// ================================================================ // // graphics.c // // ---------------------------------------------------------------- // // (C) 2025 Mitya Selivanov // // ================================================================ #ifndef GRAPHICS_HEADER_GUARD_ #define GRAPHICS_HEADER_GUARD_ #ifdef GRAPHICS_HEADER #define REDUCED_SYSTEM_LAYER_HEADER #endif #include "reduced_system_layer.c" // ================================================================ #ifndef EPSILON #define EPSILON (1e-9) #endif typedef struct { i64 width; i64 height; vec4_f32 *pixels; } Pixel_Buffer; typedef struct { Pixel_Buffer buffer; vec2 position; vec2 scale; b8 quick : 1; b8 alpha : 1; b8 xor_color : 1; vec4_f32 color; } Brush; vec3_f32 gamma_apply (vec3_f32 rgb); vec3_f32 gamma_revert(vec3_f32 rgb); vec3_f32 lab_from_rgb(vec3_f32 rgb); vec3_f32 rgb_from_lab(vec3_f32 lab); vec3_f32 lab_from_lch(vec3_f32 lch); vec3_f32 lch_from_lab(vec3_f32 lab); vec3_f32 rgb_from_lch(vec3_f32 lch); vec3_f32 lch_from_rgb(vec3_f32 rgb); vec4_f32 with_alpha(vec3_f32 color, f32 alpha); vec3_f32 without_alpha(vec4_f32 color); u32 rgb_u32_from_f32(vec3_f32 color); vec3_f32 rgb_f32_from_u32(u32 color); u32 rgba_u32_from_f32(vec4_f32 color); vec4_f32 rgba_f32_from_u32(u32 color); #define RGB(...) ((Brush) { .color = { __VA_ARGS__, 1.f } }) #define RGBA(...) ((Brush) { .color = { __VA_ARGS__ } }) #define LCH(...) ((Brush) { .color = with_alpha(gamma_apply(rgb_from_lch((vec3_f32) { __VA_ARGS__ })), 1.f) } }) #define LCHA(...) ((Brush) { .color = with_alpha(gamma_apply(rgb_from_lch(without_alpha((vec4_f32) { __VA_ARGS__ }))), ((vec4_f32) { __VA_ARGS__ }).w) } }) b8 rectangle_contains(f64 x0, f64 y0, f64 width, f64 height, f64 px, f64 py); b8 triangle_contains (f64 x0, f64 y0, f64 x1, f64 y1, f64 x2, f64 y2, f64 px, f64 py); b8 ellipse_contains (f64 x0, f64 y0, f64 width, f64 height, f64 px, f64 py); b8 line_contains (f64 x0, f64 y0, f64 x1, f64 y1, f64 width, f64 px, f64 py); void put_pixel (Brush brush, i64 x, i64 y); void draw_pixels (Brush brush, f64 x, f64 y, f64 width, f64 height, Pixel_Buffer src); void fill_rectangle (Brush brush, f64 x, f64 y, f64 width, f64 height); void fill_triangle (Brush brush, f64 x0, f64 y0, f64 x1, f64 y1, f64 x2, f64 y2); void fill_ellipse (Brush brush, f64 x, f64 y, f64 width, f64 height); void fill_line (Brush brush, f64 x0, f64 y0, f64 x1, f64 y1, f64 width); void draw_text_area (Brush brush, f64 x, f64 y, f64 width, f64 height, f64 max_scale_x, f64 max_scale_y, i64 num_chars, c32 *text); void draw_selection_cursor(Brush brush, f64 x, f64 y, f64 width, f64 height, f64 max_scale_x, f64 max_scale_y, i64 cursor, i64 selection, i64 num_chars, c32 *text); #endif // GRAPHICS_HEADER_GUARD_ // ================================================================ #ifndef GRAPHICS_HEADER #ifndef GRAPHICS_IMPL_GUARD_ #define GRAPHICS_IMPL_GUARD_ static f64 min3_(f64 a, f64 b, f64 c) { if (a < b && a < c) return a; if (b < c) return b; return c; } static f64 max3_(f64 a, f64 b, f64 c) { if (a > b && a > c) return a; if (b > c) return b; return c; } static b8 same_sign_(f64 a, f64 b) { if (a >= EPSILON && b <= -EPSILON) return 0; if (a <= -EPSILON && b >= EPSILON) return 0; return 1; } static u64 _bitfont[] = { 0xbc0000000000, 0xc00300000, 0x5fd5040093f24fc9, 0xa00a2c2a1a280105, 0xc000415e6f, 0x400000020be0000, 0x1c38a8400000007d, 0x40002043e1020215, 0x408102000000010, 0x9800000000020002, 0xf913e00000033, 0x53200000207c8800, 0x3654880000099, 0x54b800000f840e00, 0xe953c000001a, 0x953e000000674080, 0x1e54b800000f, 0x490000000000240, 0x88a08000000, 0x20a220050a142850, 0x6520800000, 0x912f801eab260be, 0x800034952bf0001f, 0xc850bf0000921427, 0xf00010a54afc0003, 0xd29427800002142b, 0x840007e1023f0000, 0x7d09100000217e, 0x3f000188a08fc000, 0xc30c0cfc00000810, 0x27803f101013f00f, 0xc244bf0000f214, 0x4bf0002f21427800, 0xc254a480006c24, 0x407c00102fc08100, 0xf208080f0000fa0, 0x531007d81c607c0, 0xc208288c031141, 0x83fc00046954b10, 0x180e03000000, 0x41040000000ff04, 0x8102040810000404, 0x2a54600000000101, 0x309123e0000e, 0xc912180000a22447, 0x8000062a54700007, 0xe52a4300000029f0, 0xa0000602043e0001, 0x1d48000002074, 0x1f000003610f8000, 0x13e04f800000010, 0x470000780813e00f, 0x184893e0000e224, 0x23e0001f12243000, 0x82a54100000008, 0x40780000009f0200, 0xe208080e0001f20, 0xa22007981860780, 0x82082888022282, 0x16c200004ca95320, 0x7f000004, 0x408200000086d04, 0x8204, }; #define CHAR_NUM_BITS_X_ 6 #define CHAR_NUM_BITS_Y_ 7 #define CHAR_NUM_BITS_ (CHAR_NUM_BITS_X_ * CHAR_NUM_BITS_Y_) static i64 char_column_offset_(c32 c, i64 column_index) { if (column_index < 0 || column_index >= CHAR_NUM_BITS_X_) return -1; return (c - 32) * CHAR_NUM_BITS_ + column_index * CHAR_NUM_BITS_Y_; } static b8 char_bit_(i64 column_offset, i64 row_index) { if (column_offset < 0 || row_index < 0 || row_index >= CHAR_NUM_BITS_Y_) return 0; i64 bit_index = column_offset + row_index; i64 qword_index = bit_index / 64; if (qword_index < 0 || qword_index >= (i64) (sizeof _bitfont / sizeof *_bitfont)) return 0; u64 mask = 1ull << (bit_index % 64); return !!(_bitfont[qword_index] & mask); } static u64 char_column_convolved_(c32 c, i64 column_index) { if (column_index < 0 || column_index >= CHAR_NUM_BITS_X_) return 0; u64 column = 0; i64 offset = char_column_offset_(c, column_index); for (i64 y = 0; y < CHAR_NUM_BITS_Y_; ++y) if (char_bit_(offset, y)) column |= 3ull << y; return column; } static b8 char_column_empty_(c32 c, i64 column_index) { if (column_index < 0 || column_index >= CHAR_NUM_BITS_X_) return 1; i64 offset = char_column_offset_(c, column_index); for (i64 y = 0; y < CHAR_NUM_BITS_Y_; ++y) if (char_bit_(offset, y)) return 0; return 1; } static i64 char_width_(c32 c) { if (c < 32) return 0; if (c == ' ' || c > 127) return 4; i64 width = 0; for (; width < CHAR_NUM_BITS_X_; ++width) if (char_column_empty_(c, width) && char_column_empty_(c, width + 1)) break; return width; } static i64 char_spacing_(i64 num_chars, c32 *text, i64 index) { if (text == NULL) return 0; if (index < 0 || index + 1 >= num_chars) return 0; u64 a = char_column_convolved_(text[index], char_width_(text[index]) - 1); u64 b = char_column_convolved_(text[index + 1], 0); if (!!(a & b)) return 1; return 0; } static i64 text_cursor_(i64 num_chars, c32 *text) { if (text == NULL) return 0; i64 cursor = 0; for (i64 i = 0; i < num_chars; ++i) { if (text[i] <= ' ') { if (text[i] == '\n') cursor = 0; else if (text[i] == '\b' && i > 0) cursor -= char_width_(text[i - 1]) + char_spacing_(num_chars, text, i - 1); else if (text[i] == '\r') cursor = 0; else cursor += char_width_(' ') + char_spacing_(num_chars, text, i); continue; } cursor += char_width_(text[i]) + char_spacing_(num_chars, text, i); } return cursor; } static i64 enum_text_columns_(i64 num_chars, c32 *text) { if (text == NULL) return 0; i64 cols = 0; i64 n = 0; for (i64 i = 0; i < num_chars; ++i) { if (text[i] <= ' ') { if (text[i] == '\n') { if (cols < n) cols = n; n = 0; } else if (text[i] == '\b' && i > 0) { if (cols < n) cols = n; n -= char_width_(text[i - 1]) + char_spacing_(num_chars, text, i - 1); } else if (text[i] == '\r') { if (cols < n) cols = n; n = 0; } else n += char_width_(' ') + char_spacing_(num_chars, text, i); continue; } n += char_width_(text[i]) + char_spacing_(num_chars, text, i); } if (cols < n) cols = n; return cols; } static i64 enum_text_rows_(i64 num_chars, c32 *text) { if (text == NULL) return 0; i64 rows = 0; for (i64 i = 0; i <= num_chars; ++i) if (i == num_chars || text[i] == '\n') { if (rows > 0) ++rows; rows += CHAR_NUM_BITS_Y_; } return rows; } static void brush_defaults_(Brush *b) { if (g_platform.frame_width > 0) { if (b->scale.x == 0.) b->scale.x = ((f64) g_platform.frame_width) / g_platform.real_width; if (b->scale.y == 0.) b->scale.y = ((f64) g_platform.frame_height) / g_platform.real_height; } if (b->buffer.pixels == NULL) { b->buffer.width = g_platform.frame_width; b->buffer.height = g_platform.frame_height; b->buffer.pixels = g_platform.pixels; } } static void draw_text_(Brush brush, f64 x_, f64 y_, f64 scale_x, f64 scale_y, i64 num_chars, c32 *text) { if (text == NULL) return; brush_defaults_(&brush); x_ = brush.position.x + x_ * brush.scale.x; y_ = brush.position.y + y_ * brush.scale.y; if (brush.scale.x < 0) scale_x *= -brush.scale.x; else scale_x *= brush.scale.x; if (brush.scale.y < 0) scale_y *= -brush.scale.y; else scale_y *= brush.scale.y; f64 x = x_; f64 y = y_; f64 kx = scale_x; f64 h = scale_y * CHAR_NUM_BITS_Y_; for (i64 n = 0; n < num_chars; ++n) { if (text[n] <= ' ') { if (text[n] == '\n') { x = x_; y += scale_y * (CHAR_NUM_BITS_Y_ + 1); } else if (text[n] == '\b' && n > 0) x -= kx * (char_width_(text[n - 1]) + char_spacing_(num_chars, text, n - 1)); else if (text[n] == '\r') x = x_; else x += kx * (char_width_(' ') + char_spacing_(num_chars, text, n)); continue; } i64 num_cols = char_width_(text[n]); f64 w = num_cols * kx; i64 i0 = (i64) floor(x); i64 i1 = (i64) ceil (x + w); i64 j0 = (i64) floor(y); i64 j1 = (i64) ceil (y + h); for (i64 i = i0; i < i1; ++i) { if (i < 0) continue; if (i >= g_platform.frame_width) break; i64 column = ((i - i0) * num_cols) / (i1 - i0); i64 offset = char_column_offset_(text[n], column); for (i64 j = j0; j < j1; ++j) { if (j < 0) continue; if (j >= g_platform.frame_height) break; i64 row = ((j - j0) * CHAR_NUM_BITS_Y_) / (j1 - j0); if (char_bit_(offset, row)) put_pixel(brush, i, j); } } x += kx * (num_cols + char_spacing_(num_chars, text, n)); } } static f64 gamma_(f64 x) { if (x >= 0.0031308) return 1.055 * pow(x, 1.0 / 2.4) - 0.055; return 12.92 * x; } static f64 gamma_re_(f64 x) { if (x >= 0.04045) return pow((x + 0.055) / 1.055, 2.4); return x / 12.92; } // ================================================================ vec3_f32 gamma_apply(vec3_f32 rgb) { return (vec3_f32) { .x = (f32) gamma_(rgb.x), .y = (f32) gamma_(rgb.y), .z = (f32) gamma_(rgb.z), }; } vec3_f32 gamma_revert(vec3_f32 rgb) { return (vec3_f32) { .x = (f32) gamma_re_(rgb.x), .y = (f32) gamma_re_(rgb.y), .z = (f32) gamma_re_(rgb.z), }; } vec3_f32 lab_from_rgb(vec3_f32 rgb) { f64 l = 0.4122214708 * rgb.x + 0.5363325363 * rgb.y + 0.0514459929 * rgb.z; f64 m = 0.2119034982 * rgb.x + 0.6806995451 * rgb.y + 0.1073969566 * rgb.z; f64 s = 0.0883024619 * rgb.x + 0.2817188376 * rgb.y + 0.6299787005 * rgb.z; f64 l_ = cbrt(l); f64 m_ = cbrt(m); f64 s_ = cbrt(s); return (vec3_f32) { .x = (f32) (0.2104542553f * l_ + 0.7936177850f * m_ - 0.0040720468f * s_), .y = (f32) (1.9779984951f * l_ - 2.4285922050f * m_ + 0.4505937099f * s_), .z = (f32) (0.0259040371f * l_ + 0.7827717662f * m_ - 0.8086757660f * s_), }; } vec3_f32 rgb_from_lab(vec3_f32 lab) { f64 l_ = lab.x + 0.3963377774 * lab.y + 0.2158037573 * lab.z; f64 m_ = lab.x - 0.1055613458 * lab.y - 0.0638541728 * lab.z; f64 s_ = lab.x - 0.0894841775 * lab.y - 1.2914855480 * lab.z; f64 l = l_ * l_ * l_; f64 m = m_ * m_ * m_; f64 s = s_ * s_ * s_; return (vec3_f32) { .x = (f32) (+4.0767416621 * l - 3.3077115913 * m + 0.2309699292 * s), .y = (f32) (-1.2684380046 * l + 2.6097574011 * m - 0.3413193965 * s), .z = (f32) (-0.0041960863 * l - 0.7034186147 * m + 1.7076147010 * s), }; } vec3_f32 lch_from_lab(vec3_f32 lab) { f64 a = lab.y; f64 b = lab.z; return (vec3_f32) { .x = lab.x, .y = (f32) sqrt (a * a + b * b), .z = (f32) atan2(b, a), }; } vec3_f32 lab_from_lch(vec3_f32 lch) { return (vec3_f32) { .x = lch.x, .y = (f32) (lch.y * cos(lch.z)), .z = (f32) (lch.y * sin(lch.z)), }; } vec3_f32 rgb_from_lch(vec3_f32 lch) { return rgb_from_lab(lab_from_lch(lch)); } vec3_f32 lch_from_rgb(vec3_f32 rgb) { return lch_from_lab(lab_from_rgb(rgb)); } vec4_f32 with_alpha(vec3_f32 color, f32 alpha) { return (vec4_f32) { .x = color.x, .y = color.y, .z = color.z, .w = alpha, }; } vec3_f32 without_alpha(vec4_f32 color) { return (vec3_f32) { .x = color.x, .y = color.y, .z = color.z, }; } u32 rgb_u32_from_f32(vec3_f32 color) { i32 ir = (i32) floor(color.x * 255. + .5); i32 ig = (i32) floor(color.y * 255. + .5); i32 ib = (i32) floor(color.z * 255. + .5); u32 r = ir < 0 ? 0u : ir > 255 ? 255u : (u32) ir; u32 g = ig < 0 ? 0u : ig > 255 ? 255u : (u32) ig; u32 b = ib < 0 ? 0u : ib > 255 ? 255u : (u32) ib; return (r << 16) | (g << 8) | b; } vec3_f32 rgb_f32_from_u32(u32 color) { return (vec3_f32) { .x = ((color & 0xff0000) >> 16) / 255.f, .y = ((color & 0x00ff00) >> 8) / 255.f, .z = (color & 0x0000ff) / 255.f, }; } u32 rgba_u32_from_f32(vec4_f32 color) { i32 ir = (i32) floor(color.x * 255. + .5); i32 ig = (i32) floor(color.y * 255. + .5); i32 ib = (i32) floor(color.z * 255. + .5); i32 ia = (i32) floor(color.w * 255. + .5); u32 r = ir < 0 ? 0u : ir > 255 ? 255u : (u32) ir; u32 g = ig < 0 ? 0u : ig > 255 ? 255u : (u32) ig; u32 b = ib < 0 ? 0u : ib > 255 ? 255u : (u32) ib; u32 a = ia < 0 ? 0u : ia > 255 ? 255u : (u32) ia; return (a << 24) | (r << 16) | (g << 8) | b; } vec4_f32 rgba_f32_from_u32(u32 color) { return (vec4_f32) { .x = ((color & 0x00ff0000) >> 16) / 255.f, .y = ((color & 0x0000ff00) >> 8) / 255.f, .z = (color & 0x000000ff) / 255.f, .w = ((color & 0xff000000) >> 24) / 255.f, }; } b8 rectangle_contains(f64 x0, f64 y0, f64 width, f64 height, f64 px, f64 py) { return px >= x0 && px < x0 + width && py >= y0 && py < y0 + height; } b8 triangle_contains(f64 x0, f64 y0, f64 x1, f64 y1, f64 x2, f64 y2, f64 px, f64 py) { // Z-components of cross-products // f64 z0 = (x1 - x0) * (y2 - y0) - (x2 - x0) * (y1 - y0); f64 z1 = (x2 - x1) * (y0 - y1) - (x0 - x1) * (y2 - y1); f64 z2 = (x0 - x2) * (y1 - y2) - (x1 - x2) * (y0 - y2); f64 pz0 = (px - x0) * (y2 - y0) - (x2 - x0) * (py - y0); f64 pz1 = (px - x1) * (y0 - y1) - (x0 - x1) * (py - y1); f64 pz2 = (px - x2) * (y1 - y2) - (x1 - x2) * (py - y2); return same_sign_(z0, pz0) && same_sign_(z1, pz1) && same_sign_(z2, pz2); } b8 ellipse_contains(f64 x0, f64 y0, f64 width, f64 height, f64 px, f64 py) { f64 dw = width / 2; f64 dh = height / 2; if (dw < EPSILON || dh < EPSILON) return 0; f64 cx = x0 + dw; f64 cy = y0 + dh; f64 kx = 1. / dw; f64 ky = 1. / dh; f64 dx = (px - cx) * kx; f64 dy = (py - cy) * ky; return dx * dx + dy * dy - 1.0 < EPSILON; } b8 line_contains(f64 x0, f64 y0, f64 x1, f64 y1, f64 width, f64 px, f64 py) { f64 dx = x1 - x0; f64 dy = y1 - y0; // Tangent // f64 tx = -dy; f64 ty = dx; f64 tl = sqrt(tx * tx + ty * ty); if (tl >= EPSILON) { tx /= tl; ty /= tl; } tx *= width * .5; ty *= width * .5; return triangle_contains(x0 - tx, y0 - ty, x0 + tx, y0 + ty, x1 + tx, y1 + ty, px, py) || triangle_contains(x0 - tx, y0 - ty, x1 + tx, y1 + ty, x1 - tx, y1 - ty, px, py); } void put_pixel(Brush brush, i64 x, i64 y) { brush_defaults_(&brush); if (x < 0 || x >= brush.buffer.width || y < 0 || y >= brush.buffer.height) return; i64 n = y * brush.buffer.width + x; if (brush.xor_color) { u32 dst = rgb_u32_from_f32((vec3_f32) { .x = brush.buffer.pixels[n].x, .y = brush.buffer.pixels[n].y, .z = brush.buffer.pixels[n].z }); u32 src = rgb_u32_from_f32((vec3_f32) { .x = brush.color.x, .y = brush.color.y, .z = brush.color.z }); vec3_f32 c = rgb_f32_from_u32(dst ^ src); brush.buffer.pixels[n] = (vec4_f32) { .x = c.x, .y = c.y, .z = c.z, .w = 1.f, }; } else if (brush.alpha) { vec4_f32 dst = brush.buffer.pixels[n]; f64 a = brush.color.w; brush.buffer.pixels[n] = (vec4_f32) { .x = (f32) (dst.x * (1. - a) + brush.color.x * a), .y = (f32) (dst.y * (1. - a) + brush.color.y * a), .z = (f32) (dst.z * (1. - a) + brush.color.z * a), .w = 1.f, }; } else brush.buffer.pixels[n] = brush.color; } void draw_pixels(Brush brush, f64 x, f64 y, f64 width, f64 height, Pixel_Buffer src) { // FIXME PERF brush_defaults_(&brush); f64 x0, y0, x1, y1; if (brush.scale.x < 0) { x1 = brush.position.x + x * brush.scale.x; x0 = x1 + width * brush.scale.x; } else { x0 = brush.position.x + x * brush.scale.x; x1 = x0 + width * brush.scale.x; } if (brush.scale.y < 0) { y1 = brush.position.y + y * brush.scale.y; y0 = y1 + height * brush.scale.y; } else { y0 = brush.position.y + y * brush.scale.y; y1 = y0 + height * brush.scale.y; } i64 i0 = (i64) floor(x0); i64 i1 = (i64) ceil (x1); i64 j0 = (i64) floor(y0); i64 j1 = (i64) ceil (y1); for (i64 j = j0; j < j1; ++j) { i64 src_j = ((j - j0) * src.height) / (j1 - j0); for (i64 i = i0; i < i1; ++i) { i64 src_i = ((i - i0) * src.width) / (i1 - i0); brush.color = src.pixels[src_j * src.width + src_i]; put_pixel(brush, i, j); } } } void fill_rectangle(Brush brush, f64 x, f64 y, f64 width, f64 height) { brush_defaults_(&brush); f64 x0, y0, x1, y1; if (brush.scale.x < 0) { x1 = brush.position.x + x * brush.scale.x; x0 = x1 + width * brush.scale.x; } else { x0 = brush.position.x + x * brush.scale.x; x1 = x0 + width * brush.scale.x; } if (brush.scale.y < 0) { y1 = brush.position.y + y * brush.scale.y; y0 = y1 + height * brush.scale.y; } else { y0 = brush.position.y + y * brush.scale.y; y1 = y0 + height * brush.scale.y; } if (!brush.quick) { i64 i0 = (i64) ceil (x0); i64 i1 = (i64) floor(x1); i64 j0 = (i64) ceil (y0); i64 j1 = (i64) floor(y1); f64 kx0 = i0 - x0; f64 kx1 = x1 - i1; f64 ky0 = j0 - y0; f64 ky1 = y1 - j1; for (i64 j = j0; j < j1; ++j) for (i64 i = i0; i < i1; ++i) put_pixel(brush, i, j); if (i0 > i1) { kx0 *= kx1; kx1 = 0.; } if (j0 > j1) { ky0 *= ky1; ky1 = 0.; } f64 alpha = brush.alpha ? brush.color.w : 1.; brush.alpha = 1; brush.color.w = alpha * gamma_(kx0); for (i64 j = j0; j < j1; ++j) put_pixel(brush, i0 - 1, j); brush.color.w = alpha * gamma_(kx1); for (i64 j = j0; j < j1; ++j) put_pixel(brush, i1, j); brush.color.w = alpha * gamma_(ky0); for (i64 i = i0; i < i1; ++i) put_pixel(brush, i, j0 - 1); brush.color.w = alpha * gamma_(ky1); for (i64 i = i0; i < i1; ++i) put_pixel(brush, i, j1); brush.color.w = alpha * gamma_(kx0 * ky0); put_pixel(brush, i0 - 1, j0 - 1); brush.color.w = alpha * gamma_(kx1 * ky0); put_pixel(brush, i1, j0 - 1); brush.color.w = alpha * gamma_(kx0 * ky1); put_pixel(brush, i0 - 1, j1); brush.color.w = alpha * gamma_(kx1 * ky1); put_pixel(brush, i1, j1); } else { i64 i0 = (i64) floor(x0); i64 i1 = (i64) ceil (x1); i64 j0 = (i64) floor(y0); i64 j1 = (i64) ceil (y1); for (i64 j = j0; j < j1; ++j) for (i64 i = i0; i < i1; ++i) put_pixel(brush, i, j); } } void fill_triangle(Brush brush, f64 x0, f64 y0, f64 x1, f64 y1, f64 x2, f64 y2) { // FIXME PERF: // Implement better algorithm. brush_defaults_(&brush); x0 = brush.position.x + x0 * brush.scale.x; y0 = brush.position.y + y0 * brush.scale.y; x1 = brush.position.x + x1 * brush.scale.x; y1 = brush.position.y + y1 * brush.scale.y; x2 = brush.position.x + x2 * brush.scale.x; y2 = brush.position.y + y2 * brush.scale.y; i64 min_x = (i64) floor(min3_(x0, x1, x2)); i64 min_y = (i64) floor(min3_(y0, y1, y2)); i64 max_x = (i64) ceil (max3_(x0, x1, x2)); i64 max_y = (i64) ceil (max3_(y0, y1, y2)); for (i64 j = min_y; j <= max_y; ++j) for (i64 i = min_x; i <= max_x; ++i) if (triangle_contains(x0, y0, x1, y1, x2, y2, (f64) i, (f64) j)) put_pixel(brush, i, j); } void fill_ellipse(Brush brush, f64 x, f64 y, f64 width, f64 height) { // FIXME PERF: // Implement better algorithm. brush_defaults_(&brush); f64 x0, y0, x1, y1; if (brush.scale.x < 0) { x1 = brush.position.x + x * brush.scale.x; x0 = x1 + width * brush.scale.x; } else { x0 = brush.position.x + x * brush.scale.x; x1 = x0 + width * brush.scale.x; } if (brush.scale.y < 0) { y1 = brush.position.y + y * brush.scale.y; y0 = y1 + height * brush.scale.y; } else { y0 = brush.position.y + y * brush.scale.y; y1 = y0 + height * brush.scale.y; } i64 i0 = (i64) floor(x0); i64 i1 = (i64) ceil (x1); i64 j0 = (i64) floor(y0); i64 j1 = (i64) ceil (y1); for (i64 j = j0; j < j1; ++j) for (i64 i = i0; i < i1; ++i) { if (ellipse_contains(x0, y0, x1 - x0, y1 - y0, (f64) i, (f64) j)) put_pixel(brush, i, j); } } void fill_line(Brush brush, f64 x0, f64 y0, f64 x1, f64 y1, f64 width) { f64 dx = x1 - x0; f64 dy = y1 - y0; // Tangent // f64 tx = -dy; f64 ty = dx; f64 tl = sqrt(tx * tx + ty * ty); if (tl >= EPSILON) { tx /= tl; ty /= tl; } tx *= width * .5; ty *= width * .5; fill_triangle(brush, x0 - tx, y0 - ty, x0 + tx, y0 + ty, x1 + tx, y1 + ty); fill_triangle(brush, x0 - tx, y0 - ty, x1 + tx, y1 + ty, x1 - tx, y1 - ty); } void draw_text_area(Brush brush, f64 x, f64 y, f64 width, f64 height, f64 max_scale_x, f64 max_scale_y, i64 num_chars, c32 *text) { if (max_scale_x < EPSILON || max_scale_y < EPSILON) return; i64 num_columns = enum_text_columns_(num_chars, text); i64 num_rows = enum_text_rows_(num_chars, text); f64 scale_x = width / num_columns; f64 scale_y = height / num_rows; f64 kx = scale_x / max_scale_x; f64 ky = scale_y / max_scale_y; f64 k = kx < ky ? kx : ky; kx = k * max_scale_x; ky = k * max_scale_y; draw_text_(brush, x, y, kx, ky, num_chars, text); } void draw_selection_cursor(Brush brush, f64 x, f64 y, f64 width, f64 height, f64 max_scale_x, f64 max_scale_y, i64 cursor, i64 selection, i64 num_chars, c32 *text) { if (max_scale_x < EPSILON || max_scale_y < EPSILON) return; i64 num_columns = enum_text_columns_(num_chars, text); i64 num_rows = enum_text_rows_(num_chars, text); i64 cursor_x = text_cursor_(cursor, text); i64 cursor_y = enum_text_rows_(cursor, text); f64 scale_x = width / num_columns; f64 scale_y = height / num_rows; f64 kx = scale_x / max_scale_x; f64 ky = scale_y / max_scale_y; f64 k = kx < ky ? kx : ky; kx = k * max_scale_x; ky = k * max_scale_y; if (selection != 0) { i64 selection_x, selection_y; if (selection > 0) { selection_x = text_cursor_(cursor + selection, text); selection_y = enum_text_rows_(cursor + selection, text); } else { selection_x = cursor_x; selection_y = cursor_y; cursor_x = text_cursor_(cursor + selection, text); cursor_y = enum_text_rows_(cursor + selection, text); } if (cursor_y == selection_y) fill_rectangle( brush, x + kx * cursor_x, y + ky * cursor_y - ky * (CHAR_NUM_BITS_Y_ + 1), kx * (selection_x - cursor_x), ky * (CHAR_NUM_BITS_Y_ + 1) ); else { fill_rectangle( brush, x + kx * cursor_x, y + ky * cursor_y - ky * (CHAR_NUM_BITS_Y_ + 1), kx * (num_columns - cursor_x), ky * (CHAR_NUM_BITS_Y_ + 1) ); for (i64 j = cursor_y + CHAR_NUM_BITS_Y_ + 1; j < selection_y; j += CHAR_NUM_BITS_Y_ + 1) fill_rectangle( brush, x, y + ky * j - ky * (CHAR_NUM_BITS_Y_ + 1), kx * num_columns, ky * (CHAR_NUM_BITS_Y_ + 1) ); fill_rectangle( brush, x, y + ky * selection_y - ky * (CHAR_NUM_BITS_Y_ + 1), kx * selection_x, ky * (CHAR_NUM_BITS_Y_ + 1) ); } } else fill_rectangle( brush, x + kx * cursor_x, y + ky * cursor_y - ky * CHAR_NUM_BITS_Y_, kx * .5, ky * (CHAR_NUM_BITS_Y_ - 1) ); } #endif // GRAPHICS_IMPL_GUARD_ #endif // GRAPHICS_HEADER