diff options
Diffstat (limited to 'source/nanovg/android.c')
-rw-r--r-- | source/nanovg/android.c | 68 |
1 files changed, 0 insertions, 68 deletions
diff --git a/source/nanovg/android.c b/source/nanovg/android.c deleted file mode 100644 index 15d1e60..0000000 --- a/source/nanovg/android.c +++ /dev/null @@ -1,68 +0,0 @@ -// See: http://www.50ply.com/blog/2013/01/19/loading-compressed-android-assets-with-file-pointer/ -// See: https://github.com/android/ndk/issues/562 - -#include "android.h" -#include "nanovg.h" - -#if defined(__ANDROID__) - -#include <stdio.h> -#include <string.h> -#include <errno.h> -#include <android/log.h> -#include <android/asset_manager.h> - -#define LOGV(...) (__android_log_print(ANDROID_LOG_VERBOSE, "NanoVG Demo", __VA_ARGS__)) -#define LOGI(...) (__android_log_print(ANDROID_LOG_INFO, "NanoVG Demo", __VA_ARGS__)) -#define LOGW(...) (__android_log_print(ANDROID_LOG_WARN, "NanoVG Demo", __VA_ARGS__)) -#define LOGE(...) (__android_log_print(ANDROID_LOG_ERROR, "NanoVG Demo", __VA_ARGS__)) -#define LOGF(...) (__android_log_print(ANDROID_LOG_FATAL, "NanoVG Demo", __VA_ARGS__)) - -static int android_read(void * cookie, char * buf, int size) { - return AAsset_read((AAsset*)cookie, buf, size); -} - -static int android_write(void * cookie, const char * buf, int size) { - (void)cookie; (void)buf; (void)size; // unused - return EACCES; // can't provide write access to the apk -} - -static fpos_t android_seek(void * cookie, fpos_t offset, int whence) { - return AAsset_seek((AAsset*)cookie, offset, whence); -} - -static int android_close(void * cookie) { - AAsset_close((AAsset*)cookie); - return 0; -} - -AAssetManager * android_asset_manager = NULL; -void nvgSetAndroidAssetManager(AAssetManager * manager) { - android_asset_manager = manager; -} - -FILE * android_fopen(const char * fname, const char * mode) { - if (mode[0] == '/') { // absolute path - } - - if (strchr(mode, 'w')) { // for writing - LOGE("Unable to open asset (trying to write): '%s' ('%s')", fname, mode); - return NULL; - } - - if (!android_asset_manager) { - LOGE("Unable to open asset (unknown asset manager): '%s' ('%s')", fname, mode); - return NULL; - } - - AAsset* asset = AAssetManager_open(android_asset_manager, fname, 0); - if (!asset) { - LOGW("Unable to open asset: '%s' ('%s')", fname, mode); - return NULL; - } - - LOGV("Opening asset: '%s' ('%s')", fname, mode); - return funopen(asset, android_read, android_write, android_seek, android_close); -} - -#endif |