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Diffstat (limited to 'nanovg/nanovg.c')
-rw-r--r-- | nanovg/nanovg.c | 2958 |
1 files changed, 0 insertions, 2958 deletions
diff --git a/nanovg/nanovg.c b/nanovg/nanovg.c deleted file mode 100644 index 4e110b3..0000000 --- a/nanovg/nanovg.c +++ /dev/null @@ -1,2958 +0,0 @@ -// -// Copyright (c) 2013 Mikko Mononen memon@inside.org -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would be -// appreciated but is not required. -// 2. Altered source versions must be plainly marked as such, and must not be -// misrepresented as being the original software. -// 3. This notice may not be removed or altered from any source distribution. -// - -#include <stdlib.h> -#include <stdio.h> -#include <math.h> -#include <memory.h> - -#include "nanovg.h" - -#define FONTSTASH_IMPLEMENTATION -#include "fontstash.h" - -#ifndef NVG_NO_STB -#define STB_IMAGE_IMPLEMENTATION -#include "../stb/stb_image.h" -#endif - -#ifdef _MSC_VER -#pragma warning(disable: 4100) // unreferenced formal parameter -#pragma warning(disable: 4127) // conditional expression is constant -#pragma warning(disable: 4204) // nonstandard extension used : non-constant aggregate initializer -#pragma warning(disable: 4706) // assignment within conditional expression -#endif - -#define NVG_INIT_FONTIMAGE_SIZE 512 -#define NVG_MAX_FONTIMAGE_SIZE 2048 -#define NVG_MAX_FONTIMAGES 4 - -#define NVG_INIT_COMMANDS_SIZE 256 -#define NVG_INIT_POINTS_SIZE 128 -#define NVG_INIT_PATHS_SIZE 16 -#define NVG_INIT_VERTS_SIZE 256 - -#ifndef NVG_MAX_STATES -#define NVG_MAX_STATES 64 -#endif - -#define NVG_KAPPA90 0.5522847493f // Length proportional to radius of a cubic bezier handle for 90deg arcs. - -#define NVG_COUNTOF(arr) (sizeof(arr) / sizeof(0[arr])) - - -enum NVGcommands { - NVG_MOVETO = 0, - NVG_LINETO = 1, - NVG_BEZIERTO = 2, - NVG_CLOSE = 3, - NVG_WINDING = 4, -}; - -enum NVGpointFlags -{ - NVG_PT_CORNER = 0x01, - NVG_PT_LEFT = 0x02, - NVG_PT_BEVEL = 0x04, - NVG_PR_INNERBEVEL = 0x08, -}; - -struct NVGstate { - NVGcompositeOperationState compositeOperation; - int shapeAntiAlias; - NVGpaint fill; - NVGpaint stroke; - float strokeWidth; - float miterLimit; - int lineJoin; - int lineCap; - float alpha; - float xform[6]; - NVGscissor scissor; - float fontSize; - float letterSpacing; - float lineHeight; - float fontBlur; - int textAlign; - int fontId; -}; -typedef struct NVGstate NVGstate; - -struct NVGpoint { - float x,y; - float dx, dy; - float len; - float dmx, dmy; - unsigned char flags; -}; -typedef struct NVGpoint NVGpoint; - -struct NVGpathCache { - NVGpoint* points; - int npoints; - int cpoints; - NVGpath* paths; - int npaths; - int cpaths; - NVGvertex* verts; - int nverts; - int cverts; - float bounds[4]; -}; -typedef struct NVGpathCache NVGpathCache; - -struct NVGcontext { - NVGparams params; - float* commands; - int ccommands; - int ncommands; - float commandx, commandy; - NVGstate states[NVG_MAX_STATES]; - int nstates; - NVGpathCache* cache; - float tessTol; - float distTol; - float fringeWidth; - float devicePxRatio; - struct FONScontext* fs; - int fontImages[NVG_MAX_FONTIMAGES]; - int fontImageIdx; - int drawCallCount; - int fillTriCount; - int strokeTriCount; - int textTriCount; -}; - -static float nvg__sqrtf(float a) { return sqrtf(a); } -static float nvg__modf(float a, float b) { return fmodf(a, b); } -static float nvg__sinf(float a) { return sinf(a); } -static float nvg__cosf(float a) { return cosf(a); } -static float nvg__tanf(float a) { return tanf(a); } -static float nvg__atan2f(float a,float b) { return atan2f(a, b); } -static float nvg__acosf(float a) { return acosf(a); } - -static int nvg__mini(int a, int b) { return a < b ? a : b; } -static int nvg__maxi(int a, int b) { return a > b ? a : b; } -static int nvg__clampi(int a, int mn, int mx) { return a < mn ? mn : (a > mx ? mx : a); } -static float nvg__minf(float a, float b) { return a < b ? a : b; } -static float nvg__maxf(float a, float b) { return a > b ? a : b; } -static float nvg__absf(float a) { return a >= 0.0f ? a : -a; } -static float nvg__signf(float a) { return a >= 0.0f ? 1.0f : -1.0f; } -static float nvg__clampf(float a, float mn, float mx) { return a < mn ? mn : (a > mx ? mx : a); } -static float nvg__cross(float dx0, float dy0, float dx1, float dy1) { return dx1*dy0 - dx0*dy1; } - -static float nvg__normalize(float *x, float* y) -{ - float d = nvg__sqrtf((*x)*(*x) + (*y)*(*y)); - if (d > 1e-6f) { - float id = 1.0f / d; - *x *= id; - *y *= id; - } - return d; -} - - -static void nvg__deletePathCache(NVGpathCache* c) -{ - if (c == NULL) return; - if (c->points != NULL) free(c->points); - if (c->paths != NULL) free(c->paths); - if (c->verts != NULL) free(c->verts); - free(c); -} - -static NVGpathCache* nvg__allocPathCache(void) -{ - NVGpathCache* c = (NVGpathCache*)malloc(sizeof(NVGpathCache)); - if (c == NULL) goto error; - memset(c, 0, sizeof(NVGpathCache)); - - c->points = (NVGpoint*)malloc(sizeof(NVGpoint)*NVG_INIT_POINTS_SIZE); - if (!c->points) goto error; - c->npoints = 0; - c->cpoints = NVG_INIT_POINTS_SIZE; - - c->paths = (NVGpath*)malloc(sizeof(NVGpath)*NVG_INIT_PATHS_SIZE); - if (!c->paths) goto error; - c->npaths = 0; - c->cpaths = NVG_INIT_PATHS_SIZE; - - c->verts = (NVGvertex*)malloc(sizeof(NVGvertex)*NVG_INIT_VERTS_SIZE); - if (!c->verts) goto error; - c->nverts = 0; - c->cverts = NVG_INIT_VERTS_SIZE; - - return c; -error: - nvg__deletePathCache(c); - return NULL; -} - -static void nvg__setDevicePixelRatio(NVGcontext* ctx, float ratio) -{ - ctx->tessTol = 0.25f / ratio; - ctx->distTol = 0.01f / ratio; - ctx->fringeWidth = 1.0f / ratio; - ctx->devicePxRatio = ratio; -} - -static NVGcompositeOperationState nvg__compositeOperationState(int op) -{ - int sfactor, dfactor; - - if (op == NVG_SOURCE_OVER) - { - sfactor = NVG_ONE; - dfactor = NVG_ONE_MINUS_SRC_ALPHA; - } - else if (op == NVG_SOURCE_IN) - { - sfactor = NVG_DST_ALPHA; - dfactor = NVG_ZERO; - } - else if (op == NVG_SOURCE_OUT) - { - sfactor = NVG_ONE_MINUS_DST_ALPHA; - dfactor = NVG_ZERO; - } - else if (op == NVG_ATOP) - { - sfactor = NVG_DST_ALPHA; - dfactor = NVG_ONE_MINUS_SRC_ALPHA; - } - else if (op == NVG_DESTINATION_OVER) - { - sfactor = NVG_ONE_MINUS_DST_ALPHA; - dfactor = NVG_ONE; - } - else if (op == NVG_DESTINATION_IN) - { - sfactor = NVG_ZERO; - dfactor = NVG_SRC_ALPHA; - } - else if (op == NVG_DESTINATION_OUT) - { - sfactor = NVG_ZERO; - dfactor = NVG_ONE_MINUS_SRC_ALPHA; - } - else if (op == NVG_DESTINATION_ATOP) - { - sfactor = NVG_ONE_MINUS_DST_ALPHA; - dfactor = NVG_SRC_ALPHA; - } - else if (op == NVG_LIGHTER) - { - sfactor = NVG_ONE; - dfactor = NVG_ONE; - } - else if (op == NVG_COPY) - { - sfactor = NVG_ONE; - dfactor = NVG_ZERO; - } - else if (op == NVG_XOR) - { - sfactor = NVG_ONE_MINUS_DST_ALPHA; - dfactor = NVG_ONE_MINUS_SRC_ALPHA; - } - else - { - sfactor = NVG_ONE; - dfactor = NVG_ZERO; - } - - NVGcompositeOperationState state; - state.srcRGB = sfactor; - state.dstRGB = dfactor; - state.srcAlpha = sfactor; - state.dstAlpha = dfactor; - return state; -} - -static NVGstate* nvg__getState(NVGcontext* ctx) -{ - return &ctx->states[ctx->nstates-1]; -} - -NVGcontext* nvgCreateInternal(NVGparams* params) -{ - FONSparams fontParams; - NVGcontext* ctx = (NVGcontext*)malloc(sizeof(NVGcontext)); - int i; - if (ctx == NULL) goto error; - memset(ctx, 0, sizeof(NVGcontext)); - - ctx->params = *params; - for (i = 0; i < NVG_MAX_FONTIMAGES; i++) - ctx->fontImages[i] = 0; - - ctx->commands = (float*)malloc(sizeof(float)*NVG_INIT_COMMANDS_SIZE); - if (!ctx->commands) goto error; - ctx->ncommands = 0; - ctx->ccommands = NVG_INIT_COMMANDS_SIZE; - - ctx->cache = nvg__allocPathCache(); - if (ctx->cache == NULL) goto error; - - nvgSave(ctx); - nvgReset(ctx); - - nvg__setDevicePixelRatio(ctx, 1.0f); - - if (ctx->params.renderCreate(ctx->params.userPtr) == 0) goto error; - - // Init font rendering - memset(&fontParams, 0, sizeof(fontParams)); - fontParams.width = NVG_INIT_FONTIMAGE_SIZE; - fontParams.height = NVG_INIT_FONTIMAGE_SIZE; - fontParams.flags = FONS_ZERO_TOPLEFT; - fontParams.renderCreate = NULL; - fontParams.renderUpdate = NULL; - fontParams.renderDraw = NULL; - fontParams.renderDelete = NULL; - fontParams.userPtr = NULL; - ctx->fs = fonsCreateInternal(&fontParams); - if (ctx->fs == NULL) goto error; - - // Create font texture - ctx->fontImages[0] = ctx->params.renderCreateTexture(ctx->params.userPtr, NVG_TEXTURE_ALPHA, fontParams.width, fontParams.height, 0, NULL); - if (ctx->fontImages[0] == 0) goto error; - ctx->fontImageIdx = 0; - - return ctx; - -error: - nvgDeleteInternal(ctx); - return 0; -} - -NVGparams* nvgInternalParams(NVGcontext* ctx) -{ - return &ctx->params; -} - -void nvgDeleteInternal(NVGcontext* ctx) -{ - int i; - if (ctx == NULL) return; - if (ctx->commands != NULL) free(ctx->commands); - if (ctx->cache != NULL) nvg__deletePathCache(ctx->cache); - - if (ctx->fs) - fonsDeleteInternal(ctx->fs); - - for (i = 0; i < NVG_MAX_FONTIMAGES; i++) { - if (ctx->fontImages[i] != 0) { - nvgDeleteImage(ctx, ctx->fontImages[i]); - ctx->fontImages[i] = 0; - } - } - - if (ctx->params.renderDelete != NULL) - ctx->params.renderDelete(ctx->params.userPtr); - - free(ctx); -} - -void nvgBeginFrame(NVGcontext* ctx, float windowWidth, float windowHeight, float devicePixelRatio) -{ -/* printf("Tris: draws:%d fill:%d stroke:%d text:%d TOT:%d\n", - ctx->drawCallCount, ctx->fillTriCount, ctx->strokeTriCount, ctx->textTriCount, - ctx->fillTriCount+ctx->strokeTriCount+ctx->textTriCount);*/ - - ctx->nstates = 0; - nvgSave(ctx); - nvgReset(ctx); - - nvg__setDevicePixelRatio(ctx, devicePixelRatio); - - ctx->params.renderViewport(ctx->params.userPtr, windowWidth, windowHeight, devicePixelRatio); - - ctx->drawCallCount = 0; - ctx->fillTriCount = 0; - ctx->strokeTriCount = 0; - ctx->textTriCount = 0; -} - -void nvgCancelFrame(NVGcontext* ctx) -{ - ctx->params.renderCancel(ctx->params.userPtr); -} - -void nvgEndFrame(NVGcontext* ctx) -{ - ctx->params.renderFlush(ctx->params.userPtr); - if (ctx->fontImageIdx != 0) { - int fontImage = ctx->fontImages[ctx->fontImageIdx]; - ctx->fontImages[ctx->fontImageIdx] = 0; - int i, j, iw, ih; - // delete images that smaller than current one - if (fontImage == 0) - return; - nvgImageSize(ctx, fontImage, &iw, &ih); - for (i = j = 0; i < ctx->fontImageIdx; i++) { - if (ctx->fontImages[i] != 0) { - int nw, nh; - int image = ctx->fontImages[i]; - ctx->fontImages[i] = 0; - nvgImageSize(ctx, image, &nw, &nh); - if (nw < iw || nh < ih) - nvgDeleteImage(ctx, image); - else - ctx->fontImages[j++] = image; - } - } - // make current font image to first - ctx->fontImages[j] = ctx->fontImages[0]; - ctx->fontImages[0] = fontImage; - ctx->fontImageIdx = 0; - } -} - -NVGcolor nvgRGB(unsigned char r, unsigned char g, unsigned char b) -{ - return nvgRGBA(r,g,b,255); -} - -NVGcolor nvgRGBf(float r, float g, float b) -{ - return nvgRGBAf(r,g,b,1.0f); -} - -NVGcolor nvgRGBA(unsigned char r, unsigned char g, unsigned char b, unsigned char a) -{ - NVGcolor color; - // Use longer initialization to suppress warning. - color.r = r / 255.0f; - color.g = g / 255.0f; - color.b = b / 255.0f; - color.a = a / 255.0f; - return color; -} - -NVGcolor nvgRGBAf(float r, float g, float b, float a) -{ - NVGcolor color; - // Use longer initialization to suppress warning. - color.r = r; - color.g = g; - color.b = b; - color.a = a; - return color; -} - -NVGcolor nvgTransRGBA(NVGcolor c, unsigned char a) -{ - c.a = a / 255.0f; - return c; -} - -NVGcolor nvgTransRGBAf(NVGcolor c, float a) -{ - c.a = a; - return c; -} - -NVGcolor nvgLerpRGBA(NVGcolor c0, NVGcolor c1, float u) -{ - int i; - float oneminu; - NVGcolor cint = {{{0}}}; - - u = nvg__clampf(u, 0.0f, 1.0f); - oneminu = 1.0f - u; - for( i = 0; i <4; i++ ) - { - cint.rgba[i] = c0.rgba[i] * oneminu + c1.rgba[i] * u; - } - - return cint; -} - -NVGcolor nvgHSL(float h, float s, float l) -{ - return nvgHSLA(h,s,l,255); -} - -static float nvg__hue(float h, float m1, float m2) -{ - if (h < 0) h += 1; - if (h > 1) h -= 1; - if (h < 1.0f/6.0f) - return m1 + (m2 - m1) * h * 6.0f; - else if (h < 3.0f/6.0f) - return m2; - else if (h < 4.0f/6.0f) - return m1 + (m2 - m1) * (2.0f/3.0f - h) * 6.0f; - return m1; -} - -NVGcolor nvgHSLA(float h, float s, float l, unsigned char a) -{ - float m1, m2; - NVGcolor col; - h = nvg__modf(h, 1.0f); - if (h < 0.0f) h += 1.0f; - s = nvg__clampf(s, 0.0f, 1.0f); - l = nvg__clampf(l, 0.0f, 1.0f); - m2 = l <= 0.5f ? (l * (1 + s)) : (l + s - l * s); - m1 = 2 * l - m2; - col.r = nvg__clampf(nvg__hue(h + 1.0f/3.0f, m1, m2), 0.0f, 1.0f); - col.g = nvg__clampf(nvg__hue(h, m1, m2), 0.0f, 1.0f); - col.b = nvg__clampf(nvg__hue(h - 1.0f/3.0f, m1, m2), 0.0f, 1.0f); - col.a = a/255.0f; - return col; -} - -void nvgTransformIdentity(float* t) -{ - t[0] = 1.0f; t[1] = 0.0f; - t[2] = 0.0f; t[3] = 1.0f; - t[4] = 0.0f; t[5] = 0.0f; -} - -void nvgTransformTranslate(float* t, float tx, float ty) -{ - t[0] = 1.0f; t[1] = 0.0f; - t[2] = 0.0f; t[3] = 1.0f; - t[4] = tx; t[5] = ty; -} - -void nvgTransformScale(float* t, float sx, float sy) -{ - t[0] = sx; t[1] = 0.0f; - t[2] = 0.0f; t[3] = sy; - t[4] = 0.0f; t[5] = 0.0f; -} - -void nvgTransformRotate(float* t, float a) -{ - float cs = nvg__cosf(a), sn = nvg__sinf(a); - t[0] = cs; t[1] = sn; - t[2] = -sn; t[3] = cs; - t[4] = 0.0f; t[5] = 0.0f; -} - -void nvgTransformSkewX(float* t, float a) -{ - t[0] = 1.0f; t[1] = 0.0f; - t[2] = nvg__tanf(a); t[3] = 1.0f; - t[4] = 0.0f; t[5] = 0.0f; -} - -void nvgTransformSkewY(float* t, float a) -{ - t[0] = 1.0f; t[1] = nvg__tanf(a); - t[2] = 0.0f; t[3] = 1.0f; - t[4] = 0.0f; t[5] = 0.0f; -} - -void nvgTransformMultiply(float* t, const float* s) -{ - float t0 = t[0] * s[0] + t[1] * s[2]; - float t2 = t[2] * s[0] + t[3] * s[2]; - float t4 = t[4] * s[0] + t[5] * s[2] + s[4]; - t[1] = t[0] * s[1] + t[1] * s[3]; - t[3] = t[2] * s[1] + t[3] * s[3]; - t[5] = t[4] * s[1] + t[5] * s[3] + s[5]; - t[0] = t0; - t[2] = t2; - t[4] = t4; -} - -void nvgTransformPremultiply(float* t, const float* s) -{ - float s2[6]; - memcpy(s2, s, sizeof(float)*6); - nvgTransformMultiply(s2, t); - memcpy(t, s2, sizeof(float)*6); -} - -int nvgTransformInverse(float* inv, const float* t) -{ - double invdet, det = (double)t[0] * t[3] - (double)t[2] * t[1]; - if (det > -1e-6 && det < 1e-6) { - nvgTransformIdentity(inv); - return 0; - } - invdet = 1.0 / det; - inv[0] = (float)(t[3] * invdet); - inv[2] = (float)(-t[2] * invdet); - inv[4] = (float)(((double)t[2] * t[5] - (double)t[3] * t[4]) * invdet); - inv[1] = (float)(-t[1] * invdet); - inv[3] = (float)(t[0] * invdet); - inv[5] = (float)(((double)t[1] * t[4] - (double)t[0] * t[5]) * invdet); - return 1; -} - -void nvgTransformPoint(float* dx, float* dy, const float* t, float sx, float sy) -{ - *dx = sx*t[0] + sy*t[2] + t[4]; - *dy = sx*t[1] + sy*t[3] + t[5]; -} - -float nvgDegToRad(float deg) -{ - return deg / 180.0f * NVG_PI; -} - -float nvgRadToDeg(float rad) -{ - return rad / NVG_PI * 180.0f; -} - -static void nvg__setPaintColor(NVGpaint* p, NVGcolor color) -{ - memset(p, 0, sizeof(*p)); - nvgTransformIdentity(p->xform); - p->radius = 0.0f; - p->feather = 1.0f; - p->innerColor = color; - p->outerColor = color; -} - - -// State handling -void nvgSave(NVGcontext* ctx) -{ - if (ctx->nstates >= NVG_MAX_STATES) - return; - if (ctx->nstates > 0) - memcpy(&ctx->states[ctx->nstates], &ctx->states[ctx->nstates-1], sizeof(NVGstate)); - ctx->nstates++; -} - -void nvgRestore(NVGcontext* ctx) -{ - if (ctx->nstates <= 1) - return; - ctx->nstates--; -} - -void nvgReset(NVGcontext* ctx) -{ - NVGstate* state = nvg__getState(ctx); - memset(state, 0, sizeof(*state)); - - nvg__setPaintColor(&state->fill, nvgRGBA(255,255,255,255)); - nvg__setPaintColor(&state->stroke, nvgRGBA(0,0,0,255)); - state->compositeOperation = nvg__compositeOperationState(NVG_SOURCE_OVER); - state->shapeAntiAlias = 1; - state->strokeWidth = 1.0f; - state->miterLimit = 10.0f; - state->lineCap = NVG_BUTT; - state->lineJoin = NVG_MITER; - state->alpha = 1.0f; - nvgTransformIdentity(state->xform); - - state->scissor.extent[0] = -1.0f; - state->scissor.extent[1] = -1.0f; - - state->fontSize = 16.0f; - state->letterSpacing = 0.0f; - state->lineHeight = 1.0f; - state->fontBlur = 0.0f; - state->textAlign = NVG_ALIGN_LEFT | NVG_ALIGN_BASELINE; - state->fontId = 0; -} - -// State setting -void nvgShapeAntiAlias(NVGcontext* ctx, int enabled) -{ - NVGstate* state = nvg__getState(ctx); - state->shapeAntiAlias = enabled; -} - -void nvgStrokeWidth(NVGcontext* ctx, float width) -{ - NVGstate* state = nvg__getState(ctx); - state->strokeWidth = width; -} - -void nvgMiterLimit(NVGcontext* ctx, float limit) -{ - NVGstate* state = nvg__getState(ctx); - state->miterLimit = limit; -} - -void nvgLineCap(NVGcontext* ctx, int cap) -{ - NVGstate* state = nvg__getState(ctx); - state->lineCap = cap; -} - -void nvgLineJoin(NVGcontext* ctx, int join) -{ - NVGstate* state = nvg__getState(ctx); - state->lineJoin = join; -} - -void nvgGlobalAlpha(NVGcontext* ctx, float alpha) -{ - NVGstate* state = nvg__getState(ctx); - state->alpha = alpha; -} - -void nvgTransform(NVGcontext* ctx, float a, float b, float c, float d, float e, float f) -{ - NVGstate* state = nvg__getState(ctx); - float t[6] = { a, b, c, d, e, f }; - nvgTransformPremultiply(state->xform, t); -} - -void nvgResetTransform(NVGcontext* ctx) -{ - NVGstate* state = nvg__getState(ctx); - nvgTransformIdentity(state->xform); -} - -void nvgTranslate(NVGcontext* ctx, float x, float y) -{ - NVGstate* state = nvg__getState(ctx); - float t[6]; - nvgTransformTranslate(t, x,y); - nvgTransformPremultiply(state->xform, t); -} - -void nvgRotate(NVGcontext* ctx, float angle) -{ - NVGstate* state = nvg__getState(ctx); - float t[6]; - nvgTransformRotate(t, angle); - nvgTransformPremultiply(state->xform, t); -} - -void nvgSkewX(NVGcontext* ctx, float angle) -{ - NVGstate* state = nvg__getState(ctx); - float t[6]; - nvgTransformSkewX(t, angle); - nvgTransformPremultiply(state->xform, t); -} - -void nvgSkewY(NVGcontext* ctx, float angle) -{ - NVGstate* state = nvg__getState(ctx); - float t[6]; - nvgTransformSkewY(t, angle); - nvgTransformPremultiply(state->xform, t); -} - -void nvgScale(NVGcontext* ctx, float x, float y) -{ - NVGstate* state = nvg__getState(ctx); - float t[6]; - nvgTransformScale(t, x,y); - nvgTransformPremultiply(state->xform, t); -} - -void nvgCurrentTransform(NVGcontext* ctx, float* xform) -{ - NVGstate* state = nvg__getState(ctx); - if (xform == NULL) return; - memcpy(xform, state->xform, sizeof(float)*6); -} - -void nvgStrokeColor(NVGcontext* ctx, NVGcolor color) -{ - NVGstate* state = nvg__getState(ctx); - nvg__setPaintColor(&state->stroke, color); -} - -void nvgStrokePaint(NVGcontext* ctx, NVGpaint paint) -{ - NVGstate* state = nvg__getState(ctx); - state->stroke = paint; - nvgTransformMultiply(state->stroke.xform, state->xform); -} - -void nvgFillColor(NVGcontext* ctx, NVGcolor color) -{ - NVGstate* state = nvg__getState(ctx); - nvg__setPaintColor(&state->fill, color); -} - -void nvgFillPaint(NVGcontext* ctx, NVGpaint paint) -{ - NVGstate* state = nvg__getState(ctx); - state->fill = paint; - nvgTransformMultiply(state->fill.xform, state->xform); -} - -#ifndef NVG_NO_STB -int nvgCreateImage(NVGcontext* ctx, const char* filename, int imageFlags) -{ - int w, h, n, image; - unsigned char* img; - stbi_set_unpremultiply_on_load(1); - stbi_convert_iphone_png_to_rgb(1); - img = stbi_load(filename, &w, &h, &n, 4); - if (img == NULL) { -// printf("Failed to load %s - %s\n", filename, stbi_failure_reason()); - return 0; - } - image = nvgCreateImageRGBA(ctx, w, h, imageFlags, img); - stbi_image_free(img); - return image; -} - -int nvgCreateImageMem(NVGcontext* ctx, int imageFlags, unsigned char* data, int ndata) -{ - int w, h, n, image; - unsigned char* img = stbi_load_from_memory(data, ndata, &w, &h, &n, 4); - if (img == NULL) { -// printf("Failed to load %s - %s\n", filename, stbi_failure_reason()); - return 0; - } - image = nvgCreateImageRGBA(ctx, w, h, imageFlags, img); - stbi_image_free(img); - return image; -} -#endif - -int nvgCreateImageRGBA(NVGcontext* ctx, int w, int h, int imageFlags, const unsigned char* data) -{ - return ctx->params.renderCreateTexture(ctx->params.userPtr, NVG_TEXTURE_RGBA, w, h, imageFlags, data); -} - -int nvgCreateImageAlpha(NVGcontext* ctx, int w, int h, int imageFlags, const unsigned char* data) -{ - return ctx->params.renderCreateTexture(ctx->params.userPtr, NVG_TEXTURE_ALPHA, w, h, imageFlags, data); -} - -void nvgUpdateImage(NVGcontext* ctx, int image, const unsigned char* data) -{ - int w, h; - ctx->params.renderGetTextureSize(ctx->params.userPtr, image, &w, &h); - ctx->params.renderUpdateTexture(ctx->params.userPtr, image, 0,0, w,h, data); -} - -void nvgImageSize(NVGcontext* ctx, int image, int* w, int* h) -{ - ctx->params.renderGetTextureSize(ctx->params.userPtr, image, w, h); -} - -void nvgDeleteImage(NVGcontext* ctx, int image) -{ - ctx->params.renderDeleteTexture(ctx->params.userPtr, image); -} - -NVGpaint nvgLinearGradient(NVGcontext* ctx, - float sx, float sy, float ex, float ey, - NVGcolor icol, NVGcolor ocol) -{ - NVGpaint p; - float dx, dy, d; - const float large = 1e5; - NVG_NOTUSED(ctx); - memset(&p, 0, sizeof(p)); - - // Calculate transform aligned to the line - dx = ex - sx; - dy = ey - sy; - d = sqrtf(dx*dx + dy*dy); - if (d > 0.0001f) { - dx /= d; - dy /= d; - } else { - dx = 0; - dy = 1; - } - - p.xform[0] = dy; p.xform[1] = -dx; - p.xform[2] = dx; p.xform[3] = dy; - p.xform[4] = sx - dx*large; p.xform[5] = sy - dy*large; - - p.extent[0] = large; - p.extent[1] = large + d*0.5f; - - p.radius = 0.0f; - - p.feather = nvg__maxf(1.0f, d); - - p.innerColor = icol; - p.outerColor = ocol; - - return p; -} - -NVGpaint nvgRadialGradient(NVGcontext* ctx, - float cx, float cy, float inr, float outr, - NVGcolor icol, NVGcolor ocol) -{ - NVGpaint p; - float r = (inr+outr)*0.5f; - float f = (outr-inr); - NVG_NOTUSED(ctx); - memset(&p, 0, sizeof(p)); - - nvgTransformIdentity(p.xform); - p.xform[4] = cx; - p.xform[5] = cy; - - p.extent[0] = r; - p.extent[1] = r; - - p.radius = r; - - p.feather = nvg__maxf(1.0f, f); - - p.innerColor = icol; - p.outerColor = ocol; - - return p; -} - -NVGpaint nvgBoxGradient(NVGcontext* ctx, - float x, float y, float w, float h, float r, float f, - NVGcolor icol, NVGcolor ocol) -{ - NVGpaint p; - NVG_NOTUSED(ctx); - memset(&p, 0, sizeof(p)); - - nvgTransformIdentity(p.xform); - p.xform[4] = x+w*0.5f; - p.xform[5] = y+h*0.5f; - - p.extent[0] = w*0.5f; - p.extent[1] = h*0.5f; - - p.radius = r; - - p.feather = nvg__maxf(1.0f, f); - - p.innerColor = icol; - p.outerColor = ocol; - - return p; -} - - -NVGpaint nvgImagePattern(NVGcontext* ctx, - float cx, float cy, float w, float h, float angle, - int image, float alpha) -{ - NVGpaint p; - NVG_NOTUSED(ctx); - memset(&p, 0, sizeof(p)); - - nvgTransformRotate(p.xform, angle); - p.xform[4] = cx; - p.xform[5] = cy; - - p.extent[0] = w; - p.extent[1] = h; - - p.image = image; - - p.innerColor = p.outerColor = nvgRGBAf(1,1,1,alpha); - - return p; -} - -// Scissoring -void nvgScissor(NVGcontext* ctx, float x, float y, float w, float h) -{ - NVGstate* state = nvg__getState(ctx); - - w = nvg__maxf(0.0f, w); - h = nvg__maxf(0.0f, h); - - nvgTransformIdentity(state->scissor.xform); - state->scissor.xform[4] = x+w*0.5f; - state->scissor.xform[5] = y+h*0.5f; - nvgTransformMultiply(state->scissor.xform, state->xform); - - state->scissor.extent[0] = w*0.5f; - state->scissor.extent[1] = h*0.5f; -} - -static void nvg__isectRects(float* dst, - float ax, float ay, float aw, float ah, - float bx, float by, float bw, float bh) -{ - float minx = nvg__maxf(ax, bx); - float miny = nvg__maxf(ay, by); - float maxx = nvg__minf(ax+aw, bx+bw); - float maxy = nvg__minf(ay+ah, by+bh); - dst[0] = minx; - dst[1] = miny; - dst[2] = nvg__maxf(0.0f, maxx - minx); - dst[3] = nvg__maxf(0.0f, maxy - miny); -} - -void nvgIntersectScissor(NVGcontext* ctx, float x, float y, float w, float h) -{ - NVGstate* state = nvg__getState(ctx); - float pxform[6], invxorm[6]; - float rect[4]; - float ex, ey, tex, tey; - - // If no previous scissor has been set, set the scissor as current scissor. - if (state->scissor.extent[0] < 0) { - nvgScissor(ctx, x, y, w, h); - return; - } - - // Transform the current scissor rect into current transform space. - // If there is difference in rotation, this will be approximation. - memcpy(pxform, state->scissor.xform, sizeof(float)*6); - ex = state->scissor.extent[0]; - ey = state->scissor.extent[1]; - nvgTransformInverse(invxorm, state->xform); - nvgTransformMultiply(pxform, invxorm); - tex = ex*nvg__absf(pxform[0]) + ey*nvg__absf(pxform[2]); - tey = ex*nvg__absf(pxform[1]) + ey*nvg__absf(pxform[3]); - - // Intersect rects. - nvg__isectRects(rect, pxform[4]-tex,pxform[5]-tey,tex*2,tey*2, x,y,w,h); - - nvgScissor(ctx, rect[0], rect[1], rect[2], rect[3]); -} - -void nvgResetScissor(NVGcontext* ctx) -{ - NVGstate* state = nvg__getState(ctx); - memset(state->scissor.xform, 0, sizeof(state->scissor.xform)); - state->scissor.extent[0] = -1.0f; - state->scissor.extent[1] = -1.0f; -} - -// Global composite operation. -void nvgGlobalCompositeOperation(NVGcontext* ctx, int op) -{ - NVGstate* state = nvg__getState(ctx); - state->compositeOperation = nvg__compositeOperationState(op); -} - -void nvgGlobalCompositeBlendFunc(NVGcontext* ctx, int sfactor, int dfactor) -{ - nvgGlobalCompositeBlendFuncSeparate(ctx, sfactor, dfactor, sfactor, dfactor); -} - -void nvgGlobalCompositeBlendFuncSeparate(NVGcontext* ctx, int srcRGB, int dstRGB, int srcAlpha, int dstAlpha) -{ - NVGcompositeOperationState op; - op.srcRGB = srcRGB; - op.dstRGB = dstRGB; - op.srcAlpha = srcAlpha; - op.dstAlpha = dstAlpha; - - NVGstate* state = nvg__getState(ctx); - state->compositeOperation = op; -} - -static int nvg__ptEquals(float x1, float y1, float x2, float y2, float tol) -{ - float dx = x2 - x1; - float dy = y2 - y1; - return dx*dx + dy*dy < tol*tol; -} - -static float nvg__distPtSeg(float x, float y, float px, float py, float qx, float qy) -{ - float pqx, pqy, dx, dy, d, t; - pqx = qx-px; - pqy = qy-py; - dx = x-px; - dy = y-py; - d = pqx*pqx + pqy*pqy; - t = pqx*dx + pqy*dy; - if (d > 0) t /= d; - if (t < 0) t = 0; - else if (t > 1) t = 1; - dx = px + t*pqx - x; - dy = py + t*pqy - y; - return dx*dx + dy*dy; -} - -static void nvg__appendCommands(NVGcontext* ctx, float* vals, int nvals) -{ - NVGstate* state = nvg__getState(ctx); - int i; - - if (ctx->ncommands+nvals > ctx->ccommands) { - float* commands; - int ccommands = ctx->ncommands+nvals + ctx->ccommands/2; - commands = (float*)realloc(ctx->commands, sizeof(float)*ccommands); - if (commands == NULL) return; - ctx->commands = commands; - ctx->ccommands = ccommands; - } - - if ((int)vals[0] != NVG_CLOSE && (int)vals[0] != NVG_WINDING) { - ctx->commandx = vals[nvals-2]; - ctx->commandy = vals[nvals-1]; - } - - // transform commands - i = 0; - while (i < nvals) { - int cmd = (int)vals[i]; - switch (cmd) { - case NVG_MOVETO: - nvgTransformPoint(&vals[i+1],&vals[i+2], state->xform, vals[i+1],vals[i+2]); - i += 3; - break; - case NVG_LINETO: - nvgTransformPoint(&vals[i+1],&vals[i+2], state->xform, vals[i+1],vals[i+2]); - i += 3; - break; - case NVG_BEZIERTO: - nvgTransformPoint(&vals[i+1],&vals[i+2], state->xform, vals[i+1],vals[i+2]); - nvgTransformPoint(&vals[i+3],&vals[i+4], state->xform, vals[i+3],vals[i+4]); - nvgTransformPoint(&vals[i+5],&vals[i+6], state->xform, vals[i+5],vals[i+6]); - i += 7; - break; - case NVG_CLOSE: - i++; - break; - case NVG_WINDING: - i += 2; - break; - default: - i++; - } - } - - memcpy(&ctx->commands[ctx->ncommands], vals, nvals*sizeof(float)); - - ctx->ncommands += nvals; -} - - -static void nvg__clearPathCache(NVGcontext* ctx) -{ - ctx->cache->npoints = 0; - ctx->cache->npaths = 0; -} - -static NVGpath* nvg__lastPath(NVGcontext* ctx) -{ - if (ctx->cache->npaths > 0) - return &ctx->cache->paths[ctx->cache->npaths-1]; - return NULL; -} - -static void nvg__addPath(NVGcontext* ctx) -{ - NVGpath* path; - if (ctx->cache->npaths+1 > ctx->cache->cpaths) { - NVGpath* paths; - int cpaths = ctx->cache->npaths+1 + ctx->cache->cpaths/2; - paths = (NVGpath*)realloc(ctx->cache->paths, sizeof(NVGpath)*cpaths); - if (paths == NULL) return; - ctx->cache->paths = paths; - ctx->cache->cpaths = cpaths; - } - path = &ctx->cache->paths[ctx->cache->npaths]; - memset(path, 0, sizeof(*path)); - path->first = ctx->cache->npoints; - path->winding = NVG_CCW; - - ctx->cache->npaths++; -} - -static NVGpoint* nvg__lastPoint(NVGcontext* ctx) -{ - if (ctx->cache->npoints > 0) - return &ctx->cache->points[ctx->cache->npoints-1]; - return NULL; -} - -static void nvg__addPoint(NVGcontext* ctx, float x, float y, int flags) -{ - NVGpath* path = nvg__lastPath(ctx); - NVGpoint* pt; - if (path == NULL) return; - - if (path->count > 0 && ctx->cache->npoints > 0) { - pt = nvg__lastPoint(ctx); - if (nvg__ptEquals(pt->x,pt->y, x,y, ctx->distTol)) { - pt->flags |= flags; - return; - } - } - - if (ctx->cache->npoints+1 > ctx->cache->cpoints) { - NVGpoint* points; - int cpoints = ctx->cache->npoints+1 + ctx->cache->cpoints/2; - points = (NVGpoint*)realloc(ctx->cache->points, sizeof(NVGpoint)*cpoints); - if (points == NULL) return; - ctx->cache->points = points; - ctx->cache->cpoints = cpoints; - } - - pt = &ctx->cache->points[ctx->cache->npoints]; - memset(pt, 0, sizeof(*pt)); - pt->x = x; - pt->y = y; - pt->flags = (unsigned char)flags; - - ctx->cache->npoints++; - path->count++; -} - -static void nvg__closePath(NVGcontext* ctx) -{ - NVGpath* path = nvg__lastPath(ctx); - if (path == NULL) return; - path->closed = 1; -} - -static void nvg__pathWinding(NVGcontext* ctx, int winding) -{ - NVGpath* path = nvg__lastPath(ctx); - if (path == NULL) return; - path->winding = winding; -} - -static float nvg__getAverageScale(float *t) -{ - float sx = sqrtf(t[0]*t[0] + t[2]*t[2]); - float sy = sqrtf(t[1]*t[1] + t[3]*t[3]); - return (sx + sy) * 0.5f; -} - -static NVGvertex* nvg__allocTempVerts(NVGcontext* ctx, int nverts) -{ - if (nverts > ctx->cache->cverts) { - NVGvertex* verts; - int cverts = (nverts + 0xff) & ~0xff; // Round up to prevent allocations when things change just slightly. - verts = (NVGvertex*)realloc(ctx->cache->verts, sizeof(NVGvertex)*cverts); - if (verts == NULL) return NULL; - ctx->cache->verts = verts; - ctx->cache->cverts = cverts; - } - - return ctx->cache->verts; -} - -static float nvg__triarea2(float ax, float ay, float bx, float by, float cx, float cy) -{ - float abx = bx - ax; - float aby = by - ay; - float acx = cx - ax; - float acy = cy - ay; - return acx*aby - abx*acy; -} - -static float nvg__polyArea(NVGpoint* pts, int npts) -{ - int i; - float area = 0; - for (i = 2; i < npts; i++) { - NVGpoint* a = &pts[0]; - NVGpoint* b = &pts[i-1]; - NVGpoint* c = &pts[i]; - area += nvg__triarea2(a->x,a->y, b->x,b->y, c->x,c->y); - } - return area * 0.5f; -} - -static void nvg__polyReverse(NVGpoint* pts, int npts) -{ - NVGpoint tmp; - int i = 0, j = npts-1; - while (i < j) { - tmp = pts[i]; - pts[i] = pts[j]; - pts[j] = tmp; - i++; - j--; - } -} - - -static void nvg__vset(NVGvertex* vtx, float x, float y, float u, float v) -{ - vtx->x = x; - vtx->y = y; - vtx->u = u; - vtx->v = v; -} - -static void nvg__tesselateBezier(NVGcontext* ctx, - float x1, float y1, float x2, float y2, - float x3, float y3, float x4, float y4, - int level, int type) -{ - float x12,y12,x23,y23,x34,y34,x123,y123,x234,y234,x1234,y1234; - float dx,dy,d2,d3; - - if (level > 10) return; - - x12 = (x1+x2)*0.5f; - y12 = (y1+y2)*0.5f; - x23 = (x2+x3)*0.5f; - y23 = (y2+y3)*0.5f; - x34 = (x3+x4)*0.5f; - y34 = (y3+y4)*0.5f; - x123 = (x12+x23)*0.5f; - y123 = (y12+y23)*0.5f; - - dx = x4 - x1; - dy = y4 - y1; - d2 = nvg__absf(((x2 - x4) * dy - (y2 - y4) * dx)); - d3 = nvg__absf(((x3 - x4) * dy - (y3 - y4) * dx)); - - if ((d2 + d3)*(d2 + d3) < ctx->tessTol * (dx*dx + dy*dy)) { - nvg__addPoint(ctx, x4, y4, type); - return; - } - -/* if (nvg__absf(x1+x3-x2-x2) + nvg__absf(y1+y3-y2-y2) + nvg__absf(x2+x4-x3-x3) + nvg__absf(y2+y4-y3-y3) < ctx->tessTol) { - nvg__addPoint(ctx, x4, y4, type); - return; - }*/ - - x234 = (x23+x34)*0.5f; - y234 = (y23+y34)*0.5f; - x1234 = (x123+x234)*0.5f; - y1234 = (y123+y234)*0.5f; - - nvg__tesselateBezier(ctx, x1,y1, x12,y12, x123,y123, x1234,y1234, level+1, 0); - nvg__tesselateBezier(ctx, x1234,y1234, x234,y234, x34,y34, x4,y4, level+1, type); -} - -static void nvg__flattenPaths(NVGcontext* ctx) -{ - NVGpathCache* cache = ctx->cache; -// NVGstate* state = nvg__getState(ctx); - NVGpoint* last; - NVGpoint* p0; - NVGpoint* p1; - NVGpoint* pts; - NVGpath* path; - int i, j; - float* cp1; - float* cp2; - float* p; - float area; - - if (cache->npaths > 0) - return; - - // Flatten - i = 0; - while (i < ctx->ncommands) { - int cmd = (int)ctx->commands[i]; - switch (cmd) { - case NVG_MOVETO: - nvg__addPath(ctx); - p = &ctx->commands[i+1]; - nvg__addPoint(ctx, p[0], p[1], NVG_PT_CORNER); - i += 3; - break; - case NVG_LINETO: - p = &ctx->commands[i+1]; - nvg__addPoint(ctx, p[0], p[1], NVG_PT_CORNER); - i += 3; - break; - case NVG_BEZIERTO: - last = nvg__lastPoint(ctx); - if (last != NULL) { - cp1 = &ctx->commands[i+1]; - cp2 = &ctx->commands[i+3]; - p = &ctx->commands[i+5]; - nvg__tesselateBezier(ctx, last->x,last->y, cp1[0],cp1[1], cp2[0],cp2[1], p[0],p[1], 0, NVG_PT_CORNER); - } - i += 7; - break; - case NVG_CLOSE: - nvg__closePath(ctx); - i++; - break; - case NVG_WINDING: - nvg__pathWinding(ctx, (int)ctx->commands[i+1]); - i += 2; - break; - default: - i++; - } - } - - cache->bounds[0] = cache->bounds[1] = 1e6f; - cache->bounds[2] = cache->bounds[3] = -1e6f; - - // Calculate the direction and length of line segments. - for (j = 0; j < cache->npaths; j++) { - path = &cache->paths[j]; - pts = &cache->points[path->first]; - - // If the first and last points are the same, remove the last, mark as closed path. - p0 = &pts[path->count-1]; - p1 = &pts[0]; - if (nvg__ptEquals(p0->x,p0->y, p1->x,p1->y, ctx->distTol)) { - path->count--; - p0 = &pts[path->count-1]; - path->closed = 1; - } - - // Enforce winding. - if (path->count > 2) { - area = nvg__polyArea(pts, path->count); - if (path->winding == NVG_CCW && area < 0.0f) - nvg__polyReverse(pts, path->count); - if (path->winding == NVG_CW && area > 0.0f) - nvg__polyReverse(pts, path->count); - } - - for(i = 0; i < path->count; i++) { - // Calculate segment direction and length - p0->dx = p1->x - p0->x; - p0->dy = p1->y - p0->y; - p0->len = nvg__normalize(&p0->dx, &p0->dy); - // Update bounds - cache->bounds[0] = nvg__minf(cache->bounds[0], p0->x); - cache->bounds[1] = nvg__minf(cache->bounds[1], p0->y); - cache->bounds[2] = nvg__maxf(cache->bounds[2], p0->x); - cache->bounds[3] = nvg__maxf(cache->bounds[3], p0->y); - // Advance - p0 = p1++; - } - } -} - -static int nvg__curveDivs(float r, float arc, float tol) -{ - float da = acosf(r / (r + tol)) * 2.0f; - return nvg__maxi(2, (int)ceilf(arc / da)); -} - -static void nvg__chooseBevel(int bevel, NVGpoint* p0, NVGpoint* p1, float w, - float* x0, float* y0, float* x1, float* y1) -{ - if (bevel) { - *x0 = p1->x + p0->dy * w; - *y0 = p1->y - p0->dx * w; - *x1 = p1->x + p1->dy * w; - *y1 = p1->y - p1->dx * w; - } else { - *x0 = p1->x + p1->dmx * w; - *y0 = p1->y + p1->dmy * w; - *x1 = p1->x + p1->dmx * w; - *y1 = p1->y + p1->dmy * w; - } -} - -static NVGvertex* nvg__roundJoin(NVGvertex* dst, NVGpoint* p0, NVGpoint* p1, - float lw, float rw, float lu, float ru, int ncap, - float fringe) -{ - int i, n; - float dlx0 = p0->dy; - float dly0 = -p0->dx; - float dlx1 = p1->dy; - float dly1 = -p1->dx; - NVG_NOTUSED(fringe); - - if (p1->flags & NVG_PT_LEFT) { - float lx0,ly0,lx1,ly1,a0,a1; - nvg__chooseBevel(p1->flags & NVG_PR_INNERBEVEL, p0, p1, lw, &lx0,&ly0, &lx1,&ly1); - a0 = atan2f(-dly0, -dlx0); - a1 = atan2f(-dly1, -dlx1); - if (a1 > a0) a1 -= NVG_PI*2; - - nvg__vset(dst, lx0, ly0, lu,1); dst++; - nvg__vset(dst, p1->x - dlx0*rw, p1->y - dly0*rw, ru,1); dst++; - - n = nvg__clampi((int)ceilf(((a0 - a1) / NVG_PI) * ncap), 2, ncap); - for (i = 0; i < n; i++) { - float u = i/(float)(n-1); - float a = a0 + u*(a1-a0); - float rx = p1->x + cosf(a) * rw; - float ry = p1->y + sinf(a) * rw; - nvg__vset(dst, p1->x, p1->y, 0.5f,1); dst++; - nvg__vset(dst, rx, ry, ru,1); dst++; - } - - nvg__vset(dst, lx1, ly1, lu,1); dst++; - nvg__vset(dst, p1->x - dlx1*rw, p1->y - dly1*rw, ru,1); dst++; - - } else { - float rx0,ry0,rx1,ry1,a0,a1; - nvg__chooseBevel(p1->flags & NVG_PR_INNERBEVEL, p0, p1, -rw, &rx0,&ry0, &rx1,&ry1); - a0 = atan2f(dly0, dlx0); - a1 = atan2f(dly1, dlx1); - if (a1 < a0) a1 += NVG_PI*2; - - nvg__vset(dst, p1->x + dlx0*rw, p1->y + dly0*rw, lu,1); dst++; - nvg__vset(dst, rx0, ry0, ru,1); dst++; - - n = nvg__clampi((int)ceilf(((a1 - a0) / NVG_PI) * ncap), 2, ncap); - for (i = 0; i < n; i++) { - float u = i/(float)(n-1); - float a = a0 + u*(a1-a0); - float lx = p1->x + cosf(a) * lw; - float ly = p1->y + sinf(a) * lw; - nvg__vset(dst, lx, ly, lu,1); dst++; - nvg__vset(dst, p1->x, p1->y, 0.5f,1); dst++; - } - - nvg__vset(dst, p1->x + dlx1*rw, p1->y + dly1*rw, lu,1); dst++; - nvg__vset(dst, rx1, ry1, ru,1); dst++; - - } - return dst; -} - -static NVGvertex* nvg__bevelJoin(NVGvertex* dst, NVGpoint* p0, NVGpoint* p1, - float lw, float rw, float lu, float ru, float fringe) -{ - float rx0,ry0,rx1,ry1; - float lx0,ly0,lx1,ly1; - float dlx0 = p0->dy; - float dly0 = -p0->dx; - float dlx1 = p1->dy; - float dly1 = -p1->dx; - NVG_NOTUSED(fringe); - - if (p1->flags & NVG_PT_LEFT) { - nvg__chooseBevel(p1->flags & NVG_PR_INNERBEVEL, p0, p1, lw, &lx0,&ly0, &lx1,&ly1); - - nvg__vset(dst, lx0, ly0, lu,1); dst++; - nvg__vset(dst, p1->x - dlx0*rw, p1->y - dly0*rw, ru,1); dst++; - - if (p1->flags & NVG_PT_BEVEL) { - nvg__vset(dst, lx0, ly0, lu,1); dst++; - nvg__vset(dst, p1->x - dlx0*rw, p1->y - dly0*rw, ru,1); dst++; - - nvg__vset(dst, lx1, ly1, lu,1); dst++; - nvg__vset(dst, p1->x - dlx1*rw, p1->y - dly1*rw, ru,1); dst++; - } else { - rx0 = p1->x - p1->dmx * rw; - ry0 = p1->y - p1->dmy * rw; - - nvg__vset(dst, p1->x, p1->y, 0.5f,1); dst++; - nvg__vset(dst, p1->x - dlx0*rw, p1->y - dly0*rw, ru,1); dst++; - - nvg__vset(dst, rx0, ry0, ru,1); dst++; - nvg__vset(dst, rx0, ry0, ru,1); dst++; - - nvg__vset(dst, p1->x, p1->y, 0.5f,1); dst++; - nvg__vset(dst, p1->x - dlx1*rw, p1->y - dly1*rw, ru,1); dst++; - } - - nvg__vset(dst, lx1, ly1, lu,1); dst++; - nvg__vset(dst, p1->x - dlx1*rw, p1->y - dly1*rw, ru,1); dst++; - - } else { - nvg__chooseBevel(p1->flags & NVG_PR_INNERBEVEL, p0, p1, -rw, &rx0,&ry0, &rx1,&ry1); - - nvg__vset(dst, p1->x + dlx0*lw, p1->y + dly0*lw, lu,1); dst++; - nvg__vset(dst, rx0, ry0, ru,1); dst++; - - if (p1->flags & NVG_PT_BEVEL) { - nvg__vset(dst, p1->x + dlx0*lw, p1->y + dly0*lw, lu,1); dst++; - nvg__vset(dst, rx0, ry0, ru,1); dst++; - - nvg__vset(dst, p1->x + dlx1*lw, p1->y + dly1*lw, lu,1); dst++; - nvg__vset(dst, rx1, ry1, ru,1); dst++; - } else { - lx0 = p1->x + p1->dmx * lw; - ly0 = p1->y + p1->dmy * lw; - - nvg__vset(dst, p1->x + dlx0*lw, p1->y + dly0*lw, lu,1); dst++; - nvg__vset(dst, p1->x, p1->y, 0.5f,1); dst++; - - nvg__vset(dst, lx0, ly0, lu,1); dst++; - nvg__vset(dst, lx0, ly0, lu,1); dst++; - - nvg__vset(dst, p1->x + dlx1*lw, p1->y + dly1*lw, lu,1); dst++; - nvg__vset(dst, p1->x, p1->y, 0.5f,1); dst++; - } - - nvg__vset(dst, p1->x + dlx1*lw, p1->y + dly1*lw, lu,1); dst++; - nvg__vset(dst, rx1, ry1, ru,1); dst++; - } - - return dst; -} - -static NVGvertex* nvg__buttCapStart(NVGvertex* dst, NVGpoint* p, - float dx, float dy, float w, float d, - float aa, float u0, float u1) -{ - float px = p->x - dx*d; - float py = p->y - dy*d; - float dlx = dy; - float dly = -dx; - nvg__vset(dst, px + dlx*w - dx*aa, py + dly*w - dy*aa, u0,0); dst++; - nvg__vset(dst, px - dlx*w - dx*aa, py - dly*w - dy*aa, u1,0); dst++; - nvg__vset(dst, px + dlx*w, py + dly*w, u0,1); dst++; - nvg__vset(dst, px - dlx*w, py - dly*w, u1,1); dst++; - return dst; -} - -static NVGvertex* nvg__buttCapEnd(NVGvertex* dst, NVGpoint* p, - float dx, float dy, float w, float d, - float aa, float u0, float u1) -{ - float px = p->x + dx*d; - float py = p->y + dy*d; - float dlx = dy; - float dly = -dx; - nvg__vset(dst, px + dlx*w, py + dly*w, u0,1); dst++; - nvg__vset(dst, px - dlx*w, py - dly*w, u1,1); dst++; - nvg__vset(dst, px + dlx*w + dx*aa, py + dly*w + dy*aa, u0,0); dst++; - nvg__vset(dst, px - dlx*w + dx*aa, py - dly*w + dy*aa, u1,0); dst++; - return dst; -} - - -static NVGvertex* nvg__roundCapStart(NVGvertex* dst, NVGpoint* p, - float dx, float dy, float w, int ncap, - float aa, float u0, float u1) -{ - int i; - float px = p->x; - float py = p->y; - float dlx = dy; - float dly = -dx; - NVG_NOTUSED(aa); - for (i = 0; i < ncap; i++) { - float a = i/(float)(ncap-1)*NVG_PI; - float ax = cosf(a) * w, ay = sinf(a) * w; - nvg__vset(dst, px - dlx*ax - dx*ay, py - dly*ax - dy*ay, u0,1); dst++; - nvg__vset(dst, px, py, 0.5f,1); dst++; - } - nvg__vset(dst, px + dlx*w, py + dly*w, u0,1); dst++; - nvg__vset(dst, px - dlx*w, py - dly*w, u1,1); dst++; - return dst; -} - -static NVGvertex* nvg__roundCapEnd(NVGvertex* dst, NVGpoint* p, - float dx, float dy, float w, int ncap, - float aa, float u0, float u1) -{ - int i; - float px = p->x; - float py = p->y; - float dlx = dy; - float dly = -dx; - NVG_NOTUSED(aa); - nvg__vset(dst, px + dlx*w, py + dly*w, u0,1); dst++; - nvg__vset(dst, px - dlx*w, py - dly*w, u1,1); dst++; - for (i = 0; i < ncap; i++) { - float a = i/(float)(ncap-1)*NVG_PI; - float ax = cosf(a) * w, ay = sinf(a) * w; - nvg__vset(dst, px, py, 0.5f,1); dst++; - nvg__vset(dst, px - dlx*ax + dx*ay, py - dly*ax + dy*ay, u0,1); dst++; - } - return dst; -} - - -static void nvg__calculateJoins(NVGcontext* ctx, float w, int lineJoin, float miterLimit) -{ - NVGpathCache* cache = ctx->cache; - int i, j; - float iw = 0.0f; - - if (w > 0.0f) iw = 1.0f / w; - - // Calculate which joins needs extra vertices to append, and gather vertex count. - for (i = 0; i < cache->npaths; i++) { - NVGpath* path = &cache->paths[i]; - NVGpoint* pts = &cache->points[path->first]; - NVGpoint* p0 = &pts[path->count-1]; - NVGpoint* p1 = &pts[0]; - int nleft = 0; - - path->nbevel = 0; - - for (j = 0; j < path->count; j++) { - float dlx0, dly0, dlx1, dly1, dmr2, cross, limit; - dlx0 = p0->dy; - dly0 = -p0->dx; - dlx1 = p1->dy; - dly1 = -p1->dx; - // Calculate extrusions - p1->dmx = (dlx0 + dlx1) * 0.5f; - p1->dmy = (dly0 + dly1) * 0.5f; - dmr2 = p1->dmx*p1->dmx + p1->dmy*p1->dmy; - if (dmr2 > 0.000001f) { - float scale = 1.0f / dmr2; - if (scale > 600.0f) { - scale = 600.0f; - } - p1->dmx *= scale; - p1->dmy *= scale; - } - - // Clear flags, but keep the corner. - p1->flags = (p1->flags & NVG_PT_CORNER) ? NVG_PT_CORNER : 0; - - // Keep track of left turns. - cross = p1->dx * p0->dy - p0->dx * p1->dy; - if (cross > 0.0f) { - nleft++; - p1->flags |= NVG_PT_LEFT; - } - - // Calculate if we should use bevel or miter for inner join. - limit = nvg__maxf(1.01f, nvg__minf(p0->len, p1->len) * iw); - if ((dmr2 * limit*limit) < 1.0f) - p1->flags |= NVG_PR_INNERBEVEL; - - // Check to see if the corner needs to be beveled. - if (p1->flags & NVG_PT_CORNER) { - if ((dmr2 * miterLimit*miterLimit) < 1.0f || lineJoin == NVG_BEVEL || lineJoin == NVG_ROUND) { - p1->flags |= NVG_PT_BEVEL; - } - } - - if ((p1->flags & (NVG_PT_BEVEL | NVG_PR_INNERBEVEL)) != 0) - path->nbevel++; - - p0 = p1++; - } - - path->convex = (nleft == path->count) ? 1 : 0; - } -} - - -static int nvg__expandStroke(NVGcontext* ctx, float w, float fringe, int lineCap, int lineJoin, float miterLimit) -{ - NVGpathCache* cache = ctx->cache; - NVGvertex* verts; - NVGvertex* dst; - int cverts, i, j; - float aa = fringe;//ctx->fringeWidth; - float u0 = 0.0f, u1 = 1.0f; - int ncap = nvg__curveDivs(w, NVG_PI, ctx->tessTol); // Calculate divisions per half circle. - - w += aa * 0.5f; - - // Disable the gradient used for antialiasing when antialiasing is not used. - if (aa == 0.0f) { - u0 = 0.5f; - u1 = 0.5f; - } - - nvg__calculateJoins(ctx, w, lineJoin, miterLimit); - - // Calculate max vertex usage. - cverts = 0; - for (i = 0; i < cache->npaths; i++) { - NVGpath* path = &cache->paths[i]; - int loop = (path->closed == 0) ? 0 : 1; - if (lineJoin == NVG_ROUND) - cverts += (path->count + path->nbevel*(ncap+2) + 1) * 2; // plus one for loop - else - cverts += (path->count + path->nbevel*5 + 1) * 2; // plus one for loop - if (loop == 0) { - // space for caps - if (lineCap == NVG_ROUND) { - cverts += (ncap*2 + 2)*2; - } else { - cverts += (3+3)*2; - } - } - } - - verts = nvg__allocTempVerts(ctx, cverts); - if (verts == NULL) return 0; - - for (i = 0; i < cache->npaths; i++) { - NVGpath* path = &cache->paths[i]; - NVGpoint* pts = &cache->points[path->first]; - NVGpoint* p0; - NVGpoint* p1; - int s, e, loop; - float dx, dy; - - path->fill = 0; - path->nfill = 0; - - // Calculate fringe or stroke - loop = (path->closed == 0) ? 0 : 1; - dst = verts; - path->stroke = dst; - - if (loop) { - // Looping - p0 = &pts[path->count-1]; - p1 = &pts[0]; - s = 0; - e = path->count; - } else { - // Add cap - p0 = &pts[0]; - p1 = &pts[1]; - s = 1; - e = path->count-1; - } - - if (loop == 0) { - // Add cap - dx = p1->x - p0->x; - dy = p1->y - p0->y; - nvg__normalize(&dx, &dy); - if (lineCap == NVG_BUTT) - dst = nvg__buttCapStart(dst, p0, dx, dy, w, -aa*0.5f, aa, u0, u1); - else if (lineCap == NVG_BUTT || lineCap == NVG_SQUARE) - dst = nvg__buttCapStart(dst, p0, dx, dy, w, w-aa, aa, u0, u1); - else if (lineCap == NVG_ROUND) - dst = nvg__roundCapStart(dst, p0, dx, dy, w, ncap, aa, u0, u1); - } - - for (j = s; j < e; ++j) { - if ((p1->flags & (NVG_PT_BEVEL | NVG_PR_INNERBEVEL)) != 0) { - if (lineJoin == NVG_ROUND) { - dst = nvg__roundJoin(dst, p0, p1, w, w, u0, u1, ncap, aa); - } else { - dst = nvg__bevelJoin(dst, p0, p1, w, w, u0, u1, aa); - } - } else { - nvg__vset(dst, p1->x + (p1->dmx * w), p1->y + (p1->dmy * w), u0,1); dst++; - nvg__vset(dst, p1->x - (p1->dmx * w), p1->y - (p1->dmy * w), u1,1); dst++; - } - p0 = p1++; - } - - if (loop) { - // Loop it - nvg__vset(dst, verts[0].x, verts[0].y, u0,1); dst++; - nvg__vset(dst, verts[1].x, verts[1].y, u1,1); dst++; - } else { - // Add cap - dx = p1->x - p0->x; - dy = p1->y - p0->y; - nvg__normalize(&dx, &dy); - if (lineCap == NVG_BUTT) - dst = nvg__buttCapEnd(dst, p1, dx, dy, w, -aa*0.5f, aa, u0, u1); - else if (lineCap == NVG_BUTT || lineCap == NVG_SQUARE) - dst = nvg__buttCapEnd(dst, p1, dx, dy, w, w-aa, aa, u0, u1); - else if (lineCap == NVG_ROUND) - dst = nvg__roundCapEnd(dst, p1, dx, dy, w, ncap, aa, u0, u1); - } - - path->nstroke = (int)(dst - verts); - - verts = dst; - } - - return 1; -} - -static int nvg__expandFill(NVGcontext* ctx, float w, int lineJoin, float miterLimit) -{ - NVGpathCache* cache = ctx->cache; - NVGvertex* verts; - NVGvertex* dst; - int cverts, convex, i, j; - float aa = ctx->fringeWidth; - int fringe = w > 0.0f; - - nvg__calculateJoins(ctx, w, lineJoin, miterLimit); - - // Calculate max vertex usage. - cverts = 0; - for (i = 0; i < cache->npaths; i++) { - NVGpath* path = &cache->paths[i]; - cverts += path->count + path->nbevel + 1; - if (fringe) - cverts += (path->count + path->nbevel*5 + 1) * 2; // plus one for loop - } - - verts = nvg__allocTempVerts(ctx, cverts); - if (verts == NULL) return 0; - - convex = cache->npaths == 1 && cache->paths[0].convex; - - for (i = 0; i < cache->npaths; i++) { - NVGpath* path = &cache->paths[i]; - NVGpoint* pts = &cache->points[path->first]; - NVGpoint* p0; - NVGpoint* p1; - float rw, lw, woff; - float ru, lu; - - // Calculate shape vertices. - woff = 0.5f*aa; - dst = verts; - path->fill = dst; - - if (fringe) { - // Looping - p0 = &pts[path->count-1]; - p1 = &pts[0]; - for (j = 0; j < path->count; ++j) { - if (p1->flags & NVG_PT_BEVEL) { - float dlx0 = p0->dy; - float dly0 = -p0->dx; - float dlx1 = p1->dy; - float dly1 = -p1->dx; - if (p1->flags & NVG_PT_LEFT) { - float lx = p1->x + p1->dmx * woff; - float ly = p1->y + p1->dmy * woff; - nvg__vset(dst, lx, ly, 0.5f,1); dst++; - } else { - float lx0 = p1->x + dlx0 * woff; - float ly0 = p1->y + dly0 * woff; - float lx1 = p1->x + dlx1 * woff; - float ly1 = p1->y + dly1 * woff; - nvg__vset(dst, lx0, ly0, 0.5f,1); dst++; - nvg__vset(dst, lx1, ly1, 0.5f,1); dst++; - } - } else { - nvg__vset(dst, p1->x + (p1->dmx * woff), p1->y + (p1->dmy * woff), 0.5f,1); dst++; - } - p0 = p1++; - } - } else { - for (j = 0; j < path->count; ++j) { - nvg__vset(dst, pts[j].x, pts[j].y, 0.5f,1); - dst++; - } - } - - path->nfill = (int)(dst - verts); - verts = dst; - - // Calculate fringe - if (fringe) { - lw = w + woff; - rw = w - woff; - lu = 0; - ru = 1; - dst = verts; - path->stroke = dst; - - // Create only half a fringe for convex shapes so that - // the shape can be rendered without stenciling. - if (convex) { - lw = woff; // This should generate the same vertex as fill inset above. - lu = 0.5f; // Set outline fade at middle. - } - - // Looping - p0 = &pts[path->count-1]; - p1 = &pts[0]; - - for (j = 0; j < path->count; ++j) { - if ((p1->flags & (NVG_PT_BEVEL | NVG_PR_INNERBEVEL)) != 0) { - dst = nvg__bevelJoin(dst, p0, p1, lw, rw, lu, ru, ctx->fringeWidth); - } else { - nvg__vset(dst, p1->x + (p1->dmx * lw), p1->y + (p1->dmy * lw), lu,1); dst++; - nvg__vset(dst, p1->x - (p1->dmx * rw), p1->y - (p1->dmy * rw), ru,1); dst++; - } - p0 = p1++; - } - - // Loop it - nvg__vset(dst, verts[0].x, verts[0].y, lu,1); dst++; - nvg__vset(dst, verts[1].x, verts[1].y, ru,1); dst++; - - path->nstroke = (int)(dst - verts); - verts = dst; - } else { - path->stroke = NULL; - path->nstroke = 0; - } - } - - return 1; -} - - -// Draw -void nvgBeginPath(NVGcontext* ctx) -{ - ctx->ncommands = 0; - nvg__clearPathCache(ctx); -} - -void nvgMoveTo(NVGcontext* ctx, float x, float y) -{ - float vals[] = { NVG_MOVETO, x, y }; - nvg__appendCommands(ctx, vals, NVG_COUNTOF(vals)); -} - -void nvgLineTo(NVGcontext* ctx, float x, float y) -{ - float vals[] = { NVG_LINETO, x, y }; - nvg__appendCommands(ctx, vals, NVG_COUNTOF(vals)); -} - -void nvgBezierTo(NVGcontext* ctx, float c1x, float c1y, float c2x, float c2y, float x, float y) -{ - float vals[] = { NVG_BEZIERTO, c1x, c1y, c2x, c2y, x, y }; - nvg__appendCommands(ctx, vals, NVG_COUNTOF(vals)); -} - -void nvgQuadTo(NVGcontext* ctx, float cx, float cy, float x, float y) -{ - float x0 = ctx->commandx; - float y0 = ctx->commandy; - float vals[] = { NVG_BEZIERTO, - x0 + 2.0f/3.0f*(cx - x0), y0 + 2.0f/3.0f*(cy - y0), - x + 2.0f/3.0f*(cx - x), y + 2.0f/3.0f*(cy - y), - x, y }; - nvg__appendCommands(ctx, vals, NVG_COUNTOF(vals)); -} - -void nvgArcTo(NVGcontext* ctx, float x1, float y1, float x2, float y2, float radius) -{ - float x0 = ctx->commandx; - float y0 = ctx->commandy; - float dx0,dy0, dx1,dy1, a, d, cx,cy, a0,a1; - int dir; - - if (ctx->ncommands == 0) { - return; - } - - // Handle degenerate cases. - if (nvg__ptEquals(x0,y0, x1,y1, ctx->distTol) || - nvg__ptEquals(x1,y1, x2,y2, ctx->distTol) || - nvg__distPtSeg(x1,y1, x0,y0, x2,y2) < ctx->distTol*ctx->distTol || - radius < ctx->distTol) { - nvgLineTo(ctx, x1,y1); - return; - } - - // Calculate tangential circle to lines (x0,y0)-(x1,y1) and (x1,y1)-(x2,y2). - dx0 = x0-x1; - dy0 = y0-y1; - dx1 = x2-x1; - dy1 = y2-y1; - nvg__normalize(&dx0,&dy0); - nvg__normalize(&dx1,&dy1); - a = nvg__acosf(dx0*dx1 + dy0*dy1); - d = radius / nvg__tanf(a/2.0f); - -// printf("a=%f° d=%f\n", a/NVG_PI*180.0f, d); - - if (d > 10000.0f) { - nvgLineTo(ctx, x1,y1); - return; - } - - if (nvg__cross(dx0,dy0, dx1,dy1) > 0.0f) { - cx = x1 + dx0*d + dy0*radius; - cy = y1 + dy0*d + -dx0*radius; - a0 = nvg__atan2f(dx0, -dy0); - a1 = nvg__atan2f(-dx1, dy1); - dir = NVG_CW; -// printf("CW c=(%f, %f) a0=%f° a1=%f°\n", cx, cy, a0/NVG_PI*180.0f, a1/NVG_PI*180.0f); - } else { - cx = x1 + dx0*d + -dy0*radius; - cy = y1 + dy0*d + dx0*radius; - a0 = nvg__atan2f(-dx0, dy0); - a1 = nvg__atan2f(dx1, -dy1); - dir = NVG_CCW; -// printf("CCW c=(%f, %f) a0=%f° a1=%f°\n", cx, cy, a0/NVG_PI*180.0f, a1/NVG_PI*180.0f); - } - - nvgArc(ctx, cx, cy, radius, a0, a1, dir); -} - -void nvgClosePath(NVGcontext* ctx) -{ - float vals[] = { NVG_CLOSE }; - nvg__appendCommands(ctx, vals, NVG_COUNTOF(vals)); -} - -void nvgPathWinding(NVGcontext* ctx, int dir) -{ - float vals[] = { NVG_WINDING, (float)dir }; - nvg__appendCommands(ctx, vals, NVG_COUNTOF(vals)); -} - -void nvgBarc(NVGcontext* ctx, float cx, float cy, float r, float a0, float a1, int dir, int join) -{ - float a = 0, da = 0, hda = 0, kappa = 0; - float dx = 0, dy = 0, x = 0, y = 0, tanx = 0, tany = 0; - float px = 0, py = 0, ptanx = 0, ptany = 0; - float vals[3 + 5*7 + 100]; - int i, ndivs, nvals; - int move = join && ctx->ncommands > 0 ? NVG_LINETO : NVG_MOVETO; - - // Clamp angles - da = a1 - a0; - if (dir == NVG_CW) { - if (nvg__absf(da) >= NVG_PI*2) { - da = NVG_PI*2; - } else { - while (da < 0.0f) da += NVG_PI*2; - } - } else { - if (nvg__absf(da) >= NVG_PI*2) { - da = -NVG_PI*2; - } else { - while (da > 0.0f) da -= NVG_PI*2; - } - } - - // Split arc into max 90 degree segments. - ndivs = nvg__maxi(1, nvg__mini((int)(nvg__absf(da) / (NVG_PI*0.5f) + 0.5f), 5)); - hda = (da / (float)ndivs) / 2.0f; - kappa = nvg__absf(4.0f / 3.0f * (1.0f - nvg__cosf(hda)) / nvg__sinf(hda)); - - if (dir == NVG_CCW) - kappa = -kappa; - - nvals = 0; - for (i = 0; i <= ndivs; i++) { - a = a0 + da * (i/(float)ndivs); - dx = nvg__cosf(a); - dy = nvg__sinf(a); - x = cx + dx*r; - y = cy + dy*r; - tanx = -dy*r*kappa; - tany = dx*r*kappa; - - if (i == 0) { - vals[nvals++] = (float)move; - vals[nvals++] = x; - vals[nvals++] = y; - } else { - vals[nvals++] = NVG_BEZIERTO; - vals[nvals++] = px+ptanx; - vals[nvals++] = py+ptany; - vals[nvals++] = x-tanx; - vals[nvals++] = y-tany; - vals[nvals++] = x; - vals[nvals++] = y; - } - px = x; - py = y; - ptanx = tanx; - ptany = tany; - } - - nvg__appendCommands(ctx, vals, nvals); -} - -void nvgArc(NVGcontext* ctx, float cx, float cy, float r, float a0, float a1, int dir) -{ - nvgBarc(ctx, cx, cy, r, a0, a1, dir, 1); -} - -void nvgRect(NVGcontext* ctx, float x, float y, float w, float h) -{ - float vals[] = { - NVG_MOVETO, x,y, - NVG_LINETO, x,y+h, - NVG_LINETO, x+w,y+h, - NVG_LINETO, x+w,y, - NVG_CLOSE - }; - nvg__appendCommands(ctx, vals, NVG_COUNTOF(vals)); -} - -void nvgRoundedRect(NVGcontext* ctx, float x, float y, float w, float h, float r) -{ - nvgRoundedRectVarying(ctx, x, y, w, h, r, r, r, r); -} - -void nvgRoundedRectVarying(NVGcontext* ctx, float x, float y, float w, float h, float radTopLeft, float radTopRight, float radBottomRight, float radBottomLeft) -{ - if(radTopLeft < 0.1f && radTopRight < 0.1f && radBottomRight < 0.1f && radBottomLeft < 0.1f) { - nvgRect(ctx, x, y, w, h); - return; - } else { - float halfw = nvg__absf(w)*0.5f; - float halfh = nvg__absf(h)*0.5f; - float rxBL = nvg__minf(radBottomLeft, halfw) * nvg__signf(w), ryBL = nvg__minf(radBottomLeft, halfh) * nvg__signf(h); - float rxBR = nvg__minf(radBottomRight, halfw) * nvg__signf(w), ryBR = nvg__minf(radBottomRight, halfh) * nvg__signf(h); - float rxTR = nvg__minf(radTopRight, halfw) * nvg__signf(w), ryTR = nvg__minf(radTopRight, halfh) * nvg__signf(h); - float rxTL = nvg__minf(radTopLeft, halfw) * nvg__signf(w), ryTL = nvg__minf(radTopLeft, halfh) * nvg__signf(h); - float vals[] = { - NVG_MOVETO, x, y + ryTL, - NVG_LINETO, x, y + h - ryBL, - NVG_BEZIERTO, x, y + h - ryBL*(1 - NVG_KAPPA90), x + rxBL*(1 - NVG_KAPPA90), y + h, x + rxBL, y + h, - NVG_LINETO, x + w - rxBR, y + h, - NVG_BEZIERTO, x + w - rxBR*(1 - NVG_KAPPA90), y + h, x + w, y + h - ryBR*(1 - NVG_KAPPA90), x + w, y + h - ryBR, - NVG_LINETO, x + w, y + ryTR, - NVG_BEZIERTO, x + w, y + ryTR*(1 - NVG_KAPPA90), x + w - rxTR*(1 - NVG_KAPPA90), y, x + w - rxTR, y, - NVG_LINETO, x + rxTL, y, - NVG_BEZIERTO, x + rxTL*(1 - NVG_KAPPA90), y, x, y + ryTL*(1 - NVG_KAPPA90), x, y + ryTL, - NVG_CLOSE - }; - nvg__appendCommands(ctx, vals, NVG_COUNTOF(vals)); - } -} - -void nvgEllipse(NVGcontext* ctx, float cx, float cy, float rx, float ry) -{ - float vals[] = { - NVG_MOVETO, cx-rx, cy, - NVG_BEZIERTO, cx-rx, cy+ry*NVG_KAPPA90, cx-rx*NVG_KAPPA90, cy+ry, cx, cy+ry, - NVG_BEZIERTO, cx+rx*NVG_KAPPA90, cy+ry, cx+rx, cy+ry*NVG_KAPPA90, cx+rx, cy, - NVG_BEZIERTO, cx+rx, cy-ry*NVG_KAPPA90, cx+rx*NVG_KAPPA90, cy-ry, cx, cy-ry, - NVG_BEZIERTO, cx-rx*NVG_KAPPA90, cy-ry, cx-rx, cy-ry*NVG_KAPPA90, cx-rx, cy, - NVG_CLOSE - }; - nvg__appendCommands(ctx, vals, NVG_COUNTOF(vals)); -} - -void nvgCircle(NVGcontext* ctx, float cx, float cy, float r) -{ - nvgEllipse(ctx, cx,cy, r,r); -} - -void nvgDebugDumpPathCache(NVGcontext* ctx) -{ - const NVGpath* path; - int i, j; - - printf("Dumping %d cached paths\n", ctx->cache->npaths); - for (i = 0; i < ctx->cache->npaths; i++) { - path = &ctx->cache->paths[i]; - printf(" - Path %d\n", i); - if (path->nfill) { - printf(" - fill: %d\n", path->nfill); - for (j = 0; j < path->nfill; j++) - printf("%f\t%f\n", path->fill[j].x, path->fill[j].y); - } - if (path->nstroke) { - printf(" - stroke: %d\n", path->nstroke); - for (j = 0; j < path->nstroke; j++) - printf("%f\t%f\n", path->stroke[j].x, path->stroke[j].y); - } - } -} - -void nvgFill(NVGcontext* ctx) -{ - NVGstate* state = nvg__getState(ctx); - const NVGpath* path; - NVGpaint fillPaint = state->fill; - int i; - - nvg__flattenPaths(ctx); - if (ctx->params.edgeAntiAlias && state->shapeAntiAlias) - nvg__expandFill(ctx, ctx->fringeWidth, NVG_MITER, 2.4f); - else - nvg__expandFill(ctx, 0.0f, NVG_MITER, 2.4f); - - // Apply global alpha - fillPaint.innerColor.a *= state->alpha; - fillPaint.outerColor.a *= state->alpha; - - ctx->params.renderFill(ctx->params.userPtr, &fillPaint, state->compositeOperation, &state->scissor, ctx->fringeWidth, - ctx->cache->bounds, ctx->cache->paths, ctx->cache->npaths); - - // Count triangles - for (i = 0; i < ctx->cache->npaths; i++) { - path = &ctx->cache->paths[i]; - ctx->fillTriCount += path->nfill-2; - ctx->fillTriCount += path->nstroke-2; - ctx->drawCallCount += 2; - } -} - -void nvgStroke(NVGcontext* ctx) -{ - NVGstate* state = nvg__getState(ctx); - float scale = nvg__getAverageScale(state->xform); - float strokeWidth = nvg__clampf(state->strokeWidth * scale, 0.0f, 200.0f); - NVGpaint strokePaint = state->stroke; - const NVGpath* path; - int i; - - - if (strokeWidth < ctx->fringeWidth) { - // If the stroke width is less than pixel size, use alpha to emulate coverage. - // Since coverage is area, scale by alpha*alpha. - float alpha = nvg__clampf(strokeWidth / ctx->fringeWidth, 0.0f, 1.0f); - strokePaint.innerColor.a *= alpha*alpha; - strokePaint.outerColor.a *= alpha*alpha; - strokeWidth = ctx->fringeWidth; - } - - // Apply global alpha - strokePaint.innerColor.a *= state->alpha; - strokePaint.outerColor.a *= state->alpha; - - nvg__flattenPaths(ctx); - - if (ctx->params.edgeAntiAlias && state->shapeAntiAlias) - nvg__expandStroke(ctx, strokeWidth*0.5f, ctx->fringeWidth, state->lineCap, state->lineJoin, state->miterLimit); - else - nvg__expandStroke(ctx, strokeWidth*0.5f, 0.0f, state->lineCap, state->lineJoin, state->miterLimit); - - ctx->params.renderStroke(ctx->params.userPtr, &strokePaint, state->compositeOperation, &state->scissor, ctx->fringeWidth, - strokeWidth, ctx->cache->paths, ctx->cache->npaths); - - // Count triangles - for (i = 0; i < ctx->cache->npaths; i++) { - path = &ctx->cache->paths[i]; - ctx->strokeTriCount += path->nstroke-2; - ctx->drawCallCount++; - } -} - -// Add fonts -int nvgCreateFont(NVGcontext* ctx, const char* name, const char* filename) -{ - return fonsAddFont(ctx->fs, name, filename, 0); -} - -int nvgCreateFontAtIndex(NVGcontext* ctx, const char* name, const char* filename, const int fontIndex) -{ - return fonsAddFont(ctx->fs, name, filename, fontIndex); -} - -int nvgCreateFontMem(NVGcontext* ctx, const char* name, unsigned char* data, int ndata, int freeData) -{ - return fonsAddFontMem(ctx->fs, name, data, ndata, freeData, 0); -} - -int nvgCreateFontMemAtIndex(NVGcontext* ctx, const char* name, unsigned char* data, int ndata, int freeData, const int fontIndex) -{ - return fonsAddFontMem(ctx->fs, name, data, ndata, freeData, fontIndex); -} - -int nvgFindFont(NVGcontext* ctx, const char* name) -{ - if (name == NULL) return -1; - return fonsGetFontByName(ctx->fs, name); -} - - -int nvgAddFallbackFontId(NVGcontext* ctx, int baseFont, int fallbackFont) -{ - if(baseFont == -1 || fallbackFont == -1) return 0; - return fonsAddFallbackFont(ctx->fs, baseFont, fallbackFont); -} - -int nvgAddFallbackFont(NVGcontext* ctx, const char* baseFont, const char* fallbackFont) -{ - return nvgAddFallbackFontId(ctx, nvgFindFont(ctx, baseFont), nvgFindFont(ctx, fallbackFont)); -} - -void nvgResetFallbackFontsId(NVGcontext* ctx, int baseFont) -{ - fonsResetFallbackFont(ctx->fs, baseFont); -} - -void nvgResetFallbackFonts(NVGcontext* ctx, const char* baseFont) -{ - nvgResetFallbackFontsId(ctx, nvgFindFont(ctx, baseFont)); -} - -// State setting -void nvgFontSize(NVGcontext* ctx, float size) -{ - NVGstate* state = nvg__getState(ctx); - state->fontSize = size; -} - -void nvgFontBlur(NVGcontext* ctx, float blur) -{ - NVGstate* state = nvg__getState(ctx); - state->fontBlur = blur; -} - -void nvgTextLetterSpacing(NVGcontext* ctx, float spacing) -{ - NVGstate* state = nvg__getState(ctx); - state->letterSpacing = spacing; -} - -void nvgTextLineHeight(NVGcontext* ctx, float lineHeight) -{ - NVGstate* state = nvg__getState(ctx); - state->lineHeight = lineHeight; -} - -void nvgTextAlign(NVGcontext* ctx, int align) -{ - NVGstate* state = nvg__getState(ctx); - state->textAlign = align; -} - -void nvgFontFaceId(NVGcontext* ctx, int font) -{ - NVGstate* state = nvg__getState(ctx); - state->fontId = font; -} - -void nvgFontFace(NVGcontext* ctx, const char* font) -{ - NVGstate* state = nvg__getState(ctx); - state->fontId = fonsGetFontByName(ctx->fs, font); -} - -static float nvg__quantize(float a, float d) -{ - return ((int)(a / d + 0.5f)) * d; -} - -static float nvg__getFontScale(NVGstate* state) -{ - return nvg__minf(nvg__quantize(nvg__getAverageScale(state->xform), 0.01f), 4.0f); -} - -static void nvg__flushTextTexture(NVGcontext* ctx) -{ - int dirty[4]; - - if (fonsValidateTexture(ctx->fs, dirty)) { - int fontImage = ctx->fontImages[ctx->fontImageIdx]; - // Update texture - if (fontImage != 0) { - int iw, ih; - const unsigned char* data = fonsGetTextureData(ctx->fs, &iw, &ih); - int x = dirty[0]; - int y = dirty[1]; - int w = dirty[2] - dirty[0]; - int h = dirty[3] - dirty[1]; - ctx->params.renderUpdateTexture(ctx->params.userPtr, fontImage, x,y, w,h, data); - } - } -} - -static int nvg__allocTextAtlas(NVGcontext* ctx) -{ - int iw, ih; - nvg__flushTextTexture(ctx); - if (ctx->fontImageIdx >= NVG_MAX_FONTIMAGES-1) - return 0; - // if next fontImage already have a texture - if (ctx->fontImages[ctx->fontImageIdx+1] != 0) - nvgImageSize(ctx, ctx->fontImages[ctx->fontImageIdx+1], &iw, &ih); - else { // calculate the new font image size and create it. - nvgImageSize(ctx, ctx->fontImages[ctx->fontImageIdx], &iw, &ih); - if (iw > ih) - ih *= 2; - else - iw *= 2; - if (iw > NVG_MAX_FONTIMAGE_SIZE || ih > NVG_MAX_FONTIMAGE_SIZE) - iw = ih = NVG_MAX_FONTIMAGE_SIZE; - ctx->fontImages[ctx->fontImageIdx+1] = ctx->params.renderCreateTexture(ctx->params.userPtr, NVG_TEXTURE_ALPHA, iw, ih, 0, NULL); - } - ++ctx->fontImageIdx; - fonsResetAtlas(ctx->fs, iw, ih); - return 1; -} - -static void nvg__renderText(NVGcontext* ctx, NVGvertex* verts, int nverts) -{ - NVGstate* state = nvg__getState(ctx); - NVGpaint paint = state->fill; - - // Render triangles. - paint.image = ctx->fontImages[ctx->fontImageIdx]; - - // Apply global alpha - paint.innerColor.a *= state->alpha; - paint.outerColor.a *= state->alpha; - - ctx->params.renderTriangles(ctx->params.userPtr, &paint, state->compositeOperation, &state->scissor, verts, nverts, ctx->fringeWidth); - - ctx->drawCallCount++; - ctx->textTriCount += nverts/3; -} - -static int nvg__isTransformFlipped(const float *xform) -{ - float det = xform[0] * xform[3] - xform[2] * xform[1]; - return( det < 0); -} - -float nvgText(NVGcontext* ctx, float x, float y, const char* string, const char* end) -{ - NVGstate* state = nvg__getState(ctx); - FONStextIter iter, prevIter; - FONSquad q; - NVGvertex* verts; - float scale = nvg__getFontScale(state) * ctx->devicePxRatio; - float invscale = 1.0f / scale; - int cverts = 0; - int nverts = 0; - int isFlipped = nvg__isTransformFlipped(state->xform); - - if (end == NULL) - end = string + strlen(string); - - if (state->fontId == FONS_INVALID) return x; - - fonsSetSize(ctx->fs, state->fontSize*scale); - fonsSetSpacing(ctx->fs, state->letterSpacing*scale); - fonsSetBlur(ctx->fs, state->fontBlur*scale); - fonsSetAlign(ctx->fs, state->textAlign); - fonsSetFont(ctx->fs, state->fontId); - - cverts = nvg__maxi(2, (int)(end - string)) * 6; // conservative estimate. - verts = nvg__allocTempVerts(ctx, cverts); - if (verts == NULL) return x; - - fonsTextIterInit(ctx->fs, &iter, x*scale, y*scale, string, end, FONS_GLYPH_BITMAP_REQUIRED); - prevIter = iter; - while (fonsTextIterNext(ctx->fs, &iter, &q)) { - float c[4*2]; - if (iter.prevGlyphIndex == -1) { // can not retrieve glyph? - if (nverts != 0) { - nvg__renderText(ctx, verts, nverts); - nverts = 0; - } - if (!nvg__allocTextAtlas(ctx)) - break; // no memory :( - iter = prevIter; - fonsTextIterNext(ctx->fs, &iter, &q); // try again - if (iter.prevGlyphIndex == -1) // still can not find glyph? - break; - } - prevIter = iter; - if(isFlipped) { - float tmp; - - tmp = q.y0; q.y0 = q.y1; q.y1 = tmp; - tmp = q.t0; q.t0 = q.t1; q.t1 = tmp; - } - // Transform corners. - nvgTransformPoint(&c[0],&c[1], state->xform, q.x0*invscale, q.y0*invscale); - nvgTransformPoint(&c[2],&c[3], state->xform, q.x1*invscale, q.y0*invscale); - nvgTransformPoint(&c[4],&c[5], state->xform, q.x1*invscale, q.y1*invscale); - nvgTransformPoint(&c[6],&c[7], state->xform, q.x0*invscale, q.y1*invscale); - // Create triangles - if (nverts+6 <= cverts) { - nvg__vset(&verts[nverts], c[0], c[1], q.s0, q.t0); nverts++; - nvg__vset(&verts[nverts], c[4], c[5], q.s1, q.t1); nverts++; - nvg__vset(&verts[nverts], c[2], c[3], q.s1, q.t0); nverts++; - nvg__vset(&verts[nverts], c[0], c[1], q.s0, q.t0); nverts++; - nvg__vset(&verts[nverts], c[6], c[7], q.s0, q.t1); nverts++; - nvg__vset(&verts[nverts], c[4], c[5], q.s1, q.t1); nverts++; - } - } - - // TODO: add back-end bit to do this just once per frame. - nvg__flushTextTexture(ctx); - - nvg__renderText(ctx, verts, nverts); - - return iter.nextx / scale; -} - -void nvgTextBox(NVGcontext* ctx, float x, float y, float breakRowWidth, const char* string, const char* end) -{ - NVGstate* state = nvg__getState(ctx); - NVGtextRow rows[2]; - int nrows = 0, i; - int oldAlign = state->textAlign; - int haling = state->textAlign & (NVG_ALIGN_LEFT | NVG_ALIGN_CENTER | NVG_ALIGN_RIGHT); - int valign = state->textAlign & (NVG_ALIGN_TOP | NVG_ALIGN_MIDDLE | NVG_ALIGN_BOTTOM | NVG_ALIGN_BASELINE); - float lineh = 0; - - if (state->fontId == FONS_INVALID) return; - - nvgTextMetrics(ctx, NULL, NULL, &lineh); - - state->textAlign = NVG_ALIGN_LEFT | valign; - - while ((nrows = nvgTextBreakLines(ctx, string, end, breakRowWidth, rows, 2))) { - for (i = 0; i < nrows; i++) { - NVGtextRow* row = &rows[i]; - if (haling & NVG_ALIGN_LEFT) - nvgText(ctx, x, y, row->start, row->end); - else if (haling & NVG_ALIGN_CENTER) - nvgText(ctx, x + breakRowWidth*0.5f - row->width*0.5f, y, row->start, row->end); - else if (haling & NVG_ALIGN_RIGHT) - nvgText(ctx, x + breakRowWidth - row->width, y, row->start, row->end); - y += lineh * state->lineHeight; - } - string = rows[nrows-1].next; - } - - state->textAlign = oldAlign; -} - -int nvgTextGlyphPositions(NVGcontext* ctx, float x, float y, const char* string, const char* end, NVGglyphPosition* positions, int maxPositions) -{ - NVGstate* state = nvg__getState(ctx); - float scale = nvg__getFontScale(state) * ctx->devicePxRatio; - float invscale = 1.0f / scale; - FONStextIter iter, prevIter; - FONSquad q; - int npos = 0; - - if (state->fontId == FONS_INVALID) return 0; - - if (end == NULL) - end = string + strlen(string); - - if (string == end) - return 0; - - fonsSetSize(ctx->fs, state->fontSize*scale); - fonsSetSpacing(ctx->fs, state->letterSpacing*scale); - fonsSetBlur(ctx->fs, state->fontBlur*scale); - fonsSetAlign(ctx->fs, state->textAlign); - fonsSetFont(ctx->fs, state->fontId); - - fonsTextIterInit(ctx->fs, &iter, x*scale, y*scale, string, end, FONS_GLYPH_BITMAP_OPTIONAL); - prevIter = iter; - while (fonsTextIterNext(ctx->fs, &iter, &q)) { - if (iter.prevGlyphIndex < 0 && nvg__allocTextAtlas(ctx)) { // can not retrieve glyph? - iter = prevIter; - fonsTextIterNext(ctx->fs, &iter, &q); // try again - } - prevIter = iter; - positions[npos].str = iter.str; - positions[npos].x = iter.x * invscale; - positions[npos].minx = nvg__minf(iter.x, q.x0) * invscale; - positions[npos].maxx = nvg__maxf(iter.nextx, q.x1) * invscale; - npos++; - if (npos >= maxPositions) - break; - } - - return npos; -} - -enum NVGcodepointType { - NVG_SPACE, - NVG_NEWLINE, - NVG_CHAR, - NVG_CJK_CHAR, -}; - -int nvgTextBreakLines(NVGcontext* ctx, const char* string, const char* end, float breakRowWidth, NVGtextRow* rows, int maxRows) -{ - NVGstate* state = nvg__getState(ctx); - float scale = nvg__getFontScale(state) * ctx->devicePxRatio; - float invscale = 1.0f / scale; - FONStextIter iter, prevIter; - FONSquad q; - int nrows = 0; - float rowStartX = 0; - float rowWidth = 0; - float rowMinX = 0; - float rowMaxX = 0; - const char* rowStart = NULL; - const char* rowEnd = NULL; - const char* wordStart = NULL; - float wordStartX = 0; - float wordMinX = 0; - const char* breakEnd = NULL; - float breakWidth = 0; - float breakMaxX = 0; - int type = NVG_SPACE, ptype = NVG_SPACE; - unsigned int pcodepoint = 0; - - if (maxRows == 0) return 0; - if (state->fontId == FONS_INVALID) return 0; - - if (end == NULL) - end = string + strlen(string); - - if (string == end) return 0; - - fonsSetSize(ctx->fs, state->fontSize*scale); - fonsSetSpacing(ctx->fs, state->letterSpacing*scale); - fonsSetBlur(ctx->fs, state->fontBlur*scale); - fonsSetAlign(ctx->fs, state->textAlign); - fonsSetFont(ctx->fs, state->fontId); - - breakRowWidth *= scale; - - fonsTextIterInit(ctx->fs, &iter, 0, 0, string, end, FONS_GLYPH_BITMAP_OPTIONAL); - prevIter = iter; - while (fonsTextIterNext(ctx->fs, &iter, &q)) { - if (iter.prevGlyphIndex < 0 && nvg__allocTextAtlas(ctx)) { // can not retrieve glyph? - iter = prevIter; - fonsTextIterNext(ctx->fs, &iter, &q); // try again - } - prevIter = iter; - switch (iter.codepoint) { - case 9: // \t - case 11: // \v - case 12: // \f - case 32: // space - case 0x00a0: // NBSP - type = NVG_SPACE; - break; - case 10: // \n - type = pcodepoint == 13 ? NVG_SPACE : NVG_NEWLINE; - break; - case 13: // \r - type = pcodepoint == 10 ? NVG_SPACE : NVG_NEWLINE; - break; - case 0x0085: // NEL - type = NVG_NEWLINE; - break; - default: - if ((iter.codepoint >= 0x4E00 && iter.codepoint <= 0x9FFF) || - (iter.codepoint >= 0x3000 && iter.codepoint <= 0x30FF) || - (iter.codepoint >= 0xFF00 && iter.codepoint <= 0xFFEF) || - (iter.codepoint >= 0x1100 && iter.codepoint <= 0x11FF) || - (iter.codepoint >= 0x3130 && iter.codepoint <= 0x318F) || - (iter.codepoint >= 0xAC00 && iter.codepoint <= 0xD7AF)) - type = NVG_CJK_CHAR; - else - type = NVG_CHAR; - break; - } - - if (type == NVG_NEWLINE) { - // Always handle new lines. - rows[nrows].start = rowStart != NULL ? rowStart : iter.str; - rows[nrows].end = rowEnd != NULL ? rowEnd : iter.str; - rows[nrows].width = rowWidth * invscale; - rows[nrows].minx = rowMinX * invscale; - rows[nrows].maxx = rowMaxX * invscale; - rows[nrows].next = iter.next; - nrows++; - if (nrows >= maxRows) - return nrows; - // Set null break point - breakEnd = rowStart; - breakWidth = 0.0; - breakMaxX = 0.0; - // Indicate to skip the white space at the beginning of the row. - rowStart = NULL; - rowEnd = NULL; - rowWidth = 0; - rowMinX = rowMaxX = 0; - } else { - if (rowStart == NULL) { - // Skip white space until the beginning of the line - if (type == NVG_CHAR || type == NVG_CJK_CHAR) { - // The current char is the row so far - rowStartX = iter.x; - rowStart = iter.str; - rowEnd = iter.next; - rowWidth = iter.nextx - rowStartX; - rowMinX = q.x0 - rowStartX; - rowMaxX = q.x1 - rowStartX; - wordStart = iter.str; - wordStartX = iter.x; - wordMinX = q.x0 - rowStartX; - // Set null break point - breakEnd = rowStart; - breakWidth = 0.0; - breakMaxX = 0.0; - } - } else { - float nextWidth = iter.nextx - rowStartX; - - // track last non-white space character - if (type == NVG_CHAR || type == NVG_CJK_CHAR) { - rowEnd = iter.next; - rowWidth = iter.nextx - rowStartX; - rowMaxX = q.x1 - rowStartX; - } - // track last end of a word - if (((ptype == NVG_CHAR || ptype == NVG_CJK_CHAR) && type == NVG_SPACE) || type == NVG_CJK_CHAR) { - breakEnd = iter.str; - breakWidth = rowWidth; - breakMaxX = rowMaxX; - } - // track last beginning of a word - if ((ptype == NVG_SPACE && (type == NVG_CHAR || type == NVG_CJK_CHAR)) || type == NVG_CJK_CHAR) { - wordStart = iter.str; - wordStartX = iter.x; - wordMinX = q.x0; - } - - // Break to new line when a character is beyond break width. - if ((type == NVG_CHAR || type == NVG_CJK_CHAR) && nextWidth > breakRowWidth) { - // The run length is too long, need to break to new line. - if (breakEnd == rowStart) { - // The current word is longer than the row length, just break it from here. - rows[nrows].start = rowStart; - rows[nrows].end = iter.str; - rows[nrows].width = rowWidth * invscale; - rows[nrows].minx = rowMinX * invscale; - rows[nrows].maxx = rowMaxX * invscale; - rows[nrows].next = iter.str; - nrows++; - if (nrows >= maxRows) - return nrows; - rowStartX = iter.x; - rowStart = iter.str; - rowEnd = iter.next; - rowWidth = iter.nextx - rowStartX; - rowMinX = q.x0 - rowStartX; - rowMaxX = q.x1 - rowStartX; - wordStart = iter.str; - wordStartX = iter.x; - wordMinX = q.x0 - rowStartX; - } else { - // Break the line from the end of the last word, and start new line from the beginning of the new. - rows[nrows].start = rowStart; - rows[nrows].end = breakEnd; - rows[nrows].width = breakWidth * invscale; - rows[nrows].minx = rowMinX * invscale; - rows[nrows].maxx = breakMaxX * invscale; - rows[nrows].next = wordStart; - nrows++; - if (nrows >= maxRows) - return nrows; - // Update row - rowStartX = wordStartX; - rowStart = wordStart; - rowEnd = iter.next; - rowWidth = iter.nextx - rowStartX; - rowMinX = wordMinX - rowStartX; - rowMaxX = q.x1 - rowStartX; - } - // Set null break point - breakEnd = rowStart; - breakWidth = 0.0; - breakMaxX = 0.0; - } - } - } - - pcodepoint = iter.codepoint; - ptype = type; - } - - // Break the line from the end of the last word, and start new line from the beginning of the new. - if (rowStart != NULL) { - rows[nrows].start = rowStart; - rows[nrows].end = rowEnd; - rows[nrows].width = rowWidth * invscale; - rows[nrows].minx = rowMinX * invscale; - rows[nrows].maxx = rowMaxX * invscale; - rows[nrows].next = end; - nrows++; - } - - return nrows; -} - -float nvgTextBounds(NVGcontext* ctx, float x, float y, const char* string, const char* end, float* bounds) -{ - NVGstate* state = nvg__getState(ctx); - float scale = nvg__getFontScale(state) * ctx->devicePxRatio; - float invscale = 1.0f / scale; - float width; - - if (state->fontId == FONS_INVALID) return 0; - - fonsSetSize(ctx->fs, state->fontSize*scale); - fonsSetSpacing(ctx->fs, state->letterSpacing*scale); - fonsSetBlur(ctx->fs, state->fontBlur*scale); - fonsSetAlign(ctx->fs, state->textAlign); - fonsSetFont(ctx->fs, state->fontId); - - width = fonsTextBounds(ctx->fs, x*scale, y*scale, string, end, bounds); - if (bounds != NULL) { - // Use line bounds for height. - fonsLineBounds(ctx->fs, y*scale, &bounds[1], &bounds[3]); - bounds[0] *= invscale; - bounds[1] *= invscale; - bounds[2] *= invscale; - bounds[3] *= invscale; - } - return width * invscale; -} - -void nvgTextBoxBounds(NVGcontext* ctx, float x, float y, float breakRowWidth, const char* string, const char* end, float* bounds) -{ - NVGstate* state = nvg__getState(ctx); - NVGtextRow rows[2]; - float scale = nvg__getFontScale(state) * ctx->devicePxRatio; - float invscale = 1.0f / scale; - int nrows = 0, i; - int oldAlign = state->textAlign; - int haling = state->textAlign & (NVG_ALIGN_LEFT | NVG_ALIGN_CENTER | NVG_ALIGN_RIGHT); - int valign = state->textAlign & (NVG_ALIGN_TOP | NVG_ALIGN_MIDDLE | NVG_ALIGN_BOTTOM | NVG_ALIGN_BASELINE); - float lineh = 0, rminy = 0, rmaxy = 0; - float minx, miny, maxx, maxy; - - if (state->fontId == FONS_INVALID) { - if (bounds != NULL) - bounds[0] = bounds[1] = bounds[2] = bounds[3] = 0.0f; - return; - } - - nvgTextMetrics(ctx, NULL, NULL, &lineh); - - state->textAlign = NVG_ALIGN_LEFT | valign; - - minx = maxx = x; - miny = maxy = y; - - fonsSetSize(ctx->fs, state->fontSize*scale); - fonsSetSpacing(ctx->fs, state->letterSpacing*scale); - fonsSetBlur(ctx->fs, state->fontBlur*scale); - fonsSetAlign(ctx->fs, state->textAlign); - fonsSetFont(ctx->fs, state->fontId); - fonsLineBounds(ctx->fs, 0, &rminy, &rmaxy); - rminy *= invscale; - rmaxy *= invscale; - - while ((nrows = nvgTextBreakLines(ctx, string, end, breakRowWidth, rows, 2))) { - for (i = 0; i < nrows; i++) { - NVGtextRow* row = &rows[i]; - float rminx, rmaxx, dx = 0; - // Horizontal bounds - if (haling & NVG_ALIGN_LEFT) - dx = 0; - else if (haling & NVG_ALIGN_CENTER) - dx = breakRowWidth*0.5f - row->width*0.5f; - else if (haling & NVG_ALIGN_RIGHT) - dx = breakRowWidth - row->width; - rminx = x + row->minx + dx; - rmaxx = x + row->maxx + dx; - minx = nvg__minf(minx, rminx); - maxx = nvg__maxf(maxx, rmaxx); - // Vertical bounds. - miny = nvg__minf(miny, y + rminy); - maxy = nvg__maxf(maxy, y + rmaxy); - - y += lineh * state->lineHeight; - } - string = rows[nrows-1].next; - } - - state->textAlign = oldAlign; - - if (bounds != NULL) { - bounds[0] = minx; - bounds[1] = miny; - bounds[2] = maxx; - bounds[3] = maxy; - } -} - -void nvgTextMetrics(NVGcontext* ctx, float* ascender, float* descender, float* lineh) -{ - NVGstate* state = nvg__getState(ctx); - float scale = nvg__getFontScale(state) * ctx->devicePxRatio; - float invscale = 1.0f / scale; - - if (state->fontId == FONS_INVALID) return; - - fonsSetSize(ctx->fs, state->fontSize*scale); - fonsSetSpacing(ctx->fs, state->letterSpacing*scale); - fonsSetBlur(ctx->fs, state->fontBlur*scale); - fonsSetAlign(ctx->fs, state->textAlign); - fonsSetFont(ctx->fs, state->fontId); - - fonsVertMetrics(ctx->fs, ascender, descender, lineh); - if (ascender != NULL) - *ascender *= invscale; - if (descender != NULL) - *descender *= invscale; - if (lineh != NULL) - *lineh *= invscale; -} -// vim: ft=c nu noet ts=4 |