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path: root/examples/screenshot.c
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#include "../graphics.c"

i64 width          = 0;
i64 height         = 0;
b8  has_screenshot = 0;

void update_and_render_frame(void) {
  if (!has_screenshot) {
    p_screenshot(MAX_NUM_PIXELS, &width, &height, g_platform.sketch);
    has_screenshot = 1;
  }

  p_wait_events();

  draw_pixels((Brush) {0}, 0, 0, width, height, (Pixel_Buffer) {
    .width     = width,
    .height    = height,
    .line_size = width,
    .pixels    = g_platform.sketch,
  });

  p_render_frame();
}

i32 main(i32 argc, c8 **argv) {
  (void) argc;
  (void) argv;

  g_platform = (Platform) {
    .title = "Screenshot",
  };

  p_event_loop();

  return 0;
}