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author | Mitya Selivanov <automainint@guattari.tech> | 2025-01-23 12:19:08 +0100 |
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committer | Mitya Selivanov <automainint@guattari.tech> | 2025-01-23 12:19:08 +0100 |
commit | 6ec822ee73734aafa598c642e91fb2194792397b (patch) | |
tree | 04d98433fe01049bc20ec3c5651d7f1dd182e389 /reduced_system_layer.c | |
parent | 53feef5a47b6093ac4b518da96368870bb530bce (diff) | |
download | reduced_system_layer-6ec822ee73734aafa598c642e91fb2194792397b.zip |
Graphics requests - in progress
Diffstat (limited to 'reduced_system_layer.c')
-rw-r--r-- | reduced_system_layer.c | 9 |
1 files changed, 8 insertions, 1 deletions
diff --git a/reduced_system_layer.c b/reduced_system_layer.c index cb5cebb..c945ed1 100644 --- a/reduced_system_layer.c +++ b/reduced_system_layer.c @@ -34,6 +34,13 @@ // - Seldom allocator // - Logging // - Graphics perf - request cache +// Requires: +// + Graphics tests +// + Graphics requests +// + Seldom allocator +// + Blake2 hash +// + Requests cache +// + Incremental rendering // - Examples // - Conway's Game of Life // - Julia Set @@ -237,7 +244,7 @@ i32 main(i32 argc, c8 **argv); #endif #ifndef MAX_FRAME_DURATION -// The pixel size will increaseo when the frame duration is higher. +// The pixel size will increase when the frame duration is higher. #define MAX_FRAME_DURATION 34 #endif |