed;
- activity->callbacks->onPause = _sapp_android_on_pause;
- activity->callbacks->onStop = _sapp_android_on_stop;
- activity->callbacks->onDestroy = _sapp_android_on_destroy;
- activity->callbacks->onNativeWindowCreated = _sapp_android_on_native_window_created;
- /* activity->callbacks->onNativeWindowResized = _sapp_android_on_native_window_resized; */
- /* activity->callbacks->onNativeWindowRedrawNeeded = _sapp_android_on_native_window_redraw_needed; */
- activity->callbacks->onNativeWindowDestroyed = _sapp_android_on_native_window_destroyed;
- activity->callbacks->onInputQueueCreated = _sapp_android_on_input_queue_created;
- activity->callbacks->onInputQueueDestroyed = _sapp_android_on_input_queue_destroyed;
- /* activity->callbacks->onContentRectChanged = _sapp_android_on_content_rect_changed; */
- activity->callbacks->onConfigurationChanged = _sapp_android_on_config_changed;
- activity->callbacks->onLowMemory = _sapp_android_on_low_memory;
-
- _SAPP_INFO(ANDROID_NATIVE_ACTIVITY_CREATE_SUCCESS);
-
- /* NOT A BUG: do NOT call sapp_discard_state() */
-}
-
-#endif /* _SAPP_ANDROID */
-
-// ██ ██ ███ ██ ██ ██ ██ ██
-// ██ ██ ████ ██ ██ ██ ██ ██
-// ██ ██ ██ ██ ██ ██ ██ ███
-// ██ ██ ██ ██ ██ ██ ██ ██ ██
-// ███████ ██ ██ ████ ██████ ██ ██
-//
-// >>linux
-#if defined(_SAPP_LINUX)
-
-/* see GLFW's xkb_unicode.c */
-static const struct _sapp_x11_codepair {
- uint16_t keysym;
- uint16_t ucs;
-} _sapp_x11_keysymtab[] = {
- { 0x01a1, 0x0104 },
- { 0x01a2, 0x02d8 },
- { 0x01a3, 0x0141 },
- { 0x01a5, 0x013d },
- { 0x01a6, 0x015a },
- { 0x01a9, 0x0160 },
- { 0x01aa, 0x015e },
- { 0x01ab, 0x0164 },
- { 0x01ac, 0x0179 },
- { 0x01ae, 0x017d },
- { 0x01af, 0x017b },
- { 0x01b1, 0x0105 },
- { 0x01b2, 0x02db },
- { 0x01b3, 0x0142 },
- { 0x01b5, 0x013e },
- { 0x01b6, 0x015b },
- { 0x01b7, 0x02c7 },
- { 0x01b9, 0x0161 },
- { 0x01ba, 0x015f },
- { 0x01bb, 0x0165 },
- { 0x01bc, 0x017a },
- { 0x01bd, 0x02dd },
- { 0x01be, 0x017e },
- { 0x01bf, 0x017c },
- { 0x01c0, 0x0154 },
- { 0x01c3, 0x0102 },
- { 0x01c5, 0x0139 },
- { 0x01c6, 0x0106 },
- { 0x01c8, 0x010c },
- { 0x01ca, 0x0118 },
- { 0x01cc, 0x011a },
- { 0x01cf, 0x010e },
- { 0x01d0, 0x0110 },
- { 0x01d1, 0x0143 },
- { 0x01d2, 0x0147 },
- { 0x01d5, 0x0150 },
- { 0x01d8, 0x0158 },
- { 0x01d9, 0x016e },
- { 0x01db, 0x0170 },
- { 0x01de, 0x0162 },
- { 0x01e0, 0x0155 },
- { 0x01e3, 0x0103 },
- { 0x01e5, 0x013a },
- { 0x01e6, 0x0107 },
- { 0x01e8, 0x010d },
- { 0x01ea, 0x0119 },
- { 0x01ec, 0x011b },
- { 0x01ef, 0x010f },
- { 0x01f0, 0x0111 },
- { 0x01f1, 0x0144 },
- { 0x01f2, 0x0148 },
- { 0x01f5, 0x0151 },
- { 0x01f8, 0x0159 },
- { 0x01f9, 0x016f },
- { 0x01fb, 0x0171 },
- { 0x01fe, 0x0163 },
- { 0x01ff, 0x02d9 },
- { 0x02a1, 0x0126 },
- { 0x02a6, 0x0124 },
- { 0x02a9, 0x0130 },
- { 0x02ab, 0x011e },
- { 0x02ac, 0x0134 },
- { 0x02b1, 0x0127 },
- { 0x02b6, 0x0125 },
- { 0x02b9, 0x0131 },
- { 0x02bb, 0x011f },
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- { 0x0dc0, 0x0e20 },
- { 0x0dc1, 0x0e21 },
- { 0x0dc2, 0x0e22 },
- { 0x0dc3, 0x0e23 },
- { 0x0dc4, 0x0e24 },
- { 0x0dc5, 0x0e25 },
- { 0x0dc6, 0x0e26 },
- { 0x0dc7, 0x0e27 },
- { 0x0dc8, 0x0e28 },
- { 0x0dc9, 0x0e29 },
- { 0x0dca, 0x0e2a },
- { 0x0dcb, 0x0e2b },
- { 0x0dcc, 0x0e2c },
- { 0x0dcd, 0x0e2d },
- { 0x0dce, 0x0e2e },
- { 0x0dcf, 0x0e2f },
- { 0x0dd0, 0x0e30 },
- { 0x0dd1, 0x0e31 },
- { 0x0dd2, 0x0e32 },
- { 0x0dd3, 0x0e33 },
- { 0x0dd4, 0x0e34 },
- { 0x0dd5, 0x0e35 },
- { 0x0dd6, 0x0e36 },
- { 0x0dd7, 0x0e37 },
- { 0x0dd8, 0x0e38 },
- { 0x0dd9, 0x0e39 },
- { 0x0dda, 0x0e3a },
- { 0x0ddf, 0x0e3f },
- { 0x0de0, 0x0e40 },
- { 0x0de1, 0x0e41 },
- { 0x0de2, 0x0e42 },
- { 0x0de3, 0x0e43 },
- { 0x0de4, 0x0e44 },
- { 0x0de5, 0x0e45 },
- { 0x0de6, 0x0e46 },
- { 0x0de7, 0x0e47 },
- { 0x0de8, 0x0e48 },
- { 0x0de9, 0x0e49 },
- { 0x0dea, 0x0e4a },
- { 0x0deb, 0x0e4b },
- { 0x0dec, 0x0e4c },
- { 0x0ded, 0x0e4d },
- { 0x0df0, 0x0e50 },
- { 0x0df1, 0x0e51 },
- { 0x0df2, 0x0e52 },
- { 0x0df3, 0x0e53 },
- { 0x0df4, 0x0e54 },
- { 0x0df5, 0x0e55 },
- { 0x0df6, 0x0e56 },
- { 0x0df7, 0x0e57 },
- { 0x0df8, 0x0e58 },
- { 0x0df9, 0x0e59 },
- { 0x0ea1, 0x3131 },
- { 0x0ea2, 0x3132 },
- { 0x0ea3, 0x3133 },
- { 0x0ea4, 0x3134 },
- { 0x0ea5, 0x3135 },
- { 0x0ea6, 0x3136 },
- { 0x0ea7, 0x3137 },
- { 0x0ea8, 0x3138 },
- { 0x0ea9, 0x3139 },
- { 0x0eaa, 0x313a },
- { 0x0eab, 0x313b },
- { 0x0eac, 0x313c },
- { 0x0ead, 0x313d },
- { 0x0eae, 0x313e },
- { 0x0eaf, 0x313f },
- { 0x0eb0, 0x3140 },
- { 0x0eb1, 0x3141 },
- { 0x0eb2, 0x3142 },
- { 0x0eb3, 0x3143 },
- { 0x0eb4, 0x3144 },
- { 0x0eb5, 0x3145 },
- { 0x0eb6, 0x3146 },
- { 0x0eb7, 0x3147 },
- { 0x0eb8, 0x3148 },
- { 0x0eb9, 0x3149 },
- { 0x0eba, 0x314a },
- { 0x0ebb, 0x314b },
- { 0x0ebc, 0x314c },
- { 0x0ebd, 0x314d },
- { 0x0ebe, 0x314e },
- { 0x0ebf, 0x314f },
- { 0x0ec0, 0x3150 },
- { 0x0ec1, 0x3151 },
- { 0x0ec2, 0x3152 },
- { 0x0ec3, 0x3153 },
- { 0x0ec4, 0x3154 },
- { 0x0ec5, 0x3155 },
- { 0x0ec6, 0x3156 },
- { 0x0ec7, 0x3157 },
- { 0x0ec8, 0x3158 },
- { 0x0ec9, 0x3159 },
- { 0x0eca, 0x315a },
- { 0x0ecb, 0x315b },
- { 0x0ecc, 0x315c },
- { 0x0ecd, 0x315d },
- { 0x0ece, 0x315e },
- { 0x0ecf, 0x315f },
- { 0x0ed0, 0x3160 },
- { 0x0ed1, 0x3161 },
- { 0x0ed2, 0x3162 },
- { 0x0ed3, 0x3163 },
- { 0x0ed4, 0x11a8 },
- { 0x0ed5, 0x11a9 },
- { 0x0ed6, 0x11aa },
- { 0x0ed7, 0x11ab },
- { 0x0ed8, 0x11ac },
- { 0x0ed9, 0x11ad },
- { 0x0eda, 0x11ae },
- { 0x0edb, 0x11af },
- { 0x0edc, 0x11b0 },
- { 0x0edd, 0x11b1 },
- { 0x0ede, 0x11b2 },
- { 0x0edf, 0x11b3 },
- { 0x0ee0, 0x11b4 },
- { 0x0ee1, 0x11b5 },
- { 0x0ee2, 0x11b6 },
- { 0x0ee3, 0x11b7 },
- { 0x0ee4, 0x11b8 },
- { 0x0ee5, 0x11b9 },
- { 0x0ee6, 0x11ba },
- { 0x0ee7, 0x11bb },
- { 0x0ee8, 0x11bc },
- { 0x0ee9, 0x11bd },
- { 0x0eea, 0x11be },
- { 0x0eeb, 0x11bf },
- { 0x0eec, 0x11c0 },
- { 0x0eed, 0x11c1 },
- { 0x0eee, 0x11c2 },
- { 0x0eef, 0x316d },
- { 0x0ef0, 0x3171 },
- { 0x0ef1, 0x3178 },
- { 0x0ef2, 0x317f },
- { 0x0ef3, 0x3181 },
- { 0x0ef4, 0x3184 },
- { 0x0ef5, 0x3186 },
- { 0x0ef6, 0x318d },
- { 0x0ef7, 0x318e },
- { 0x0ef8, 0x11eb },
- { 0x0ef9, 0x11f0 },
- { 0x0efa, 0x11f9 },
- { 0x0eff, 0x20a9 },
- { 0x13a4, 0x20ac },
- { 0x13bc, 0x0152 },
- { 0x13bd, 0x0153 },
- { 0x13be, 0x0178 },
- { 0x20ac, 0x20ac },
- { 0xfe50, '`' },
- { 0xfe51, 0x00b4 },
- { 0xfe52, '^' },
- { 0xfe53, '~' },
- { 0xfe54, 0x00af },
- { 0xfe55, 0x02d8 },
- { 0xfe56, 0x02d9 },
- { 0xfe57, 0x00a8 },
- { 0xfe58, 0x02da },
- { 0xfe59, 0x02dd },
- { 0xfe5a, 0x02c7 },
- { 0xfe5b, 0x00b8 },
- { 0xfe5c, 0x02db },
- { 0xfe5d, 0x037a },
- { 0xfe5e, 0x309b },
- { 0xfe5f, 0x309c },
- { 0xfe63, '/' },
- { 0xfe64, 0x02bc },
- { 0xfe65, 0x02bd },
- { 0xfe66, 0x02f5 },
- { 0xfe67, 0x02f3 },
- { 0xfe68, 0x02cd },
- { 0xfe69, 0xa788 },
- { 0xfe6a, 0x02f7 },
- { 0xfe6e, ',' },
- { 0xfe6f, 0x00a4 },
- { 0xfe80, 'a' }, /* XK_dead_a */
- { 0xfe81, 'A' }, /* XK_dead_A */
- { 0xfe82, 'e' }, /* XK_dead_e */
- { 0xfe83, 'E' }, /* XK_dead_E */
- { 0xfe84, 'i' }, /* XK_dead_i */
- { 0xfe85, 'I' }, /* XK_dead_I */
- { 0xfe86, 'o' }, /* XK_dead_o */
- { 0xfe87, 'O' }, /* XK_dead_O */
- { 0xfe88, 'u' }, /* XK_dead_u */
- { 0xfe89, 'U' }, /* XK_dead_U */
- { 0xfe8a, 0x0259 },
- { 0xfe8b, 0x018f },
- { 0xfe8c, 0x00b5 },
- { 0xfe90, '_' },
- { 0xfe91, 0x02c8 },
- { 0xfe92, 0x02cc },
- { 0xff80 /*XKB_KEY_KP_Space*/, ' ' },
- { 0xff95 /*XKB_KEY_KP_7*/, 0x0037 },
- { 0xff96 /*XKB_KEY_KP_4*/, 0x0034 },
- { 0xff97 /*XKB_KEY_KP_8*/, 0x0038 },
- { 0xff98 /*XKB_KEY_KP_6*/, 0x0036 },
- { 0xff99 /*XKB_KEY_KP_2*/, 0x0032 },
- { 0xff9a /*XKB_KEY_KP_9*/, 0x0039 },
- { 0xff9b /*XKB_KEY_KP_3*/, 0x0033 },
- { 0xff9c /*XKB_KEY_KP_1*/, 0x0031 },
- { 0xff9d /*XKB_KEY_KP_5*/, 0x0035 },
- { 0xff9e /*XKB_KEY_KP_0*/, 0x0030 },
- { 0xffaa /*XKB_KEY_KP_Multiply*/, '*' },
- { 0xffab /*XKB_KEY_KP_Add*/, '+' },
- { 0xffac /*XKB_KEY_KP_Separator*/, ',' },
- { 0xffad /*XKB_KEY_KP_Subtract*/, '-' },
- { 0xffae /*XKB_KEY_KP_Decimal*/, '.' },
- { 0xffaf /*XKB_KEY_KP_Divide*/, '/' },
- { 0xffb0 /*XKB_KEY_KP_0*/, 0x0030 },
- { 0xffb1 /*XKB_KEY_KP_1*/, 0x0031 },
- { 0xffb2 /*XKB_KEY_KP_2*/, 0x0032 },
- { 0xffb3 /*XKB_KEY_KP_3*/, 0x0033 },
- { 0xffb4 /*XKB_KEY_KP_4*/, 0x0034 },
- { 0xffb5 /*XKB_KEY_KP_5*/, 0x0035 },
- { 0xffb6 /*XKB_KEY_KP_6*/, 0x0036 },
- { 0xffb7 /*XKB_KEY_KP_7*/, 0x0037 },
- { 0xffb8 /*XKB_KEY_KP_8*/, 0x0038 },
- { 0xffb9 /*XKB_KEY_KP_9*/, 0x0039 },
- { 0xffbd /*XKB_KEY_KP_Equal*/, '=' }
-};
-
-_SOKOL_PRIVATE int _sapp_x11_error_handler(Display* display, XErrorEvent* event) {
- _SOKOL_UNUSED(display);
- _sapp.x11.error_code = event->error_code;
- return 0;
-}
-
-_SOKOL_PRIVATE void _sapp_x11_grab_error_handler(void) {
- _sapp.x11.error_code = Success;
- XSetErrorHandler(_sapp_x11_error_handler);
-}
-
-_SOKOL_PRIVATE void _sapp_x11_release_error_handler(void) {
- XSync(_sapp.x11.display, False);
- XSetErrorHandler(NULL);
-}
-
-_SOKOL_PRIVATE void _sapp_x11_init_extensions(void) {
- _sapp.x11.UTF8_STRING = XInternAtom(_sapp.x11.display, "UTF8_STRING", False);
- _sapp.x11.WM_PROTOCOLS = XInternAtom(_sapp.x11.display, "WM_PROTOCOLS", False);
- _sapp.x11.WM_DELETE_WINDOW = XInternAtom(_sapp.x11.display, "WM_DELETE_WINDOW", False);
- _sapp.x11.WM_STATE = XInternAtom(_sapp.x11.display, "WM_STATE", False);
- _sapp.x11.NET_WM_NAME = XInternAtom(_sapp.x11.display, "_NET_WM_NAME", False);
- _sapp.x11.NET_WM_ICON_NAME = XInternAtom(_sapp.x11.display, "_NET_WM_ICON_NAME", False);
- _sapp.x11.NET_WM_ICON = XInternAtom(_sapp.x11.display, "_NET_WM_ICON", False);
- _sapp.x11.NET_WM_STATE = XInternAtom(_sapp.x11.display, "_NET_WM_STATE", False);
- _sapp.x11.NET_WM_STATE_FULLSCREEN = XInternAtom(_sapp.x11.display, "_NET_WM_STATE_FULLSCREEN", False);
- if (_sapp.drop.enabled) {
- _sapp.x11.xdnd.XdndAware = XInternAtom(_sapp.x11.display, "XdndAware", False);
- _sapp.x11.xdnd.XdndEnter = XInternAtom(_sapp.x11.display, "XdndEnter", False);
- _sapp.x11.xdnd.XdndPosition = XInternAtom(_sapp.x11.display, "XdndPosition", False);
- _sapp.x11.xdnd.XdndStatus = XInternAtom(_sapp.x11.display, "XdndStatus", False);
- _sapp.x11.xdnd.XdndActionCopy = XInternAtom(_sapp.x11.display, "XdndActionCopy", False);
- _sapp.x11.xdnd.XdndDrop = XInternAtom(_sapp.x11.display, "XdndDrop", False);
- _sapp.x11.xdnd.XdndFinished = XInternAtom(_sapp.x11.display, "XdndFinished", False);
- _sapp.x11.xdnd.XdndSelection = XInternAtom(_sapp.x11.display, "XdndSelection", False);
- _sapp.x11.xdnd.XdndTypeList = XInternAtom(_sapp.x11.display, "XdndTypeList", False);
- _sapp.x11.xdnd.text_uri_list = XInternAtom(_sapp.x11.display, "text/uri-list", False);
- }
-
- /* check Xi extension for raw mouse input */
- if (XQueryExtension(_sapp.x11.display, "XInputExtension", &_sapp.x11.xi.major_opcode, &_sapp.x11.xi.event_base, &_sapp.x11.xi.error_base)) {
- _sapp.x11.xi.major = 2;
- _sapp.x11.xi.minor = 0;
- if (XIQueryVersion(_sapp.x11.display, &_sapp.x11.xi.major, &_sapp.x11.xi.minor) == Success) {
- _sapp.x11.xi.available = true;
- }
- }
-}
-
-_SOKOL_PRIVATE void _sapp_x11_query_system_dpi(void) {
- /* from GLFW:
-
- NOTE: Default to the display-wide DPI as we don't currently have a policy
- for which monitor a window is considered to be on
-
- _sapp.x11.dpi = DisplayWidth(_sapp.x11.display, _sapp.x11.screen) *
- 25.4f / DisplayWidthMM(_sapp.x11.display, _sapp.x11.screen);
-
- NOTE: Basing the scale on Xft.dpi where available should provide the most
- consistent user experience (matches Qt, Gtk, etc), although not
- always the most accurate one
- */
- bool dpi_ok = false;
- char* rms = XResourceManagerString(_sapp.x11.display);
- if (rms) {
- XrmDatabase db = XrmGetStringDatabase(rms);
- if (db) {
- XrmValue value;
- char* type = NULL;
- if (XrmGetResource(db, "Xft.dpi", "Xft.Dpi", &type, &value)) {
- if (type && strcmp(type, "String") == 0) {
- _sapp.x11.dpi = atof(value.addr);
- dpi_ok = true;
- }
- }
- XrmDestroyDatabase(db);
- }
- }
- // fallback if querying DPI had failed: assume the standard DPI 96.0f
- if (!dpi_ok) {
- _sapp.x11.dpi = 96.0f;
- _SAPP_WARN(LINUX_X11_QUERY_SYSTEM_DPI_FAILED);
- }
-}
-
-#if defined(_SAPP_GLX)
-
-_SOKOL_PRIVATE bool _sapp_glx_has_ext(const char* ext, const char* extensions) {
- SOKOL_ASSERT(ext);
- const char* start = extensions;
- while (true) {
- const char* where = strstr(start, ext);
- if (!where) {
- return false;
- }
- const char* terminator = where + strlen(ext);
- if ((where == start) || (*(where - 1) == ' ')) {
- if (*terminator == ' ' || *terminator == '\0') {
- break;
- }
- }
- start = terminator;
- }
- return true;
-}
-
-_SOKOL_PRIVATE bool _sapp_glx_extsupported(const char* ext, const char* extensions) {
- if (extensions) {
- return _sapp_glx_has_ext(ext, extensions);
- }
- else {
- return false;
- }
-}
-
-_SOKOL_PRIVATE void* _sapp_glx_getprocaddr(const char* procname)
-{
- if (_sapp.glx.GetProcAddress) {
- return (void*) _sapp.glx.GetProcAddress(procname);
- }
- else if (_sapp.glx.GetProcAddressARB) {
- return (void*) _sapp.glx.GetProcAddressARB(procname);
- }
- else {
- return dlsym(_sapp.glx.libgl, procname);
- }
-}
-
-_SOKOL_PRIVATE void _sapp_glx_init() {
- const char* sonames[] = { "libGL.so.1", "libGL.so", 0 };
- for (int i = 0; sonames[i]; i++) {
- _sapp.glx.libgl = dlopen(sonames[i], RTLD_LAZY|RTLD_GLOBAL);
- if (_sapp.glx.libgl) {
- break;
- }
- }
- if (!_sapp.glx.libgl) {
- _SAPP_PANIC(LINUX_GLX_LOAD_LIBGL_FAILED);
- }
- _sapp.glx.GetFBConfigs = (PFNGLXGETFBCONFIGSPROC) dlsym(_sapp.glx.libgl, "glXGetFBConfigs");
- _sapp.glx.GetFBConfigAttrib = (PFNGLXGETFBCONFIGATTRIBPROC) dlsym(_sapp.glx.libgl, "glXGetFBConfigAttrib");
- _sapp.glx.GetClientString = (PFNGLXGETCLIENTSTRINGPROC) dlsym(_sapp.glx.libgl, "glXGetClientString");
- _sapp.glx.QueryExtension = (PFNGLXQUERYEXTENSIONPROC) dlsym(_sapp.glx.libgl, "glXQueryExtension");
- _sapp.glx.QueryVersion = (PFNGLXQUERYVERSIONPROC) dlsym(_sapp.glx.libgl, "glXQueryVersion");
- _sapp.glx.DestroyContext = (PFNGLXDESTROYCONTEXTPROC) dlsym(_sapp.glx.libgl, "glXDestroyContext");
- _sapp.glx.MakeCurrent = (PFNGLXMAKECURRENTPROC) dlsym(_sapp.glx.libgl, "glXMakeCurrent");
- _sapp.glx.SwapBuffers = (PFNGLXSWAPBUFFERSPROC) dlsym(_sapp.glx.libgl, "glXSwapBuffers");
- _sapp.glx.QueryExtensionsString = (PFNGLXQUERYEXTENSIONSSTRINGPROC) dlsym(_sapp.glx.libgl, "glXQueryExtensionsString");
- _sapp.glx.CreateWindow = (PFNGLXCREATEWINDOWPROC) dlsym(_sapp.glx.libgl, "glXCreateWindow");
- _sapp.glx.DestroyWindow = (PFNGLXDESTROYWINDOWPROC) dlsym(_sapp.glx.libgl, "glXDestroyWindow");
- _sapp.glx.GetProcAddress = (PFNGLXGETPROCADDRESSPROC) dlsym(_sapp.glx.libgl, "glXGetProcAddress");
- _sapp.glx.GetProcAddressARB = (PFNGLXGETPROCADDRESSPROC) dlsym(_sapp.glx.libgl, "glXGetProcAddressARB");
- _sapp.glx.GetVisualFromFBConfig = (PFNGLXGETVISUALFROMFBCONFIGPROC) dlsym(_sapp.glx.libgl, "glXGetVisualFromFBConfig");
- if (!_sapp.glx.GetFBConfigs ||
- !_sapp.glx.GetFBConfigAttrib ||
- !_sapp.glx.GetClientString ||
- !_sapp.glx.QueryExtension ||
- !_sapp.glx.QueryVersion ||
- !_sapp.glx.DestroyContext ||
- !_sapp.glx.MakeCurrent ||
- !_sapp.glx.SwapBuffers ||
- !_sapp.glx.QueryExtensionsString ||
- !_sapp.glx.CreateWindow ||
- !_sapp.glx.DestroyWindow ||
- !_sapp.glx.GetProcAddress ||
- !_sapp.glx.GetProcAddressARB ||
- !_sapp.glx.GetVisualFromFBConfig)
- {
- _SAPP_PANIC(LINUX_GLX_LOAD_ENTRY_POINTS_FAILED);
- }
-
- if (!_sapp.glx.QueryExtension(_sapp.x11.display, &_sapp.glx.error_base, &_sapp.glx.event_base)) {
- _SAPP_PANIC(LINUX_GLX_EXTENSION_NOT_FOUND);
- }
- if (!_sapp.glx.QueryVersion(_sapp.x11.display, &_sapp.glx.major, &_sapp.glx.minor)) {
- _SAPP_PANIC(LINUX_GLX_QUERY_VERSION_FAILED);
- }
- if (_sapp.glx.major == 1 && _sapp.glx.minor < 3) {
- _SAPP_PANIC(LINUX_GLX_VERSION_TOO_LOW);
- }
- const char* exts = _sapp.glx.QueryExtensionsString(_sapp.x11.display, _sapp.x11.screen);
- if (_sapp_glx_extsupported("GLX_EXT_swap_control", exts)) {
- _sapp.glx.SwapIntervalEXT = (PFNGLXSWAPINTERVALEXTPROC) _sapp_glx_getprocaddr("glXSwapIntervalEXT");
- _sapp.glx.EXT_swap_control = 0 != _sapp.glx.SwapIntervalEXT;
- }
- if (_sapp_glx_extsupported("GLX_MESA_swap_control", exts)) {
- _sapp.glx.SwapIntervalMESA = (PFNGLXSWAPINTERVALMESAPROC) _sapp_glx_getprocaddr("glXSwapIntervalMESA");
- _sapp.glx.MESA_swap_control = 0 != _sapp.glx.SwapIntervalMESA;
- }
- _sapp.glx.ARB_multisample = _sapp_glx_extsupported("GLX_ARB_multisample", exts);
- if (_sapp_glx_extsupported("GLX_ARB_create_context", exts)) {
- _sapp.glx.CreateContextAttribsARB = (PFNGLXCREATECONTEXTATTRIBSARBPROC) _sapp_glx_getprocaddr("glXCreateContextAttribsARB");
- _sapp.glx.ARB_create_context = 0 != _sapp.glx.CreateContextAttribsARB;
- }
- _sapp.glx.ARB_create_context_profile = _sapp_glx_extsupported("GLX_ARB_create_context_profile", exts);
-}
-
-_SOKOL_PRIVATE int _sapp_glx_attrib(GLXFBConfig fbconfig, int attrib) {
- int value;
- _sapp.glx.GetFBConfigAttrib(_sapp.x11.display, fbconfig, attrib, &value);
- return value;
-}
-
-_SOKOL_PRIVATE GLXFBConfig _sapp_glx_choosefbconfig() {
- GLXFBConfig* native_configs;
- _sapp_gl_fbconfig* usable_configs;
- const _sapp_gl_fbconfig* closest;
- int i, native_count, usable_count;
- const char* vendor;
- bool trust_window_bit = true;
-
- /* HACK: This is a (hopefully temporary) workaround for Chromium
- (VirtualBox GL) not setting the window bit on any GLXFBConfigs
- */
- vendor = _sapp.glx.GetClientString(_sapp.x11.display, GLX_VENDOR);
- if (vendor && strcmp(vendor, "Chromium") == 0) {
- trust_window_bit = false;
- }
-
- native_configs = _sapp.glx.GetFBConfigs(_sapp.x11.display, _sapp.x11.screen, &native_count);
- if (!native_configs || !native_count) {
- _SAPP_PANIC(LINUX_GLX_NO_GLXFBCONFIGS);
- }
-
- usable_configs = (_sapp_gl_fbconfig*) _sapp_malloc_clear((size_t)native_count * sizeof(_sapp_gl_fbconfig));
- usable_count = 0;
- for (i = 0; i < native_count; i++) {
- const GLXFBConfig n = native_configs[i];
- _sapp_gl_fbconfig* u = usable_configs + usable_count;
- _sapp_gl_init_fbconfig(u);
-
- /* Only consider RGBA GLXFBConfigs */
- if (0 == (_sapp_glx_attrib(n, GLX_RENDER_TYPE) & GLX_RGBA_BIT)) {
- continue;
- }
- /* Only consider window GLXFBConfigs */
- if (0 == (_sapp_glx_attrib(n, GLX_DRAWABLE_TYPE) & GLX_WINDOW_BIT)) {
- if (trust_window_bit) {
- continue;
- }
- }
- u->red_bits = _sapp_glx_attrib(n, GLX_RED_SIZE);
- u->green_bits = _sapp_glx_attrib(n, GLX_GREEN_SIZE);
- u->blue_bits = _sapp_glx_attrib(n, GLX_BLUE_SIZE);
- u->alpha_bits = _sapp_glx_attrib(n, GLX_ALPHA_SIZE);
- u->depth_bits = _sapp_glx_attrib(n, GLX_DEPTH_SIZE);
- u->stencil_bits = _sapp_glx_attrib(n, GLX_STENCIL_SIZE);
- if (_sapp_glx_attrib(n, GLX_DOUBLEBUFFER)) {
- u->doublebuffer = true;
- }
- if (_sapp.glx.ARB_multisample) {
- u->samples = _sapp_glx_attrib(n, GLX_SAMPLES);
- }
- u->handle = (uintptr_t) n;
- usable_count++;
- }
- _sapp_gl_fbconfig desired;
- _sapp_gl_init_fbconfig(&desired);
- desired.red_bits = 8;
- desired.green_bits = 8;
- desired.blue_bits = 8;
- desired.alpha_bits = 8;
- desired.depth_bits = 24;
- desired.stencil_bits = 8;
- desired.doublebuffer = true;
- desired.samples = _sapp.sample_count > 1 ? _sapp.sample_count : 0;
- closest = _sapp_gl_choose_fbconfig(&desired, usable_configs, usable_count);
- GLXFBConfig result = 0;
- if (closest) {
- result = (GLXFBConfig) closest->handle;
- }
- XFree(native_configs);
- _sapp_free(usable_configs);
- return result;
-}
-
-_SOKOL_PRIVATE void _sapp_glx_choose_visual(Visual** visual, int* depth) {
- GLXFBConfig native = _sapp_glx_choosefbconfig();
- if (0 == native) {
- _SAPP_PANIC(LINUX_GLX_NO_SUITABLE_GLXFBCONFIG);
- }
- XVisualInfo* result = _sapp.glx.GetVisualFromFBConfig(_sapp.x11.display, native);
- if (!result) {
- _SAPP_PANIC(LINUX_GLX_GET_VISUAL_FROM_FBCONFIG_FAILED);
- }
- *visual = result->visual;
- *depth = result->depth;
- XFree(result);
-}
-
-_SOKOL_PRIVATE void _sapp_glx_create_context(void) {
- GLXFBConfig native = _sapp_glx_choosefbconfig();
- if (0 == native){
- _SAPP_PANIC(LINUX_GLX_NO_SUITABLE_GLXFBCONFIG);
- }
- if (!(_sapp.glx.ARB_create_context && _sapp.glx.ARB_create_context_profile)) {
- _SAPP_PANIC(LINUX_GLX_REQUIRED_EXTENSIONS_MISSING);
- }
- _sapp_x11_grab_error_handler();
- const int attribs[] = {
- GLX_CONTEXT_MAJOR_VERSION_ARB, _sapp.desc.gl_major_version,
- GLX_CONTEXT_MINOR_VERSION_ARB, _sapp.desc.gl_minor_version,
- GLX_CONTEXT_PROFILE_MASK_ARB, GLX_CONTEXT_CORE_PROFILE_BIT_ARB,
- GLX_CONTEXT_FLAGS_ARB, GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB,
- 0, 0
- };
- _sapp.glx.ctx = _sapp.glx.CreateContextAttribsARB(_sapp.x11.display, native, NULL, True, attribs);
- if (!_sapp.glx.ctx) {
- _SAPP_PANIC(LINUX_GLX_CREATE_CONTEXT_FAILED);
- }
- _sapp_x11_release_error_handler();
- _sapp.glx.window = _sapp.glx.CreateWindow(_sapp.x11.display, native, _sapp.x11.window, NULL);
- if (!_sapp.glx.window) {
- _SAPP_PANIC(LINUX_GLX_CREATE_WINDOW_FAILED);
- }
-}
-
-_SOKOL_PRIVATE void _sapp_glx_destroy_context(void) {
- if (_sapp.glx.window) {
- _sapp.glx.DestroyWindow(_sapp.x11.display, _sapp.glx.window);
- _sapp.glx.window = 0;
- }
- if (_sapp.glx.ctx) {
- _sapp.glx.DestroyContext(_sapp.x11.display, _sapp.glx.ctx);
- _sapp.glx.ctx = 0;
- }
-}
-
-_SOKOL_PRIVATE void _sapp_glx_make_current(void) {
- _sapp.glx.MakeCurrent(_sapp.x11.display, _sapp.glx.window, _sapp.glx.ctx);
-}
-
-_SOKOL_PRIVATE void _sapp_glx_swap_buffers(void) {
- _sapp.glx.SwapBuffers(_sapp.x11.display, _sapp.glx.window);
-}
-
-_SOKOL_PRIVATE void _sapp_glx_swapinterval(int interval) {
- _sapp_glx_make_current();
- if (_sapp.glx.EXT_swap_control) {
- _sapp.glx.SwapIntervalEXT(_sapp.x11.display, _sapp.glx.window, interval);
- }
- else if (_sapp.glx.MESA_swap_control) {
- _sapp.glx.SwapIntervalMESA(interval);
- }
-}
-
-#endif /* _SAPP_GLX */
-
-_SOKOL_PRIVATE void _sapp_x11_send_event(Atom type, int a, int b, int c, int d, int e) {
- XEvent event;
- _sapp_clear(&event, sizeof(event));
-
- event.type = ClientMessage;
- event.xclient.window = _sapp.x11.window;
- event.xclient.format = 32;
- event.xclient.message_type = type;
- event.xclient.data.l[0] = a;
- event.xclient.data.l[1] = b;
- event.xclient.data.l[2] = c;
- event.xclient.data.l[3] = d;
- event.xclient.data.l[4] = e;
-
- XSendEvent(_sapp.x11.display, _sapp.x11.root,
- False,
- SubstructureNotifyMask | SubstructureRedirectMask,
- &event);
-}
-
-_SOKOL_PRIVATE void _sapp_x11_query_window_size(void) {
- XWindowAttributes attribs;
- XGetWindowAttributes(_sapp.x11.display, _sapp.x11.window, &attribs);
- _sapp.window_width = attribs.width;
- _sapp.window_height = attribs.height;
- _sapp.framebuffer_width = _sapp.window_width;
- _sapp.framebuffer_height = _sapp.window_height;
-}
-
-_SOKOL_PRIVATE void _sapp_x11_set_fullscreen(bool enable) {
- /* NOTE: this function must be called after XMapWindow (which happens in _sapp_x11_show_window()) */
- if (_sapp.x11.NET_WM_STATE && _sapp.x11.NET_WM_STATE_FULLSCREEN) {
- if (enable) {
- const int _NET_WM_STATE_ADD = 1;
- _sapp_x11_send_event(_sapp.x11.NET_WM_STATE,
- _NET_WM_STATE_ADD,
- _sapp.x11.NET_WM_STATE_FULLSCREEN,
- 0, 1, 0);
- }
- else {
- const int _NET_WM_STATE_REMOVE = 0;
- _sapp_x11_send_event(_sapp.x11.NET_WM_STATE,
- _NET_WM_STATE_REMOVE,
- _sapp.x11.NET_WM_STATE_FULLSCREEN,
- 0, 1, 0);
- }
- }
- XFlush(_sapp.x11.display);
-}
-
-_SOKOL_PRIVATE void _sapp_x11_create_hidden_cursor(void) {
- SOKOL_ASSERT(0 == _sapp.x11.hidden_cursor);
- const int w = 16;
- const int h = 16;
- XcursorImage* img = XcursorImageCreate(w, h);
- SOKOL_ASSERT(img && (img->width == 16) && (img->height == 16) && img->pixels);
- img->xhot = 0;
- img->yhot = 0;
- const size_t num_bytes = (size_t)(w * h) * sizeof(XcursorPixel);
- _sapp_clear(img->pixels, num_bytes);
- _sapp.x11.hidden_cursor = XcursorImageLoadCursor(_sapp.x11.display, img);
- XcursorImageDestroy(img);
-}
-
- _SOKOL_PRIVATE void _sapp_x11_create_standard_cursor(sapp_mouse_cursor cursor, const char* name, const char* theme, int size, uint32_t fallback_native) {
- SOKOL_ASSERT((cursor >= 0) && (cursor < _SAPP_MOUSECURSOR_NUM));
- SOKOL_ASSERT(_sapp.x11.display);
- if (theme) {
- XcursorImage* img = XcursorLibraryLoadImage(name, theme, size);
- if (img) {
- _sapp.x11.cursors[cursor] = XcursorImageLoadCursor(_sapp.x11.display, img);
- XcursorImageDestroy(img);
- }
- }
- if (0 == _sapp.x11.cursors[cursor]) {
- _sapp.x11.cursors[cursor] = XCreateFontCursor(_sapp.x11.display, fallback_native);
- }
-}
-
-_SOKOL_PRIVATE void _sapp_x11_create_cursors(void) {
- SOKOL_ASSERT(_sapp.x11.display);
- const char* cursor_theme = XcursorGetTheme(_sapp.x11.display);
- const int size = XcursorGetDefaultSize(_sapp.x11.display);
- _sapp_x11_create_standard_cursor(SAPP_MOUSECURSOR_ARROW, "default", cursor_theme, size, XC_left_ptr);
- _sapp_x11_create_standard_cursor(SAPP_MOUSECURSOR_IBEAM, "text", cursor_theme, size, XC_xterm);
- _sapp_x11_create_standard_cursor(SAPP_MOUSECURSOR_CROSSHAIR, "crosshair", cursor_theme, size, XC_crosshair);
- _sapp_x11_create_standard_cursor(SAPP_MOUSECURSOR_POINTING_HAND, "pointer", cursor_theme, size, XC_hand2);
- _sapp_x11_create_standard_cursor(SAPP_MOUSECURSOR_RESIZE_EW, "ew-resize", cursor_theme, size, XC_sb_h_double_arrow);
- _sapp_x11_create_standard_cursor(SAPP_MOUSECURSOR_RESIZE_NS, "ns-resize", cursor_theme, size, XC_sb_v_double_arrow);
- _sapp_x11_create_standard_cursor(SAPP_MOUSECURSOR_RESIZE_NWSE, "nwse-resize", cursor_theme, size, 0);
- _sapp_x11_create_standard_cursor(SAPP_MOUSECURSOR_RESIZE_NESW, "nesw-resize", cursor_theme, size, 0);
- _sapp_x11_create_standard_cursor(SAPP_MOUSECURSOR_RESIZE_ALL, "all-scroll", cursor_theme, size, XC_fleur);
- _sapp_x11_create_standard_cursor(SAPP_MOUSECURSOR_NOT_ALLOWED, "no-allowed", cursor_theme, size, 0);
- _sapp_x11_create_hidden_cursor();
-}
-
-_SOKOL_PRIVATE void _sapp_x11_destroy_cursors(void) {
- SOKOL_ASSERT(_sapp.x11.display);
- if (_sapp.x11.hidden_cursor) {
- XFreeCursor(_sapp.x11.display, _sapp.x11.hidden_cursor);
- _sapp.x11.hidden_cursor = 0;
- }
- for (int i = 0; i < _SAPP_MOUSECURSOR_NUM; i++) {
- if (_sapp.x11.cursors[i]) {
- XFreeCursor(_sapp.x11.display, _sapp.x11.cursors[i]);
- _sapp.x11.cursors[i] = 0;
- }
- }
-}
-
-_SOKOL_PRIVATE void _sapp_x11_toggle_fullscreen(void) {
- _sapp.fullscreen = !_sapp.fullscreen;
- _sapp_x11_set_fullscreen(_sapp.fullscreen);
- _sapp_x11_query_window_size();
-}
-
-_SOKOL_PRIVATE void _sapp_x11_update_cursor(sapp_mouse_cursor cursor, bool shown) {
- SOKOL_ASSERT((cursor >= 0) && (cursor < _SAPP_MOUSECURSOR_NUM));
- if (shown) {
- if (_sapp.x11.cursors[cursor]) {
- XDefineCursor(_sapp.x11.display, _sapp.x11.window, _sapp.x11.cursors[cursor]);
- }
- else {
- XUndefineCursor(_sapp.x11.display, _sapp.x11.window);
- }
- }
- else {
- XDefineCursor(_sapp.x11.display, _sapp.x11.window, _sapp.x11.hidden_cursor);
- }
- XFlush(_sapp.x11.display);
-}
-
-_SOKOL_PRIVATE void _sapp_x11_lock_mouse(bool lock) {
- if (lock == _sapp.mouse.locked) {
- return;
- }
- _sapp.mouse.dx = 0.0f;
- _sapp.mouse.dy = 0.0f;
- _sapp.mouse.locked = lock;
- if (_sapp.mouse.locked) {
- if (_sapp.x11.xi.available) {
- XIEventMask em;
- unsigned char mask[XIMaskLen(XI_RawMotion)] = { 0 }; // XIMaskLen is a macro
- em.deviceid = XIAllMasterDevices;
- em.mask_len = sizeof(mask);
- em.mask = mask;
- XISetMask(mask, XI_RawMotion);
- XISelectEvents(_sapp.x11.display, _sapp.x11.root, &em, 1);
- }
- XGrabPointer(_sapp.x11.display, // display
- _sapp.x11.window, // grab_window
- True, // owner_events
- ButtonPressMask | ButtonReleaseMask | PointerMotionMask, // event_mask
- GrabModeAsync, // pointer_mode
- GrabModeAsync, // keyboard_mode
- _sapp.x11.window, // confine_to
- _sapp.x11.hidden_cursor, // cursor
- CurrentTime); // time
- }
- else {
- if (_sapp.x11.xi.available) {
- XIEventMask em;
- unsigned char mask[] = { 0 };
- em.deviceid = XIAllMasterDevices;
- em.mask_len = sizeof(mask);
- em.mask = mask;
- XISelectEvents(_sapp.x11.display, _sapp.x11.root, &em, 1);
- }
- XWarpPointer(_sapp.x11.display, None, _sapp.x11.window, 0, 0, 0, 0, (int) _sapp.mouse.x, _sapp.mouse.y);
- XUngrabPointer(_sapp.x11.display, CurrentTime);
- }
- XFlush(_sapp.x11.display);
-}
-
-_SOKOL_PRIVATE void _sapp_x11_update_window_title(void) {
- Xutf8SetWMProperties(_sapp.x11.display,
- _sapp.x11.window,
- _sapp.window_title, _sapp.window_title,
- NULL, 0, NULL, NULL, NULL);
- XChangeProperty(_sapp.x11.display, _sapp.x11.window,
- _sapp.x11.NET_WM_NAME, _sapp.x11.UTF8_STRING, 8,
- PropModeReplace,
- (unsigned char*)_sapp.window_title,
- strlen(_sapp.window_title));
- XChangeProperty(_sapp.x11.display, _sapp.x11.window,
- _sapp.x11.NET_WM_ICON_NAME, _sapp.x11.UTF8_STRING, 8,
- PropModeReplace,
- (unsigned char*)_sapp.window_title,
- strlen(_sapp.window_title));
- XFlush(_sapp.x11.display);
-}
-
-_SOKOL_PRIVATE void _sapp_x11_set_icon(const sapp_icon_desc* icon_desc, int num_images) {
- SOKOL_ASSERT((num_images > 0) && (num_images <= SAPP_MAX_ICONIMAGES));
- int long_count = 0;
- for (int i = 0; i < num_images; i++) {
- const sapp_image_desc* img_desc = &icon_desc->images[i];
- long_count += 2 + (img_desc->width * img_desc->height);
- }
- long* icon_data = (long*) _sapp_malloc_clear((size_t)long_count * sizeof(long));
- SOKOL_ASSERT(icon_data);
- long* dst = icon_data;
- for (int img_index = 0; img_index < num_images; img_index++) {
- const sapp_image_desc* img_desc = &icon_desc->images[img_index];
- const uint8_t* src = (const uint8_t*) img_desc->pixels.ptr;
- *dst++ = img_desc->width;
- *dst++ = img_desc->height;
- const int num_pixels = img_desc->width * img_desc->height;
- for (int pixel_index = 0; pixel_index < num_pixels; pixel_index++) {
- *dst++ = ((long)(src[pixel_index * 4 + 0]) << 16) |
- ((long)(src[pixel_index * 4 + 1]) << 8) |
- ((long)(src[pixel_index * 4 + 2]) << 0) |
- ((long)(src[pixel_index * 4 + 3]) << 24);
- }
- }
- XChangeProperty(_sapp.x11.display, _sapp.x11.window,
- _sapp.x11.NET_WM_ICON,
- XA_CARDINAL, 32,
- PropModeReplace,
- (unsigned char*)icon_data,
- long_count);
- _sapp_free(icon_data);
- XFlush(_sapp.x11.display);
-}
-
-_SOKOL_PRIVATE void _sapp_x11_create_window(Visual* visual, int depth) {
- _sapp.x11.colormap = XCreateColormap(_sapp.x11.display, _sapp.x11.root, visual, AllocNone);
- XSetWindowAttributes wa;
- _sapp_clear(&wa, sizeof(wa));
- const uint32_t wamask = CWBorderPixel | CWColormap | CWEventMask;
- wa.colormap = _sapp.x11.colormap;
- wa.border_pixel = 0;
- wa.event_mask = StructureNotifyMask | KeyPressMask | KeyReleaseMask |
- PointerMotionMask | ButtonPressMask | ButtonReleaseMask |
- ExposureMask | FocusChangeMask | VisibilityChangeMask |
- EnterWindowMask | LeaveWindowMask | PropertyChangeMask;
-
- int display_width = DisplayWidth(_sapp.x11.display, _sapp.x11.screen);
- int display_height = DisplayHeight(_sapp.x11.display, _sapp.x11.screen);
- int window_width = _sapp.window_width;
- int window_height = _sapp.window_height;
- if (0 == window_width) {
- window_width = (display_width * 4) / 5;
- }
- if (0 == window_height) {
- window_height = (display_height * 4) / 5;
- }
- int window_xpos = (display_width - window_width) / 2;
- int window_ypos = (display_height - window_height) / 2;
- if (window_xpos < 0) {
- window_xpos = 0;
- }
- if (window_ypos < 0) {
- window_ypos = 0;
- }
- _sapp_x11_grab_error_handler();
- _sapp.x11.window = XCreateWindow(_sapp.x11.display,
- _sapp.x11.root,
- window_xpos,
- window_ypos,
- (uint32_t)window_width,
- (uint32_t)window_height,
- 0, /* border width */
- depth, /* color depth */
- InputOutput,
- visual,
- wamask,
- &wa);
- _sapp_x11_release_error_handler();
- if (!_sapp.x11.window) {
- _SAPP_PANIC(LINUX_X11_CREATE_WINDOW_FAILED);
- }
- Atom protocols[] = {
- _sapp.x11.WM_DELETE_WINDOW
- };
- XSetWMProtocols(_sapp.x11.display, _sapp.x11.window, protocols, 1);
-
- XSizeHints* hints = XAllocSizeHints();
- hints->flags = (PWinGravity | PPosition | PSize);
- hints->win_gravity = StaticGravity;
- hints->x = window_xpos;
- hints->y = window_ypos;
- hints->width = window_width;
- hints->height = window_height;
- XSetWMNormalHints(_sapp.x11.display, _sapp.x11.window, hints);
- XFree(hints);
-
- /* announce support for drag'n'drop */
- if (_sapp.drop.enabled) {
- const Atom version = _SAPP_X11_XDND_VERSION;
- XChangeProperty(_sapp.x11.display, _sapp.x11.window, _sapp.x11.xdnd.XdndAware, XA_ATOM, 32, PropModeReplace, (unsigned char*) &version, 1);
- }
- _sapp_x11_update_window_title();
- _sapp_x11_query_window_size();
-}
-
-_SOKOL_PRIVATE void _sapp_x11_destroy_window(void) {
- if (_sapp.x11.window) {
- XUnmapWindow(_sapp.x11.display, _sapp.x11.window);
- XDestroyWindow(_sapp.x11.display, _sapp.x11.window);
- _sapp.x11.window = 0;
- }
- if (_sapp.x11.colormap) {
- XFreeColormap(_sapp.x11.display, _sapp.x11.colormap);
- _sapp.x11.colormap = 0;
- }
- XFlush(_sapp.x11.display);
-}
-
-_SOKOL_PRIVATE bool _sapp_x11_window_visible(void) {
- XWindowAttributes wa;
- XGetWindowAttributes(_sapp.x11.display, _sapp.x11.window, &wa);
- return wa.map_state == IsViewable;
-}
-
-_SOKOL_PRIVATE void _sapp_x11_show_window(void) {
- if (!_sapp_x11_window_visible()) {
- XMapWindow(_sapp.x11.display, _sapp.x11.window);
- XRaiseWindow(_sapp.x11.display, _sapp.x11.window);
- XFlush(_sapp.x11.display);
- }
-}
-
-_SOKOL_PRIVATE void _sapp_x11_hide_window(void) {
- XUnmapWindow(_sapp.x11.display, _sapp.x11.window);
- XFlush(_sapp.x11.display);
-}
-
-_SOKOL_PRIVATE unsigned long _sapp_x11_get_window_property(Window window, Atom property, Atom type, unsigned char** value) {
- Atom actualType;
- int actualFormat;
- unsigned long itemCount, bytesAfter;
- XGetWindowProperty(_sapp.x11.display,
- window,
- property,
- 0,
- LONG_MAX,
- False,
- type,
- &actualType,
- &actualFormat,
- &itemCount,
- &bytesAfter,
- value);
- return itemCount;
-}
-
-_SOKOL_PRIVATE int _sapp_x11_get_window_state(void) {
- int result = WithdrawnState;
- struct {
- CARD32 state;
- Window icon;
- } *state = NULL;
-
- if (_sapp_x11_get_window_property(_sapp.x11.window, _sapp.x11.WM_STATE, _sapp.x11.WM_STATE, (unsigned char**)&state) >= 2) {
- result = (int)state->state;
- }
- if (state) {
- XFree(state);
- }
- return result;
-}
-
-_SOKOL_PRIVATE uint32_t _sapp_x11_key_modifier_bit(sapp_keycode key) {
- switch (key) {
- case SAPP_KEYCODE_LEFT_SHIFT:
- case SAPP_KEYCODE_RIGHT_SHIFT:
- return SAPP_MODIFIER_SHIFT;
- case SAPP_KEYCODE_LEFT_CONTROL:
- case SAPP_KEYCODE_RIGHT_CONTROL:
- return SAPP_MODIFIER_CTRL;
- case SAPP_KEYCODE_LEFT_ALT:
- case SAPP_KEYCODE_RIGHT_ALT:
- return SAPP_MODIFIER_ALT;
- case SAPP_KEYCODE_LEFT_SUPER:
- case SAPP_KEYCODE_RIGHT_SUPER:
- return SAPP_MODIFIER_SUPER;
- default:
- return 0;
- }
-}
-
-_SOKOL_PRIVATE uint32_t _sapp_x11_button_modifier_bit(sapp_mousebutton btn) {
- switch (btn) {
- case SAPP_MOUSEBUTTON_LEFT: return SAPP_MODIFIER_LMB;
- case SAPP_MOUSEBUTTON_RIGHT: return SAPP_MODIFIER_RMB;
- case SAPP_MOUSEBUTTON_MIDDLE: return SAPP_MODIFIER_MMB;
- default: return 0;
- }
-}
-
-_SOKOL_PRIVATE uint32_t _sapp_x11_mods(uint32_t x11_mods) {
- uint32_t mods = 0;
- if (x11_mods & ShiftMask) {
- mods |= SAPP_MODIFIER_SHIFT;
- }
- if (x11_mods & ControlMask) {
- mods |= SAPP_MODIFIER_CTRL;
- }
- if (x11_mods & Mod1Mask) {
- mods |= SAPP_MODIFIER_ALT;
- }
- if (x11_mods & Mod4Mask) {
- mods |= SAPP_MODIFIER_SUPER;
- }
- if (x11_mods & Button1Mask) {
- mods |= SAPP_MODIFIER_LMB;
- }
- if (x11_mods & Button2Mask) {
- mods |= SAPP_MODIFIER_MMB;
- }
- if (x11_mods & Button3Mask) {
- mods |= SAPP_MODIFIER_RMB;
- }
- return mods;
-}
-
-_SOKOL_PRIVATE void _sapp_x11_app_event(sapp_event_type type) {
- if (_sapp_events_enabled()) {
- _sapp_init_event(type);
- _sapp_call_event(&_sapp.event);
- }
-}
-
-_SOKOL_PRIVATE sapp_mousebutton _sapp_x11_translate_button(const XEvent* event) {
- switch (event->xbutton.button) {
- case Button1: return SAPP_MOUSEBUTTON_LEFT;
- case Button2: return SAPP_MOUSEBUTTON_MIDDLE;
- case Button3: return SAPP_MOUSEBUTTON_RIGHT;
- default: return SAPP_MOUSEBUTTON_INVALID;
- }
-}
-
-_SOKOL_PRIVATE void _sapp_x11_mouse_update(int x, int y, bool clear_dxdy) {
- if (!_sapp.mouse.locked) {
- const float new_x = (float) x;
- const float new_y = (float) y;
- if (clear_dxdy) {
- _sapp.mouse.dx = 0.0f;
- _sapp.mouse.dy = 0.0f;
- } else if (_sapp.mouse.pos_valid) {
- _sapp.mouse.dx = new_x - _sapp.mouse.x;
- _sapp.mouse.dy = new_y - _sapp.mouse.y;
- }
- _sapp.mouse.x = new_x;
- _sapp.mouse.y = new_y;
- _sapp.mouse.pos_valid = true;
- }
-}
-
-_SOKOL_PRIVATE void _sapp_x11_mouse_event(sapp_event_type type, sapp_mousebutton btn, uint32_t mods) {
- if (_sapp_events_enabled()) {
- _sapp_init_event(type);
- _sapp.event.mouse_button = btn;
- _sapp.event.modifiers = mods;
- _sapp_call_event(&_sapp.event);
- }
-}
-
-_SOKOL_PRIVATE void _sapp_x11_scroll_event(float x, float y, uint32_t mods) {
- if (_sapp_events_enabled()) {
- _sapp_init_event(SAPP_EVENTTYPE_MOUSE_SCROLL);
- _sapp.event.modifiers = mods;
- _sapp.event.scroll_x = x;
- _sapp.event.scroll_y = y;
- _sapp_call_event(&_sapp.event);
- }
-}
-
-_SOKOL_PRIVATE void _sapp_x11_key_event(sapp_event_type type, sapp_keycode key, bool repeat, uint32_t mods) {
- if (_sapp_events_enabled()) {
- _sapp_init_event(type);
- _sapp.event.key_code = key;
- _sapp.event.key_repeat = repeat;
- _sapp.event.modifiers = mods;
- _sapp_call_event(&_sapp.event);
- /* check if a CLIPBOARD_PASTED event must be sent too */
- if (_sapp.clipboard.enabled &&
- (type == SAPP_EVENTTYPE_KEY_DOWN) &&
- (_sapp.event.modifiers == SAPP_MODIFIER_CTRL) &&
- (_sapp.event.key_code == SAPP_KEYCODE_V))
- {
- _sapp_init_event(SAPP_EVENTTYPE_CLIPBOARD_PASTED);
- _sapp_call_event(&_sapp.event);
- }
- }
-}
-
-_SOKOL_PRIVATE void _sapp_x11_char_event(uint32_t chr, bool repeat, uint32_t mods) {
- if (_sapp_events_enabled()) {
- _sapp_init_event(SAPP_EVENTTYPE_CHAR);
- _sapp.event.char_code = chr;
- _sapp.event.key_repeat = repeat;
- _sapp.event.modifiers = mods;
- _sapp_call_event(&_sapp.event);
- }
-}
-
-_SOKOL_PRIVATE sapp_keycode _sapp_x11_translate_key(int scancode) {
- int dummy;
- KeySym* keysyms = XGetKeyboardMapping(_sapp.x11.display, scancode, 1, &dummy);
- SOKOL_ASSERT(keysyms);
- KeySym keysym = keysyms[0];
- XFree(keysyms);
- switch (keysym) {
- case XK_Escape: return SAPP_KEYCODE_ESCAPE;
- case XK_Tab: return SAPP_KEYCODE_TAB;
- case XK_Shift_L: return SAPP_KEYCODE_LEFT_SHIFT;
- case XK_Shift_R: return SAPP_KEYCODE_RIGHT_SHIFT;
- case XK_Control_L: return SAPP_KEYCODE_LEFT_CONTROL;
- case XK_Control_R: return SAPP_KEYCODE_RIGHT_CONTROL;
- case XK_Meta_L:
- case XK_Alt_L: return SAPP_KEYCODE_LEFT_ALT;
- case XK_Mode_switch: /* Mapped to Alt_R on many keyboards */
- case XK_ISO_Level3_Shift: /* AltGr on at least some machines */
- case XK_Meta_R:
- case XK_Alt_R: return SAPP_KEYCODE_RIGHT_ALT;
- case XK_Super_L: return SAPP_KEYCODE_LEFT_SUPER;
- case XK_Super_R: return SAPP_KEYCODE_RIGHT_SUPER;
- case XK_Menu: return SAPP_KEYCODE_MENU;
- case XK_Num_Lock: return SAPP_KEYCODE_NUM_LOCK;
- case XK_Caps_Lock: return SAPP_KEYCODE_CAPS_LOCK;
- case XK_Print: return SAPP_KEYCODE_PRINT_SCREEN;
- case XK_Scroll_Lock: return SAPP_KEYCODE_SCROLL_LOCK;
- case XK_Pause: return SAPP_KEYCODE_PAUSE;
- case XK_Delete: return SAPP_KEYCODE_DELETE;
- case XK_BackSpace: return SAPP_KEYCODE_BACKSPACE;
- case XK_Return: return SAPP_KEYCODE_ENTER;
- case XK_Home: return SAPP_KEYCODE_HOME;
- case XK_End: return SAPP_KEYCODE_END;
- case XK_Page_Up: return SAPP_KEYCODE_PAGE_UP;
- case XK_Page_Down: return SAPP_KEYCODE_PAGE_DOWN;
- case XK_Insert: return SAPP_KEYCODE_INSERT;
- case XK_Left: return SAPP_KEYCODE_LEFT;
- case XK_Right: return SAPP_KEYCODE_RIGHT;
- case XK_Down: return SAPP_KEYCODE_DOWN;
- case XK_Up: return SAPP_KEYCODE_UP;
- case XK_F1: return SAPP_KEYCODE_F1;
- case XK_F2: return SAPP_KEYCODE_F2;
- case XK_F3: return SAPP_KEYCODE_F3;
- case XK_F4: return SAPP_KEYCODE_F4;
- case XK_F5: return SAPP_KEYCODE_F5;
- case XK_F6: return SAPP_KEYCODE_F6;
- case XK_F7: return SAPP_KEYCODE_F7;
- case XK_F8: return SAPP_KEYCODE_F8;
- case XK_F9: return SAPP_KEYCODE_F9;
- case XK_F10: return SAPP_KEYCODE_F10;
- case XK_F11: return SAPP_KEYCODE_F11;
- case XK_F12: return SAPP_KEYCODE_F12;
- case XK_F13: return SAPP_KEYCODE_F13;
- case XK_F14: return SAPP_KEYCODE_F14;
- case XK_F15: return SAPP_KEYCODE_F15;
- case XK_F16: return SAPP_KEYCODE_F16;
- case XK_F17: return SAPP_KEYCODE_F17;
- case XK_F18: return SAPP_KEYCODE_F18;
- case XK_F19: return SAPP_KEYCODE_F19;
- case XK_F20: return SAPP_KEYCODE_F20;
- case XK_F21: return SAPP_KEYCODE_F21;
- case XK_F22: return SAPP_KEYCODE_F22;
- case XK_F23: return SAPP_KEYCODE_F23;
- case XK_F24: return SAPP_KEYCODE_F24;
- case XK_F25: return SAPP_KEYCODE_F25;
-
- case XK_KP_Divide: return SAPP_KEYCODE_KP_DIVIDE;
- case XK_KP_Multiply: return SAPP_KEYCODE_KP_MULTIPLY;
- case XK_KP_Subtract: return SAPP_KEYCODE_KP_SUBTRACT;
- case XK_KP_Add: return SAPP_KEYCODE_KP_ADD;
-
- case XK_KP_Insert: return SAPP_KEYCODE_KP_0;
- case XK_KP_End: return SAPP_KEYCODE_KP_1;
- case XK_KP_Down: return SAPP_KEYCODE_KP_2;
- case XK_KP_Page_Down: return SAPP_KEYCODE_KP_3;
- case XK_KP_Left: return SAPP_KEYCODE_KP_4;
- case XK_KP_Begin: return SAPP_KEYCODE_KP_5;
- case XK_KP_Right: return SAPP_KEYCODE_KP_6;
- case XK_KP_Home: return SAPP_KEYCODE_KP_7;
- case XK_KP_Up: return SAPP_KEYCODE_KP_8;
- case XK_KP_Page_Up: return SAPP_KEYCODE_KP_9;
- case XK_KP_Delete: return SAPP_KEYCODE_KP_DECIMAL;
- case XK_KP_Equal: return SAPP_KEYCODE_KP_EQUAL;
- case XK_KP_Enter: return SAPP_KEYCODE_KP_ENTER;
-
- case XK_a: return SAPP_KEYCODE_A;
- case XK_b: return SAPP_KEYCODE_B;
- case XK_c: return SAPP_KEYCODE_C;
- case XK_d: return SAPP_KEYCODE_D;
- case XK_e: return SAPP_KEYCODE_E;
- case XK_f: return SAPP_KEYCODE_F;
- case XK_g: return SAPP_KEYCODE_G;
- case XK_h: return SAPP_KEYCODE_H;
- case XK_i: return SAPP_KEYCODE_I;
- case XK_j: return SAPP_KEYCODE_J;
- case XK_k: return SAPP_KEYCODE_K;
- case XK_l: return SAPP_KEYCODE_L;
- case XK_m: return SAPP_KEYCODE_M;
- case XK_n: return SAPP_KEYCODE_N;
- case XK_o: return SAPP_KEYCODE_O;
- case XK_p: return SAPP_KEYCODE_P;
- case XK_q: return SAPP_KEYCODE_Q;
- case XK_r: return SAPP_KEYCODE_R;
- case XK_s: return SAPP_KEYCODE_S;
- case XK_t: return SAPP_KEYCODE_T;
- case XK_u: return SAPP_KEYCODE_U;
- case XK_v: return SAPP_KEYCODE_V;
- case XK_w: return SAPP_KEYCODE_W;
- case XK_x: return SAPP_KEYCODE_X;
- case XK_y: return SAPP_KEYCODE_Y;
- case XK_z: return SAPP_KEYCODE_Z;
- case XK_1: return SAPP_KEYCODE_1;
- case XK_2: return SAPP_KEYCODE_2;
- case XK_3: return SAPP_KEYCODE_3;
- case XK_4: return SAPP_KEYCODE_4;
- case XK_5: return SAPP_KEYCODE_5;
- case XK_6: return SAPP_KEYCODE_6;
- case XK_7: return SAPP_KEYCODE_7;
- case XK_8: return SAPP_KEYCODE_8;
- case XK_9: return SAPP_KEYCODE_9;
- case XK_0: return SAPP_KEYCODE_0;
- case XK_space: return SAPP_KEYCODE_SPACE;
- case XK_minus: return SAPP_KEYCODE_MINUS;
- case XK_equal: return SAPP_KEYCODE_EQUAL;
- case XK_bracketleft: return SAPP_KEYCODE_LEFT_BRACKET;
- case XK_bracketright: return SAPP_KEYCODE_RIGHT_BRACKET;
- case XK_backslash: return SAPP_KEYCODE_BACKSLASH;
- case XK_semicolon: return SAPP_KEYCODE_SEMICOLON;
- case XK_apostrophe: return SAPP_KEYCODE_APOSTROPHE;
- case XK_grave: return SAPP_KEYCODE_GRAVE_ACCENT;
- case XK_comma: return SAPP_KEYCODE_COMMA;
- case XK_period: return SAPP_KEYCODE_PERIOD;
- case XK_slash: return SAPP_KEYCODE_SLASH;
- case XK_less: return SAPP_KEYCODE_WORLD_1; /* At least in some layouts... */
- default: return SAPP_KEYCODE_INVALID;
- }
-}
-
-_SOKOL_PRIVATE int32_t _sapp_x11_keysym_to_unicode(KeySym keysym) {
- int min = 0;
- int max = sizeof(_sapp_x11_keysymtab) / sizeof(struct _sapp_x11_codepair) - 1;
- int mid;
-
- /* First check for Latin-1 characters (1:1 mapping) */
- if ((keysym >= 0x0020 && keysym <= 0x007e) ||
- (keysym >= 0x00a0 && keysym <= 0x00ff))
- {
- return keysym;
- }
-
- /* Also check for directly encoded 24-bit UCS characters */
- if ((keysym & 0xff000000) == 0x01000000) {
- return keysym & 0x00ffffff;
- }
-
- /* Binary search in table */
- while (max >= min) {
- mid = (min + max) / 2;
- if (_sapp_x11_keysymtab[mid].keysym < keysym) {
- min = mid + 1;
- }
- else if (_sapp_x11_keysymtab[mid].keysym > keysym) {
- max = mid - 1;
- }
- else {
- return _sapp_x11_keysymtab[mid].ucs;
- }
- }
-
- /* No matching Unicode value found */
- return -1;
-}
-
-_SOKOL_PRIVATE bool _sapp_x11_parse_dropped_files_list(const char* src) {
- SOKOL_ASSERT(src);
- SOKOL_ASSERT(_sapp.drop.buffer);
-
- _sapp_clear_drop_buffer();
- _sapp.drop.num_files = 0;
-
- /*
- src is (potentially percent-encoded) string made of one or multiple paths
- separated by \r\n, each path starting with 'file://'
- */
- bool err = false;
- int src_count = 0;
- char src_chr = 0;
- char* dst_ptr = _sapp.drop.buffer;
- const char* dst_end_ptr = dst_ptr + (_sapp.drop.max_path_length - 1); // room for terminating 0
- while (0 != (src_chr = *src++)) {
- src_count++;
- char dst_chr = 0;
- /* check leading 'file://' */
- if (src_count <= 7) {
- if (((src_count == 1) && (src_chr != 'f')) ||
- ((src_count == 2) && (src_chr != 'i')) ||
- ((src_count == 3) && (src_chr != 'l')) ||
- ((src_count == 4) && (src_chr != 'e')) ||
- ((src_count == 5) && (src_chr != ':')) ||
- ((src_count == 6) && (src_chr != '/')) ||
- ((src_count == 7) && (src_chr != '/')))
- {
- _SAPP_ERROR(LINUX_X11_DROPPED_FILE_URI_WRONG_SCHEME);
- err = true;
- break;
- }
- }
- else if (src_chr == '\r') {
- // skip
- }
- else if (src_chr == '\n') {
- src_count = 0;
- _sapp.drop.num_files++;
- // too many files is not an error
- if (_sapp.drop.num_files >= _sapp.drop.max_files) {
- break;
- }
- dst_ptr = _sapp.drop.buffer + _sapp.drop.num_files * _sapp.drop.max_path_length;
- dst_end_ptr = dst_ptr + (_sapp.drop.max_path_length - 1);
- }
- else if ((src_chr == '%') && src[0] && src[1]) {
- // a percent-encoded byte (most likely UTF-8 multibyte sequence)
- const char digits[3] = { src[0], src[1], 0 };
- src += 2;
- dst_chr = (char) strtol(digits, 0, 16);
- }
- else {
- dst_chr = src_chr;
- }
- if (dst_chr) {
- // dst_end_ptr already has adjustment for terminating zero
- if (dst_ptr < dst_end_ptr) {
- *dst_ptr++ = dst_chr;
- }
- else {
- _SAPP_ERROR(DROPPED_FILE_PATH_TOO_LONG);
- err = true;
- break;
- }
- }
- }
- if (err) {
- _sapp_clear_drop_buffer();
- _sapp.drop.num_files = 0;
- return false;
- }
- else {
- return true;
- }
-}
-
-// XLib manual says keycodes are in the range [8, 255] inclusive.
-// https://tronche.com/gui/x/xlib/input/keyboard-encoding.html
-static bool _sapp_x11_keycodes[256];
-
-_SOKOL_PRIVATE void _sapp_x11_process_event(XEvent* event) {
- Bool filtered = XFilterEvent(event, None);
- switch (event->type) {
- case GenericEvent:
- if (_sapp.mouse.locked && _sapp.x11.xi.available) {
- if (event->xcookie.extension == _sapp.x11.xi.major_opcode) {
- if (XGetEventData(_sapp.x11.display, &event->xcookie)) {
- if (event->xcookie.evtype == XI_RawMotion) {
- XIRawEvent* re = (XIRawEvent*) event->xcookie.data;
- if (re->valuators.mask_len) {
- const double* values = re->raw_values;
- if (XIMaskIsSet(re->valuators.mask, 0)) {
- _sapp.mouse.dx = (float) *values;
- values++;
- }
- if (XIMaskIsSet(re->valuators.mask, 1)) {
- _sapp.mouse.dy = (float) *values;
- }
- _sapp_x11_mouse_event(SAPP_EVENTTYPE_MOUSE_MOVE, SAPP_MOUSEBUTTON_INVALID, _sapp_x11_mods(event->xmotion.state));
- }
- }
- XFreeEventData(_sapp.x11.display, &event->xcookie);
- }
- }
- }
- break;
- case FocusIn:
- // NOTE: ignoring NotifyGrab and NotifyUngrab is same behaviour as GLFW
- if ((event->xfocus.mode != NotifyGrab) && (event->xfocus.mode != NotifyUngrab)) {
- _sapp_x11_app_event(SAPP_EVENTTYPE_FOCUSED);
- }
- break;
- case FocusOut:
- /* if focus is lost for any reason, and we're in mouse locked mode, disable mouse lock */
- if (_sapp.mouse.locked) {
- _sapp_x11_lock_mouse(false);
- }
- // NOTE: ignoring NotifyGrab and NotifyUngrab is same behaviour as GLFW
- if ((event->xfocus.mode != NotifyGrab) && (event->xfocus.mode != NotifyUngrab)) {
- _sapp_x11_app_event(SAPP_EVENTTYPE_UNFOCUSED);
- }
- break;
- case KeyPress:
- {
- int keycode = (int)event->xkey.keycode;
- const sapp_keycode key = _sapp_x11_translate_key(keycode);
- bool repeat = _sapp_x11_keycodes[keycode & 0xFF];
- _sapp_x11_keycodes[keycode & 0xFF] = true;
- uint32_t mods = _sapp_x11_mods(event->xkey.state);
- // X11 doesn't set modifier bit on key down, so emulate that
- mods |= _sapp_x11_key_modifier_bit(key);
- if (key != SAPP_KEYCODE_INVALID) {
- _sapp_x11_key_event(SAPP_EVENTTYPE_KEY_DOWN, key, repeat, mods);
- }
- KeySym keysym;
- XLookupString(&event->xkey, NULL, 0, &keysym, NULL);
- int32_t chr = _sapp_x11_keysym_to_unicode(keysym);
- if (chr > 0) {
- _sapp_x11_char_event((uint32_t)chr, repeat, mods);
- }
- }
- break;
- case KeyRelease:
- {
- int keycode = (int)event->xkey.keycode;
- const sapp_keycode key = _sapp_x11_translate_key(keycode);
- _sapp_x11_keycodes[keycode & 0xFF] = false;
- if (key != SAPP_KEYCODE_INVALID) {
- uint32_t mods = _sapp_x11_mods(event->xkey.state);
- // X11 doesn't clear modifier bit on key up, so emulate that
- mods &= ~_sapp_x11_key_modifier_bit(key);
- _sapp_x11_key_event(SAPP_EVENTTYPE_KEY_UP, key, false, mods);
- }
- }
- break;
- case ButtonPress:
- {
- _sapp_x11_mouse_update(event->xbutton.x, event->xbutton.y, false);
- const sapp_mousebutton btn = _sapp_x11_translate_button(event);
- uint32_t mods = _sapp_x11_mods(event->xbutton.state);
- // X11 doesn't set modifier bit on button down, so emulate that
- mods |= _sapp_x11_button_modifier_bit(btn);
- if (btn != SAPP_MOUSEBUTTON_INVALID) {
- _sapp_x11_mouse_event(SAPP_EVENTTYPE_MOUSE_DOWN, btn, mods);
- _sapp.x11.mouse_buttons |= (1 << btn);
- }
- else {
- /* might be a scroll event */
- switch (event->xbutton.button) {
- case 4: _sapp_x11_scroll_event(0.0f, 1.0f, mods); break;
- case 5: _sapp_x11_scroll_event(0.0f, -1.0f, mods); break;
- case 6: _sapp_x11_scroll_event(1.0f, 0.0f, mods); break;
- case 7: _sapp_x11_scroll_event(-1.0f, 0.0f, mods); break;
- }
- }
- }
- break;
- case ButtonRelease:
- {
- _sapp_x11_mouse_update(event->xbutton.x, event->xbutton.y, false);
- const sapp_mousebutton btn = _sapp_x11_translate_button(event);
- if (btn != SAPP_MOUSEBUTTON_INVALID) {
- uint32_t mods = _sapp_x11_mods(event->xbutton.state);
- // X11 doesn't clear modifier bit on button up, so emulate that
- mods &= ~_sapp_x11_button_modifier_bit(btn);
- _sapp_x11_mouse_event(SAPP_EVENTTYPE_MOUSE_UP, btn, mods);
- _sapp.x11.mouse_buttons &= ~(1 << btn);
- }
- }
- break;
- case EnterNotify:
- /* don't send enter/leave events while mouse button held down */
- if (0 == _sapp.x11.mouse_buttons) {
- _sapp_x11_mouse_update(event->xcrossing.x, event->xcrossing.y, true);
- _sapp_x11_mouse_event(SAPP_EVENTTYPE_MOUSE_ENTER, SAPP_MOUSEBUTTON_INVALID, _sapp_x11_mods(event->xcrossing.state));
- }
- break;
- case LeaveNotify:
- if (0 == _sapp.x11.mouse_buttons) {
- _sapp_x11_mouse_update(event->xcrossing.x, event->xcrossing.y, true);
- _sapp_x11_mouse_event(SAPP_EVENTTYPE_MOUSE_LEAVE, SAPP_MOUSEBUTTON_INVALID, _sapp_x11_mods(event->xcrossing.state));
- }
- break;
- case MotionNotify:
- if (!_sapp.mouse.locked) {
- _sapp_x11_mouse_update(event->xmotion.x, event->xmotion.y, false);
- _sapp_x11_mouse_event(SAPP_EVENTTYPE_MOUSE_MOVE, SAPP_MOUSEBUTTON_INVALID, _sapp_x11_mods(event->xmotion.state));
- }
- break;
- case ConfigureNotify:
- if ((event->xconfigure.width != _sapp.window_width) || (event->xconfigure.height != _sapp.window_height)) {
- _sapp.window_width = event->xconfigure.width;
- _sapp.window_height = event->xconfigure.height;
- _sapp.framebuffer_width = _sapp.window_width;
- _sapp.framebuffer_height = _sapp.window_height;
- _sapp_x11_app_event(SAPP_EVENTTYPE_RESIZED);
- }
- break;
- case PropertyNotify:
- if (event->xproperty.state == PropertyNewValue) {
- if (event->xproperty.atom == _sapp.x11.WM_STATE) {
- const int state = _sapp_x11_get_window_state();
- if (state != _sapp.x11.window_state) {
- _sapp.x11.window_state = state;
- if (state == IconicState) {
- _sapp_x11_app_event(SAPP_EVENTTYPE_ICONIFIED);
- }
- else if (state == NormalState) {
- _sapp_x11_app_event(SAPP_EVENTTYPE_RESTORED);
- }
- }
- }
- }
- break;
- case ClientMessage:
- if (filtered) {
- return;
- }
- if (event->xclient.message_type == _sapp.x11.WM_PROTOCOLS) {
- const Atom protocol = (Atom)event->xclient.data.l[0];
- if (protocol == _sapp.x11.WM_DELETE_WINDOW) {
- _sapp.quit_requested = true;
- }
- }
- else if (event->xclient.message_type == _sapp.x11.xdnd.XdndEnter) {
- const bool is_list = 0 != (event->xclient.data.l[1] & 1);
- _sapp.x11.xdnd.source = (Window)event->xclient.data.l[0];
- _sapp.x11.xdnd.version = event->xclient.data.l[1] >> 24;
- _sapp.x11.xdnd.format = None;
- if (_sapp.x11.xdnd.version > _SAPP_X11_XDND_VERSION) {
- return;
- }
- uint32_t count = 0;
- Atom* formats = 0;
- if (is_list) {
- count = _sapp_x11_get_window_property(_sapp.x11.xdnd.source, _sapp.x11.xdnd.XdndTypeList, XA_ATOM, (unsigned char**)&formats);
- }
- else {
- count = 3;
- formats = (Atom*) event->xclient.data.l + 2;
- }
- for (uint32_t i = 0; i < count; i++) {
- if (formats[i] == _sapp.x11.xdnd.text_uri_list) {
- _sapp.x11.xdnd.format = _sapp.x11.xdnd.text_uri_list;
- break;
- }
- }
- if (is_list && formats) {
- XFree(formats);
- }
- }
- else if (event->xclient.message_type == _sapp.x11.xdnd.XdndDrop) {
- if (_sapp.x11.xdnd.version > _SAPP_X11_XDND_VERSION) {
- return;
- }
- Time time = CurrentTime;
- if (_sapp.x11.xdnd.format) {
- if (_sapp.x11.xdnd.version >= 1) {
- time = (Time)event->xclient.data.l[2];
- }
- XConvertSelection(_sapp.x11.display,
- _sapp.x11.xdnd.XdndSelection,
- _sapp.x11.xdnd.format,
- _sapp.x11.xdnd.XdndSelection,
- _sapp.x11.window,
- time);
- }
- else if (_sapp.x11.xdnd.version >= 2) {
- XEvent reply;
- _sapp_clear(&reply, sizeof(reply));
- reply.type = ClientMessage;
- reply.xclient.window = _sapp.x11.xdnd.source;
- reply.xclient.message_type = _sapp.x11.xdnd.XdndFinished;
- reply.xclient.format = 32;
- reply.xclient.data.l[0] = (long)_sapp.x11.window;
- reply.xclient.data.l[1] = 0; // drag was rejected
- reply.xclient.data.l[2] = None;
- XSendEvent(_sapp.x11.display, _sapp.x11.xdnd.source, False, NoEventMask, &reply);
- XFlush(_sapp.x11.display);
- }
- }
- else if (event->xclient.message_type == _sapp.x11.xdnd.XdndPosition) {
- /* drag operation has moved over the window
- FIXME: we could track the mouse position here, but
- this isn't implemented on other platforms either so far
- */
- if (_sapp.x11.xdnd.version > _SAPP_X11_XDND_VERSION) {
- return;
- }
- XEvent reply;
- _sapp_clear(&reply, sizeof(reply));
- reply.type = ClientMessage;
- reply.xclient.window = _sapp.x11.xdnd.source;
- reply.xclient.message_type = _sapp.x11.xdnd.XdndStatus;
- reply.xclient.format = 32;
- reply.xclient.data.l[0] = (long)_sapp.x11.window;
- if (_sapp.x11.xdnd.format) {
- /* reply that we are ready to copy the dragged data */
- reply.xclient.data.l[1] = 1; // accept with no rectangle
- if (_sapp.x11.xdnd.version >= 2) {
- reply.xclient.data.l[4] = (long)_sapp.x11.xdnd.XdndActionCopy;
- }
- }
- XSendEvent(_sapp.x11.display, _sapp.x11.xdnd.source, False, NoEventMask, &reply);
- XFlush(_sapp.x11.display);
- }
- break;
- case SelectionNotify:
- if (event->xselection.property == _sapp.x11.xdnd.XdndSelection) {
- char* data = 0;
- uint32_t result = _sapp_x11_get_window_property(event->xselection.requestor,
- event->xselection.property,
- event->xselection.target,
- (unsigned char**) &data);
- if (_sapp.drop.enabled && result) {
- if (_sapp_x11_parse_dropped_files_list(data)) {
- _sapp.mouse.dx = 0.0f;
- _sapp.mouse.dy = 0.0f;
- if (_sapp_events_enabled()) {
- // FIXME: Figure out how to get modifier key state here.
- // The XSelection event has no 'state' item, and
- // XQueryKeymap() always returns a zeroed array.
- _sapp_init_event(SAPP_EVENTTYPE_FILES_DROPPED);
- _sapp_call_event(&_sapp.event);
- }
- }
- }
- if (_sapp.x11.xdnd.version >= 2) {
- XEvent reply;
- _sapp_clear(&reply, sizeof(reply));
- reply.type = ClientMessage;
- reply.xclient.window = _sapp.x11.xdnd.source;
- reply.xclient.message_type = _sapp.x11.xdnd.XdndFinished;
- reply.xclient.format = 32;
- reply.xclient.data.l[0] = (long)_sapp.x11.window;
- reply.xclient.data.l[1] = result;
- reply.xclient.data.l[2] = (long)_sapp.x11.xdnd.XdndActionCopy;
- XSendEvent(_sapp.x11.display, _sapp.x11.xdnd.source, False, NoEventMask, &reply);
- XFlush(_sapp.x11.display);
- }
- }
- break;
- case DestroyNotify:
- break;
- }
-}
-
-#if !defined(_SAPP_GLX)
-
-_SOKOL_PRIVATE void _sapp_egl_init(void) {
-#if defined(SOKOL_GLCORE33)
- if (!eglBindAPI(EGL_OPENGL_API)) {
- _SAPP_PANIC(LINUX_EGL_BIND_OPENGL_API_FAILED);
- }
-#else
- if (!eglBindAPI(EGL_OPENGL_ES_API)) {
- _SAPP_PANIC(LINUX_EGL_BIND_OPENGL_ES_API_FAILED);
- }
-#endif
-
- _sapp.egl.display = eglGetDisplay((EGLNativeDisplayType)_sapp.x11.display);
- if (EGL_NO_DISPLAY == _sapp.egl.display) {
- _SAPP_PANIC(LINUX_EGL_GET_DISPLAY_FAILED);
- }
-
- EGLint major, minor;
- if (!eglInitialize(_sapp.egl.display, &major, &minor)) {
- _SAPP_PANIC(LINUX_EGL_INITIALIZE_FAILED);
- }
-
- EGLint sample_count = _sapp.desc.sample_count > 1 ? _sapp.desc.sample_count : 0;
- EGLint alpha_size = _sapp.desc.alpha ? 8 : 0;
- const EGLint config_attrs[] = {
- EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
- #if defined(SOKOL_GLCORE33)
- EGL_RENDERABLE_TYPE, EGL_OPENGL_BIT,
- #elif defined(SOKOL_GLES3)
- EGL_RENDERABLE_TYPE, EGL_OPENGL_ES3_BIT,
- #endif
- EGL_RED_SIZE, 8,
- EGL_GREEN_SIZE, 8,
- EGL_BLUE_SIZE, 8,
- EGL_ALPHA_SIZE, alpha_size,
- EGL_DEPTH_SIZE, 24,
- EGL_STENCIL_SIZE, 8,
- EGL_SAMPLE_BUFFERS, _sapp.desc.sample_count > 1 ? 1 : 0,
- EGL_SAMPLES, sample_count,
- EGL_NONE,
- };
-
- EGLConfig egl_configs[32];
- EGLint config_count;
- if (!eglChooseConfig(_sapp.egl.display, config_attrs, egl_configs, 32, &config_count) || config_count == 0) {
- _SAPP_PANIC(LINUX_EGL_NO_CONFIGS);
- }
-
- EGLConfig config = egl_configs[0];
- for (int i = 0; i < config_count; ++i) {
- EGLConfig c = egl_configs[i];
- EGLint r, g, b, a, d, s, n;
- if (eglGetConfigAttrib(_sapp.egl.display, c, EGL_RED_SIZE, &r) &&
- eglGetConfigAttrib(_sapp.egl.display, c, EGL_GREEN_SIZE, &g) &&
- eglGetConfigAttrib(_sapp.egl.display, c, EGL_BLUE_SIZE, &b) &&
- eglGetConfigAttrib(_sapp.egl.display, c, EGL_ALPHA_SIZE, &a) &&
- eglGetConfigAttrib(_sapp.egl.display, c, EGL_DEPTH_SIZE, &d) &&
- eglGetConfigAttrib(_sapp.egl.display, c, EGL_STENCIL_SIZE, &s) &&
- eglGetConfigAttrib(_sapp.egl.display, c, EGL_SAMPLES, &n) &&
- (r == 8) && (g == 8) && (b == 8) && (a == alpha_size) && (d == 24) && (s == 8) && (n == sample_count)) {
- config = c;
- break;
- }
- }
-
- EGLint visual_id;
- if (!eglGetConfigAttrib(_sapp.egl.display, config, EGL_NATIVE_VISUAL_ID, &visual_id)) {
- _SAPP_PANIC(LINUX_EGL_NO_NATIVE_VISUAL);
- }
-
- XVisualInfo visual_info_template;
- _sapp_clear(&visual_info_template, sizeof(visual_info_template));
- visual_info_template.visualid = (VisualID)visual_id;
-
- int num_visuals;
- XVisualInfo* visual_info = XGetVisualInfo(_sapp.x11.display, VisualIDMask, &visual_info_template, &num_visuals);
- if (!visual_info) {
- _SAPP_PANIC(LINUX_EGL_GET_VISUAL_INFO_FAILED);
- }
-
- _sapp_x11_create_window(visual_info->visual, visual_info->depth);
- XFree(visual_info);
-
- _sapp.egl.surface = eglCreateWindowSurface(_sapp.egl.display, config, (EGLNativeWindowType)_sapp.x11.window, NULL);
- if (EGL_NO_SURFACE == _sapp.egl.surface) {
- _SAPP_PANIC(LINUX_EGL_CREATE_WINDOW_SURFACE_FAILED);
- }
-
- EGLint ctx_attrs[] = {
- #if defined(SOKOL_GLCORE33)
- EGL_CONTEXT_MAJOR_VERSION, _sapp.desc.gl_major_version,
- EGL_CONTEXT_MINOR_VERSION, _sapp.desc.gl_minor_version,
- EGL_CONTEXT_OPENGL_PROFILE_MASK, EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT,
- #elif defined(SOKOL_GLES3)
- EGL_CONTEXT_CLIENT_VERSION, 3,
- #endif
- EGL_NONE,
- };
-
- _sapp.egl.context = eglCreateContext(_sapp.egl.display, config, EGL_NO_CONTEXT, ctx_attrs);
- if (EGL_NO_CONTEXT == _sapp.egl.context) {
- _SAPP_PANIC(LINUX_EGL_CREATE_CONTEXT_FAILED);
- }
-
- if (!eglMakeCurrent(_sapp.egl.display, _sapp.egl.surface, _sapp.egl.surface, _sapp.egl.context)) {
- _SAPP_PANIC(LINUX_EGL_MAKE_CURRENT_FAILED);
- }
-
- eglSwapInterval(_sapp.egl.display, _sapp.swap_interval);
-}
-
-_SOKOL_PRIVATE void _sapp_egl_destroy(void) {
- if (_sapp.egl.display != EGL_NO_DISPLAY) {
- eglMakeCurrent(_sapp.egl.display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
-
- if (_sapp.egl.context != EGL_NO_CONTEXT) {
- eglDestroyContext(_sapp.egl.display, _sapp.egl.context);
- _sapp.egl.context = EGL_NO_CONTEXT;
- }
-
- if (_sapp.egl.surface != EGL_NO_SURFACE) {
- eglDestroySurface(_sapp.egl.display, _sapp.egl.surface);
- _sapp.egl.surface = EGL_NO_SURFACE;
- }
-
- eglTerminate(_sapp.egl.display);
- _sapp.egl.display = EGL_NO_DISPLAY;
- }
-}
-
-#endif /* _SAPP_GLX */
-
-_SOKOL_PRIVATE void _sapp_linux_run(const sapp_desc* desc) {
- /* The following lines are here to trigger a linker error instead of an
- obscure runtime error if the user has forgotten to add -pthread to
- the compiler or linker options. They have no other purpose.
- */
- pthread_attr_t pthread_attr;
- pthread_attr_init(&pthread_attr);
- pthread_attr_destroy(&pthread_attr);
-
- _sapp_init_state(desc);
- _sapp.x11.window_state = NormalState;
-
- XInitThreads();
- XrmInitialize();
- _sapp.x11.display = XOpenDisplay(NULL);
- if (!_sapp.x11.display) {
- _SAPP_PANIC(LINUX_X11_OPEN_DISPLAY_FAILED);
- }
- _sapp.x11.screen = DefaultScreen(_sapp.x11.display);
- _sapp.x11.root = DefaultRootWindow(_sapp.x11.display);
- XkbSetDetectableAutoRepeat(_sapp.x11.display, true, NULL);
- _sapp_x11_query_system_dpi();
- _sapp.dpi_scale = _sapp.x11.dpi / 96.0f;
- _sapp_x11_init_extensions();
- _sapp_x11_create_cursors();
-#if defined(_SAPP_GLX)
- _sapp_glx_init();
- Visual* visual = 0;
- int depth = 0;
- _sapp_glx_choose_visual(&visual, &depth);
- _sapp_x11_create_window(visual, depth);
- _sapp_glx_create_context();
- _sapp_glx_swapinterval(_sapp.swap_interval);
-#else
- _sapp_egl_init();
-#endif
- sapp_set_icon(&desc->icon);
- _sapp.valid = true;
- _sapp_x11_show_window();
- if (_sapp.fullscreen) {
- _sapp_x11_set_fullscreen(true);
- }
-
- XFlush(_sapp.x11.display);
- while (!_sapp.quit_ordered) {
- _sapp_timing_measure(&_sapp.timing);
- int count = XPending(_sapp.x11.display);
- while (count--) {
- XEvent event;
- XNextEvent(_sapp.x11.display, &event);
- _sapp_x11_process_event(&event);
- }
- _sapp_frame();
-#if defined(_SAPP_GLX)
- _sapp_glx_swap_buffers();
-#else
- eglSwapBuffers(_sapp.egl.display, _sapp.egl.surface);
-#endif
- XFlush(_sapp.x11.display);
- /* handle quit-requested, either from window or from sapp_request_quit() */
- if (_sapp.quit_requested && !_sapp.quit_ordered) {
- /* give user code a chance to intervene */
- _sapp_x11_app_event(SAPP_EVENTTYPE_QUIT_REQUESTED);
- /* if user code hasn't intervened, quit the app */
- if (_sapp.quit_requested) {
- _sapp.quit_ordered = true;
- }
- }
- }
- _sapp_call_cleanup();
-#if defined(_SAPP_GLX)
- _sapp_glx_destroy_context();
-#else
- _sapp_egl_destroy();
-#endif
- _sapp_x11_destroy_window();
- _sapp_x11_destroy_cursors();
- XCloseDisplay(_sapp.x11.display);
- _sapp_discard_state();
-}
-
-#if !defined(SOKOL_NO_ENTRY)
-int main(int argc, char* argv[]) {
- sapp_desc desc = sokol_main(argc, argv);
- _sapp_linux_run(&desc);
- return 0;
-}
-#endif /* SOKOL_NO_ENTRY */
-#endif /* _SAPP_LINUX */
-
-// ██████ ██ ██ ██████ ██ ██ ██████
-// ██ ██ ██ ██ ██ ██ ██ ██ ██
-// ██████ ██ ██ ██████ ██ ██ ██
-// ██ ██ ██ ██ ██ ██ ██ ██
-// ██ ██████ ██████ ███████ ██ ██████
-//
-// >>public
-#if defined(SOKOL_NO_ENTRY)
-SOKOL_API_IMPL void sapp_run(const sapp_desc* desc) {
- SOKOL_ASSERT(desc);
- #if defined(_SAPP_MACOS)
- _sapp_macos_run(desc);
- #elif defined(_SAPP_IOS)
- _sapp_ios_run(desc);
- #elif defined(_SAPP_EMSCRIPTEN)
- _sapp_emsc_run(desc);
- #elif defined(_SAPP_WIN32)
- _sapp_win32_run(desc);
- #elif defined(_SAPP_LINUX)
- _sapp_linux_run(desc);
- #else
- #error "sapp_run() not supported on this platform"
- #endif
-}
-
-/* this is just a stub so the linker doesn't complain */
-sapp_desc sokol_main(int argc, char* argv[]) {
- _SOKOL_UNUSED(argc);
- _SOKOL_UNUSED(argv);
- sapp_desc desc;
- _sapp_clear(&desc, sizeof(desc));
- return desc;
-}
-#else
-/* likewise, in normal mode, sapp_run() is just an empty stub */
-SOKOL_API_IMPL void sapp_run(const sapp_desc* desc) {
- _SOKOL_UNUSED(desc);
-}
-#endif
-
-SOKOL_API_IMPL bool sapp_isvalid(void) {
- return _sapp.valid;
-}
-
-SOKOL_API_IMPL void* sapp_userdata(void) {
- return _sapp.desc.user_data;
-}
-
-SOKOL_API_IMPL sapp_desc sapp_query_desc(void) {
- return _sapp.desc;
-}
-
-SOKOL_API_IMPL uint64_t sapp_frame_count(void) {
- return _sapp.frame_count;
-}
-
-SOKOL_API_IMPL double sapp_frame_duration(void) {
- return _sapp_timing_get_avg(&_sapp.timing);
-}
-
-SOKOL_API_IMPL int sapp_width(void) {
- return (_sapp.framebuffer_width > 0) ? _sapp.framebuffer_width : 1;
-}
-
-SOKOL_API_IMPL float sapp_widthf(void) {
- return (float)sapp_width();
-}
-
-SOKOL_API_IMPL int sapp_height(void) {
- return (_sapp.framebuffer_height > 0) ? _sapp.framebuffer_height : 1;
-}
-
-SOKOL_API_IMPL float sapp_heightf(void) {
- return (float)sapp_height();
-}
-
-SOKOL_API_IMPL int sapp_color_format(void) {
- #if defined(_SAPP_EMSCRIPTEN) && defined(SOKOL_WGPU)
- switch (_sapp.emsc.wgpu.render_format) {
- case WGPUTextureFormat_RGBA8Unorm:
- return _SAPP_PIXELFORMAT_RGBA8;
- case WGPUTextureFormat_BGRA8Unorm:
- return _SAPP_PIXELFORMAT_BGRA8;
- default:
- SOKOL_UNREACHABLE;
- return 0;
- }
- #elif defined(SOKOL_METAL) || defined(SOKOL_D3D11)
- return _SAPP_PIXELFORMAT_BGRA8;
- #else
- return _SAPP_PIXELFORMAT_RGBA8;
- #endif
-}
-
-SOKOL_API_IMPL int sapp_depth_format(void) {
- return _SAPP_PIXELFORMAT_DEPTH_STENCIL;
-}
-
-SOKOL_API_IMPL int sapp_sample_count(void) {
- return _sapp.sample_count;
-}
-
-SOKOL_API_IMPL bool sapp_high_dpi(void) {
- return _sapp.desc.high_dpi && (_sapp.dpi_scale >= 1.5f);
-}
-
-SOKOL_API_IMPL float sapp_dpi_scale(void) {
- return _sapp.dpi_scale;
-}
-
-SOKOL_API_IMPL const void* sapp_egl_get_display(void) {
- SOKOL_ASSERT(_sapp.valid);
- #if defined(_SAPP_ANDROID)
- return _sapp.android.display;
- #elif defined(_SAPP_LINUX) && !defined(_SAPP_GLX)
- return _sapp.egl.display;
- #else
- return 0;
- #endif
-}
-
-SOKOL_API_IMPL const void* sapp_egl_get_context(void) {
- SOKOL_ASSERT(_sapp.valid);
- #if defined(_SAPP_ANDROID)
- return _sapp.android.context;
- #elif defined(_SAPP_LINUX) && !defined(_SAPP_GLX)
- return _sapp.egl.context;
- #else
- return 0;
- #endif
-}
-
-SOKOL_API_IMPL void sapp_show_keyboard(bool show) {
- #if defined(_SAPP_IOS)
- _sapp_ios_show_keyboard(show);
- #elif defined(_SAPP_EMSCRIPTEN)
- _sapp_emsc_show_keyboard(show);
- #elif defined(_SAPP_ANDROID)
- _sapp_android_show_keyboard(show);
- #else
- _SOKOL_UNUSED(show);
- #endif
-}
-
-SOKOL_API_IMPL bool sapp_keyboard_shown(void) {
- return _sapp.onscreen_keyboard_shown;
-}
-
-SOKOL_API_IMPL bool sapp_is_fullscreen(void) {
- return _sapp.fullscreen;
-}
-
-SOKOL_API_IMPL void sapp_toggle_fullscreen(void) {
- #if defined(_SAPP_MACOS)
- _sapp_macos_toggle_fullscreen();
- #elif defined(_SAPP_WIN32)
- _sapp_win32_toggle_fullscreen();
- #elif defined(_SAPP_LINUX)
- _sapp_x11_toggle_fullscreen();
- #endif
-}
-
-/* NOTE that sapp_show_mouse() does not "stack" like the Win32 or macOS API functions! */
-SOKOL_API_IMPL void sapp_show_mouse(bool show) {
- if (_sapp.mouse.shown != show) {
- #if defined(_SAPP_MACOS)
- _sapp_macos_update_cursor(_sapp.mouse.current_cursor, show);
- #elif defined(_SAPP_WIN32)
- _sapp_win32_update_cursor(_sapp.mouse.current_cursor, show, false);
- #elif defined(_SAPP_LINUX)
- _sapp_x11_update_cursor(_sapp.mouse.current_cursor, show);
- #elif defined(_SAPP_EMSCRIPTEN)
- _sapp_emsc_update_cursor(_sapp.mouse.current_cursor, show);
- #endif
- _sapp.mouse.shown = show;
- }
-}
-
-SOKOL_API_IMPL bool sapp_mouse_shown(void) {
- return _sapp.mouse.shown;
-}
-
-SOKOL_API_IMPL void sapp_lock_mouse(bool lock) {
- #if defined(_SAPP_MACOS)
- _sapp_macos_lock_mouse(lock);
- #elif defined(_SAPP_EMSCRIPTEN)
- _sapp_emsc_lock_mouse(lock);
- #elif defined(_SAPP_WIN32)
- _sapp_win32_lock_mouse(lock);
- #elif defined(_SAPP_LINUX)
- _sapp_x11_lock_mouse(lock);
- #else
- _sapp.mouse.locked = lock;
- #endif
-}
-
-SOKOL_API_IMPL bool sapp_mouse_locked(void) {
- return _sapp.mouse.locked;
-}
-
-SOKOL_API_IMPL void sapp_set_mouse_cursor(sapp_mouse_cursor cursor) {
- SOKOL_ASSERT((cursor >= 0) && (cursor < _SAPP_MOUSECURSOR_NUM));
- if (_sapp.mouse.current_cursor != cursor) {
- #if defined(_SAPP_MACOS)
- _sapp_macos_update_cursor(cursor, _sapp.mouse.shown);
- #elif defined(_SAPP_WIN32)
- _sapp_win32_update_cursor(cursor, _sapp.mouse.shown, false);
- #elif defined(_SAPP_LINUX)
- _sapp_x11_update_cursor(cursor, _sapp.mouse.shown);
- #elif defined(_SAPP_EMSCRIPTEN)
- _sapp_emsc_update_cursor(cursor, _sapp.mouse.shown);
- #endif
- _sapp.mouse.current_cursor = cursor;
- }
-}
-
-SOKOL_API_IMPL sapp_mouse_cursor sapp_get_mouse_cursor(void) {
- return _sapp.mouse.current_cursor;
-}
-
-SOKOL_API_IMPL void sapp_request_quit(void) {
- _sapp.quit_requested = true;
-}
-
-SOKOL_API_IMPL void sapp_cancel_quit(void) {
- _sapp.quit_requested = false;
-}
-
-SOKOL_API_IMPL void sapp_quit(void) {
- _sapp.quit_ordered = true;
-}
-
-SOKOL_API_IMPL void sapp_consume_event(void) {
- _sapp.event_consumed = true;
-}
-
-/* NOTE: on HTML5, sapp_set_clipboard_string() must be called from within event handler! */
-SOKOL_API_IMPL void sapp_set_clipboard_string(const char* str) {
- if (!_sapp.clipboard.enabled) {
- return;
- }
- SOKOL_ASSERT(str);
- #if defined(_SAPP_MACOS)
- _sapp_macos_set_clipboard_string(str);
- #elif defined(_SAPP_EMSCRIPTEN)
- _sapp_emsc_set_clipboard_string(str);
- #elif defined(_SAPP_WIN32)
- _sapp_win32_set_clipboard_string(str);
- #else
- /* not implemented */
- #endif
- _sapp_strcpy(str, _sapp.clipboard.buffer, _sapp.clipboard.buf_size);
-}
-
-SOKOL_API_IMPL const char* sapp_get_clipboard_string(void) {
- if (!_sapp.clipboard.enabled) {
- return "";
- }
- #if defined(_SAPP_MACOS)
- return _sapp_macos_get_clipboard_string();
- #elif defined(_SAPP_EMSCRIPTEN)
- return _sapp.clipboard.buffer;
- #elif defined(_SAPP_WIN32)
- return _sapp_win32_get_clipboard_string();
- #else
- /* not implemented */
- return _sapp.clipboard.buffer;
- #endif
-}
-
-SOKOL_API_IMPL void sapp_set_window_title(const char* title) {
- SOKOL_ASSERT(title);
- _sapp_strcpy(title, _sapp.window_title, sizeof(_sapp.window_title));
- #if defined(_SAPP_MACOS)
- _sapp_macos_update_window_title();
- #elif defined(_SAPP_WIN32)
- _sapp_win32_update_window_title();
- #elif defined(_SAPP_LINUX)
- _sapp_x11_update_window_title();
- #endif
-}
-
-SOKOL_API_IMPL void sapp_set_icon(const sapp_icon_desc* desc) {
- SOKOL_ASSERT(desc);
- if (desc->sokol_default) {
- if (0 == _sapp.default_icon_pixels) {
- _sapp_setup_default_icon();
- }
- SOKOL_ASSERT(0 != _sapp.default_icon_pixels);
- desc = &_sapp.default_icon_desc;
- }
- const int num_images = _sapp_icon_num_images(desc);
- if (num_images == 0) {
- return;
- }
- SOKOL_ASSERT((num_images > 0) && (num_images <= SAPP_MAX_ICONIMAGES));
- if (!_sapp_validate_icon_desc(desc, num_images)) {
- return;
- }
- #if defined(_SAPP_MACOS)
- _sapp_macos_set_icon(desc, num_images);
- #elif defined(_SAPP_WIN32)
- _sapp_win32_set_icon(desc, num_images);
- #elif defined(_SAPP_LINUX)
- _sapp_x11_set_icon(desc, num_images);
- #elif defined(_SAPP_EMSCRIPTEN)
- _sapp_emsc_set_icon(desc, num_images);
- #endif
-}
-
-SOKOL_API_IMPL int sapp_get_num_dropped_files(void) {
- SOKOL_ASSERT(_sapp.drop.enabled);
- return _sapp.drop.num_files;
-}
-
-SOKOL_API_IMPL const char* sapp_get_dropped_file_path(int index) {
- SOKOL_ASSERT(_sapp.drop.enabled);
- SOKOL_ASSERT((index >= 0) && (index < _sapp.drop.num_files));
- SOKOL_ASSERT(_sapp.drop.buffer);
- if (!_sapp.drop.enabled) {
- return "";
- }
- if ((index < 0) || (index >= _sapp.drop.max_files)) {
- return "";
- }
- return (const char*) _sapp_dropped_file_path_ptr(index);
-}
-
-SOKOL_API_IMPL uint32_t sapp_html5_get_dropped_file_size(int index) {
- SOKOL_ASSERT(_sapp.drop.enabled);
- SOKOL_ASSERT((index >= 0) && (index < _sapp.drop.num_files));
- #if defined(_SAPP_EMSCRIPTEN)
- if (!_sapp.drop.enabled) {
- return 0;
- }
- return sapp_js_dropped_file_size(index);
- #else
- (void)index;
- return 0;
- #endif
-}
-
-SOKOL_API_IMPL void sapp_html5_fetch_dropped_file(const sapp_html5_fetch_request* request) {
- SOKOL_ASSERT(_sapp.drop.enabled);
- SOKOL_ASSERT(request);
- SOKOL_ASSERT(request->callback);
- SOKOL_ASSERT(request->buffer.ptr);
- SOKOL_ASSERT(request->buffer.size > 0);
- #if defined(_SAPP_EMSCRIPTEN)
- const int index = request->dropped_file_index;
- sapp_html5_fetch_error error_code = SAPP_HTML5_FETCH_ERROR_NO_ERROR;
- if ((index < 0) || (index >= _sapp.drop.num_files)) {
- error_code = SAPP_HTML5_FETCH_ERROR_OTHER;
- }
- if (sapp_html5_get_dropped_file_size(index) > request->buffer.size) {
- error_code = SAPP_HTML5_FETCH_ERROR_BUFFER_TOO_SMALL;
- }
- if (SAPP_HTML5_FETCH_ERROR_NO_ERROR != error_code) {
- _sapp_emsc_invoke_fetch_cb(index,
- false, // success
- (int)error_code,
- request->callback,
- 0, // fetched_size
- (void*)request->buffer.ptr,
- request->buffer.size,
- request->user_data);
- }
- else {
- sapp_js_fetch_dropped_file(index,
- request->callback,
- (void*)request->buffer.ptr,
- request->buffer.size,
- request->user_data);
- }
- #else
- (void)request;
- #endif
-}
-
-SOKOL_API_IMPL const void* sapp_metal_get_device(void) {
- SOKOL_ASSERT(_sapp.valid);
- #if defined(SOKOL_METAL)
- #if defined(_SAPP_MACOS)
- const void* obj = (__bridge const void*) _sapp.macos.mtl_device;
- #else
- const void* obj = (__bridge const void*) _sapp.ios.mtl_device;
- #endif
- SOKOL_ASSERT(obj);
- return obj;
- #else
- return 0;
- #endif
-}
-
-SOKOL_API_IMPL const void* sapp_metal_get_renderpass_descriptor(void) {
- SOKOL_ASSERT(_sapp.valid);
- #if defined(SOKOL_METAL)
- #if defined(_SAPP_MACOS)
- const void* obj = (__bridge const void*) [_sapp.macos.view currentRenderPassDescriptor];
- #else
- const void* obj = (__bridge const void*) [_sapp.ios.view currentRenderPassDescriptor];
- #endif
- SOKOL_ASSERT(obj);
- return obj;
- #else
- return 0;
- #endif
-}
-
-SOKOL_API_IMPL const void* sapp_metal_get_drawable(void) {
- SOKOL_ASSERT(_sapp.valid);
- #if defined(SOKOL_METAL)
- #if defined(_SAPP_MACOS)
- const void* obj = (__bridge const void*) [_sapp.macos.view currentDrawable];
- #else
- const void* obj = (__bridge const void*) [_sapp.ios.view currentDrawable];
- #endif
- SOKOL_ASSERT(obj);
- return obj;
- #else
- return 0;
- #endif
-}
-
-SOKOL_API_IMPL const void* sapp_macos_get_window(void) {
- #if defined(_SAPP_MACOS)
- const void* obj = (__bridge const void*) _sapp.macos.window;
- SOKOL_ASSERT(obj);
- return obj;
- #else
- return 0;
- #endif
-}
-
-SOKOL_API_IMPL const void* sapp_ios_get_window(void) {
- #if defined(_SAPP_IOS)
- const void* obj = (__bridge const void*) _sapp.ios.window;
- SOKOL_ASSERT(obj);
- return obj;
- #else
- return 0;
- #endif
-}
-
-SOKOL_API_IMPL const void* sapp_d3d11_get_device(void) {
- SOKOL_ASSERT(_sapp.valid);
- #if defined(SOKOL_D3D11)
- return _sapp.d3d11.device;
- #else
- return 0;
- #endif
-}
-
-SOKOL_API_IMPL const void* sapp_d3d11_get_device_context(void) {
- SOKOL_ASSERT(_sapp.valid);
- #if defined(SOKOL_D3D11)
- return _sapp.d3d11.device_context;
- #else
- return 0;
- #endif
-}
-
-SOKOL_API_IMPL const void* sapp_d3d11_get_swap_chain(void) {
- SOKOL_ASSERT(_sapp.valid);
-#if defined(SOKOL_D3D11)
- return _sapp.d3d11.swap_chain;
-#else
- return 0;
-#endif
-}
-
-SOKOL_API_IMPL const void* sapp_d3d11_get_render_target_view(void) {
- SOKOL_ASSERT(_sapp.valid);
- #if defined(SOKOL_D3D11)
- if (_sapp.d3d11.msaa_rtv) {
- return _sapp.d3d11.msaa_rtv;
- }
- else {
- return _sapp.d3d11.rtv;
- }
- #else
- return 0;
- #endif
-}
-
-SOKOL_API_IMPL const void* sapp_d3d11_get_depth_stencil_view(void) {
- SOKOL_ASSERT(_sapp.valid);
- #if defined(SOKOL_D3D11)
- return _sapp.d3d11.dsv;
- #else
- return 0;
- #endif
-}
-
-SOKOL_API_IMPL const void* sapp_win32_get_hwnd(void) {
- SOKOL_ASSERT(_sapp.valid);
- #if defined(_SAPP_WIN32)
- return _sapp.win32.hwnd;
- #else
- return 0;
- #endif
-}
-
-SOKOL_API_IMPL const void* sapp_wgpu_get_device(void) {
- SOKOL_ASSERT(_sapp.valid);
- #if defined(_SAPP_EMSCRIPTEN) && defined(SOKOL_WGPU)
- return (const void*) _sapp.emsc.wgpu.device;
- #else
- return 0;
- #endif
-}
-
-SOKOL_API_IMPL const void* sapp_wgpu_get_render_view(void) {
- SOKOL_ASSERT(_sapp.valid);
- #if defined(_SAPP_EMSCRIPTEN) && defined(SOKOL_WGPU)
- if (_sapp.sample_count > 1) {
- return (const void*) _sapp.emsc.wgpu.msaa_view;
- }
- else {
- return (const void*) _sapp.emsc.wgpu.swapchain_view;
- }
- #else
- return 0;
- #endif
-}
-
-SOKOL_API_IMPL const void* sapp_wgpu_get_resolve_view(void) {
- SOKOL_ASSERT(_sapp.valid);
- #if defined(_SAPP_EMSCRIPTEN) && defined(SOKOL_WGPU)
- if (_sapp.sample_count > 1) {
- return (const void*) _sapp.emsc.wgpu.swapchain_view;
- }
- else {
- return 0;
- }
- #else
- return 0;
- #endif
-}
-
-SOKOL_API_IMPL const void* sapp_wgpu_get_depth_stencil_view(void) {
- SOKOL_ASSERT(_sapp.valid);
- #if defined(_SAPP_EMSCRIPTEN) && defined(SOKOL_WGPU)
- return (const void*) _sapp.emsc.wgpu.depth_stencil_view;
- #else
- return 0;
- #endif
-}
-
-SOKOL_API_IMPL const void* sapp_android_get_native_activity(void) {
- // NOTE: _sapp.valid is not asserted here because sapp_android_get_native_activity()
- // needs to be callable from within sokol_main() (see: https://github.com/floooh/sokol/issues/708)
- #if defined(_SAPP_ANDROID)
- return (void*)_sapp.android.activity;
- #else
- return 0;
- #endif
-}
-
-SOKOL_API_IMPL void sapp_html5_ask_leave_site(bool ask) {
- _sapp.html5_ask_leave_site = ask;
-}
-
-#endif /* SOKOL_APP_IMPL */