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-rwxr-xr-xexamples/gravity.c156
1 files changed, 0 insertions, 156 deletions
diff --git a/examples/gravity.c b/examples/gravity.c
deleted file mode 100755
index d21a4f5..0000000
--- a/examples/gravity.c
+++ /dev/null
@@ -1,156 +0,0 @@
-#if 0 /*
-#/ ================================================================
-#/
-#/ gravity.c
-#/
-#/ ================================================================
-#/
-#/ Self-compilation shell script
-#/
-SRC=${0##*./}
-BIN=${SRC%.*}
-gcc \
- -Wall -Wextra -Werror -pedantic \
- -Wno-old-style-declaration \
- -Wno-missing-braces \
- -Wno-unused-variable \
- -Wno-unused-but-set-variable \
- -Wno-unused-parameter \
- -Wno-overlength-strings \
- -O3 \
- -fsanitize=undefined,address,leak -mshstk \
- -lX11 -lm \
- -o $BIN $SRC && \
- ./$BIN $@ && rm $BIN
-exit $? # */
-#endif
-
-#include "../graphics.c"
-
-typedef struct {
- f64 x;
- f64 y;
- f64 vx;
- f64 vy;
-} Entity;
-
-typedef struct {
- i64 time;
- i64 num_entities;
- Entity entities[10 * 1024 * 1024];
-} World;
-
-World world = {0};
-u32 background;
-i64 time_0;
-
-void update_and_render_frame(void) {
- p_handle_events();
-
- i64 time_elapsed = p_time() - time_0;
- time_0 += time_elapsed;
-
- if (platform.key_pressed[BUTTON_LEFT]) {
- i64 n = world.num_entities++;
-
- world.entities[n] = (Entity) {
- .x = (f64) platform.cursor_x - (f64) platform.frame_width / 2,
- .y = -((f64) platform.cursor_y - (f64) platform.frame_height / 2),
- };
- }
-
- if (time_elapsed > 0) {
- if (platform.key_down[BUTTON_RIGHT]) {
- for (i64 n = 0; n < time_elapsed; ++n)
- world.entities[world.num_entities + n] = (Entity) {
- .x = (f64) platform.cursor_x - (f64) platform.frame_width / 2,
- .y = -((f64) platform.cursor_y - (f64) platform.frame_height / 2),
- };
-
- world.num_entities += time_elapsed;
- }
-
- for (i64 n = 0; n < world.num_entities; ++n) {
- Entity *e = &world.entities[n];
-
- for (i64 k = 0; k < n; ++k) {
- Entity *u = &world.entities[k];
-
- f64 dx = e->x - u->x;
- f64 dy = e->y - u->y;
- f64 d = dx * dx + dy * dy;
- if (d < 1000.) continue;
-
- f64 r = sqrt(d);
- dx /= r;
- dy /= r;
-
- f64 a = (1. / d) * time_elapsed;
-
- if (d < 5000.)
- a = -a;
-
- e->vx -= dx * a;
- e->vy -= dy * a;
- u->vx += dx * a;
- u->vy += dy * a;
- }
- }
-
- for (i64 n = 0; n < world.num_entities; ++n) {
- Entity *e = &world.entities[n];
-
- e->x += e->vx * time_elapsed;
- e->y += e->vy * time_elapsed;
-
- f64 z = (M_PI * 2.0) * (rand() % 10000) * .0001;
- e->vx += .0001 * cos(z);
- e->vy += .0001 * sin(z);
- }
-
- world.time += time_elapsed;
- }
-
- for (i32 j = 0; j < platform.frame_height; ++j)
- for (i32 i = 0; i < platform.frame_width; ++i)
- platform.pixels[j * platform.frame_width + i] = background;
-
- for (i64 n = 0; n < world.num_entities; ++n) {
- Entity *e = &world.entities[n];
-
- i32 x = platform.frame_width / 2 + (i32) floor(e->x + .5);
- i32 y = platform.frame_height / 2 - (i32) floor(e->y + .5);
-
- for (i32 j = y - 10; j <= y + 10; ++j) {
- if (j < 0 || j >= platform.frame_height) continue;
- for (i32 i = x - 10; i <= x + 10; ++i) {
- if (i < 0 || i >= platform.frame_width) continue;
- if ((i - x) * (i - x) + (j - y) * (j - y) > 100) continue;
- f64 v = (e->vx * e->vx + e->vy * e->vy) * 8.;
- platform.pixels[j * platform.frame_width + i] = u32_from_rgb(-.2 + v * 2., .1 + v * .7, 1. - v);
- }
- }
- }
-
- p_render_frame();
-}
-
-i32 main(i32 argc, c8 **argv) {
- (void) argc;
- (void) argv;
-
- platform = (Platform) {
- .title = "Gravity",
- .frame_width = 960,
- .frame_height = 720,
- };
-
- background = u32_from_rgb(.0f, .0f, .08f);
- time_0 = p_time();
-
- srand(p_time());
-
- p_event_loop();
-
- return 0;
-}